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confocaloid
 Posts: 4533
 Joined: February 8th, 2022, 3:15 pm
 Location: https://catagolue.hatsya.com/census/b3s234c/C4_4/xp62

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by confocaloid » September 25th, 2024, 8:06 am
d/dx wrote: ↑September 25th, 2024, 7:51 am
pi pred (66)
Code:
Select all
x = 12, y = 12, rule = B3/S23
3$2bo$2bo$2bo$3bo$3bo$4bo$5bo$6b2o!
That predecessor belongs to a family of patterns with a certain property.
The common property is that
* the pattern is a polyplet that consists of diagonally touching onecellthick rectangles,
* the pattern always goes either down or to the right when you "read" it (and never goes left or up),
* by drawing diagonals of all onecelltick rectangles to make a single polygonal chain, the resulting chain always turns in the same direction when you "read" it.
Here are some examples (top row) and nonexamples (bottom row):
Code:
Select all
x = 42, y = 31, rule = B3/S23
o5bo9bo19bo$o5bo9bo19bo$bo5b3o6bo19bo$2b2o12bo20bo$17bo19bo$17bo20bo$
17bo21bo$18bo21b2o$19bo$20b2o$22b2o$24b3o$27b5o$32b5o7$o8bo11bo$o8bo
11bo$o8bo11bo$bo8bo11bo$2bo7bo11bo$2bo8bo11bo$2bo9bo2bo8bo$13b2o9bo$
25bo$26b2o$28b3o!
127:1
B3/S234c User:Confocal/R (isotropic CA, incomplete)
Unlikely events happen.
My silence does not imply agreement, nor indifference. If I disagreed with something in the past, then please do not construe my silence as something that could change that.

d/dx
 Posts: 480
 Joined: March 22nd, 2024, 2:41 pm
 Location: in your walls

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by d/dx » September 25th, 2024, 4:41 pm
What gen does this end at? (Taken from right side of millionaire puffer)
Code:
Select all
x = 30, y = 16, rule = B3/S23
7bobo$6bo$7bo2bo$9b3o7$3o2$bo$b2o25b2o$2b2o24bo$o2b2o!
And yes it does stop growing eventually.

d/dx
 Posts: 480
 Joined: March 22nd, 2024, 2:41 pm
 Location: in your walls

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by d/dx » September 26th, 2024, 12:06 pm
Code:
Select all
x = 47, y = 26, rule = B3/S23
9b2o$10bo$9bo$9b2o2$2b2o$3bo$2bo7b3o22b2o$2b2o5bo3bo21bobo7b2o$9b2o3bo
22bo7b2o$2b2o11bo19b3o$2bobo7bo2bo$3bo11bo$3o6b2o3bo$o8bo3bo21b3o$10b
3o24bo7b2o$35bobo7b2o$35b2o4$10b2o$6b2o2b2o$5bobo$5bo$4b2o!
tanner's p46 and tbs
Code:
Select all
x = 65, y = 27, rule = B3/S23
59b2o$9b2o48bo$10bo46bobo$9bo43b2o2b2o$9b2o42b2o2$2b2o$3bo54b2o$2bo7b
3o22b2o21b2o$2b2o5bo3bo21bobo$9b2o3bo22bo19bo$2b2o11bo19b3o17b3o6bo$2b
obo7bo2bo29bobo7bobo4b3o$3bo11bo29bo2bo6b2o4bo$3o6b2o3bo33bo11bobo$o8b
o3bo21b3o8b2o13b2o$10b3o24bo$35bobo23b2o$35b2o25bo$61bo$61b2o2$10b2o
42b2o$6b2o2b2o43bo$5bobo46bo$5bo48b2o$4b2o!
buddied up

d/dx
 Posts: 480
 Joined: March 22nd, 2024, 2:41 pm
 Location: in your walls

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by d/dx » September 26th, 2024, 2:37 pm
new agar
Code:
Select all
x = 75, y = 75, rule = B3/S23
33bo7bo$32bobo5bobo$33bobo5bo$35bo2b3o$35bobo7bo$36bobo5bobo$37bobo5bo
$34b3o2bo2b3o$9bo7bo7bo7bo5bobo7bo7bo$8bobo5bobo5bobo5bobo5bobo5bobo5b
obo$9bobo5bobo5bobo5bobo5bobo5bobo5bo$11bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo
2b3o2bo2b3o$11bobo5bobo5bobo5bobo5bobo5bobo7bo$12bobo5bobo5bobo5bobo5b
obo5bobo5bobo$13bobo5bobo5bobo5bobo5bobo5bobo5bo$10b3o2bo2b3o2bo2b3o2b
o2b3o2bo2b3o2bo2b3o2bo2b3o$9bo5bobo5bobo5bobo5bobo5bobo5bobo7bo$8bobo
5bobo5bobo5bobo5bobo5bobo5bobo5bobo$9bobo5bobo5bobo5bobo5bobo5bobo5bob
o5bo$11bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o$11bobo5bobo5bo
bo5bobo5bobo5bobo5bobo$12bobo5bobo5bobo5bobo5bobo5bobo5bobo$13bobo5bob
o5bobo5bobo5bobo5bobo5bobo$10b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo
2b3o2bo$bo7bo5bobo5bobo5bobo5bobo5bobo5bobo5bobo7bo$obo5bobo5bobo5bobo
5bobo5bobo5bobo5bobo5bobo5bobo$bobo5bobo5bobo5bobo5bobo5bobo5bobo5bobo
5bobo5bo$3bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo2b
3o$3bobo5bobo5bobo5bobo5bobo5bobo5bobo5bobo5bobo$4bobo5bobo5bobo5bobo
5bobo5bobo5bobo5bobo5bobo$5bobo5bobo5bobo5bobo5bobo5bobo5bobo5bobo5bob
o$2b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo$bo5b
obo5bobo5bobo5bobo5bobo5bobo5bobo5bobo5bobo$obo5bobo5bobo5bobo5bobo5bo
bo5bobo5bobo5bobo5bobo$bobo5bobo5bobo5bobo5bobo5bobo5bobo5bobo5bobo5bo
$3bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o$3bobo
5bobo5bobo5bobo5bobo5bobo5bobo5bobo5bobo$4bobo5bobo5bobo5bobo5bobo5bob
o5bobo5bobo5bobo$5bobo5bobo5bobo5bobo5bobo5bobo5bobo5bobo5bobo$2b3o2bo
2b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo$bo5bobo5bobo
5bobo5bobo5bobo5bobo5bobo5bobo5bobo$obo5bobo5bobo5bobo5bobo5bobo5bobo
5bobo5bobo5bobo$bo7bobo5bobo5bobo5bobo5bobo5bobo5bobo5bobo5bo$11bo2b3o
2bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo$11bobo5bobo5bobo5bobo5bo
bo5bobo5bobo5bobo$12bobo5bobo5bobo5bobo5bobo5bobo5bobo5bobo$13bobo5bob
o5bobo5bobo5bobo5bobo5bobo5bo$10b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o
2bo2b3o2bo$9bo5bobo5bobo5bobo5bobo5bobo5bobo5bobo$8bobo5bobo5bobo5bobo
5bobo5bobo5bobo5bobo$9bo7bo7bobo5bobo5bobo5bobo5bobo5bo$27bo2b3o2bo2b
3o2bo2b3o2bo2b3o2bo2b3o$27bobo5bobo5bobo5bobo5bobo$28bobo5bobo5bobo5bo
bo5bobo$29bobo5bobo5bobo5bobo5bobo$26b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o2b
o$25bo5bobo5bobo5bobo5bobo5bobo$24bobo5bobo5bobo5bobo5bobo5bobo$25bo7b
obo5bobo5bobo5bobo5bo$30b3o2bo2b3o2bo2b3o2bo2b3o2bo2b3o$29bo5bobo5bobo
5bobo5bobo$28bobo5bobo5bobo5bobo5bobo$29bo7bobo5bobo5bobo5bobo$34b3o2b
o2b3o2bo2b3o2bo2b3o2bo$33bo5bobo5bobo5bobo5bobo$32bobo5bobo5bobo5bobo
5bobo$33bo7bo7bobo5bo7bo$46b3o2bo2b3o$45bo5bobo$44bobo5bobo$45bo7bobo$
50b3o2bo$49bo5bobo$48bobo5bobo$49bo7bo!

d/dx
 Posts: 480
 Joined: March 22nd, 2024, 2:41 pm
 Location: in your walls

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by d/dx » September 28th, 2024, 8:36 am
die77 of the pi pred family
Code:
Select all
x = 7, y = 10, rule = B3/S23
o$o$o$bo$2bo$3bo$4bo$5bo$5bo$6bo!

d/dx
 Posts: 480
 Joined: March 22nd, 2024, 2:41 pm
 Location: in your walls

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by d/dx » September 29th, 2024, 4:50 am
new bookendmaking 4c5 tubfuse
Code:
Select all
x = 313, y = 33, rule = B3/S23
2$6bo$2b3o2bob2o$2b3obo2bobo2bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo
3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo
3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo
3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo$11bobobobobobobobobobobo
bobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobo
bobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobo
bobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobo
bobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobobo
$2b3obo2bobo2bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo
3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo
3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo
3bo3bo3bo3bo3bo3bo3bo3bo3bo3bo$2b3o2bob2o$6bo!

d/dx
 Posts: 480
 Joined: March 22nd, 2024, 2:41 pm
 Location: in your walls

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by d/dx » September 29th, 2024, 6:55 am
another (blinkermaking) tubfuse with higher tubspacing
Code:
Select all
x = 594, y = 5, rule = B3/S23
bo$3o4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4b
o4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo
4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo
4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo
4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo
4bo4bo4bo4bo$3bo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bob
o2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bob
o2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bob
o2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bob
o2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bob
o2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bob
o2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bob
o2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bob
o2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo2bobo$3o4bo4bo4bo4bo4bo4bo4bo
4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo
4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo
4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo
4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo
4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo4bo$bo!

d/dx
 Posts: 480
 Joined: March 22nd, 2024, 2:41 pm
 Location: in your walls

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by d/dx » September 29th, 2024, 8:36 am
behold:
The Strangest Block Catalysis Ever©®©™™®©™®
Code:
Select all
x = 12, y = 6, rule = B3/S23
$3b2o$4bob2o$2bobob2o$2b2o!
it doesn't even work with a century.
edit: also: p108 spaceship
Code:
Select all
x = 11, y = 3, rule = B2k3/S23a4eitz
b3o3b3o$o2bo3bo2bo$2obo3bob2o!

d/dx
 Posts: 480
 Joined: March 22nd, 2024, 2:41 pm
 Location: in your walls

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by d/dx » September 30th, 2024, 3:48 pm
Code:
Select all
x = 37, y = 74, rule = B3/S23
12$10b2ob2o$10b2ob2o$12bo9$11b3o10$11b3o10$11b3o10$11b3o10$11b3o!
 is blinker fuse
 is 10c/24 which is a bit slower than c/2
 blinkers are not opposite parity
 probably could be puffed using ecologist/spacerake tech
 potential growing spaceship, if corderised

d/dx
 Posts: 480
 Joined: March 22nd, 2024, 2:41 pm
 Location: in your walls

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by d/dx » October 1st, 2024, 11:33 am
comically unspartan pi eater
Code:
Select all
x = 33, y = 19, rule = B3/S23
14b2ob2o$15bobo$10b2obo5bob2o$9bobob2o3b2obobo$8bo6bobo6bo$8b7o3b7o2$
10b3o7b3o$9bo2bo3bo3bo2bo$4b2o3b2o4bobo4b2o3b2o$3bobo9bobo9bobo$3bo12b
o12bo$2ob2o23b2ob2o$bobo25bobo$o2bobo21bobo2bo$2o2bobo19bobo2b2o$5b2o
8b3o8b2o$15bobo$15bobo!

d/dx
 Posts: 480
 Joined: March 22nd, 2024, 2:41 pm
 Location: in your walls

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by d/dx » October 3rd, 2024, 12:24 pm
reduced timebomb
Code:
Select all
x = 15, y = 6, rule = B3/S23
bo11b2o$obo11bo2$2bo2bo$2b2o$3bo!

d/dx
 Posts: 480
 Joined: March 22nd, 2024, 2:41 pm
 Location: in your walls

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by d/dx » October 4th, 2024, 1:21 pm
Why don't we use this century eater with a tub and not a snake?
Code:
Select all
x = 10, y = 16, rule = B3/S23
8b2o$6b3o$7bo6$6b2o$2o3bobo$o2bo2bo$b5o2$3bo$2bobo$3bo!

d/dx
 Posts: 480
 Joined: March 22nd, 2024, 2:41 pm
 Location: in your walls

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by d/dx » October 4th, 2024, 2:50 pm
A bug:
Code:
Select all
x = 26, y = 21, rule = LifeHistory
2.A$A.A15.2A$.2A14.A.A$16.A2.A.A$16.A.A.A.A$15.2A.A3.A$18.A2.2A.2A$
15.2A.A.A2.A.A$11.2E2.2A.A.2A.A$7.A3.2E6.A2.A.A$6.A.A12.A2.A$5.A.A14.
2A$5.A6.2A.A2.A$4.2A6.2A.4A2$12.5A$11.A5.A$12.2A2.2A$7.2A.A.A$7.A.2A
2.A$12.2A!
If you view in Golly the state5 block becomes state3. In LV it does not.

d/dx
 Posts: 480
 Joined: March 22nd, 2024, 2:41 pm
 Location: in your walls

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by d/dx » October 6th, 2024, 5:57 am
unfun fact: the back hwss in this rake in basicrakes.rle does NOTHING
Code:
Select all
x = 125, y = 87, rule = B3/S23
18b2o$16bo4bo$22bo$16bo5bo$17b6o3$33b2o$31bo4bo$37bo$31bo5bo$32b6o3$
107b5o$106bo4bo$41b6o64bo5b4o$40bo5bo59bo3bo5b6o$46bo61bo7b4ob2o$40bo
4bo74b2o$42b2o$89bo$87b2ob2o28bo$89bo14bo3bo3bo3bo5bo$104bo3bo3bo3bo6b
o$89bo14bo3bo3bo3bo6bo$87b2ob2o27b5o$89bo2$2b2o116b3o$o4bo15b4o24b2o
57bo10b5o$6bo13bo3bo21b3ob2o54bo3bo8b3ob2o$o5bo17bo21b5o60bo10b2o$b6o
13bo2bo23b3o56bo4bo$107b5o25$33b2o$31bo4bo$37bo$31bo5bo$32b6o3$107b5o$
106bo4bo$41b6o64bo5b4o$40bo5bo59bo3bo5b6o$46bo61bo7b4ob2o$40bo4bo74b2o
$42b2o$89bo$87b2ob2o28bo$89bo14bo3bo3bo3bo5bo$104bo3bo3bo3bo6bo$89bo
14bo3bo3bo3bo6bo$87b2ob2o27b5o$89bo2$2b2o116b3o$o4bo15b4o24b2o57bo10b
5o$6bo13bo3bo21b3ob2o54bo3bo8b3ob2o$o5bo17bo21b5o60bo10b2o$b6o13bo2bo
23b3o56bo4bo$107b5o!
#c emotional support hwss
also: hf eater
Code:
Select all
x = 31, y = 17, rule = B3/S23
13b2ob2o$14bobo$9b2obo5bob2o$8bobob2o3b2obobo$7bo6bobo6bo$7b7o3b7o2$9b
3o7b3o$4bo3bo2bo3bo3bo2bo3bo$3bobo2b2o4bobo4b2o2bobo$3bobo8bobo8bobo$b
3ob2o8bo8b2ob3o$o29bo$b3ob2o17b2ob3o$3bob2o17b2obo$13bo$13b2ob3o!
#c the eater2s can be replaced with eater1s

d/dx
 Posts: 480
 Joined: March 22nd, 2024, 2:41 pm
 Location: in your walls

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by d/dx » October 8th, 2024, 3:05 pm
P764 56cell SS pred
Code:
Select all
x = 24, y = 18, rule = B2n3k4cejz5ek6e7/S3jky4cjnwz5cr678
2$13b2o$12b4o$11b6o$10b8o$11b6o$11b6o$12b4o$15bo!

d/dx
 Posts: 480
 Joined: March 22nd, 2024, 2:41 pm
 Location: in your walls

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by d/dx » October 12th, 2024, 7:28 am
Code:
Select all
x = 48, y = 29, rule = B2kn3ekqr4i5eq6n8/S23aeny4cikqr5ek6ace7c
6$7bo$4bob3o$3bo$3bo$3b2ob2o$5b3o3$12bo$12bobo7bo$10bo9b2obo2bo$12b3o
4b2obo3bo$10b2ob2o5b4ob2o$11b3o7bo2bo$12bo11bo$24bo!
p468 rro engine makes p16848

d/dx
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 Joined: March 22nd, 2024, 2:41 pm
 Location: in your walls

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by d/dx » October 13th, 2024, 1:39 pm
is this monomerisable?
Code:
Select all
x = 19, y = 31, rule = B3/S23
5b2o5b2o$5b2o5b2o9$2b2obob2ob2obob2o2$2bo5bobo5bo2$3b2ob2o3b2ob2o$5bo
7bo3$5bo7bo$5bo7bo$5bo7bo2$b3o11b3o5$2b2o11b2o$3bo11bo$3o13b3o$o17bo!
dimerised from this quadmer from catagolue h4+1
Code:
Select all
x = 17, y = 53, rule = B3/S23
4b2o5b2o$4b2o5b2o9$b2obob2ob2obob2o2$bo5bobo5bo2$2b2ob2o3b2ob2o$4bo7bo
3$4bo7bo$4bo7bo$4bo7bo2$3o11b3o8$3o11b3o2$4bo7bo$4bo7bo$4bo7bo3$4bo7bo
$2b2ob2o3b2ob2o2$bo5bobo5bo2$b2obob2ob2obob2o9$4b2o5b2o$4b2o5b2o!

d/dx
 Posts: 480
 Joined: March 22nd, 2024, 2:41 pm
 Location: in your walls

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by d/dx » October 13th, 2024, 2:56 pm
Perhaps the cheapest line of five induction coil.
Code:
Select all
x = 8, y = 8, rule = B3/S23
$5bo$4bobo$5bo2$3b5o$bo2bo2bo$b2o!
Edit: four carriers siamesed improperly become four fishhooks siamesed properly.
Code:
Select all
x = 7, y = 7, rule = B3/S23
4b2o$2o3bo$o2bo$2b3o$3bo2bo$bo3b2o$b2o!

d/dx
 Posts: 480
 Joined: March 22nd, 2024, 2:41 pm
 Location: in your walls

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by d/dx » October 15th, 2024, 3:22 pm
Code:
Select all
x = 51, y = 53, rule = B3/S23
6$17bo12bo$10b2o24b2o$9b3o3b2o14b2o3b3o$15b2ob2o8b2ob2o$17bo12bo4$3bo
40bo$2b2o40b2o$2b2o40b2o4$3b2o38b2o$3b2o38b2o$bo3bo36bo3bo$4bo38bo$4b
o38bo9$4bo38bo$4bo38bo$bo3bo36bo3bo$3b2o38b2o$3b2o38b2o4$2b2o40b2o$2b
2o40b2o$3bo40bo4$17bo12bo$15b2ob2o8b2ob2o$9b3o3b2o14b2o3b3o$10b2o24b2o
$17bo12bo!
behold, the p177 R pentomino traffic light honey farm century hassler (gens 14, 83, 118 and 141)

d/dx
 Posts: 480
 Joined: March 22nd, 2024, 2:41 pm
 Location: in your walls

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by d/dx » October 16th, 2024, 11:18 am
"duck duck goose"
Code:
Select all
x = 15, y = 16, rule = B3/S23
14bo$13b2o$12b2o$13b2o$9b2o$4b2o2bo2bo$bo2bo4bobo$obobo5bo$bo2bob2o$4b
o2bo$5bo4bo$6b5o2$8bo$7bobo$8bo!
the joke is that the eater 3 works properly 2 times and then gets hit improperly

d/dx
 Posts: 480
 Joined: March 22nd, 2024, 2:41 pm
 Location: in your walls

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by d/dx » October 16th, 2024, 1:14 pm
how to eat a procrastinator
Code:
Select all
x = 25, y = 16, rule = B3/S23
14bo$14b2o$12b3o$12b2o7b2o$9b2o10bobo$4b2o2bo2bo11bo$bo2bo4bobo11b2o$o
bobo5bo$bo2bob2o$4bo2bo$5bo4bo$6b5o2$8bo$7bobo$8bo!

d/dx
 Posts: 480
 Joined: March 22nd, 2024, 2:41 pm
 Location: in your walls

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by d/dx » October 17th, 2024, 12:06 pm
i am slowly learning how to do still life components
Code:
Select all
x = 6, y = 8, rule = B3/S23
2o$o2b2o$2b2o$5bo$2b4o$bo$bobo$2b2o!

d/dx
 Posts: 480
 Joined: March 22nd, 2024, 2:41 pm
 Location: in your walls

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by d/dx » October 17th, 2024, 1:39 pm
so I made an LtL rule
Code:
Select all
x = 16, y = 16, rule = R3,C0,M0,S8..13,B8..12,NN
3o5bobobobo$3bo5b2obobo$bo3bo4b3o$2o2b2o2bo2bobo$3bob2o2b2o2b3o$b3obo
2b2o3b3o$obob2ob3o2b4o$obob2ob3o3bobo$o6bobo2bobo$b2o3b4obob2o$8ob2o2b
obo$2b2o3b6o2bo$b2o2bo2bo2bo2b2o$ob3o3b8o$4b3obob2o3bo$3bob2obo2b2o2bo!
i'm calling it "spongecake"

d/dx
 Posts: 480
 Joined: March 22nd, 2024, 2:41 pm
 Location: in your walls

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by d/dx » October 17th, 2024, 3:37 pm
line of 72 has spark coils in final census
Code:
Select all
x = 1, y = 72, rule = B3/S23
o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$
o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$o$
o$o!