FireWorld/Fireworld2

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Yoel
Posts: 317
Joined: July 2nd, 2020, 1:02 am
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FireWorld/Fireworld2

Post by Yoel » December 28th, 2020, 3:44 pm

UPDATE:

The difference between FireWorld2 and FireWorld with a capital W like in WireWorld is that two red photon/electron cells may be either in a "2a" or "2k" position to give birth next to 2 or 3 wire cells, logically matching the underlying 03aijr/2ak/3 rule. In Fireworld2 they may only be in the orthogonal 2a position. The newer Izhora 2b computer works with both rules, while the display of the original model relies on a reaction that does not work in FireWorld and requires Fireworld2. All my further development focuses on FireWorld and machines with a 256x128 display. There is a variety of FireWorld called FireWorld7, slightly modified by adding S7 (03aijr7/2ak/3), which turns blocks into cool p3 guns.

For the actual computers build in this rule look here.


While I believe that my old rule Fireworld has a great potential for constructing complex logic circuits and I plan to continue exploring it, I decided to create a fork of it that has a very different taste. This new rule is fully backward compatible with Fireworld, but is enhanced by a wiring system that resembles Wireworld or, more closely, Brian Prentice's Wilfred. There is no need to prove that Fireworld2 is Turing-complete, because its substrate, Fireworld, is already proven to be so. Instead of 03ajkr/2ak/3, the substrate is now 03ajkr7/2ak/3. S7 happens to turn a block into a p3 gun, with can be used for construction of p9, p18, p27 and other guns. Independent blocks or S7 circumstances don't occur naturally in Fireworld, therefore this modification does not affect any existing Fireworld pattern.

Code: Select all

x = 120, y = 179, rule = Fireworld2
7$14.A2$9.A10.A$14.2A$14.2A$6.A2.2A.B.2B.B.2A2.A$9.2A.B.2B.B.2A$14.2A
$14.2A$9.A10.A3$9.A8.BA16.BA16.BA16.BA16.BA11.A$13.A4.BA16.BA16.BA16.
BA16.BA3$8.A10.A2$8.2B3.2A3.2B$7.B2ABA.2A.AB2AB$5.A.B2ABA.2A.AB2AB.A$
8.2B3.2A3.2B2$8.A10.A2$13.A10$17.A3$13.A2.2A2.A$16.2A2$16.2B$16.2A$
10.A9.A$16.2B$16.2A$20.A$10.A$13.2A$13.2B$10.A12.BA25.BA25.BA$13.2A8.
BA25.BA25.BA25.A$13.2B2$13.2A$10.A2.2A2.A3$13.A8$13.A3$10.A2.2A2.A$
13.2A2$13.2B$13.2A8.BA34.BA34.BA$6.A16.BA34.BA34.BA6.A$13.2B$13.2A$6.
A17.A4$6.A17.A$16.2A$16.2B$6.A17.A$16.2A$16.2B2$16.2A$13.A2.2A2.A3$
17.A12$23.A2$23.2B$20.A.B2ABA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA$22.B2A
BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.A$23.2B2$23.A5$23.A2$22.2B$19.A.B
2AB.A$21.B2AB$22.2B2$21.AB5.BA7.BA7.BA7.BA$19.A.AB.A3.BA7.BA7.BA7.BA
4.A2$23.2A$22.4A$20.A.4A.A$23.2A2$24.A8$22.A3$19.A2.2A2.A$22.2A2$22.
2B$22.2A$30.BA7.BA7.BA7.BA2.A$17.A12.BA7.BA7.BA7.BA$22.2A$22.2B2$22.
2A$19.A2.2A2.A3$22.A!
Wires are implemented as the fourth, immutable state, just like in Wireworld. Like in Wilfred, electrons run on the surface of wires.The new rules are as follows:

1. A cell is born, if surrounded by 1 live cell and 2 or 3 wire cells.

2. A cell is born, if surrounded by 2 orthogonally adjacent live cells and 2 or 3 wire cells in Fireworld2.

In FireWorld one red cell must be in an orthogonal and the another in a diagonal adjacent position, matching the underlying "2ak" birth rule.


Dying (State 2) cells are allowed in the neighborhood.

The second rule ensures that Fireworld's photons easily "ignite" electrons on the wires.

Fireworld2 has oscillators and guns of all period >=3. This is easily proven by filling the surfaces of rectangular wire structures with electrons, optionally equipped with a photon emitter:

P7:

Code: Select all

x = 69, y = 34, rule = Fireworld2
3$10.BA5.BA5.BA5.BA5.BA5.BA5.BA5.BA$3.BA2.57C.C$3.3C$3.C.C2.C52.C.2B$
3.C.C57.2A$3.3C$4.AB4$63.2B$63.2A6$63.2B$63.2A6$63.2B$63.2A3$64.A!
Since Fireworld2 is a hybrid rule, various Fireworld objects can be emitted from wires as well:

Code: Select all

x = 68, y = 42, rule = Fireworld2
4$11.C$10.B.B$11.C$11.C31.C$11.CA.B7.AB7.AB7.AB$10.ACB.B7.AB7.AB7.AB.
C$10.AB31.C$11.C29.C.C$43.C$43.C$45.AB7.AB$42.18C$50.BA7.C$59.C$42.2A
14.BCA$42.2B14.ACB$59.C$59.C$59.C$58.C2$20.C19.C$18.C$15.AC3.23CAC$
14.CBA.C5.BA7.BA7.BA$7.A4.C2.BC$6.B2C.C3.CB$7.2C3.C$10.C!

Code: Select all

x = 8, y = 14, rule = Fireworld2
$2.C$3.B$.ACA$.BC$2.CA$.ACB$.BC.B$2.A$.C.C$2.B!
Logic gates are way smaller and 100% stable. Here is my logic demo pattern for Fireworld:

Code: Select all

x = 275, y = 455, rule = Fireworld
3$180.A9$171.A2$169.A3.A2$169.A.A.A2$169.A3.A2$169.A3.A$177.A6.A2$
177.A6.A2$163.A.A.A3.A.A.A.A6.A2.A.A.A.A.A2$163.A3.2A26.A$167.BA46.A.
A.A.A.A$163.A4.AB25.A$168.2A$157.A37.A5.A8.A6.A.A$169.A15.A2.A$155.A
3.A3.A20.2A9.A3.A3.A4.A3.A4.A3.A$181.A2.A$155.A.A.A3.A31.A3.A.A.A2.A
7.A2.A.A2$155.A3.A3.A31.A3.A3.A2.A7.A2.A3.A$115.A$155.A3.A3.A31.A3.A
3.A2.A7.A2.A.A$115.2BA$116.A46.A31.A$116.A$40.A74.A2B41.A.A.A22.A8.A.
A.A$116.2A55.A2.A$168.A$116.A55.A84.A$33.A2.BA139.A4.A$33.B2ABA.A$31.
A.B2.A$121.A2.B.A32.A.A.A3.A27.A.A.A$118.A.AB2AB56.A$36.A33.BA48.AB2.
A30.A.A5.A19.A11.A$41.A28.BA$155.A3.A3.A31.A$40.2A141.A$40.2BA74.A37.
A.A5.A31.A$41.A$41.A73.A39.A3.A35.A$40.A2B120.A$115.2BA37.A.A37.A$42.
A73.A46.A$116.A78.A$40.A74.A2B41.A.A.A$116.2A72.A2.B.A$187.A.AB2AB$
116.A72.AB2.A$33.A2.BA219.A$33.B2ABA.A155.A$31.A.B2.A$121.A2.B.A32.A.
A.A31.A$118.A.AB2AB$36.A33.BA48.AB2.A38.A31.A$41.A28.BA$163.A.A.A.A.A
.A.A.A.A.A.A6.A2.A.A$40.2A$40.2BA74.A65.A6.A$41.A$41.A141.A6.A$40.A2B
133.A.A2$42.A133.A3.A2$40.A135.A.A2$176.A3.A2$176.A.A5$186.A22$182.A
10$173.A2$171.A3.A2$171.A.A.A2$152.A18.A3.A2$150.A3.A16.A3.A3.A6.A2$
150.A.A.A24.A6.A2$112.A37.A3.A3.A.A.A.A2.A.A.A.A.A.A.A6.A2.A.A.A.A.A.
A.A.A2.A2$114.B35.A3.A3.A47.A$112.AB49.BA.A5.BA.A$113.BA46.4A5.4A32.A
$37.A74.B41.A.A.A2.AB7.AB$113.2B91.A$166.2B15.A2.AB$112.AB52.2A18.4A
3.BA11.A$30.B.A.B77.AB.A72.BA3.BA2.A$31.2B.B.A169.A5.A8.A6.A.A$28.A2.
A.B163.2B$118.B.A2.A30.A.A.A4.A.B7.BA8.BA8.BA8.BA.A3.A3.A4.A3.A4.A3.A
$116.AB.2B44.B2.A4.BA8.BA8.BA6.4A$33.A82.AB.A.B28.A.A5.A39.A2.AB7.A.A
.A2.A7.A2.A.A$38.A75.A$150.A3.A3.A8.2A14.A22.A3.A3.A2.A7.A2.A3.A$37.
2B128.AB20.A$39.B74.A35.A.A5.A4.A2.BA38.A3.A3.A2.A7.A2.A.A$37.AB127.
2A19.A2B$38.BA72.A37.A3.A3.A29.A8.2B7.A$37.B124.2A24.A8.2A$114.B35.A.
A5.A2.2A3.A6.A13.2BA16.A.A.A$39.A72.AB73.2A$113.BA$37.A74.B41.A.A.A
24.A4.A$113.2B46.2B13.AB2.A60.A$161.2A11.A.AB2AB$112.AB63.A2.B.A$30.B
.A.B77.AB.A51.BA.A27.A7.A.A.A$31.2B.B.A128.4A$28.A2.A.B128.A2.AB39.A$
118.B.A2.A30.A.A.A$116.AB.2B66.A2.A.B13.A$33.A82.AB.A.B36.A11.A19.2B$
38.A75.A60.A13.B.A2.A11.A$158.A$37.2B167.A$39.B74.A43.A16.A$37.AB134.
A32.A$38.BA118.A$37.B$158.A.A.A.A.A.A.A2.A3.A.A.A.A6.A2.A.A.A.A.A.A2.
A$39.A$183.A6.A$37.A$175.A.A5.A6.A2$175.A3.A2$175.A.A2$175.A3.A2$175.
A.A10$186.A16$191.A15$182.A7.2A$190.2B$180.A3.A2$180.A.A.A$149.A$180.
A3.A$147.A3.A$180.A3.A2.A6.A$147.A.A.A$187.A6.A$147.A3.A$105.A49.A.A.
A.A.A.A.A.A.A.A2.A2.A.A.A.A.A6.A2.A.A.A.A.A2.A$147.A3.A$208.A$105.2A
48.A19.A2.A5.A2.A$106.2A100.A$30.A120.A.A.A15.A2.A3.2B3.A$178.2A28.A$
191.A.B.A.B$106.A86.B.2B11.A$25.A168.B.A2.A$24.2A3.A178.A$21.A2.A$
113.A2.A34.A.A.A19.A2.A4.BA8.BA10.A2.A$108.A3.2A64.A.A2.BA8.BA$26.A
31.BA52.A34.A.A5.A23.2B19.A3.A$31.A26.BA$147.A3.A3.A34.A17.A$180.A$
107.A39.A.A5.A22.A29.A$30.2A$31.2A72.A41.A3.A3.A52.A2$147.A.A5.A22.A
29.A$32.A72.2A76.A$106.2A100.A$30.A120.A.A.A25.B$159.A3.A18.BA24.A$
181.AB31.A4.A7.A2.A.A$106.A51.2B4.A2.A15.B15.2B7.A$25.A155.2B16.2A11.
A3.A2.A7.A2.A3.A$24.2A3.A178.A$21.A2.A152.A4.A6.BA21.A.A.A2.A7.A2.A.A
$113.A2.A34.A.A.A2.2A10.B.A.B14.BA12.A4.A$108.A3.2A44.2B8.A.B.2B38.A
3.A4.A3.A4.A3.A$26.A31.BA52.A42.A4.B10.B.A2.A31.A$31.A26.BA98.AB31.A
20.A3.A6.A6.A.A$155.A3.BA47.A$158.B$107.A47.A35.2A6.2B7.A$30.2A128.A
20.A2.A7.2A5.2A$31.2A122.A8.A31.A11.A.A.A$169.A15.A2.A$155.A$32.A155.
A5.BA$155.A12.2A21.A2.BA51.A$30.A136.2A$155.A$191.2A15.A.A.A$155.A11.
A24.2A$208.A2$155.A.A.A.A.A.A.A.A.A.A.A.A2.2B2.A2.A.A3.A.A.A.A.A.A.A
2.A$180.2A$177.A6.A2$170.A.A4.A6.A2$170.A3.A2$170.A.A2$170.A3.A2$170.
A.A13$181.A25$179.A2$178.2B6$170.A46.A6.A.A.A4.A.A2$168.A3.A42.A3.A2.
A3.A3.A2.A3.A2$168.A.A.A42.A.A.A2.A.A.A.A.A2.A.A2$168.A3.A42.A3.A2.A
3.A3.A2.A3.A2$168.A3.A2.A6.A32.A3.A4.A.A.A4.A.A2$175.A6.A2$155.A.A.A.
A.A.A.A.A.A.A.A6.A4.A.A.A.A.A.A.A.A.A.A.A2.A2$155.A30.2A22.A$186.AB$
155.A29.BA23.A.A.A$185.2A$155.A$182.A2.A3.BA58.BA2.A$149.A5.A33.BA58.
BA2$147.A3.A3.A36.2A$158.A27.2A4.2B16.A.A.A$147.A.A.A3.A29.2A$160.B
49.A$147.A3.A3.A2.AB$107.A51.BA24.A3.A20.A$147.A3.A3.A2.B$107.2A101.A
$107.BA46.A4.A22.A2.A$108.AB72.2A26.A$32.A75.2A41.A.A25.A2.A9.2A$192.
2B16.A$159.A.AB40.A$108.A52.4A45.A$27.BA134.BA.A38.B$25.4A2.A77.2A92.
AB5.A$23.A.AB82.2B93.BA$115.BA.A32.A.A.A2.A44.B6.A$113.4A$28.A42.BA
40.AB40.A14.A7.AB8.AB8.AB5.A2.A.A$33.A37.BA36.A37.A.A25.A2.AB8.AB8.AB
$155.A14.2BA30.2A5.A$147.A3.A19.A31.2BA$32.2A75.A45.A15.A32.A5.A$32.B
A113.A.A20.A2B31.A$33.AB72.A95.A2B4.A$33.2A112.A3.A3.A16.A8.BA8.BA4.A
$107.2A58.A2.A.A8.BA8.B9.A3.A4.A$34.A72.BA38.A.A5.A14.2B20.2A2.A$108.
AB62.B37.A$32.A75.2A41.A.A.A2.A11.AB33.2A$171.BA19.A13.2A2.A$170.B$
69.AB37.A32.BA20.BA.A$27.BA40.AB70.BA18.4A7.A2.A2.AB8.AB8.AB7.BA.A$
25.4A2.A77.2A48.A.AB15.AB8.AB8.AB5.A.BA$23.A.AB82.2B$115.BA.A32.A.A
56.A$113.4A66.A2.A18.A$28.A84.AB40.A4.A21.2A23.A2.A$33.A75.A69.A2.A$
155.A2.B51.A$159.BA46.A$32.2A75.A45.A2.AB50.A$32.BA126.B$33.AB120.A2.
2B50.A$33.2A$155.A2.A2.A.A.A.A.A.A.A.A6.A2.A.A.A.A.A.A.A.A.A.A.A.A2.A
$34.A$175.A6.A$32.A$175.A6.A$167.A.A2$167.A3.A2$167.A.A2$167.A3.A2$
167.A.A6$179.A!
Since Fireworld has no stable reflectors and splitters, everything needs to be strictly synchronized and perpetually move.

Logic in Fireworld2:

Code: Select all

x = 118, y = 99, rule = Fireworld2
6$53.C$50.C43.11C$25.7C21.C$52.BC36.C$52.AC35.2A$12.C7.C5.4C23.C35.BC
5.C$11.C.C5.C.C4.C3.C29.BA8.BA8.BA8.C$10.C3.C4.C.C4.C3.C22.C5.28C3.2C
$10.C3.C3.C3.C3.4C57.7C.C$10.5C3.C3.C3.C3.C22.C5.28C3.BA$10.C3.C2.C5.
C2.C3.C29.BA8.BA8.BA$10.C3.C2.C5.C2.C3.C22.C38.4C$10.C3.C2.C5.C2.4C
22.AC$52.BC$53.C$50.C$53.C8$53.C$50.C$53.C$52.BC$52.AC35.C$12.C7.C5.
4C23.C36.BA2.C$11.C.C5.C.C4.C3.C29.BA8.BA8.BA7.CBA$10.C3.C4.C.C4.C3.C
22.C5.28C2.C5.C$10.C3.C3.C3.C3.4C57.4C2.3C4.BA8.B$10.5C3.C3.C3.C3.C
22.C5.28C2.C9.12C$10.C3.C2.C5.C2.C3.C29.BA8.BA8.BA7.CBA$10.C3.C2.C5.C
2.C3.C22.C36.BA2.C$10.C3.C2.C5.C2.4C22.AC35.C$52.BC$53.C$50.C$53.C8$
53.C$50.C$53.C$12.C4.C5.C2.4C22.BC$11.C.C3.C5.C2.C3.C21.AC35.C3.C$10.
C3.C2.C5.C2.C3.C22.C36.BA$10.C3.C3.C3.C3.4C30.BA8.BA8.BA7.CBA$10.5C3.
C3.C3.C3.C22.C5.28C2.C10.BA$10.C3.C4.C.C4.C3.C56.4C2.2C.10C$10.C3.C4.
C.C4.C3.C22.C5.28C2.C10.BA$10.C3.C5.C5.4C30.BA8.BA8.BA7.CBA$53.C36.BA
$52.AC35.C3.C$52.BC$53.C$50.C$53.C9$53.C$50.C$53.C$52.BC$12.C6.3C4.4C
22.AC35.C4.C$11.C.C4.C.C.C3.C3.C22.C36.BA$10.C3.C2.C2.C2.C2.C3.C29.BA
8.BA8.BA7.CBA$10.C3.C2.7C2.4C23.C5.28C2.C7.C$10.5C2.C2.C2.C2.C3.C56.
4C3.2C2.7C$10.C3.C2.C2.C2.C2.C3.C22.C5.28C2.C7.C$10.C3.C3.C.C.C3.C3.C
29.BA8.BA8.BA7.CBA$10.C3.C4.3C4.4C23.C36.BA$52.AC35.C4.C$52.BC$53.C$
50.C$53.C!
Some reflectors and splitters (other custom varieties can be trivially constructed and adjusted):

Code: Select all

x = 31, y = 16, rule = Fireworld2
3$5.C19.2C.C$9.BA6.BA6.BA$5.C3.BA6.BA6.BA$5.C18.3C.C$4.AC$2.A.A2B$5.C
!

Code: Select all

x = 38, y = 18, rule = Fireworld2
3$26.2A$26.2B$25.B$5.C19.2C.C5.C$4.2BA6.BA6.BA$5.CA6.BA6.BA6.BA3.C$5.
C18.11C$5.C26.C.B$2.A$5.C!

Code: Select all

x = 40, y = 21, rule = Fireworld2
4$5.C19.2CAC8.C$10.BA6.BA6.BA$5.C4.BA6.BA6.BA4.C4.C$4.AC18.3CAC4.BA2.
C$4.BC26.CBA$2.A.B27.CA$5.C21.C.4C$31.C2$27.A$26.A2B$25.CA2C!
Diodes are technically unnecessary, because any one-way vacuum to wire junction acts as a diode. Nevertheless, a couple of examples of diodes:

Code: Select all

x = 48, y = 14, rule = Fireworld2
2$21.C$25.C$21.C3.CA$21.C3.BAC$21.2C3.C$9.BA7.BA.C12.BA7.BA$3.2C.41C$
2.A2C$3.B2.C38.C!

Code: Select all

x = 39, y = 15, rule = Fireworld2
2$13.C$17.C$13.C3.2C$12.AC$2.BA7.B.2C4.BA7.BA7.B$2.2C.33C$2.2C$5.C!
Simple photon emitters:

Code: Select all

x = 55, y = 24, rule = Fireworld2
3$25.A5$5.C$2.C22.2A$5.CA18.2B$5.CB17.B$5.C18.2C.C$5.C2.BA18.B$8.BA8.
BA7.C.A8.BA8.BA$5.C6.41C2$12.C38.C!

Code: Select all

x = 61, y = 24, rule = Fireworld2
4$6.C$3.C26.C$6.C23.C8.A$6.CA$6.CB20.CAC$6.C.BA18.BA$8.BA8.BA8.C9.BA
8.BA$6.C6.41C2$13.C38.C!
Emitter constructions also allow to adjust the flight of a photon in terms of both space and time:

Code: Select all

x = 64, y = 94, rule = Fireworld2
8$12.C$15.BA6.BA6.BA$12.C2.BA6.BA6.BA3.C$12.C$12.CB22.C$9.A2.2A22.C$
12.C6$12.C$15.BA6.BA6.BA3.C$12.C2.BA6.BA6.BA$12.C23.C$12.CB22.C$9.A2.
2A$12.C13$37.C$38.BA.C$37.CBA.C4.C$12.C24.C5.C.2BA3.C$15.BA6.BA6.BA4.
2C3.C3.CA$12.C2.BA6.BA6.BA4.C8.C4.C$12.C23.12C3.C$12.CB$9.A2.2A$12.C
7$35.C$37.BA2.C$35.C.BA2.C$35.CB5.C2.C$10.C24.C6.C2.BA2.C$15.BA6.BA6.
BA2.2C5.C2BCA6.BA$10.C4.BA6.BA6.BA2.C4.C4.C3.C3.BA$9.AC23.13C2.C$9.BC
$7.A.B$10.C8$10.C$15.BA6.BA6.BA6.BA6.BA6.BA$10.C4.BA6.BA6.BA6.BA6.BA
6.BA$9.AC$9.BC$7.A.B$10.C!
Crossover is trivially implemented by photon streams, as in classic Fireworld.

Here is a 64-bit prototype rotating memory bank, operating at p10:

Code: Select all

x = 75, y = 53, rule = Fireworld2
2$13.BA8.BA$4.A23C.C$3.BC7.AB8.AB4.C$4.C$4.C$4.C.BA8.BA8.BA8.BA$5.35C
.C$4.C8.AB8.AB8.AB5.C$4.C$4.CB$4.C.A8.BA8.BA8.BA$3.2A35C.C$3.BC9.AB8.
AB8.AB4.C$4.CB$4.CA$4.C9.BA8.BA8.BA$5.35C.C$4.C.B8.AB8.AB8.AB3.C$4.CA
$4.C$4.C8.BA8.BA8.BA$3.2A35C.C$3.BC.AB8.AB8.AB8.AB2.C$4.C$4.C$4.C7.BA
8.BA8.BA$5.35C.C$4.C2.AB8.AB8.AB8.AB.C$4.C$4.C51.A$4.C6.BA8.BA8.BA$3.
2A35C.C9.C$3.BC3.AB8.AB8.AB8.ABCB17.BA$4.C45.AC7.BA7.B$4.C45.BC10.6CB
C$4.C5.BA8.BA8.BA8.BA9.2C8.2C4.ACA$5.47CB9.C$9.AB8.AB8.AB8.AB8.AB7.AB
2.C$58.AB$40.C.2C18.C$41.2BA$41.2A7$41.A!
Erasing:

Code: Select all

x = 80, y = 82, rule = Fireworld2
7$16.BA8.BA$7.A23C.C$6.BC7.AB8.AB4.C$7.C$7.C$7.C.BA8.BA8.BA8.BA$8.35C
.C$7.C8.AB8.AB8.AB5.C$7.C$7.CB$7.C.A8.BA8.BA8.BA$6.2A35C.C$6.BC9.AB8.
AB8.AB4.C$7.CB$7.CA$7.C9.BA8.BA8.BA$8.35C.C$7.C.B8.AB8.AB8.AB3.C$7.CA
$7.C$7.C8.BA8.BA8.BA$6.2A35C.C$6.BC.AB8.AB8.AB8.AB2.C$7.C$7.C$7.C7.BA
8.BA8.BA$8.35C.C$7.C2.AB8.AB8.AB8.AB.C$7.C$7.C51.A$7.C6.BA8.BA8.BA$6.
2A35C.C9.C$6.BC3.AB8.AB8.AB8.ABCB17.BA$7.C45.AC7.BA7.B$7.C45.BC10.6CB
C$7.C5.BA8.BA8.BA8.BA9.2C8.2C4.ACA$8.47CB9.C$12.AB8.AB8.AB8.AB8.AB7.A
B2.C$61.AB$43.C.2C18.C$44.2BA$44.2A7$44.A11$59.2A$59.2B$52.A2.A8.A$
55.2A7.2A$56.A2.A5.A2.A3$60.A!
Writing:

Code: Select all

x = 83, y = 81, rule = Fireworld2
5$8.23C.C$7.C23.C$7.C$7.C$7.C$8.35C.C$7.C35.C$7.C$7.C$7.C$8.35C.C$7.C
35.C$7.C$7.C$7.C$8.35C.C$7.C35.C$7.C$7.C$7.C$8.35C.C$7.C35.C$7.C$7.C$
7.C$8.35C.C$7.C35.C$7.C$7.C51.A$7.C$8.35C.C9.C$7.C35.C$7.C46.C$7.C46.
C10.6C.C$7.C46.2C8.2C5.C$8.47C10.C$65.C2$43.C.2C18.C9$44.A10$54.2A$
54.2B2$47.A.AB7.AB$49.4A5.4A$51.BA.A5.BA.A3$55.A!
EDIT:

The ruletable:

Code: Select all

@RULE Fireworld2

# The next generation of Fireworld (03ajkr/2ak/3), proven to be capable 
# in itself of universal computation and suitable for constructing logic circuits.

# This new generation of Fireworld is a hybrid rule combining 03ajkr7/2ak/3 and
# a Wireworld-like wiring system. It is fully backward compatible with Fireworld.

# Wires are implemented as the fourth, immutable state. The new rules are as follows:

# 1. A cell is born, if surrounded by a living (state 1) cell and 2 or 3 wire cells.
# 2. A cell is born, if surrounded by two horizontally adjacent living cells and 2 or 3 wire cells.
# The second rule ensures that Fireworld's photons easily "ignite" electrons on wires.   

# Copyright by Yoel Matveyev, 2020
# The GNU General Public License v3.0

@COLORS

0 0 0 0
1 255 0 0
2 255 255 0
3 0 0 255

@TABLE

n_states:4
neighborhood:Moore
symmetries:rotate4reflect
var a={0,1,2,3}
var b=a
var c=a
var d=a
var e=a
var f=a
var g=a
var h=a

var i={0,2}
var j=i
var k=i
var l=i
var m=i
var n=i
var o=i
var p=i

# The original Fireworld augmented with S7

0,1,1,i,j,k,l,m,n,1
0,1,i,j,1,k,l,m,n,1
1,i,j,k,l,m,n,o,p,1
1,1,1,1,i,j,k,l,m,1
1,1,i,1,1,j,k,l,m,1
1,1,1,i,j,1,k,l,m,1
1,1,i,1,j,k,1,l,m,1
1,1,i,1,j,k,l,m,1,1
1,1,1,1,1,1,1,1,i,1
1,1,1,1,1,1,1,i,1,1

# A computer-generated list of all possible living cells and wire cells positions

0,i,j,1,l,m,3,o,3,1
0,i,j,3,3,m,n,1,p,1
0,i,j,3,l,1,n,3,p,1
0,i,j,3,l,1,n,o,3,1
0,i,j,3,l,3,n,1,p,1
0,i,j,3,l,3,n,o,1,1
0,i,j,3,l,m,3,o,1,1
0,i,j,3,l,m,n,1,3,1
0,i,j,3,l,m,n,3,1,1
0,i,j,k,3,3,n,o,1,1
0,i,j,k,3,m,1,o,3,1
0,i,j,k,3,m,3,o,1,1
0,i,j,k,3,m,n,1,3,1
0,i,j,k,3,m,n,3,1,1
0,i,j,k,l,1,3,o,3,1
0,i,j,k,l,1,n,3,3,1
0,i,j,k,l,3,1,3,p,1
0,i,j,k,l,3,1,o,3,1
0,i,j,k,l,3,3,1,p,1
0,i,j,k,l,3,3,o,1,1
0,i,j,k,l,3,n,1,3,1
0,i,j,k,l,3,n,3,1,1
0,i,j,k,l,m,3,1,3,1
0,i,j,k,l,m,3,3,1,1
0,3,j,3,l,3,n,1,p,1
0,i,3,k,3,m,3,o,1,1
0,i,j,1,3,m,3,o,3,1
0,i,j,1,l,3,3,o,3,1
0,i,j,1,l,3,n,3,3,1
0,i,j,1,l,m,3,3,3,1
0,i,j,3,1,3,n,o,3,1
0,i,j,3,1,m,3,o,3,1
0,i,j,3,3,1,n,o,3,1
0,i,j,3,3,3,n,1,p,1
0,i,j,3,3,3,n,o,1,1
0,i,j,3,3,m,1,3,p,1
0,i,j,3,3,m,1,o,3,1
0,i,j,3,3,m,3,1,p,1
0,i,j,3,3,m,3,o,1,1
0,i,j,3,3,m,n,1,3,1
0,i,j,3,3,m,n,3,1,1
0,i,j,3,l,1,3,3,p,1
0,i,j,3,l,1,3,o,3,1
0,i,j,3,l,1,n,3,3,1
0,i,j,3,l,3,1,3,p,1
0,i,j,3,l,3,1,o,3,1
0,i,j,3,l,3,3,1,p,1
0,i,j,3,l,3,3,o,1,1
0,i,j,3,l,3,n,1,3,1
0,i,j,3,l,3,n,3,1,1
0,i,j,3,l,m,3,1,3,1
0,i,j,3,l,m,3,3,1,1
0,i,j,k,3,3,3,o,1,1
0,i,j,k,3,3,n,1,3,1
0,i,j,k,3,3,n,3,1,1
0,i,j,k,3,m,1,3,3,1
0,i,j,k,3,m,3,1,3,1
0,i,j,k,3,m,3,3,1,1
0,i,j,k,l,1,3,3,3,1
0,i,j,k,l,3,1,3,3,1
0,i,j,k,l,3,3,1,3,1
0,i,j,k,l,3,3,3,1,1
0,1,1,3,3,m,n,o,p,1
0,1,1,3,l,3,n,o,p,1
0,1,1,3,l,m,3,o,p,1
0,1,1,3,l,m,n,3,p,1
0,1,1,3,l,m,n,o,3,1
0,1,1,k,3,3,n,o,p,1
0,1,1,k,3,m,3,o,p,1
0,1,1,k,3,m,n,3,p,1
0,1,1,k,3,m,n,o,3,1
0,1,1,k,l,3,3,o,p,1
0,1,1,k,l,3,n,3,p,1
0,1,1,k,l,3,n,o,3,1
0,1,1,k,l,m,3,3,p,1
0,1,1,k,l,m,3,o,3,1
0,1,1,k,l,m,n,3,3,1
0,1,1,3,3,3,n,o,p,1
0,1,1,3,3,m,3,o,p,1
0,1,1,3,3,m,n,3,p,1
0,1,1,3,3,m,n,o,3,1
0,1,1,3,l,3,3,o,p,1
0,1,1,3,l,3,n,3,p,1
0,1,1,3,l,3,n,o,3,1
0,1,1,3,l,m,3,3,p,1
0,1,1,3,l,m,3,o,3,1
0,1,1,3,l,m,n,3,3,1
0,1,1,k,3,3,3,o,p,1
0,1,1,k,3,3,n,3,p,1
0,1,1,k,3,3,n,o,3,1
0,1,1,k,3,m,3,3,p,1
0,1,1,k,3,m,3,o,3,1
0,1,1,k,3,m,n,3,3,1
0,1,1,k,l,3,3,3,p,1
0,1,1,k,l,3,3,o,3,1
0,1,1,k,l,3,n,3,3,1
0,1,1,k,l,m,3,3,3,1

# Cleaning up, making sure the wires are immutable

1,a,b,c,d,e,f,g,h,2
2,a,b,c,d,e,f,g,h,0
3,a,b,c,d,e,f,g,h,3
Last edited by Yoel on May 25th, 2022, 7:01 pm, edited 14 times in total.

bprentice
Posts: 917
Joined: September 10th, 2009, 6:20 pm
Location: Coos Bay, Oregon

Re: Fireworld2

Post by bprentice » December 28th, 2020, 10:56 pm

The Fireworld2 rule definition here:

https://conwaylife.com/wiki/Special:All ... space=3794

does not load into Golly 3.3.

Brian Prentice

User avatar
bubblegum
Posts: 960
Joined: August 25th, 2019, 11:59 pm
Location: click here to do nothing

Re: Fireworld2

Post by bubblegum » December 28th, 2020, 10:58 pm

bprentice wrote:
December 28th, 2020, 10:56 pm
The Fireworld2 rule definition here:

https://conwaylife.com/wiki/Special:All ... space=3794

does not load into Golly 3.3.

Brian Prentice
Click "Edit" or "View source" at the top.
Each day is a hidden opportunity, a frozen waterfall that's waiting to be realised, and one that I'll probably be ignoring
sonata wrote:
July 2nd, 2020, 8:33 pm
conwaylife signatures are amazing[citation needed]
anything

bprentice
Posts: 917
Joined: September 10th, 2009, 6:20 pm
Location: Coos Bay, Oregon

Re: Fireworld2

Post by bprentice » December 28th, 2020, 11:22 pm

Yoel wrote:
December 28th, 2020, 3:44 pm
Instead of 03ajkr/2ak/3, the substrate is now 03ajkr7/2ak/3. B7 happens to turn a block into a p3 gun
Shouldn't B7 be S7?

Brian Prentice

Yoel
Posts: 317
Joined: July 2nd, 2020, 1:02 am
Location: Electronic jungle
Contact:

Re: Fireworld2

Post by Yoel » December 29th, 2020, 12:48 am

bprentice wrote:
December 28th, 2020, 11:22 pm
Yoel wrote:
December 28th, 2020, 3:44 pm
Instead of 03ajkr/2ak/3, the substrate is now 03ajkr7/2ak/3. B7 happens to turn a block into a p3 gun
Shouldn't B7 be S7?

Brian Prentice
Typo! Fixed, thank you!

Yoel
Posts: 317
Joined: July 2nd, 2020, 1:02 am
Location: Electronic jungle
Contact:

Re: Fireworld2

Post by Yoel » December 29th, 2020, 12:52 am

bprentice wrote:
December 28th, 2020, 10:56 pm
The Fireworld2 rule definition here:

https://conwaylife.com/wiki/Special:All ... space=3794

does not load into Golly 3.3.

Brian Prentice
That's strange. It has a completely standard ruletable. Adding it to the post.

Yoel
Posts: 317
Joined: July 2nd, 2020, 1:02 am
Location: Electronic jungle
Contact:

Re: Fireworld2

Post by Yoel » December 29th, 2020, 1:00 am

bprentice wrote:
December 28th, 2020, 10:56 pm
The Fireworld2 rule definition here:

https://conwaylife.com/wiki/Special:All ... space=3794

does not load into Golly 3.3.

Brian Prentice
Works in Golly 3.2. Grab the ruletable from my Github repository:

https://github.com/yoelmatveyev/Firewor ... ster/Rules

The long list of possible wire/live cell positions is computer-generated, of course.

Yoel
Posts: 317
Joined: July 2nd, 2020, 1:02 am
Location: Electronic jungle
Contact:

Re: Fireworld2

Post by Yoel » December 30th, 2020, 9:09 am

A stable memory bit:

Code: Select all

x = 160, y = 134, rule = Fireworld2
13$15.3C.C2.C$16.C2.C2.C31.2C.C2.2C.3C.2C22.3C.C2.C$16.C2.2C.C31.C2.C
2.C2.C.C.C.C22.C2.C2.C31.2C.C2.2C.3C.2C$16.C2.C.2C31.C2.C2.2C.3C.2C
23.C2.2C.C31.C2.C2.C2.C.C.C.C$16.C2.C2.C31.C2.C2.C2.C.C.C.C22.C2.C.2C
31.C2.C2.2C.3C.2C$15.3C.C2.C31.2C.2C.2C.C.C.C.C22.C2.C2.C31.C2.C2.C2.
C.C.C.C$37.C.C51.3C.C2.C31.2C.2C.2C.C.C.C.C$32.C11.C68.C.C$32.C11.C
63.C11.C$14.A93.C11.C$13.20C2.2C.C.2C2.14C$89.20C2.2C.C.2C2.14C2$43.C
$31.C87.C$43.C63.C$31.C11.C75.C$31.C10.16C49.C11.C13.A$26.7C2.C.C.C
67.C10.16C$31.C5.C.C62.7C2.C.C.C$107.C5.C.C$37.C16.2C.2C.3C$37.C16.C
2.C3.C51.C16.2C.2C.3C$37.C16.C2.2C2.C51.C16.C2.C3.C$37.C17.C.C3.C51.C
16.C2.2C2.C$37.2C16.C.C3.C51.C17.C.C3.C$37.C16.2C.2C2.C51.2C16.C.C3.C
$37.C75.C16.2C.2C2.C$37.C75.C$37.C75.C$13.25C75.C$89.25C3$17.C2.C.C.
3C$16.C.C.C.C2.C67.C2.C.C.3C$16.C.C.C.C2.C66.C.C.C.C2.C$16.C.C.C.C2.C
66.C.C.C.C2.C$16.C.C.C.C2.C66.C.C.C.C2.C$17.C3.C3.C66.C.C.C.C2.C$93.C
3.C3.C19$94.3C.C2.C$13.3C.C2.C74.C2.C2.C31.2C.C2.2C.3C.2C$14.C2.C2.C
31.2C.C2.2C.3C.2C28.C2.2C.C31.C2.C2.C2.C.C.C.C$14.C2.2C.C31.C2.C2.C2.
C.C.C.C27.C2.C.2C31.C2.C2.2C.3C.2C$14.C2.C.2C31.C2.C2.2C.3C.2C28.C2.C
2.C31.C2.C2.C2.C.C.C.C$14.C2.C2.C31.C2.C2.C2.C.C.C.C26.3C.C2.C31.2C.
2C.2C.C.C.C.C$13.3C.C2.C31.2C.2C.2C.C.C.C.C48.C.C$35.C.C73.C11.C$30.C
11.C68.C11.C$30.C11.C93.A$11.A80.20C2.2C.C.2C2.14C$11.20C2.2C.C.2C2.
14C2$122.C$41.C68.C$29.C86.A5.C$35.A5.C68.C11.C$29.C11.C68.C10.16C$
29.C10.16C49.7C2.C.C.C$24.7C2.C.C.C72.C5.C.C$29.C5.C.C$116.C16.2C.2C.
3C$35.C16.2C.2C.3C55.C16.C2.C3.C$35.C16.C2.C3.C56.C16.C2.2C2.C$35.C
16.C2.2C2.C56.C17.C.C3.C$35.C17.C.C3.C56.2C16.C.C3.C$35.2C16.C.C3.C
56.C16.2C.2C2.C$35.C16.2C.2C2.C56.C$35.C80.C$35.C80.C$35.C56.25C$11.
25C3$96.C2.C.C.3C$15.C2.C.C.3C70.C.C.C.C2.C$14.C.C.C.C2.C71.C.C.C.C2.
C$14.C.C.C.C2.C71.C.C.C.C2.C$14.C.C.C.C2.C71.C.C.C.C2.C$14.C.C.C.C2.C
72.C3.C3.C$15.C3.C3.C!
Binary counter:

Code: Select all

x = 39, y = 21, rule = Fireworld2
3$8.C$5.C$8.C$8.CA$8.CB$8.C$8.C$8.C$8.C$8.C$8.C6.BA$15.BA$8.C$20.C.C.
C.C.C.C.C.C.C!
Ternary counter!

Code: Select all

x = 38, y = 22, rule = Fireworld2
2$4.C$.C$4.C$4.C$4.C$4.CA$4.CB$4.C$4.C$4.C$4.C4.BA$9.BA$4.C$16.2C2.2C
2.2C2.2C2.2C!

Yoel
Posts: 317
Joined: July 2nd, 2020, 1:02 am
Location: Electronic jungle
Contact:

Re: Fireworld2

Post by Yoel » January 25th, 2021, 2:56 am

An optimal couple of diodes:

Code: Select all

x = 53, y = 27, rule = Fireworld2
3$4.C$5.C30.CA$5.CA29.CBA$5.CB11.A8.BA8.B$5.C.BA8.B19C2.8C$7.BA8.BC6.
C.2A8.B$5.C20.2BA7.CBA$27.2C7.CA$26.C$25.2C$24.C$23.2C$22.C$5.C12.A2.
2C$7.BA8.B3C$5.C.BA8.BC.C$5.CB$5.CA$5.C$4.C!
Better logic gates:

Code: Select all

x = 128, y = 164, rule = Fireworld2
11$53.C$54.C31.C$53.BC31.C4.B$53.AC16.BA8.BA7.2CA2.C4.CA4.C.C$26.7C
21.C6.BA3.21C2.3CA3.C3.CBA3.3C.7C$61.BA3.C6.C7.BA8.B3.C5.BA.C$54.C31.
C11.3C4.C$13.C7.C5.4C44.2C9.C14.BA.C$12.C.C5.C.C4.C3.C42.2C13.2CBA.4C
2.CBA$11.C3.C4.C.C4.C3.C40.A2C14.C.3C6.CA$11.C3.C3.C3.C3.4C40.B2C19.C
$11.5C3.C3.C3.C3.C39.2C$11.C3.C2.C5.C2.C3.C38.2C$11.C3.C2.C5.C2.C3.C
22.C14.2C$11.C3.C2.C5.C2.4C30.BA3.3C$54.C6.BA3.C.C$53.AC$53.BC$54.C$
53.C6$53.C$54.C31.C$53.BC31.C4.B$53.AC16.BA8.BA7.2CA2.C5.BA8.BA$54.C
6.BA3.21C2.3CA3.21C$61.BA3.C6.C7.BA8.B3.C5.BA8.BA$13.C7.C5.4C23.C31.C
$12.C.C5.C.C4.C3.C43.2C9.C$11.C3.C4.C.C4.C3.C42.2C$11.C3.C3.C3.C3.4C
41.A2C$11.5C3.C3.C3.C3.C39.B2C$11.C3.C2.C5.C2.C3.C39.2C$11.C3.C2.C5.C
2.C3.C38.2C$11.C3.C2.C5.C2.4C23.C14.2C$61.BA3.3C$54.C6.BA3.C.C$53.AC$
53.BC$54.C$53.C6$53.C$54.C31.C$53.BC31.C$13.C4.C5.C2.4C22.AC16.BA8.BA
8.BA8.BA8.BA$12.C.C3.C5.C2.C3.C22.C6.BA3.21C2.2C.25C$11.C3.C2.C5.C2.C
3.C29.BA3.C6.C7.BA8.BA8.BA8.BA$11.C3.C3.C3.C3.4C23.C31.C$11.5C3.C3.C
3.C3.C43.2C9.C$11.C3.C4.C.C4.C3.C42.2C$11.C3.C4.C.C4.C3.C40.A2C$11.C
3.C5.C5.4C40.B2C$71.2C$70.2C$54.C14.2C$61.BA3.3C$54.C6.BA3.C.C$53.AC$
53.BC$54.C$53.C6$53.C$54.C31.C$53.BC31.C$53.AC16.BA8.BA7.C$13.C6.3C4.
4C23.C6.BA3.21C4.26C$12.C.C4.C.C.C3.C3.C29.BA3.C6.C7.BA7.C$11.C3.C2.C
2.C2.C2.C3.C22.C31.C$11.C3.C2.7C2.4C44.2C9.C$11.5C2.C2.C2.C2.C3.C42.C
$11.C3.C2.C2.C2.C2.C3.C40.A2C$11.C3.C3.C.C.C3.C3.C39.BC$11.C3.C4.3C4.
4C40.2C$70.C$54.C14.2C$61.BA3.3C$54.C6.BA3.C.C$53.AC$53.BC$54.C$53.C
4$95.C$95.C4.CA$53.C38.A7.CBA.C$54.C31.C4.B4C5.B2C$53.BC31.C4.C8.CBA.
2C4.B$53.AC16.BA8.BA8.C3.C3.BCA3.C.C3.BA$54.C6.BA3.21C6.C.C10.3C.7C$
61.BA3.C6.C7.BA8.C19.BA$20.3C31.C31.C4.C$20.C2.C51.2C9.C$20.C3.C49.2C
$20.C3.C47.A2C$20.C2.C47.B2C$20.3C48.2C$20.C49.2C$20.C33.C14.2C$20.C
40.BA3.3C$20.C33.C6.BA3.C.C$20.C32.AC$53.BC$54.C$53.C!
The P gate implements the projection function. This version of AND-NOT is bigger, but has no overhead, because instead of the 90 degree photon collision it's made of an AND and XOR gate.

A faster and smaller stable dot-based memory bit design:

Code: Select all

x = 36, y = 34, rule = Fireworld2
3$23.CA$23.B4C.C$5.C$6.C$6.C$6.CA$6.CB19.2B$6.C20.2A$6.C$6.C$6.C$6.C
5.BA$12.BA12.C$6.C16.2C.C.2C3$6.C20.2B$19.BA6.2A$6.C12.BA$6.C21.C.C$
6.C17.C5.C$6.C$6.C23.C$5.AC19.C.3C$5.BC23.C$6.C$6.C$5.C!
A stable dot-based toggle flip-flop:

Code: Select all

x = 39, y = 73, rule = Fireworld2
5$29.AB.C$26.C.4C5$26.C$25.AC$25.A2B$25.ACA$26.C$26.3C.C$5.CB16.2C.C$
5.AC$6.C$6.C23.C$6.C4.BA8.BA2.A.C2.C$11.BA8.BA7.C$6.C22.BC$23.C.C3.AC
$24.C5.C$23.2C5.C$24.C5.C$27.C$24.B2.C$24.2CBC.2C$25.2A2$25.A3.A$26.A
CA$27.2C$27.2C17$27.2B$27.2A13$27.C!
1-bit mux and demux (the right signal line is added to show that there is no overhead:

Code: Select all

x = 108, y = 193, rule = Fireworld2
5$52.C16.C2$47.B16.B$46.CB4C.C9.CB4C.C$47.2A15.2A4$46.C$46.C2$46.C$
31.2C13.C$23.C7.C11.AB.C.BA14.2B$20.C.B8.C11.2CACA2C14.2A$22.BC7.C$
22.AC7.2C$23.C26.C$23.C$23.C24.2C$23.C26.C$23.C26.C$23.C26.C$23.C10.B
A9.A4.CB12.2B$34.BA7.C3A3.CA12.2A$23.C16.2C.C.2C4.C$50.2C$52.C$23.C
27.2C$41.BA10.C$22.AC17.BA9.2C$22.BC21.C.C$23.C17.C5.CA4.C$23.C22.2BA
3.2CB9.2B$23.C22.ACA4.CA9.2A$23.C23.C5.C$23.C23.C2.C2.C$23.C7.2C14.C.
C3.C$23.C7.C15.C5.C$20.C10.C15.C3.C.C$23.C8.C14.C3.C.C$32.C14.C5.C$
31.2C13.C3.C2.C$46.2C5.CB9.2B$46.C6.C.A8.2A$46.C3.2C.C.2C$46.2C$46.C$
47.2C$52.C.C$47.C5.C$47.C5.C$50.C$47.AB.C13.2B$46.CA5C.C9.2A$50.C8$
52.2B10.2B$52.2A10.2A6$45.AC7.C$44.ABC7.C$45.B$45.BCB6.C9.2B$43.C.AC.
A5.C2.C6.2A$35.2C9.3C.C.3C$27.C7.C9.2C7.2C$24.C10.C8.2C9.2C$27.C7.C7.
2C11.C.2C$27.C7.2C5.2C5.BC$27.C11.2C.C5.B.C$27.C$26.BC22.C$26.AC21.2C
B5.2B5.2B$27.C19.3C.A5.2A5.2A$27.C20.C2.C$27.C14.BA4.C$42.BA4.C$27.C
17.2C.C.2C3$27.C$26.2A18.BA$26.BC12.2B4.BA3.B12.2B$27.C12.2A8.CAC11.
2A$27.C18.C6.C$27.C24.2C$27.C14.C5.C.3C$27.C14.C9.C$27.C$27.C7.2C5.C$
27.C7.C6.C4.C4.C3.C$24.C10.C5.2C5.C2.C4.C$27.C8.C5.C12.2CB6.2B$36.C5.
C5.C2.C4.CA6.2A$35.2C6.C4.4C3.C$44.C3.C2.C3.C$46.C6.C.C$46.C6.2C$45.C
.C5.2C$45.3C5.C2.C$45.C7.C$45.C2.C4.C$44.BCB5.BC10.2B$43.A.C.A3.A.C
10.2A$42.2C.C.2C.2C.C.2C3$45.C$45.2C5.C.C$45.2C6.C$53.2C$53.C$52.BC
10.2B$47.C4.AC10.2A$47.C5.C$53.C$47.C5.C$47.C5.C$50.C$50.C$47.2C.C.2C
$47.B5.B$48.B3.B11.2B$49.ACA12.2A$50.C2$50.C$50.C$50.C$50.C$50.C$50.C
$49.BCB12.2B$49.ACA12.2A$50.C$50.C$50.C$50.C$50.C$46.C.3C$50.C2$47.2B
15.2B$47.2A15.2A9$47.2B15.2B$47.2A15.2A9$47.2B15.2B$47.2A15.2A3$47.C
16.C!
A diagonal wire with a diode splitter:

Code: Select all

x = 80, y = 50, rule = Fireworld2
7$70.AB3.C$69.CA4C3$68.C2$68.C2$68.C2.A2$68.C2.A6$70.2C$69.C$68.2C$
67.C$66.3C$65.2C$64.C$63.C3.C$62.2C3.2C$61.C.C3.C$60.2C5.C$59.C7.C$
58.2C7.C$57.C9.C$6.CB48.2C9.C$6.AC47.C11.C$7.C46.2C11.C$7.C45.2C12.C$
7.C4.A.A.A35.C14.C$52.C$7.C$10.CBC.C.C$11.A!
A simpler time adjusting mechanism:

Code: Select all

x = 52, y = 25, rule = Fireworld2
$5.C23.C$9.BA6.BA6.BA2.C2.BA6.BA$5.C3.BA6.BA6.B6.BA6.BA8.C$5.C20.A3C$
4.AC21.C$4.CB9$5.C$9.BA6.BA6.BA6.BA6.BA$5.C3.BA6.BA6.BA6.BA6.BA7.C$5.
C$4.AC$4.CB!
Some oscillators:

Code: Select all

x = 34, y = 43, rule = Fireworld2
3$14.C15.C$16.B$15.2CA10.2C$14.A2CA10.2C$13.A2.B4$29.B$15.2C11.2C$16.
C11.C$16.C5.AB4.C$22.AB$15.2C11.2C2$4.C$3.C$3.C$3.CB$3.AC2$18.10C$17.
2C.2A5.2C$17.C.2BA6.C$17.C2.6C2.C$17.C2.C2.A.C2.C$17.C2.C3.BC2.C$17.C
2.C4.C2.C$17.C2.C4.C2.C$17.C2.6C2.C$16.AC10.C$16.B2C8.2C$18.10C!
EDIT:

4-bit and 8-bit binary sequence generators for future serial encoders/decoders and multiplexers:

Code: Select all

x = 218, y = 64, rule = Fireworld2
13$41.C9.C9.C9.C9.C9.C9.C9.C45.C9.C9.C9.C$35.C.4C4.C.4C4.C.4C4.C.4C4.
C.4C4.C.4C4.C.4C4.C.4C40.C.4CA3.C.4CA3.C.4CA3.C.4CA$36.2BA7.2BA7.2BA
7.2BA7.2BA7.2BA7.2BA7.2BA47.B9.B9.B9.B$36.2A8.2A8.2A8.2A8.2A8.2A8.2A
8.2A$34.C9.C9.C9.C9.C9.C9.C9.C45.C9.C9.C9.C$150.ABA7.ABA7.ABA7.ABA$
34.C9.C9.C9.C9.C9.C9.C9.C45.C.2A6.C.2A6.C.2A6.C.2A2$34.C9.C9.C9.C9.C
9.C9.C9.C45.C9.C9.C9.C$191.C.CAC$34.C9.C9.C9.C9.C9.C9.C9.C89.B3.C$
115.C.C.C.C30.A4.2C3.A4.2C3.A4.2C3.A4.2C4.2A$36.2B8.2B8.2B8.2B8.2B8.
2B8.2B8.2B4.A11.C17.C14.2C8.2C8.2C8.2C4.A4.C$36.2A3.2C3.2A3.2C3.2A3.
2C3.2A3.2C3.2A3.2C3.2A3.2C3.2A3.2C3.2A3.2CB8.AB74.C$26.C14.2C8.2C8.2C
8.2C8.2C8.2C8.2C8.2CB8.ABC27.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C9.C$112.AB
A8.AC32.C.C7.C.C7.C.C7.C.C7.BC$36.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C
3.C3.C.C3.C3.C.C3.C3.C.C3.CA10.C29.C9.C9.C9.C13.AC$41.C.C7.C.C7.C.C7.
C.C7.C.C7.C.C7.C.C7.C.C10.C29.C3.C5.C3.C5.C3.C5.C3.C$38.C9.C9.C9.C9.C
9.C9.C9.C16.C30.C9.C9.C9.C$38.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.
C5.C3.C43.C9.C9.C9.C$40.C9.C9.C9.C9.C9.C9.C9.C45.6C4.6C4.6C4.6C$40.C
9.C9.C9.C9.C9.C9.C9.C45.6C4.6C4.6C4.6C$40.6C4.6C4.6C4.6C4.6C4.6C4.6C
4.6C40.C9.C9.C8.BC.B$40.6C4.6C4.6C4.6C4.6C4.6C4.6C4.6C40.C9.C9.C8.ACA
$40.C9.C9.C9.C9.C9.C9.C9.C45.C9.C9.C6.B2.C$40.C9.C9.C9.C9.C9.C9.C9.C
42.2C.C.2C3.2C.C.2C3.2C.C.2C3.2CBC.2C$40.C9.C9.C9.C9.C9.C9.C9.C73.2A$
37.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.
C.2C2$155.C.C7.C.C7.C.C7.C.C$156.C9.C9.C9.C$39.C.C7.C.C7.C.C7.C.C7.C.
C7.C.C7.C.C7.C.C44.C9.C9.C9.C$40.C9.C9.C9.C9.C9.C9.C9.C44.C9.C9.C9.C$
40.C9.C9.C9.C9.C9.C9.C9.C44.C9.C9.C9.C$39.C9.C9.C9.C9.C9.C9.C9.C41.C.
3C5.C.3C5.C.3C5.C.3C$39.C9.C9.C9.C9.C9.C9.C9.C45.C9.C9.C9.C$35.C.3C5.
C.3C5.C.3C5.C.3C5.C.3C5.C.3C5.C.3C5.C.3C$39.C9.C9.C9.C9.C9.C9.C9.C!
EDIT2:

XOR-based p10 inverter:

Code: Select all

x = 76, y = 36, rule = Fireworld2
4$14.C4.B$15.4CBC$18.2A2$20.C$20.C3.CAC$25.BC$20.C5.A3.C$4.C18.4C4.3C
$5.BA23.C14.BA8.BA$4.CBA19.C6.C11.BA8.BA13.C$4.CA20.C6.C$4.C$4.C$4.C$
4.C$4.C$4.C$4.C$4.C$4.C$4.C$4.C$4.C$3.C!
8 and 16-bit circuits for interpreting the 9th and 17th bit as a marker for the following serial binary p10 transmission:

Code: Select all

x = 285, y = 110, rule = Fireworld2
9$68.C$59.9C$58.C$58.C$58.C8.C$59.8C$58.C$50.C.7C$54.C3.C8.C$59.8C$
58.C.A$58.CB$57.C$56.C$40.C17.C$15.C26.BA8.B.A7.BA88.BA$15.BC23.C.BA
8.B5.C3.BA88.BA8.C$15.AC23.C14.C2.C$16.C17.2C.5C12.C.4C$16.C5.BA8.B$
22.BA8.BA8.BA11.C$16.C23.2CB4C$41.3A8.BA8.BA8.BA8.BA8.BA8.BA8.BA8.BA
8.BA8.BA8.BA8.C$46.C5.BA8.BA8.BA8.BA8.BA8.BA8.BA8.BA8.BA8.BA8.BA$46.C
35$45.C20.C$46.10C.9C$56.C$56.C$45.C10.C9.C$46.10C.9C$56.C3.BA$56.C$
45.C10.C9.C$46.10C.9C$56.C$56.C$45.C10.C9.C$46.10C.9C$53.C2.C$56.C$
48.2C.C4.C$55.C$54.C$38.C17.C$13.C26.BA8.B.A47.BA168.BA$13.BC23.C.BA
8.B5.C43.BA168.BA4.C$13.AC23.C14.C2.C$14.C17.2C.5C12.C.4C$14.C5.BA8.B
$20.BA8.BA8.BA11.C$14.C23.2CB4C$39.3A8.BA8.BA8.BA8.BA8.BA8.BA8.BA8.BA
8.BA8.BA8.BA8.BA8.BA8.BA8.BA8.BA8.BA8.BA8.BA8.BA8.BA8.BA8.BA4.C$44.C
5.BA8.BA8.BA8.BA8.BA8.BA8.BA8.BA8.BA8.BA8.BA8.BA8.BA8.BA8.BA8.BA8.BA
8.BA8.BA8.BA8.BA8.BA8.BA$44.C!
Toggle-controlled p10 gun:

Code: Select all

x = 72, y = 28, rule = Fireworld2
4$29.3C$28.C3.C$28.C3.C$27.2CA2.C$28.B3.C$24.2C6.C$6.C17.3C5.C$12.BA
6.CA4.CB4.C5.C8.C$6.C5.BA6.CBA3.2A4.3C3.C8.C13.BA$6.C14.BA3.C14.BA18.
BA4.C$5.AC11.3C15.3C2.2C.4C$5.BC$5.C32.C$38.C!
#FF and #FFFF bit sequence generators. The dot blocks all input as long as the sequence is still being generated:

Code: Select all

x = 74, y = 86, rule = Fireworld2
3$10.C19.C.10C.2C$10.2C.7C.C12.C5.C4.2C$10.C6.C27.C$10.C25.C8.C$10.C
4.C21.8C$10.5C27.C$12.C29.C$12.C24.C4.C$12.C4.C20.4C$12.5C25.C$16.C
25.C$16.C6.C2.C15.C$16.C18.7C$16.C6.C2.C8.C.C$17.C5.C2.C8.C2.3C$26.2C
6.C2.C3.C$26.C10.C3.C$26.2C8.2C3.C$26.C14.C$33.2C6.C$27.C5.3C5.C$17.B
A10.C5.C5.C5.C8.C$17.BA10.C11.3C3.C8.C$23.C11.C$22.C.2C.3C15.3C2.2C.
4C2$23.C5.C17.C$29.C17.C22$7.2C.14C.C$8.C3.C8.C$8.C$8.C10.C14.C.22C.
2C$9.10C19.C16.C3.C$8.C50.C$8.C31.C18.C$8.C12.C19.19C$9.12C39.C$8.C
51.C$8.C31.C19.C$8.C12.C19.19C$9.12C39.C$8.C51.C$8.C18.C2.C29.C$8.C
30.21C$9.12C6.C2.C8.C.C$21.C5.C2.C8.C2.3C$30.2C6.C2.C3.C$30.C10.C3.C$
30.2C8.2C3.C$30.C14.C$37.2C6.C$31.C5.3C5.C$20.BA11.C5.C5.C5.C8.C$20.B
A11.C11.3C3.C8.C$27.C11.C$26.C.2C.3C15.3C2.2C.4C2$27.C5.C17.C$33.C17.
C!
EDIT3:

A stable dot-based 16-bit register using p10 serial logic with a pilot baud bit indicating the beginning of the digit sequence. The decoder on the left splits the sequence into the baud bit and the 16 bits of data:

XOR-write cycle (writing 1111100011101101):

Code: Select all

x = 454, y = 150, rule = Fireworld2
26$252.C67.C3.C$252.C67.C3.C7.2C$332.C$246.C.2C2.3C65.C3.C$254.C72.C
5.C4.C$327.C5.C4.C2$191.C20.C78.C2.2C31.12C31.2C2.C$192.10C.9C79.C2.C
76.C2.C$202.C88.C2.C76.C2.C$202.C$191.C10.C9.C58.C.2C16.C2.C16.2C.C
36.C.2C16.C2.C16.2C.C$192.10C.9C$202.C65.C8.C30.C8.C30.C8.C30.C8.C$
202.C65.C8.C30.C8.C30.C8.C30.C8.C$191.C10.C9.C$192.10C.9C49.C.2C3.10C
3.2C.C16.C.2C3.10C3.2C.C16.C.2C3.10C3.2C.C16.C.2C3.10C3.2C.C$202.C69.
2C38.2C38.2C38.2C$202.C$191.C10.C9.C43.C.10C.C6.C.10C.C6.C.10C.C6.C.
10C.C6.C.10C.C6.C.10C.C6.C.10C.C6.C.10C.C$192.10C.9C50.2C18.2C18.2C
18.2C18.2C18.2C18.2C18.2C$199.C2.C$202.C19.C31.C9.C9.C9.C9.C9.C9.C9.C
9.C9.C9.C9.C9.C9.C9.C9.C$194.2C.C4.C48.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.
C9.C9.C9.C9.C9.C8.C$201.C20.C28.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C
2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C$200.C21.C
28.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.
C2.C6.C2.C6.C2.C6.C2.C6.C2.C$190.C11.C19.C28.C9.C9.C9.C9.C9.C9.C9.C9.
C9.C9.C9.C9.C9.C9.C9.C$213.11C27.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.
C9.C9.C9.C$190.C11.C9.C38.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C
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9.C$184.2C.5C6.C.4C6.C4.C35.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C
9.C9.C$12.BA8.BA8.BA8.BA8.BA38.BA8.BA8.BA18.BA8.BA18.BA8.BA37.2C2.C$
12.BA8.BA8.BA8.BA8.BA38.BA8.BA8.BA18.BA8.BA18.BA8.BA25.C19.2C3.C4.C
21.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$190.2C.4C16.3C2.3C
4.C3.C21.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.
C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C$224.C8.C.C$196.C18.C11.3C4.6C$196.
C18.C17.C176.C$218.2C3.4C2.C9.C$218.C.3C6.C9.C$221.C$254.C9.C9.C9.C9.
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8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C$253.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C
9.C9.C9.C9.C9.C$253.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$
260.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$253.C9.C9.C9.C9.C
9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$252.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C
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2C5.C$252.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C
3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C$252.4C2.C3.4C2.C3.4C2.C3.4C2.C3.
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3.4C2.C3.4C2.C$252.4C2.C3.4C2.C3.4C2.C3.4C2.C3.4C2.C3.4C2.C3.4C2.C3.
4C2.C3.4C2.C3.4C2.C3.4C2.C3.4C2.C3.4C2.C3.4C2.C3.4C2.C3.4C2.C$252.C5.
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252.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C
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3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C$252.4C2.
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5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C$252.C4.2C3.C4.2C3.C4.2C
3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.
2C3.C4.2C3.C4.2C3.C4.2C$252.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C
3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C$252.C5.C3.C5.C
3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C
5.C3.C5.C3.C5.C$253.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.
3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C$253.3C
2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.
3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C$254.C3.C5.C3.C5.C3.C5.C3.C5.
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C$258.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$258.C9.C9.C9.C9.
C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$255.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.
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2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C$249.C$249.C$258.C3.2C4.C
3.2C4.C3.2C4.C3.2C4.C3.2C4.C3.2C4.C3.2C4.C3.2C4.C3.2C4.C3.2C4.C3.2C4.
C3.2C4.C3.2C4.C3.2C4.C3.2C4.C3.2C$249.C7.2C3.C4.2C3.C4.2C3.C4.2C3.C4.
2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C
4.2C3.C4.2C3.C$248.2C7.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.
C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C$249.
C12.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$249.C12.C9.C9.C9.C
9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$249.C12.C9.C9.C9.C9.C9.C9.C9.C9.
C9.C9.C9.C9.C9.C9.C9.C$249.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.
C9.C9.C$249.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.
C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C$249.C9.C9.C9.C9.C9.C9.C9.C9.
C9.C9.C9.C9.C9.C9.C9.C9.C$249.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.
C9.C9.C9.C$249.C6.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.
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.C.2C3.2C.C.2C3.2C.C.2C$249.C$249.C$249.C8.C.C7.C.C7.C.C7.C.C7.C.C7.C
.C7.C.C7.C.C7.C.C7.C.C7.C.C7.C.C7.C.C7.C.C7.C.C7.C.C$249.C9.C9.C9.C9.
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9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$249.C9.C9.C9.C9.C9.C9.C
9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C2$249.3C7.3C7.3C7.3C7.3C7.3C7.3C7.3C7.
3C7.3C7.3C7.3C7.3C7.3C7.3C7.3C7.3C!
Read cycle:

Code: Select all

x = 263, y = 138, rule = Fireworld2
13$149.2B$149.2A8$80.C67.C3.C$80.C67.C3.C7.2C$160.C$74.C.2C2.3C65.C3.
C$82.C72.C5.C4.C$155.C5.C4.C2$19.C20.C78.C2.2C31.12C31.2C2.C$20.10C.
9C79.C2.C76.C2.C$30.C88.C2.C76.C2.C$30.C$19.C10.C9.C58.C.2C16.C2.C16.
2C.C36.C.2C16.C2.C16.2C.C$20.10C.9C$30.C65.C8.C30.C8.C30.C8.C30.C8.C$
30.C65.C8.C30.C8.C30.C8.C30.C8.C$19.C10.C9.C$20.10C.9C49.C.2C3.10C3.
2C.C16.C.2C3.10C3.2C.C16.C.2C3.10C3.2C.C16.C.2C3.10C3.2C.C$30.C69.2C
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6.C.10C.C6.C.10C.C6.C.10C.C6.C.10C.C$20.10C.9C50.2C18.2C18.2C18.2C18.
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9.C9.C9.C$41.11C27.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$18.
C11.C9.C38.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$18.C8.C2.C
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4C6.C4.C35.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$39.2C2.C$
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C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$81.2C8.2C8.2C8.2C8.2C8.2C
8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C$81.C9.C9.C9.C9.C9.C9.C9.C9.C
9.C9.C9.C9.C9.C9.C9.C$81.C9.C4.A4.C9.C9.C4.A4.C9.C9.C9.C4.A4.C4.A4.C
4.A4.C9.C9.C9.C9.C$88.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$
81.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$80.C3.C.C3.C3.C.C3.
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C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C$79.2C5.C2.2C5.C2.2C5.C2.2C
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2C5.C2.2C5.C2.2C5.C$80.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C
3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C$80.4C2.C3.4C2.C3.4C
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4C2.C3.4C2.C3.4C2.C3.4C2.C$80.4C2.C3.4C2.C3.4C2.C3.4C2.C3.4C2.C3.4C2.
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2.C$80.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C
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2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C
4.2C3.C4.2C$80.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.
C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C$80.C5.C3.C5.C3.C5.C3.C5.C3.C
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$80.4C2.C3.4C2.C3.4C2.C3.4C2.C3.4C2.C3.4C2.C3.4C2.C3.4C2.C3.4C2.C3.4C
2.C3.4C2.C3.4C2.C3.4C2.C3.4C2.C3.4C2.C3.4C2.C$80.4C2.C3.4C2.C3.4C2.C
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C3.4C2.C3.4C2.C3.4C2.C$80.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C
5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C$80.C4.2C3.C4.2C3.
C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C
3.C4.2C3.C4.2C3.C4.2C3.C4.2C$80.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C
5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C$80.C5.C3.C
5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C
3.C5.C3.C5.C3.C5.C$81.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C
4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C$81.3C
2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.
3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C$82.C3.C5.C3.C5.C3.C5.C3.C5.C
3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C
$86.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$86.C9.C9.C9.C9.C9.
C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$83.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C
3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C
.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C$77.C$77.C$86.C3.2C4.C3.2C4.C
3.2C4.C3.2C4.C3.2C4.C3.2C4.C3.2C4.C3.2C4.C3.2C4.C3.2C4.C3.2C4.C3.2C4.
C3.2C4.C3.2C4.C3.2C4.C3.2C$77.C7.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.
2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C
4.2C3.C$76.2C7.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C
4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C$77.C12.C9.C
9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$77.C12.C9.C9.C9.C9.C9.C9.C
9.C9.C9.C9.C9.C9.C9.C9.C9.C$77.C12.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C
9.C9.C9.C9.C$77.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$77.
C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.
C2.C6.C2.C6.C2.C6.C2.C6.C2.C$77.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C
9.C9.C9.C9.C$77.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$77.
C6.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.
C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.
2C.C.2C$77.C$77.C$77.C8.C.C7.C.C7.C.C7.C.C7.C.C7.C.C7.C.C7.C.C7.C.C7.
C.C7.C.C7.C.C7.C.C7.C.C7.C.C7.C.C$77.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C
9.C9.C9.C9.C9.C9.C$77.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C
9.C$77.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.
2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C3$77.C9.C9.C9.C9.C9.C9.C9.C9.C
9.C9.C9.C9.C9.C9.C9.C9.C$77.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C
9.C9.C9.C2$77.3C7.3C7.3C7.3C7.3C7.3C7.3C7.3C7.3C7.3C7.3C7.3C7.3C7.3C
7.3C7.3C7.3C!
A 16-bit inverter using the same baud bit logic:

Code: Select all

x = 306, y = 84, rule = Fireworld2
23$231.2C.15C.C$232.C4.C8.C$232.C$232.C11.C14.C.23C.2C$206.C20.C5.11C
19.C16.C4.C$207.10C.9C5.C52.C$217.C14.C32.C19.C$217.C14.C13.C19.20C$
206.C10.C9.C5.13C40.C$207.10C.9C5.C53.C$217.C14.C30.C22.C$217.C14.C
13.C17.22C$206.C10.C9.C4.14C40.C$207.10C.9C4.C54.C$217.C13.C20.C2.C
30.C$217.C13.C32.22C$206.C10.C9.C4.14C6.C2.C8.C.C$207.10C.9C19.C5.C2.
C8.C2.3C$214.C2.C37.2C6.C2.C3.C$217.C37.C10.C3.C$209.2C.C4.C37.2C8.2C
3.C$216.C38.C14.C$215.C46.2C6.C$205.C11.C9.C28.C5.3C5.C$227.C30.C5.C
5.C5.C$205.C11.C40.C11.3C3.C$205.C8.C2.C3.2C.4C24.C11.C18.C$199.2C.5C
6.C.4C6.C4.C20.C.2C.3C15.3C2.2C.2C3.C6.C$15.BA8.BA8.BA8.BA8.BA38.BA8.
BA8.BA18.BA8.BA18.BA8.BA49.2C2.C53.C2.C6.C$15.BA8.BA8.BA8.BA8.BA38.BA
8.BA8.BA18.BA8.BA18.BA8.BA37.C19.2C3.C4.C7.C5.C17.C14.C$205.2C.4C16.
3C2.3C4.C3.C13.C17.C8.3C4.3C$239.C8.C.C40.C$211.C18.C11.3C4.6C24.2C.
3C2.C$211.C18.C17.C34.C3.C$233.2C3.4C2.C9.C$233.C.3C6.C9.C$236.C!

Yoel
Posts: 317
Joined: July 2nd, 2020, 1:02 am
Location: Electronic jungle
Contact:

Re: Fireworld2

Post by Yoel » February 2nd, 2021, 6:47 pm

More examples of stable logic:

A 16-bit carry-lookahead adder with a pilot bit decoder/encoder (internally 18 bit, 1 bit may be used for the carry):

Code: Select all

x = 495, y = 149, rule = Fireworld2
35$384.C$385.2C.5C$385.C23.C$383.2C7.C$383.C8.C13.2C$381.2C25.C$381.C
19.C6.2C$379.2C11.A17.C$377.C.C21.C7.3C$377.2C3.C.2C15.C4.C5.C$377.C
11.2C2.2C2.C.C.5C7.11C$375.2C11.13C21.C.C$375.C15.C.C30.2C$372.C.C10.
2C4.C.C32.C$310.C45.C15.2C11.3C3.C.C8.2C23.7C7.C$311.21C.23C15.2C3.C.
C8.C3.2C4.2C3.C.C3.C23.C.C6.C$332.C45.C18.2C3.C.C3.C25.2C$332.C35.C
18.C5.C3.2C3.C.C31.6C2.2C.4C$314.C17.C13.C24.2C.2C.2C15.15C2.2C.5C18.
C11.C$315.17C.13C22.C2.2C11.C7.2C23.C31.C3.C2.C$329.C2.C35.C9.C29.C8.
C28.C9.C$332.C33.2C8.C.C5.C10.C10.C.C9.4C27.C$324.2C.C4.C13.C11.C6.3C
16.C34.2C17.2C.3C8.5C2.2C.3C$331.C.13C9.C2.C5.C55.C3.C7.C9.C25.C3.C$
330.C18.C5.C7.2C67.C5.C3.C13.C7.C7.C$322.C9.C16.C8.C2.2C.C55.C15.A16.
C2.C4.C2.C11.C$355.C21.2C44.10C9.C24.6C4.3C$322.C9.C16.C21.C2.C17.C
34.2C47.C$322.C6.C2.C19.C10.C10.C7.C.C4.C2.C34.2C3.C6.C5.C26.C6.C$
320.2C6.C.4C2.C6.C8.C15.2C14.C39.C2.2C3.C12.C22.2C2.C6.C$316.2C.C16.C
6.C24.7C13.C.3C75.C$16.BA8.BA8.BA8.BA18.BA8.BA8.BA18.BA8.BA8.BA8.B29.
BA8.BA8.BA8.BA8.BA8.BA8.BA18.BA72.2C7.C10.C11.C9.6C10.2C.4C59.2C$16.B
A8.BA8.BA8.BA18.BA8.BA8.BA18.BA8.BA8.BA8.B29.BA8.BA8.BA8.BA8.BA8.BA8.
BA18.BA74.C10.4C4.3C23.C6.C13.C22.C23.2C.C4.C$322.C17.C8.C8.C6.2C7.C
3.C5.C19.C37.C.C$336.C6.C14.C25.C19.C6.C29.C.C$322.C13.C6.C18.C45.C2.
C28.2C$325.C22.11C4.6C20.16C4.4C26.C$362.C.C2.2C20.C.C16.C7.C2.C6.C
11.2C$322.C13.C9.2C10.C9.22C8.2C4.C7.C6.C6.C10.C$336.C8.2C11.C39.C2.C
2.C7.C10.C12.2C$322.C17.C3.2C50.2C17.5C4.3C7.2C.2C$16.BA8.BA8.B19.BA
8.B9.BA8.BA8.BA8.BA18.BA8.BA8.BA8.BA8.BA8.BA8.B19.BA8.BA8.BA8.BA8.BA
74.C10.4C4.3C11.C38.C.C26.C$16.BA8.BA8.B19.BA8.B9.BA8.BA8.BA8.BA18.BA
8.BA8.BA8.BA8.BA8.BA8.B19.BA8.BA8.BA8.BA8.BA72.2C7.C10.C2.2C5.C.C2.C
10.C10.C.C4.C.C6.3C16.C6.C$316.2C.C16.C15.C26.C6.C25.C2.2C2.C$320.2C
6.C.4C2.C18.C7.2C50.C$322.C6.C2.C15.2C.2C12.15C2.2C.2C17.9C$322.C9.C
25.C5.C3.2C3.C.C17.11C.C$352.C15.2C3.C.C3.C24.C$322.C9.C17.C.C5.C3.2C
4.2C3.C.C3.C$330.C25.3C3.C.C8.2C$331.C.13C10.2C4.C.C$324.2C.C4.C13.C
15.C.C$332.C26.13C$329.C2.C27.2C2.2C2.C.C.5C$315.17C.18C2.C.2C15.C4.C
$314.C17.C18.C20.C$332.C30.A$332.C39.C$311.21C.18C$310.C40.C!
A 16-bit incrementer using an adder and a constant 1 generator:

Code: Select all

x = 326, y = 109, rule = Fireworld2
16$206.C$207.2C.5C$207.C23.C$205.2C7.C$205.C8.C13.2C$203.2C25.C$203.C
19.C6.2C$201.2C11.A17.C$199.C.C21.C7.3C$199.2C3.C.2C15.C4.C5.C$199.C
11.2C2.2C2.C.C.5C7.11C$197.2C11.13C21.C.C$197.C15.C.C30.2C$194.C.C10.
2C4.C.C32.C$132.C45.C15.2C11.3C3.C.C8.2C23.7C7.C$133.21C.23C15.2C3.C.
C8.C3.2C4.2C3.C.C3.C23.C.C6.C$154.C45.C18.2C3.C.C3.C25.2C$154.C35.C
18.C5.C3.2C3.C.C31.6C2.2C.4C$136.C17.C13.C24.2C.2C.2C15.15C2.2C.5C18.
C11.C$137.17C.13C22.C2.2C11.C7.2C23.C31.C3.C2.C$151.C2.C35.C9.C29.C8.
C28.C9.C$154.C33.2C8.C.C5.C10.C10.C.C9.4C27.C$146.2C.C4.C13.C11.C6.3C
16.C34.2C17.2C.3C8.5C2.2C.3C$153.C.13C9.C2.C5.C55.C3.C7.C9.C25.C3.C$
152.C18.C5.C7.2C67.C5.C3.C13.C7.C7.C$144.C9.C16.C8.C2.2C.C55.C15.A16.
C2.C4.C2.C11.C$177.C21.2C44.10C9.C24.6C4.3C$144.C9.C16.C21.C2.C17.C
34.2C47.C$144.C6.C2.C19.C10.C10.C7.C.C4.C2.C34.2C3.C6.C5.C26.C6.C$
142.2C6.C.4C2.C6.C8.C15.2C14.C39.C2.2C3.C12.C22.2C2.C6.C$90.C47.2C.C
16.C6.C24.7C13.C.3C75.C$142.2C7.C10.C11.C9.6C10.2C.4C59.2C$90.C53.C
10.4C4.3C23.C6.C13.C22.C23.2C.C4.C$90.C53.C17.C8.C8.C6.2C7.C3.C5.C19.
C37.C.C$88.4C66.C6.C14.C25.C19.C6.C29.C.C$7.BA8.BA18.BA8.BA8.BA28.C
36.2C18.C13.C6.C18.C45.C2.C28.2C$7.BA8.BA18.BA8.BA8.BA27.2C36.C.C20.C
22.11C4.6C20.16C4.4C26.C$82.2C.C.C8.C27.C.C57.C.C2.2C20.C.C16.C7.C2.C
6.C11.2C$86.2C33.C.6C.C13.C13.C9.2C10.C9.22C8.2C4.C7.C6.C6.C10.C$87.C
7.C.4C25.C31.C8.2C11.C39.C2.C2.C7.C10.C12.2C$88.2C6.C2.C34.C9.C17.C3.
2C50.2C17.5C4.3C7.2C.2C$99.C34.C9.C10.4C4.3C11.C38.C.C26.C$89.C26.C2.
2C.C2.C4.C11.2C7.C10.C2.2C5.C.C2.C10.C10.C.C4.C.C6.3C16.C6.C$89.C9.C
25.C4.C3.C3.2C.C16.C15.C26.C6.C25.C2.2C2.C$97.C18.C25.2C6.C.4C2.C18.C
7.2C50.C$98.C.13C3.C3.6C2.3C13.C6.C2.C15.2C.2C12.15C2.2C.2C17.9C$91.
2C.C4.C13.C30.C9.C25.C5.C3.2C3.C.C17.11C.C$99.C74.C15.2C3.C.C3.C24.C$
96.C2.C44.C9.C17.C.C5.C3.2C4.2C3.C.C3.C$82.17C.18C34.C25.3C3.C.C8.2C$
81.C17.C18.C34.C.13C10.2C4.C.C$99.C46.2C.C4.C13.C15.C.C$99.C54.C26.
13C$78.21C.18C33.C2.C27.2C2.2C2.C.C.5C$77.C40.C18.17C.18C2.C.2C15.C4.
C$136.C17.C18.C20.C$154.C30.A$154.C39.C$133.21C.18C$132.C40.C!
Decrementer:

Code: Select all

x = 312, y = 108, rule = Fireworld2
9$201.C$202.2C.5C$202.C23.C$200.2C7.C$200.C8.C13.2C$198.2C25.C$198.C
19.C6.2C$196.2C11.A17.C$194.C.C21.C7.3C$194.2C3.C.2C15.C4.C5.C$194.C
11.2C2.2C2.C.C.5C7.11C$192.2C11.13C21.C.C$192.C15.C.C30.2C$189.C.C10.
2C4.C.C32.C$127.C45.C15.2C11.3C3.C.C8.2C23.7C7.C$128.21C.23C15.2C3.C.
C8.C3.2C4.2C3.C.C3.C23.C.C6.C$149.C45.C18.2C3.C.C3.C25.2C$149.C35.C
18.C5.C3.2C3.C.C31.6C2.2C.4C$131.C17.C13.C24.2C.2C.2C15.15C2.2C.5C18.
C11.C$132.17C.13C22.C2.2C11.C7.2C23.C31.C3.C2.C$146.C2.C35.C9.C29.C8.
C28.C9.C$149.C33.2C8.C.C5.C10.C10.C.C9.4C27.C$141.2C.C4.C13.C11.C6.3C
16.C34.2C17.2C.3C8.5C2.2C.3C$148.C.13C9.C2.C5.C55.C3.C7.C9.C25.C3.C$
147.C18.C5.C7.2C67.C5.C3.C13.C7.C7.C$139.C9.C16.C8.C2.2C.C55.C32.C2.C
4.C2.C11.C$172.C21.2C44.10C9.C24.6C4.3C$139.C9.C16.C21.C2.C17.C34.2C
47.C$139.C6.C2.C19.C10.C10.C7.C.C4.C2.C34.2C3.C6.C5.C26.C6.C$137.2C6.
C.4C2.C6.C8.C15.2C14.C39.C2.2C3.C12.C22.2C2.C6.C$65.C67.2C.C16.C6.C
24.7C13.C.3C75.C$137.2C7.C10.C11.C9.6C10.2C.4C59.2C$65.C73.C10.4C4.3C
23.C6.C13.C22.C23.2C.C4.C$65.C73.C17.C8.C8.C6.2C7.C3.C5.C19.C37.C.C$
63.4C86.C6.C14.C25.C19.C6.C29.C.C$11.BA8.BA8.BA8.BA19.C76.C13.C6.C18.
C45.C2.C28.2C$11.BA8.BA8.BA8.BA18.2C35.C43.C22.11C4.6C20.16C4.4C26.C$
57.2C.C.C8.C21.C.C2.C10.C10.C.C56.C.C2.2C20.C.C16.C7.C2.C6.C11.2C$61.
2C32.C26.C16.C13.C9.2C10.C9.22C8.2C4.C7.C6.C6.C10.C$62.C7.C.4C22.C7.
2C45.C8.2C11.C39.C2.C2.C7.C10.C12.2C$63.2C6.C2.C16.2C.2C12.15C2.2C.2C
9.C17.C3.2C50.2C17.5C4.3C7.2C.2C$74.C26.C5.C3.2C3.C.C20.C10.4C4.3C11.
C38.C.C26.C$64.C30.C15.2C3.C.C3.C6.C7.2C7.C10.C2.2C5.C.C2.C10.C10.C.C
4.C.C6.3C16.C6.C$64.C9.C18.C.C5.C3.2C4.2C3.C.C3.C4.C.C3.2C.C16.C15.C
26.C6.C25.C2.2C2.C$72.C26.3C3.C.C8.2C19.2C6.C.4C2.C18.C7.2C50.C$73.C.
13C11.2C4.C.C31.C6.C2.C15.2C.2C12.15C2.2C.2C17.9C$66.2C.C4.C13.C16.C.
C31.C9.C25.C5.C3.2C3.C.C17.11C.C$74.C27.13C54.C15.2C3.C.C3.C24.C$71.C
2.C28.2C2.2C2.C.C.5C19.C9.C17.C.C5.C3.2C4.2C3.C.C3.C$57.17C.18C3.C.2C
15.C4.C26.C25.3C3.C.C8.2C$56.C17.C18.C21.C32.C.13C10.2C4.C.C$74.C31.A
34.2C.C4.C13.C15.C.C$74.C40.C33.C26.13C$53.21C.18C53.C2.C27.2C2.2C2.C
.C.5C$52.C40.C38.17C.18C2.C.2C15.C4.C$131.C17.C18.C20.C$149.C30.A$
149.C39.C$128.21C.18C$127.C40.C!

A 16-bit (internally 18 bit, may be used for borrow) subtractor made of 2 adders, a constant 1 generator and and an 18-bit inverter:

Code: Select all

x = 587, y = 133, rule = Fireworld2
13$289.C$290.2C.5C$290.C23.C$288.2C7.C$288.C8.C13.2C$286.2C25.C$286.C
19.C6.2C$284.2C11.A17.C$282.C.C21.C7.3C$282.2C3.C.2C15.C4.C5.C159.C$
282.C11.2C2.2C2.C.C.5C7.11C149.2C.5C$280.2C11.13C21.C.C148.C23.C$280.
C15.C.C30.2C145.2C7.C$277.C.C10.2C4.C.C32.C144.C8.C13.2C$215.C45.C15.
2C11.3C3.C.C8.2C23.7C7.C127.2C25.C$216.21C.23C15.2C3.C.C8.C3.2C4.2C3.
C.C3.C23.C.C6.C127.C19.C6.2C$237.C45.C18.2C3.C.C3.C25.2C131.2C11.A17.
C$237.C35.C18.C5.C3.2C3.C.C31.6C2.2C.4C114.C.C21.C7.3C$219.C17.C13.C
24.2C.2C.2C15.15C2.2C.5C18.C11.C115.2C3.C.2C15.C4.C5.C$220.17C.13C22.
C2.2C11.C7.2C23.C31.C3.C2.C108.C11.2C2.2C2.C.C.5C7.11C$234.C2.C35.C9.
C29.C8.C28.C9.C106.2C11.13C21.C.C$237.C33.2C8.C.C5.C10.C10.C.C9.4C27.
C113.C15.C.C30.2C$229.2C.C4.C13.C11.C6.3C16.C34.2C17.2C.3C8.5C2.2C.3C
95.C.C10.2C4.C.C32.C$236.C.13C9.C2.C5.C55.C3.C7.C9.C25.C3.C25.C45.C
15.2C11.3C3.C.C8.2C23.7C7.C$235.C18.C5.C7.2C67.C5.C3.C13.C7.C7.C26.
21C.23C15.2C3.C.C8.C3.2C4.2C3.C.C3.C23.C.C6.C$227.C9.C16.C8.C2.2C.C
55.C15.A16.C2.C4.C2.C11.C43.C45.C18.2C3.C.C3.C25.2C$260.C21.2C44.10C
9.C24.6C4.3C40.C35.C18.C5.C3.2C3.C.C31.6C2.2C.4C$227.C9.C16.C21.C2.C
17.C34.2C47.C25.C17.C13.C24.2C.2C.2C15.15C2.2C.5C18.C11.C$227.C6.C2.C
19.C10.C10.C7.C.C4.C2.C34.2C3.C6.C5.C26.C6.C23.17C.13C22.C2.2C11.C7.
2C23.C31.C3.C2.C$225.2C6.C.4C2.C6.C8.C15.2C14.C39.C2.2C3.C12.C22.2C2.
C6.C3.2C32.C2.C35.C9.C29.C8.C28.C9.C$173.C47.2C.C16.C6.C24.7C13.C.3C
75.C16.C34.C33.2C8.C.C5.C10.C10.C.C9.4C27.C$225.2C7.C10.C11.C9.6C10.
2C.4C59.2C39.2C25.2C.C4.C13.C11.C6.3C16.C34.2C17.2C.3C8.5C2.2C.3C$
173.C53.C10.4C4.3C23.C6.C13.C22.C23.2C.C4.C43.C31.C.13C9.C2.C5.C55.C
3.C7.C9.C25.C3.C$173.C53.C17.C8.C8.C6.2C7.C3.C5.C19.C37.C.C42.2C29.C
18.C5.C7.2C67.C5.C3.C13.C7.C7.C$171.4C66.C6.C14.C25.C19.C6.C29.C.C45.
C20.C9.C16.C8.C2.2C.C55.C15.A16.C2.C4.C2.C11.C$BA28.BA18.BA118.C36.2C
18.C13.C6.C18.C45.C2.C28.2C47.2C52.C21.2C44.10C9.C24.6C4.3C$BA28.BA
18.BA117.2C36.C.C20.C22.11C4.6C20.16C4.4C26.C51.C18.C9.C16.C21.C2.C
17.C34.2C47.C$165.2C.C.C8.C27.C.C57.C.C2.2C20.C.C16.C7.C2.C6.C11.2C
51.2C17.C6.C2.C19.C10.C10.C7.C.C4.C2.C34.2C3.C6.C5.C26.C6.C$169.2C33.
C.6C.C13.C13.C9.2C10.C9.22C8.2C4.C7.C6.C6.C10.C55.C14.2C6.C.4C2.C6.C
8.C15.2C14.C39.C2.2C3.C12.C22.2C2.C6.C$170.C7.C.4C25.C31.C8.2C11.C39.
C2.C2.C7.C10.C12.2C54.3C.5C3.2C.C16.C6.C24.7C13.C.3C75.C$171.2C6.C2.C
34.C9.C17.C3.2C50.2C17.5C4.3C7.2C.2C69.2C7.C10.C11.C9.6C10.2C.4C59.2C
$182.C34.C9.C10.4C4.3C11.C38.C.C26.C76.C9.C10.4C4.3C23.C6.C13.C22.C
23.2C.C4.C$172.C26.C2.2C.C2.C4.C11.2C7.C10.C2.2C5.C.C2.C10.C10.C.C4.C
.C6.3C16.C6.C80.C9.C17.C8.C8.C6.2C7.C3.C5.C19.C37.C.C$172.C9.C25.C4.C
3.C3.2C.C16.C15.C26.C6.C25.C2.2C2.C104.C6.C14.C25.C19.C6.C29.C.C$180.
C18.C25.2C6.C.4C2.C18.C7.2C50.C94.C13.C6.C18.C45.C2.C28.2C$181.C.13C
3.C3.6C2.3C13.C6.C2.C15.2C.2C12.15C2.2C.2C17.9C100.C22.11C4.6C20.16C
4.4C26.C$174.2C.C4.C13.C30.C9.C25.C5.C3.2C3.C.C17.11C.C144.C.C2.2C20.
C.C16.C7.C2.C6.C11.2C$182.C74.C15.2C3.C.C3.C24.C105.C13.C9.2C10.C9.
22C8.2C4.C7.C6.C6.C10.C$179.C2.C44.C9.C17.C.C5.C3.2C4.2C3.C.C3.C144.C
8.2C11.C39.C2.C2.C7.C10.C12.2C$165.17C.18C34.C25.3C3.C.C8.2C125.C9.C
17.C3.2C50.2C17.5C4.3C7.2C.2C$164.C17.C18.C34.C.13C10.2C4.C.C135.C9.C
10.4C4.3C11.C38.C.C26.C$182.C46.2C.C4.C13.C15.C.C143.2C7.C10.C2.2C5.C
.C2.C10.C10.C.C4.C.C6.3C16.C6.C$182.C54.C26.13C120.3C.5C3.2C.C16.C15.
C26.C6.C25.C2.2C2.C$161.21C.18C33.C2.C27.2C2.2C2.C.C.5C116.C14.2C6.C.
4C2.C18.C7.2C50.C$160.C40.C18.17C.18C2.C.2C15.C4.C113.2C17.C6.C2.C15.
2C.2C12.15C2.2C.2C17.9C$219.C17.C18.C20.C118.C18.C9.C25.C5.C3.2C3.C.C
17.11C.C$237.C30.A125.2C49.C15.2C3.C.C3.C24.C$159.C77.C39.C116.C20.C
9.C17.C.C5.C3.2C4.2C3.C.C3.C$216.21C.18C136.2C29.C25.3C3.C.C8.2C$159.
C55.C40.C135.C31.C.13C10.2C4.C.C$159.C28.3C199.2C25.2C.C4.C13.C15.C.C
$157.2C7.C24.C2.C9.C185.C34.C26.13C$153.2C.C33.C.C11.C10.C172.2C32.C
2.C27.2C2.2C2.C.C.5C$BA8.BA8.BA8.BA8.BA8.BA105.2C6.C.4C17.2C.C16.C6.C
192.17C.18C2.C.2C15.C4.C$BA8.BA8.BA8.BA8.BA8.BA107.C6.C2.C20.15C4.4C
194.C17.C18.C20.C$159.C9.C13.C5.C3.2C3.C.C7.C2.C.3C209.C30.A$193.2C3.
C.C3.C220.C39.C$159.C9.C13.C3.2C4.2C3.C.C3.C199.21C.18C$167.C13.3C3.C
.C8.2C203.C40.C$168.C.6C5.2C4.C.C$161.2C.C4.C6.C10.C.C$169.C14.13C$
166.C2.C15.2C2.2C2.C.C.15C$154.15C.6C2.C.2C15.C14.C$153.C15.C6.C20.C$
169.C15.A$169.C27.C$169.C$154.16C$153.C16.44C$214.C!
All these circuits use pure c/1 propagation logic. The signals are processed without slowing down. Crossovers at the speed of light are simulated by XOR gates. The pilot bit decoders automatically turns on and off the inverters.

16-bit constant generators (useful for multiplexing by address matching etc.):

Code: Select all

x = 143, y = 78, rule = Fireworld2
14$34.83C$31.BA$31.BA$36.2C3.2C3.2C3.2C3.2C3.2C3.2C3.2C3.2C3.2C3.2C3.
2C3.2C3.2C3.2C3.2C3.2C$36.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C
4.C4.C$36.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C$36.2C3.2C
3.2C3.2C3.2C3.2C3.2C3.2C3.2C3.2C3.2C3.2C3.2C3.2C3.2C3.2C3.2C$33.2C.C.
2C.C.2C.C.2C.C.2C.C.2C.C.2C.C.2C.C.2C.C.2C.C.2C.C.2C.C.2C.C.2C.C.2C.C
.2C.C.2C.C.2C4$33.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.
C$33.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C2$33.3C2.3C
2.3C2.3C2.3C2.3C2.3C2.3C2.3C2.3C2.3C2.3C2.3C2.3C2.3C2.3C2.3C2.3C14$
34.83C$31.BA$31.BA$36.2C3.2C3.2C3.2C3.2C3.2C3.2C3.2C3.2C3.2C3.2C3.2C
3.2C3.2C3.2C3.2C3.2C$36.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.
C4.C$36.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C$36.2C3.2C3.
2C3.2C3.2C3.2C3.2C3.2C3.2C3.2C3.2C3.2C3.2C3.2C3.2C3.2C3.2C$33.2C.C4.C
.2C.C4.C.2C.C.2C.C.2C.C4.C4.C.2C.C.2C.C4.C.2C.C.2C.C.2C.C.2C.C.2C.C.
2C4$33.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C$33.C4.C4.
C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C4.C2$33.3C2.3C2.3C2.3C2.3C
2.3C2.3C2.3C2.3C2.3C2.3C2.3C2.3C2.3C2.3C2.3C2.3C2.3C!

Yoel
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Re: Fireworld2

Post by Yoel » March 31st, 2021, 3:13 am

My current state of the computer building. 128k memory with a 64x32 display is fully operational, but hashlife really struggles, when the memory contains more than 20k-30k of non-repetitive data.

I ran 2 tests: filling the memory with #FFFF and with incrementing numbers equal to the memory addresses. Hashlife handles the first test pretty well, but gets stuck with the second one. I guess, a practical solution could be writing a custom emulator of the final computer design (if I ever find time to finish it!). The testing patterns are below. They are way too huge to run in LifeViewer or even to save as .rle files.

The #FFFF test

The INC test

The memory is XOR-based. Writing is combined with reading (writing 0 means reading without modifying the register). The display, updated every 20480 gens, keeps projecting the address range #0080-#00FF. The lower memory range is reserved for things like the program's initiation code, ALU and I/O, kind of similar to some 8-bit computers from the 1980s.

The memory has 16-bit addresses; each address stores 16 bits. The address is sliced into 10 and 6 bits by the controller. The higher 10 bits open a 128 byte block for a write/read cycle, while the lower 6 bits are processed by a synchronizing unit that calculated the right time for sending the data into the pulsating "delay line" memory block. Another synchronizing mechanism in the controller uses a stable 16-bit register for scheduling data transfer, in order to prevent possible interference with the addressing process (which may literally cause an explosion into breeders).

All data transfers in this design are serial, done by sending p10 series of photons (the fastest speed for natural crossovers). Every 16-bit word, 10-bit memory block address etc. starts with a pilot bit followed by the actual data. For example, sending just a pilot bit to the memory is interpreted as XOR-ing with 0 and triggers a read cycle. A pilot bit gets reattached to the output. This "modem-like" design obviates many synchronization, encoding/decoding and muxing/demuxing difficulties.

It is possible to build a memory unit using only dot-based stable logic, which hashlife is likely to handle much better, but the best designs I've come up so far would have only 6k with roughly the same size of the memory unit.

Image

Image

Image

Image
Last edited by Yoel on May 24th, 2022, 4:02 am, edited 1 time in total.

User avatar
C28
Posts: 415
Joined: December 8th, 2020, 12:23 pm
Location: WORLD -1

Re: Fireworld2

Post by C28 » April 14th, 2021, 6:09 pm

Code: Select all

x = 11, y = 24, rule = Fireworld2
BA8.C$BA2$5.C.C2$7.C$7.C$6.3C9$BA5.A2.C$BA2$5.C.C2$7.C$7.C$6.3C!

Code: Select all

x = 11, y = 15, rule = B3/S23
9bo$8bobo$8bobo$9bo8$b3o$b3o$obo$2o!
the U-turner gallery
387P132
can we make a (13,4)c/41 spaceship?

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breaker's glider gun
Posts: 372
Joined: May 23rd, 2021, 10:26 am
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Re: Fireworld2

Post by breaker's glider gun » May 25th, 2021, 2:12 pm

Interesting "S" gun:

Code: Select all

x = 5, y = 7, rule = Fireworld2
C.2C2$C$5C$.BA.C$.BA$.2C.C!
EDIT: Also, a triple rake(fires photons backward and to the sides:)

Code: Select all

x = 42, y = 23, rule = Fireworld2
AB18.2A18.BA$AB18.2B18.BA2$3.AB32.BA$3.AB32.BA$20.2A$6.AB12.2B12.BA$6.
AB26.BA2$9.AB20.BA$9.AB20.BA2$12.AB4.AB2ABA4.BA$12.AB5.A2.A5.BA$19.4B
$15.AB.2A2B2A.BA$15.AB2.A2.A2.BA2$18.AB2ABA$18.AB2ABA$19.A2.A$20.2B$20.
2A!
Someone who forgets to attribute things rightly a lot. :P

Yoel
Posts: 317
Joined: July 2nd, 2020, 1:02 am
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Re: Fireworld2

Post by Yoel » June 6th, 2021, 7:24 pm

breaker's glider gun wrote:
May 25th, 2021, 2:12 pm
EDIT: Also, a triple rake(fires photons backward and to the sides:)

Code: Select all

x = 42, y = 23, rule = Fireworld2
AB18.2A18.BA$AB18.2B18.BA2$3.AB32.BA$3.AB32.BA$20.2A$6.AB12.2B12.BA$6.
AB26.BA2$9.AB20.BA$9.AB20.BA2$12.AB4.AB2ABA4.BA$12.AB5.A2.A5.BA$19.4B
$15.AB.2A2B2A.BA$15.AB2.A2.A2.BA2$18.AB2ABA$18.AB2ABA$19.A2.A$20.2B$20.
2A!
This is one of the common natural Fireworld (03ajkr/2ak/3) rakes. In Firecity (02i3-qy4-a56/2ak6/3) it mutates to to a breeder with a growing gun attached:

Code: Select all

x = 11, y = 18, rule = 02i3-qy4-a56/2ak6/3
3$4.2A$4.2B2$.4A2.2A$3.2A4.BA$3.2A4.BA$.4A2.2A2$4.2B$4.2A!

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breaker's glider gun
Posts: 372
Joined: May 23rd, 2021, 10:26 am
Location: the inside of a stuffed anaconda or maybe [click to not expand]

Re: Fireworld2

Post by breaker's glider gun » June 7th, 2021, 2:15 pm

Wow. Growing guns are really fun. If you can think of one off the top of your head, please tell me, but if you don't want to clutter up the Fireworld2 thing, it's all right.


EDIT: I mean in normal game of life
Someone who forgets to attribute things rightly a lot. :P

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yujh
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Re: Fireworld2

Post by yujh » June 8th, 2021, 7:03 am

breaker's glider gun wrote:
June 7th, 2021, 2:15 pm
Wow. Growing guns are really fun. If you can think of one off the top of your head, please tell me, but if you don't want to clutter up the Fireworld2 thing, it's all right.


EDIT: I mean in normal game of life
Spacefiller
Wickstretcher
Gun
Nothing to apgsearch? Try b38s23/C1!

B34kz5e7c8/S23-a4ityz5k!!!

b2n3-q5y6cn7s23-k4c8

B3-kq6cn8/S2-i3-a4ciyz8

B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Rule modifier

If you need someone to apgsearch, or if you want to search for an explosive rule, contact me on discord!

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!

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Re: Fireworld2

Post by Yoel » June 8th, 2021, 11:15 am

yujh wrote:
June 8th, 2021, 7:03 am
breaker's glider gun wrote:
June 7th, 2021, 2:15 pm
Wow. Growing guns are really fun. If you can think of one off the top of your head, please tell me, but if you don't want to clutter up the Fireworld2 thing, it's all right.


EDIT: I mean in normal game of life
Spacefiller
Wickstretcher
Gun
Any puffer that also shoots glider will do, like many varieties of switch engine reactions. But in my two related rules this transformation is very neat and somewhat surprising. Compare:

Code: Select all

x = 20, y = 12, rule = 03ajkr/2ak/3
4$9.4A$9.4A!

Code: Select all

x = 10, y = 7, rule = 02i3-qy4-a56/2ak6/3
2$5.4A$5.4A!
There are many other things in various "photonic" rules that may be called "growing guns" or "moving guns". For example, based on the "triple rake" that you've rediscovered:

Code: Select all

x = 50, y = 27, rule = 03ajkr/2ak/3
4$17.AB$12.AB3.AB8.BA$12.AB13.BA3.BA$17.2B13.BA$15.A.A9.2B$10.2A2.A2.
BA9.A.A$8.AB4.B.B4.BA4.AB2.A2.2A$8.AB4.B.B4.B2AB4.B.B4.BA$10.2A2.A2.B
A4.AB4.B.B4.BA$15.A.A9.AB2.A2.2A$17.2B9.A.A$12.AB13.2B$12.AB3.AB13.BA
$17.AB8.BA3.BA$27.BA!
Here is a weird thing in ChimerasWorld, one of my 3-color symmetric rules, which I call a "floating gun". It does not grow, but it keeps moving by self-reconstruction:

Code: Select all

x = 211, y = 164, rule = ChimerasWorld
24$37.A.A.A2.C4.2A20.C$37.C6.C28.B$37.C.2CAB.B.C.C2.B19.B.B14.B$37.A
2.BCA11.AC.C3.C8.B$38.B.C.C.2A15.C10.A14.A2C.CA51.B2AB$40.C6.B2.C2.A
2C.CB2A8.B3.B2A.B9.2B55.A$49.B8.A10.B4.2C.B7.C.CA55.A3.C$48.B9.AC9.B
3.C2AB8.C.C2B.BC16.B36.C.A.C10.B5.CA$71.C.A16.2A52.B3.ACBC7.A.A.B3.C
7.B3.B.B.B$57.A28.AC4.CB50.B2.A2.A4.C4.C7.C5.C.CB.A.A.A$89.A.AC14.A2.
A40.3B4.B6.B11.A.A.A.A$89.2B14.A42.A2.BC4.B7.CA3.B6.B.B.B.B$86.C3.C
16.A3.C54.BA$85.A19.AB.C.AC$85.BACB21.B2.A$85.C2.A2.C.2A7.CBAB3.C$84.
C.A2.C.C3.A5.B3.A2.C4.A$81.CB2.C2.B.B2C7.C4.A$81.CA.A7.2BC2.C6.C$82.B
.B11.C3.C3.A$89.A2.B4.A2.B.B$88.AB4.C.C3.C$88.AB2.B$88.AB5$78.BA$78.B
C$79.A.A15$92.A$91.B.B2$88.A2.C3.B$90.B3.CA$87.C.A.C2.AB$87.B.C$87.A.
A.A4.A.A$87.AB5.A.A.A$86.B.A5.C3.C$86.CA5.A$94.A.B7$98.2A$95.B$93.B2.
A.2C.C$98.AB.B$95.CA3.A$96.C3.BC$99.C2$98.A$98.A2$96.C$96.A.B$94.B2.A
$94.B2.2C$93.B2A$93.A$92.CB$91.CA$92.A2CB$91.A4.A$91.C$89.ACB4.C$90.B
.2C2.2A$89.ACB2.2C.A$94.BA$90.B2A.A2.B$94.AB$91.B2AC2.C.B$94.B$98.CAB
2$95.B.B.B$95.C.B$94.CB4.A$93.AC.CBAB$93.B3.A2.B$97.A$94.C3.2C$96.B2.
A2$99.A$96.C.BC$98.C$96.B$97.A2CA!

User avatar
breaker's glider gun
Posts: 372
Joined: May 23rd, 2021, 10:26 am
Location: the inside of a stuffed anaconda or maybe [click to not expand]

Re: Fireworld2

Post by breaker's glider gun » June 8th, 2021, 11:33 am

here's a wacky gun:

Code: Select all

x = 108, y = 87, rule = Fireworld2
31$55.31C$55.C29.C$55.C29.C$55.C29.C$55.C29.C$55.C29.C$55.C29.C$55.C29.
C$55.C29.C$55.C29.C$55.C29.C$55.C29.C$55.C29.C10.BA$71.AB23.BA$55.31C
$43.AB23.BA$43.AB10.C29.C$55.C29.C$55.C29.C$55.C29.C$55.C29.C$55.C29.
C$55.C29.C$55.C29.C$55.C29.C$55.C29.C$55.C29.C$55.C29.C$55.31C!
EDIT: you can make any high period. Some small versions are explosive.

EDIT: this is the smallest:

Code: Select all

x = 41, y = 11, rule = Fireworld2
16.A$15.B9C$16.C4.BA.C$AB10.AB2.C7.C8.BA$AB10.AB19.BA$16.9C$6.AB19.BA
10.BA$6.AB8.C7.C2.BA10.BA$16.C.AB4.C$16.9CB$24.A!
Someone who forgets to attribute things rightly a lot. :P

Yoel
Posts: 317
Joined: July 2nd, 2020, 1:02 am
Location: Electronic jungle
Contact:

Re: Fireworld2

Post by Yoel » July 25th, 2021, 3:58 am

After discovering much more compact memory units, I decided to rebuild my computer circuitry in a more efficient way using p3 logic. Two crucial elements make it possible: p3 XOR, which can be used for crossovers, and p12 reader of "sub-channels" from P3 data stream. Many reflectors and splitters can handle p3 data. Although I was unable to find an AND or OR gate working directly with p3 data, it is possible to dissect it into 4 p12 sub-channels, process them and join back by XOR-ing. However, such circuits turn out bulky due to extensive wiring and numerous logic gates. It is much more practical to store the data as p3, with the density approaching 1 bit per 6 cells, and handle it by an external mechanism.

I decided to downscale my memory from 128k to 64k. Unlike the previous design, which was hard-wired to have 128k maximum, this new design can always be scaled up indefinitely. Each unit stores 256 bytes pulsing at p3. It contains an AND gate that looks for p12 data coming simultaneously from the left and from below. This way the proper cell can be addressed by an external synchronization mechanism. When the vertical and horizontal signals meet, the AND result is sent to the memory unit and the signals cancel each other.

As in my previous designs, 16-bit streams of data are preceded by a pilot bit, which triggers the internal clock in the memory unit to produce a p12 sequence of 16 bits that are matched by AND-NOT gates with the memory, producing the inverse of the data read and sending it up through the output channel. To save the space, the pilot bit does not get reattached inside the memory unit; since we know when the data was sent, this can be done by an external mechanism. Despite all this economy, this simple support mechanism takes about 19% of the memory unit area, because it's main part is extremely dense. It is good though, way more efficient than my previous p10 units.

P3 XOR-ing:

Code: Select all

x = 55, y = 24, rule = Fireworld2
2$3.CB$3.AC$4.CA$3.BCB$3.AC12.C15.CA$4.CA.BA.BA.BA.CA14.ACBA$3.2BA.BA
.BA.BA.B2.BA.BA.BA.BA.B2.BA.C2.BA4.BA4.B$4.C11.18C4.15C$19.BA4.BA4.B
5.C2.BA4.BA4.B$4.C11.C15.AC$7.BA4.BA.C.C14.C$4.C2.BA4.BA2.B$3.AC$3.BC
B$4.CA$4.C$3.C!
Crossover:

Code: Select all

x = 61, y = 22, rule = Fireworld2
2$4.CA31.C$5.CB22.C.3C4.ACA$4.BC23.2CB2.BA.BACBA$4.ACA21.2C2.ACBA.BA.
BA.C$5.CB10.BC8.2CA3.C5.C4.C$4.BC.BA.BA.BA2.C10.B3.ACBA7.C$4.2A.BA.BA
.BA.BA.BA.BA.BA.BA.B2.BA.CAC6.BA4.BA$5.C11.17C3.B.C5.13C$16.2A4.BA4.B
A4.BA.CAC6.BA.BA.BA.BA$5.C9.ABC10.B4.CBA7.CA$4.2A4.BA4.BC.C7.2CA3.C5.
C3.BC$4.BC4.BA16.2C3.CBA4.BA.CA$5.C23.2C3.BA3.CBA$5.C23.C.3C5.CA$5.C
31.C$5.CB$4.CA!
Writing, reading and p12 sub-channel extracting demo:

Code: Select all

x = 176, y = 115, rule = Fireworld2
12$22.2C.81C$22.3C6.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.A
B.AB.AB.AB.AB.AB.AB.AB2.2C$23.C79.A.C$22.C8.AB.AB.AB.AB.AB.AB.AB16.AB
.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.ABC.BC$22.C3.76C3.C$22.C3.2C.A.BA.BA.B
A.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA2.AC$
22.CB2.C.B74.BC$22.CA2.C2.C.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA
.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.3C$22.C3.CA.A73C.2C$22.C3.CB2.B.AB.AB.
AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB4.AB.AB.AB.AB.AB.A2B2C$
22.C4.C77.C$22.C3.3CAB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.A
B.AB.AB.AB.AB.AB.AB.AB.AC.AC$22.C3.2C.73CB.BC$22.C3.2C2.BA.BA.BA.BA.B
A.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA4.C$22.C3.C
.A74.AC$22.C3.CB.CBA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.
BA.BA.BA.BA.BA.BA.BA.B3C$22.C3.C3.73C.2C$22.C3.CA2.AB.AB.AB.AB.AB.AB.
AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.2A2C$22.C4.CB
74.B.C$22.C3.3C4.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.A
B.AB.AB.AB.AB.AB.C2.C$22.C3.2C.73CA.AC$22.C3.2C2BA.BA.BA.BA.BA.BA.BA.
BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.B2.BC$22.C3.C77.C$
22.C3.CA.CA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.
BA.BA.BA.BA.BA3C$22.C3.CB.B73C.2C$22.C3.C4.AB.AB.AB.AB.AB.AB.AB.AB.AB
.AB.AB4.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB2.2C$22.C4.CA74.A.C$22.C3.
3CB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB
.AB.ABC.BC$22.C3.2C.73C3.C$22.C3.2C2A.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.B
A.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA2.AC$22.CB2.C.B74.BC$22.CA2.C
2.C.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA
.BA.BA.3C$22.C3.CA.A73C.2C$22.CB2.CB2.B.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB
.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.A2B2C$22.CA3.C77.C$22.C3.3CAB
.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB
.AC.AC$22.CB2.2C.73CB.BC$22.CA2.2C2.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.
BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA4.C$22.C3.C.A74.AC$22.CB2.CB.CB
A.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA10.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.B3C$
22.CA2.C3.73C.2C$22.C3.CA2.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.
AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.2A2C$22.CB3.CB74.B.C$22.CA2.3C.AB.AB.AB
.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB4.AB.AB.AB.AB.AB.AB.AB.AB.AB.C2.C$
22.C3.2C.73CA.AC$22.CB2.2C2BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.
BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.B2.BC$22.CA2.C77.C$22.C3.CA.CA.BA.BA.BA
.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA3C$22.
CB2.CB.B73C.2C$22.CA2.C4.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB
.AB.AB.AB.AB.AB.AB.AB.AB.AB2.2C$22.C4.CA74.A.C$22.CB2.3CB.AB.AB.AB.AB
.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.ABC.BC$22.C
A2.2C.73C3.C$22.C3.2C2A.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.
BA.BA.BA.BA.BA.BA.BA.BA.BA2.AC$22.CB2.C.B74.BC$22.CA2.C2.C.BA.BA.BA.B
A.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.3C$22.C
3.CA.A73C.2C$22.CB2.CB2.B.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.A
B.AB.AB.AB.AB.AB.AB.AB.AB.A2B2C$22.CA3.C77.C$22.C3.3CAB.AB.AB.AB.AB.A
B.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AC.AC$22.CB.B
2C.73CB.BC$22.CA.A2C2.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA
.BA.BA.BA.BA.BA.BA.BA.BA4.C$22.C3.C.A74.AC$22.CB.BCB.CBA.BA.BA.BA.BA.
BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.B3C$22.CA.AC
3.73C.2C$22.C3.CA2.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB
.AB.AB.AB.AB.AB.AB.AB.A3C$22.CB.B.CB74.BC$22.CA.A3C.AB.AB.AB.AB.AB.AB
.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB4.C$22.C3.2C.
73CA.AC$22.C3.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA2.3C15.A
.BA.B.2CB.BC$23.C50.B.C14.CB8.C3.C$22.3C.BA.BA.BA.BA.BA4.BA.BA.BA.BA.
BA.BA.BA.BA.BA.BAC.ACA5.C.3C5.C7.CA.AC4.C$23.C.C.46C3.CB5.2CA.BA.BA.C
A5.ACB.BC4.BC$24.3CB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB2.BC
5.2CB2.CA.BA.BA2.C2.BC3.C4.AC$24.C.A47.AC.A3.2C4.C5.C2.BAC2.CA.AC5.C$
24.C13.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.AB.3CBC2.BA4.CA8.C2.ACB.BC5.C
$24.CB10.B37C.2C.BA.BA.BA.BA2.C.C3.3BA.C2.C5.C6.BA33.C$24.CA3.BC5.CA.
BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA2.9C5.C4.2C3.A.C12.BA$25.C4.CA
3.B41.3C.BA.BA.BA2.C.C3.3BA.B.2C5.C$23.4CBA.BA2.C.BA.BA.BA.BA.BA.BA.B
A.BA.BA.BA.BA.BA.BA.BA.BA.BA4.CA8.C3.5C17.A$17.C6.2C.4C2.BA42C4.2C4.C
5.C2.BAC3.B.C16.BCBC$18.BA.BA.BA.BA5.C.BA.BA.BA.BA2.C32.2CB2.CA.BA.BA
2.C.BA2.ACBA.BA.BA.BA.BA2.C.B41.C$16.ACBA.BA.CA4.C15.A.BA33.2CA.BA.BA
.CA5.2C3.BA.BA.BA.BA.BA.BA$16.BCA6.C4.C14.C.2C34.C.3C5.C10.C16.2C$16.
C29.2BA42.CB$46.2A2$46.2B2$47.C!
A display pixel:

Code: Select all

x = 115, y = 146, rule = Fireworld2
6$10.C2.C2.C2.C2.C2.C2.C2.C2.C2.C2.C2.C2.C2.C2.C2.C2.C2.C2.C2.C2.C2.C
2.C2.C2.C2.C2.C2.C2.C2.C2.C2.C102$9.2C.C.3C.C.3C.C.3C.C.3C.C.3C.C.3C.
C.3C.C.3C.C.3C.C.3C.C.3C.C.3C.C.3C.C.3C.C.3C.C.2C$9.C5.C5.C5.C5.C5.C
5.C5.C5.C5.C5.C5.C5.C5.C5.C5.C5.C3$10.C.2C2.2C.C2.C.2C2.2C.C2.C.2C2.
2C.C2.C.2C2.2C.C2.C.2C2.2C.C2.C.2C2.2C.C2.C.2C2.2C.C2.C.2C2.2C.C$10.C
8.C2.C8.C2.C8.C2.C8.C2.C8.C2.C8.C2.C8.C2.C8.C$10.C2.C2.C2.C2.C2.C2.C
2.C2.C2.C2.C2.C2.C2.C2.C2.C2.C2.C2.C2.C2.C2.C2.C2.C2.C2.C2.C2.C2.C2.C
2.C2.C$11.3C2.10C2.3C4.3C2.10C2.3C4.3C2.10C2.3C4.3C2.10C2.3C$13.C14.C
8.C14.C8.C14.C8.C14.C$13.2C12.2C8.2C12.2C8.2C12.2C8.2C12.2C$14.3C2.C.
2C3.15C2.2C.C2.3C10.3C2.C.2C2.15C3.2C.C2.3C3$19.8C4.C.2C2.8C2.17C5.8C
2.2C.C4.8C$56.2C2$34.21C.2C.21C$54.C4.C3$55.C.2C3$57.3C$57.C$44.C.C.C
.C.C.C$35.4C2.C16.C$35.4CA.C15.C.C$38.B9.A.A.A$41.C15.C!
A R/W demo:

Code: Select all

x = 257, y = 278, rule = Fireworld2
13$50.C$44.A$50.C$34.C.2C12.C$40.C.C.C.C.C.C$39.12C$53.C$37.2C14.2C$
37.3C13.C$37.3C13.C2.C159.2C$33.C5.C13.C2.C3.C155.C$12.C40.C7.C2.C6.C
23.123C$12.BC19.C5.C13.C2.C3.C3.C6.C24.C$12.AC19.C19.C14.C148.C$13.C
4.BA4.A3.A.A2.C20.C5.5C4.3C23.C.101C.16C2.C$18.B14.2C33.C26.2C101.3C
16.2C10.C$13.C4.BA13.C26.C3.C29.2C103.C17.2C.C7.2C$18.2C2.C.C.C.C.C2.
C27.C2.C27.3C105.C16.6C.C.3C$60.C32.C6.6C.3C.7C.7C.7C.7C.7C.7C.7C.7C.
7C.7C.6C3.C6.10C10.C$33.C58.C7.3C3.5C4.4C4.4C4.4C4.4C4.4C4.4C4.4C4.4C
4.4C4.4C4.2C3.C6.C14.C3.C$92.C7.3C4.C.C7.C7.C7.C7.C7.C7.C7.C7.C7.C7.C
6.C3.C6.C13.2C3.C$92.C2.C4.C7.C4.C2.C4.C2.C4.C2.C4.C2.C4.C2.C4.C2.C4.
C2.C4.C2.C4.C2.C4.C2.C4.C2.C3.C6.C14.C3.C$92.C3.5C7.C3.C3.C3.C3.C3.C
3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.2C.C.2C11.C3.
C$92.C7.C4.C2.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C
3.C3.C3.C3.C3.C21.C3.C$92.C7.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C
3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C21.C3.C$92.C3.C3.C3.C3.C3.C3.C3.C
3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C6.C14.C3.
C$92.4C4.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.
C3.C3.C3.C3.C3.C5.2C14.C3.C$92.C7.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C
3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C5.2C14.C3.C$92.C7.C3.C3.C3.
C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C
21.C3.C$92.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C
3.C3.C3.C3.C3.C3.C3.C3.C21.C3.C$92.C4.4C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.
C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C21.C3.C$92.C7.C3.C3.C3.
C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C
21.C3.C$92.C7.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C
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3.C3.C3.C$92.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C
3.C3.C3.C3.C3.C3.C3.C11.C7.3C4.C2.C3.C$92.C4.4C3.C3.C3.C3.C3.C3.C3.C
3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C12.C7.C.C6.C3.C$92.C
7.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C
3.4C8.3C7.3C4.2C3.C$92.C7.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C
3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C5.4C.4C3.2C.3C.2C3.C$92.C7.C3.C3.C3.C3.
C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C9.C7.C9.3C
3.C$92.4C4.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C
3.C3.C3.C3.C9.C8.C9.C4.C$92.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C
3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C9.C7.3C9.C3.C$92.C7.C3.C3.C3.C3.C
3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.6C8.2C.6C
3.C3.C$92.C8.C2.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C
3.C3.C3.C3.C3.C2.C10.C6.C5.C2.C3.C$92.C11.C3.C3.C3.C3.C3.C3.C3.C3.C3.
C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C14.C5.C8.C3.C$92.C11.C3.C3.C
3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C14.C5.C8.
C3.C$92.C11.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.
C3.C3.C3.C3.C4.C5.C5.C8.C3.C$93.4C7.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.
C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C3.C4.C4.C4.C4.C7.2C$92.5C7.C4.C2.C4.C
2.C4.C2.C4.C2.C4.C2.C4.C2.C4.C2.C4.C2.C4.C2.C4.C2.C4.C2.C4.C4.C4.C11.
4C.C.C$94.3C8.C7.C7.C7.C7.C7.C7.C7.C7.C7.C7.C6.C4.C4.C4.C8.3C.C$95.2C
7.3C4.4C4.4C4.4C4.4C4.4C4.4C4.4C4.4C4.4C4.4C4.2C4.C4.C4.C8.C$95.C.9C.
7C.7C.7C.7C.7C.7C.7C.7C.7C.7C.31C$96.C34$220.2C.C$223.C$223.C$222.C.C
4$220.2C.C.2C$223.C$223.C$220.C2.C2.C$219.C.C.C.C.C4$218.2C.C2$216.C
6.C$215.8C3$209.C.4C$214.C$213.2C$214.C$213.2C$214.C$210.A2.2C$214.C$
213.2C$214.C$213.2C$214.C2.3C.C$216.3C$212.C3.3C$212.C2$212.C11.C$
219.C.6C.C3$223.A2.C2$223.A2.C2$226.C2$223.A2.C2$226.C3$223.A.AC$223.
3BC5$221.3C.C$220.CBA!
My previous p10 ALU elements can be still used, if p12 data is processed by a frequency converter.

P12-p10 converter:

Code: Select all

x = 265, y = 85, rule = Fireworld2
11$95.9C.9C.9C.9C.9C.9C.9C.9C.9C.9C.9C.9C.9C.9C.9C.9C$95.C3.C3.C.C3.C
3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C
3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C$95.C3.C3.C.C3.C3.C.C3.
C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.
C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C$95.C3.C3.C.C3.C3.C.C3.C3.C.C
3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.
C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C$37.C48.9C4.C3.3C3.C3.3C3.C3.3C3.C3.
3C3.C3.3C3.C3.3C3.C3.3C3.C3.3C3.C3.3C3.C3.3C3.C3.3C3.C3.3C3.C3.3C3.C
3.3C3.C3.3C3.C3.2C$38.14C.2C43.C10.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C
9.C9.C9.C$48.C19.C39.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$62.A
.A25.C.2C8.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C
6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C$43.2C.C21.C$51.C.2C13.C17.C$58.
2C2.C.C.C.C28.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C
8.2C8.2C.C$56.13C17.C10.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.
2C8.2C8.2C8.2C8.2C$60.C3.C21.C$54.2C4.C3.C21.C$54.3C3.C3.C19.2C11.2C.
C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.
2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.
2C$54.3C3.C3.C18.2C$50.C5.C4.C2.C17.C$11.C38.C14.C15.2C13.C9.C9.C9.C
9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$12.C43.C23.C13.C6.A2.C6.A2.C6.A
2.C6.A2.C6.A2.C6.A2.C6.A2.C6.A2.C6.A2.C6.A2.C6.A2.C6.A2.C6.A2.C6.A2.C
6.A2.C6.A2.C$11.BC37.C28.2C15.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.
C9.C9.C$11.AC36.C28.C17.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.
C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C$12.C28.C9.C25.2C17.
C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C
3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C$12.C7.BA10.A5.C12.C24.C19.
2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C$20.BA
19.C34.C$12.C28.C6.C2.C48.2C.C6.2C.C6.2C.C6.2C.C6.2C.C6.2C.C6.2C.C6.
2C.C6.2C.C6.2C.C6.2C.C6.2C.C6.2C.C6.2C.C6.2C.C6.2C.C$36.2C.4C4.C2.C$
41.C14.C$41.C11.C$38.C2.C14.C197.C$41.C14.C$41.C9.2C.4C4.C2.C$37.8C
11.C6.C2.C14.C13.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C
6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C$36.C19.C25.C12.C9.C9.C9.C
9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$44.C8.C12.C15.C$44.C11.C9.C8.4C
3.C12.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$64.C12.C.6C10.C
9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$65.C19.C9.C9.C9.C9.C9.C
9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$71.C13.C9.C9.C9.C9.C9.C9.C9.C9.C9.C
9.C9.C9.C9.C9.C9.C9.C$65.C14.C4.C2.C6.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C
9.C9.C9.C9.C9.C$65.C5.C4.C2.C5.C2.C6.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C
9.C9.C9.C9.C9.C$69.3C3.C3.C5.C9.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C
2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C$69.3C3.C3.C8.C
9.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C
6.C2.C6.C2.C6.C2.C6.C$69.2C4.C3.C25.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.
C9.C9.C9.C$75.C3.C18.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$71.
13C$73.2C2.C.C.C.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C
$66.C.2C13.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$58.2C
.C21.C$77.A.A11.3C7.3C7.3C7.3C7.3C7.3C7.3C7.3C7.3C7.3C7.3C7.3C7.3C7.
3C7.3C7.3C7.3C$63.C19.C$53.14C.2C$52.C!

P10-p12 converter:

Code: Select all

x = 262, y = 81, rule = Fireworld2
9$91.9C.9C.9C.9C.9C.9C.9C.9C.9C.9C.9C.9C.9C.9C.9C.9C$91.C3.C3.C.C3.C
3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C
3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C$91.C3.C3.C.C3.C3.C.C3.
C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.
C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C$91.C3.C3.C.C3.C3.C.C3.C3.C.C
3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.
C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C$82.9C4.C3.3C3.C3.3C3.C3.3C3.C3.3C3.
C3.3C3.C3.3C3.C3.3C3.C3.3C3.C3.3C3.C3.3C3.C3.3C3.C3.3C3.C3.3C3.C3.3C
3.C3.3C3.C3.2C$36.C58.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$
37.11C.2C43.C10.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$44.C20.C
20.C.2C8.C.2C2.C3.C.2C2.C3.C.2C2.C3.C.2C2.C3.C.2C2.C3.C.2C2.C3.C.2C2.
C3.C.2C2.C3.C.2C2.C3.C.2C2.C3.C.2C2.C3.C.2C2.C3.C.2C2.C3.C.2C2.C3.C.
2C2.C3.C.2C$59.A.A$39.2C.C22.C16.C$47.C.2C14.C27.2C8.2C8.2C8.2C8.2C8.
2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C.C$55.2C2.C.C.C.C16.C10.2C
8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C$53.12C
17.C$57.C.C22.C$50.2C5.C.C20.2C11.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C
3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C
.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C$50.3C4.2C20.2C$46.C5.C25.C$
46.C30.2C13.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$7.C44.C23.
C13.C6.A2.C6.A2.C6.A2.C6.A2.C6.A2.C6.A2.C6.A2.C6.A2.C6.A2.C6.A2.C6.A
2.C6.A2.C6.A2.C6.A2.C6.A2.C6.A2.C$8.C37.C28.2C15.C9.C9.C9.C9.C9.C9.C
9.C9.C9.C9.C9.C9.C9.C9.C9.C$8.CA35.C28.C17.C5.C3.C5.C3.C5.C3.C5.C3.C
5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C
$8.CB27.C9.C25.2C17.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.
C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C$8.C.BA
7.C14.C12.C24.C19.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C
8.2C8.2C8.2C$10.BA25.C34.C$8.C28.C6.C2.C48.2C.C6.2C.C6.2C.C6.2C.C6.2C
.C6.2C.C6.2C.C6.2C.C6.2C.C6.2C.C6.2C.C6.2C.C6.2C.C6.2C.C6.2C.C6.2C.C$
32.2C.4C4.C2.C$37.C14.C$37.C11.C$34.C2.C14.C197.C$37.C14.C$37.C9.2C.
4C4.C2.C$33.8C11.C6.C2.C7.C20.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.
2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C$32.C19.C18.
2C18.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$40.C8.C12.C9.C.C$
40.C11.C9.C10.2C16.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$60.
C13.C16.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$61.C13.2C14.C
9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$67.C8.C.C12.C9.C9.C9.C
9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$61.C15.C3.C9.C9.C9.C9.C9.C9.C9.C
9.C9.C9.C9.C9.C9.C9.C9.C9.C$61.C5.C10.4C9.C2.C6.C2.C6.C2.C6.C2.C6.C2.
C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C$65.
3C4.2C8.3C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.
C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C$65.2C5.C.C16.C9.C9.C9.C9.C9.C9.C9.
C9.C9.C9.C9.C9.C9.C9.C9.C$72.C.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C
9.C9.C9.C9.C$68.12C4.C$70.2C2.C.C.C.C8.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.
C9.C9.C9.C9.C9.C9.C$62.C.2C14.C8.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.
C9.C9.C9.C9.C$54.2C.C22.C$74.A.A10.3C7.3C7.3C7.3C7.3C7.3C7.3C7.3C7.3C
7.3C7.3C7.3C7.3C7.3C7.3C7.3C7.3C$59.C20.C$52.11C.2C$51.C!
The full 64k design is here:

https://github.com/yoelmatveyev/Firewor ... ry_64k.rle

https://github.com/yoelmatveyev/Firewor ... ory_64k.mc

Other stuff:

Faster OR (p>=5) and AND (p>=4):

Code: Select all

x = 77, y = 56, rule = Fireworld2
$6.C$7.C$7.CA$6.BCB$6.AC12.C15.C$7.C2.BA4.BA.C15.AC3.C$10.BA4.BA4.BA
4.BA4.B5.BA4.BA4.BA$7.C11.18C2.C.13C$22.BA4.BA4.B5.BA4.BA4.BA$7.C11.C
15.AC3.C$10.BA4.BA.C.C14.C$7.C2.BA4.BA2.B$6.AC$6.BCB$7.CA$7.C$6.C5$6.
CA$7.CB$7.C$7.C$7.C12.C14.BC3.C2.C$6.BC4.BA5.C16.CA$6.2A4.BA4.BA4.BA
4.BA4.BA2.C$7.C11.18C3.BCBA$18.2A4.BA4.BA3.C4.BCBA4.BA4.BA4.B$7.C9.AB
C15.CBA2.C4.16C$6.2A4.BA4.BC.C14.BA$6.BC4.BA21.C4.C2.C$7.C$7.C$7.C$7.
CB$6.CA!
Very simple rake gun:

Code: Select all

x = 6, y = 7, rule = Fireworld2
$2.C$3.C$2.AC$2.B$3.C!
A "cyclotron" gun:

Code: Select all

x = 56, y = 26, rule = Fireworld2
2$13.AB$13.2C$8.2C2.B2CA$8.2C2.A2CB2$7.3C.CB3C$6.2C4.2A.2C5.C$3.2C.C
9.C.2C2.C30.C$3.2C.C5.2B2.C.2C$12.2A8.C$6.C9.C$12.2B$3.2C.C5.2A2.C.2C
$3.2C.C9.C.2C$6.2C4.2B.2C$7.3C.CA3C2$8.2C3.2C$8.2C3.2C!

Sarah
Posts: 194
Joined: October 20th, 2020, 12:18 pm

Re: Fireworld2

Post by Sarah » January 14th, 2022, 10:28 am

Infinite garbage producer

Code: Select all

x = 30, y = 23, rule = Fireworld2
4$5.A.BA2.BA.BA2.BA2.BA$4.B22C$5.C6.B2.C2.BA4.B.2C$4.AC8.BCA10.C$4.BC
5.B2A.CB10.C$5.C7.B.C10.AC$4.AC5.A2.BC10.BCB$4.BC2B4.A2BC11.CA$5.C9.C
A10.C$5.CB7.BCB10.CB$4.AC9.C5.A5.CA$4.BC2.AB.AB2.C11.C$5.9C13.C$6.AB3.
AB.AC2.B8.C$13.BAC2.B.B6.CB$12.B2.7CA.BA.CA$13.B.BA3.AB6C$23.AB.AB!
Edit: Fresh garbage from the garbage producer

Code: Select all

x = 16, y = 14, rule = Fireworld2
10.2A2.BA$10.2B2.BA$12.BA$10.2B$10.2A2$.A2.A2.A.B$10.BA$3.2A5.BA$A2.2B
A$3.2A.BA$3.2A.BA$A2.2BA$3.2A!
I'm just chilling around the forums.

Yoel
Posts: 317
Joined: July 2nd, 2020, 1:02 am
Location: Electronic jungle
Contact:

Re: Fireworld2

Post by Yoel » January 15th, 2022, 1:34 pm

Sarah wrote:
January 14th, 2022, 10:28 am
Infinite garbage producer

Code: Select all

x = 30, y = 23, rule = Fireworld2
4$5.A.BA2.BA.BA2.BA2.BA$4.B22C$5.C6.B2.C2.BA4.B.2C$4.AC8.BCA10.C$4.BC
5.B2A.CB10.C$5.C7.B.C10.AC$4.AC5.A2.BC10.BCB$4.BC2B4.A2BC11.CA$5.C9.C
A10.C$5.CB7.BCB10.CB$4.AC9.C5.A5.CA$4.BC2.AB.AB2.C11.C$5.9C13.C$6.AB3.
AB.AC2.B8.C$13.BAC2.B.B6.CB$12.B2.7CA.BA.CA$13.B.BA3.AB6C$23.AB.AB!
Edit: Fresh garbage from the garbage producer

Code: Select all

x = 16, y = 14, rule = Fireworld2
10.2A2.BA$10.2B2.BA$12.BA$10.2B$10.2A2$.A2.A2.A.B$10.BA$3.2A5.BA$A2.2B
A$3.2A.BA$3.2A.BA$A2.2BA$3.2A!
This "garbage" actually contains various interesting Fireworld things that can be easily modified into puffers:

Code: Select all

x = 58, y = 31, rule = 03ajkr/2ak/3
4$30.BA$30.BA2$34.BA$31.2A.BA$31.2BA$31.2A2$28.2B$19.A2.A2.A2.A.A$30.
BA$9.A2.AB16.BA$13.2B3.4A2.2A$13.A6.2A4.BA$9.A2.AB6.2A4.BA$18.4A2.2A
2$21.2B$21.2A3$20.BA$20.BA!

Code: Select all

x = 94, y = 132, rule = 03ajkr/2ak/3
13$67.BA$67.BA$74.BA$64.B9.BA$63.2BA8.A$63.2A4.3A2B$69.AB2A.BA$20.A7.
A7.A7.A7.A7.A7.BA4.BA$68.2A4$55.2B$55.2A2$60.2B$60.2A4$47.2B$47.2A2$
52.2B$52.2A4$39.2B$39.2A2$44.2B$44.2A4$31.2B$31.2A2$36.2B$36.2A33.BA$
71.BA3$23.2B47.2A$23.2A3.2A44.BA$26.B.2A.B37.2B3.BA$18.A2.A2.A.B.2A.B
.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A2.A.A$28.2A41.BA$71.BA31$65.BA$65.
BA$72.BA$65.2A5.BA$63.A.2B5.A$65.B4.2B3.BA$65.A4.A.BA.BA$20.A7.A7.A7.
A7.A7.A5.A.A3.BA3$58.BA$58.BA5.BA$65.BA!
Here is an attempt to turn it into a random number generator. The output of the boxed version of your "garbage producer" is filtered by 2 AND gates into a stream synchronized with a p6 clock (one gate still shoots out a few photons out of phase; 2 regulate the stream 100%). The result gets XOR-written into a constantly reshuffled P354 loop (354=59*6; as 59 is a prime number, it increases randomness). Every 6144 generations (the memory clock of my Izhora computer) a 32-bit sample from that loop is read into a register.

Code: Select all

x = 829, y = 153, rule = Fireworld2
28$7.96C$7.C20.B.B4.BA3.BA5.BA.A2BA.BA.A2BA.B.B.2B.A.BA.AB2.2A3.AB.AB
.B2.B2A2BA.A.C$7.C23.B2.B5.A.A8.B7.A6.B2.B5.AB2.A11.A2B3.B2.A.C$7.C
33.2B6.4A4.A.B6.A3.A11.A10.B.2B4.AC$7.C41.AB16.2B.B24.B6.C$7.C7.A38.A
12.2A.B6.A24.C$7.C78.BA14.C$7.C25.2A5.BA44.BA14.C$7.C25.2B5.BA47.2A
11.C$7.C4.A14.BA6.B26.AB19.BA4.2B10.AC$7.C17.A.BA33.AB19.BA16.BC$7.C
81.2B11.C$7.CB26.2B42.2A8.2A10.AC$7.CA26.2A2.AB.A36.2B3A17.BC$7.C31.A
B10.A10.2B18.2BA12.A2.A.C$7.C54.2A15.2BA.B2.A2.B.A8.B.C$7.C71.2A9.2BA
8.BC$7.C25.2B12.A43.BA5.B2.AC$7.C25.2A51.BA8.A.B3.C$7.C35.A6.A30.A.B
2.BA11.B2.C$7.C58.2A13.A.2BA16.C$7.C33.A11.A12.2B13.2AB.A15.BC$7.C73.
AB.2A15.AC$7.C9.A23.A16.2B11.A19.A10.C$7.C50.2A15.A6.A19.C$7.C35.AB9.
A46.BC$7.CB34.AB56.AC$7.CA22.2B41.A2.A9.AB9.BA2.C$7.C23.2A6.A23.A.B7.
2A2B2A2.BA4.AB9.BA2.C$7.C41.2A14.B7.2A2B2A2.BA2.A16.C$7.C30.2A9.2B20.
2A.A2.A15.AB6.AC392.2C.6C.9C.9C.9C.9C.9C.9C.9C.9C.9C.9C.9C.9C.9C.9C.
9C.9C.9C.9C.9C.9C.9C.9C.9C.9C.9C.9C.9C.9C.9C.9C.9C$7.CB28.A2B31.2B20.
AB6.BC392.3C5.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C
3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C
3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.
C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C$7.CA29.A21.
A14.2B5.A19.C110.C282.C6.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C
3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.
C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.
C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C$
7.C17.A12.A9.A4.A21.2A24.AC108.BC5.2C27.C7.C232.C6.C7.C.C3.C3.C.C3.C
3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C
3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.
C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.C3.C.C3.
C3.C.C3.C3.C.C3.C3.C.C3.C3.C$7.C29.2BA7.A2.A2.A2.A9.A34.BC62.BC44.AC
3.B17.AC13.C2.C185.C50.7C7.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.
3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C
4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.
C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.3C2.C4.2C$7.C29.2A8.B2.B2A8.BA12.2A4.B
A14.2A3.C61.AC5.2C27.C15.BA16.BC4.BA4.BA191.13C.2C33.C$7.C37.AB.2B2.
2B2ABA.AB2.BA9.A2B4.BA14.2B2.AC62.C2.BA18.C13.C2.C6.C9.BA4.BA5.A4.BA
4.BA.C19.C178.C19.C$7.C35.22C10.A25.BC65.BA17.AC3.BA4.BA18.18C14.C18.
C37.C154.A.A25.C.2C8.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.
C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.
2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C
6.C.2C$7.C35.C.2BA.AB2.C.2B7.2CA8.A26.2C61.C8.BA4.BA4.B5.BA4.BA2.C14.
A10.BA4.C14.BCB21.C2.BA10.BA10.BA5.C4.BA10.BA22.BA16.BA4.BA4.BA10.BA
51.2C.C21.C$7.C7.AB20.2B4.CA.BA4.AC.2A8.CB7.2BA17.A6.AC.A66.18C13.BCB
5.BA4.B.C15.C11.BA.C13.7C4.31C7.BA10.BA22.BA16.BA4.BA4.BA10.BA4.BA53.
C.2C13.C17.C$7.CB6.AB11.A8.2A4.C8.BCA10.C8.2A25.BC2BCA63.BA5.BA.BA2.B
A.C14.ACA5.BA4.B2.C26.BA25.C2.BA10.BA10.BA2.C2.C87.6C57.C.C.C.C.C.C
28.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C
8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C.C$7.CA
34.C9.CB10.C2.B.B11.BA18.C2.CBA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.B
A4.BA3.BA13.C15.CBA9.BA.C31.C14.C2.C16.C34.C95.CB54.13C17.C10.2C8.2C
8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C
8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C$7.C32.A2.C5.A2.A
C11.CA.B.B11.BA17.AC2A.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA.BA4.BA
3.BA14.C15.BA9.BA46.C15.2C4.C6.C4.AB10.AB9.2C94.CA58.C3.C21.C$7.CB22.
A2.A7.ACA7.BCA10.CBA17.A15.BCB.C81.C14.C2.C58.C12.28C95.C53.2C4.C3.C
21.C$7.CA.AB13.A16.BCB4.2A2.CB9.ACA35.C97.C63.C8.C20.BA8.C78.C16.C53.
3C3.C3.C19.2C11.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C
3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C
.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.
2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.2C3.2C.C.
2C3.2C.C.2C3.2C.C.2C3.2C.C.2C$7.C2.AB31.C4.A2B.AC10.BC35.2A161.C3.BC
2.C31.C79.C15.C53.3C3.C3.C18.2C$7.CA33.AC3.2A2.2BC11.CB23.A6.2A2.BC
161.C2.AC3.CA2.C4.AB4.AB4.AB9.C79.C15.C49.C5.C4.C2.C17.C$7.C.BA31.BC
4.A.2A.C11.C31.2B3.2C160.C3.C2.BCB3.28C76.C2.C4.C10.C49.C14.C15.3C12.
C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.
C9.C9.C9.C9.C9.C9.C9.C9.C$7.C.BA32.9C13.CB4.2B29.C161.C3.C2.AC9.BA4.B
A4.BA8.C46.7C15.C11.C3.C10.C55.C23.C13.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.
C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$
7.CA34.AB.AB.AB2.C11.C5.2A2.A3.A22.C161.C3.C3.C31.C62.A16.3C6.C.C4.C
3.C4.C2.C37.C28.2C15.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.
C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$7.C43.2BC2.BA7.C36.C
161.C3.C3.C3.C10.AB4.AB9.C68.C6.C.2C.C.3C4.3C3.C8.BA38.C28.C17.C5.C3.
C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.
C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.
C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C3.C5.C$7.C4.A40.7CBA3.C36.C
161.C2.BC3.C4.28C43.2C.C5.C.2C12.C9.C9.C2.C2.2C3.C4.CA3.3C24.C9.C25.
2C17.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C
4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.
C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C3.C4.2C
3.C4.2C3.C4.2C3.C4.2C$7.C43.A2.BA2.AB6CA4.2B28.AC161.C2.AC3.CA14.BA
10.BA2.C58.C.C.C.C.C.C2.C9.C2.C6.C3.C3.C5.C5.C4.C6.C9.C12.C24.C19.2C
8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C
8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C$7.C13.A41.A
2B5.2A28.BC161.C3.C3.CB30.C57.12C5.2C6.C.C6.2C2.6C4.C5.3C2.C6.C12.C
34.C$7.C9.BA45.A13.A19.A3.C161.C3.C3.C3.C4.AB10.AB9.C71.C2.2C15.C12.C
15.C15.C6.C2.C48.2C.C6.2C.C6.2C.C6.2C.C6.2C.C6.2C.C6.2C.C6.2C.C6.2C.C
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2C.C6.2C.C6.2C.C6.2C.C6.2C.C6.2C.C6.2C.C6.2C.C6.2C.C6.2C.C6.2C.C6.2C.
C$7.CA8.BA33.A5.BA42.C161.C3.C3.C3.B28C55.2C14.C28.C13.3C4.3C7.2C.4C
4.C2.C$7.CBA14.A33.BA11.2B21.A7.C161.C3.CA2.C4.A4.BA10.BA4.BA2.C55.3C
9.C10.C12.4C5.C3.C2.C12.C15.C14.C$7.C2.B54.2A4.2A2.A26.C161.C2.BCB3.C
30.C41.C13.3C7.C.C10.C33.2C2.C19.C11.C$7.C.B5.A49.2B35.C161.C.A.C3.3C
6.AB4.AB4.AB9.C19.B31.C5.C24.C29.C3.C16.C2.C14.C357.C$7.CA10.A24.A57.
C161.10C.30C16.C.C.CAC.C.C.C.C.C.C.C4.C9.C12.2C.C3.8C4.30C23.C14.C$7.
C3.A12.2A21.A42.A2.A8.C215.C7.B19.C6.C8.C3.C20.C.C51.C2.C6.2C.4C4.C2.
C$7.C16.2B23.AB45.2A4.C217.BA4.B25.C2.2C9.C8.2C6.C53.8C2.C8.C6.C2.C
28.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.
C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.
2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C6.C.2C$7.C41.AB45.
2B4.C215.C.BA4.BA.A.A.A36.C.C.2C2.C4.C52.C7.C11.C38.C9.C9.C9.C9.C9.C
9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C
9.C9.C9.C$7.C10.A25.A55.ABC215.CB26.C10.10C4.4C69.C2.C5.C12.C$7.CA15.
2A26.AB6.A.A20.AB8.A2.A3.ABC214.CA27.C23.C73.C2.C8.C9.C8.4C16.C9.C9.C
9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C
9.C9.C9.C9.C9.C9.C$7.CB15.2B18.2A6.AB29.AB7.ABA2B5.C254.C8.C77.C19.C
12.C.6C10.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C
9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.2C$7.CBA25.A8.2B2.A43.AB7.AC243.C
11.C7.C77.C20.C19.C2.C6.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.
C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$7.C.A55.2A26.A7.BC
340.C27.C13.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.
C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.
C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C$
7.C.B14.2A24.AB13.2B18.A8.A.AB.BABC362.C14.C4.C9.C2.C6.C2.C6.C2.C6.C
2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C
6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C
2.C6.C2.C6.C2.C6.C2.C6.C2.C6.C$7.CB15.2B18.2A4.AB18.AB17.A6.AB3.AC
362.C5.C4.C2.C5.C2.C5.2C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C
9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$7.CA.2A32.2B24.AB.A
25.3AC366.3C3.C3.C5.C12.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.
C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$7.C2.2B31.4B27.A14.A.B
2.A2.2A.ABC366.3C3.C3.C$7.C2.2A2.AB2.AB2.AB2ABA2.BA2.A.B2.AB2.A2.A2.B
A2.BA2.BA.A.A8.B2.B16.B10.C366.2C4.C3.C13.C9.C9.C9.C9.C9.C9.C9.C9.C9.
C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.
C$7.C2.2A2.AB2.AB2.AB2ABA2.BA4.B2.AB2.A2.A2.BA2.BA2.BA10.AB.2B.BA25.C
372.C3.C13.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C
9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C9.C$7.C2.2B31.4B22.AB.2A.BA25.C
368.13C$7.C2.2A32.2B26.2A27.AC370.C.C.C.C.C.C8.2C8.2C8.2C8.2C8.2C8.2C
8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C
8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C8.2C$7.C16.2B4.2A12.2A20.AB10.BA
21.BC363.C.2C13.C$7.C11.A4.2A4.2B34.AB2.AB2ABA2.BA22.C355.2C.C21.C$7.
C60.B2.B2.B2.B5.AB3.B.A2.AB7.C374.A.A$7.CB54.AB2.2A2.B2.B2.2A2.B2AB.A
B6.B7.C360.C19.C$7.CA15.2B19.A17.AB.AB2.B.2B.B2.BA.BA3.AB5.B8.C351.
13C.2C$7.C16.2A40.AB3.4B3.BA15.A2B4.C350.C$7.C34.A2.A14.AB12.B9.B8.AB
.2A3.AC$7.C21.A2B7.A20.AB2.AB6.2A.BA5.AB10.BA5.BC$7.CB2.A16.B7.A5.A
21.AB9.BA4.A2.A8.B8.C$7.CA11.A7.A.AB49.A2.A9.2B5.AC$7.C6.A12.2B.AB2.A
43.A3.B11.2A5.BC$7.CB19.BA12.A23.A14.2B.2B16.C$7.CA15.A2.2A22.A28.A.A
.A16.AC$7.C19.B52.A3.A16.BC$7.CB16.B.2B54.2BA7.B.B6.C$7.C.A4.AB.AB.AB
2.A.2B.BA8.AB3.AB3.AB16.AB3.AB8.4A6.A.B.A2.BA.C$7.96C!
At first, it produced the following sequence of about 2000 integers nicely approaching 0 on average:

Code: Select all

-1526203323
101186568
-2087191270
-1603797255
-1238368596
162528860
-1925186158
-649593202
-1102577889
-1201143996
716177341
-1659372005
1094712955
72350746
77594223
-1510474090
831519769
-439354313
-1779433607
1267203433
-523764622
-1841300142
1793064052
1669332964
524287961
-1207959923
-255328614
-1821901059
1664613943
-2060452182
-1070071894
316145256
669515364
-1374159675
-614465619
349699995
-705167477
650116571
729283921
590348082
-1951400468
-343409320
1643642441
...
But eventually, after about 12 millions of generations, this "garbage producer" turns into a regular p3 gun, generating a cycle of 59 numbers:

Code: Select all

1115927029
460990996
1676372187
1411922719
-776494431
1983821453
1161986993
1830517290
123988840
-195811269
-690899038
1349926582
1866809987
2104302458
-2063113237
921981992
-942222921
-1471121858
-1552988862
-327324389
-1970993309
-633932716
247977681
-391622538
-1381798075
-1595114131
-561347321
-86362380
168740822
1843963984
-1884445841
1352723581
1188989573
-654648778
352980679
-1267865432
495955363
-783245076
1531371146
1104739034
-1122694642
-172724760
337481645
-607039328
526075614
-1589520134
-1916988150
-1309297555
705961359
1759236432
991910726
-1566490152
-1232225003
-2085489228
2049578013
-345449519
674963291
-1214078655
1052151229
Expected, but fun to see. Of course, without the box or with a different box the feedback would be different and this thing's lifetime may become much longer.

User avatar
breaker's glider gun
Posts: 372
Joined: May 23rd, 2021, 10:26 am
Location: the inside of a stuffed anaconda or maybe [click to not expand]

Re: Fireworld2

Post by breaker's glider gun » January 26th, 2022, 11:36 pm

how do I make a clean transition (1-to-1):

Code: Select all

x = 24, y = 12, rule = Fireworld2
20.C2.C$19.C2.C2$17.C2.C$16.C2.C2$14.C2.C$13.C2.C2$7.C2.2C2.C$BA5.4C2.
C$BA!
EDIT: nvm:

Code: Select all

x = 37, y = 36, rule = Fireworld2
31.C$31.2C$32.2C$33.2C$34.2C$35.2C$36.C$36.C$35.C2$33.C2.C$32.C2.C2$30.
C2.C$29.C2.C2$27.C2.C$26.C2.C2$24.C2.C$23.C2.C2$21.C2.C$20.C2.C2$18.C
2.C$17.C2.C2$15.C2.C$14.C2.C2$12.C2.C$11.C2.C2$BA3.C2.2C2.C$BA3.4C2.C
!
Hooray! new signal track!
Someone who forgets to attribute things rightly a lot. :P

Yoel
Posts: 317
Joined: July 2nd, 2020, 1:02 am
Location: Electronic jungle
Contact:

Re: Fireworld2

Post by Yoel » January 28th, 2022, 3:28 am

breaker's glider gun wrote:
January 26th, 2022, 11:36 pm
how do I make a clean transition (1-to-1):

Code: Select all

x = 24, y = 12, rule = Fireworld2
20.C2.C$19.C2.C2$17.C2.C$16.C2.C2$14.C2.C$13.C2.C2$7.C2.2C2.C$BA5.4C2.
C$BA!
There are many ways. For example:

Code: Select all

x = 38, y = 16, rule = Fireworld2
2$27.C2.C$26.C2.C2$24.C2.C$23.C2.C2$21.C2.C$20.C2.C$13.2C$14.C2.2C2.C
$7.BA5.4C2.C$7.BA!
breaker's glider gun wrote:
January 26th, 2022, 11:36 pm
EDIT: nvm:

Code: Select all

x = 37, y = 36, rule = Fireworld2
31.C$31.2C$32.2C$33.2C$34.2C$35.2C$36.C$36.C$35.C2$33.C2.C$32.C2.C2$30.
C2.C$29.C2.C2$27.C2.C$26.C2.C2$24.C2.C$23.C2.C2$21.C2.C$20.C2.C2$18.C
2.C$17.C2.C2$15.C2.C$14.C2.C2$12.C2.C$11.C2.C2$BA3.C2.2C2.C$BA3.4C2.C
!
Hooray! new signal track!
One advantage of your wire over the "standard" diagonal ones I use is that the signal can be split on both sides:

Code: Select all

x = 74, y = 47, rule = Fireworld2
4$50.C2$50.C$50.2C$51.2C$52.2C$53.2C$54.2C$55.C$55.C$54.C2$52.C2.C$
51.C2.C$46.C$20.26C3.C2.C$48.C2.C2$42.C3.C2.C$19.23C3.C2.C2$43.C2.C$
38.C3.C2.C2.19C$19.19C$40.C2.C$39.C2.C$45.22C$37.C2.C$36.C2.C2$34.C2.
C3.26C$33.C2.C2$31.C2.C$30.C2.C2$9.BA.BA.BA7.C2.2C2.C$9.BA.BA.BA7.4C
2.C!
With a different angle:

Code: Select all

x = 72, y = 41, rule = Fireworld2
9$48.19C$46.C2$45.C.C2$44.C.C2$43.C.C2$20.20C2.C.C2$41.C.C$45.C$40.C.
C3.17C2$28.C10.C.C$8.BA.BA.BA11.C$8.BA.BA.BA24.C$27.12C$38.C!
At some point I should summarize a manual how to practically use wires in this rule.

A controllable rake/breeder gun:

Code: Select all

x = 48, y = 35, rule = Fireworld2
4$30.C$30.C$23.C$24.7C7.C.2C$26.C14.C$26.C3.C7.C$26.C3.C9.2C2.C$26.C$
26.C$26.C$10.CB14.C$10.AC14.C$11.C2.B.A9.C$14.B11.C$11.C3.A9.2C$14.C.
C.C.C.C3.C$13.11C2.C$14.C.C.C.C.C3.C$11.C14.C$10.2A14.C$10.BC4.A3.A.A
4.C$11.C$10.C!
A 4-barrel p3 gun (blocked):

Code: Select all

x = 41, y = 38, rule = Fireworld2
3$18.C2$17.2B2$17.2A$17.2B2$17.2A$17.2B2$17.2A$17.2B$16.B$16.2CACA$4.
B.AB.AB.AB.A2BACBA.BA.BA.B$2.C.B.AB.AB.AB.AC3.BA.BA.BA.B.C$16.CB2C$
17.2A2$17.2B$17.2A2$17.2B$17.2A2$17.2B$17.2A2$17.2B2$18.C!
p7 gun:

Code: Select all

x = 14, y = 11, rule = Fireworld2
$7.C$5.C4.BA$4.C2.C2.BA$5.CAC$4.C2.2B$6.2C!
p21 gun:

Code: Select all

x = 26, y = 19, rule = Fireworld2
5$16.C$18.B$15.CA2CA$16.ABCA$15.CA2.2A$17.2CA$17.BAC!

User avatar
breaker's glider gun
Posts: 372
Joined: May 23rd, 2021, 10:26 am
Location: the inside of a stuffed anaconda or maybe [click to not expand]

Re: Fireworld2

Post by breaker's glider gun » January 29th, 2022, 11:20 am

the spark-like thingy is interesting:

Code: Select all

x = 28, y = 24, rule = Fireworld2
12.2C$12.2B$13.BA6$CBA7.C.2C$CB$10.C$10.8C9.C$17.C9.C$16.BA$14.2CBC$15.
2A8$16.2C!

Sarah
Posts: 194
Joined: October 20th, 2020, 12:18 pm

Re: Fireworld2

Post by Sarah » February 7th, 2022, 7:16 pm

The results of me doing stupid things for a while

Code: Select all

x = 63, y = 80, rule = Fireworld2
18.C$17.ACA$17.CBC2$18.2A$18.2B2$18.2A$18.2B5$18.2A$.C16.2B2$18.2A$18.
2B2$18.2A$18.2B4$2A13.A$2B11.C2BA.2A$9.B.A2C.2C.2B$9.3CBA.B.B2.B$6.AB
CBA6.CA2C$6.2C$4.3CA$6.B3.C7.2A17.C2BC$.2A2C10.C2.2B19.CA.B$CB2C.CA5.
C2BA21.AC2.2C$.B.AB.CB3.B2.C3.2A17.BC.C2.B$5.B2C3.CA.B3.2BA.BA.BA.BA.
BA6.C2AC12.C$7.CA4.CB2.C.15C4.ACB14.C$6.ACB4.CB.2A.BA3.2A.BA4.A.B2.BC
15.C6.C$7.B6.C2BC.BA3.B5.CB2.B2CB.CA$7.AC2.ABACB.8CA4.AC2.C.2ACBC14.C
$7.C.4CA3.2A.B.B.C4.C3.BC2.C2A$6.BC6.AB.BA.B.B.2A3.CA3.A2.C$7.A15C.C3B
2CB3.C2.C2BC$9.BA.BA.BA4.A3BC.C4.2AC2.C2AC2.BA.C$18.CB2.A.2AC2.4CB3.C
5.B2.C$17.BCA5.CA2.ABA5.C2.C3.B.C$17.AC2.CABCBA3.B$18.C3.AC.CAC2.2CB$
17.BCAC.C3.C3.BCA10.A$19.ABC10.C.BA.BA11.A$31.BC.BA.BA.A2.A$23.2C6.AC
A$34.C$35.C$35.AC$35.B.C$35.C2BA$36.ACAC$39.2A2.AC$39.CB.BC.B$41.C2.B
CA$41.AB2.AC5.BC$42.CA3.C.BA.C$44.C3.CA2CB$51.B$49.2B$49.2A2$49.2B$49.
2A2$49.2B$49.2A2$49.2B$49.2A2$49.2B2$50.C!
I'm just chilling around the forums.

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