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Simulating Musical Games using LifeViewer

Posted: October 31st, 2022, 5:23 am
by BTS-fan
Hello. I've just got an idea that we could play music games in lifevwer.
I'm trying to find a suitable rule with some special features so the game could be displayed with fewer viewer scripts.
I will look for a Life-like rule with many different small spaceship types and different small one-time glider killers and turners for displaying the ProjectDiva F game.
Or we could make a piano roll using this rule:

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x = 17, y = 43, rule = MAPAAD///Super:P24,66
20.M$19.M$17.M$15.M$14.M$12.M$14.M$15.M2$12.M$14.M$15.M2$12.M$14.M$15.
M2$12.M$14.M$15.M2$15.M2$15.M2$12.M$14.M$15.M2$15.M2$15.M$20.M$19.M$17.
M$15.M$14.M$12.M$14.M$15.M2$12.M$14.M$15.M2$12.M$14.M$15.M2$12.M$14.M
$15.M2$15.M2$15.M2$12.M$14.M$15.M2$15.M2$15.M2$DHDH2DHDHDH2DHDH2DHDHD
HD!
(sorry it ran too fast)

If you can help implement my idea, I would thank you .

Re: Rules named after Greek letters

Posted: October 31st, 2022, 10:45 pm
by BTS-fan
I may post a pattern (possibly along with encoded lyrics) and you can guess the song title related to it

Re: Rules named after Greek letters

Posted: November 1st, 2022, 6:10 am
by BTS-fan
pzq_alex wrote:
November 1st, 2022, 6:01 am
BTS-fan wrote:
November 1st, 2022, 5:59 am
pzq_alex wrote:
November 1st, 2022, 5:52 am


What about a 6-letter rulestring such as MAPAAD/// ?
The von Neumann neighborhood (ceil(2^5/6)=6)
Can you find a suitable rule for my music game task?
Also see this if you don't know what project diva is.

Re: Rules named after Greek letters

Posted: November 3rd, 2022, 3:26 am
by BTS-fan
BTS-fan wrote:
November 1st, 2022, 6:10 am
pzq_alex wrote:
November 1st, 2022, 6:01 am
BTS-fan wrote:
November 1st, 2022, 5:59 am

What about a 6-letter rulestring such as MAPAAD/// ?
The von Neumann neighborhood (ceil(2^5/6)=6)
Can you find a suitable rule for my music game task?
Also see this if you don't know what project diva is.
please help me with the task

Re: Rules named after Greek letters

Posted: November 15th, 2022, 6:04 am
by BTS-fan
drc wrote:
April 18th, 2016, 9:25 pm
*WARNING: IF YOU ARE GOING TO SEARCH THIS DON'T UPLOAD TO CATAGOLUE BECAUSE OF ISSUES (GCB [see below] being considered pathological half of the time, and bad glider separation). I WILL REMOVE THIS WHEN IT IS SAFE. POST DISCOVERIES HERE*

Code: Select all

@RULE B34ek5ak_S2-c34z

@TABLE


n_states:2
neighborhood:Moore
symmetries:rotate4reflect

var a={0,1}
var b={0,1}
var c={0,1}
var d={0,1}
var e={0,1}
var f={0,1}
var g={0,1}
var h={0,1}

# Birth
0,1,1,1,0,0,0,0,0,1
0,1,1,0,1,0,0,0,0,1
0,1,1,0,0,1,0,0,0,1
0,1,1,0,0,0,1,0,0,1
0,1,1,0,0,0,0,1,0,1
0,1,1,0,0,0,0,0,1,1
0,1,0,1,0,1,0,0,0,1
0,1,0,1,0,0,1,0,0,1
0,1,0,0,1,0,1,0,0,1
0,0,1,0,1,0,1,0,0,1
0,1,1,0,1,0,0,1,0,1
0,1,0,1,0,1,0,1,0,1
0,1,1,1,1,0,0,0,1,1
0,1,1,0,1,0,1,1,0,1

# Survival
1,1,1,0,0,0,0,0,0,1
1,1,0,1,0,0,0,0,0,1
1,1,0,0,1,0,0,0,0,1
1,1,0,0,0,1,0,0,0,1
1,0,1,0,0,0,1,0,0,1
1,1,1,1,0,0,0,0,0,1
1,1,1,0,1,0,0,0,0,1
1,1,1,0,0,1,0,0,0,1
1,1,1,0,0,0,1,0,0,1
1,1,1,0,0,0,0,1,0,1
1,1,1,0,0,0,0,0,1,1
1,1,0,1,0,1,0,0,0,1
1,1,0,1,0,0,1,0,0,1
1,1,0,0,1,0,1,0,0,1
1,0,1,0,1,0,1,0,0,1
1,1,1,0,0,1,1,0,0,1

# Death
1,a,b,c,d,e,f,g,h,0


@COLORS



@ICONS

circles
This rule has many gliders, however soups tend to devolve into few objects. Here are the gliders:

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x = 22, y = 3, rule = B34ek5ak_S2-c34z
3o2b2o3b3o6b2o$bo4b2o4bo3bo3b2o$5bo6bo3b2obo!
From left to right: T, glider, hawk, glider carrying block (it doesn't seem that useful, however, if necessary, you can call it GCB)

I've also found a p6 oscillator:

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x = 5, y = 5, rule = B34ek5ak_S2-c34z
2o$b2o$3bo$3b2o$4bo!
A T eater:

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x = 5, y = 5, rule = B34ek5ak_S2-c34z
2o$b2o$3bo$3b2o$4bo!
A flipping hawk eater:

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x = 8, y = 8, rule = B34ek5ak_S2-c34z
2b2o$3bo$o2b2o$3o$2bo$5b3o$5bo$5bo!
A T can pull a bi-block:

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x = 7, y = 5, rule = B34ek5ak_S2-c34z
2o$2o3bo$3b2obo$2o3bo$2o!
Some entertaining reactions:

Code: Select all

x = 229, y = 8, rule = B34ek5ak_S2-c34z
b2o18bo19bo19bo20bo19bo17bobo23b2o16bo15b3o18bobo23bo$o2bo16b3o17b3o
17b3o18b3o16bobo17b2o19b2o2b2o17bo15b2o3b2o14b2o18b2o3b3o$o2bo97b2o18b
o18bobo4bo16b3o13bo4b2o15bo17bo2bo2b3o$b2o137b2o79bobo$82bo22b2o53b2o
39bo20bo$5b3o13b3o36b3o17b3o22b2o13b2o38bobo18b2o17b2o$5bo35b3o36bo39b
obo38b2o18b2o18bo$5bo36bo78b2o!
maybe i'll use this rule.
or this

Code: Select all

x = 87, y = 107, rule = B34ek5ak/S2-c34iz5y
b2o3b3o3bo5b2o12b3o5b3o7bobo8bo8bo9b3o$2o4bo5b2o4bo12bo10bo8b2o8b2o8b
2o9bo$2bo3bo5bo5b2o10bo11bo9bo7b2o10bo7b3o$30bo10bo18bo11bo$30bo3bo36b
o$32bo8$2o6b2o7b2o$ob3o3bob4o3bob5o$5o3b6o3b7o$2b2o6b3o6b4o4$41bo19bo
19bo$40b2o4bo13b2o18b2o$41bo4b2o13bo4bo14bo$46bo19b2o17bo$66bo18b2o$
85bo5$2o$obo2bo$o5bo$bobo2bo$2b2o6$45bo$40b3o2bo$42bo2bo$41bo7$2ob2o3b
o11b2o$bobo4b2o11b2o$2ob2o3bo14bo$23b2o$24bo6$3b2o3bo33bo17bo$3bo4b2o
32bo18b2o$2ob2o3bo33bo17b2o$bo$2o$40b3o19b3o$40bobo4$2b2o$3bo$3b2o3bo$
8b2o$3b2o3bo$3bo$2b2o24$41b3o17bo$42bo17b3o3$40bo21bo$40b2o20bo$40b3o
19bo!

Re: Simulating Musical Games using LifeViewer

Posted: November 16th, 2022, 6:12 am
by BTS-fan
Useful reaction です.

Code: Select all

x = 59, y = 43, rule = B34ek5ak/S2-c34iz5ySuper
22.2M$16.2M4.2M$16.M33.2M$15.2M33.2M5$9.M12.2O6.3Q3.S8.2U9.3W$9.M11.2O
7.Q5.2S7.U9.W$9.M13.O6.Q5.S8.2U7.W$54.W$54.W3.W$.2M53.W$M.M$2M6$24.2A
6.2A7.2A$24.A.3A3.A.4A3.A.5A$24.5A3.6A3.7A$26.2A6.3A6.4A14$24.2A$24.A
.A2.A$24.A5.A$25.A.A2.A$26.2A!

Re: Simulating Musical Games using LifeViewer

Posted: March 31st, 2023, 6:01 am
by BTS-fan
Can you help me?

Re: Simulating Musical Games using LifeViewer

Posted: March 31st, 2023, 6:23 am
by BokaBB
BTS-fan wrote:
March 31st, 2023, 6:01 am
Can you help me?
Could you please elaborate on this project a bit? Thanks in advance!

Re: Simulating Musical Games using LifeViewer

Posted: April 3rd, 2023, 6:02 am
by BTS-fan
BokaBB wrote:
March 31st, 2023, 6:23 am
BTS-fan wrote:
March 31st, 2023, 6:01 am
Can you help me?
Could you please elaborate on this project a bit? Thanks in advance!
I'm afraid that you don't understand my language.

Re: Simulating Musical Games using LifeViewer

Posted: May 16th, 2023, 5:54 am
by BTS-fan
BokaBB wrote:
March 31st, 2023, 6:23 am
BTS-fan wrote:
March 31st, 2023, 6:01 am
Can you help me?
Could you please elaborate on this project a bit? Thanks in advance!
Make a lifeviwer pattern that shows Some musical game such as Project diva or osu!

Re: Simulating Musical Games using LifeViewer

Posted: May 17th, 2023, 5:55 am
by BTS-fan
BTS-fan wrote:
May 16th, 2023, 5:54 am
BokaBB wrote:
March 31st, 2023, 6:23 am
BTS-fan wrote:
March 31st, 2023, 6:01 am
Can you help me?
Could you please elaborate on this project a bit? Thanks in advance!
Make a lifeviwer pattern that shows Some musical game such as Project diva or osu!
Or maybe Pilgros or Through the fog.

You can make it auto-playback, which is easier.

Re: Rules named after Greek letters

Posted: May 18th, 2023, 5:57 am
by BTS-fan
BTS-fan wrote:
May 17th, 2023, 5:55 am
BTS-fan wrote:
May 16th, 2023, 5:54 am
BokaBB wrote:
March 31st, 2023, 6:23 am

Could you please elaborate on this project a bit? Thanks in advance!
Make a lifeviwer pattern that shows Some musical game such as Project diva or osu!
Or maybe Pilgros or Through the fog.

You can make it auto-playback, which is easier.
It could be seen as some art that follows the rhythm of music.