A forum where anything goes. Introduce yourselves to other members of the forums, discuss how your name evolves when written out in the Game of Life, or just tell us how you found it. This is the forum for "nonacademic" content.

Hdjensofjfnen
 Posts: 1476
 Joined: March 15th, 2016, 6:41 pm
 Location: r cis θ
Post
by Hdjensofjfnen » October 3rd, 2019, 1:49 am
toroidalet wrote: ↑October 2nd, 2019, 11:49 pm
176
Code: Select all
x = 14, y = 10, rule = LifeHistory
7.2E$2A6.E2.A$EDE.2ED.E.EDE$2.E.E.E.E.E.E$.2E.E.E.E.EDEA$E3.E.E.E.A.E
$3EA.E2.E.A.E$3.A4.A.EDEA$2A.A5.A$A.A!
I am pretty sure the above is minimal.
One above minimal (177):
Code: Select all
x = 16, y = 10, rule = LifeHistory
7.2E$2A6.E$EDE.2ED.E.2ED$2.E.E.E.E.E.E$.2E.E.E.E.EDE$E3.E.E.E.A.E.2A$
3EA.E2.E.A.E2.A$3.A4.A.EDEA$2A.A5.A$A.A!
"A man said to the universe:
'Sir, I exist!'
'However,' replied the universe,
'The fact has not created in me
A sense of obligation.'" Stephen Crane
Code: Select all
x = 7, y = 5, rule = B3/S2i3y4i
4b3o$6bo$o3b3o$2o$bo!

Entity Valkyrie 2
 Posts: 439
 Joined: February 26th, 2019, 7:13 pm
 Location: Hijuatl, Zumaland

Contact:
Post
by Entity Valkyrie 2 » October 3rd, 2019, 8:53 pm
Stabilize this:
Code: Select all
x = 71, y = 37, rule = B3/S23
3b2o$2bobo23bo$3bo23b2o15b2o$26b2o16b2o$27b2o2b2o$2o11b3o$2o9bo3bo$10b
o4bo$10bo3bo12b2o2b2o$26b2o16b2o$10bo3bo12b2o15b2o$10bo4bo12bo$2o9bo3b
o$2o11b3o38bo$52bo3bo$30b5o22bo$3bo30bo17bo4bo$2bobo24bo5bo17b5o$3b2o
25bob2o4$49b3o3bo$47b5o2bobo12b2o$42bo3b2o3b2o3bo12b2o$37bo3bo4b3o3bo
2bo$22b2o12bo8bob2o3b3o$22b2o12bo2b2o5bo$37b2o5bo2b2o3b3o$38b3o3b5o3bo
2bo$46b2o3b2o3bo12b2o$38b3o3b8o2bobo12b2o$37b2o5bo2bob3o3bo$22b2o12bo
2b2o5bo$22b2o12bo8b2o$37bo3bo$42bo!
#C [[ THEME CATERER ZOOM 7 AUTOSTART GPS 46 LOOP 46 ]]

BlinkerSpawn
 Posts: 1942
 Joined: November 8th, 2014, 8:48 pm
 Location: Getting a snacker from RBee's
Post
by BlinkerSpawn » October 3rd, 2019, 9:48 pm
Hdjensofjfnen wrote: ↑October 3rd, 2019, 1:49 am
I am pretty sure the above is minimal.
One above minimal (177):
I believe the minimum is 174 (5/14), you're almost there.

testitemqlstudop
 Posts: 1323
 Joined: July 21st, 2016, 11:45 am
 Location: in catagolue

Contact:
Post
by testitemqlstudop » October 3rd, 2019, 11:28 pm
175?
Code: Select all
x = 14, y = 11, rule = LifeHistory
7.2E$2A6.E2.A$EDE.2ED.E.EDE$2.E.E.E.E.E.E$.2E.E.E.E.EDEA$E3.E.E.E.A.E
$3E2.E2.E.A.E$3.2A3.A.EDEA$2.A6.A$3.A$2.2A!
Aha! 174!
Code: Select all
x = 14, y = 10, rule = LifeHistory
7.2E$2A6.E2.A$EDE.2ED.E.EDE$2.E.E.E.E.E.E$.2E.E.E.E.EDEA$E3.E.E.E.A.E
$3EA.E2.E.A.E$4.A3.A.EDEA$2.A6.A$2.2A!

Hdjensofjfnen
 Posts: 1476
 Joined: March 15th, 2016, 6:41 pm
 Location: r cis θ
Post
by Hdjensofjfnen » October 3rd, 2019, 11:32 pm
Didn't find a reduction, but I found an alternate 176:
Code: Select all
x = 14, y = 11, rule = LifeHistory
7.2E$2A6.E2.A$EDE.2ED.E.EDE$2.E.E.E.E.E.E$.2E.E.E.E.EDEA$E3.E.E.E.A.E
$3E2.E2.E.A.E$3.2A3.A.EDEA$2.A6.A$3.A.A$4.2A!
EDIT: Nice work, testitem! I knew it was somewhere in that region. Your turn to post a new one.
Last edited by
Hdjensofjfnen on October 3rd, 2019, 11:37 pm, edited 1 time in total.
"A man said to the universe:
'Sir, I exist!'
'However,' replied the universe,
'The fact has not created in me
A sense of obligation.'" Stephen Crane
Code: Select all
x = 7, y = 5, rule = B3/S2i3y4i
4b3o$6bo$o3b3o$2o$bo!

testitemqlstudop
 Posts: 1323
 Joined: July 21st, 2016, 11:45 am
 Location: in catagolue

Contact:
Post
by testitemqlstudop » October 3rd, 2019, 11:33 pm
New:
Code: Select all
x = 5, y = 5, rule = LifeHistory
.4A$4.A$2A$3.A$.3A!
Minimal?
Code: Select all
x = 5, y = 5, rule = LifeHistory
.4A$4.A$2A$3.A$.3A!
How about this random fill?
Code: Select all
x = 14, y = 4, rule = LifeHistory
A2.A.A5.A$A.2A2.2A3.A$2.A.2A.2A.A2.A$A.A4.2A2.2A!

Hdjensofjfnen
 Posts: 1476
 Joined: March 15th, 2016, 6:41 pm
 Location: r cis θ
Post
by Hdjensofjfnen » October 3rd, 2019, 11:41 pm
Another casualty of not hitting the Sync button.
EDIT: Here's an xs solution. There's probably some xq integrations out there with x66, but I'm lazy.
Code: Select all
x = 6, y = 11, rule = LifeHistory
4.2A$4.2A2$2.4E$.A3.E$.2E$4.E$.A3E$A$A.A$.2A!
EDIT: For the fill, 143 is my starting bid (two still lifes):
Code: Select all
x = 15, y = 9, rule = LifeHistory
2.A$.A.A$.E2.E.E5.D$AE.2E.A2E3.EA$.A.E.2D.DE.E2.E$.E.E4.2E.A2E$2.A$8.
4A$8.A2.A!
"A man said to the universe:
'Sir, I exist!'
'However,' replied the universe,
'The fact has not created in me
A sense of obligation.'" Stephen Crane
Code: Select all
x = 7, y = 5, rule = B3/S2i3y4i
4b3o$6bo$o3b3o$2o$bo!

testitemqlstudop
 Posts: 1323
 Joined: July 21st, 2016, 11:45 am
 Location: in catagolue

Contact:
Post
by testitemqlstudop » October 4th, 2019, 4:25 am
138 with only three OFFs:
Code: Select all
x = 19, y = 12, rule = LifeHistory
8.2E4.2E$8.E4.E2.E$10.E2.3E$9.2E$E.EA.EA.A4.EAE$2E.A.AD2.2A2.ED.E$3.E
.A.2A.DA.A2.A$3.A.A.E2.2A2.2A$4.E3.2E2.2E$9.E2.E2.3E$8.E5.2E2.E$8.2E
7.2E!
Wait! 133!
Code: Select all
x = 17, y = 12, rule = LifeHistory
8.2E4.2E$8.E4.E2.E$10.E2.3E$9.2E$E.EA.EA.A4.EAE$2E.A.AD2.2A2.ED.E$3.E
.A.2A.DA.A2.A$3.A.A.E2.2A2.2A$4.E3.2E2.2E$11.E2.2E$12.2E2.E$15.2E!
Ah ah ah, 132:
Code: Select all
x = 18, y = 12, rule = LifeHistory
11.2E3.2E$11.E2.E2.E$13.3E$9.4E$E.EA.EA.A4.EAE$2E.A.AD2.2A2.ED.E$3.E.
A.2A.DA.A2.A$3.A.A.E2.2A2.2A$4.E3.2E2.2E$11.E2.2E$12.2E2.E$15.2E!
127:
Code: Select all
x = 19, y = 11, rule = LifeHistory
11.2E$11.E.E$9.2E2.E$E.EA.EA.A2.2E.AE$2E.A.AD2.2A2.ED.E$3.E.A.2A.DA.A
2.A$3.A.A.E2.2A.E2A$4.E2.E$7.2E6.3E$15.E2.E$17.2E!

BlinkerSpawn
 Posts: 1942
 Joined: November 8th, 2014, 8:48 pm
 Location: Getting a snacker from RBee's
Post
by BlinkerSpawn » October 4th, 2019, 5:09 pm
testitemqlstudop wrote: ↑October 4th, 2019, 4:25 am
127:
Code: Select all
x = 19, y = 11, rule = LifeHistory
11.2E$11.E.E$9.2E2.E$E.EA.EA.A2.2E.AE$2E.A.AD2.2A2.ED.E$3.E.A.2A.DA.A
2.A$3.A.A.E2.2A.E2A$4.E2.E$7.2E6.3E$15.E2.E$17.2E!
Can be trivially modified to save an OFF and get you to 94:
Code: Select all
x = 19, y = 11, rule = LifeHistory
11.2E$11.E.E$9.2E2.E$E.EA.EA.A2.2E.AE$2E.A.AD2.2A3.A.E$3.E.A.2A.DA.A
2.A$3.A.A.E2.2A.E2A$4.E2.E$7.2E6.3E$15.E2.E$17.2E!
At least eight more cells can be saved.
EDIT: Toroidalet's choice of OFFs is quite interesting and pushes the least upper bound down to
85!
Last edited by
BlinkerSpawn on October 7th, 2019, 6:55 pm, edited 1 time in total.

Hdjensofjfnen
 Posts: 1476
 Joined: March 15th, 2016, 6:41 pm
 Location: r cis θ
Post
by Hdjensofjfnen » October 6th, 2019, 2:45 pm
You have to admit my initial solution was quite neat, though.
"A man said to the universe:
'Sir, I exist!'
'However,' replied the universe,
'The fact has not created in me
A sense of obligation.'" Stephen Crane
Code: Select all
x = 7, y = 5, rule = B3/S2i3y4i
4b3o$6bo$o3b3o$2o$bo!

toroidalet
 Posts: 1054
 Joined: August 7th, 2016, 1:48 pm
 Location: My computer

Contact:
Post
by toroidalet » October 6th, 2019, 5:02 pm
90:
Code: Select all
x = 16, y = 9, rule = LifeHistory
9.2E$5.E2.E2.E$.A2.A.A2.2E.A.2E$.AE2A2.2A3.A.E$3.D.2A.DA.A2.A$.AEA.E
2.2A.E2A$E2.E.E$2E2.E3.4E$8.E2.E!
Here are 2 others:
Code: Select all
x = 16, y = 10, rule = LifeHistory
10.2E$2E8.E.E$E.E5.2E2.E$2.A2.D.A2.2E.AE$.EA.2A2.2A3.A.E$2.E.A.2A.DA.
A2.A$2.A.A4.2A.E2A$3.2E$9.4E$9.E2.E!
Code: Select all
x = 15, y = 10, rule = LifeHistory
10.E$2.2E5.E.E$.E.3E2.E2.E$.A2.D.A2.2E.AE$EA.2A2.2A3.A.E$.E.A.2A.DA.A
2.A$.A.A4.2A.E2A$2.2E$8.4E$8.E2.E!
"Build a man a fire and he'll be warm for a day. Set a man on fire and he'll be warm for the rest of his life."
Terry Pratchett

BlinkerSpawn
 Posts: 1942
 Joined: November 8th, 2014, 8:48 pm
 Location: Getting a snacker from RBee's
Post
by BlinkerSpawn » October 8th, 2019, 3:52 pm
85, as promised:
Code: Select all
x = 15, y = 8, rule = LifeHistory
4.2E2.E.E$A2.A.A2.2E.A.2E$AE2A2.2A3.A.E$2.D.2A.DA.A2.A$AEAE3.2A.E2A$E
2.E$7.4E$7.E2.E!
New puzzle:
Code: Select all
x = 6, y = 8, rule = LifeHistory
.3A$A2.A$.4A$2.A$3.A$.4A$2.A2.A$2.3A!

A for awesome
 Posts: 1950
 Joined: September 13th, 2014, 5:36 pm
 Location: 0x1

Contact:
Post
by A for awesome » October 8th, 2019, 5:32 pm
BlinkerSpawn wrote: ↑October 8th, 2019, 3:52 pm
New puzzle:
Code: Select all
x = 6, y = 8, rule = LifeHistory
.3A$A2.A$.4A$2.A$3.A$.4A$2.A2.A$2.3A!
103:
Code: Select all
x = 6, y = 10, rule = LifeHistory
3.2E$.3A.E$A2.D.E$.4A$2.A$E2.D$E4A$2.D2.A$2.3A$2.E!
I'd be surprised if this wasn't minimal.
x₁=ηx
V ⃰_η=c²√(Λη)
K=(Λu²)/2
Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt)
$$x_1=\eta x$$
$$V^*_\eta=c^2\sqrt{\Lambda\eta}$$
$$K=\frac{\Lambda u^2}2$$
$$P_a=1\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$
http://conwaylife.com/wiki/A_for_all
Aidan F. Pierce

BlinkerSpawn
 Posts: 1942
 Joined: November 8th, 2014, 8:48 pm
 Location: Getting a snacker from RBee's
Post
by BlinkerSpawn » October 8th, 2019, 9:43 pm
A for awesome wrote: ↑October 8th, 2019, 5:32 pm
103:
Code: Select all
x = 6, y = 10, rule = LifeHistory
3.2E$.3A.E$A2.D.E$.4A$2.A$E2.D$E4A$2.D2.A$2.3A$2.E!
I'd be surprised if this wasn't minimal.
I would certainly be inclined to agree, since I specifically designed it to be impossible with two OFFs, well done!
Next puzzle is yours.

A for awesome
 Posts: 1950
 Joined: September 13th, 2014, 5:36 pm
 Location: 0x1

Contact:
Post
by A for awesome » October 8th, 2019, 9:55 pm
Code: Select all
x = 9, y = 9, rule = LifeHistory
A.3A$A.A$A2.A$.2A.A$.A2.2A2.A$A2.A2.A.A$2.A2.A.2A$4.2A$3.A2.3A!
x₁=ηx
V ⃰_η=c²√(Λη)
K=(Λu²)/2
Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt)
$$x_1=\eta x$$
$$V^*_\eta=c^2\sqrt{\Lambda\eta}$$
$$K=\frac{\Lambda u^2}2$$
$$P_a=1\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$
http://conwaylife.com/wiki/A_for_all
Aidan F. Pierce

toroidalet
 Posts: 1054
 Joined: August 7th, 2016, 1:48 pm
 Location: My computer

Contact:
Post
by toroidalet » October 8th, 2019, 11:44 pm
101:
Code: Select all
x = 14, y = 15, rule = LifeHistory
6.2E$6.E$2E5.3E$E.A.3A2.E$2.A.A2.E$.EA2.A.2E$E2.2A.A2.E$.E.A2.ADE.A$
2.A2.A.ED.A$3.EA2.A.2A.2E$4.E.2A4.E$2.E2.A2.3A.E$2.2E.E.E2.E.2E$5.E.E
$5.2E!
EDIT:
98
Code: Select all
x = 16, y = 15, rule = LifeHistory
3.2E$4.E$3.E$2.A.3A$2.A.A2.E.2E$.EA2.A.E.E.E$E2.2A.A2.E2.E.2E$.E.A2.A
DE.A.2E.E$2.A2.A.ED.A$3.EA2.A.2A$4.E.2A$2.E2.A2.3A$2.2E.E.E2.E$5.E.E$
5.2E!
EDIT2:
95
Code: Select all
x = 14, y = 15, rule = LifeHistory
3.2E$4.E$3.E3.E$2.A.3AE$2.A.A$.EA2.A$E2.2A.A.2E$.E.A2.ADE.A$2.A2.A.ED
.A$3.EA2.A.2A.2E$4.E.2A4.E$2.E2.A2.3A.E$2.2E.E.E2.E.2E$5.E.E$5.2E!
"Build a man a fire and he'll be warm for a day. Set a man on fire and he'll be warm for the rest of his life."
Terry Pratchett

BlinkerSpawn
 Posts: 1942
 Joined: November 8th, 2014, 8:48 pm
 Location: Getting a snacker from RBee's
Post
by BlinkerSpawn » October 9th, 2019, 5:11 pm
Now that one was
tough, but 90:
Code: Select all
x = 13, y = 14, rule = LifeHistory
3.E$.3E$E6.2E$.A.3A2.E$EA.A2.2E$.A.EDE$E.DA.A3.2E.E$E.A2.2A2.A.2E$.A.
EA2.A.A$3.A2.A.2A$3.E.2A$4.A2.3A$6.E2.E$7.2E!
EDIT: 88
Code: Select all
x = 13, y = 14, rule = LifeHistory
2.2E$3.E$2.E4.2E$.A.3A2.E$.A.A2.2E$EA.EDE$E.DA.A3.2E.E$2.A2.2A2.A.2E$
.AE.A2.A.A$3.A2.A.2A$3.E.2A$4.A2.3A$6.E2.E$7.2E!
EDIT 2: Lucky break yields 84:
Code: Select all
x = 13, y = 14, rule = LifeHistory
5.2E$5.E$6.E$EA.3AE$.A.A$.A2.A$2.2A.D3.2E.E$2.D.E2A2.A.2E$EAE.A2.A.A$
E2.A2.A.2A$3.E.2A$4.A2.3A$6.E2.E$7.2E!

A for awesome
 Posts: 1950
 Joined: September 13th, 2014, 5:36 pm
 Location: 0x1

Contact:
Post
by A for awesome » October 9th, 2019, 6:28 pm
BlinkerSpawn wrote: ↑October 9th, 2019, 5:11 pm
84:
Code: Select all
x = 13, y = 14, rule = LifeHistory
5.2E$5.E$6.E$EA.3AE$.A.A$.A2.A$2.2A.D3.2E.E$2.D.E2A2.A.2E$EAE.A2.A.A$
E2.A2.A.2A$3.E.2A$4.A2.3A$6.E2.E$7.2E!
Still not optimal.
x₁=ηx
V ⃰_η=c²√(Λη)
K=(Λu²)/2
Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt)
$$x_1=\eta x$$
$$V^*_\eta=c^2\sqrt{\Lambda\eta}$$
$$K=\frac{\Lambda u^2}2$$
$$P_a=1\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$
http://conwaylife.com/wiki/A_for_all
Aidan F. Pierce

Entity Valkyrie 2
 Posts: 439
 Joined: February 26th, 2019, 7:13 pm
 Location: Hijuatl, Zumaland

Contact:
Post
by Entity Valkyrie 2 » December 15th, 2019, 3:58 pm
Stabilize this mess (taking away one cell penalizes 10 points for this one, not 32):
Code: Select all
x = 11, y = 12, rule = B3/S23
4b2o$4b2o2$3bo4bo$3bo3bobo$2obo2bo2bo$2obo3b2o$3bo$5bo$3ob2o4bo$5bo2b
2o$9b2o!

Hdjensofjfnen
 Posts: 1476
 Joined: March 15th, 2016, 6:41 pm
 Location: r cis θ
Post
by Hdjensofjfnen » January 7th, 2020, 2:24 am
Entity Valkyrie 2 wrote: ↑December 15th, 2019, 3:58 pm
Stabilize this mess (taking away one cell penalizes 10 points for this one, not 32):
Code: Select all
x = 11, y = 12, rule = LifeHistory
4.2C$4.2C2$3.C4.C$3.C3.C.C$2C.C2.C2.C$2C.C3.2C$3.C$5.C$3C.2C4.C$5.C2.
2C$9.2C!
Not bad, huh? 63.
Code: Select all
x = 14, y = 16, rule = LifeHistory
12.A$10.3A$3.2A.2C.A$4.A.2C.A.2A$2.A.A5.A.A$2.2A.C3A.C$5.C3.C.C$2.2C.
C2.C2.C$2.2C.CA2.2C$5.C$2.2A3.C$A.D2CA2C3.AC$2A5.D2.CD.A$5.A5.2C$4.A.
A$5.A!
"A man said to the universe:
'Sir, I exist!'
'However,' replied the universe,
'The fact has not created in me
A sense of obligation.'" Stephen Crane
Code: Select all
x = 7, y = 5, rule = B3/S2i3y4i
4b3o$6bo$o3b3o$2o$bo!

Entity Valkyrie 2
 Posts: 439
 Joined: February 26th, 2019, 7:13 pm
 Location: Hijuatl, Zumaland

Contact:
Post
by Entity Valkyrie 2 » January 7th, 2020, 8:12 am
Hdjensofjfnen wrote: ↑January 7th, 2020, 2:24 am
Entity Valkyrie 2 wrote: ↑December 15th, 2019, 3:58 pm
Stabilize this mess (taking away one cell penalizes 10 points for this one, not 32):
Code: Select all
x = 11, y = 12, rule = LifeHistory
4.2C$4.2C2$3.C4.C$3.C3.C.C$2C.C2.C2.C$2C.C3.2C$3.C$5.C$3C.2C4.C$5.C2.
2C$9.2C!
Not bad, huh? 63.
Code: Select all
x = 14, y = 16, rule = LifeHistory
12.A$10.3A$3.2A.2C.A$4.A.2C.A.2A$2.A.A5.A.A$2.2A.C3A.C$5.C3.C.C$2.2C.
C2.C2.C$2.2C.CA2.2C$5.C$2.2A3.C$A.D2CA2C3.AC$2A5.D2.CD.A$5.A5.2C$4.A.
A$5.A!
Not minimal.

Hdjensofjfnen
 Posts: 1476
 Joined: March 15th, 2016, 6:41 pm
 Location: r cis θ
Post
by Hdjensofjfnen » January 8th, 2020, 1:21 am
testitemqlstudop wrote: ↑August 1st, 2019, 6:33 am
First puzzle ...
Code: Select all
x = 7, y = 4, rule = LifeHistory
3.2C$3C.C$.C2.C.C$.2C!
43:
Code: Select all
x = 10, y = 5, rule = LifeHistory
3.A.2C$.A3C.C$A2.D2.C.CA$.2A2C.A.2A$3.A.A!
EDIT:
Down to 60.
Code: Select all
x = 12, y = 15, rule = LifeHistory
10.A$8.3A$.2A.2C.A$2.A.2C.A.2A$A.A5.A.A$2A.C3A.C$3.C3.C.C$2C.C2.C2.C$
2C.CA2.2C$3.C$3.A.C$D2C.2C3.AC$2.A2.D2.CD.A$2.A.2A3.2C$3.A.A!
"A man said to the universe:
'Sir, I exist!'
'However,' replied the universe,
'The fact has not created in me
A sense of obligation.'" Stephen Crane
Code: Select all
x = 7, y = 5, rule = B3/S2i3y4i
4b3o$6bo$o3b3o$2o$bo!

PkmnQ
 Posts: 839
 Joined: September 24th, 2018, 6:35 am
 Location: Server antipode
Post
by PkmnQ » January 8th, 2020, 4:14 am
Just made a new puzzle:
Code: Select all
x = 10, y = 10, rule = LifeHistory
2.C.C$3C.3C.2C$3.C4.2C$3.C$3.C$3.C2.C$4.3C2$7.2C$7.2C!
Whenever it’s ok.
(![]+[])[+!![]]+(![]+[])[!![]+!![]]+(!![]+[])[!![]+!![]+!![]]+(!![]+[])[+!![]]+(!![]+[])[+[]]

Entity Valkyrie 2
 Posts: 439
 Joined: February 26th, 2019, 7:13 pm
 Location: Hijuatl, Zumaland

Contact:
Post
by Entity Valkyrie 2 » January 8th, 2020, 4:34 am
EDIT:
Hdjensofjfnen wrote: ↑January 8th, 2020, 1:21 am
Down to 60.
Code: Select all
x = 12, y = 15, rule = LifeHistory
10.A$8.3A$.2A.2C.A$2.A.2C.A.2A$A.A5.A.A$2A.C3A.C$3.C3.C.C$2C.C2.C2.C$
2C.CA2.2C$3.C$3.A.C$D2C.2C3.AC$2.A2.D2.CD.A$2.A.2A3.2C$3.A.A!
Still not minimal. (P.S. This one is a trick puzzle)