The Continuous Pattern modification game

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breaker's glider gun
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The Continuous Pattern modification game

Post by breaker's glider gun » September 25th, 2022, 11:15 am

based off of this thread:
MathAndCode wrote: This game is based off of the near-anagram game. Each person should respond to the previous pattern with the name another pattern and a demonstration that the latter pattern or a predecessor can be derived form the former pattern or a predecessor by one of the following modifications:
  • adding a single cell
  • removing a single cell
  • swapping a live cell and a dead cell that are orthogonally adjacent
Vacuum and short-lived sparks (e.g. banana spark) are not allowed, but longer-lived sparks (e.g. phi spark) are. All patterns most be notable enough to have a name. Also, please do not repeat patterns that were used recently.
Here is an example:
Example_user wrote:
Example_user wrote: century sequence

Code: Select all

x = 5, y = 4, rule = DoubleB3S23
2C$2C2$BA3C!
traffic light

Code: Select all

x = 18, y = 3, rule = B3/S23
3o11b3o$o2bo10bo$2b2o12b2o!
fishhook

Code: Select all

x = 9, y = 9, rule = B3/S23
4bo$4bo$4bo$6bo$3o3b3o2$4bo$4bo$4bo!
We shall start with a block.
I make the extra rules that:
1. You must use the previous post's thingy as the base.
2. You must post it in TripleB3S23.
example:

Code: Select all

x = 5, y = 3, rule = TripleB3S23
4.C$B3G$2.G!
here we have 1: TL 2: loaf 3: loaf the other way.
if it were continued, someone would use this pattern(or any equivalent; the previous move must be shown in 2-colors.):

Code: Select all

x = 5, y = 3, rule = TripleB3S23
4.G$E3G$2.G!
a continuation:

Code: Select all

x = 5, y = 4, rule = TripleB3S23
4.G$E3G$2.G$2.D!
and the game will start with those moves.
:?: :?: . . . :!:

get_Snacked
Posts: 41
Joined: August 20th, 2022, 10:51 pm
Location: Earth

Re: The Continuous Pattern modification game

Post by get_Snacked » September 25th, 2022, 12:16 pm

is this how you do it?
P-pentomino

Code: Select all

x = 5, y = 5, rule = TripleB3S23
4.F$4.G$E3G$2.G$2.G!
if this is a 'discovery,' know there's most likely someone out there who has probably found this but does not have an account. to that, i'm sorry for stealing your idea.
i don't think any of my discoveries are helpful, so i always put them in the sandbox.

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breaker's glider gun
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Re: The Continuous Pattern modification game

Post by breaker's glider gun » October 1st, 2022, 1:03 pm

get_Snacked wrote:
September 25th, 2022, 12:16 pm
is this how you do it?
P-pentomino

Code: Select all

x = 5, y = 5, rule = TripleB3S23
4.F$4.G$E3G$2.G$2.G!
no, it would be one of these:

Code: Select all

x = 22, y = 19, rule = TripleB3S23
4.B16.B$4.G16.G$4G13.4G$2.G16.G$2.C16.F3$13.D7.D$13.G7.G$9.4G4.4G$11.
G7.G$11.E7.F3$4.A8.A$4.G8.G$4G5.4G$2.G8.G$2.C8.E!
ship:

Code: Select all

x = 6, y = 5, rule = TripleB3S23
5.C$B4.G$.4G$3.G$3.G!
:?: :?: . . . :!:

get_Snacked
Posts: 41
Joined: August 20th, 2022, 10:51 pm
Location: Earth

Re: The Continuous Pattern modification game

Post by get_Snacked » October 1st, 2022, 9:03 pm

breaker's glider gun wrote:
October 1st, 2022, 1:03 pm
get_Snacked wrote:
September 25th, 2022, 12:16 pm
is this how you do it?
P-pentomino

Code: Select all

x = 5, y = 5, rule = TripleB3S23
4.F$4.G$E3G$2.G$2.G!
no, it would be one of these:

Code: Select all

x = 22, y = 19, rule = TripleB3S23
4.B16.B$4.G16.G$4G13.4G$2.G16.G$2.C16.F3$13.D7.D$13.G7.G$9.4G4.4G$11.
G7.G$11.E7.F3$4.A8.A$4.G8.G$4G5.4G$2.G8.G$2.C8.E!
ship:

Code: Select all

x = 6, y = 5, rule = TripleB3S23
5.C$B4.G$.4G$3.G$3.G!
i meant to do what you explained, oops.
if this is a 'discovery,' know there's most likely someone out there who has probably found this but does not have an account. to that, i'm sorry for stealing your idea.
i don't think any of my discoveries are helpful, so i always put them in the sandbox.

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breaker's glider gun
Posts: 511
Joined: May 23rd, 2021, 10:26 am
Location: the inside of a stuffed anaconda or maybe [click to not expand]

Re: The Continuous Pattern modification game

Post by breaker's glider gun » October 1st, 2022, 11:35 pm

get_Snacked wrote:
breaker's glider gun wrote:
get_Snacked wrote: is this how you do it?
P-pentomino

Code: Select all

x = 5, y = 5, rule = TripleB3S23
4.F$4.G$E3G$2.G$2.G!
no, it would be one of these:

Code: Select all

x = 22, y = 19, rule = TripleB3S23
4.B16.B$4.G16.G$4G13.4G$2.G16.G$2.C16.F3$13.D7.D$13.G7.G$9.4G4.4G$11.
G7.G$11.E7.F3$4.A8.A$4.G8.G$4G5.4G$2.G8.G$2.C8.E!
ship:

Code: Select all

x = 6, y = 5, rule = TripleB3S23
5.C$B4.G$.4G$3.G$3.G!
i meant to do what you explained, oops.
it's fine :}
:?: :?: . . . :!:

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