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Re: Merrylife research ( B3-eq4ciqt5ky/S2-c3-k4yz5i8 )

Posted: December 15th, 2022, 3:21 pm
by ZackBuildit777
some interesting wick stuff:

Code: Select all

x = 90, y = 61, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
88b2o$88b2o2$86bo$86b3o$84bo3bo$84b3ob2o$82bo3bo$82b3ob2o$80bo3bo$80b
3ob2o$78bo3bo$78b3ob2o$76bo3bo$76b3ob2o$74bo3bo$74b3ob2o$72bo3bo$72b3o
b2o$70bo3bo$70b3ob2o$68bo3bo$68b3ob2o$10bo55bo3bo$10b3o53b3ob2o$12b3o
49bo3bo$14b3o47b3ob2o$16b3o43bo3bo$18b3o41b3ob2o$20b3o37bo3bo$22b3o26b
o8b3ob2o$24bo24b3o6bo3bo$25b2o22bo8b3ob2o$26bo29bo3bo$23b2ob3o27b3ob2o
3b2o$24bo3b3o23bo3bo6b2o$21b2ob3o3b3o21b3ob2o$22bo3bo5b3o17bo3bo$19b2o
b3o9b3o15b3ob2o$20bo3bo11b3o11bo3bo$17b2ob3o15b3o9b3ob2o$18bo3bo17b3o
5bo3bo$15b2ob3o21b3o3b3ob2o$16bo3bo23b3o3bo$13b2ob3o27b3ob2o$14bo3bo29b
o$11b2ob3o31b2o$12bo3bo35bo$9b2ob3o35b3o$10bo3bo35bo$7b2ob3o$8bo3bo$8b
3o$10bo4$b2o$o2bo$bobo$2bo!
not especially useful for tech right now, but if there's ever a diagonal or knightly wickstretcher this stuff could allow some interesting tech

also, huzzah! the thread is now two pages!

Re: Merrylife research ( B3-eq4ciqt5ky/S2-c3-k4yz5i8 )

Posted: December 17th, 2022, 6:10 am
by FWKnightship
104c/260 puffer:

Code: Select all

x = 17, y = 18, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
7bo$6b3o4b3o$13b3o$6b3o$12b2ob2o$13bobo$14bo$10bo$10bo$10bo2$3bo$2b3o
2$9b3o$7b6o$o5b7o$bo3bo3b3o!
EDIT:80c/480d puffer:

Code: Select all

x = 30, y = 30, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
24b3o$23b2obob2o$22b2o2bo2bo$22bo2bob3o$22b3o$25bo$23bobo$17bobo3b3o$
16bo2bo$15bo3bo$19bo$15b5o4$9bobo$8bo2bo$7bo3bo$11bo$7b5o3$2b3o$b2obob
2o$2o2bo2bo$o2bob3o$3o$3bo$bobo$b3o!
2c/12d spaceship!

Code: Select all

x = 25, y = 25, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
18bo$16bo2bo$15b2o2b2o2$14bo4bo$7b3o5b2obo$6b2obob2o3bo$5b2o2bo2bo$5bo
2bob3o11bo$5b3o15bo$8bo$6bobo$6b3o2$4bo$2bo2bo$b2o2b2o2$o4bo$b2obo$2bo
3$9bo$8bo!

Re: Merrylife research ( B3-eq4ciqt5ky/S2-c3-k4yz5i8 )

Posted: January 4th, 2023, 9:41 am
by ZackBuildit777
FWKnightship wrote:
December 17th, 2022, 6:10 am
104c/260 puffer:

Code: Select all

x = 17, y = 18, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
7bo$6b3o4b3o$13b3o$6b3o$12b2ob2o$13bobo$14bo$10bo$10bo$10bo2$3bo$2b3o
2$9b3o$7b6o$o5b7o$bo3bo3b3o!
EDIT:80c/480d puffer:

Code: Select all

x = 30, y = 30, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
24b3o$23b2obob2o$22b2o2bo2bo$22bo2bob3o$22b3o$25bo$23bobo$17bobo3b3o$
16bo2bo$15bo3bo$19bo$15b5o4$9bobo$8bo2bo$7bo3bo$11bo$7b5o3$2b3o$b2obob
2o$2o2bo2bo$o2bob3o$3o$3bo$bobo$b3o!
2c/12d spaceship!

Code: Select all

x = 25, y = 25, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
18bo$16bo2bo$15b2o2b2o2$14bo4bo$7b3o5b2obo$6b2obob2o3bo$5b2o2bo2bo$5bo
2bob3o11bo$5b3o15bo$8bo$6bobo$6b3o2$4bo$2bo2bo$b2o2b2o2$o4bo$b2obo$2bo
3$9bo$8bo!
now we just need a single sided young baker synthesis and we can start doing c/6d tech!

some more stuff based on the same young baker reactions, also, apparently the spaceship is extendible.

Code: Select all

x = 137, y = 34, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
7b3o51b3o34bo32b3o$6b2obob2o47bo35bo2bo30b2obob2o$5b2o2bo2bo46bo3bo31b
2o2b2o28b2o2bo2bo$5bo2bob3o46bo2bo3b3o60bo2bob3o$5b3o44b2o5bobo5b2o25b
o4bo29b3o$8bo42b3o12b2o19b3o5b2obo33bo$6bobo41b2o13b2o19b2obob2o3bo33b
obo$6b3o40b2ob2o6bobob2o19b2o2bo2bo37b3o$49b2ob2o7b4o20bo2bob3o11bo21b
o$4bo39bo15b4o21b3o15bo20bo2bo$2bo2bo36bo2bo13bo28bo34b2o2b2o$b2o2b2o
34b2o2b2o9bobo27bobo$58bo27b3o33bo4bo$o4bo34bo4bo5bo2bob2o24bo40b2obo
$b2obo28b3o5b2obo6bo28bo2bo40bo$2bo29b2obob2o3bo11bo24b2o2b2o31b3o$31b
2o2bo2bo14bo61b2obob2o10bo$31bo2bob3o10bo28bo4bo30b2o2bo2bo9bo$9bo21b
3o15bo29b2obo31bo2bob3o8bo$8bo25bo45bo33b3o$32bobo82bo$32b3o80bobo$87b
o27b3o$30bo55bo$28bo2bo$27b2o2b2o2$26bo4bo$27b2obo$28bo3$35bo$34bo!
i think tech based on this stuff should be called bakerships?


will add stuff like spark reactions later

edit 1:

3 interesting reactions, g reflect, g>W, and a reaction that turns the spaceship into a puffer without damaging it:

Code: Select all

x = 173, y = 34, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
35b3o51b3o66b3o$34bo53bo68bo$33bo3bo49bo3bo64bo3bo$33bo2bo3b3o44bo2bo
3b3o59bo2bo3b3o$26b2o5bobo5b2o37b2o5bobo5b2o52b2o5bobo5b2o$25b3o12b2o
37b3o12b2o52b3o12b2o$24b2o13b2o37b2o13b2o52b2o13b2o$23b2ob2o6bobob2o37b
2ob2o6bobob2o52b2ob2o6bobob2o$23b2ob2o7b4o38b2ob2o7b4o53b2ob2o7b4o$18b
o15b4o34bo15b4o49bo15b4o$16bo2bo13bo36bo2bo13bo51bo2bo13bo$15b2o2b2o9b
obo36b2o2b2o9bobo51b2o2b2o9bobo$32bo53bo68bo$14bo4bo5bo2bob2o36bo4bo5b
o2bob2o51bo4bo5bo2bob2o15b2o$7b3o5b2obo6bo35b3o5b2obo6bo50b3o5b2obo6b
o21bobo$6b2obob2o3bo11bo31b2obob2o3bo11bo12b2o32b2obob2o3bo11bo18bo$5b
2o2bo2bo14bo31b2o2bo2bo14bo13bobo30b2o2bo2bo14bo$5bo2bob3o10bo35bo2bo
b3o10bo17bo32bo2bob3o10bo$5b3o15bo35b3o15bo50b3o15bo$8bo53bo68bo$6bob
o22b2o27bobo66bobo$6b3o22bobo26b3o66b3o$31bo$4bo53bo68bo$2bo2bo50bo2b
o65bo2bo$b2o2b2o48b2o2b2o63b2o2b2o2$o4bo48bo4bo63bo4bo$b2obo50b2obo65b
2obo$2bo53bo68bo3$9bo53bo68bo$8bo53bo68bo!
edit 2:

unrelated, but p42 glider reflect. also changes phase of glider:

Code: Select all

x = 41, y = 34, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8History
37.A.A$37.2A$38.A12$.3A7.3A$.3A7.3A$.3A7.3A$.3A7.3A$A.A9.A.A$A2.A7.A2.
A$2A.A7.A.2A$2.A9.A10$39.A$40.A$38.3A!
also, I think the p42 rotor has become relevant enough to get a name. any ideas?

edit 3:

spaceship to puffer to spaceship again, we gotta find a synthesis for this spaceship:

Code: Select all

x = 56, y = 34, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
35b3o$34bo$33bo3bo$33bo2bo3b3o$26b2o5bobo5b2o$25b3o12b2o$24b2o13b2o$23b
2ob2o6bobob2o$23b2ob2o7b4o$18bo15b4o$16bo2bo13bo$15b2o2b2o9bobo$32bo$
14bo4bo5bo2bob2o15b2o$7b3o5b2obo6bo21bobo$6b2obob2o3bo11bo18bo$5b2o2b
o2bo14bo$5bo2bob3o10bo$5b3o15bo$8bo$6bobo$6b3o2$4bo$2bo2bo$b2o2b2o46b
2o$53bobo$o4bo47bo$b2obo$2bo3$9bo$8bo!

Re: Merrylife research ( B3-eq4ciqt5ky/S2-c3-k4yz5i8 )

Posted: January 17th, 2023, 12:43 pm
by ZackBuildit777
bump! 2g>g+w reaction with a block catalyst:

Code: Select all

x = 9, y = 12, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
4b2o$4b2o2$bo$b2o$obo4$7b2o$6b2o$8bo!
edit 1:

dirty synth of loaf-block p3:

Code: Select all

x = 10, y = 29, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
4b2o$4b2o2$bo$b2o$obo21$8b2o$7b2o$9bo!
also, if anyone wants to try, there was some position of the NW glider which made a dirty synthesis of a long snake, but I lost it. it'd be pretty interesting if found

edit 2:

single glider deletion of the glider/tship eater:

Code: Select all

x = 11, y = 28, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
2o$2o6$3b2o$4bo$4bob2o$3b2obo$6bo$6b2o5$3bo$3b2o$2bobo7$9b2o$9b2o!
Edit 3:

Having fun with single glider deletion tech, here's a demo of everything so far:

Code: Select all

x = 55, y = 35, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
2bo26bo$3o24b3o$o26bo4$19b2o$19b2o6$22b2o$23bo$23bob2o$22b2obo$25bo$
25b2o5$22bo$22b2o$21bobo23b2o$47bo$46b2o4$48bo$31b2o13b3o4b2o$32bo13bo
6bo$32b2o18b2o!
It includes the deletion of a dual eater, turning of a tship, tship to glider, glider to tship, and tship to 2T+g, all connected up. Now to just do phase changes, parity, and delay stuff, plus finding reactions for all useful objects that yield either single gliders or single tships

edit 4:

so close to a stable loafship eater, fails by one cell:

Code: Select all

x = 9, y = 7, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
4b2o$4bobo$6bo$6bobo$3o4b2o$2bo$2bo!
[[ STOP 11 ]]
edit 5:

new oscillator period! p24,using a tadpole and a hook on hook catalyst to move it:

Code: Select all

x = 16, y = 13, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
3b2o6b2o$3b2o6b2o$5bo$5bo$5bo2$b2o10b2o$bo2bo6bo2bo$2b3o6b3o2$3o10b3o
$o2bo8bo2bo$2b2o8b2o!
edit 6:

FINALLY found the long snake dirty synthesis again:

Code: Select all

x = 13, y = 9, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
4b2o$4b2o2$bo$b2o$obo$11b2o$10b2o$12bo!
edit 7:

cleanup:

Code: Select all

x = 77, y = 35, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
17bo$15bobo$16b2o8$2bo71bo$obo71bobo$b2o71b2o14$32b2o$32b2o2$29bo$29b
2o$28bobo$39b2o$38b2o$40bo!
edit 8:

this is exciting:

Code: Select all

x = 43, y = 40, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
3b2o$3b2o$b2o$obo4bo$2bo3b2o$6bobo5$8b2o$8bobo$8bo6b2o$14b2o$16bo5$16b
3o$16bo7bo$17bo5b2o$23bobo5$25b2o$25bobo$25bo6b2o$31b2o$33bo5$33b3o$33b
o7bo$34bo5b2o$40bobo!
it's a 2c/42d frontend reaction that uses 2 p42 glider streams. in a rule with mod 42 glider guns. maybe this is useful?
nvm, its p34 not p42. still, very interesting

edit 9:

pond synthesis:

Code: Select all

x = 32, y = 21, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
bo$2bo$3o10$23b2o$23b2o2$20bo$20b2o$19bobo$29b3o$29bo$30bo!
there's a lot of interesting reactions of tadpole+g

Re: Merrylife research ( B3-eq4ciqt5ky/S2-c3-k4yz5i8 )

Posted: January 25th, 2023, 12:47 pm
by ZackBuildit777
alright, its been a few days, time for new stuff. to start, a (14,16)c/113 oblique reaction that seems interesting:

Code: Select all

x = 85, y = 264, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
83b2o$83b2o$82bo$82bo$82bo36$72b2o$71bobo$73bo42$58bo$58b2o$57bobo43$
43b3o$45bo$44bo42$29b2o$30b2o$29bo42$15b2o$14bobo$16bo42$bo$b2o$obo!
it fires a stream of loafships backward. maybe theres a chance that it can be made into a climber? probably not but who knows.

most of my past few days has been focused on trying to find climbers via tadpole+glider reactions. here's another reaction to pop up

Code: Select all

x = 10, y = 10, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
8b2o$8b2o2$5bo$5b2o$4bobo2$2o$b2o$o!
also some p4 sparky oscillators:
domino

Code: Select all

x = 16, y = 16, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
.......oo.......$
.oo..o....o..oo.$
.o.....oo.....o.$
................$
...oo.oooo.oo...$
....o......o....$
.......oo.......$
oo..oo.oo.oo..oo$
o...o......o...o$
.ooo.oooooo.ooo.$
o.o.o.o..o.o.o.o$
o...o......o...o$
.o..o..oo..o..o.$
..o.o.o..o.o.o..$
.o.o.oo..oo.o.o.$
.oo..........oo.!
obo

Code: Select all

x = 15, y = 22, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
......o.o......$
oo...........oo$
o.o.ooo.ooo.o.o$
.o....o.o....o.$
..o..o...o..o..$
.oo...o.o...oo.$
o..o..ooo..o..o$
oo..o.ooo.o..oo$
...............$
..oo..ooo..oo..$
..oo.......oo..$
...............$
oo....ooo....oo$
o..oo.ooo.oo..o$
.o.o.......o.o.$
o.o.ooooooo.o.o$
o..o..o.o..o..o$
.o.o..o.o..o.o.$
oo.oooo.oooo.oo$
.o...........o.$
o.o.ooooooo.o.o$
oo.oo..o..oo.oo!
3e configuration

Code: Select all

x = 15, y = 21, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
......o.o......$
.oo.o..o..o.oo.$
.o.o.ooooo.o.o.$
oo.oo.....oo.oo$
.o....ooo....o.$
.ooooo...ooooo.$
......ooo......$
...o..ooo..o...$
...o.oo.oo.o...$
oo...........oo$
o.ooo.....ooo.o$
.o....o.o....o.$
..o.ooo.ooo.o..$
.o.oo.....oo.o.$
o....ooooo....o$
ooooo.....ooooo$
..o...ooo...o..$
......ooo......$
...oo.....oo...$
.ooo.ooooo.ooo.$
.o.....o.....o.!
dot

Code: Select all

x = 15, y = 22, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
.......o.......$
...............$
...oo.ooo.oo...$
....o.....o....$
.oo.o..o..o.oo.$
.o..oo.o.oo..o.$
..o..oo.oo..o..$
.oo..o...o..oo.$
..o.o.....o.o..$
.o..o.ooo.o..o.$
o...o.ooo.o...o$
oo...o...o...oo$
.o..o..o..o..o.$
o..o.o...o.o..o$
oooo...o...oooo$
....ooooooo....$
..ooo.....ooo..$
.o...........o.$
..ooooo.ooooo..$
....o.....o....$
oo...........oo$
oo...........oo!
obbo

Code: Select all

x = 20, y = 24, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
........o..o........$
....................$
.....oo.oooo.oo.....$
....o..........o....$
.....o.oooooo.o.....$
.ooo..oo....oo..ooo.$
.oo.o....oo....o.oo.$
.oo.o...o..o...o.oo.$
..o.....oooo.....o..$
.o...o.oooooo.o...o.$
.oo.o...oooo...o.oo.$
...oo..oooooo..oo...$
o.o..............o.o$
oo.o.oo......oo.o.oo$
..o.o.o..oo..o.o.o..$
..o..o.o.oo.o.o..o..$
oo.o.oo.o..o.oo.o.oo$
o..o.o...oo...o.o..o$
.o.o.o.o....o.o.o.o.$
oo.o.o...oo...o.o.oo$
.o.o...oo..oo...o.o.$
o..oo..........oo..o$
oo..o..........o..oo$
....oo........oo....!
3 weak dots but really small

Code: Select all

x = 15, y = 12, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
....o..o..o....$
...............$
....oo.o.oo....$
.....o.o.o.....$
.....oo.oo.....$
...............$
...oo.o.o.oo...$
...o.......o...$
.o...oo.oo...o.$
.o...o...o...o.$
.o...ooooo...o.$
.......o.......!
this was all trying to complete a p32 partial which turned to actually be p33:

Code: Select all

x = 13, y = 13, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
3b2o$3b2o$5bo5b2o$5bo5b2o$5bo2$b2o$bo2bo$2b3o2$3o$o2bo$2b2o!
[[ STOP 33 ]]
also based on some of my work with the partial it may be possible to make a p33 glider gun using it

Re: Merrylife research ( B3-eq4ciqt5ky/S2-c3-k4yz5i8 )

Posted: January 25th, 2023, 4:19 pm
by Period1GliderGun
Funny T reaction from two block-ties:

Code: Select all

x = 3, y = 15, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
2o$2o$2bo$2bo$2bo6$2bo$2bo$2bo$2o$2o!
P24 and monomer:

Code: Select all

x = 10, y = 14, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
2o6b2o$2o6b2o$2bo$2bo$2bo5$2bo$2bo$2bo$2o6b2o$2o6b2o!

Code: Select all

x = 18, y = 13, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
4b2o6b2o$4b2o6b2o$6bo$6bo$6bo2$2b2o10b2o$2bo2bo6bo2bo$3b3o6b3o2$b3o10b
3o$o2bo10bo2bo$2o14b2o!

Re: Merrylife research ( B3-eq4ciqt5ky/S2-c3-k4yz5i8 )

Posted: January 25th, 2023, 6:14 pm
by ZackBuildit777
Period1GliderGun wrote:
January 25th, 2023, 4:19 pm
Funny T reaction from two block-ties:

Code: Select all

x = 3, y = 15, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
2o$2o$2bo$2bo$2bo6$2bo$2bo$2bo$2o$2o!
P24 and monomer:

Code: Select all

x = 10, y = 14, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
2o6b2o$2o6b2o$2bo$2bo$2bo5$2bo$2bo$2bo$2o6b2o$2o6b2o!

Code: Select all

x = 18, y = 13, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
4b2o6b2o$4b2o6b2o$6bo$6bo$6bo2$2b2o10b2o$2bo2bo6bo2bo$3b3o6b3o2$b3o10b
3o$o2bo10bo2bo$2o14b2o!
The block-tie is called a tadpole in this rule. The second p24 is known but the first isn't, so nice!

Re: Merrylife research ( B3-eq4ciqt5ky/S2-c3-k4yz5i8 )

Posted: January 27th, 2023, 12:43 pm
by Period1GliderGun
Almost 180-degree reflector:

Code: Select all

x = 9, y = 10, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
2o$2o$7b2o$7b2o3$2b3o$4bo$3bo3b2o$7b2o!
Removing B3y or S3c makes an actual reflector. Perhaps a catalyst could be substituted for the lower-right block?

Re: Merrylife research ( B3-eq4ciqt5ky/S2-c3-k4yz5i8 )

Posted: January 30th, 2023, 11:16 am
by ZackBuildit777
g+snake>2g

Code: Select all

x = 15, y = 12, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
2o$bo$o$2o6$12b3o$12bo$13bo!

Re: Merrylife research ( B3-eq4ciqt5ky/S2-c3-k4yz5i8 )

Posted: February 22nd, 2023, 12:09 pm
by ZackBuildit777
working on an idea for a way to make an engineered spaceship, i found out the 2g>2g+W reaction can either be over unity or unity depending on the addition of 1g, here's the main unity reaction i found:

Code: Select all

x = 94, y = 9, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
86b3o3b2o$88bo2b2o$87bo5bo4$3o$2bo$bo!
not sure how viable this would be but it's the best bet for making an engineered ship right now, posting because frankly i don't know what i'm doing here and need help. will explain concept for ship engine later. also, its of note theres a bunch of reactions that make it unity, but none known which send the added g in a direction other than its original. not exactly ideal in a rule without a 2g 90 degree kickback

oh yeah almost forgot, there might be something of use in the unity reaction with a glider in the same direction as the loafship

edit 1:

current closest to a self support version of the reaction, it happens 3 times and is only over unity still due to escaping tship:

Code: Select all

x = 94, y = 50, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8History
14$57.3D3.2D$59.D2.2D$58.D5.D9$71.3D3.2D$73.D2.2D$72.D5.D10$59.2A25.3A
3.2A$33.3A22.A.A27.A2.2A$35.A24.A26.A5.A$34.A!
Edit 2:

Completed the unity single side support. Also it's now named the overflow reaction:

Code: Select all

x = 139, y = 64, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8History
62.3D3.2D$64.D2.2D$63.D5.D9$76.3D3.2D$78.D2.2D$77.D5.D10$91.3D3.2D$93.
D2.2D$92.D5.D35$54.2A75.3A3.2A$.2A23.3A24.A.A77.A2.2A$A.A25.A26.A76.A
5.A$2.A24.A!
edit 3:

and now, it makes a tship going south:

Code: Select all

x = 222, y = 105, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8History
16$118.3D3.2D$120.D2.2D$119.D5.D9$132.3D3.2D$134.D2.2D$133.D5.D10$147.
3D3.2D$149.D2.2D$148.D5.D36$188.3D3.2D$190.D2.2D$189.D5.D21$165.2A47.
3A3.2A$58.2A25.3A76.A.A49.A2.2A$32.3A22.A.A27.A78.A48.A5.A$34.A24.A26.
A$33.A!
edit 4:

also, sort of a 180 glider turner using fishhook, also yields a loafship:

Code: Select all

x = 12, y = 9, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8History
10.2A$11.A$8.3A$8.A3$.2A$A.A$2.A!
we're gonna need some sort of cheap 180 turner or turner-like thing to have any chance of making a spaceship, so I'm trying to find any we could use

edit 5:

turner found:

Code: Select all

x = 13, y = 9, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8History
7.A$5.3A$4.A$4.2A3$2.2A$.A.A$3.A!

Re: Merrylife research ( B3-eq4ciqt5ky/S2-c3-k4yz5i8 )

Posted: February 24th, 2023, 5:57 pm
by AlbertArmStain
ZackBuildit777 wrote:
October 3rd, 2022, 9:35 am
Current goals:
Proof of UC (most likely using the glider-loafship reaction that yields a tship)
110 unit cell
(COMPLETED) Synthesis for the c/4o aka alien
I'll make a w110 emulator IF you give me a collection of the p42 + t-ship reactions.

Re: Merrylife research ( B3-eq4ciqt5ky/S2-c3-k4yz5i8 )

Posted: March 8th, 2023, 12:09 pm
by ZackBuildit777
p84 mechanism i found while looking into reactions for the hypothetical spaceship:

Code: Select all

x = 249, y = 141, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8History
62$163.2A$163.2A4$168.3A$168.A$169.A2$179.3A$179.A$179.A14$197.A$196.
2A$195.2A15$213.2A$212.A.A$212.3A15$230.2A$229.A2.A$229.A.A$230.A14$247.
2A$246.2A$246.A.A!
also, sorry Albert, i keep forgetting to work on the collection of reactions. I'll send it when i can though

Re: Merrylife research ( B3-eq4ciqt5ky/S2-c3-k4yz5i8 )

Posted: March 8th, 2023, 2:19 pm
by squareroot12621
FWKnightship wrote:
October 3rd, 2022, 8:06 pm
P70:

Code: Select all

x = 40, y = 40, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
8b2o20b2o$8b2o20b2o7$2o12bo10bo12b2o$2o12bo10bo12b2o$14bo10bo$14bo10bo$13b2o
10b2o$12bobo10bobo$8b6o12b6o11$8b6o12b6o$12bobo10bobo$13b2o10b2o$14bo10bo$14b
o10bo$2o12bo10bo12b2o$2o12bo10bo12b2o7$8b2o20b2o$8b2o20b2o!
Doubled—I'm not sure if this is known:

Code: Select all

x = 40, y = 40, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
8b2o20b2o$8b2o20b2o7$2o12bo10bo12b2o$2o12bo10bo12b2o$14bo10bo$14bo10b
o$13b2o10b2o$12bobo10bobo$8b6o12b6o5$19b2o$19b2o5$8b6o12b6o$12bobo10b
obo$13b2o10b2o$14bo10bo$14bo10bo$2o12bo10bo12b2o$2o12bo10bo12b2o7$8b2o
20b2o$8b2o20b2o!

Re: Merrylife research ( B3-eq4ciqt5ky/S2-c3-k4yz5i8 )

Posted: March 25th, 2023, 9:06 am
by Drelectron8
Is this 3 glider synthesis found? It's a synthesis for the loafship.

Code: Select all

x = 34, y = 21, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
32bo$31bo$31b3o4$obo$b2o$bo10$5bo$5b2o$4bobo!
Also another 3 glider synthesis for a p/3 oscillator.

Code: Select all

x = 13, y = 12, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
bo$2bo8bo$3o7bo$10b3o6$9bo$8b2o$8bobo!
Synthesis for ship.

Code: Select all

x = 50, y = 62, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
46bo$44b2o$45b2o$37bo$38bo$36b3o2$48bo$47bo$47b3o2$38b2o$39b2o$38bo6b
3o$45bo$46bo38$10b2o$9bobo$11bo4$b2o$obo$2bo!
A p28 by using a spark and a block at the top.

Code: Select all

x = 6, y = 9, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
2o$o3b2o$b2o2bo$4b2o3$3b3o$3bobo$3b3o!
Glider synthesis for that p28 oscillator.

Code: Select all

x = 24, y = 30, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
bo$2bo$3o5$5bo$6bo$4b3o7$12bobo$13b2o7bo$13bo7bo$21b3o$14bo$15bo$13b3o
2$21b3o$21bo$22bo$15b2o$16b2o$15bo!
Almost all of the 2 glider synthesis, I guess.

Code: Select all

x = 543, y = 315, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
516b2o2b2o$516b2o2b2o3$513b2o5b2o$513b2o5b2o3$512b2o2b2o2b2o$512b2o2b
2o2b2o3$520b2o$520b2o3$520b2o$520b2o$bo50bo55bo266bo36bo32bo21bo$2bo50b
o55bo66bo36bo55bo46bo59bo36bo32bo21bo$3o48b3o53b3o67bo36bo55bo46bo56b
3o34b3o30b3o19b3o51b2o$175b3o34b3o53b3o44b3o202b2o4$12b3o47b3o52b3o259b
3o33b3o29b3o18b3o$12bo49bo54bo66b3o33b3o52b3o43b3o55bo35bo31bo20bo$13b
o49bo54bo65bo35bo54bo45bo58bo35bo31bo20bo$185bo35bo54bo45bo47$515b2o$
515b2o2b2o$250bo268b2o$251bo37bo28bo28bo19bo22bo$249b3o38bo28bo28bo19b
o22bo30bo$288b3o26b3o26b3o17b3o20b3o31bo27bo20bo49b2o$421b3o28bo20bo48b
2o$450b3o18b3o$260b3o$260bo37b3o25b3o25b3o16b3o19b3o122b2o$261bo36bo27b
o27bo18bo21bo30b3o91b2o$299bo27bo27bo18bo21bo29bo27b3o17b3o$427bo26bo
19bo41b2o$455bo19bo40b2o2$520b2o$520b2o3$523b2o$523b2o3$516b2o2b2o$516b
2o2b2o48$528b2o$528b2o$524b2o6b2o$524b2o6b2o3$366bo60bo47bo56b2o$367b
o60bo47bo55b2o$315bo49b3o58b3o45b3o$316bo$128bo56bo60bo67b3o215b2o$129b
o56bo60bo123b3o57b3o44b3o51b2o$127b3o54b3o58b3o123bo59bo46bo$321b3o48b
o59bo46bo$321bo208b2o$137b3o53b3o57b3o66bo207b2o$137bo55bo59bo$138bo55b
o59bo$526b2o2b2o2b2o$526b2o2b2o2b2o130$532b2o3b2o$532b2o3b2o3$537b2o$
537b2o3$537b2o$537b2o$430bo27bo$366bo23bo40bo27bo28bo19bo$251bo46bo36b
o31bo23bo37b3o25b3o29bo19bo23b2o2b2o2b2o$252bo46bo36bo28b3o21b3o95b3o
17b3o23b2o2b2o2b2o$250b3o44b3o34b3o96b3o24b3o$371b3o20b3o36bo26bo28b3o
16b3o$259b3o43b3o33b3o27bo22bo39bo26bo27bo18bo$259bo45bo35bo30bo22bo94b
o18bo$260bo45bo35bo!

Re: Merrylife research ( B3-eq4ciqt5ky/S2-c3-k4yz5i8 )

Posted: March 25th, 2023, 10:44 am
by Drelectron8
ZackBuildit777 wrote:
January 17th, 2023, 12:43 pm
edit 4:

so close to a stable loafship eater, fails by one cell:

Code: Select all

x = 9, y = 7, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
4b2o$4bobo$6bo$6bobo$3o4b2o$2bo$2bo!
[[ STOP 11 ]]
Yo Zack dude, I found a previously mentioned oscillator that eats a loafship. I got you covered now.

Code: Select all

x = 49, y = 43, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
2$13b2o3b2o$13b2o3b2o8$8b2o2bo7bo2b2o$8b2o2b2o5b2o2b2o$8b2o2bo7bo2b2o
8$13b2o3b2o$13b2o3b2o12$42b3o$42bo$42bo!

Re: Merrylife research ( B3-eq4ciqt5ky/S2-c3-k4yz5i8 )

Posted: March 25th, 2023, 11:02 am
by get_Snacked
Drelectron8 wrote:
March 25th, 2023, 10:44 am
ZackBuildit777 wrote:
January 17th, 2023, 12:43 pm
stable loafship eater
Yo Zack dude, I found a previously mentioned oscillator that eats a loafship. I got you covered now.

Code: Select all

x = 49, y = 43, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
2$13b2o3b2o$13b2o3b2o8$8b2o2bo7bo2b2o$8b2o2b2o5b2o2b2o$8b2o2bo7bo2b2o
8$13b2o3b2o$13b2o3b2o12$42b3o$42bo$42bo!
a stable eater is an eater that is not periodic.

Re: Merrylife research ( B3-eq4ciqt5ky/S2-c3-k4yz5i8 )

Posted: March 25th, 2023, 1:12 pm
by LaundryPizza03
get_Snacked wrote:
March 25th, 2023, 11:02 am
Drelectron8 wrote:
March 25th, 2023, 10:44 am
ZackBuildit777 wrote:
January 17th, 2023, 12:43 pm
stable loafship eater
Yo Zack dude, I found a previously mentioned oscillator that eats a loafship. I got you covered now.

Code: Select all

x = 49, y = 43, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
2$13b2o3b2o$13b2o3b2o8$8b2o2bo7bo2b2o$8b2o2b2o5b2o2b2o$8b2o2bo7bo2b2o
8$13b2o3b2o$13b2o3b2o12$42b3o$42bo$42bo!
a stable eater is an eater that is not periodic.
No, it's an eater that is a still life (period 1).

Re: Merrylife research ( B3-eq4ciqt5ky/S2-c3-k4yz5i8 )

Posted: April 10th, 2023, 4:36 pm
by ZackBuildit777
Bump, here's a (weakly) sparky P62, found by Majestaz in the following soup:

Code: Select all

x = 31, y = 31, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
obobooobbbbooobobooobbbbooobobo$
bboboobobbbbbooboobbbbboboobobb$
oooobooobobbbobobobbboboooboooo$
booobobbbooboboboboboobbbobooob$
bobbooboobbboobbboobbbooboobbob$
bbooooooboooooooooooooboooooobb$
bboobobbooooobbbbbooooobboboobb$
oboobooobobbbooooobbboboooboobo$
obbobobbbooooobbbooooobbbobobbo$
oobobobbbbbobbbbbbbobbbbboboboo$
oboobbbbobobooobooobobobbbboobo$
oobbbbobbbbobbobobbobbbbobbbboo$
bbobobooboobooooooobooboobobobb$
bbobbboboobboobbboobboobobbbobb$
booboboobbobbbobobbbobbooboboob$
bobbobbobbbbbooboobbbbbobbobbob$
booboboobbobbbobobbbobbooboboob$
bbobbboboobboobbboobboobobbbobb$
bbobobooboobooooooobooboobobobb$
oobbbbobbbbobbobobbobbbbobbbboo$
oboobbbbobobooobooobobobbbboobo$
oobobobbbbbobbbbbbbobbbbboboboo$
obbobobbbooooobbbooooobbbobobbo$
oboobooobobbbooooobbboboooboobo$
bboobobbooooobbbbbooooobboboobb$
bbooooooboooooooooooooboooooobb$
bobbooboobbboobbboobbbooboobbob$
booobobbbooboboboboboobbbobooob$
oooobooobobbbobobobbboboooboooo$
bboboobobbbbbooboobbbbboboobobb$
obobooobbbbooobobooobbbbooobobo!

Re: Merrylife research ( B3-eq4ciqt5ky/S2-c3-k4yz5i8 )

Posted: April 11th, 2023, 11:28 am
by Period1GliderGun
Reduction of Majestaz's p62 (pre-TL p2 -> blinker) and a related p64 shuttle found by hand:

Code: Select all

x = 39, y = 29, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
19bo$19bo$19bo$2o35b2o$2o35b2o$5b2o25b2o$4b4o3b3o11b3o3b4o$5b2o25b2o$
2o35b2o$2o35b2o$19bo$19bo$19bo10$10b2o16b2o$10b2o16b2o$15b2o$14b4o3b3o
$15b2o$10b2o16b2o$10b2o16b2o!

Re: Merrylife research ( B3-eq4ciqt5ky/S2-c3-k4yz5i8 )

Posted: November 16th, 2023, 9:36 am
by HerscheltheHerschel
pure tship generator

Code: Select all

x = 4, y = 5, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
o2bo$4o2$4o$o2bo!

Re: Merrylife research ( B3-eq4ciqt5ky/S2-c3-k4yz5i8 )

Posted: November 16th, 2023, 9:47 pm
by eRroR_6o6
cursed p550 from cursed gun

Code: Select all

x = 223, y = 125, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
13$117b2o$117b2o9$110bo$109bobo$109bo2bo30bo$110b2o30b2o$142bobo2$89bo
$89b2o$88bobo19$166bo$166bo$161b2o$161b2o$66bo97bo7b2obo$66bo96b3o5bo
3bo$70b2o91bobo4bo$70b2o91bobo3b2o3bo$57bob2o7bo94b2o9bo$57bo3bo5b3o
100bo2bo$62bo4bobo100bo2bo$58bo3b2o3bobo85b2o$58bo9b2o86b2o$59bo2bo92b
o24b2o$59bo2bo109b3o4b2o$76b2o103bo$75b2o$51b2o24bo$52b2o4b3o$51bo$
154b3o3$143bo$76b3o64b2o$142bobo48bo$192b2o$89bo102bobo$88b2o$39bo48bo
bo$39b2o$38bobo2$121bo4bo3b3o$120b3o2b3o2b2ob2o$121bo4bo3b3o8bo6b4o52b
3o3bo4bo$141b2o5b4o50b2ob2o2b3o2b3o$100b3o3bo4bo23b3o3bo6b4o33b4o6bo8b
3o3bo4bo$98b2ob2o2b3o2b3o22bobo47b4o5b2o$17bo4bo3b3o52b4o6bo8b3o3bo4bo
22bo3bo46b4o6bo3b3o$16b3o2b3o2b2ob2o50b4o5b2o43b3o61bobo$17bo4bo3b3o8b
o6b4o33b4o6bo3b3o38bo61bo3bo$37b2o5b4o47bobo101b3o$31b3o3bo6b4o46bo3bo
36b3o62bo$31bobo61b3o37bobo$30bo3bo61bo38b3o61b3o$31b3o165bobo$32bo62b
3o101b3o$95bobo37b3o$31b3o61b3o37bobo$31bobo101b3o61b3o$31b3o165bobo$
95b3o101b3o$95bobo$31b3o61b3o$31bobo$31b3o!
the cursed gun:

Code: Select all

x = 101, y = 60, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
14$79bo4$90bo$89b7o$12bo75b4o3bo$7b7o59bo2bo12b7o$7bo3b4o54b3obo2bo13b
o$7b7o12bo2bo43bo2bo$12bo13bo2bob3o$26bo2bo52b3o$81bo3bo$18b3o60bobobo
$17bo3bo$17bobobo59b2ob2o$81b2ob2o$17b2ob2o59b2ob2o$17b2ob2o60bobo$17b
2ob2o61bo$18bobo$19bo!
Edit:Behold, the meta gun

Code: Select all

x = 777, y = 349, rule = B3-eq4ciqt5ky/S2-c3-k4yz5i8
41$70bo$69b3o$69b3o5$70bo$69b3o$68b5o$68b5o$69b3o$70bo4$77bo2bo$67bo8b
o4bo4bobo$66bo9bob2obo3b2obo$66b3o7bo4bo4bobo$77bo2bo6$71b3o3$71b3o6$
72bo2$71b3o19$146b2o155b2o$145bobo155bobo$137b2o8bo155bo8b2o$129b2o5b
4o171b4o5b2o$128b3o4b6o169b6o4b3o$129b2o5b4o14bo2bo7bo119bo7bo2bo14b4o
5b2o$137b2o15bo2bo5bobo119bobo5bo2bo15b2o$154bo2bo7bo119bo7bo2bo3$145b
3o155b3o$144bo3bo153bo3bo$146bo157bo$146bo157bo$144bo3bo153bo3bo$145b
3o155b3o4$146bo157bo$145b3o155b3o2$145b3o155b3o38$145b3o155b3o2$145b3o
155b3o$146bo157bo4$145b3o155b3o$144bo3bo153bo3bo$146bo157bo$146bo157bo
$144bo3bo153bo3bo$145b3o155b3o3$154bo2bo7bo119bo7bo2bo$137b2o15bo2bo5b
obo119bobo5bo2bo15b2o$129b2o5b4o14bo2bo7bo119bo7bo2bo14b4o5b2o$128b3o
4b6o169b6o4b3o$129b2o5b4o171b4o5b2o$137b2o8bo155bo8b2o$145bobo155bobo$
146b2o155b2o19$71b3o2$72bo6$71b3o3$71b3o6$77bo2bo$66b3o7bo4bo4bobo$66b
o9bob2obo3b2obo$67bo8bo4bo4bobo$77bo2bo4$70bo$69b3o$68b5o$68b5o$69b3o$
70bo5$69b3o$69b3o$70bo65$727b2o$726b2o$728bo6bo2bo$734bo4bo4bobo$734bo
b2obo3b2obo$710bo23bo4bo4bobo$708b3o5b6o13bo2bo$710bo2$728bo$727b3o$
728bo3$728bo$727b3o$728bo3$727b3o$727b3o$727bobo$728bo$728bo!