Synthesis challenges

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MathAndCode
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Joined: August 31st, 2020, 5:58 pm

Synthesis challenges

Post by MathAndCode » March 15th, 2021, 9:48 am

The goal of this thread is to create syntheses for various still lives and oscillators. You are only allowed to use the two-glider collisions (and not any two-glider syntheses for the object in question if it only costs two-gliders), reactions that you discovered or independently discovered, and miscellaneous reactions not immediately relevant to glider syntheses. For example, here is a synthesis of a ship that I made using one of the two-glider collisions that makes a domino spark that doesn't die right away:

Code: Select all

x = 23, y = 13, rule = B3/S23
17bo$obo13bo$b2o13b3o$bo6$21bo$4b3o13b2o$6bo13bobo$5bo!
Cost does not matter; instead, the first person to synthesize the object gets to choose the next object for others to synthesize as long as the object isn't too difficult to synthesize. The first object to synthesize shall be the pond.
I have historically worked on conduits, but recently, I've been working on glider syntheses and investigating SnakeLife.

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ColorfulGalaxy
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Re: Synthesis challenges

Post by ColorfulGalaxy » March 21st, 2021, 4:17 am

MathAndCode wrote:
March 15th, 2021, 9:48 am
The goal of this thread is to create syntheses for various still lives and oscillators. You are only allowed to use the two-glider collisions (and not any two-glider syntheses for the object in question if it only costs two-gliders), reactions that you discovered or independently discovered, and miscellaneous reactions not immediately relevant to glider syntheses. For example, here is a synthesis of a ship that I made using one of the two-glider collisions that makes a domino spark that doesn't die right away:

Code: Select all

x = 23, y = 13, rule = B3/S23
17bo$obo13bo$b2o13b3o$bo6$21bo$4b3o13b2o$6bo13bobo$5bo!
Cost does not matter; instead, the first person to synthesize the object gets to choose the next object for others to synthesize as long as the object isn't too difficult to synthesize. The first object to synthesize shall be the pond.
Does this count?

Code: Select all

x = 40, y = 85, rule = B3/S23
38bo$37bo$37b3o38$5bo$4bo$4b3o2$bo$o$3o8$4b3o$4bo$5bo26$28b3o$28bo$29b
o!
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MathAndCode
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Re: Synthesis challenges

Post by MathAndCode » March 21st, 2021, 6:30 pm

ColorfulGalaxy wrote:
March 21st, 2021, 4:17 am
Does this count?
Yes (although you could have used the two-glider collision for a blinker). Now you get to choose the next object to synthesize.
I have historically worked on conduits, but recently, I've been working on glider syntheses and investigating SnakeLife.

ColorfulGabrielsp138
Posts: 55
Joined: March 29th, 2021, 5:45 am

Re: Synthesis challenges

Post by ColorfulGabrielsp138 » April 15th, 2021, 1:14 am

MathAndCode wrote:
March 21st, 2021, 6:30 pm
ColorfulGalaxy wrote:
March 21st, 2021, 4:17 am
Does this count?
Yes (although you could have used the two-glider collision for a blinker). Now you get to choose the next object to synthesize.
SOrry for being late.
The next one may be xs8_33w33

EDIT: Could you show me my previous synthesis in the testing thread? My post disappeared.

Code: Select all

x = 21, y = 21, rule = LifeColorful
11.E$10.3E$10.E.2E$13.E4$2.2B$.2B$2B$.2B15.2D$19.2D$18.2D$17.2D4$7.C$
7.2C.C$8.3C$9.C!

MathAndCode
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Re: Synthesis challenges

Post by MathAndCode » April 15th, 2021, 10:00 am

ColorfulGabrielsp138 wrote:
April 15th, 2021, 1:14 am
Could you show me my previous synthesis in the testing thread? My post disappeared.
I don't think that I will be able to see any posts that you can't see.
I have historically worked on conduits, but recently, I've been working on glider syntheses and investigating SnakeLife.

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dvgrn
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Re: Synthesis challenges

Post by dvgrn » April 15th, 2021, 12:00 pm

xs24_g8kidik8gz0124b421 just stirred up some interest on Discord. Dumping all the soups out to a big RLE file turned up quite a few exceptions to the general rule that this still life appears within the first few ticks. The full collection of 602 soups is attached.
602-xs24-soups.rle
(450.26 KiB) Downloaded 8 times
Should be pretty quick to sort out the few promising ones from this collection -- they're the ones where you can't see xs24_g8kidik8gz0124b421 in the middle after running a dozen ticks...!

EDIT: This 26G recipe is what will be on Catagolue unless someone can find a soup with something extra promising in it, that I didn't notice on a quick scan:

Code: Select all

x = 305, y = 87, rule = B3/S23
295bo$294bo$294b3o6$220bo$218bobo$219b2o14$274bo$274bobo$274b2o$271bo$
243bo26bo$15bo228bo25b3o$13b2o227b3o$14b2o23bo$40bo206bo21b3o$38b3o54b
o52bo96bobo2bo9bo8bo$bo92bobo50bobo96b2o2bobo6bobo8bo$b2o38b3o50bobo
50bobo100b2o7bobo$obo3bo36bo51bo52bo111bo$5b2o35bo$5bobo3$52b2o50b2o
51b2o110b2o$44bo6bo2bo41bo6bo2bo42bo6bo2bo101bo6bo2bo$43bobo6b2o41bobo
6b2o34b2o6bobo6b2o93b2o6bobo6b2o$44bo43b2o6bo42bo2bo6bo101bo2bo6bo$88b
obo49b2o110b2o$88bo$85b2o$84bobo$86bo$262bo$261bobo7b2o$252bo8bobo6bob
o2b2o$253bo8bo9bo2bobo$251b3o21bo2$278b3o$250b3o25bo$252bo26bo$251bo$
247b2o$246bobo$248bo4$153b2o$152b2o$154bo$150b2o$149bobo$151bo5$302b2o
$302bobo$302bo3$166b2o$165b2o$167bo$226b3o$228bo$227bo!
There was an occasional really cool soup in the collection. My favorite was this one:

Code: Select all

x = 31, y = 31, rule = B3/S23
b4o3b2ob2o7b2o2bob2o$b3o2bo2b2ob2obo6b3o3b3o$b5ob2o3bo2bo8bob5o$obob
13ob2obobo2bob3o$ob6ob5o2b2o2b3ob5obo$4bob3o3bob7o2b2ob3o$3ob5ob2o3bo
3b2obob4obo$bobobo2b3o3bo2b2o2b2ob5o$bo2bob4o2bob2o2bo3b4ob2obo$o2b2o
2bo2bo3b2o6b2o2b2ob2o$o3b3o5b5ob2obob2ob2obo$3bob2o3b4o2b4o4bob2o2bo$
3bobob2ob2ob3obob2obo2b6o$4b2obo3b3obob4o5b2obo$3b3o4b2o6bob4obobo$b3o
b2ob3ob2obob2ob3ob2ob3o$3bobob4obo6b2o4b3o$bob2o5b4obob3o3bob2o$6o2bob
2obob3ob2ob2obobo$o2b2obo4b4o2b4o3b2obo$bob2ob2obob2ob5o5b3o3bo$2ob2o
2b2o6b2o3bo2bo2b2o2bo$ob2ob4o3bo2b2obo2b4obo2bo$2b5ob2o2b2o2bo3b3o2bob
obo$bob4obob2o3bo3b2ob5ob3o$2b3ob2o2b7obo3b3obo$ob5ob3o2b2o2b5ob6obo$
3obo2bobob2ob13obobo$5obo8bo2bo3b2ob5o$3o3b3o6bob2ob2o2bo2b3o$3b2obo2b
2o7b2ob2o3b4o!
#C [[ AUTOSTART THEME Poison PAUSE 2 GPS 10 LOOP 100 ]]

ColorfulGabrielsp138
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Joined: March 29th, 2021, 5:45 am

Re: Synthesis challenges

Post by ColorfulGabrielsp138 » April 16th, 2021, 8:07 pm

MathAndCode wrote:
April 15th, 2021, 10:00 am
ColorfulGabrielsp138 wrote:
April 15th, 2021, 1:14 am
Could you show me my previous synthesis in the testing thread? My post disappeared.
I don't think that I will be able to see any posts that you can't see.
I posted a synthesis in your thread before, and now it vanished.
My pi day thread, my esolangs thread, my glider destruction thread had all disappeared.

Code: Select all

x = 21, y = 21, rule = LifeColorful
11.E$10.3E$10.E.2E$13.E4$2.2B$.2B$2B$.2B15.2D$19.2D$18.2D$17.2D4$7.C$
7.2C.C$8.3C$9.C!

MathAndCode
Posts: 4483
Joined: August 31st, 2020, 5:58 pm

Re: Synthesis challenges

Post by MathAndCode » April 16th, 2021, 8:17 pm

ColorfulGabrielsp138 wrote:
April 15th, 2021, 1:14 am
The next one may be xs8_33w33

Code: Select all

x = 32, y = 18, rule = B3/S23
18bobo$19b2o8bo$19bo9bobo$29b2o4$bo$o17b2o$3o15b2o2b2o$22b2o$4b2o$4bo
bo$4bo22b3o$27bo$23b2o3bo$22bobo$24bo!
The next object to synthesize shall be a ship.
I have historically worked on conduits, but recently, I've been working on glider syntheses and investigating SnakeLife.

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