Extended Life

For discussion of other cellular automata.
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Tropylium
Posts: 406
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Location: Finland

Re: Extended Life

Post by Tropylium » August 24th, 2011, 3:12 pm

Pi track leaving bookends-with-boats:

Code: Select all

x = 21, y = 39, rule = extendedlife
C19.C9$C19.C9$C19.C9$C19.C9$C9.A9.C$9.3A$9.A.A!
A method for creating oscillators of arbitrarily high period:

Code: Select all

x = 40, y = 4, rule = extendedlife
20.A$A.A.A.A.A.A.A.A.A.A.A.A.A.A.A.A.A.A.A.A$C38BC$40C!

knightlife
Posts: 566
Joined: May 31st, 2009, 12:08 am

Re: Extended Life

Post by knightlife » August 26th, 2011, 10:08 am

Nano reflector uses 5 cells:

Code: Select all

x = 18, y = 14, rule = extendedlife
.A$2.A$3A8$14.E$15.F$16.E$16.2E!

flipper77
Posts: 197
Joined: October 24th, 2010, 3:25 am
Location: Spokane, WA

Re: Extended Life

Post by flipper77 » August 26th, 2011, 12:26 pm

Another 5-cell nano reflector, but 180 degrees instead of 90:

Code: Select all

x = 11, y = 13, rule = extendedlife
.A$2.A$3A7$9.FE$5.E$6.F$6.E!

knightlife
Posts: 566
Joined: May 31st, 2009, 12:08 am

Re: Extended Life

Post by knightlife » August 27th, 2011, 10:33 am

AND gate uses one more cell:

Code: Select all

x = 164, y = 97, rule = extendedlife
42.A119.A$41.A119.A$41.3A117.3A15$9.A59.A$7.A.A57.A.A$8.2A58.2A3$17.E
59.E59.E$18.F5.E53.F5.E53.F5.E$19.E59.E59.E$19.2E58.2E58.2E48$11.A$
12.A$10.3A8$2.A$A.A$.2A$18.E$19.F$20.2E$21.E4$15.E$16.F5.E$17.E$17.2E
!
The parallel input version adds a reflector but has better matched input timing.

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Extrementhusiast
Posts: 1849
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Location: USA

Re: Extended Life

Post by Extrementhusiast » August 27th, 2011, 2:13 pm

Dinky 180-degree reflector that can accept two different inputs:

Code: Select all

x = 7, y = 7, rule = extendedlife
3.A$.A.A$2.2A4$C3.E.F!
I Like My Heisenburps! (and others)

knightlife
Posts: 566
Joined: May 31st, 2009, 12:08 am

Re: Extended Life

Post by knightlife » August 28th, 2011, 5:56 pm

Better 4-cell AND gate has optional splitter included:

Code: Select all

x = 73, y = 39, rule = extendedlife
2.A49.A$A.A47.A.A$.2A48.2A11$72.E4$22.E$20.E49.E$19.E49.E2$14.E49.E
15$3A47.3A$2.A49.A$.A49.A!

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Extrementhusiast
Posts: 1849
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Location: USA

Re: Extended Life

Post by Extrementhusiast » September 2nd, 2011, 6:43 pm

Another 4-cell AND gate, this time with only "death" cells:

Code: Select all

x = 19, y = 26, rule = extendedlife
16.A.A$16.2A$17.A$13.C3$16.3A$16.A$17.A3$11.C8$12.C6$C!
It's quite large, though.

But here's a 1-cell AND gate!

Code: Select all

x = 5, y = 9, rule = extendedlife
2.A.A$2.2A$3.A3$C$2.3A$2.A$3.A!
And here's an OR gate:

Code: Select all

x = 17, y = 31, rule = extendedlife
7.C.C$4.C7.C9$7.F.F2$5.C5.C5$8.A$7.A.A$6.A.F.A$5.E.A.A.E$8.A5$8.E2$.
2A11.2A$A.A11.A.A$2.A11.A!
As well as a memory cell:

Code: Select all

x = 65, y = 45, rule = extendedlife
2A2.2A22.2A2.2A$.4F24.4F$2A2.2A4.2A16.2A2.A5.2A$10.A.A25.A.A$10.A27.A
23$.2A2.2A$2.4F31.2A2.2A$.2A2.2A31.4F$37.2A2.A3$5.2A$4.A.A34.2A$6.A
33.A.A$42.A5$26.2A$26.A.A33.2A$26.A35.A.A$62.A!
I Like My Heisenburps! (and others)

knightlife
Posts: 566
Joined: May 31st, 2009, 12:08 am

Re: Extended Life

Post by knightlife » September 3rd, 2011, 1:29 pm

2-cell AND gate for glider streams (p25 is the fastest it can handle):

Code: Select all

x = 14, y = 18, rule = extendedlife
A.A$.2A$.A7$13.E$13.F5$4.A$4.2A$3.A.A!
Extrementhusiast, I really like the OR gate and memory cell.

Here is a memory cell with a single read glider:

Code: Select all

x = 151, y = 55, rule = extendedlife
69.A79.A$68.A79.A$68.3A77.3A3$2.A$A.A$.2A8$12.A$10.A.A$11.2A20$30.E2A
77.E$30.EFA77.EF3$39.E79.E$26.5E75.5E12$28.E79.E!

beebop
Posts: 44
Joined: October 13th, 2011, 9:53 pm
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Re: Extended Life

Post by beebop » November 6th, 2011, 4:54 pm

Herschel toggle gate that releases a glider on the transition from 0 to 1:

Code: Select all

x = 14, y = 11, rule = extendedlife
2.A$3A6.C$A.A8.C$A2$13.C4$11.C$7.C!
EDIT: 5 minutes later I found this variant which has 3 internal states and releases gliders on the 1st and 3rd inputs:

Code: Select all

x = 15, y = 12, rule = extendedlife
3.A$.3A6.C$.A.A9.C$.A3$14.C2$12.C$C9.C2$5.C!

beebop
Posts: 44
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Re: Extended Life

Post by beebop » November 6th, 2011, 5:40 pm

New elementary Herschel conduit found in this rule: the Fx478! It consists of a 419-tick H -> B converter consisting of 15 deathforcers, 1 perma-on cell, and 2 perma-off cells that feeds into a modified conduit 1 that uses 2 perma-on cells instead of a snake. It can accept another Herschel input in 389 ticks.

Code: Select all

x = 58, y = 27, rule = extendedlife
35.2F$5.C2$3.C15.C3$38.2A15.A$F22.C14.2A15.A$16.C9.C28.3A$5.C51.A$7.C
3$7.2C3$5.A$3.3A$3.A.A12.C$3.A10.C$27.E.E5$11.C.C$8.C!

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Tropylium
Posts: 406
Joined: May 31st, 2011, 7:12 pm
Location: Finland

Re: Extended Life

Post by Tropylium » November 6th, 2011, 7:41 pm

…With all due respect, assembling Herschel circuitry seems a little pointless since Extendedlife supports lightspeed wires.

Code: Select all

x = 72, y = 6, rule = extendedlife
69.F2$5.62C.CF$2.A2.F.F.F.F.F.F.F.F.F.F.F.F.F.F.F.F.F.F.F.F.F.F.F.F.F
.F.F.F.F.F.F.F$A.A65.C2.F$.2A2.63C!
ETA: better wire design:

Code: Select all

x = 36, y = 12, rule = extendedlife
2.A$A.A2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F$.2A$5.F2.F2.F2.F2.F2.F2.F2.F2.F
2.F5$2.A$A.A2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F$.2A$5.F2.F2.F2.F2.F2.F
2.F2.F2.F2.F2.F!

knightlife
Posts: 566
Joined: May 31st, 2009, 12:08 am

Re: Extended Life

Post by knightlife » November 6th, 2011, 8:45 pm

I discovered this ultra-simple one cell conduit:

Code: Select all

x = 6, y = 55, rule = extendedlife
5.E16$5.E16$5.E16$5.E4$2.A$.3A$2A.A!
In 68 tics the B heptomino travels 16 cells orthogonally, or almost one quarter the speed of light.

EDIT:
H to forward glider using B-conduit:

Code: Select all

x = 17, y = 74, rule = extendedlife
14.E11$15.E16$15.E16$15.E16$15.E5$2.A$3A$A.A$A2$16.E4$2.E!
or

Code: Select all

x = 17, y = 66, rule = extendedlife
8.E3$15.E16$15.E16$15.E16$15.E5$2.A$3A$A.A$A2$16.E4$2.E!

knightlife
Posts: 566
Joined: May 31st, 2009, 12:08 am

Re: Extended Life

Post by knightlife » November 6th, 2011, 9:45 pm

G to B front end makes G-B-G conduit:

Code: Select all

x = 16, y = 66, rule = extendedlife
13.E11$14.E16$14.E16$14.E14$12.E$12.E2.E$11.F$10.E3$.2A$A.A$2.A!

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Tropylium
Posts: 406
Joined: May 31st, 2011, 7:12 pm
Location: Finland

Re: Extended Life

Post by Tropylium » November 8th, 2011, 12:50 pm

90° wire turn, symmetric & signal parity neutralizing. Puts out an echo however.

Code: Select all

x = 64, y = 24, rule = extendedlife
26.F.F31.F.F3$26.F.F31.F.F3$26.F.F31.F.F3$26.F.F31.F.F3$26.F.F31.F.F
3$26.F.F31.F.F3$26.F.F31.F.F$A24.C3.C29.C3.C$FA.F2.F2.F2.F2.F2.F2.F2.
F.C2.C4.FA.F2.F2.F2.F2.F2.F2.F2.F.C2.C$3.A23.2F8.A23.2F$FA.F2.F2.F2.F
2.F2.F2.F2.F2.FE5.FA.F2.F2.F2.F2.F2.F2.F2.F2.FE$A24.2C32.2C!
p10 and p11 pulse generators:

Code: Select all

x = 23, y = 25, rule = extendedlife
21.C$20.F.F2$11.C$F.F7.F.F7.F.F3$F.F7.F.F7.F.F3$F.F7.F.F7.F.F3$F.F7.F
.F7.F.F3$F.F7.F.F7.F.F3$F.F7.F.F7.F.F3$F.F7.FAF7.FAF$EAE7.EAE7.EAE$
10.EFE7.EFE!

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Extrementhusiast
Posts: 1849
Joined: June 16th, 2009, 11:24 pm
Location: USA

Re: Extended Life

Post by Extrementhusiast » November 9th, 2011, 7:43 pm

Interesting oblique p6 wick:

Code: Select all

x = 39, y = 21, rule = extendedlife
38.F$36.F.A$34.F.A$32.F.A$30.F.A$28.F.A$26.F.A$24.F.A$22.F.A$20.F.A$
18.F.A$16.F.A$14.F.A$12.F.A$10.F.A$8.F.A$6.F.A$4.F.A$2.F.A$F.A$A!
Additionally, a dinky p20 signal generator:

Code: Select all

x = 36, y = 5, rule = extendedlife
2.A32.C$A.A2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F$.2A$5.F2.F2.F2.F2.F2.F2.
F2.F2.F2.F2.F$35.C!
Reflect a signal 180 degrees:

Code: Select all

x = 38, y = 5, rule = extendedlife
2.A30.C$A.A2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F$.2A34.C$5.F2.F2.F2.F2.F
2.F2.F2.F2.F2.F2.F$33.C!
I Like My Heisenburps! (and others)

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Tropylium
Posts: 406
Joined: May 31st, 2011, 7:12 pm
Location: Finland

Re: Extended Life

Post by Tropylium » November 10th, 2011, 11:10 am

Extrementhusiast wrote:Interesting oblique p6 wick:

Code: Select all

x = 39, y = 21, rule = extendedlife
38.F$36.F.A$34.F.A$32.F.A$30.F.A$28.F.A$26.F.A$24.F.A$22.F.A$20.F.A$
18.F.A$16.F.A$14.F.A$12.F.A$10.F.A$8.F.A$6.F.A$4.F.A$2.F.A$F.A$A!
Not hard to stabilize.

Code: Select all

x = 11, y = 8, rule = extendedlife
10.C$10.F$8.F.A$6.F.A$4.F.A$2.F.A$F.A$C!
Now for more lightspeed wires…

AND gate (signal parity neutralizing), plus two related "signal delaying gates" (with and without echo):

Code: Select all

x = 38, y = 48, rule = extendedlife
.A.F2.F2.F2.F2.F2.F$3.A16.C$.A.F2.F2.F2.F2.F2.F$18.E.C.F2.F2.F2.F2.F
2.F$18.EF$18.E.C.F2.F2.F2.F2.F2.F$.A.F2.F2.F2.F2.F2.F$3.A16.C$.A.F2.F
2.F2.F2.F2.F4$A$.A.F2.F2.F2.F2.F2.F$3.A16.C$.A.F2.F2.F2.F2.F2.F$A17.E
.C.F2.F2.F2.F2.F2.F$18.EF$A17.E.C.F2.F2.F2.F2.F2.F$.A.F2.F2.F2.F2.F2.
F$3.A16.C$.A.F2.F2.F2.F2.F2.F$A4$3.F2.F2.FA.F2.F2.F$12.A7.C$3.F2.F2.F
A.F2.F2.F2.C$18.E3.F2.F2.F2.F2.F2.F$19.F$18.E3.F2.F2.F2.F2.F2.F$.A.F
2.F2.F2.F2.F2.F2.C$3.A16.C$.A.F2.F2.F2.F2.F2.F5$F2.F2.F2.FA.F2.F2.F$
12.A7.C$F2.F2.F2.FA.F2.F2.F2.C$18.E3.F2.F2.F2.F2.F2.F$18.EF$18.E3.F2.
F2.F2.F2.F2.F$FA.F2.F2.F2.F2.F2.F2.C$3.A16.C$FA.F2.F2.F2.F2.F2.F!
p14 signal generator

Code: Select all

x = 5, y = 16, rule = extendedlife
.F.F3$.F.F3$.F.F3$.F.F3$.F.F2$C.A.C$2.F!
90° turn; allows two signals to cross with 1-generation delay.

Code: Select all

x = 36, y = 21, rule = extendedlife
4.C2$3.F.F2$2.C3.C$3.F.F3$3.F.F3$3.F.F3$2.EF.FE$2.FE.EF.AF2.F2.F2.F2.
F2.F2.F2.F2.F.A$C3.C.A26.A$2.FE.EF.AF2.F2.F2.F2.F2.F2.F2.F2.F.A$2.EF.
FE2$4.C!
Inline echo, for long-period signal generators.

Code: Select all

x = 38, y = 5, rule = extendedlife
15.C17.C$A.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F$2.A34.C$A.F2.F2.F2.F2.F
2.F2.F2.F2.F2.F2.F2.F$15.C17.C!
Inline echo with 2-gen delay.

Code: Select all

x = 28, y = 9, rule = extendedlife
16.A$15.A.A$4.C9.EF.FE$2.F2.F2.F2.F2.FE.EF.AF2.F2.F$C15.C.A$2.F2.F2.F
2.F2.FE.EF.AF2.F2.F$4.C9.EF.FE2$16.C!
A few 3-way and 4-way crossings with varying behavior.

Code: Select all

x = 41, y = 21, rule = extendedlife
F2.F2.F2.F2.F2.FA.FE.EF.AF2.F2.F2.F2.F.AF$18.A3.A14.A$F2.F2.F2.F2.F2.
FA.F3.F.AF2.F2.F2.F2.F.AF$18.EF.FE3$19.F.F3$19.F.F3$19.F.F3$19.F.F$
18.C3.C2$19.F.F2$20.C!

Code: Select all

x = 47, y = 28, rule = extendedlife
13.F.F3$13.F.F3$13.F.F3$13.F.F3$12.EF.FE$F2.F2.F2.FA.F3.F.AF2.F.AF2.F
2.F2.F2.F2.F2.FA.F$12.A.C.A5.A19.2A$F2.F2.F2.FA.F3.F.AF2.F.AF2.F2.F2.
F2.F2.F2.FA.F$12.EF.FE3$13.F.F3$13.F.F$12.C3.C2$13.F.F2$14.C!
Last edited by Tropylium on November 10th, 2011, 12:53 pm, edited 1 time in total.

beebop
Posts: 44
Joined: October 13th, 2011, 9:53 pm
Contact:

Re: Extended Life

Post by beebop » November 10th, 2011, 12:47 pm

Clean Herschel -> signal:

Code: Select all

x = 55, y = 10, rule = extendedlife
2.A$3A7.C$A.A9.C$A6.E.C$9.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F
2.F2$9.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F$7.E.C$12.C$3.C
6.C!

knightlife
Posts: 566
Joined: May 31st, 2009, 12:08 am

Re: Extended Life

Post by knightlife » November 10th, 2011, 8:54 pm

Signal turn 90 degrees:

Code: Select all

x = 30, y = 42, rule = extendedlife
.A$2.A$3A3$24.3E$9.F2.F2.F2.F2.F2.F2.F2E$29.C$9.F2.F2.F2.F2.F2.F3E.E$
27.F.F3$27.F.F3$27.F.F3$27.F.F3$27.F.F3$27.F.F3$27.F.F3$27.F.F3$27.F.
F3$27.F.F3$27.F.F2$28.C!
Glider input can only be p19 or slower but signals can be just 8 tics apart around the turn.

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Tropylium
Posts: 406
Joined: May 31st, 2011, 7:12 pm
Location: Finland

Re: Extended Life

Post by Tropylium » November 11th, 2011, 12:52 pm

Tropylium wrote:Inline echo, for long-period signal generators.

Code: Select all

x = 38, y = 5, rule = extendedlife
15.C17.C$A.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F$2.A34.C$A.F2.F2.F2.F2.F
2.F2.F2.F2.F2.F2.F2.F$15.C17.C!
I notice Extrementhusiast's reflector decomposes to this plus eater.
This allows creating signals at any period that's a multiple of 6, I think.

Anyway, a p22 signal generator combining the previous one with another p11 type, and a similar p14:

Code: Select all

x = 14, y = 17, rule = extendedlife
2.C8.C2$.F.F6.F.F3$.F.F6.F.F2$C3.C$.F.F6.F.F3$.F.F6.F.F$9.C3.C2$.F.F
6.F.F$C3.C4.C3.C$2.A8.A!

edwardfanboy
Posts: 80
Joined: September 16th, 2011, 10:29 pm

Re: Extended Life

Post by edwardfanboy » November 23rd, 2011, 7:22 am

p24 oscillator with a start population of 24:

Code: Select all

x = 4, y = 6, rule = extendedlife
F2AF$A2FA$A2FA$A2FA$A2FA$F2AF!

edwardfanboy
Posts: 80
Joined: September 16th, 2011, 10:29 pm

Re: Extended Life

Post by edwardfanboy » December 17th, 2011, 11:05 pm

OOPS! p5 oscillator that is an accidental sexual reference
Modified it to become the world's smallest Life pipsquirter!
Pipsquirters are very useful in low-period reflectors.

Code: Select all

x = 5, y = 6, rule = extendedlife
2.A$2.A2$A.F.A$AFEFA$.3E!
EDIT: Eater for all *WSS using only extended states

Code: Select all

x = 168, y = 8, rule = extendedlife
95.A58.2A7.2E$.2A35.A2.A11.3A37.A3.A11.4A39.A4.A$4A9.4A11.2A12.A9.5A
9.5A12.2A13.A9.6A9.6A13.2A14.A7.C$2A.2A7.A3.A9.2A.2A7.A3.A9.3A.2A7.A
4.A9.3A.2A7.A4.A9.4A.2A7.A5.A9.4A.2A7.A5.A$2.2A12.A9.4A9.4A12.2A13.A
9.5A9.5A13.2A14.A9.6A9.6A7.C$12.A2.A11.2A36.A3.A11.3A38.A4.A11.4A$67.
A56.2A37.2E!
Includes *WSS to try out
EDIT 2: Eating times (How many gens it evolved improperly for before being completely destroyed):
LWSS: 5 gens
MWSS: 4 gens
HWSS: 5 gens

It works by killing the spark (using the perma-off cells) and then cleanly destroying the rest of the spaceship. It needs the spark-killer otherwise, when eating HWSS, it turns them into blocks rather than completely destroying the ship. Wow what a long edit!

edwardfanboy
Posts: 80
Joined: September 16th, 2011, 10:29 pm

Re: Extended Life - Shrunken Oscillators

Post by edwardfanboy » December 17th, 2011, 11:37 pm

Code: Select all

x = 8, y = 3, rule = extendedlife
.6A$A.A2BA.A$.A.2E.A!
Can be used in place of a fumarole in stabilizing using the domino spark.
EDIT: Shrunken standard emulators!

Code: Select all

x = 34, y = 7, rule = ExtendedLife
$16.A10.2A$4.A2.A6.A3.A6.A4.A$3.E4.E4.E5.E4.E6.E$2.2F4.2F2.2F5.2F2.2F
6.2F$3.E4AE4.E5AE4.E6AE!
Now working on shrinking HW volcano.
EDIT 2: Finished!

Code: Select all

x = 13, y = 16, rule = extendedlife
9.FEF$6.EFE.AE$4E3.F.2A$4FEF.F.3A$EA5.A.A2.A$2.A3FA2.F$2.A3.4A$.2A5.A
.A$.2A5.A.A$2.A3.4A$2.A3FA2.F$EA5.A.A2.A$4FEF.F.3A$4E3.F.2A$6.EFE.AE$
9.FEF!

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Toad4
Posts: 6
Joined: July 25th, 2012, 2:23 am

Re: Extended Life

Post by Toad4 » July 29th, 2012, 2:40 am

If you make the meta galaxy pattern with green cells it makes a bigger galaxy

EDIT: Can you give me permission to change the colors of the cells?? :roll:

skomick
Posts: 81
Joined: February 11th, 2011, 11:41 pm

Re: Extended Life - Shrunken Oscillators

Post by skomick » August 1st, 2012, 2:01 am

edwardfanboy wrote:Shrunken standard emulators!

Code: Select all

x = 34, y = 7, rule = ExtendedLife
$16.A10.2A$4.A2.A6.A3.A6.A4.A$3.E4.E4.E5.E4.E6.E$2.2F4.2F2.2F5.2F2.2F
6.2F$3.E4AE4.E5AE4.E6AE!
Don't even need the outside perma-on cells:

Code: Select all

x = 31, y = 16, rule = ExtendedLife
14.A10.2A$2.A2.A6.A3.A6.A4.A$.E4.E4.E5.E4.E6.E$2F4.2F2.2F5.2F2.2F6.2F
$.E4AE4.E5AE4.E6AE7$14.A10.2A$2.A2.A6.A3.A6.A4.A$.E4.E4.E5.E4.E6.E$.F
4.F4.F5.F4.F6.F$.E4AE4.E5AE4.E6AE!
Here's some glider guns showcasing some other shrunken oscillators:

Code: Select all

x = 257, y = 154, rule = extendedlife
50.2A25.A$49.A3.A23.A.A$33.2A13.A11.2A18.2A$33.2A13.A3.A2.E2.A3.A17.
2A.E$F3.F.F.F27.2A10.A14.A16.2A16.E$5.E14.E7.E7.3A10.A3.A2.E2.A3.A8.A
4.A.A$F3.F31.2A12.2A11.A9.A3.A20.A$5.E27.2A9.A.A11.A3.A5.A2.3A24.A$F
3.F.F.F24.2A10.2A13.2A35.A.A$7.E37.A50.2A.2A37.F.F.F3.F3.F12.2EF8.E
30.F.F.F3.F.F.F12.2F2E$F7.F8.2A.A.2A71.A5.A39.E20.FEAEF6.3F32.E5.E15.
E$7.E9.A5.A74.A43.F3.F3.F11.E2A.2E4.2E.2E32.F3.F19.A$F3.F.F.F9.A3.A
72.2A3.2A39.E5.E.E11.2E3A.E4.F3.2FE29.E5.E17.A.A$19.3A46.A11.A57.F.F.
F3.F.F.F10.F3.AFE4.EA3.AEF25.F.F.F3.F.F.F8.F4.A3.A$52.A14.3A8.A.A58.E
9.E11.EA3.F5.FE3.A.EF27.E5.E.E9.2A7.A$53.2A11.2A.2A8.2A16.4A37.F11.F
10.E2.3E6.FA2.AF30.F3.F3.F7.E7.A.2A$31.2A19.2A11.3A.3A24.2A2.A38.E21.
FA.2F8.3A31.E5.E.E8.E.AFA2.A2.3A$31.2A32.3A.3A24.2A.A38.F.F.F7.F10.2E
2AE8.A.3A26.F.F.F3.F.F.F7.F.A4.2A.2A$34.2A10.A18.3A.3A89.F3AEF6.2A.2A
6.EFEFE37.F5.2A2.A$26.E7.3A7.A.A18.3A.3A25.2A61.2E3.AFE3.2A.F.2A5.FE
3.E44.3A$22.A11.2A6.2A22.2A.2A16.A9.A62.F4A6.2A.F3.A3.FEA.2AE45.A$23.
A7.2A9.2A9.E13.3A18.A63.F7.E.2A2.A5.A.A4.A2.3A.FEF58.3A$21.3A7.2A9.2A
15.A.A6.A17.3A62.FEA.A.AF3.3A.A6.A2.A.A4.3A.E58.2A3.A$44.A.A13.2A35.
2A.A.2A46.EF7.F6.2A3.3A8.A.A.AF57.2A2.A.A$34.A11.A13.A30.A5.A5.A46.F
2.F4.2A11.A10.A63.A5.A2.E$34.A.A53.A7.A3.A47.E2.4A.A23.2A63.2A2.A3.E$
34.2A39.2A13.3A6.3A48.FA.A6.A16.A4.2A67.A3.F$16.5A53.2A.2A75.A3.A16.
2A.2A2.2A39.A10.A14.A4.EF$15.A.3A.A8.A44.4A8.A62.FA.A4.A3.A.A12.A4.A
40.2A10.A$16.A3.A7.A.A12.2A22.A8.2A8.2A71.A3.3A5.A10.A.A.AF34.A.2A7.
3A12.F$17.3A9.2A11.4A13.2A7.2A16.A.A61.FA.A4.A4.A.2A5.A10.3A.E29.E4.A
.A22.2A.2A$18.A23.2A.2A10.2A.2A5.2A31.E53.A3.A3.4A4.3A9.3A.FEF28.E4.
2A22.F.3AF$18.E25.2A11.4A38.2A49.FA.A6.A3.A17.FEA.2AE28.F29.F2E$33.2A
23.2A12.A26.A.A48.E2.4A.A24.FE3.E28.FE$21.A.A10.2A34.A.A16.A4.2A6.A
47.F2.F4.2A24.EFEFE35.A$21.A2.A8.A37.2A15.A.A2.A2.A2.A2.A4.E42.EF7.F
9.AF6.A46.F$24.2A11.2A25.4A20.2A.A.3A6.A48.FEA.A.AF10.FE7.A43.A.2A17.
A$16.E5.A3.2A8.A.A24.A4.AE4.A.A3.E7.2A.2A6.A.A50.F23.2AE42.FA3.F17.A$
24.2A9.A27.A3.AE6.2A11.2A.A7.2A122.2EF16.2AE$21.A2.A10.A2.A4.E20.A3.F
6.A12.A.A$21.A.A11.A43.A9.A$36.A.A41.A$37.2A39.2AE20$155.F3.F.F.F3.F.
F.F27.FEF$162.E5.E31.A$155.F7.F3.F38.FE$162.E5.E37.AF$155.F3.F.F.F3.F
.F.F19.EF$160.E9.E20.FA4.3A27.E$155.F3.F11.F25.3A.A42.FE$160.E9.E31.A
41.AF$155.F3.F.F.F3.F.F.F30.2A$201.2A10.2A36.FE$201.A11.2A36.AF$188.E
F56.A$188.FA56.2A$245.A3.A$245.A3.A$201.AF38.2A.A.2A$201.FE7.2F29.2A.
A$231.FA11.2A10.F$231.EF22.AE$240.FA14.F$4.F3.F3.F3.F8.2EF212.EF$24.F
3A3.A$4.F3.F3.F3.F9.2A3.3A$5.E.E5.E.E8.F3A3.A$4.F.F.F3.F.F.F8.2EF171.
AF52.AF$7.E7.E14.A168.FE52.FE$8.F7.F14.A49.F3.F3.F.F.F$30.3A57.E$8.F
7.F8.2A2.2A.2A47.F3.F3.F150.F$25.2A3.3A49.E.E5.E96.E52.F$31.A49.F.F.F
3.F.F.F$84.E5.E.E85.EF17.3E46.2A$85.F3.F3.F73.6E5.FA16.FEBE46.2A$17.E
F24.FE45.E.E74.EB2EBE22.3A2E$17.FA24.AF40.F3.F.F.F62.FE9.2E2A2E22.3A
2E$121.2A33.E.F9.F2AF9.2A13.FEBE$30.3A14.2A71.A.A34.FA10.2A9.A2.A13.
3E$30.A.A14.2A70.2A.A38.A21.2A$30.3A20.FE53.2A10.2A14.F23.A.A15.A3.2A
$30.3A20.AF53.A.A10.A14.F22.A2.A14.A4.A$30.3A77.A49.2A15.3A$30.3A12.A
48.F13.3A10.A14.F55.2A$30.A.A8.A3.2A47.F25.2A14.F54.A2.A$30.3A7.A.A4.
A71.2A.A68.A.A$42.A.3A47.F25.A.A51.E17.A$17.FA21.A2.A.A48.F13.3A10.2A
72.AF54.E$17.EF21.2A.2A12.A52.A84.F.E$41.A.A11.A.A50.A.A85.EF48.A$42.
A13.AE50.2A135.A.A$31.A$25.2A3.3A92.A120.2A$25.2A2.2A.2A92.A117.2A$
30.3A13.AF76.2AE44.AF69.2A$31.A14.FE123.FE69.2A.A$30.A213.2A$25.2EF$
24.F3A3.A$26.2A3.3A125.E59.FE$24.F3A3.A187.AF$25.2EF188.E3$254.AF$
254.FE6$240.8A$161.3A20.EF26.3A12.AF10.FEF.2A.FEF$160.A2.A20.FA24.2A
3.A11.FE11.E6.E$165.A45.A2.3A22.2EA.2A.A2E$159.A5.A4.F40.2A.A.2A21.F
2A4.2AF$160.A4.A4.F44.3A21.2E6.2E$162.A40.E35.F8.F$174.FE47.AF13.EA.
2A2.2A.AE$156.EF16.AF38.2A7.FE13.E10.E$156.FA41.3A13.A22.FEFA4.AFEF$
201.A13.A24.AEF2.FEA$193.4A3.A37.FEAE4.EAEF$192.2A44.E2AE4.E2AE$191.
2A.A2.A40.E.EF4.FE.E$192.A.A.2A40.F.E6.E.F$193.2A.A39.F2EA8.A2EF$194.
2A40.F3AE6.E3AF$185.2A30.AF17.2EA.F6.F.A2E$185.2A11.AF17.FE18.FA.F6.F
.AF$198.FE38.EF8.FE$162.2A14.E52.A$158.FA2.2A68.A$158.EF70.2AE!
Shannon Omick

Monocot
Posts: 16
Joined: June 29th, 2012, 3:20 pm

Re: Extended Life

Post by Monocot » August 1st, 2012, 4:46 am

I played a bit with the signal circuits available in this thread, mainly Tropyliums.

On the right side is a frequency halver which blocks each second incoming signal.
At the top is a modified AND-gate, which is now a switchable p8-signal gun, switched on by two signals and of by one.

Code: Select all

x = 83, y = 125, rule = extendedlife
41.C3$40.F.F3$40.F.F3$40.F.F3$40.F.F3$40.F.F3$40.F.F2$38.C.C.C.C$41.F
$37.F.FE.EF.F3$37.F.F3.F.F3$37.F.F3.F.F3$37.F.F3.F.F3$37.F.F3.F.F3$
37.F.F3.F.F3$37.F.F3.F.F3$37.F.F3.F.F$2.CEF2.F2.F2.F2.F2.F2.F2.F2.F2.
F2.F3E.E3.E.3EF2.F2.F2.F2.F2.F2.F2.F2.F2.F2.FEC$39.C3.C$.F.EF2.F2.F2.
F2.F2.F2.F2.F2.F2.F2.F2.F7.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.FE.F$E2.E
31.2E9.2E31.E2.E$E2.E75.E2.E$.F.F75.F.F3$.F.F75.F.F3$.F.F75.F.F3$.F.F
75.F.F3$.F.F75.F.F3$.F.F75.F.F3$.F.F75.F.F3$.F.F75.F.F$79.E.E$79.E.E$
.F.F75.F.F3$.F.F75.F.F3$.F.F75.F.F$78.2E.2E$78.E3.E$.F.F75.F.F3$.F.F
75.F.F3$.F.F75.F.F3$.F.F75.F.F3$.F.F75.F.F3$.F.F75.F.F3$.F.F75.F.F3$.
F.F75.F.F$.E.3EF2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.FE.EF2.F2.F2.F2.F2.F
2.F2.F2.F2.F2.F2.F3E.E$.C79.C$.2EF2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.
F3.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2.F2E$4.3E32.EF.FE32.3E3$40.F.F
3$40.F.F3$40.F.F3$40.F.F$39.C3.C2$40.FAF2$41.C!

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