My rules

For discussion of other cellular automata.
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EvinZL
Posts: 847
Joined: November 8th, 2018, 4:15 pm
Location: A tungsten pool travelling towards the sun
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My rules

Post by EvinZL » July 16th, 2022, 3:01 pm

Since ive made a lot of not-too-interesting rules ill just make a thread.
  • B3-c5ak8/S23 - tl shenanigans
  • B37e/S236e - r ship
  • B35y/S23aeijy5i6c - beehive failedrep
  • B35y6n/S23-q - beehive rep
  • B2ck3aiy/S2ace3ij4i - c/2 tech
  • B37/S23-a - implosive with b-based c/2 tech
  • B2i3-kq4j/S2-i3 o5bo$2o3b2o$o5bo! - 2T failedrep
  • 345/3456/6 - very fun dynamics, didn't post anything to forums yet but will soon since i don't have a catalog of patterns, i vaguely remember a rro seen once in soup (hmm sounds suspiciously like pi-r-squared ship)
  • B2i3aeijn5i6i/S2ai3aeiy5i - strange t ships

    Code: Select all

    #C 2c/46
    x = 2, y = 8, rule = B2i3aeijn5i6i/S2ai3aeiy5i
    bo$2o$bo3$bo$2o$bo!
    

    Code: Select all

    #C 45c/252
    x = 31, y = 3, rule = B2i3aeijn5i6i/S2ai3aeiy5i
    10bo19bo$3o6b2o19bo$10bo19bo!
    

    Code: Select all

    #C 18c/90
    x = 22, y = 12, rule = B2i3aeijn5i6i/S2ai3aeiy5i
    10bo10bo$3o6b2o10bo$10bo10bo7$10bo10bo$3o6b2o10bo$10bo10bo!
    
  • B3/S23jqr4an - strange dynamics
    p184 glide-reflective backrake

    Code: Select all

    x = 6, y = 4, rule = B3/S23jqr4an
    2b2o$2o2b2o$o4bo$o!
    
    replicator

    Code: Select all

    x = 3, y = 5, rule = B3/S23jqr4an
    b2o$3o$2o$3o$b2o!
    
    p60

    Code: Select all

    x = 8, y = 16, rule = B3/S23jqr4an
    2b4o$bo3b2o$2o3b3o$2o4b2o$2o3b3o$bo3b2o$2b4o3$2b4o$bo3b2o$2o3b3o$2o4b
    2o$2o3b3o$bo3b2o$2b4o!
    
    gun

    Code: Select all

    x = 3, y = 33, rule = B3/S23jqr4an
    2o$3o$b2o$3o$2o5$2o$3o$b2o$3o$2o6$2o$3o$b2o$3o$2o5$2o$3o$b2o$3o$2o!
    
that's all the rules defined by more than one pattern I can find for now

Quantum-mechanics
Posts: 108
Joined: September 17th, 2023, 4:38 am

Re: My rules

Post by Quantum-mechanics » October 3rd, 2023, 2:47 am

The oscillators in B2ck3aiy/S2ace3ij4i:
p2:

Code: Select all

x = 0, y = 0, rule = B2ck3aiy/S2ace3ij4i
obo!
adjustable:

Code: Select all

x = 0, y = 0, rule = B2ck3aiy/S2ace3ij4i
obobo$b$obobo!
EDIT 1:
A puffer:

Code: Select all

 x = 0, y = 0, rule = B2ck3aiy/S2ace3ij4i
o$2o$o!
EDIT 2:
A c/2(3c/6) spaceship:

Code: Select all

x = 0, y = 0, rule = B2ck3aiy/S2ace3ij4i
o$3o$ob2o$3o$o!
Its predecessor:

Code: Select all

 x = 0, y = 0, rule = B2ck3aiy/S2ace3ij4i
o2bo$2ob2o$o2bo!
A c/2 spaceship:

Code: Select all

 x = 0, y = 0, rule = B2ck3aiy/S2ace3ij4i
2bo$ob3o$2bob2o$ob3o$2bo!
Last edited by Quantum-mechanics on November 10th, 2023, 11:46 pm, edited 2 times in total.

Quantum-mechanics
Posts: 108
Joined: September 17th, 2023, 4:38 am

Re: My rules

Post by Quantum-mechanics » October 3rd, 2023, 2:52 am

The new c/2 spaceship:

Code: Select all

x = 0, y = 0, rule = B2ck3aiy/S2ace3ij4i
bo$o2b2o$4bo$3b2o!
EDIT 1:
Also is c/2 spaceship:

Code: Select all

 x = 10, y = 9, rule = B2ck3aiy/S2ace3ij4i
6b2o$obo4bo$6b2o4$8b2o$2bobo4bo$8b2o!
Last edited by Quantum-mechanics on October 28th, 2023, 3:31 am, edited 3 times in total.

Quantum-mechanics
Posts: 108
Joined: September 17th, 2023, 4:38 am

Re: My rules

Post by Quantum-mechanics » October 3rd, 2023, 3:05 am

A p3 oscillator:

Code: Select all

 x = 7, y = 7, rule = B2ck3aiy/S2ace3ij4i
3bo2$3bo$obobobo$3bo2$3bo!
Last edited by Quantum-mechanics on November 3rd, 2023, 10:44 pm, edited 2 times in total.

TYCF
Posts: 480
Joined: August 7th, 2023, 3:44 am
Location: Hampshire, England, United Kingdom, Europe, Earth

Re: My rules

Post by TYCF » October 5th, 2023, 1:56 am

Puffer.

Code: Select all

x = 2, y = 11, rule = B2ck3aiy/S2ace3ij4i
o$2o$o6$o$2o$o!

Rake.

Code: Select all

x = 22, y = 7, rule = B3/S23jqr4an
4b2o10b2o$2b2o2b2o6b2o2b2o$bo5bo6bo5bo$bo6bo4bo6bo$o3b4o6b4o3bo$bo2b3o
8b3o2bo$b4o12b4o!

Code: Select all

x = 47, y = 7, rule = B3/S23jqr4an
4b2o10b2o11b2o10b2o$2b2o2b2o6b2o2b2o7b2o2b2o6b2o2b2o$bo5bo6bo5bo5bo5b
o6bo5bo$bo6bo4bo6bo5bo6bo4bo6bo$o3b4o6b4o3bo3bo3b4o6b4o3bo$bo2b3o8b3o
2bo5bo2b3o8b3o2bo$b4o12b4o5b4o12b4o!

Code: Select all

x = 5, y = 3, rule = B3/S23
obobo$2ob2o$obobo!

Code: Select all

x = 5, y = 4, rule = B35/S234i8
2bo$bobo$2ob2o$5o!



Quantum-mechanics
Posts: 108
Joined: September 17th, 2023, 4:38 am

Re: My rules

Post by Quantum-mechanics » October 28th, 2023, 11:32 pm

Code: Select all

x = 395, y = 14, rule = 345/3456/6
79.3A259.E$24.A11.3E.3E2.2E32.5A55.3A17.3A3.3E.E5.4E.4E2.2E6.E3.3A23.
3E.E.E2.4E.4E2.2E6.E3.3A25.3E.E.E2.4E.4E2.2E6.E5.E.4E.E.4E.5E.E.2E22.
E8.3A$4E.4E.E2.E.4E4.4A9.E3.E.E.E2.E.2E2.3E2.2E.E2.E.E2.4E6.BCAB2A15.
3E.3E2.2E28.5A13.5A3.E.E.E2.E.2E4.E4.2E5.3E3.5A15.3A3.E.E.E.E.2E4.E4.
2E5.3E3.5A23.E.E.E.E.2E4.E4.2E5.3E4.E2.E2.E.E.E.E4.E3.E.E3.4E.4E.E2.E
.4E2.E7.5A$E2.E.E2.E.E.2E.2E6.AB4A7.E3.2E2.E2.E.E3.E3.E3.E2.E.E.2E.2E
6.DEBDB2A14.E3.E.E.E2.E.2E2.3E2.2E.E2.E.E2.4E2.BCAB2A11.2ABACB3.2E2.E
2.E2.3E2.3E2.E5.E2.E3.BCAB2A12.5A3.2E2.E.E2.3E2.3E2.E5.E2.E3.BCAB2A14.
3A5.2E2.E.E2.3E2.3E2.E5.E2.E4.E2.E2.E.E.3E4.E3.3E3.E2.E.E2.E.E.2E.2E4.
E7.BCAB2A$4E.E2.E.3E2.E7.CDAC3A6.2E2.E3.E2.E.E3.3E.2E2.4E.E2.2E10.D.2A
E14.E3.2E2.E2.E.E3.E3.E3.E2.E.E.2E.2E2.DEBDB2A9.2ABDBED3.E3.E2.E2.E4.
E4.4E2.3E4.DEBDB2A10.2ABACB3.E3.E.E2.E4.E4.4E2.3E4.DEBDB2A11.5A5.E3.E
.E2.E4.E4.4E2.3E5.E2.E2.E.E.E6.E3.2E4.4E.E2.E.3E2.E5.E7.DEBDB2A$2E3.4E
.3E2.4E4.E.CEC2A7.E2.E3.4E.2E2.E4.E2.E2.E.E2.E13.E.CD13.2E2.E3.E2.E.E
3.3E.2E2.4E.E2.2E6.D.2AE9.E2A.D5.E3.4E.E5.E4.E5.3E6.D.2AE9.2ABDBED3.E
3.E.E.E5.E4.E5.E.E6.D.2AE10.2ABACB5.E3.E.E.E5.E4.E5.4E4.E2.E.E2.E.2E5.
E4.E4.2E3.4E.3E2.4E2.E9.D.2AE12.3A$3E2.E2.E.E.2E.E9.E3A6.3E2.E3.E2.E3.
E.3E2.E2.E2.E.E2.E15.ED14.E2.E3.4E.2E2.E4.E2.E2.E.E2.E9.E.CD7.DC.E7.E
8.E5.E4.5E.E.2E7.E.CD8.E2A.D5.E3.3E.E5.E4.5E.E2.E7.E.CD8.2ABDBED5.E3.
3E.E5.E4.5E.E3.E4.E.2E3.E.3E4.E4.E4.3E2.E2.E.E.2E.E5.E11.E.CD9.5A$E.2E
.E2.E.E2.E.4E7.B2ABD9.E3.E.2E.3E5.2E2.E2.E.E2.E13.E.E13.3E2.E3.E2.E3.
E.3E2.E2.E2.E.E2.E11.ED7.DE18.E5.E10.E2.E9.ED7.DC.E15.E5.E10.E12.ED8.
E2A.D15.E5.E10.E3.2E5.2E3.E.E.E4.E4.E4.E.2E.E2.E.E2.E.4E2.E13.ED8.2AB
ACB$27.CBEC38.E13.ED19.E3.E.2E.3E5.2E2.E2.E.E2.E9.E.E9.E.E44.E.E8.DE45.
E.E8.DC.E64.E24.E12.E.E8.2ABDBED$28.DC103.E9.ED11.DE44.ED10.E.E43.ED9.
DE104.ED9.E2A.D$215.DE55.E.E112.DC.E$273.DE112.DE$388.E.E$389.DE!
One rake, two spaceships, two puffer and a puffer (dirty rake).
EDIT1:
A dirty rake and a block puffer.

Code: Select all

 x = 129, y = 55, rule = 345/3456/6
26.2A25.2A$26.2A25.2A43$64.3E6.5E.3E2.3E2.3E31.E$3.E24.E23.E11.E.E.E2.
E.E4.2E4.E3.E2.E9.E20.AB$.4E.2E18.D.2A21.2A.D9.2E2.E2.E.E.E2.E4.E4.3E
10.BA18.AC2A$2E.2E.3E.E2.E10.DEBDB2A19.2ABDBED7.E3.E.E2.4E.4E.E4.E.2E
8.2ACA17.BAEA.E$E.2E2.E.E.E2.E.2E7.BCAB2A21.2ABACB7.E3.E.E2.E4.E4.4E.
E2.E6.E.AEAB18.D2AEC.E$E.E2.3E.E.2E2.E.E6.5A23.5A7.E3.E.E2.E5.E3.E4.E
3.E3.E.CE2AD20.2ACADC$E2.E.E.3E.2E2.E8.3A27.3A7.E3.2E4.E4.E3.4E.E4.E2.
CDAC2A21.4ABA$4.2E3.E.2E2.2E71.E7.AB4A23.4A$9.E.3E.E80.4A27.A$9.E.E.E
.2E80.A$10.E5.2E!
A puffer:

Code: Select all

 x = 183, y = 51, rule = 345/3456/6
80.2A25.2A$80.2A25.2A12$30.E$8.E20.AB$8.BA18.AC2A$7.2ACA17.BAEA.E$5.E
.AEAB18.D2AEC.E$3.E.CE2AD20.2ACADC141.E$E2.CDAC2A21.4ABA119.E20.AB$3.
AB4A23.4A119.BA18.AC2A$3.4A27.A119.2ACA17.BAEA.E$4.A147.E.AEAB18.D2AE
C.E$150.E.CE2AD20.2ACADC$147.E2.CDAC2A21.4ABA$150.AB4A23.4A$150.4A27.
A$151.A18$82.E23.E$80.D.2A21.2A.D$78.DEBDB2A19.2ABDBED$78.BCAB2A21.2A
BACB$78.5A23.5A$78.3A27.3A!

Disaster16439
Posts: 191
Joined: June 30th, 2023, 9:17 am
Location: Suffocating(my coordinates are 3,-64,192929929)

Re: My rules

Post by Disaster16439 » October 30th, 2023, 3:20 pm

Single engine puffer :

Code: Select all

x = 19, y = 11, rule = B2ck3aiy/S2ace3ij4i
3$13bo$14b2o$bobobobobobobobo$14b2o$13bo!
My 111th post!
111=3x37
I QUIT CA

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