Thread For Your Unrecognised CA

For discussion of other cellular automata.
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Saka
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Re: Thread For Your Unrecognised CA

Post by Saka » December 2nd, 2016, 4:08 am

Biiig sparks:

Code: Select all

x = 3, y = 22, rule = B36c8/S23
3o$2bo$3o17$3o$2bo$3o!
Something:

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x = 37, y = 55, rule = B36c8/S23
28b2o2$b3o22b3o$3bo21b4o$b3o22bo2b2o$24bo2b3o$11b2o11b3o$9bo4bo19b3o$
9bo4bo20b2o$9bo4bo19b3o$11b2o11b3o$24bo2b3o$26bo2b2o$25b4o$b2o5b2o15bo
4bo$b2o5b2o6bo2bo6b2obo$14b3o2b3o5b3o$15bo3b2o$16bob3o$15bo3bo7b3o$15b
3o8b2obo$14b2obo7bo4bo$13b2o5bo4b4o$13b2o2b3o6bo2b2o$14b4o6bo2b3o$15bo
8b3o$3o31b3o$2bo32b2o$3o31b3o$15bo8b3o$14b4o6bo2b3o$13b2o2b3o6bo2b2o$
13b2o5bo4b4o$14b2obo7bo4bo$15b3o8b2obo$15bo3bo7b3o$16bob3o$15bo3b2o$
14b3o2b3o5b3o$b2o5b2o6bo2bo6b2obo$b2o5b2o15bo4bo$25b4o$26bo2b2o$24bo2b
3o$11b2o11b3o$9bo4bo19b3o$9bo4bo20b2o$9bo4bo19b3o$11b2o11b3o$24bo2b3o$
b3o22bo2b2o$3bo21b4o$b3o22b3o2$28b2o!

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Saka
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Re: Thread For Your Unrecognised CA

Post by Saka » December 2nd, 2016, 6:11 am

A rule I made, based on microbes.

Code: Select all

@RULE MicrobeCycle
#This rule simulates micorbes
#It is pretty accurate in science's eyes
#Cells can eat food and merge and split
#Dead cells turn into food

#STATES:
#State 0: Background
#State 1: Live cell
#State 2: Starving/Old cell
#State 3: Food

#TRANSITIONS:
#3-4 cells merge into 1 cell
#Cells can eat nearby food
#2 Starving cells can merge into a live cell
#2 cells can merge if food is nearby
#A cell surrounded by 4+ live cells dies
#Food dissapears if nothing is nearby
#Eating food makes a starving cell live again

@TABLE
n_states:4
neighborhood:Moore
symmetries:permute
var a = {0,1,2,3}
var b = {0,1,2,3}
var c = {0,1,2,3}
var d = {0,1,2,3}
var e = {0,1,2,3}
var f = {0,1,2,3}
var g = {0,1,2,3}
var h = {0,1,2,3}
0,1,1,1,0,0,0,0,0,1
0,1,1,1,1,0,0,0,0,1
3,1,a,b,c,d,e,f,g,1
3,2,a,b,g,c,d,e,f,1
1,3,a,b,0,0,0,0,0,0
1,3,3,3,a,b,c,d,e,0
1,1,1,1,1,a,b,c,d,0
1,0,0,0,0,0,0,0,0,3
1,1,1,0,0,0,0,0,0,0
1,1,1,1,0,0,0,0,0,0
2,3,a,b,c,d,e,f,g,1
0,2,2,0,0,0,0,0,0,1
0,1,3,1,0,0,0,0,0,1

#Age
1,a,b,c,d,e,f,g,h,2
2,a,b,c,d,e,f,g,h,3
3,0,0,0,0,0,0,0,0,0

@COLORS
0 184 184 184
1 43 77 94
2 75 82 87
3 255 128 0
All spaceships I've seen are of speed c/3:
"Key"

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x = 4, y = 3, rule = MicrobeCycle
B$.C2B$B!
"Bent key"

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x = 7, y = 3, rule = MicrobeCycle
B$.CBA$B3.B2A!
"4 Bend key"

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x = 3, y = 12, rule = MicrobeCycle
2.B$2.B$2.C$.B$.A$.A$2.A$2.B$.A$.B$.C$B.B!
"Double joint key"

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x = 5, y = 11, rule = MicrobeCycle
3.A$3.A$3.B$2.A.A$2.B.B$2.C$.B.B$.A$.A$A.A$.A!
"Double jointed 2 bend curve key"

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x = 6, y = 20, rule = MicrobeCycle
4.B$4.B$4.C$3.B.B$3.A.C$3.A.A$2.A.A$2.B$.A$.B$.C$B.B$2.A$C.A$3.A$3.B$
4.A$4.B$4.C$3.B.B!
"2 end key"

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x = 10, y = 15, rule = MicrobeCycle
4.ACA$5.A$5.A$4.A.A$4.B.B$3.A3.A$3.B3.B$3.C3.C$2.B5.B$2.A5.A$2.A5.A$.
A5.A.A$.B6.A$A.A$.A!
"Smoking triangle 2 end key"

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x = 13, y = 34, rule = MicrobeCycle
2.B$2.B$2.C$.B.B$.C.A$.A.A$2.A.A$4.B$3.A.A$3.B.B$5.C$4.B.B$6.A$6.A$5.
A.A$5.B.B$4.A3.A$4.B3.B$4.C3.C$3.B5.B$3.A5.A$3.A5.A$2.A.A3.A.A$2.B.B
3.B.B$.A.AB3.BA.A$.B9.B$.C9.C$B11.B$A11.A$A11.A$.A9.A$.B9.B$A.A7.A.A$
.A9.A!
Key naming:
-Double jointed: If it has some kind of "extension" at bends
-X bend: If it is not straight, only 1 straight key is possible. X is number of bends (Use 0 if there are a lot of bends)
-curve: The bends are smooth
-X end: if it has multiple "Tubs" at the back. X is the number of tubs
-Smoking: If it has a little puff at the back
-Triangle: Pretty obvious
(All keys can be extended I think)
So, according to naming, this:

Code: Select all

x = 24, y = 75, rule = MicrobeCycle
15.B$14.3C$15.B$15.A$13.B.B.B$13.C.C.C$8.A4.B.B.B4.A$7.2A6.A6.2A$9.B
11.B$8.2A11.2A$8.2A11.2A2$12.B5.B$11.C.C3.C.C$10.B9.B$11.B2.3A2.B$9.B
CBC2.A2.CBCB$10.C.C.3A.C.C$11.B2.A.A2.B$12.C.A.A.C$12.B.B.B.B$13.C3.C
$13.B3.B$13.A3.A$12.B5.B$12.A5.A$13.A3.A$13.A3.A$13.B.A.B$14.C.C$14.B
.B$14.A.A$15.B$15.A$14.A$14.A$14.B$13.C$13.B$11.A.A$12.B$10.A.A$11.A$
11.A$9.B.B$10.C$8.B.B$8.A.A$9.B$7.A.A$6.A.A$6.C.A$6.B.B$7.C$7.B$5.A.A
$6.B$4.A.A$5.A$5.A$5.B$2.B.C$4.B$2.A.A$3.B$.A.A$A.A$C.A$B.B$.C$.B$.A$
B$A$A!
Would be a "0 bent triangle double jointed smoking key"
Oscillators are mostly boring P2s

Gamedziner
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Joined: May 30th, 2016, 8:47 pm
Location: Milky Way Galaxy: Planet Earth

Re: Thread For Your Unrecognised CA

Post by Gamedziner » December 2nd, 2016, 7:38 am

A for awesome wrote:
Kazyan wrote:When watching rules like this evolve, I get a sense of uncomfortableness, like with trypophobia. Fascinating.
That's funny; I noticed the exact same thing. It's worse with LifeViewer; the gradual onset effect is extremely ominous.
Like a virus e.g. smallpox?

Code: Select all

x = 81, y = 96, rule = LifeHistory
58.2A$58.2A3$59.2A17.2A$59.2A17.2A3$79.2A$79.2A2$57.A$56.A$56.3A4$27.
A$27.A.A$27.2A21$3.2A$3.2A2.2A$7.2A18$7.2A$7.2A2.2A$11.2A11$2A$2A2.2A
$4.2A18$4.2A$4.2A2.2A$8.2A!

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toroidalet
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Re: Thread For Your Unrecognised CA

Post by toroidalet » December 3rd, 2016, 2:18 pm

While messing around with rules near B3-y6ci/S23, I found a cool rule with several failed replicator-based spaceships and puffers:

Code: Select all

x = 20, y = 6, rule = B3-cky6ci/S23-ce4n7e
13bo$bo2bo7b2o$bo3bo7bo$obo2bo12b2o$bo3bo12b2o$bo2bo!

Code: Select all

x = 15, y = 11, rule = B3-cky6ci/S23-ce4n7e
2bo$bobobobo$o3bo2bo$bobobobo$2bo$12b3o$2bo$bobobobo$o3bo2bo$bobobobo$
2bo!

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x = 3, y = 25, rule = B3-cky6ci/S23-ce4n7e
bo$obo$obo$bo11$3o$obo$bo5$bo$3o$obo$bo!

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x = 5, y = 25, rule = B3-cky6ci/S23-ce4n7e
b3o$bobo$2bo2$bobo2$2bo$2bo$2ob2o$2bo11$2bo$bobo$o3bo$bobo$2bo!

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x = 37, y = 12, rule = B3-cky6ci/S23-ce4n7e
12bo$4b2o2bo3bo12b2o$4bobo3b2obo10bo2bo6bo$4b2o2bo3bo12b2o8b2o$12bo22b
2o$35bo2$2bo27b3o$2obo4b3o11b2o5bo3bo$o3bo3bob2o9bo2bo3bo5bo$2obo4b3o
11b2o5bo3bo$2bo28bo!

Code: Select all

x = 35, y = 11, rule = B3-cky6ci/S23-ce4n7e
7b3o13b2o7b2o$6b2obo12b2obo5bo2bo$7b3o13b2o7b2o4$b2o4b3o3bo$o3b4o3b4o
9b2o$o3bo4bo2bob2o7bo2bo$o3b4o3b4o9b2o$b2o4b3o3bo!

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x = 17, y = 27, rule = B3-cky6ci/S23-ce4n7e
13b3o$13bobo$b3o10bo$bobo$2bo10bobo2$bobo10bo$14bo$2bo9b2ob2o$2bo11bo$
2ob2o$2bo9$14bo$13bobo$2bo9bo3bo$bobo9bobo$o3bo9bo$bobo$2bo!
Unfortunately, it's explosive.
Any sufficiently advanced software is indistinguishable from malice.

wildmyron
Posts: 1547
Joined: August 9th, 2013, 12:45 am
Location: Western Australia

Re: Thread For Your Unrecognised CA

Post by wildmyron » December 7th, 2016, 1:03 am

Inspired by this ship on the Spaceships in other CA thread, I searched for 2c/7 orthogonal and diagonal ships:
velcrorex wrote:c/7 ship with a neat tail

Code: Select all

x = 8, y = 49, rule = B34678/S015678
bo4bo$bbobbo$boboobo$bbobbo$bo4bo$bbobbo$boboobo$bbobbo$bo4bo$bbobbo$b
o4bo$bbobbo$boboobo$bbobbo$bo4bo$bbobbo$boboobo$bbobbo$boboobo$bbobbo$
boboobo$bbobbo$bo4bo$bbobbo$boboobo$bbobbo$bo4bo$bbobbo$boboobo$bbobbo
$boboobo$bbobbo$bo4bo$bbobbo$bo4bo$bbobbo$boobboo$b6o$o6bo$bb4o$b6o$3b
oo$b6o$$3boo$bbobbo$$boobboo$b6o!
No 2c/7 orthogonal ship found, but I did find this wickstretcher:

Code: Select all

x = 35, y = 20, rule = B34678/S015678
3b2o2b2o2b2o2b2o2b2obo$23obo$23o$b23o4b2o2bo$b23ob2o3b3o$23o2b8obo$23o
b4o2b3o$b22o9bo$b21o2b2obob3o$24o3b3o3bo$24o3b3o3bo$b21o2b2obob3o$b22o
9bo$23ob4o2b3o$23o2b8obo$b23ob2o3b3o$b23o4b2o2bo$23o$23obo$3b2o2b2o2b
2o2b2o2b2obo!
And this shorter c/7 ship:

Code: Select all

x = 28, y = 12, rule = B34678/S015678
15bo$5bo9bo$4bo2b2o5b2o2bo$3b5o2bo6b2o2b2o$4bo2bo4b4o4bo3b3o$ob5obob9o
bo2bo3bo$ob5obob9obo2bo3bo$4bo2bo4b4o4bo3b3o$3b5o2bo6b2o2b2o$4bo2b2o5b
2o2bo$5bo9bo$15bo!
c/4 diagonal has a myriad of ships. Here are two (interchangeable) frontends:

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x = 138, y = 58, rule = B34678/S015678
7b4o77bo$6b2o79bo2bo$6b2o77b5obo$5b2o2bo74b3o2b3o$4bo3bo2bo71bo3b2o2bo
$3bobob4obo69b2obo6b2o$b3o2b5o71b2o5bobo$3o2b6obobo66b2obo3bob6o$o3b8o
2bo65bobobo2bob6ob2o$o2bob10obo65b2o2bob9o$o4b11o65bobo3b11o$4bo3b12o
62b3ob14o$5bobob10o66bob12o$9b11o65bob13o$7b14o66b14o$10b11o66bob12obo
$9bob12o65b14o$11b11o66bob16o$11b12ob2o65b14o$11bob13o65bob13o$14b13o
67b13o$16b11o69b11o$16bob11o66bob12o$19b9o69b11o$18b11o68b12ob2o$18b
12o67bob13o$20b10o2bo67b13o$22b10o70b11o$22bob9o69bob11o$25b10o70b9o$
27b8o69b11o$27b8o69b12o$26bob9o69b10o2bo$29b7obo70b10o$29b8obo69bob9o$
32b6ob2o70b10o$32bob6o73b8o$33bob6o72b8o$34bob7o69bob9o$35b7o73b7obo$
35bob6o6b2o64b8obo$38b6o3bo3bo66b6ob2o$38bob4o6bo67bob6o$41b2o3b2o71bo
b6o$44bo75bob7o$121b7o$43bo77bob6o6b2o$41bobo80b6o3bo3bo$124bob4o6bo$
40bo86b2o3b2o$40bobo87bo$41bo$129bo$127bobo2$126bo$126bobo$127bo!
And a range of backends which can be attached to either frontend:

Code: Select all

x = 1025, y = 67, rule = B34678/S015678
7b4o76b4o76b4o76b4o76b4o76b4o76b4o76b4o76b4o76b4o76b4o76b4o76b4o$6b2o
78b2o78b2o78b2o78b2o78b2o78b2o78b2o78b2o78b2o78b2o78b2o78b2o$6b2o78b2o
78b2o78b2o78b2o78b2o78b2o78b2o78b2o78b2o78b2o78b2o78b2o$5b2o2bo75b2o2b
o75b2o2bo75b2o2bo75b2o2bo75b2o2bo75b2o2bo75b2o2bo75b2o2bo75b2o2bo75b2o
2bo75b2o2bo75b2o2bo$4bo3bo2bo72bo3bo2bo72bo3bo2bo72bo3bo2bo72bo3bo2bo
72bo3bo2bo72bo3bo2bo72bo3bo2bo72bo3bo2bo72bo3bo2bo72bo3bo2bo72bo3bo2bo
72bo3bo2bo$3bobob4obo70bobob4obo70bobob4obo70bobob4obo70bobob4obo70bob
ob4obo70bobob4obo70bobob4obo70bobob4obo70bobob4obo70bobob4obo70bobob4o
bo70bobob4obo$b3o2b5o70b3o2b5o70b3o2b5o70b3o2b5o70b3o2b5o70b3o2b5o70b
3o2b5o70b3o2b5o70b3o2b5o70b3o2b5o70b3o2b5o70b3o2b5o70b3o2b5o$3o2b6obob
o65b3o2b6obobo65b3o2b6obobo65b3o2b6obobo65b3o2b6obobo65b3o2b6obobo65b
3o2b6obobo65b3o2b6obobo65b3o2b6obobo65b3o2b6obobo65b3o2b6obobo65b3o2b
6obobo65b3o2b6obobo$o3b8o2bo65bo3b8o2bo65bo3b8o2bo65bo3b8o2bo65bo3b8o
2bo65bo3b8o2bo65bo3b8o2bo65bo3b8o2bo65bo3b8o2bo65bo3b8o2bo65bo3b8o2bo
65bo3b8o2bo65bo3b8o2bo$o2bob10obo63bo2bob10obo63bo2bob10obo63bo2bob10o
bo63bo2bob10obo63bo2bob10obo63bo2bob10obo63bo2bob10obo63bo2bob10obo63b
o2bob10obo63bo2bob10obo63bo2bob10obo63bo2bob10obo$o4b11o64bo4b11o64bo
4b11o64bo4b11o64bo4b11o64bo4b11o64bo4b11o64bo4b11o64bo4b11o64bo4b11o
64bo4b11o64bo4b11o64bo4b11o$4bo3b12o64bo3b12o64bo3b12o64bo3b12o64bo3b
12o64bo3b12o64bo3b12o64bo3b12o64bo3b12o64bo3b12o64bo3b12o64bo3b12o64bo
3b12o$5bobob10o66bobob10o66bobob10o66bobob10o66bobob10o66bobob10o66bob
ob10o66bobob10o66bobob10o66bobob10o66bobob10o66bobob10o66bobob10o$9b
11o69b11o69b11o69b11o69b11o69b11o69b11o69b11o69b11o69b11o69b11o69b11o
69b11o$7b14o66b14o66b14o66b14o66b14o66b14o66b14o66b14o66b14o66b14o66b
14o66b14o66b14o$10b11o69b11o69b11o69b11o69b11o69b11o69b11o69b11o69b11o
69b11o69b11o69b11o69b11o$9bob12o66bob12o66bob12o66bob12o66bob12o66bob
12o66bob12o66bob12o66bob12o66bob12o66bob12o66bob12o66bob12o$11b11o69b
11o69b11o69b11o69b11o69b11o69b11o69b11o69b11o69b11o69b11o69b11o69b11o$
11b12ob2o65b12ob2o65b12ob2o65b12ob2o65b12ob2o65b12ob2o65b12ob2o65b12ob
2o65b12ob2o65b12ob2o65b12ob2o65b12ob2o65b12ob2o$11bob13o65bob13o65bob
13o65bob13o65bob13o65bob13o65bob13o65bob13o65bob13o65bob13o65bob13o65b
ob13o65bob13o$14b13o67b13o67b13o67b13o67b13o67b13o67b13o67b13o67b13o
67b13o67b13o67b13o67b13o$16b11o69b11o69b11o69b11o69b11o69b11o69b11o69b
11o69b11o69b11o69b11o69b11o69b11o$16bob11o67bob11o67bob11o67bob11o67bo
b11o67bob11o67bob11o67bob11o67bob11o67bob11o67bob11o67bob11o67bob11o$
19b9o71b9o71b9o71b9o71b9o71b9o71b9o71b9o71b9o71b9o71b9o71b9o71b9o$18b
11o69b11o69b11o69b11o69b11o69b11o69b11o69b11o69b11o69b11o69b11o69b11o
69b11o$18b12o68b12o68b12o68b12o68b12o68b12o68b12o68b12o68b12o68b12o68b
12o68b12o68b12o$20b10o2bo67b10o2bo67b10o2bo67b10o2bo67b10o2bo67b10o2bo
67b10o2bo67b10o2bo67b10o2bo67b10o2bo67b10o2bo67b10o2bo67b10o2bo$22b10o
70b10o70b10o70b10o70b10o70b10o70b10o70b10o70b10o70b10o70b10o70b10o70b
10o$22bob9o69bob9o69bob9o69bob9o69bob9o69bob9o69bob9o69bob9o69bob9o69b
ob9o69bob9o69bob9o69bob9o$25b10o70b10o70b10o70b10o70b10o70b10o70b10o
70b10o70b10o70b10o70b10o70b10o70b10o$27b8o72b8o72b8o72b8o72b8o72b8o72b
8o72b8o72b8o72b8o72b8o72b8o72b8o$27b8o72b8o72b8o72b8o72b8o72b8o72b8o
72b8o72b8o72b8o72b8o72b8o72b8o$26bob9o69bob9o69bob9o69bob9o69bob9o69bo
b9o69bob9o69bob9o69bob9o69bob9o69bob9o69bob9o69bob9o$29b7obo71b7obo71b
7obo71b7obo71b7obo71b7obo71b7obo71b7obo71b7obo71b7obo71b7obo71b7obo71b
7obo$29b8obo70b8obo70b8obo70b8obo70b8obo70b8obo70b8obo70b8obo70b8obo
70b8obo70b8obo70b8obo70b8obo$32b6ob2o71b6ob2obo69b6ob2obo69b6ob2o71b6o
b2obo69b6ob2o71b6ob2o71b6ob2obo69b6ob2o71b6ob2o71b6ob2o71b6ob2obo69b6o
b2obo$32bob6o72bob6o72bob6o72bob6o72bob6o72bob6o72bob6o72bob6o72bob6o
72bob6o72bob6o72bob6o72bob6o$33bob6o72bob6o72bob6o72bob6o72bob6o72bob
6o72bob6o72bob6o72bob6o72bob6o72bob6o72bob6o72bob6o$34bob7o71bob5obo
71bob5obo71bob7o71bob5obo71bob7o71bob7o71bob5obo71bob7o71bob7o71bob7o
71bob5obo71bob5obo$35b7o73b6obo72b6obo72b7o73b6obo3bo68b7o73b7o73b6obo
72b7o73b7o73b7o73b6obo3bo68b6obo3bo$35bob6o6b2o64bob6obo70bob6obo70bob
6o72bob6ob4o67bob6o72bob6o72bob6o72bob6o72bob6o72bob6o72bob6ob4o67bob
6ob4o$38b6o3bo3bo68bo5bo2bo70bo5bo2bo68b6o76bo4bob3o68b6o74b6o76bo3bob
o71b6o74b6o74b6o76bo4bob3o70bo4bob3o$38bob4o6bo64bo2b3o4bo2bo66bo2b3o
4bo2bo69bob4obo69bo2b3o5b3obo67bob4obo72bob4obo69bo2b3o7bobo67bob4o74b
ob4o74bob4obo69bo2b3o5b3obo64bo2b3o5b3obo$41b2o3b2o78bobo77bobo72b4o3b
o77bob2obo69b4o76b4o79bo2bo2b2o69b2obobo74b2obobo74b4o3bo77bob5o73bob
5o$44bo75bo6bo72bo6bo75b5ob2o69bo7b2ob4o68b6o74b6o72bobo3bob2ob2o69bob
o77bobo77b5ob2o69bo7b4obo66bo7b4obo$122bo6bo72bo6bo72bob4obobo68b2o6bo
2bo70bob4o74bob4o80bob2obo70b4ob3o72b4o6bo67bob4obobo68b2o6bob3o67b2o
6bob3o$43bo77bobo5bo71bobo5bo74b4o2bo68b2ob2o7bo72b5o75b5o72bo10b3o68b
ob5o2bo70bob3o76b4o2bo68b2ob2o7b4obo62b2ob2o7b4obo$41bobo80bo3bo75bo3b
o75b5o71b3o11bo69b6o74b6o73b2o5b5o70b7obo71b4o2bobo2bo67b5o71b3o11bo
65b3o11bo$122b2o3bobo72b2o3bobo73bo3b2o72b5o7bo70bob4o74bob4o7b2o63bo
2bo4bob5o69b6o75bobobo4b2o65bo3b2o72b5o6b2obo2bo62b5o7bobo$40bo80bo3b
2ob2o71bo3b2ob2o74b2o75bob2o10bo71b5o3bo71b5o3bo3bo64bo7b4o69b8o75b5o
2bob2o65b2o75bob2o9bo4bo61bob2o9bobobo$40bobo87bo79bo73bobo75bo86b3obo
75b3obo4bo63b4ob2o76bob6ob2o73b2o5b2o66bobo3bo4bo2bo63b4o8bo2b2o63b4o
8bo4bo$41bo89bo79bo5bobo65bo77b4o82b3o77b3o2b2o67bobobo5b2o70bob7o73b
3o2bo5b3o64bo5bob4obo64b4o7bo4b3o61b4o9b3obo$213bobobo146bo89b2o148bob
4o76bo2b5o75bobo8bo71b3o3bobobo60bob2obo7b5o62bob2o8b8o$212bobo2b2o
145bo3bo81bo4bo74bo2bo70b6obo75bo3b3o73bo6bo3b2o71b6obo2bo62bobobo9b4o
62bobobo6b7obo$213bo150bo2bo84bo78bo2bo71b4obo78bo74bo7bo6bo70b6ob2o
66b2ob3o5b6obo61b2ob2o6b6o$212bo156bo79bo2b2o2bo72bobo76b2o80bo78bo6bo
73b2ob4o71bo8bobo2b3o63bo3b2o5b6o$455b2o151bo158b2obo4bo75bob3o70bo5bo
3bo5b3o61bo2bob3o5bob2o$211b3o243bo70bo239b3o6bo152bobob2o9b2o64b4o7bo
$213bo314bobo238bobobo76b5o73bobob3o74bob4o$211bo317bo241bobo80bo74bob
5o74bob5o$771b2obo77bo78b4o76b5o$853bo77bob2o77b5o$852bo81b3o75bob4o$
935b2o76bobo$934b3o78bo$937bo$937bo!
There are several wickstretchers too but all the ones I found require stabilisation with period of 24 or higher.

c/5 diagonal has these two very closely related ships:

Code: Select all

x = 88, y = 38, rule = B34678/S015678
87bo$35b2o48bo$28bobo5bo41bobo5bo$29b2o48b2o$30b4o46b4o$27b3o2b2o43b3o
2b2o$22bo4bobo3bo38bo4bobo3bo$23b2o8b3o37b2o8b3o$23bobobo3b2obo38bobob
o3b2obo$19bo2bob2obo4bo2bo33bo2bob2obo4bo2bo$20bo5b4ob2o37bo5b4ob2o$
18bo2bobo3bo40bo2bobo3bo$14b5o2b4o3b2o34b5o2b4o3b2o$13bobo3bo4b2o2bobo
32bobo3bo4b2o2bobo$14b6o5b2o2b2o33b6o5b2o2b2o$12bob3o8bo2bo2bo30bob3o
8bo2bo2bo$12bo3b6o3b2o35bo3b6o3b2o$12bobo6bo5bo34bobo6bo5bo$11b2o2bo3b
obob2o3bo32b2o2bo3bobob2o3bo$10bobo2bo5bobob2o33bobo2bo5bobob2o$9bobob
2o2bo3bobobo33bobob2o2bo3bobobo$7bo7bo5b3obo31bo7bo5b3obo$7bob8ob2o2b
4o31bob8ob2o2b4o$5b2obobo2bobobo2bob2obo29b2obobo2bobobo2bob2obo$3bo3b
2obo2b3obo6bo28bo3b2obo2b3obo6bo$3bob3o2bo4bo2b5o30bob3o2bo4bo2b5o$5bo
2b2obo3bobobo35bo2b2obo3bobobo$b3obobob2ob4o2bo32b3obobob2ob4o2bo$o5bo
b4o3bobo32bo5bob4o3bobo$o2bo3b3obob2o35bo2bo3b3obob2o$o5b3obob2ob2o33b
o5b3obob2ob2o$2b3o2bobo2bobo37b3o2bobo2bobo$2b2o6b3obo37b2o6b3obo$3b2o
bo46b2obo$2b5obobob2o38b5obobob2o$3bob2o3bo42bob2o3bo$10bo49bo$7b3o47b
3o!
and these related wickstretchers with p2 stabilisation:

Code: Select all

x = 78, y = 77, rule = B34678/S015678
36bo$36b4o$34bob3o$34b8o$32bob7obo$32b10obo$34b10o$33b11obo$35b11o$34b
12o$34b13o$28bobo5b8o$29b2o5b2ob6o$30b4o5bobo$27b3o2b2o7b2o$22bo4bobo
3bo$23b2o8b3o$23bobobo3b2obo$19bo2bob2obo4bo2bo$20bo5b4ob2o$18bo2bobo
3bo$14b5o2b4o3b2o$13bobo3bo4b2o2bobo$14b6o5b2o2b2o$12bob3o8bo2bo2bo$
12bo3b6o3b2o$12bobo6bo5bo$11b2o2bo3bobob2o3bo$10bobo2bo5bobob2o$9bobob
2o2bo3bobobo41bo$7bo7bo5b3obo41b4o$7bob8ob2o2b4o39bob3o$5b2obobo2bobob
o2bob2obo39b8o$3bo3b2obo2b3obo6bo38bob7obo$3bob3o2bo4bo2b5o40b10obo$5b
o2b2obo3bobobo43b12o$b3obobob2ob4o2bo44b12obo$o5bob4o3bobo47b12o$o2bo
3b3obob2o49b13o$o5b3obob2ob2o48b13o$2b3o2bobo2bobo50bob8o$2b2o6b3obo
43bobo5b10o$3b2obo52b2o7bob3o$2b5obobob2o46b4o6b4o$3bob2o3bo46b3o2b2o$
10bo41bo4bobo3bo$7b3o43b2o8b3o$53bobobo3b2obo$49bo2bob2obo4bo2bo$50bo
5b4ob2o$48bo2bobo3bo$44b5o2b4o3b2o$43bobo3bo4b2o2bobo$44b6o5b2o2b2o$
42bob3o8bo2bo2bo$42bo3b6o3b2o$42bobo6bo5bo$41b2o2bo3bobob2o3bo$40bobo
2bo5bobob2o$39bobob2o2bo3bobobo$37bo7bo5b3obo$37bob8ob2o2b4o$35b2obobo
2bobobo2bob2obo$33bo3b2obo2b3obo6bo$33bob3o2bo4bo2b5o$35bo2b2obo3bobob
o$31b3obobob2ob4o2bo$30bo5bob4o3bobo$30bo2bo3b3obob2o$30bo5b3obob2ob2o
$32b3o2bobo2bobo$32b2o6b3obo$33b2obo$32b5obobob2o$33bob2o3bo$40bo$37b
3o!
c/6 diagonal has been unsuccessful so far, but here's a partial from zfind:

Code: Select all

x = 47, y = 9, rule = B34678/S015678
25bob2o7bo2b2o2b2obo$obobo16b2o2b3obo4b9o$2b3o2bo13b4obo2bo4b4o$2bo2bo
bob2o9bob2o2bo3b2o2b3ob2obob3o$7bobo8b2obo5bobobo4bob2obo2bo$9b4o6b4o
2bo6bo6bo2bob3o$10bobob2obobob2obo10bo3b2obobo$11b5obobobo11bo2b2o2b3o
2b2o$12bo2bobo16bobo5bobo!
The 5S project (Smallest Spaceships Supporting Specific Speeds) is now maintained by AforAmpere. The latest collection is hosted on GitHub and contains well over 1,000,000 spaceships.

Semi-active here - recovering from a severe case of LWTDS.

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Saka
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Re: Thread For Your Unrecognised CA

Post by Saka » December 9th, 2016, 2:59 am

Somewhat interesting hexagonal generations rule:

Code: Select all

x = 16, y = 16, rule = 05/246/3H
5.2B.A.3A.B$AB.2B2A2BA.A3.A$.BA2BA2.3A2.AB$.A2.ABA2.B3A$B.B2.AB2A.2B
2A.A$2.A2B3.2A.A.A.B$2.A4.A2.2B.2A$.ABA5.A2B3.B$B3.B3.A.AB$A4B2AB3.BA
B.A$2B.B4.ABABA$5.AB2.A.BA2.B$.A2B.A.B.B.3B$9.2A2B.2B$BA.2A.2B6.B$A6.
A.BA2.B2A!

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Saka
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Re: Thread For Your Unrecognised CA

Post by Saka » December 10th, 2016, 5:44 am

"Squarenix" (Square phoenix) has a bunch of high-period rectangular phoenixes. A spaceship would be interesting.

Code: Select all

x = 16, y = 16, rule = B2-a3-i4-ae5-e/S
bob2o2bobo3bobo$2obobob2obob2obo$4o3b3o2bo$b2obo2b3obob2o$3o2b4ob2o$3b
2o2b4o2bobo$2bo4b3o$bob3ob3o3bobo$3bob2o3b5o$2bob2ob4o3b2o$o5b2obob2o$
ob2ob4o3b2obo$o2b3ob4o3b2o$2o2b2obo2bobo2bo$o6b3ob3obo$2ob3obo4b3o!
Extendables:

Code: Select all

x = 45, y = 26, rule = B2-a3-i4-ae5-e/S
13bo$14bo$11bo2$9bo2$7bo2$5bo2$3bo26bo$o27b2o$bo29b2o$30b2o$33b2o$32b
2o$35b2o$34b2o$37b2o$36b2o$39b2o$38b2o$41b2o$40b2o$43b2o$42bo!
Cool oscillator:

Code: Select all

x = 11, y = 11, rule = B2-a3-i4-ae5-e/S
4bobo$4b2o$2bo4b2o$2b2o3bo$o8b2o$bo7bo$2o8bo$3bo3b2o$2b2o4bo$5b2o$4bob
o!
-----------------------------------------
Here's another rule that I would like to find a spaceship in:

Code: Select all

x = 32, y = 32, rule = B3i45678/S5678
2b2ob2o3bo3b2ob3ob2obob6o$2b2obo2b4o8bobo4bo2bo$2o2b8obo3bobo4b2o3bobo
$obo2b2o3b2obo3b4obo3bobobo$2bobo2bob2o2bobob2o2b2ob2o3b2o$bo3b4o3b2ob
ob3obob2ob2ob2o$ob2ob3ob3ob3o2bob4o2bobob2o$obo2b2ob6o2b2o3b3ob2ob3o$b
5obo5b2obo2bo2bobob5o$4bo2bob2o4bobo2bo2bob5o$o3b2o2b2o2b3obo3bobobo2b
o3bo$o3bob3o6bo4b2obo4b2o$2bob3ob12obob6obo$bob2obob3obob2o2b2obo5b3ob
o$2o3b3o4b2o4bo7bobob2o$bo8bobo2bob2o4bo4b4o$4obob4o6bo3bo2b3o2b2o$ob
2o3b2obo4bo5b3obob2ob2o$6o3b2obob2o2b3ob3o2b5o$3o2bob2ob2o6b2o3b2ob2o
3bo$b2obobob3o3b3o5b3obo3bo$obo2bob3obobob2obob3ob2o3bo$2b2o2bo2bo2bob
o2b2ob2ob3obo2bo$o2b3o3bobo5bob2obo3bob3o$bo2b2obo2bo3bo3b3ob3ob2o$2b
3o2b3obob2o2b9o2b3o$ob2o2bob2o3b4obo2bob3obob3o$2o2b2o9b3o2bo3b6obo$bo
b3obo2bo2b2o4bob2obo2bo$b2o2bobo4bo3bob4o5b4o$2o3bobob3o5bo2b5o4b3o$3b
ob2obob4ob2o2bobob4ob3o!
I'm too lazy to boot up SIF today so maybe tomorrow.

Bullet51
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Re: Thread For Your Unrecognised CA

Post by Bullet51 » December 10th, 2016, 10:07 am

B2ce4e_S12-ai3-ak. The rule is full of guns:

Code: Select all

x = 10, y = 13, rule = B2ce4e_S12-ai3-ak
5b4o$5bo2bo$3bo2b2o$3b2o4bo$bo3bo3bo$b2obo$2o4b2o$b2obo$bo3bo3bo$3b2o
4bo$3bo2b2o$5bo2bo$5b4o!

Code: Select all

x = 12, y = 15, rule = B2ce4e_S12-ai3-ak
7bo$7bo$6bo3bo$6b3obo$9bo$3b2ob2obo$3o2bo2bo$3bo3bo2b2o$3o2bo2bo$3b2ob
2obo$9bo$6b3obo$6bo3bo$7bo$7bo!

Code: Select all

x = 9, y = 11, rule = B2ce4e_S12-ai3-ak
5bo$5bo$3b2o$6bo$o3b2ob2o$3bo$o3b2obo$6bo$3b2o3bo$5bo2bo$5bo!
Finding the natural P26 gun is left as an exercise for the reader.

Some unusual spaceships:

Code: Select all

x = 16, y = 27, rule = B2ce4e_S12-ai3-ak
3bo9bo$ob2o2bobobo2b3o$3bo9bo$ob2o2bobobo2b3o$3bo9bo4$13bo$13b3o$12bo$
10b2ob3o$12bo$12bo$10b2ob3o$12bo$13b3o$13bo4$13bobo$13b2o$13bo$13bo$
13b2o$13bobo!
Still drifting.

Bullet51
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Re: Thread For Your Unrecognised CA

Post by Bullet51 » December 10th, 2016, 10:21 am

Saka wrote:Oscillators are mostly boring P2s.
P182:

Code: Select all

x = 5, y = 5, rule = MicrobeCycle
.A$.A.2A2$2A.A$3.A!
c/24 Diagonal:

Code: Select all

x = 5, y = 5, rule = MicrobeCycle
4.B$2.BC$.B$.C$B!
Problem: Find an odd-period oscillator in the rule.
Still drifting.

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Rhombic
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Re: Thread For Your Unrecognised CA

Post by Rhombic » December 10th, 2016, 1:04 pm

3G synth of xp36:

Code: Select all

x = 15, y = 11, rule = B34w5r6-i/S2-i34c5e
12bobo$12b2o$13bo4$b2o$obo$2bo4b3o$7bo$8bo!
Glider eats wing (typical predecessor to common constellation) and is advanced by one tick (changes colour):

Code: Select all

x = 6, y = 8, rule = B3/S2-i34y5r7e
3bo$4b2o$3b2o3$2o$bobo$2b2o!
SoL : FreeElectronics : DeadlyEnemies : 6a-ite : Rule X3VI
what is “sesame oil”?

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Saka
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Re: Thread For Your Unrecognised CA

Post by Saka » December 10th, 2016, 9:44 pm

Bullet51 wrote:
Saka wrote:Oscillators are mostly boring P2s.
P182:

Code: Select all

x = 5, y = 5, rule = MicrobeCycle
.A$.A.2A2$2A.A$3.A!
c/24 Diagonal:

Code: Select all

x = 5, y = 5, rule = MicrobeCycle
4.B$2.BC$.B$.C$B!
Problem: Find an odd-period oscillator in the rule.
Woah thanks cool. How did you find those??? Because
1. Not apgsearchable
2. Explosive

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toroidalet
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Re: Thread For Your Unrecognised CA

Post by toroidalet » December 10th, 2016, 9:47 pm

Bullet51 wrote: Problem: Find an odd-period oscillator in the rule.
P3:

Code: Select all

x = 3, y = 4, rule = MicrobeCycle
2A2$2.B$.B!
Also, domino-laying puffer:

Code: Select all

x = 12, y = 12, rule = MicrobeCycle
5.A3.A$5.A3.A$ACA2.B3.B$.A2.A.A3.A$.A2.B.B3.B$2.A3.C3.C$2.B2.B.B.B.B$
.A.2AB.A.A$3.B3.A.A.C$.B.C2$8.2C!
@Saka if you run a random soup then those can appear early on or sometimes form in the chaos because this rule has low density even though it's explosive.
Last edited by toroidalet on December 10th, 2016, 9:50 pm, edited 2 times in total.
Any sufficiently advanced software is indistinguishable from malice.

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Saka
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Re: Thread For Your Unrecognised CA

Post by Saka » December 10th, 2016, 9:49 pm

toroidalet wrote: Also, domino-laying wickstretcher:

Code: Select all

x = 12, y = 12, rule = MicrobeCycle
5.A3.A$5.A3.A$ACA2.B3.B$.A2.A.A3.A$.A2.B.B3.B$2.A3.C3.C$2.B2.B.B.B.B$
.A.2AB.A.A$3.B3.A.A.C$.B.C2$8.2C!
*Puffer

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Saka
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Re: Thread For Your Unrecognised CA

Post by Saka » December 10th, 2016, 10:04 pm

Also, eaters

Code: Select all

x = 18, y = 29, rule = MicrobeCycle
11.B$2C6.2BC$11.B9$14.B$.C9.ABC$.C6.2AB3.B11$16.A$14.AB.A$11.B2A2.A$
2C6.2BC3.A$11.BCA!
And wires

Code: Select all

x = 58, y = 54, rule = MicrobeCycle
3.C$3.C10$9.C$.C7.C7.C3.C7.C$.C.C5.C.C5.C.C.C8.3C$.C.C5.C.C5.C.C.C10.
C$4C4.4C4.6C4.6C$C7.C7.C9.C$A7.A7.A9.A2$53.C$51.C.C$51.C.C$51.4C$54.C
$54.C$54.C$11.C31.3C5.3C$11.C26.A3.C3.C3.C3.C$38.C3.C3.C3.C3.C$38.C3.
C3.C3.C3.C$39.3C5.3C4.C$54.C$54.4C$55.C.C$55.C.C$55.C$6C3.C4.C3.C$C4.
C3.C5.C.C$C4.C3.C6.C$C4.5C5.C.C$A13.C3.C9$.4C4.C8.C$C4.C3.C3.C3.C$C4.
C3.C4.C.C$C5.3C6.C$A!
To be found:
-Guns
-Odd period oscillator p > 3
-Rake

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Saka
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Re: Thread For Your Unrecognised CA

Post by Saka » December 10th, 2016, 10:21 pm

Saka wrote:"Squarenix" (Square phoenix) has a bunch of high-period rectangular phoenixes. A spaceship would be interesting.
-----------------------------------------
Here's another rule that I would like to find a spaceship in (B3i45678/S5678)
I'm too lazy to boot up SIF today so maybe tomorrow.
Booted up SIF (SimpleInverseFire AKA Gfind) today, none found :(

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Saka
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Re: Thread For Your Unrecognised CA

Post by Saka » December 11th, 2016, 6:29 am

Bullet51 wrote:B2ce4e_S12-ai3-ak.
Wickstretcher (Actually a failed rake)

Code: Select all

x = 33, y = 10, rule = B2ce4e/S12-ai3-ak
8b2o8b2o$8bob2o8b3o2b3o2bo$2b6o11bo2bo2bo5b2o$2obobo2bob2o8b2o4bob2o$o
7b2o3b2o3b2o3b2o$3obo10b2o8b2o$3b4o7bo2bo$15b3o5bo3b2o$13b2o8bob2o$23b
2o!
Is the natural gun this one? I can't count periods, sorry.

Code: Select all

x = 5, y = 7, rule = B2ce4e/S12-ai3-ak
2bo$2bo$bo$o2b2o$bo$2bo$2bo!

AbhpzTa
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Re: Thread For Your Unrecognised CA

Post by AbhpzTa » December 18th, 2016, 4:55 am

A rule (B3-cnry4-acery5i/S23-a4-jknqr5y8) which has a tiny (2,1)c/5 p5 spaceship:

Code: Select all

x = 3, y = 3, rule = B3-cnry4-acery5i/S23-a4-jknqr5y8
2o$b2o$bo!
And a c/2 p2 spaceship:

Code: Select all

x = 4, y = 3, rule = B3-cnry4-acery5i/S23-a4-jknqr5y8
2b2o$o2bo$2b2o!
And a sparky p92 oscillator (mod=46):

Code: Select all

x = 5, y = 6, rule = B3-cnry4-acery5i/S23-a4-jknqr5y8
b3o$bo2bo$o2bo$bo$b3o$3bo!
100009436650194649 = 94649 * 1056634900001

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BlinkerSpawn
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Re: Thread For Your Unrecognised CA

Post by BlinkerSpawn » December 18th, 2016, 10:00 am

Here, have some guns:

Code: Select all

x = 211, y = 100, rule = B3-cnry4-acery5i/S23-a4-jknqr5y8
20b2o$20b3o45b2o$20bobo43bo2bo$21bobo43bob2o$19bo3bo43b4o$19b2o45b2o$
18b2o2bo44bo44b4o$17bo3bo43b4o43b5o$17b5o42bo3b2o46bo$18b3o43bo3bo45bo
2bo$64b2ob2o45bobo$66bo44b2o2bo$111b5o$112b3o16$3b3o$3bo2bo43b3o$2bo2b
o44bo2bo$3bo45bo2bo$3b3o44bo$5bo44b3o43b3o$52bo43bo2bo$95bo2bo$96bo
111b2o$96b3o107bo2bo$98bo108bob2o$207b4o$206b2o$207bo$205b4o$204bo3b2o
$204bo3bo$204b2ob2o$206bo17$19b2o95b2o$19b3o52b2o38b2ob2o$19bobo51bobo
38b2o$20bobo49b2o2bo115b3o$18bo3bo169bo2bo$18b2o52bo2bo115bo2bo$17b2o
2bo90b2o2b2o74bo$16bo3bo50b2ob2o35b2o4bo74b3o$16b5o49b3o2bo35b2o3b2o
76bo$17b3o49b2o3bo36b2o3bo$70b5o37b2ob2o$71b3o40bo18$b3o93b3o$bo2bo50b
3o39bo2bo$o2bo51bo2bo37bo2bo$bo52bo2bo39bo$b3o51bo41b3o$3bo51b3o41bo$
57bo!
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

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praosylen
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Re: Thread For Your Unrecognised CA

Post by praosylen » December 18th, 2016, 3:29 pm

A natural p184 gun:

Code: Select all

x = 16, y = 16, rule = B3-cnry4-acery5i/S23-a4-jknqr5y8
ooboobooobobbboo$
bobboooboboboboo$
bbobboooobbbboob$
obobbooooooooobb$
oobooobboboooooo$
oobboobobbbboooo$
boboboobbobooobb$
bbbbbbboobbooooo$
obobboooobbobbob$
oboooooobbobobbo$
bboboboboooboooo$
obboobobobbobooo$
bbbbobooboobbboo$
boboobbobbbobbbo$
boboooooobbooooo$
oboboobobbboobob!
former username: A for Awesome
praosylen#5847 (Discord)

The only decision I made was made
of flowers, to jump universes to one of springtime in
a land of former winter, where no invisible walls stood,
or could stand for more than a few hours at most...

drc
Posts: 1664
Joined: December 3rd, 2015, 4:11 pm

Re: Thread For Your Unrecognised CA

Post by drc » December 18th, 2016, 4:40 pm

I opt for the name "scenery" or "sceniclife" because scenery

Asymmetric p14:

Code: Select all

x = 5, y = 4, rule = B3-cnry4-acery5i/S23-a4-jknqr5y8
2ob2o$bo2bo$bo2bo$b4o!
A p36 oscillator with D8_1 symmetry. It's second appearance was on soup 666 of the haul that i tried. Unfortunately i was impatient so I stopped that haul and went for a 10000 soup haul instead:

Code: Select all

x = 5, y = 5, rule = B3-cnry4-acery5i/S23-a4-jknqr5y8
b3o$5o$2ob2o$5o$b3o!
Another c/2 spaceship, i'll refer to it as the frog from now on:

Code: Select all

x = 6, y = 4, rule = B3-cnry4-acery5i/S23-a4-jknqr5y8
2o2b2o$6o$b4o$2b2o!
Natural small c/2 p184 gun (found by me, posted by A4A):

Code: Select all

x = 16, y = 16, rule = B3-cnry4-acery5i/S23-a4-jknqr5y8
2ob2ob3obo3b2o$bo2b3obobobob2o$2bo2b4o4b2o$obo2b9o$2ob3o2bob6o$2o2b2ob
o4b4o$bobob2o2bob3o$7b2o2b5o$obo2b4o2bo2bo$ob6o2bobo2bo$2bobobob3ob4o$
o2b2obobo2bob3o$4bob2ob2o3b2o$bob2o2bo3bo3bo$bob6o2b5o$obob2obo3b2obo!
Pairing two of them up results in a high period oscillator (276 i think)

Code: Select all

x = 27, y = 48, rule = B3-cnry4-acery5i/S23-a4-jknqr5y8
2obo19bob2o$b3o19b3o$2b2o19b2o5$12b3o$12b3o$13bo3$13bo$12b3o$12b3o27$
12b3o4$2b2o19b2o$b3o19b3o$2obo19bob2o!
And another combination yields a 7-barrelled gun:

Code: Select all

x = 60, y = 66, rule = B3-cnry4-acery5i/S23-a4-jknqr5y8
33b4o19b4o$33b2o2bo17bo2b2o$34b2o21b2o37$2o$3o$obo$o$bo18$bo$o$obo$3o$
2o!
Tagalong for small c/2:

Code: Select all

x = 6, y = 3, rule = B3-cnry4-acery5i/S23-a4-jknqr5y8
2ob3o$o3b2o$2ob3o!
It's extensible, resulting in infinitely many nontrivial c/2 spaceships!yay!:

Code: Select all

x = 13, y = 5, rule = B3-cnry4-acery5i/S23-a4-jknqr5y8
8bo$2ob3obo2b3o$o3b2obo3b2o$2ob3obo2b3o$8bo!
Bonus: Adding B-3q/S0 gives us this:

Code: Select all

x = 3, y = 3, rule = B3aeijk4-acery5i/S023-a4-jknqr5y8
2o$b2o$bo!
EDIT: Yes, please make this rule a thread.
Last edited by drc on December 18th, 2016, 6:22 pm, edited 1 time in total.

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Rhombic
Posts: 1072
Joined: June 1st, 2013, 5:41 pm

Re: Thread For Your Unrecognised CA

Post by Rhombic » December 18th, 2016, 4:57 pm

drc wrote:I opt for the name "scenery" or "sceniclife" because scenery
I think this rule already deserves a topic.
SoL : FreeElectronics : DeadlyEnemies : 6a-ite : Rule X3VI
what is “sesame oil”?

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BlinkerSpawn
Posts: 1992
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Location: Getting a snacker from R-Bee's

Re: Thread For Your Unrecognised CA

Post by BlinkerSpawn » December 19th, 2016, 11:48 am

drc wrote:Pairing two of them up results in a high period oscillator (276 i think)

Code: Select all

x = 27, y = 48, rule = B3-cnry4-acery5i/S23-a4-jknqr5y8
2obo19bob2o$b3o19b3o$2b2o19b2o5$12b3o$12b3o$13bo3$13bo$12b3o$12b3o27$
12b3o4$2b2o19b2o$b3o19b3o$2obo19bob2o!
Is this what you were trying to build?

Code: Select all

x = 29, y = 42, rule = B3-cnry4-acery5i/S23-a4-jknqr5y8
3bo21bo$b2ob2o17b2ob2o$bo3bo17bo3bo$2obobo17bobob2o$4bo19bo6$14bo$14bo
$14bo5$13b3o$13bobo2$14bo15$14bo$14bo$2bo11bo11bo$2ob2o19b2ob2o$o3bo
19bo3bo$obob2o17b2obobo$bo25bo!
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

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Gamedziner
Posts: 795
Joined: May 30th, 2016, 8:47 pm
Location: Milky Way Galaxy: Planet Earth

Re: Thread For Your Unrecognised CA

Post by Gamedziner » December 19th, 2016, 5:48 pm

BlinkerSpawn wrote:
drc wrote:Pairing two of them up results in a high period oscillator (276 i think)

Code: Select all

x = 27, y = 48, rule = B3-cnry4-acery5i/S23-a4-jknqr5y8
2obo19bob2o$b3o19b3o$2b2o19b2o5$12b3o$12b3o$13bo3$13bo$12b3o$12b3o27$
12b3o4$2b2o19b2o$b3o19b3o$2obo19bob2o!
Is this what you were trying to build?

Code: Select all

x = 29, y = 42, rule = B3-cnry4-acery5i/S23-a4-jknqr5y8
3bo21bo$b2ob2o17b2ob2o$bo3bo17bo3bo$2obobo17bobob2o$4bo19bo6$14bo$14bo
$14bo5$13b3o$13bobo2$14bo15$14bo$14bo$2bo11bo11bo$2ob2o19b2ob2o$o3bo
19bo3bo$obob2o17b2obobo$bo25bo!
Two related oscillators XD

Code: Select all

x = 81, y = 96, rule = LifeHistory
58.2A$58.2A3$59.2A17.2A$59.2A17.2A3$79.2A$79.2A2$57.A$56.A$56.3A4$27.
A$27.A.A$27.2A21$3.2A$3.2A2.2A$7.2A18$7.2A$7.2A2.2A$11.2A11$2A$2A2.2A
$4.2A18$4.2A$4.2A2.2A$8.2A!

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Saka
Posts: 3627
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Re: Thread For Your Unrecognised CA

Post by Saka » December 20th, 2016, 3:26 am

Code: Select all

x = 11, y = 7, rule = B2-a3i/S1c278
2b3o$b2ob2o$bo3bo$obo2bo4bo$bo3bo$b2ob2o$2b3o!
Strange spaceship, goes at 5c/14. Strange speed for a natural.
EDIT:

Code: Select all

x = 12, y = 4, rule = B2-a3i_S1c278
obo7b2o$bobo5bobo$3bo5bobo$bo8b2o!

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Saka
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Re: Thread For Your Unrecognised CA

Post by Saka » December 20th, 2016, 6:30 am

SPaceship:

Code: Select all

x = 3, y = 5, rule = B2-a3-i/S1e3
2bo$obo$obo$2bo$2bo!
Copperhead's long lost lil bro????

Code: Select all

x = 4, y = 5, rule = B2-a3i6/S256
4o$b2o2$b2o$b2o!

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