Extended Life

For discussion of other cellular automata.
skomick
Posts: 74
Joined: February 11th, 2011, 11:41 pm

Re: Extended Life

Post by skomick » August 1st, 2012, 6:15 pm

Found a compact AK47 (p94 glider gun)

Code: Select all

x = 24, y = 25, rule = extendedlife
E7.A7.2A$8.3A5.2A$11.A$10.2A3$12.A8.3E$11.A.A9.F$11.A.A3.2A4.E$12.2A
8.2E$18.2A$18.A4$2E$E$F$3E3$12.2A$12.A10.A$6.2A5.3A5.A.A$6.2A7.A6.2A!
Shannon Omick

knightlife
Posts: 566
Joined: May 31st, 2009, 12:08 am

Re: Extended Life

Post by knightlife » August 5th, 2012, 3:54 am

More compact:

Code: Select all

x = 20, y = 25, rule = extendedlife
6.A7.2A$6.3A5.2A$E8.A$8.2A5$9.5A5.E$12.2A$9.2A3.A$13.2A$13.A$12.A$.A$
2.2A$E3$18.A$19.A$10.2A5.3A$10.A$4.2A5.3A$4.2A7.A!

Monocot
Posts: 16
Joined: June 29th, 2012, 3:20 pm

Re: Extended Life

Post by Monocot » August 5th, 2012, 9:33 am

Another tad more compact. And with perma-on-cells as glider eaters - I find perma-on-cell-eaters quite counterintuitive, therefore I like them:

Code: Select all

x = 20, y = 25, rule = extendedlife
14.2A$14.2A$8.FA$8.2A$4.F4$19.E5$8.A$7.A.A$6.A3.A$E5.A3.A$6.A3.A$7.A.
A$8.A$15.F$10.2A$10.AF$4.2A$4.2A!
And a small 4-barreled p44 glider gun:

Code: Select all

x = 6, y = 3, rule = extendedlife
.4F$F4.F$.4F!

knightlife
Posts: 566
Joined: May 31st, 2009, 12:08 am

Re: Extended Life

Post by knightlife » August 5th, 2012, 2:18 pm

Monocot wrote:
And a small 4-barreled p44 glider gun:

Code: Select all

x = 6, y = 3, rule = extendedlife
.4F$F4.F$.4F!
The glider streams are p41.
This is perhaps the most compact 4-barreled glider gun so far, using just 10 cells.

User avatar
Extrementhusiast
Posts: 1797
Joined: June 16th, 2009, 11:24 pm
Location: USA

Re: Extended Life

Post by Extrementhusiast » August 5th, 2012, 2:38 pm

knightlife wrote:This is perhaps the most compact 4-barreled glider gun so far, using just 10 cells.
I can make it nine:

Code: Select all

x = 6, y = 6, rule = extendedlife
2.A$.A3.A$A.B$4.A$3.A$.A3.C!
You can hardly tell it's four-barreled, though.
I Like My Heisenburps! (and others)

knightlife
Posts: 566
Joined: May 31st, 2009, 12:08 am

Re: Extended Life

Post by knightlife » August 5th, 2012, 3:08 pm

Just found this 8-barreled p18 gun:

Code: Select all

x = 3, y = 3, rule = extendedlife
B.B2$B.B!

User avatar
Extrementhusiast
Posts: 1797
Joined: June 16th, 2009, 11:24 pm
Location: USA

Re: Extended Life

Post by Extrementhusiast » August 5th, 2012, 3:28 pm

That was mentioned earlier.
I Like My Heisenburps! (and others)

knightlife
Posts: 566
Joined: May 31st, 2009, 12:08 am

Re: Extended Life

Post by knightlife » August 6th, 2012, 5:12 am

Extrementhusiast wrote:That was mentioned earlier.
Sorry, I didn't remember it from a year ago. It could be reduced to 4-barrel, requiring eight cells to start. But that is not very satisfying, for sure.

knightlife
Posts: 566
Joined: May 31st, 2009, 12:08 am

Re: Extended Life

Post by knightlife » August 11th, 2012, 10:38 pm

This 16-barrel p3671 gun starts from just 5 cells:

Code: Select all

x = 13, y = 13, rule = extendedlife
6.B6$B5.B5.B6$6.B!

skomick
Posts: 74
Joined: February 11th, 2011, 11:41 pm

Re: Extended Life

Post by skomick » August 31st, 2012, 12:02 am

I was playing around with stabilizing wicks using Extended Life and came across a p72 oscillator which, when perturbed, can be made into a p72 herschel factory. Here, I've added a h -> g to make a glider gun:

Code: Select all

x = 45, y = 29, rule = extendedlife
2.E3.4E.14E.4E3.E$16.4A14.2A$2A12.2A18.3A$2A12.A17.EA2.A$14.A5.A12.A.
2A$15.A3.2A13.2A$6.4E.14E.4EA$29.2A$29.A.A11$42.E3$36.E3$38.A$38.A5.A
$42.A.A$43.2A!
Another way to make a gun:

Code: Select all

x = 72, y = 35, rule = extendedlife
18.3A$20.A$19.A4$24.2A3.A3.4E.14E.4E3.E$13.A.2A6.2A.2A.A13.3A16.A$12.
A2.2A2.3A.2A.A2.A12.A2.2A14.2A$12.A6.2A2.2A.2A13.2A2.2A12.EA2.A$12.2A
4.2A3.3A.A14.3A.2A12.A.A$14.A7.2A2.3A14.4A14.2A$16.2A5.A9.4E.14E.4E$
2A54.3A$2A54.A$57.A2$29.2F3$4.2A$4.2A4$69.E3$63.E3$64.A$65.2A2.A.A$
70.2A$70.A!
Shannon Omick

skomick
Posts: 74
Joined: February 11th, 2011, 11:41 pm

Re: Extended Life

Post by skomick » February 22nd, 2013, 6:30 pm

Just for fun, here's an Extended Life version of a p154 loafer gun. p154 is the smallest period possible for this glider synthesis.

Code: Select all

x = 78, y = 69, rule = extendedlife
69.E$64.C2$65.3A2.C$65.ABA$65.3A$62.C.A$63.A.4A$63.E4.A$63.A.A2.A$62.
A2.3A$63.A$59.A8.C$58.A2$63.A10.C$54.A7.2A13.E$52.A.A5.A.A2.C4.2A.A.
2A$51.EA2.A2.2A9.A6.A$46.C7.A3.2A.AE6.A3.B$47.3A7.A.2AF7.A4.A$46.A3.A
.C3.3A2E.E7.A5.C$48.B7.3A2.E7.E3.2A$71.C$38.E2F3.C.A3.A$40.E6.3A13.E$
35.E.A7.E$33.2FEA.A$37.2A2.2AE$34.C6.2AE$50.C2$19.E$9.E14.C$14.C$18.C
2.4A$8.C2.4A6.AB3A$11.AB2A6.4A$11.3A12.C$12.2A2.C37.C$25.E20.3A3.E$
11.A3.E30.A8.3A.C$10.2A35.A7.A.2A$10.2A44.B.A$20.C33.2A.2A$10.C37.C7.
A$60.E$57.CE7$6.C3.A$8.E.A$.C2.4A.A$3.A.A.4A$2.A.B2.A2.2A$3.A.A.A2.A$
4.A.4A2.C34.C$E7.A36.EA.A$3.C41.5A2.C$44.A3.2A$43.2A.3ABA$44.8A.A$41.
C3.9A$50.3AE$50.C!
Shannon Omick

Jackk
Posts: 80
Joined: March 13th, 2012, 3:49 pm

Re: Extended Life

Post by Jackk » February 22nd, 2013, 7:25 pm

Just for fun, the loafer can also be destroyed with only one deathforcer (state 3):

Code: Select all

x = 144, y = 69, rule = extendedlife
69.E$64.C$64.A.A$64.4A2.C$63.A.AB2A$64.4A$62.C2A.2A2$63.E2.A4$68.C3$
74.C$77.E$65.C6.3A$51.E19.A3.A$46.C3.A11.E8.A.B.A$48.A12.F9.5A$46.4A
2.C6.2E.E10.A2.C$46.A.B2.A9.E7.E$71.C$38.E2F3.C5.A$40.E22.E$35.E.A7.E
2.2A$33.2FEA.A$37.2A2.2AE$34.C6.2AE2.A$45.A4.C3.A$45.3A5.A$19.E33.3A$
9.E12.A.C$14.C6.2A$12.A5.C2.3A26.A$8.C2.3A7.ABA25.A$11.AB2A6.3A25.3A$
11.3A7.3A2.C2.A.A$12.A3.C4.3A5.2A23.C$22.A2.E4.A21.E$11.A3.E40.A2.C$
11.A.A40.4A$11.A2.A38.A2.B$12.2A6.C29.2A$10.C37.C.2A2.A3.A$60.E$57.CE
2$38.2A2.A17.2A2.A17.2A2.A17.2A2.A17.2A2.A$37.3A3.A15.3A3.A15.3A3.A
15.3A3.A15.3A3.A$36.A6.A14.A6.A14.A6.A14.A6.A14.A6.A$36.A5.A15.A5.A
15.A5.A15.A5.A15.A5.A$42.A21.A21.A21.A21.A$6.C27.A.A3.A15.A.A3.A15.A.
A3.A15.A.A3.A15.A.A3.A$3.2A3.E28.A21.A21.A21.A21.A$.C4.A28.A.2A18.A.
2A18.A.2A18.A.2A18.A.2A$7.A27.A2.A18.A2.A18.A2.A18.A2.A18.A2.A$2.A.B
2.A28.2A20.2A20.2A20.2A20.2A$2.A3.2A135.C$3.2A7.C34.C$E44.E$3.C48.C$
48.3A$48.ABA$48.3A$41.C$53.E$50.C!

David
Posts: 212
Joined: November 3rd, 2009, 2:47 am
Location: Daejeon, South Korea

Re: Extended Life

Post by David » August 13th, 2013, 4:06 am

Finally, this pattern stablized.

Code: Select all

x = 2, y = 1, rule = extendedlife
BF!
This results a small p3 osc.

Code: Select all

x = 5, y = 11, rule = extendedlife
2.2A$.A.A$.A2$.A$A.BFA$.A2$.A$.A.A$2.2A!
Call me "Dannyu NDos" in Forum. Call me "Park Shinhwan"(박신환) in Wiki.

David
Posts: 212
Joined: November 3rd, 2009, 2:47 am
Location: Daejeon, South Korea

Re: Extended Life

Post by David » August 13th, 2013, 4:08 am

p20

Code: Select all

x = 4, y = 6, rule = extendedlife
.A$A.2A$.BF2$3.A$A!
Call me "Dannyu NDos" in Forum. Call me "Park Shinhwan"(박신환) in Wiki.

David
Posts: 212
Joined: November 3rd, 2009, 2:47 am
Location: Daejeon, South Korea

Re: Extended Life

Post by David » August 13th, 2013, 4:14 am

p31 2b gun.

Code: Select all

x = 7, y = 3, rule = extendedlife
.3A$A.BA2.F$.3A!
Call me "Dannyu NDos" in Forum. Call me "Park Shinhwan"(박신환) in Wiki.

Sphenocorona
Posts: 480
Joined: April 9th, 2013, 11:03 pm

Re: Extended Life

Post by Sphenocorona » October 7th, 2013, 10:51 pm

Here is a p18 glider gun featuring an ultra-fast Pre-B to G converter:

Code: Select all

x = 12, y = 17, rule = extendedlife
7.C3$4.C2.2A.C$6.ABA2.C$4.C.3A2.C$4.C2.A3$8.A$6.2A$7.2A.C3$2.A.A$2.2A
$C2.A!
I know, bumping an old topic, but this rule does get mentioned occasionally, as it recently was.

skomick
Posts: 74
Joined: February 11th, 2011, 11:41 pm

Re: Extended Life

Post by skomick » October 8th, 2013, 12:20 am

Well, in that case here's a small collection of guns I've discovered and created. These are from a list of literally hundreds:
If anyone would like more, let me know!

Code: Select all

x = 358, y = 87, rule = extendedlife
2.3E80.2FC8.E.E76.A84.E.E4.E.E64.EA$E2A82.E6.E.2A.A.F62.E2.2A21.16E
53.E14.E59.E2A.A$A2.A4.E76.E7.A3.A.F60.E3.A.A12.E11.3A140.F$A.B5.A72.
E.E9.A70.A25.2A3.A10.E57.2E67.A2.E14.2F$EA4.A.A71.F12.A3.A.F60.E3.3A
22.2A2.A.A137.2A15.EFA.E$.E.B3.2A71.F3.3A7.2A.A.F77.E12.A5.A9.E45.E3.
2A14.2A3.E56.A17.2E3.C$2.E.C82.2A7.E.E64.15E2.A.A8.2A2.A8.E49.A.5A8.
5A.A$80.F3.3A5.A72.15E.2A12.A54.E3.2A4.A8.A4.2A3.E77.A$80.F12.A73.3A
9.E.A72.A.5A8.5A.A56.E17.2A3.A.A$81.E.E3.E3.3A68.E2A4.2A81.E3.2A14.2A
3.E55.E4.E10.A2.A3.2A$162.A4.2A2.A165.2AE10.2A.E$162.E8.A9.E5.A76.2E
70.A2.AE10.E$164.E.A3.A17.A83.A64.2A3.E2.E4.E$186.3A68.E15.A$260.E.E
4.E.E.3A3$341.2E3.C$339.EFA.E$330.A9.2F$4.C2.E4$6.A5.C$E4.A.A$4.A.B.A
4.A$5.A.A3.A.A$C5.A5.2A4$5.E2.C8$88.2FC9.E.E57.A$88.E6.E8.E59.3A$88.E
10.4AF60.4A4.2A$83.EAE12.A2.3A.E57.A3.A6.A2.E$81.EA3.A12.4AF60.2A2.A.
A6.A$81.AF4.A16.E60.2A3.A.A2.A.A$80.EA5.A12.E.E57.E11.A2.E2A$81.AF4.A
7.A64.F9.A$81.EA3.A9.A63.FE5.C2.A$83.EAE4.E3.3A70.F$6.E.C261.E.E4.E.E
$7.A259.E14.E$2.E2.A2.A$E4.A250.AE2.C2FC10.2E10.C2FC2.EA$6.B6.A242.A
36.A$7.A3.A.A238.E3.A9.2A14.2A9.A3.E$4.A2.A2.2E2A250.A.5A8.5A.A$5.A
244.E.3A3.3A3.2A4.A8.A4.2A3.3A3.3A.E$4.C.E257.A.5A8.5A.A$252.E3.A9.2A
14.2A9.A3.E$256.A36.A$256.AE2.C2FC10.2E10.C2FC2.EA$282.A$267.E15.A$
270.E.E4.E.E.3A16$2.4E$2.2A$EA2.A4.E$3.B5.A$EA5.A.A$.E2.B3.2A$3.E.C!
Edit:
Here's a few more:
The first one uses a spark to glider reaction i created, the next two make use of g to 2g reactions i created:

Code: Select all

x = 78, y = 15, rule = extendedlife
2.2A34.2F23.C2FC4.C2FC$.A2.A33.2A$61.E14.E$8.C$8.F27.E6.C16.A$8.F$E7.
2E24.EA7.A$6.2E.FE19.FA3.A.A3.A.A22.E2.2AE5.C$2.A.A2.CFA.FE17.FA3.2A
5.2A25.A.A$E2.A3.2E22.E6.E.E20.E7.A7.A$3.A12.E18.E39.A.A$10.E57.2C6.
2A$13.A49.E.E6.E.E$2.2AE9.A$2.AF6.C.3A!
Shannon Omick

User avatar
Extrementhusiast
Posts: 1797
Joined: June 16th, 2009, 11:24 pm
Location: USA

Re: Extended Life

Post by Extrementhusiast » October 9th, 2013, 7:49 pm

p288 Herschel generator:

Code: Select all

x = 20, y = 16, rule = extendedlife
13.C4$14.C$2.A$2.A$3A15.BD$A7$19.C!
I Like My Heisenburps! (and others)

Jackk
Posts: 80
Joined: March 13th, 2012, 3:49 pm

Re: Extended Life

Post by Jackk » October 10th, 2013, 11:30 am

Same period (p288) gun from 8 cells that uses same mechanism as Gosper Glider Gun:

Code: Select all

x = 46, y = 12, rule = extendedlife
34.C2$11.C25.A$6.2A29.5A$8.A26.3ABADA$9.A27.5A$3.A.D.B.A$8.A23.2A11.E
$5.A.A23.A2.A$E11.2A18.2A$11.A2.A$12.2A!

unname66609
Posts: 87
Joined: December 20th, 2014, 8:30 am

Re: Extended Life

Post by unname66609 » December 25th, 2014, 10:58 pm

Very nano reflector:

Code: Select all

x = 7, y = 4, rule = extendedlife
6.E$3A2.CF$2.A$.A!

unname66609
Posts: 87
Joined: December 20th, 2014, 8:30 am

Re: Extended Life

Post by unname66609 » December 25th, 2014, 11:07 pm

unname66609 wrote:Very nano reflector:

Code: Select all

x = 7, y = 4, rule = extendedlife
6.E$3A2.CF$2.A$.A!
It's repeat time is 48:

Code: Select all

x = 19, y = 16, rule = extendedlife
18.E$12.3A2.CF$14.A$13.A10$3A$2.A$.A!

unname66609
Posts: 87
Joined: December 20th, 2014, 8:30 am

Re: Extended Life

Post by unname66609 » December 27th, 2014, 9:10 pm

Hello again.

User avatar
A for awesome
Posts: 1902
Joined: September 13th, 2014, 5:36 pm
Location: 0x-1
Contact:

Re: Extended Life

Post by A for awesome » February 2nd, 2016, 9:01 pm

A small p46 gun that is, ironically, smaller than any p46 pattern in normal Life, despite the simplicity of Life p46 technology:

Code: Select all

x = 8, y = 7, rule = Extendedlife
.A3.F$F.A.A$EAFE3FA$E2.2A2.A3$5.E!
x₁=ηx
V ⃰_η=c²√(Λη)
K=(Λu²)/2
Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt)

$$x_1=\eta x$$
$$V^*_\eta=c^2\sqrt{\Lambda\eta}$$
$$K=\frac{\Lambda u^2}2$$
$$P_a=1-\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$

http://conwaylife.com/wiki/A_for_all

Aidan F. Pierce

User avatar
BlinkerSpawn
Posts: 1906
Joined: November 8th, 2014, 8:48 pm
Location: Getting a snacker from R-Bee's

Re: Extended Life

Post by BlinkerSpawn » February 2nd, 2016, 10:27 pm

Rather narrow and interesting p52 gun:

Code: Select all

x = 26, y = 7, rule = extendedlife
6.E4.E2.E4.E$4.E9.3A4.E$C2.2A4.A4.A.A8.C$2.A2.A4.2A2.3A$2.A2.A5.E2.E$
3.A.A$6.E.E8.E.E!
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

Image

User avatar
drc
Posts: 1664
Joined: December 3rd, 2015, 4:11 pm
Location: creating useless things in OCA

Re: Extended Life

Post by drc » February 2nd, 2016, 11:08 pm

26888 gens:

Code: Select all

x = 3, y = 2, rule = extendedlife
B.A$.2A!
31918 gens:

Code: Select all

x = 5, y = 2, rule = extendedlife
B2.A$3.2A!
41556 gens:

Code: Select all

x = 3, y = 1, rule = extendedlife
B.F!
49225 gens:

Code: Select all

x = 7, y = 2, rule = extendedlife
B$6.D!
72940 gens:

Code: Select all

x = 2, y = 2, rule = extendedlife
B$2A!
Gun:

Code: Select all

x = 4, y = 4, rule = extendedlife
B3$3.C!
Sorry if anything was already posted
This post was brought to you by the letter D, for dishes that Andrew J. Wade won't do. (Also Daniel, which happens to be me.)
Current rule interest: B2ce3-ir4a5y/S2-c3-y

Post Reply