Aidan mode testing grounds 3

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Sarp
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Joined: March 1st, 2015, 1:28 pm

Re: Aidan mode testing grounds 3

Post by Sarp » February 19th, 2019, 3:50 am

I will save you all
WADUFI

Saka
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Re: Aidan mode testing grounds 3

Post by Saka » February 19th, 2019, 9:47 am

isded :mrgreen:

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Airy Clave White It Nay

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x = 17, y = 10, rule = B3/S23
b2ob2obo5b2o$11b4obo$2bob3o2bo2b3o$bo3b2o4b2o$o2bo2bob2o3b4o$bob2obo5b
o2b2o$2b2o4bobo2b3o$bo3b5ob2obobo$2bo5bob2o$4bob2o2bobobo!
(Check gen 2)

Sarp
Posts: 210
Joined: March 1st, 2015, 1:28 pm

Re: Aidan mode testing grounds 3

Post by Sarp » February 19th, 2019, 1:28 pm

Saka wrote:isded :mrgreen:

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not
WADUFI

Hunting
Posts: 1515
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Re: Aidan mode testing grounds 3

Post by Hunting » March 2nd, 2019, 11:32 am

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[/quote]
I love MLP I love Twinkle Sprinkle

Proud member of the p22ers!

Working on:

LeapLife Demonoid

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Moosey
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Re: Aidan mode testing grounds 3

Post by Moosey » March 2nd, 2019, 11:42 am

:(
I am a prolific creator of many rather pathetic googological functions

My CA rules can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

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Moosey
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Re: Aidan mode testing grounds 3

Post by Moosey » March 14th, 2019, 12:10 pm

I win.

I won.
I am a prolific creator of many rather pathetic googological functions

My CA rules can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

Sarp
Posts: 210
Joined: March 1st, 2015, 1:28 pm

Re: Aidan mode testing grounds 3

Post by Sarp » March 14th, 2019, 3:58 pm

Moosey wrote::(
WADUFI

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testitemqlstudop
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Re: Aidan mode testing grounds 3

Post by testitemqlstudop » March 14th, 2019, 6:50 pm

[url=https://www.youtube.com/watch?v=dQw4w9WgXcQ]

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x = 5, y = 8, rule = B1/S01357
2bo$b3o$b3o$5o$5o$b3o$b3o$2bo![/wiki]

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Hdjensofjfnen
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Re: Aidan mode testing grounds 3

Post by Hdjensofjfnen » March 20th, 2019, 1:14 am

The secret passcode is "blueberry pie".
"A man said to the universe:
'Sir, I exist!'
'However,' replied the universe,
'The fact has not created in me
A sense of obligation.'" -Stephen Crane

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x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!

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Βεν Γ. Κυθισ
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Re: Aidan mode testing grounds 3

Post by Βεν Γ. Κυθισ » February 5th, 2020, 11:31 pm

It seems they fixed aidan mode; this little nightmare does nothing:

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Sorry, some of my rules before April 20 2019 have Unicode characters that are not compatible with Golly; you will have to remove them when pasting them in your text editor.
If for some reason you needed to know, my PGP key ID is DB271923.

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Moosey
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Re: Aidan mode testing grounds 3

Post by Moosey » February 6th, 2020, 7:50 am

Yes, in a recent phpbb update they fixed it
I am a prolific creator of many rather pathetic googological functions

My CA rules can be found here

Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"

PkmnQ
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Re: Aidan mode testing grounds 3

Post by PkmnQ » February 7th, 2020, 7:45 am

The only thing we have left that could be done by aidan mode is size stacking.
Previously, putting one size tag in another did not do size stacking. You had to do a trick I call “False Closing” where you close the tag in other tags in such a way that it does not close, but it works.

But

THAT
DOES
NOT
MATTER
NOW


Since you can just put size tags in one another
(![]+[])[+!![]]+(![]+[])[!![]+!![]]+(!![]+[])[!![]+!![]+!![]]+(!![]+[])[+!![]]+(!![]+[])[+[]]

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