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#C grin (G) c/2, P-pentomino (P) c/2, flipper (F) 2c/4, U-pentomino (U) c/3, hat (H) 2c/6
x = 27, y = 4, rule = B2ein3cijr4jy6i/S23-ky4citwyz
12b2o$11bo2bo8b3o$b2o3b3o8b3o3bobo$o2bo3b2o3bo4bobo2b2ob2o!
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#C H+P = H+U, allows for caber-tosser
x = 7, y = 12, rule = B2ein3cijr4jy6i/S23-ky4citwyz
b3o$bobo$2ob2o7$5bo$4bobo$6bo!
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#C H+2P = true period 4c/12
x = 9, y = 12, rule = B2ein3cijr4jy6i/S23-ky4citwyz
3b3o$3bobo$2b2ob2o7$bo5bo$obo3bobo$o7bo!
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#C p16 four-barreled U gun
x = 3, y = 3, rule = B2ein3cijr4jy6i/S23-ky4citwyz
3o$obo$3o!
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#C iNoMed's pseudo-one-barreled U gun
x = 22, y = 25, rule = B2ein3cijr4jy6i/S23-ky4citwyz
10b2o$10b2o2$11b3o$11bobo4$12bo$11bobo$2o9bobo$2ob2o4b3ob3o4b2o$3bo4bo
7bo4bo$3b2o4b3ob3o4b2o$11bobo$11bobo$12bo4$11bobo$11b3o2$10b2o$10b2o!
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#C cvojan's true one-barreled U gun
x = 18, y = 17, rule = B2ein3cijr4jy6i/S23-ky4citwyz
7bo$6b2o3$8bo$7bobo$bo5bobo$2o3b3ob3o4b2o$4bo7bo4bo$5b3ob3o4b2o$7bobo
$7bobo$8bo3$6b2o$7bo!
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#C sextuple NOT
x = 33, y = 17, rule = B2ein3cijr4jy6i/S23-ky4citwyz
6b2o$6b2o3$8bo$7bobo$2o5bobo$2o3b3ob3o4b2o$4bo7bo4bo$5b3ob3o4b2o$7bob
o20b2o$7bobo21bo$8bo22b2o3$6b2o$6b2o!
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#C triple NOT, then U + duoplet = P, sadly only can be used once
x = 28, y = 19, rule = B2ein3cijr4jy6i/S23-ky4citwyz
25bobo$25b3o$6b2o18bo$6b2o3$8bo$7bobo$2o5bobo$2o3b3ob3o4b2o$4bo7bo4bo
$5b3ob3o4b2o$7bobo$7bobo$8bo3$6b2o$6b2o!
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#C cvojan's quadruple U catalyst that rephases the last
x = 25, y = 17, rule = B2ein3cijr4jy6i/S23-ky4citwyz
7bo$6b2o2$24bo$8bo14b2o$7bobo13bo$bo5bobo$2o3b3ob3o3b2o$4bo7bo4bo$5b3o
b3o3b2o$7bobo$7bobo$8bo3$6b2o$7bo!
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#C double NOT that can be used anywhere
x = 25, y = 25, rule = B2ein3cijr4jy6i/S23-ky4citwyz
22bobo$22b3o$23bo6$7bo$6b2o3$8bo$7bobo$bo5bobo$2o3b3ob3o3b2o$4bo7bo4b
o$5b3ob3o3b2o$7bobo$7bobo$8bo3$6b2o$7bo!
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#C NOT that can be used anywhere, in case you were wondering
x = 25, y = 29, rule = B2ein3cijr4jy6i/S23-ky4citwyz
22bobo$22b3o$23bo10$7bo$6b2o3$8bo$7bobo$bo5bobo$2o3b3ob3o3b2o$4bo7bo4b
o$5b3ob3o3b2o$7bobo$7bobo$8bo3$6b2o$7bo!
- enumerate all 15 (T(5)) types of collisions (G+G, G+P, G+F, G+U, G+H, P+P, P+F, P+U, P+H, F+F, F+U, F+H, U+U, U+H, H+H)
- discover an F gun
- find other gates for p16 U streams
- adjustable nc/3n spaceships
- EDIT: also, period doublers for the gun so that logic gates are more managable