Two blocks can create a honeyfarm.
Code: Select all
x = 5, y = 3, rule = Conway's Life
2o$2ob2o$3b2o!
Code: Select all
x = 5, y = 6, rule = Conway's Life
3b2o$2ob2o$2o2$2b2o$2b2o!
Code: Select all
x = 8, y = 4, rule = Conway's Life
6b2o$2o4b2o$2ob2o$3b2o!
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x = 12, y = 15, rule = Conway's Life
10b2o$10b2o4$2o$2o$9b2o$6b2ob2o$6b2o4$10b2o$10b2o!
Code: Select all
x = 6, y = 7, rule = Conway's Life
2o$2o2$b2o$b2o$4b2o$4b2o!
For blinkers, an R-sequence, a thunderbird sequence, a teardrop, and a blockade each require two blinkers.
Code: Select all
x = 5, y = 3, rule = Conway's Life
o$o$ob3o!
Code: Select all
x = 5, y = 3, rule = Conway's Life
o$ob3o$o!
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x = 5, y = 4, rule = Conway's Life
o$o$o$2b3o!
Code: Select all
x = 3, y = 4, rule = Conway's Life
o$obo$obo$2bo!
Two buns can make a glider or a wing sequence.
Code: Select all
x = 6, y = 8, rule = Conway's Life
3b2o$2bo2bo$3b3o2$bo$obo$obo$2o!
Code: Select all
x = 8, y = 5, rule = Conway's Life
b2o$o2bo2bo$b3obobo$5bobo$5b2o!
Code: Select all
x = 7, y = 12, rule = Conway's Life
2b2o$bo2bo$2b3o3$5bo$4bobo$4bobo$4b2o$b2o$o2bo$b3o!