Destruct it(game)

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HotWheels9232
Posts: 559
Joined: May 25th, 2022, 9:10 pm
Location: Help! I got dragged away into the middle of nowhere by a LWSS which suddenly launched from a soup

Re: Destruct it(game)

Post by HotWheels9232 » August 9th, 2022, 2:25 pm

squareroot12621 wrote:
August 9th, 2022, 12:07 pm
Okay, then.

Code: Select all

x = 5, y = 12, rule = B3/S23
2ob2o$o3bo$b3o$2bo$o3bo$5o2$2ob2o$2obo$3bo$3o$o!
By the way, it's also a ridiculously expensive one-time turner.

Code: Select all

x = 36, y = 15, rule = DoubleB3S23
7.2C.2C$7.C3.C20.2C$8.3C20.C.C$9.C17.2C2.C$7.C3.C15.C.C.2C$7.5C17.C$
28.2C$.A5.2C.2C$.2A4.2C.C17.4C$A.A7.C17.C2.C$7.3C$7.C18.8C$25.C8.C$
24.C.C2.2C2.C.C$25.C3.2C3.C!
My rules:
B34q/S23-k(ObliquePufferLife) and
B2n3-n4c5c/S234cz5cPM me to get some help on making rules!

Code: Select all

x = 8, y = 5, rule = B3-k/S23
2o3b2o$obo2bobo$2bo2bo$bo$b2o!

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squareroot12621
Posts: 628
Joined: March 23rd, 2022, 4:53 pm

Re: Destruct it(game)

Post by squareroot12621 » August 9th, 2022, 5:05 pm

1G.

Code: Select all

x = 23, y = 19, rule = B3/S23
19b2o$18bobo$14b2o2bo$14bobob2o$16bo$15b2o2$15b4o$15bo2bo2$13b8o$12bo
8bo$11bobo2b2o2bobo$12bo3b2o3bo3$3o$2bo$bo!

Code: Select all

x = 13, y = 7, rule = B3/S23
6b2o$7bo$7bob2obo$5b3obob2o$4bo3bo$2obob3o$ob2obo!

Code: Select all

4b8o$4b8o$4b8o$4b8o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4b8o$4b8o$4b8o$4b8o![[ THEME 0 AUTOSTART GPS 8 Z 16 T 1 T 1 Z 19.027 T 2 T 2 Z 22.627 T 3 T 3 Z 26.909 T 4 T 4 Z 32 T 5 T 5 Z 38.055 T 6 T 6 Z 45.255 T 7 T 7 Z 53.817 LOOP 8 ]]

HotWheels9232
Posts: 559
Joined: May 25th, 2022, 9:10 pm
Location: Help! I got dragged away into the middle of nowhere by a LWSS which suddenly launched from a soup

Re: Destruct it(game)

Post by HotWheels9232 » August 9th, 2022, 8:40 pm

squareroot12621 wrote:
August 9th, 2022, 5:05 pm
1G.

Code: Select all

x = 23, y = 19, rule = B3/S23
19b2o$18bobo$14b2o2bo$14bobob2o$16bo$15b2o2$15b4o$15bo2bo2$13b8o$12bo
8bo$11bobo2b2o2bobo$12bo3b2o3bo3$3o$2bo$bo!

Code: Select all

x = 13, y = 7, rule = B3/S23
6b2o$7bo$7bob2obo$5b3obob2o$4bo3bo$2obob3o$ob2obo!
:o :o :o :o How did you find that?
Edit 1:

Code: Select all

x = 63, y = 17, rule = DoubleB3S23
11.A$10.A$10.3A2$52.C2.C$52.4C$6.2C$7.C46.2C$7.C.2C.C41.C.C$5.3C.C.2C
42.C.C$4.C3.C47.C.C$2C.C.3C49.C.C$C.2C.C52.C.C$59.2C2$59.4C$59.C2.C!
My rules:
B34q/S23-k(ObliquePufferLife) and
B2n3-n4c5c/S234cz5cPM me to get some help on making rules!

Code: Select all

x = 8, y = 5, rule = B3-k/S23
2o3b2o$obo2bobo$2bo2bo$bo$b2o!

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wirehead
Posts: 250
Joined: June 18th, 2022, 2:37 pm
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Re: Destruct it(game)

Post by wirehead » August 9th, 2022, 10:38 pm

squareroot12621 wrote:
August 9th, 2022, 12:07 pm
Okay, then.

Code: Select all

x = 5, y = 12, rule = B3/S23
2ob2o$o3bo$b3o$2bo$o3bo$5o2$2ob2o$2obo$3bo$3o$o!
By the way, it's also a ridiculously expensive one-time turner.
Here's the destruction. Took me literally 5 seconds in LifeViewer (and maybe a stroke of luck):

Code: Select all

x = 10, y = 15, rule = B3/S23
2ob2o$o3bo$b3o$2bo$o3bo$5o2$2ob2o$2obo$3bo$3o$o$7b3o$7bo$8bo!
Couldn't find the one-time-turner collision.

Next:
xs40_c4o0elhe0ehle0o4cz321y7123 (which I propose should be called "googly eyes" :lol:)

Code: Select all

x = 17, y = 7, rule = B3/S23
5b2o3b2o$4bo2bobo2bo$2o2b2obobob2o2b2o$obobo2bobo2bobobo$2bo2b2o3b2o2bo$obo
11bobo$2o13b2o!
Langton's ant: Can't play the drums, can be taught.

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squareroot12621
Posts: 628
Joined: March 23rd, 2022, 4:53 pm

Re: Destruct it(game)

Post by squareroot12621 » August 27th, 2022, 4:24 pm

Code: Select all

x = 12, y = 13, rule = B3/S23
bo2bo$b4o2$3b2o$3bobo$4bobo$3o2bobo$2bo3bobo$bo5bobo$8b2o2$8b4o$8bo2b
o!

Code: Select all

x = 22, y = 8, rule = B3/S23
10b2o3b2o$9bo2bobo2bo$5b2o2b2obobob2o2b2o$5bobobo2bobo2bobobo$7bo2b2o
3b2o2bo$bo3bobo11bobo$2bo2b2o13b2o$3o!
New:

Code: Select all

x = 10, y = 10, rule = B3/S23
6b2o$b2obo2bo$2bob2o2b2o$o8bo$2o6bo$bo6b2o$bobo2b2o$2b2o3bo$4b3o$4bo!
One collision from the upper-left creates a MWSS(!) that crashes into a blinker.

Code: Select all

4b8o$4b8o$4b8o$4b8o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4b8o$4b8o$4b8o$4b8o![[ THEME 0 AUTOSTART GPS 8 Z 16 T 1 T 1 Z 19.027 T 2 T 2 Z 22.627 T 3 T 3 Z 26.909 T 4 T 4 Z 32 T 5 T 5 Z 38.055 T 6 T 6 Z 45.255 T 7 T 7 Z 53.817 LOOP 8 ]]

get_Snacked
Posts: 153
Joined: August 20th, 2022, 10:51 pm
Location: Earth

Re: Destruct it(game)

Post by get_Snacked » August 27th, 2022, 8:19 pm

found it!

Code: Select all

x = 18, y = 15, rule = B3/S23
bo$2bo$3o3$14b2o$9b2obo2bo$10bob2o2b2o$8bo8bo$8b2o6bo$9bo6b2o$9bobo2b
2o$10b2o3bo$12b3o$12bo!
destruction:

Code: Select all

x = 13, y = 16, rule = B3/S23
6b2o$b2obo2bo$2bob2o2b2o$o8bo$2o6bo$bo6b2o$bobo2b2o$2b2o3bo$4b3o$4bo4$
10b3o$10bo$11bo!
next up: a big diagonal SL!

Code: Select all

x = 17, y = 22, rule = B3/S23
5bo$3b3o$2bo$3bo$bobo$obo$o$bo3bo$2bobobo$3b2obo$7b2o$8bo$7bo$8b3o$11b
o$10bo2bo$11b2obo$14bo$14b2o$16bo$13bobo$13b2o!
this might be big, but since it is diagonal, it might be easier to destroy because of there being more fuses.
1983263225470666662666647618

HotWheels9232
Posts: 559
Joined: May 25th, 2022, 9:10 pm
Location: Help! I got dragged away into the middle of nowhere by a LWSS which suddenly launched from a soup

Re: Destruct it(game)

Post by HotWheels9232 » August 27th, 2022, 10:29 pm

get_Snacked wrote:
August 27th, 2022, 8:19 pm
found it!

Code: Select all

x = 18, y = 15, rule = B3/S23
bo$2bo$3o3$14b2o$9b2obo2bo$10bob2o2b2o$8bo8bo$8b2o6bo$9bo6b2o$9bobo2b
2o$10b2o3bo$12b3o$12bo!
destruction:

Code: Select all

x = 13, y = 16, rule = B3/S23
6b2o$b2obo2bo$2bob2o2b2o$o8bo$2o6bo$bo6b2o$bobo2b2o$2b2o3bo$4b3o$4bo4$
10b3o$10bo$11bo!
next up: a big diagonal SL!

Code: Select all

x = 17, y = 22, rule = B3/S23
5bo$3b3o$2bo$3bo$bobo$obo$o$bo3bo$2bobobo$3b2obo$7b2o$8bo$7bo$8b3o$11b
o$10bo2bo$11b2obo$14bo$14b2o$16bo$13bobo$13b2o!
this might be big, but since it is diagonal, it might be easier to destroy because of there being more fuses.
Nah, there is many ortho fuses.
THIS IS COOL

Code: Select all

x = 17, y = 25, rule = DoubleB3S23
10.B$9.B$9.3B$5.C$3.3C$2.C$3.C$.C.C$C.C$C$.C3.C$2.C.C.C$3.2C.C$7.2C$
8.C$7.C$8.3C$11.C$10.C2.C$11.2C.C$14.C$14.2C$16.C$13.C.C$13.2C!
Edit 1:
Another cool thing:

Code: Select all

x = 17, y = 22, rule = DoubleB3S23
5.C$3.3C$2.C$3.C$.C.C11.B$C.C11.B$C13.3B$.C3.C$2.C.C.C$3.2C.C$7.2C$8.
C$7.C$8.3C$11.C$10.C2.C$11.2C.C$14.C$14.2C$16.C$13.C.C$13.2C!
Edter

Code: Select all

x = 17, y = 22, rule = DoubleB3S23
5.C$3.3C$2.C$3.C$.C.C$C.C$C$.C3.C$2.C.C.C$3.2C.C$7.2C$8.C$7.C$8.3C$
11.C$10.C2.C$3B8.2C.C$2.B11.C$.B12.2C$16.C$13.C.C$13.2
Here is 2g:

Code: Select all

x = 33, y = 22, rule = DoubleB3S23
5.C$3.3C$2.C$3.C$.C.C27.B$C.C27.B$C29.3B$.C3.C$2.C.C.C$3.2C.C$7.2C$8.
C$7.C$8.3C$11.C$10.C2.C$5.3B3.2C.C$7.B6.C$6.B7.2C$16.C$13.C.C$13.2C!
I won't post the next pattern because I want the person who posts a 1g to post the next pattern.
My rules:
B34q/S23-k(ObliquePufferLife) and
B2n3-n4c5c/S234cz5cPM me to get some help on making rules!

Code: Select all

x = 8, y = 5, rule = B3-k/S23
2o3b2o$obo2bobo$2bo2bo$bo$b2o!

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Entity Valkyrie 2
Posts: 1758
Joined: February 26th, 2019, 7:13 pm
Contact:

Re: Destruct it(game)

Post by Entity Valkyrie 2 » August 28th, 2022, 6:53 am

HotWheels9232 wrote:
August 27th, 2022, 10:29 pm
I won't post the next pattern because I want the person who posts a 1g to post the next pattern.
1G:

Code: Select all

x = 21, y = 22, rule = B3/S23
9bo$7b3o$6bo$7bo$5bobo$4bobo$4bo$5bo3bo$6bobobo$7b2obo$11b2o$12bo$11bo
$12b3o$2o13bo$b2o11bo2bo$o14b2obo$18bo$18b2o$20bo$17bobo$17b2o!
Next pattern:

Code: Select all

x = 34, y = 19, rule = B3/S23
13b2o3b2o$7b2o4bo5bo$7bo7bobo6b2o$9bo4b2ob2o6bo$8b2o2bo8bobo$5b2o5b2ob
2ob4ob2o7bo$b2o3bob2o6bobo7bo4bobo$bo2bo3bo2bob2o5bob2ob2o4b2o$3b2obo
3b2obo5b2obo6b2o$6b2o7bobo6b2obo2bo$3b2o9b2ob2ob2o3bob2o$2o2bob2o13bo
3bo$bobo2bo6bob2ob2o4b2ob2o3b2o$bob2o3bo4b2obobo8bo2bo2bo$2o5b2o11bo3b
2o3b2obo$3b2o4b2obob2o3b2o3bo5bob2o$4bo4bob2obo11bobo$2bo13bo8b2ob2o$
2b2o11b2o!
There is a way to use this as a turner.
Bx222 IS MY WORST ENEMY.

Please click here for my own pages.

My recent rules:
StateInvestigator 3.0
B3-kq4ej5i6ckn7e/S2-i34q6a7
B3-kq4ej5y6c/S2-i34q5e
Move the Box

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squareroot12621
Posts: 628
Joined: March 23rd, 2022, 4:53 pm

Re: Destruct it(game)

Post by squareroot12621 » August 28th, 2022, 8:42 am

I can confirm there is no 1G.
A 2G from the turner:

Code: Select all

x = 56, y = 23, rule = B3/S23
35b2o3b2o$29b2o4bo5bo$29bo7bobo6b2o$31bo4b2ob2o6bo$30b2o2bo8bobo$27b2o
5b2ob2ob4ob2o7bo$23b2o3bob2o6bobo7bo4bobo$23bo2bo3bo2bob2o5bob2ob2o4b
2o$25b2obo3b2obo5b2obo6b2o$28b2o7bobo6b2obo2bo$25b2o9b2ob2ob2o3bob2o$
22b2o2bob2o13bo3bo$23bobo2bo6bob2ob2o4b2ob2o3b2o$23bob2o3bo4b2obobo8b
o2bo2bo$22b2o5b2o11bo3b2o3b2obo$25b2o4b2obob2o3b2o3bo5bob2o$26bo4bob2o
bo11bobo$24bo13bo8b2ob2o$24b2o11b2o2$b2o23b2o$obo23bobo$2bo23bo!
(Yes, I know the still life is too big, but I did it anyway.)

Next:

Code: Select all

x = 7, y = 9, rule = B3/S23
3b2o$3bobo$2obo2bo$bob3o$o$4o$3bo$2bo$2b2o!

Code: Select all

4b8o$4b8o$4b8o$4b8o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4b8o$4b8o$4b8o$4b8o![[ THEME 0 AUTOSTART GPS 8 Z 16 T 1 T 1 Z 19.027 T 2 T 2 Z 22.627 T 3 T 3 Z 26.909 T 4 T 4 Z 32 T 5 T 5 Z 38.055 T 6 T 6 Z 45.255 T 7 T 7 Z 53.817 LOOP 8 ]]

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wirehead
Posts: 250
Joined: June 18th, 2022, 2:37 pm
Location: fish: wirehead: command not found
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Re: Destruct it(game)

Post by wirehead » August 28th, 2022, 8:50 am

squareroot12621 wrote:
August 28th, 2022, 8:42 am
Next:

Code: Select all

x = 7, y = 9, rule = B3/S23
3b2o$3bobo$2obo2bo$bob3o$o$4o$3bo$2bo$2b2o!
1G:

Code: Select all

x = 14, y = 11, rule = B3/S23
10b2o$10bobo$7b2obo2bo$8bob3o$7bo$7b4o$10bo$9bo$3o6b2o$2bo$bo!
Next: xs40_0g9f0cczckll9hlmggzx101w643

Code: Select all

x = 11, y = 13, rule = B3/S23
2b2o$3bo$3bob2o$2b2ob2o$bo$2b5o$7bo$4o2b2o$o3bo$b3ob5o$3bobo4bo$8bobo$8b2o!
The OP said "any still life up to 40 bits" so I just choose a random object from the xs40 census.
Langton's ant: Can't play the drums, can be taught.

get_Snacked
Posts: 153
Joined: August 20th, 2022, 10:51 pm
Location: Earth

Re: Destruct it(game)

Post by get_Snacked » August 28th, 2022, 12:57 pm

boat bit:

Code: Select all

x = 14, y = 21, rule = B3/S23
bo$2bo$3o6$5b2o$6bo$6bob2o$5b2ob2o$4bo$5b5o$10bo$3b4o2b2o$3bo3bo$4b3o
b5o$6bobo4bo$11bobo$11b2o!
1983263225470666662666647618

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squareroot12621
Posts: 628
Joined: March 23rd, 2022, 4:53 pm

Re: Destruct it(game)

Post by squareroot12621 » August 28th, 2022, 7:55 pm

No destruction, but a LWSS:

Code: Select all

x = 13, y = 13, rule = B3/S23
2b2o$3bo$3bob2o$2b2ob2o$bo$2b5o4bo$7bo2bo$4o2b2o2b3o$o3bo$b3ob5o$3bob
o4bo$8bobo$8b2o!

Code: Select all

4b8o$4b8o$4b8o$4b8o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4b8o$4b8o$4b8o$4b8o![[ THEME 0 AUTOSTART GPS 8 Z 16 T 1 T 1 Z 19.027 T 2 T 2 Z 22.627 T 3 T 3 Z 26.909 T 4 T 4 Z 32 T 5 T 5 Z 38.055 T 6 T 6 Z 45.255 T 7 T 7 Z 53.817 LOOP 8 ]]

Thir
Posts: 18
Joined: October 28th, 2022, 7:27 am

Re: Destruct it(game)

Post by Thir » November 7th, 2022, 4:50 pm

Destroyed:

Code: Select all

x = 47, y = 36, rule = B3/S23
bo9b2o$2bo9bo$3o9bob2o$11b2ob2o$10bo$11b5o$16bo$9b4o2b2o$9bo3bo$10b3o
b5o$12bobo4bo$17bobo$17b2o19$44b3o$44bo$34b3o8bo$34bo$35bo!
New:

Code: Select all

x = 10, y = 10, rule = B3/S23
4bob2o$2b3obobo$bo5bobo$b2ob2obobo$5bob2o$b4o$o$obob3o$b2obo2bo$6b2o!

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squareroot12621
Posts: 628
Joined: March 23rd, 2022, 4:53 pm

Re: Destruct it(game)

Post by squareroot12621 » November 7th, 2022, 5:10 pm

1G:

Code: Select all

x = 13, y = 16, rule = B3/S23
8bo$7bo$7b3o2$9bo2$4bob2o$2b3obobo$bo5bobo$b2ob2obobo$5bob2o$b4o$o$ob
ob3o3b3o$b2obo2bo2bo$6b2o3bo!
(Sabotaged glider = one-time turner.)

Code: Select all

x = 10, y = 7, rule = B3/S23
4b2o$3bo2bo$b3o2b3o$o3b2o3bo$b3o2b3o$3bo2bo$4b2o!

Code: Select all

4b8o$4b8o$4b8o$4b8o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4b8o$4b8o$4b8o$4b8o![[ THEME 0 AUTOSTART GPS 8 Z 16 T 1 T 1 Z 19.027 T 2 T 2 Z 22.627 T 3 T 3 Z 26.909 T 4 T 4 Z 32 T 5 T 5 Z 38.055 T 6 T 6 Z 45.255 T 7 T 7 Z 53.817 LOOP 8 ]]

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wirehead
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Re: Destruct it(game)

Post by wirehead » November 7th, 2022, 7:44 pm

squareroot12621 wrote:
November 7th, 2022, 5:10 pm

Code: Select all

x = 10, y = 7, rule = B3/S23
4b2o$3bo2bo$b3o2b3o$o3b2o3bo$b3o2b3o$3bo2bo$4b2o!
I got 2G... anyone do better? (if there is no 1G then I will post the next)

Code: Select all

x = 34, y = 22, rule = B3/S23
32bo$31bo$31b3o7$10bo$9bo$9b3o4$4b2o$3bo2bo$b3o2b3o$o3b2o3bo$b3o2b3o$
3bo2bo$4b2o!
Langton's ant: Can't play the drums, can be taught.

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breaker's glider gun
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Joined: May 23rd, 2021, 10:26 am
Location: the inside of a stuffed anaconda or maybe [click to not expand]

Re: Destruct it(game)

Post by breaker's glider gun » November 7th, 2022, 8:57 pm

wirehead wrote:
November 7th, 2022, 7:44 pm
squareroot12621 wrote:
November 7th, 2022, 5:10 pm

Code: Select all

x = 10, y = 7, rule = B3/S23
4b2o$3bo2bo$b3o2b3o$o3b2o3bo$b3o2b3o$3bo2bo$4b2o!
I got 2G... anyone do better? (if there is no 1G then I will post the next)

Code: Select all

x = 34, y = 22, rule = B3/S23
32bo$31bo$31b3o7$10bo$9bo$9b3o4$4b2o$3bo2bo$b3o2b3o$o3b2o3bo$b3o2b3o$
3bo2bo$4b2o!
1G:

Code: Select all

x = 14, y = 17, rule = B3/S23
12bo$11bo$11b3o8$4b2o$3bo2bo$b3o2b3o$o3b2o3bo$b3o2b3o$3bo2bo$4b2o!
next:

Code: Select all

x = 9, y = 12, rule = B3/S23
7b2o$2bobo2bo$2b2obobo$5b2o$2b2o$2b2ob2o$5b2o$2b2o$3bob2o$bobob2o$obo
$bo!
:?: :?: . . . :!:
Give me a suggestion of something to draw here!

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squareroot12621
Posts: 628
Joined: March 23rd, 2022, 4:53 pm

Re: Destruct it(game)

Post by squareroot12621 » November 7th, 2022, 9:26 pm

1G:

Code: Select all

x = 15, y = 12, rule = B3/S23
13b2o$8bobo2bo$8b2obobo$11b2o$8b2o$bo6b2ob2o$2bo8b2o$3o5b2o$9bob2o$7b
obob2o$6bobo$7bo!

Code: Select all

x = 12, y = 8, rule = B3/S23
4b2o$bo2bo2b2o$obobob2o2bo$bo2bo4b2o$4bob3o$5b2o2b2o$8bo2bo$9b2o!

Code: Select all

4b8o$4b8o$4b8o$4b8o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4b8o$4b8o$4b8o$4b8o![[ THEME 0 AUTOSTART GPS 8 Z 16 T 1 T 1 Z 19.027 T 2 T 2 Z 22.627 T 3 T 3 Z 26.909 T 4 T 4 Z 32 T 5 T 5 Z 38.055 T 6 T 6 Z 45.255 T 7 T 7 Z 53.817 LOOP 8 ]]

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rattlesnake
Posts: 146
Joined: May 28th, 2022, 10:10 pm
Location: Following a 37P4H1V0

Re: Destruct it(game)

Post by rattlesnake » November 7th, 2022, 10:57 pm

1G:

Code: Select all

x = 21, y = 29, rule = B3/S23
bo$2bo$3o19$13b2o$10bo2bo2b2o$9bobobob2o2bo$10bo2bo4b2o$13bob3o$14b2o
2b2o$17bo2bo$18b2o!
Find a 1G destruction of this 31.4 variant

Code: Select all

x = 12, y = 8, rule = B3/S23
2b2o$2bobo5b2o$4bo4bobo$4ob2o2bo$o2bobobob2o$3bobobobo$4b2obobo$8bo!
I have discovered SKOP for 115, 188, 492 and gun_ and guntrue_ for 200, 226, 339, 752, 1944, 6624.

User avatar
NimbleRogue
Posts: 535
Joined: January 11th, 2021, 11:48 pm

Re: Destruct it(game)

Post by NimbleRogue » November 8th, 2022, 1:05 am

Solution

Code: Select all

x = 25, y = 21, rule = B3/S23
6bo$4bobo$5b2o9$8b2o$8bobo5b2o$10bo4bobo$6b4ob2o2bo$6bo2bobobob2o$9bob
obobo$10b2obobo$14bo!
Here is the next one

Code: Select all

x = 8, y = 17, rule = B3/S23
$4bo$2b3o$bo$b4o$5bo$b5o$o$4o$4bo$5o$o$b4o$4bo$b3o$bo!
Also a bonus one with 2 solutions, but that breaks the rules

Code: Select all

x = 81, y = 86, rule = B3/S23
20$72b2o$72bobo4bo$74bo2b3o$73b2obo$76b4o$71b4o4bo$71bo2b4o$77b2o$74b
2o$70b2obobob2o$71bobobob2o$71bobobo$72b2ob4o$78bo$72b2ob3o$72b2obo29$
37b2o$37b2o!

Code: Select all

x = 4, y = 3, rule = B3-cnqy4e5kr6n7c/S2-i3-ay4einrtyz5cejn6cin78
bo$3o$ob2o!

Code: Select all

#14c/85265o
x = 10, y = 4, rule = B2-an3-iqy4iknrtz5aijqy6aei78/S02ck3nqy4eiqrtwy5-ekq6-i78
2bo4bo$3b4o$ob6obo$2b6o!

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rattlesnake
Posts: 146
Joined: May 28th, 2022, 10:10 pm
Location: Following a 37P4H1V0

Re: Destruct it(game)

Post by rattlesnake » November 8th, 2022, 1:23 am

Answer:

Code: Select all

x = 22, y = 20, rule = B3/S23
20bo$19bo$19b3o3$4bo$2b3o$bo$b4o$5bo$b5o$o$4o$4bo$5o$o$b4o$4bo$b3o$bo
!
By the way, my 31.4 variant has another solution:

Code: Select all

x = 18, y = 16, rule = B3/S23
8b2o$8bobo5b2o$10bo4bobo$6b4ob2o2bo$6bo2bobobob2o$9bobobobo$10b2obobo
$14bo6$3o$2bo$bo!
Here is my next question:

Code: Select all

x = 10, y = 5, rule = B3/S23
5b2ob2o$b2obobobo$2bobo3bo$obo2bo2b2o$2o2b2o!
I have discovered SKOP for 115, 188, 492 and gun_ and guntrue_ for 200, 226, 339, 752, 1944, 6624.

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breaker's glider gun
Posts: 671
Joined: May 23rd, 2021, 10:26 am
Location: the inside of a stuffed anaconda or maybe [click to not expand]

Re: Destruct it(game)

Post by breaker's glider gun » November 8th, 2022, 8:15 pm

rattlesnake wrote:
November 8th, 2022, 1:23 am
Here is my next question:

Code: Select all

x = 10, y = 5, rule = B3/S23
5b2ob2o$b2obobobo$2bobo3bo$obo2bo2b2o$2o2b2o!
2G:

Code: Select all

x = 50, y = 53, rule = B3/S23
bo$2bo$3o34$40bo$41bo$39b3o10$45b2ob2o$41b2obobobo$42bobo3bo$40bobo2b
o2b2o$40b2o2b2o!
cool, it can turn a glider 90* and make a boat:

Code: Select all

x = 28, y = 26, rule = B3/S23
2bo$obo$b2o19$23b2ob2o$19b2obobobo$20bobo3bo$18bobo2bo2b2o$18b2o2b2o!

Code: Select all

x = 16, y = 6, rule = B3/S23
14b2o$15bo$14bo$2b2ob2o2bo3bo$o2bobo2bobobo$2o2bo2b2ob2o!
Last edited by breaker's glider gun on November 8th, 2022, 10:23 pm, edited 2 times in total.
:?: :?: . . . :!:
Give me a suggestion of something to draw here!

User avatar
rattlesnake
Posts: 146
Joined: May 28th, 2022, 10:10 pm
Location: Following a 37P4H1V0

Re: Destruct it(game)

Post by rattlesnake » November 8th, 2022, 9:12 pm

breaker's glider gun wrote:
November 8th, 2022, 8:15 pm
rattlesnake wrote:
November 8th, 2022, 1:23 am
Here is my next question:

Code: Select all

x = 10, y = 5, rule = B3/S23
5b2ob2o$b2obobobo$2bobo3bo$obo2bo2b2o$2o2b2o!
2G:

Code: Select all

x = 50, y = 53, rule = B3/S23
bo$2bo$3o34$40bo$41bo$39b3o10$45b2ob2o$41b2obobobo$42bobo3bo$40bobo2b
o2b2o$40b2o2b2o!

Code: Select all

x = 16, y = 6, rule = B3/S23
14b2o$15bo$14bo$2b2ob2o2bo3bo$o2bobo2bobobo$2o2bo2b2ob2o!
Here is a 2G solution:

Code: Select all

x = 36, y = 27, rule = B3/S23
2bo$obo$b2o9$33bo$33bobo$33b2o8$27b2o$28bo$27bo$15b2ob2o2bo3bo$13bo2b
obo2bobobo$13b2o2bo2b2ob2o!
I have discovered SKOP for 115, 188, 492 and gun_ and guntrue_ for 200, 226, 339, 752, 1944, 6624.

User avatar
squareroot12621
Posts: 628
Joined: March 23rd, 2022, 4:53 pm

Re: Destruct it(game)

Post by squareroot12621 » December 4th, 2022, 7:08 pm

I guess I'll make one.

Code: Select all

x = 11, y = 9, rule = B3/S23
2bo3b2o$bobo3bo$b2o3bo$5bo$b5obo$o5bobo$bob3o2bo$2obo4bobo$9b2o!

Code: Select all

4b8o$4b8o$4b8o$4b8o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4o8b4o$4b8o$4b8o$4b8o$4b8o![[ THEME 0 AUTOSTART GPS 8 Z 16 T 1 T 1 Z 19.027 T 2 T 2 Z 22.627 T 3 T 3 Z 26.909 T 4 T 4 Z 32 T 5 T 5 Z 38.055 T 6 T 6 Z 45.255 T 7 T 7 Z 53.817 LOOP 8 ]]

Sarah
Posts: 220
Joined: October 20th, 2020, 12:18 pm

Re: Destruct it(game)

Post by Sarah » December 4th, 2022, 9:00 pm

2g

Code: Select all

x = 33, y = 45, rule = B3/S23
bo$2bo$3o28$16bo$17bo$15b3o4$24bo3b2o$23bobo3bo$23b2o3bo$27bo$23b5obo
$22bo5bobo$23bob3o2bo$22b2obo4bobo$31b2o!

Code: Select all

x = 11, y = 12, rule = B3/S23
6b2o$6b2o2$2bo3b2o$bobo3bo$b2o3bo$5bo$b5obo$o5bobo$bob3o2bo$2obo4bobo
$9b2o!
WARNING: This user may have mental health issues. Do not interact with them unless you are either nonexistent or a human being.
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May13
Posts: 787
Joined: March 11th, 2021, 8:33 am

Re: Destruct it(game)

Post by May13 » December 5th, 2022, 5:13 am

1G solutions for both patterns:

Code: Select all

x = 51, y = 17, rule = B3/S23
46b2o$46b2o2$2bo3b2o34bo3b2o$bobo3bo33bobo3bo$b2o3bo34b2o3bo$5bo39bo$b
5obo33b5obo$o5bobo31bo5bobo$bob3o2bo32bob3o2bo$2obo4bobo29b2obo4bobo$
9b2o38b2o3$12b3o32b3o$12bo34bo$13bo34bo!
Next pattern:

Code: Select all

x = 16, y = 13, rule = B3/S23
3bo$3b3o$6bo$2o3bobo$bo2bo2bo$bobo3b2o4b2o$2bo5bo3bo2bo$3b3o2bob3o2bo$
5bo3bo3b2o$11b2o$12bo$11bo$11b2o!
The latest version of hex-gliders.db have 668 gliders from OT hexagonal rules. Let's find more!
My CA (13 rules)
My scripts: new-glider.py v0.2 (new version), nbsearch2a.py, collector.py v0.3

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