Random posts

A forum where anything goes. Introduce yourselves to other members of the forums, discuss how your name evolves when written out in the Game of Life, or just tell us how you found it. This is the forum for "non-academic" content.
User avatar
wwei23
Posts: 949
Joined: May 22nd, 2017, 6:14 pm
Location: The (Life?) Universe

Re: Random posts

Post by wwei23 » October 6th, 2018, 9:54 am

(2.4 GB 7z bomb, from a python script gone wrong.)
WHAT HAVE I DONE.7z.7z
When 7-zipping a 7-zip archive still makes it smaller...
(743 Bytes) Downloaded 104 times

User avatar
77topaz
Posts: 1371
Joined: January 12th, 2018, 9:19 pm

Re: Random posts

Post by 77topaz » October 8th, 2018, 5:38 am

KittyTac wrote:Useful Notes
Main

DarthWiki

More
Create New
TV Tropes is invading the forums! Everybody run!

Sarp
Posts: 205
Joined: March 1st, 2015, 1:28 pm

Re: Random posts

Post by Sarp » October 8th, 2018, 3:12 pm

B2cek5e8/S01e3y8
WADUFI

Gamedziner
Posts: 796
Joined: May 30th, 2016, 8:47 pm
Location: Milky Way Galaxy: Planet Earth

Re: Random posts

Post by Gamedziner » October 8th, 2018, 3:32 pm

Code: Select all

//Javascript code to calculate arrays via recursive formula
//Can handle cases where no starting numbers are required or used
//Able to handle an arbitrarily large amount of starting numbers
//"n_m" is the "m" most recent number added to the array
//Format: sampi([first term, second term, etc.],'formula', length of output array)
function sampi()
    {var n = (eval(arguments[0]));//just in case no starting number was input, evaluate before starting array
    var recursiveoutput = [n];
    var i;var k=0//initializing variables used in loops
     var recursionformula =(arguments[(arguments.length -2)])//store the formula, it'll likely need changing
     recursionformula=recursionformula.replace(/(-)+/g,'+-1*')//allow subtraction of recursive variables
    for(i = 1; i < (arguments.length -2); i++)//for each of the starting numbers
        {n = (arguments[i]);
        recursiveoutput.push(n)}//build the start of the array, one step at a time
    for(i = (arguments.length-2); i < (arguments[(arguments.length -1)]); i++)
//start of the recursion formula checker, doesn't overwrite starting numbers or go past output length
    {if (recursionformula.match(/(n_)(\d)+/g) === null) {var newrecursionformula=recursionformula} 
//can't replace something that doesn't exist
else {var q=recursionformula.match(/(n_)(\d)+/g).map(function(z)
//look for numbers defined by recursion
               {return z.replace(z,(recursiveoutput[(recursiveoutput.length)-z.match (/\d/)]))})
//get numbers based on outputs and/or starting numbers
    let k=0
  var newrecursionformula=(recursionformula.replace(/(n_)(\d)+/g,function()
 {return q[k++]}))}//set the recursively defined numbers to their current values
     n = eval(newrecursionformula)//calculate the next number in the array
         recursiveoutput.push(n)}//put number in and move to next step
         if (arguments[(arguments.length -1)] < recursiveoutput.length) {recursiveoutput.pop()}
//should only apply if there are exactly two arguments, unless bad code was evaluated
    return(recursiveoutput)}//the output and final result
//Unless someone else came up with this first, no rights reserved.

Code: Select all

x = 81, y = 96, rule = LifeHistory
58.2A$58.2A3$59.2A17.2A$59.2A17.2A3$79.2A$79.2A2$57.A$56.A$56.3A4$27.
A$27.A.A$27.2A21$3.2A$3.2A2.2A$7.2A18$7.2A$7.2A2.2A$11.2A11$2A$2A2.2A
$4.2A18$4.2A$4.2A2.2A$8.2A!

User avatar
KittyTac
Posts: 533
Joined: December 21st, 2017, 9:58 am

Re: Random posts

Post by KittyTac » October 10th, 2018, 3:51 am

5404372234566543456765432345687564327893045867543263745896857463523647586985473625435678985746354673478439849383479434937889658473625346789

This number was never typed by a human before!

User avatar
Redstoneboi
Posts: 348
Joined: May 14th, 2018, 3:57 am

Re: Random posts

Post by Redstoneboi » October 11th, 2018, 7:16 am

KittyTac wrote:5404372234566543456765432345687564327893045867543263745896857463523647586985473625435678985746354673478439849383479434937889658473625346789

This number was never typed by a human before!
now it is.
c(>^w^<c)~*
This is 「Fluffy」
「Fluffy」is my sutando.
「Fluffy」has the ability to engineer r e p l i c a t o r s.
「Fluffy」likes to watch spaceship guns in Golly.
「Fluffy」knows Natsuki best girl.

User avatar
KittyTac
Posts: 533
Joined: December 21st, 2017, 9:58 am

Re: Random posts

Post by KittyTac » October 11th, 2018, 7:19 am

Image

Image

Image

Image

User avatar
Redstoneboi
Posts: 348
Joined: May 14th, 2018, 3:57 am

Re: Random posts

Post by Redstoneboi » October 11th, 2018, 7:29 am

KittyTac wrote:

Code: Select all

high res images that appear huge
KittyTac is KittyCat but Cat is sdrawkcab
c(>^w^<c)~*
This is 「Fluffy」
「Fluffy」is my sutando.
「Fluffy」has the ability to engineer r e p l i c a t o r s.
「Fluffy」likes to watch spaceship guns in Golly.
「Fluffy」knows Natsuki best girl.

User avatar
KittyTac
Posts: 533
Joined: December 21st, 2017, 9:58 am

Re: Random posts

Post by KittyTac » October 11th, 2018, 7:33 am

KittyCat is taken everywhere. KittyTac usually isn't. Also, those images are .svg discord emojis.

User avatar
Redstoneboi
Posts: 348
Joined: May 14th, 2018, 3:57 am

Re: Random posts

Post by Redstoneboi » October 11th, 2018, 7:36 am

KittyTac wrote:KittyCat is taken everywhere. KittyTac usually isn't. Also, those images are .svg discord emojis.
oversittable
c(>^w^<c)~*
This is 「Fluffy」
「Fluffy」is my sutando.
「Fluffy」has the ability to engineer r e p l i c a t o r s.
「Fluffy」likes to watch spaceship guns in Golly.
「Fluffy」knows Natsuki best girl.

User avatar
PHPBB12345
Posts: 656
Joined: August 5th, 2015, 11:55 pm
Contact:

C/C++ macro test

Post by PHPBB12345 » October 11th, 2018, 10:46 am

Code: Select all

main.c:1:15: warning: __VA_ARGS__ can only appear in the expansion of a C99 variadic macro
 #define macro(__VA_ARGS__, ...) __VA_ARGS__
               ^
main.c:1:28: error: duplicate macro parameter "__VA_ARGS__"
 #define macro(__VA_ARGS__, ...) __VA_ARGS__
                            ^~~

Sarp
Posts: 205
Joined: March 1st, 2015, 1:28 pm

Re: Random posts

Post by Sarp » October 12th, 2018, 1:07 am

Carybe is a sentient supercomputer
WADUFI

Gamedziner
Posts: 796
Joined: May 30th, 2016, 8:47 pm
Location: Milky Way Galaxy: Planet Earth

4 integral statistics

Post by Gamedziner » October 13th, 2018, 9:29 pm

Generation, Alive, Births, Deaths
Sixty-Seven

Code: Select all

67o

Code: Select all

x = 81, y = 96, rule = LifeHistory
58.2A$58.2A3$59.2A17.2A$59.2A17.2A3$79.2A$79.2A2$57.A$56.A$56.3A4$27.
A$27.A.A$27.2A21$3.2A$3.2A2.2A$7.2A18$7.2A$7.2A2.2A$11.2A11$2A$2A2.2A
$4.2A18$4.2A$4.2A2.2A$8.2A!

PkmnQ
Posts: 694
Joined: September 24th, 2018, 6:35 am
Location: Server antipode

Re: Please help me find the thread

Post by PkmnQ » October 14th, 2018, 11:23 pm

Mhello can somebody give the link to the still lives destruction thread

Code: Select all

x = 12, y = 12, rule = AnimatedPixelArt
4.P.qREqWE$4.2tL3vSvX$4.qREqREqREP$4.vS4vXvS2tQ$2.qWE2.qREqWEK$2.2vX
2.vXvSvXvStQtL$qWE2.qWE2.P.K$2vX2.2vX2.tQ2tLtQ$qWE4.qWE$2vX4.2vX$2.qW
EqWE$2.4vX!
i like loaf

User avatar
BlinkerSpawn
Posts: 1922
Joined: November 8th, 2014, 8:48 pm
Location: Getting a snacker from R-Bee's

Re: Random posts

Post by BlinkerSpawn » October 15th, 2018, 2:26 pm

Code: Select all

x = 236, y = 236, rule = Life
13bo211bo$14bo208b2o$12b3o209b2o$228bo$9bo218bobo$4bo5b2o206bobo7b2o$
5bo3b2o3bobo201b2o$3b3o9b2o202bo5bo$15bo208bo$9bo214b3o2bobo$obo4bobo
210bo8b2o$b2o5b2o5bo204bobo7bo$bo14b2o202b2o11bo$11bo3b2o216bobo$12bo
216bo3b2o$5bo4b3o209bobo2b2o$6b2o214b2o4b2o$5b2o216bo100$117b2o$117b2o
100$12bo216b2o$6b2o4b2o214b2o$7b2o2bobo209b3o4bo$b2o3bo216bo$obo216b2o
3bo$2bo11b2o202b2o14bo$5bo7bobo204bo5b2o5b2o$5b2o8bo210bobo4bobo$4bobo
2b3o214bo$11bo208bo$10bo5bo202b2o9b3o$16b2o201bobo3b2o3bo$6b2o7bobo
206b2o5bo$5bobo218bo$7bo$10b2o209b3o$11b2o208bo$10bo211bo!
[[ AUTOSTART X -100 Y -100 GPS 40 STEP 4 ZOOM 6 NOREPORT T 399 X 0 Y 0 PAUSE 1 "*record scratch*" PAUSE 2 "Yup. That's me." PAUSE 5 "You're probably wondering how\nI got into this situation." ]]
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

Image

User avatar
cvojan
Posts: 130
Joined: October 7th, 2018, 7:07 pm

Re: Random posts

Post by cvojan » October 15th, 2018, 7:54 pm

Cool factoid:
This is the slowest orthogonal elementary spaceship discovered.
Just take a look for yourselves:

Code: Select all

x = 12, y = 14, rule = B3457/S4568
4bo2bo$4b4o$2b8o$2b2ob2ob2o$obobo2bobobo$2ob6ob2o$ob3o2b3obo$3ob4ob3o$
2ob6ob2o$b3o4b3o$b3o4b3o$3b2o2b2o$3bo4bo$5b2o!
Last edited by cvojan on October 19th, 2018, 10:28 am, edited 1 time in total.
'sup.

User avatar
DoggyDogWhirl
Posts: 4
Joined: October 13th, 2018, 10:30 am

Re: Random posts

Post by DoggyDogWhirl » October 15th, 2018, 10:03 pm

ZOOM

Code: Select all

x = 33, y = 36, rule = B3/S23
12b2o2b3ob3ob3obobo$12bobobobobo3bo3bobo$12bobobobobobobobo2bo$12bobob
obobobobobo2bo$12b2o2b3ob3ob3o2bo2$12b2o2b3ob3o$12bobobobobo$12bobobob
obobo$12bobobobobobo$3bob2o5b2o2b3ob3o$3b2obo$12bobobobobob3ob2o2bo$
12bobobobobo2bo2bobobo$12bobobob3o2bo2b2o2bo$12bobobobobo2bo2bobobo$
13bobo2bobob3obobob3o10$8b2o$2o6b2o$2o3$13b2o$13b2o$4b2o$3bobo$4bo!

Code: Select all

x = 26, y = 31, rule = B36/S23
16b2o$16b2o5$5b2o2b3ob3ob3obobo$5bobobobobo3bo3bobo$5bobobobobobobobo
2bo$5bobobobobobobobo2bo$5b2o2b3ob3ob3o2bo2$5b2o2b3ob3o$2o3bobobobobo$
2o3bobobobobobo$5bobobobobobo$5b2o2b3ob3o2$5bo3bobobob3ob2o2bo$5bo3bob
obo2bo2bobobo$5bobobob3o2bo2b2o2bo$5bobobobobo2bo2bobobo$6bobo2bobob3o
bobob3o5$11bo$11b3o$14bo$13b2o!

Code: Select all

x = 39, y = 18, rule = B3/S2-i34q
37b2o$2o2b3ob3ob3obobo18b2o$obobobobo3bo3bobo$obobobobobobobo2bo$obobo
bobobobobo2bo$2o2b3ob3ob3o2bo2$2o2b3ob3o$obobobobo$obobobobobo$obobobo
bobo$2o2b3ob3o2$o3bobobob3ob2o2bo$obobobobo2bo2bobobo$obobob3o2bo2b2o
2bo$obobobobo2bo2bobobo$bobo2bobob3obobob3o!
Ran out of time for this one

Code: Select all

x = 34, y = 44, rule = B2ck3ajnr4rw5jy6kn/S01c2aik3cjn4eiknw5ajqry6cek7e
25bo3$11bo4$27bo11$13b2o2b3ob3ob3obobo$13bobobobobo3bo3bobo$13bobobobo
bobobobo2bo$13bobobobobobobobo2bo$13b2o2b3ob3ob3o2bo2$13b2o2b3ob3o$13b
obobobobo$13bobobobobobo$13bobobobobobo$13b2o2b3ob3o$6bo$13bobobobobob
3ob2o2bo$13bobobobobo2bo2bobobo$13bobobob3o2bo2b2o2bo$13bobobobobo2bo
2bobobo$14bobo2bobob3obobob3o3$o2$17bo3$12bo$26bo!
++++[>++++++<-]>-[<+++>-]<.

User avatar
danny
Posts: 969
Joined: October 27th, 2017, 3:43 pm
Location: New Jersey, USA
Contact:

Re: Random posts

Post by danny » October 16th, 2018, 6:58 am

@DoggyDogWhirl oh my gosh i finally got your username
she/her // danielle

"I'm always on duty, even when I'm off duty." -Cody Kolodziejzyk, Ph.D.

User avatar
KittyTac
Posts: 533
Joined: December 21st, 2017, 9:58 am

Re: Random posts

Post by KittyTac » October 16th, 2018, 8:27 am

We need a "CGoL Facts" bot on Discord.

User avatar
wwei23
Posts: 949
Joined: May 22nd, 2017, 6:14 pm
Location: The (Life?) Universe

Re: Random posts

Post by wwei23 » October 16th, 2018, 8:54 pm

I heard they're creating a new portable programming language, called Never. It works using the NVM, the Never Virtual Machine. Oh, what? Nevermind.

User avatar
Redstoneboi
Posts: 348
Joined: May 14th, 2018, 3:57 am

Re: Random posts

Post by Redstoneboi » October 17th, 2018, 2:51 am

KittyTac wrote:We need a "CGoL Facts" bot on Discord.
Caterer can already do that in Conwaylife Lounge, just type

Code: Select all

!dyk
and you're done.
c(>^w^<c)~*
This is 「Fluffy」
「Fluffy」is my sutando.
「Fluffy」has the ability to engineer r e p l i c a t o r s.
「Fluffy」likes to watch spaceship guns in Golly.
「Fluffy」knows Natsuki best girl.

User avatar
danny
Posts: 969
Joined: October 27th, 2017, 3:43 pm
Location: New Jersey, USA
Contact:

Re: Random posts

Post by danny » October 18th, 2018, 1:53 am

still lifes are just period 1 replicity 1 replicators
she/her // danielle

"I'm always on duty, even when I'm off duty." -Cody Kolodziejzyk, Ph.D.

User avatar
77topaz
Posts: 1371
Joined: January 12th, 2018, 9:19 pm

Re: Random posts

Post by 77topaz » October 19th, 2018, 12:30 am

cvojan wrote:Cool factoid:
This is the slowest orthogonal spaceship discovered.
In a two-state outer-totalistic Life-like cellular automaton, that is. Far slower spaceships exist in multi-state rules.

Saka
Posts: 3138
Joined: June 19th, 2015, 8:50 pm
Location: In the kingdom of Sultan Hamengkubuwono X

Re: Random posts

Post by Saka » October 19th, 2018, 6:00 am

77topaz wrote:
cvojan wrote:Cool factoid:
This is the slowest orthogonal spaceship discovered.
In a two-state outer-totalistic Life-like cellular automaton, that is. Far slower spaceships exist in multi-state rules.
What about HBK, or an adjusted Gemini?
Airy Clave White It Nay

Code: Select all

x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
(Check gen 2)

Gamedziner
Posts: 796
Joined: May 30th, 2016, 8:47 pm
Location: Milky Way Galaxy: Planet Earth

Re: Random posts

Post by Gamedziner » October 19th, 2018, 7:16 am

cvojan wrote:Cool factoid:
This is the slowest orthogonal spaceship discovered.
Just take a look for yourselves:

Code: Select all

x = 12, y = 14, rule = B3457/S4568
4bo2bo$4b4o$2b8o$2b2ob2ob2o$obobo2bobobo$2ob6ob2o$ob3o2b3obo$3ob4ob3o$
2ob6ob2o$b3o4b3o$b3o4b3o$3b2o2b2o$3bo4bo$5b2o!
Did you mean the slowest elementary spaceship?

Code: Select all

x = 81, y = 96, rule = LifeHistory
58.2A$58.2A3$59.2A17.2A$59.2A17.2A3$79.2A$79.2A2$57.A$56.A$56.3A4$27.
A$27.A.A$27.2A21$3.2A$3.2A2.2A$7.2A18$7.2A$7.2A2.2A$11.2A11$2A$2A2.2A
$4.2A18$4.2A$4.2A2.2A$8.2A!

Post Reply