To-do list
1. find stable glider reflectors and splittersDone, thanks AbhpzTa!
2. find a c/4oDone, thanks AforAmpere! and a c/5o (need help)
3. find natural high period oscillators (for all >= 50) found: p84, p200, p230, p400, p460note: this is a true period one!,
4. find more natural ships
5. apgsearch C1 to 1 billion objects (done, thanks FWK and me myself!)
6. find oscillators of all periods(needed:p9-p15, p17-p31,p33-p45,p47,p49-76)
Spaceships
Abundant spaceships exist, the glider works and there're small ships at c/2o. Later I found a c/3o using qfind and a c/4o is found by AforAmpere. Other ships use different engines wich are composed of rs(/bs) (and tables), making another three speeds.
Spaceship collection
(from left to right:c/4d glider, 19c/160d, 15c/1340d, (21,13)c/130, c/2o, c/3o, c/4o by AforAmpere)
Code: Select all
x = 291, y = 116, rule = B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7
3o18b2o37bo2bo141bo25b3o20b2o3b2o12bo13bo$o19bo2bo36b4o140b3o24bobo18b2obo3bob2o9bobo11bobo$bo21bo181bo45bo11bo7bo3b2obo3bob2o3bo$21b3o36b4o140bo25b2ob2o15bo5bobo5bo5b2ob3ob3ob3ob3ob2o$60bo2bo141bo47b3obob3o10b4obobobobob4o$204b3o45b3o5b3o13bo7bo$205bo70bo7bo$254b2o3b2o13bobo7bobo$253bo7bo12b2o9b2o$253bobobobobo10bo2b5ob5o2bo$232bo3bo16bo7bo10bo3bo2bobo2bo3bo$231b3ob3o17b2ob2o12bo15bo$233bobo19bo3bo13bo2b3o3b3o2bo$230b2o5b2o14b2o5b2o10b2o13b2o$183bo69bo7bo10b2ob2o7b2ob2o$182b3o5bo61bo9bo$170b2o9bo2b2o4b2o80bo2b2o7b2o2bo$171b2o8b2o8bo80bo3bo7bo3bo$171bo99b2o4bo5bo4b2o$270bo2bo2bo7bo2bo2bo$270b5o2bo5bo2b5o$272b3o2b3ob3o2b3o$29bo248b2ob2o$28b3o246bobobobo$27b2o2bo245b3ob3o$27bo3b2o245bobobo$30b2o244b2ob3ob2o$25bo52bo2bo134bo56bo3b3ob3o3bo$24b2o52b4o133bo56b3o4bobo4b3o$27b2o186b3o53b2ob2o9b2ob2o$24b2o52b4o190b2ob2o7b2ob2o$78bo2bo190bo2b3o5b3o2bo$275b2o7b2o$160b2o15b2o93bob2o2bo3bo2b2obo$124bo2bo35b2o9b2o98b2o2b2ob2o2b2o$124b4o32b2o15b2o96bobobobobobo$161bo15bo95b2o11b2o$124b4o38b2o3b2o100b3o9b3o$124bo2bo35bo3b2ob2o3bo97b2o11b2o$163b2o2bo3bo2b2o98b3obo3bob3o$164b3o5b3o99bo3bo3bo3bo$165bo7bo101bob2o3b2obo$276b2o5b2o$276b3o3b3o$68b2ob2o205bo3bo$69bobo21b2o184b3o$69bobo22bo182bo5bo$68b2ob2o19b3o181bob2ob2obo$275bo9bo$277bo5bo$28bo246b2o7b2o$20b3o5b3o$20bo2bo5bo246bo7bo2$22bo3bo249b2o5b2o$23bob2o115b2ob2o127b2o9b2o$22bo2bo117bobo130bo7bo$22bo2bo117bobo34b2ob2o90bo9bo$22b3o117b2ob2o34bobo$181bobo$180b2ob2o2$81b2ob2o$82bobo14bo2bo$82bobo14b4o$81b2ob2o$99b4o$99bo2bo6$115b2ob2o$116bobo$116bobo$115b2ob2o14$25bo88bo2bo$24b3o87b4o$23b2o2bo$23bo3b2o85b4o$26b2o86bo2bo$21bo$20b2o$23b2o$20b2o6$35bo$35b2o$36b2o$36bo2b2o$37b3o$38bo4$31bo$31b2o$30b2o!
#C [[ COLOR BACKGROUND 192 255 238 COLOR ALIVE 0 0 0 COLOR DEAD 200 240 225 COLOR GRID 160 221 204 COLOR GRIDMAJOR 160 221 204 COLOR DEADRAMP 160 221 204 ]]
Oscillators
There are all periods >= 104 using B loops designed by FWKnightship
Then I designed p92+ (including p92) loops which proved all periods >=92
Soon beaten by AbhpzTa, who made it all the way down to 77
Here's a collection of periods < 20:
Code: Select all
x = 65, y = 341, rule = B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7
2b3o5b3o8b3o8bo8b2o7b3o7bobobo$bob2o5b2obo6bo3bo5b2o8b4o6b2obo6b2ob2o$obobo5bob2o6bob2obo6b2o6b4o6bobobo$3bo7b3o7bo3bo5bo9b2o8bob2o7b3o$2bo19bobo27b3o7bobo$23bo15$2b4o14bo5bo$2bo2bo14b7o$3o2b3o$o6bo12b7o$o6bo12bo5bo$3o2b3o$2bo2bo$2b4o13$b2o$obo$obo$b2o17$6b2o2b2o$6bo4bo$7bo2bo$4b2obo2bob2o$3bobob4obobo$3b2o8b2o$2o14b2o$ob3o8b3obo$4bo8bo$4bo8bo$ob3o8b3obo$2o14b2o$3b2o8b2o$3bobob4obobo$4b2obo2bob2o$7bo2bo$6bo4bo$6b2o2b2o3$2b2o$bobo$bo$2o2b3o$3bobo$3b2o3bo$3bo3b2o$6bobo$5b3o2b2o$11bo$8b3o$8bo9$b2o17b2o$2o11b2o4bo2bo4b2o$o2bo8bobo4bo2bo4bobo$2b2o7bobo2b2o2b2o2b2o2bobo$b2o8b2o2bo2bo4bo2bo2b2o$14bo3bo4bo3bo$13bo3b2o4b2o3bo$13bo2bo8bo2bo$14b3o8b3o$11b2o16b2o$10bo2bo14bo2bo$10bo2bo14bo2bo$11b2o16b2o$14b3o8b3o$13bo2bo8bo2bo$13bo3b2o4b2o3bo$14bo3bo4bo3bo$11b2o2bo2bo4bo2bo2b2o$11bobo2b2o2b2o2b2o2bobo$12bobo4bo2bo4bobo$3b2o8b2o4bo2bo4b2o$3bobo14b2o$2o2b2o2$o2bo$3o$4b2o$3bobo$3b2o12$o20$o20$o20$o20$o20$o20$o20$2b2o$bobo$3bo$3o$bo$6b3o$5bo2bo$4b2obo$5bo12$o20$o20$o! #C [[ THEME Catagolue ]]
Guns
The only natural gun (in C1) known is this p460 glider gun liked by A for awesome:
Code: Select all
x = 10, y = 7, rule = B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7
6b2obo$8b2o4$2o$ob2o! #C [[ THEME Book ]]
Code: Select all
x = 21, y = 17, rule = B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7
19bo$18b2o$19b2o12$2o$b2o$bo! #C [[ THEME Book ]]
Code: Select all
x = 25, y = 25, rule = B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7
13bo$12b2o$13b2o8$2bo$3o$bo21bo$22b3o$22bo8$10b2o$11b2o$11bo! #C [[ THEME Book ]]
A p100 glider gun using r(/b) loops constructed by FWKnightship, who later made another gun at p160 still using loops:
Code: Select all
x = 282, y = 102, rule = B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7
16b2o12b2o60b2o170bo8bo$15bobo12bobo59bobo168b2o8b2o$15b2o14b2o60b2o169b2o6b2o4$31bo$29bo2bo224bo22bo$29bo2bo223b3o20b3o$29b3o35b2o189bo20bo$67bobo28b2o$68b2o27bobo$97b2o3$37b2o$37bobo218bo20bo$38b2o37bo178b3o20b3o$77b2o178bo22bo$77bobo$2o58b2o$obo57bobo$b2o58b2o$264b2o6b2o$263b2o8b2o$264bo8bo3$6b3o$5bo2bo$5bo2bo$6bo$86bobo$87b2o$88bo$21b2o84b2o$20bobo83bobo$20b2o84b2o2$67b2o$66bobo27b2o$66b2o28bobo$97b2o7$71b2o$71bobo$72b2o13$245b2o$244bobo$244b2o6$188b2o10b2o$186b3o12b3o$185bo3bo10bo3bo$185bo5bo6bo5bo$185b3obobo6bobob3o$182b3o3bo12bo3b3o$181bo2bo4b2o8b2o4bo2bo$181bo2bo20bo2bo$180b2o3bo18bo3b2o$180bobobobo16bobobobo$186bo16bo$183b2o20b2o7$183b2o20b2o$186bo16bo$180bobobobo16bobobobo$180b2o3bo18bo3b2o$181bo2bo20bo2bo$181bo2bo4b2o8b2o4bo2bo$182b3o3bo12bo3b3o$185b3obobo6bobob3o$185bo5bo6bo5bo$185bo3bo10bo3bo$186b3o12b3o$188b2o10b2o!
The only known natural rake (in C1) is this 19c/160 (mod 80) one, with the same speed of the ships, marked as yl80:
Code: Select all
x = 16, y = 16, rule = B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7
bobo3b3o4b2o$2obo5b6o$obo2b3obo2bo$2b3o3bobob2obo$2ob4o5b2obo$2b2ob3obo2bob2o$2bobo3b2o3b3o$b2ob4o4b4o$ob2o2b2obo3bo$8obob4o$bo2bob4o2b4o$2o3bo3bo$o2b3obob2obobo$b4o3b2ob2obo$2b2ob3o3bob3o$3b2o3bobob2o! #C [[ THEME Book ]]