That's a really nice idea. The downside IMO is not really a downside because that tactic wasn't really useful in the first place. What happens when the point under the home point gets destroyed? I think it should be able to get destroyed, but shouldn't cause you to now be able to respawn. Maybe if you die and your home point is gone, you can't capture a flag until it's there.conjurer wrote: ↑February 26th, 2021, 1:22 pmI won't code it now because it's hard to code but I might add capture the flag
The upside is it gives guns an actual use because you need to escape back to your own base and can escape on a glider stream.
The downside is no more throwing gliders/spaceships at the enemy's base to make it explode, the home point can't be destroyed in that gamemode
I made a CGOL-themed game
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Schiaparelliorbust
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Re: I made a CGOL-themed game
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Re: I made a CGOL-themed game
Instead of building a spaceship, you could also try to build a methusela near the base. I never tried it because I don't know any methuselas so I don't know whether or not that tactic works.Schiaparelliorbust wrote: ↑February 26th, 2021, 1:29 pmThat's a really nice idea. The downside IMO is not really a downside because that tactic wasn't really useful in the first place. What happens when the point under the home point gets destroyed? I think it should be able to get destroyed, but shouldn't cause you to now be able to respawn. Maybe if you die and your home point is gone, you can't capture a flag until it's there.
My plan is to make the home point indestructible, that means the cell below it doesnt die
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Schiaparelliorbust
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Re: I made a CGOL-themed game
Methuselahs work unpredictably. The best bit of advice I can give is I guess that sometimes b-heptominos appear and move at c/2o.conjurer wrote: ↑February 26th, 2021, 2:19 pmInstead of building a spaceship, you could also try to build a methusela near the base. I never tried it because I don't know any methuselas so I don't know whether or not that tactic works.
My plan is to make the home point indestructible, that means the cell below it doesnt die
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- NoAyeBeardo
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Re: I made a CGOL-themed game
However, a B-heptomino needs to be 5 cells away to work.
Methuselas are better at destroying home points:
Anyone up for a game?
Code: Select all
x = 58, y = 4, rule = B3/S23
2bo45b2o6bo$b2o5b2o37b2o6bobo$2o6b2o38b2o6bo$b2o46bo!
Code: Select all
x = 165, y = 73, rule = B3/S23
28b2o$28b2o15$48b2o$48b2o7$2o$2o21b3o$23bo$23b3o8$48b2o$48b2o4$133b2o
$133b2o10$28b2o$28b2o128bo$157b2o$156b2o$157b2o4b2o$163b2o$124b2o$124b
2o13$147b2o$147b2o!
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Schiaparelliorbust
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Re: I made a CGOL-themed game
Isn't a b-heptomino a methuselah? Also, they're practically useless because they can be easily stopped and they're relatively slow moving. Methuselahs are a bit overkill, too. Only a single cell is enough to destroy a home point (which I think is one of the weaknesses of this game). I can play now. I was busy last night, but I saw you were online. Sorry.NoAyeBeardo wrote: ↑March 2nd, 2021, 1:50 pmHowever, a B-heptomino needs to be 5 cells away to work.Methuselas are better at destroying home points:Code: Select all
x = 58, y = 4, rule = B3/S23 2bo45b2o6bo$b2o5b2o37b2o6bobo$2o6b2o38b2o6bo$b2o46bo!Anyone up for a game?Code: Select all
x = 165, y = 73, rule = B3/S23 28b2o$28b2o15$48b2o$48b2o7$2o$2o21b3o$23bo$23b3o8$48b2o$48b2o4$133b2o $133b2o10$28b2o$28b2o128bo$157b2o$156b2o$157b2o4b2o$163b2o$124b2o$124b 2o13$147b2o$147b2o!
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- NoAyeBeardo
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Re: I made a CGOL-themed game
Well, a methuselah can destroy a home point from far away, but a glider still works.Schiaparelliorbust wrote: ↑March 3rd, 2021, 7:07 amIsn't a b-heptomino a methuselah? Also, they're practically useless because they can be easily stopped and they're relatively slow moving. Methuselahs are a bit overkill, too. Only a single cell is enough to destroy a home point (which I think is one of the weaknesses of this game). I can play now. I was busy last night, but I saw you were online. Sorry.NoAyeBeardo wrote: ↑March 2nd, 2021, 1:50 pmHowever, a B-heptomino needs to be 5 cells away to work.Methuselas are better at destroying home points:Code: Select all
x = 58, y = 4, rule = B3/S23 2bo45b2o6bo$b2o5b2o37b2o6bobo$2o6b2o38b2o6bo$b2o46bo!Anyone up for a game?Code: Select all
x = 165, y = 73, rule = B3/S23 28b2o$28b2o15$48b2o$48b2o7$2o$2o21b3o$23bo$23b3o8$48b2o$48b2o4$133b2o $133b2o10$28b2o$28b2o128bo$157b2o$156b2o$157b2o4b2o$163b2o$124b2o$124b 2o13$147b2o$147b2o!
One of the advantages of a methuselah is that it's hard to stop.
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Schiaparelliorbust
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Re: I made a CGOL-themed game
I honestly think that methuselahs are very easy to destroy (or render useless). Just put a single cell in front of a b-heptomino in the phase where its leading edge is made up of three consecutive cells (or the generation before in this game so it can take effect in the correct generation). Same for most other methuselahs. B-heptominos are the fastest moving ones anyway. I will edit this post with an RLE later, I'm on mobile now. Tell me when you can play, I would like to do it today.NoAyeBeardo wrote: ↑March 6th, 2021, 6:06 amWell, a methuselah can destroy a home point from far away, but a glider still works.
One of the advantages of a methuselah is that it's hard to stop.
Edit:
Code: Select all
x = 19, y = 10, rule = LifeHistory
13.A$12.2A$6.D4.2A$5.D6.2A!
[[ PASTEMODE COPY ]]
[[ PASTET 7 PASTE C! 6 2 ]]
[[ PASTET 10 PASTE C! 5 3 ]]
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