## pifricted's Sandbox

A forum where anything goes. Introduce yourselves to other members of the forums, discuss how your name evolves when written out in the Game of Life, or just tell us how you found it. This is the forum for "non-academic" content.
pifricted
Posts: 296
Joined: May 25th, 2024, 10:26 am
Location: In the FuseArt universe

### pifricted's Sandbox

Code: Select all

```#C [[ STOP 31 ]] x = 22, y = 7, rule = LifeHistory 2.D9.A2.A2.A2.A\$D.D9.A2.A5.A\$3D9.2C2A2.A2.A\$D11.CD.A2.A\$12.A2.A.DC2.A \$16.D2.D\$17.2D! ```
Last edited by pifricted on May 26th, 2024, 2:43 am, edited 1 time in total.

pifricted
Posts: 296
Joined: May 25th, 2024, 10:26 am
Location: In the FuseArt universe

### Re: Small Sandbox

Code: Select all

``````x = 1, y = 1, rule = Ant rl/3l
B!
@RULE Ant rl/3l
@COLORS
1 255 255 255
@TABLE
n_states:16
neighborhood:vonNeumann
symmetries:none
#
var q={10,11,12,13,14,15}
var a1={0,1,2,3,4,5,6,7,8,9,q}
var a2=a1
var a3=a1
var a4=a1
var e={2,6}
var s={3,7}
var w={4,8}
var n={5,9}
var c0={0,6,7,8,9}
var d0={2,3,4,5}
var c1={1,2,3,4,5}
var d1={6,7,8,9}
#
c0,s,a2,n,a4,0
c0,a1,w,a3,e,0
c0,a1,w,n,a4,0
c0,s,w,a3,a4,0
c0,s,a2,a3,e,0
c0,a1,a2,n,e,0
c0,s,w,n,a4,0
c0,s,w,a3,e,0
c0,s,a2,n,e,0
c0,a1,w,n,e,0
c0,s,w,n,e,0
#
c1,s,a2,n,a4,1
c1,a1,w,a3,e,1
c1,a1,w,n,a4,1
c1,s,w,a3,a4,1
c1,s,a2,a3,e,1
c1,a1,a2,n,e,1
c1,s,w,n,a4,1
c1,s,w,a3,e,1
c1,s,a2,n,e,1
c1,a1,w,n,e,1
c1,s,w,n,e,1
#
c0,s,a2,a3,a4,2
c0,a1,w,a3,a4,3
c0,a1,a2,n,a4,4
c0,a1,a2,a3,e,5
c1,s,a2,a3,a4,8
c1,a1,w,a3,a4,9
c1,a1,a2,n,a4,6
c1,a1,a2,a3,e,7
#
2,a1,q,a3,a4,3
3,a1,a2,q,a4,4
4,a1,a2,a3,q,5
5,q,a2,a3,a4,2
6,a1,q,a3,a4,7
7,a1,a2,q,a4,8
8,a1,a2,a3,q,9
9,q,a2,a3,a4,6
#
d0,a1,a2,a3,a4,10
10,a1,a2,a3,a4,11
11,a1,a2,a3,a4,12
12,a1,a2,a3,a4,1
d1,a1,a2,a3,a4,13
13,a1,a2,a3,a4,14
14,a1,a2,a3,a4,15
15,a1,a2,a3,a4,0
``````

pifricted
Posts: 296
Joined: May 25th, 2024, 10:26 am
Location: In the FuseArt universe

### Re: Small Sandbox

Code: Select all

``````# A “bridge”
x = 7, y = 4, rule = Ant rl/3l
.2A\$A2.MG2A\$A.OK2.A\$.2A!
@RULE Ant rl/3l
@COLORS
1 255 255 255
@TABLE
n_states:16
neighborhood:vonNeumann
symmetries:none
#
var q={10,11,12,13,14,15}
var a1={0,1,2,3,4,5,6,7,8,9,q}
var a2=a1
var a3=a1
var a4=a1
var e={2,6}
var s={3,7}
var w={4,8}
var n={5,9}
var c0={0,6,7,8,9}
var d0={2,3,4,5}
var c1={1,2,3,4,5}
var d1={6,7,8,9}
#
c0,s,a2,n,a4,0
c0,a1,w,a3,e,0
c0,a1,w,n,a4,0
c0,s,w,a3,a4,0
c0,s,a2,a3,e,0
c0,a1,a2,n,e,0
c0,s,w,n,a4,0
c0,s,w,a3,e,0
c0,s,a2,n,e,0
c0,a1,w,n,e,0
c0,s,w,n,e,0
#
c1,s,a2,n,a4,1
c1,a1,w,a3,e,1
c1,a1,w,n,a4,1
c1,s,w,a3,a4,1
c1,s,a2,a3,e,1
c1,a1,a2,n,e,1
c1,s,w,n,a4,1
c1,s,w,a3,e,1
c1,s,a2,n,e,1
c1,a1,w,n,e,1
c1,s,w,n,e,1
#
c0,s,a2,a3,a4,2
c0,a1,w,a3,a4,3
c0,a1,a2,n,a4,4
c0,a1,a2,a3,e,5
c1,s,a2,a3,a4,8
c1,a1,w,a3,a4,9
c1,a1,a2,n,a4,6
c1,a1,a2,a3,e,7
#
2,a1,q,a3,a4,3
3,a1,a2,q,a4,4
4,a1,a2,a3,q,5
5,q,a2,a3,a4,2
6,a1,q,a3,a4,7
7,a1,a2,q,a4,8
8,a1,a2,a3,q,9
9,q,a2,a3,a4,6
#
d0,a1,a2,a3,a4,10
10,a1,a2,a3,a4,11
11,a1,a2,a3,a4,12
12,a1,a2,a3,a4,1
d1,a1,a2,a3,a4,13
13,a1,a2,a3,a4,14
14,a1,a2,a3,a4,15
15,a1,a2,a3,a4,0
``````

b-engine
Posts: 2001
Joined: October 26th, 2023, 4:11 am
Location: Somewhere on earth

### Re: pifricted's Sandbox

pifricted wrote:
May 26th, 2024, 12:49 am

Code: Select all

``````# A “bridge”
x = 7, y = 4, rule = Ant rl/3l
.2A\$A2.MG2A\$A.OK2.A\$.2A!
``````
This ladder grows at rate of sqrt(t) where t is time. Otherwise everything is chaotic:

Code: Select all

``````#C [[ RANDOMIZE RANDWIDTH 8 RANDHEIGHT 8 ]]
x = 8, y = 8, rule = Ant rl/3l
!
@RULE Ant rl/3l
@COLORS
1 255 255 255
@TABLE
n_states:16
neighborhood:vonNeumann
symmetries:none
#
var q={10,11,12,13,14,15}
var a1={0,1,2,3,4,5,6,7,8,9,q}
var a2=a1
var a3=a1
var a4=a1
var e={2,6}
var s={3,7}
var w={4,8}
var n={5,9}
var c0={0,6,7,8,9}
var d0={2,3,4,5}
var c1={1,2,3,4,5}
var d1={6,7,8,9}
#
c0,s,a2,n,a4,0
c0,a1,w,a3,e,0
c0,a1,w,n,a4,0
c0,s,w,a3,a4,0
c0,s,a2,a3,e,0
c0,a1,a2,n,e,0
c0,s,w,n,a4,0
c0,s,w,a3,e,0
c0,s,a2,n,e,0
c0,a1,w,n,e,0
c0,s,w,n,e,0
#
c1,s,a2,n,a4,1
c1,a1,w,a3,e,1
c1,a1,w,n,a4,1
c1,s,w,a3,a4,1
c1,s,a2,a3,e,1
c1,a1,a2,n,e,1
c1,s,w,n,a4,1
c1,s,w,a3,e,1
c1,s,a2,n,e,1
c1,a1,w,n,e,1
c1,s,w,n,e,1
#
c0,s,a2,a3,a4,2
c0,a1,w,a3,a4,3
c0,a1,a2,n,a4,4
c0,a1,a2,a3,e,5
c1,s,a2,a3,a4,8
c1,a1,w,a3,a4,9
c1,a1,a2,n,a4,6
c1,a1,a2,a3,e,7
#
2,a1,q,a3,a4,3
3,a1,a2,q,a4,4
4,a1,a2,a3,q,5
5,q,a2,a3,a4,2
6,a1,q,a3,a4,7
7,a1,a2,q,a4,8
8,a1,a2,a3,q,9
9,q,a2,a3,a4,6
#
d0,a1,a2,a3,a4,10
10,a1,a2,a3,a4,11
11,a1,a2,a3,a4,12
12,a1,a2,a3,a4,1
d1,a1,a2,a3,a4,13
13,a1,a2,a3,a4,14
14,a1,a2,a3,a4,15
15,a1,a2,a3,a4,0
``````
b-rules100th post: 18 November 2023 1000th post: 8 March 2024 10000th post:

pifricted
Posts: 296
Joined: May 25th, 2024, 10:26 am
Location: In the FuseArt universe

### Re: Small Sandbox

An exploding rule

Code: Select all

``````x = 42, y = 18, rule = PhotonRace
.A.A4.A5.2A11.2A3.2A5.2A\$A.A.A2.A.A4.2B11.2B3.2B5.2B2\$14.2A11.2A3.2A5.
2A\$8.B7.A9.A7.A3.A2.A\$2.A12.2B9.2B5.2B3.4B\$16.A9.A7.A3.A2.A2\$16.B2A.3A
.2AB7.B3.B2.B\$18.3B.3B2\$17.3A3.3A\$16.A2.2AB2A2.A\$16.2BAB3.BA2B\$16.A3.
3A3.A2\$16.B3.ABA3.B\$21.B!
@RULE PhotonRace
@COLORS
1 255 63 63
2 255 220 63
@TABLE
n_states:3
neighborhood:moore
symmetries:rotate8
var a2={1,2}
var a={0,1,2}
var s=a
var d=a
var f=a
var g=a
var h=a
var j=a
var k=a
var l=a
var a0={0}
var s0=a0
var d0=a0
var f0=a0
var g0=a0
var h0=a0
var j0=a0
var k0=a0
var l0=a0
a,a2,s0,d0,f0,a2,h0,j0,k0,1
a,a2,a2,d0,f0,g0,h0,j0,k0,1
a,a2,s0,a2,f0,g0,h0,j0,k0,1
a,a2,s0,d0,a2,g0,h0,j0,k0,1
2,a,s,d,f,g,h,j,k,0
1,a,s,d,f,g,h,j,k,2
``````
Last edited by pifricted on June 8th, 2024, 6:35 am, edited 1 time in total.

pifricted
Posts: 296
Joined: May 25th, 2024, 10:26 am
Location: In the FuseArt universe

### Re: pifricted's Sandbox

b-engine wrote:
May 26th, 2024, 12:59 am
pifricted wrote:
May 26th, 2024, 12:49 am

Code: Select all

``````# A “bridge”
x = 7, y = 4, rule = Ant rl/3l
.2A\$A2.MG2A\$A.OK2.A\$.2A!
``````
This ladder grows at rate of sqrt(t) where t is time. Otherwise everything is chaotic:

Code: Select all

``````#C [[ RANDOMIZE RANDWIDTH 8 RANDHEIGHT 8 ]]
x = 8, y = 8, rule = Ant rl/3l
!
@RULE Ant rl/3l
@COLORS
1 255 255 255
@TABLE
n_states:16
neighborhood:vonNeumann
symmetries:none
#
var q={10,11,12,13,14,15}
var a1={0,1,2,3,4,5,6,7,8,9,q}
var a2=a1
var a3=a1
var a4=a1
var e={2,6}
var s={3,7}
var w={4,8}
var n={5,9}
var c0={0,6,7,8,9}
var d0={2,3,4,5}
var c1={1,2,3,4,5}
var d1={6,7,8,9}
#
c0,s,a2,n,a4,0
c0,a1,w,a3,e,0
c0,a1,w,n,a4,0
c0,s,w,a3,a4,0
c0,s,a2,a3,e,0
c0,a1,a2,n,e,0
c0,s,w,n,a4,0
c0,s,w,a3,e,0
c0,s,a2,n,e,0
c0,a1,w,n,e,0
c0,s,w,n,e,0
#
c1,s,a2,n,a4,1
c1,a1,w,a3,e,1
c1,a1,w,n,a4,1
c1,s,w,a3,a4,1
c1,s,a2,a3,e,1
c1,a1,a2,n,e,1
c1,s,w,n,a4,1
c1,s,w,a3,e,1
c1,s,a2,n,e,1
c1,a1,w,n,e,1
c1,s,w,n,e,1
#
c0,s,a2,a3,a4,2
c0,a1,w,a3,a4,3
c0,a1,a2,n,a4,4
c0,a1,a2,a3,e,5
c1,s,a2,a3,a4,8
c1,a1,w,a3,a4,9
c1,a1,a2,n,a4,6
c1,a1,a2,a3,e,7
#
2,a1,q,a3,a4,3
3,a1,a2,q,a4,4
4,a1,a2,a3,q,5
5,q,a2,a3,a4,2
6,a1,q,a3,a4,7
7,a1,a2,q,a4,8
8,a1,a2,a3,q,9
9,q,a2,a3,a4,6
#
d0,a1,a2,a3,a4,10
10,a1,a2,a3,a4,11
11,a1,a2,a3,a4,12
12,a1,a2,a3,a4,1
d1,a1,a2,a3,a4,13
13,a1,a2,a3,a4,14
14,a1,a2,a3,a4,15
15,a1,a2,a3,a4,0
``````
....____
../....... \
./.0...0...\
.\....w..../
..\_____/
Yeah!

b-engine
Posts: 2001
Joined: October 26th, 2023, 4:11 am
Location: Somewhere on earth

### Re: pifricted's Sandbox

Hmm....

Code: Select all

``````x = 216, y = 233, rule = Ant rl/3l
216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$108AB107A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A!
@RULE Ant rl/3l
@COLORS
1 255 255 255
@TABLE
n_states:16
neighborhood:vonNeumann
symmetries:none
#
var q={10,11,12,13,14,15}
var a1={0,1,2,3,4,5,6,7,8,9,q}
var a2=a1
var a3=a1
var a4=a1
var e={2,6}
var s={3,7}
var w={4,8}
var n={5,9}
var c0={0,6,7,8,9}
var d0={2,3,4,5}
var c1={1,2,3,4,5}
var d1={6,7,8,9}
#
c0,s,a2,n,a4,0
c0,a1,w,a3,e,0
c0,a1,w,n,a4,0
c0,s,w,a3,a4,0
c0,s,a2,a3,e,0
c0,a1,a2,n,e,0
c0,s,w,n,a4,0
c0,s,w,a3,e,0
c0,s,a2,n,e,0
c0,a1,w,n,e,0
c0,s,w,n,e,0
#
c1,s,a2,n,a4,1
c1,a1,w,a3,e,1
c1,a1,w,n,a4,1
c1,s,w,a3,a4,1
c1,s,a2,a3,e,1
c1,a1,a2,n,e,1
c1,s,w,n,a4,1
c1,s,w,a3,e,1
c1,s,a2,n,e,1
c1,a1,w,n,e,1
c1,s,w,n,e,1
#
c0,s,a2,a3,a4,2
c0,a1,w,a3,a4,3
c0,a1,a2,n,a4,4
c0,a1,a2,a3,e,5
c1,s,a2,a3,a4,8
c1,a1,w,a3,a4,9
c1,a1,a2,n,a4,6
c1,a1,a2,a3,e,7
#
2,a1,q,a3,a4,3
3,a1,a2,q,a4,4
4,a1,a2,a3,q,5
5,q,a2,a3,a4,2
6,a1,q,a3,a4,7
7,a1,a2,q,a4,8
8,a1,a2,a3,q,9
9,q,a2,a3,a4,6
#
d0,a1,a2,a3,a4,10
10,a1,a2,a3,a4,11
11,a1,a2,a3,a4,12
12,a1,a2,a3,a4,1
d1,a1,a2,a3,a4,13
13,a1,a2,a3,a4,14
14,a1,a2,a3,a4,15
15,a1,a2,a3,a4,0
``````
b-rules100th post: 18 November 2023 1000th post: 8 March 2024 10000th post:

tommyaweosme
Posts: 1156
Joined: January 15th, 2024, 9:37 am
Location: platformer mode
Contact:

### Re: pifricted's Sandbox

another post on my way to reply to every sandbox post on the first page (just to fling me to 500 posts)

that ants sure something! add/remove diagonals
im back

pifricted
Posts: 296
Joined: May 25th, 2024, 10:26 am
Location: In the FuseArt universe

### Re: pifricted's Sandbox

b-engine wrote:
May 26th, 2024, 2:47 am
Hmm....

Code: Select all

``````x = 216, y = 233, rule = Ant rl/3l
216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$108AB107A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A
\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A\$216A!
@RULE Ant rl/3l
@COLORS
1 255 255 255
@TABLE
n_states:16
neighborhood:vonNeumann
symmetries:none
#
var q={10,11,12,13,14,15}
var a1={0,1,2,3,4,5,6,7,8,9,q}
var a2=a1
var a3=a1
var a4=a1
var e={2,6}
var s={3,7}
var w={4,8}
var n={5,9}
var c0={0,6,7,8,9}
var d0={2,3,4,5}
var c1={1,2,3,4,5}
var d1={6,7,8,9}
#
c0,s,a2,n,a4,0
c0,a1,w,a3,e,0
c0,a1,w,n,a4,0
c0,s,w,a3,a4,0
c0,s,a2,a3,e,0
c0,a1,a2,n,e,0
c0,s,w,n,a4,0
c0,s,w,a3,e,0
c0,s,a2,n,e,0
c0,a1,w,n,e,0
c0,s,w,n,e,0
#
c1,s,a2,n,a4,1
c1,a1,w,a3,e,1
c1,a1,w,n,a4,1
c1,s,w,a3,a4,1
c1,s,a2,a3,e,1
c1,a1,a2,n,e,1
c1,s,w,n,a4,1
c1,s,w,a3,e,1
c1,s,a2,n,e,1
c1,a1,w,n,e,1
c1,s,w,n,e,1
#
c0,s,a2,a3,a4,2
c0,a1,w,a3,a4,3
c0,a1,a2,n,a4,4
c0,a1,a2,a3,e,5
c1,s,a2,a3,a4,8
c1,a1,w,a3,a4,9
c1,a1,a2,n,a4,6
c1,a1,a2,a3,e,7
#
2,a1,q,a3,a4,3
3,a1,a2,q,a4,4
4,a1,a2,a3,q,5
5,q,a2,a3,a4,2
6,a1,q,a3,a4,7
7,a1,a2,q,a4,8
8,a1,a2,a3,q,9
9,q,a2,a3,a4,6
#
d0,a1,a2,a3,a4,10
10,a1,a2,a3,a4,11
11,a1,a2,a3,a4,12
12,a1,a2,a3,a4,1
d1,a1,a2,a3,a4,13
13,a1,a2,a3,a4,14
14,a1,a2,a3,a4,15
15,a1,a2,a3,a4,0
``````

Code: Select all

``````x = 1, y = 1, rule = Ant rl/3r
B!
@RULE Ant rl/3r
@COLORS
1 255 255 255
@TABLE
n_states:16
neighborhood:vonNeumann
symmetries:none
#
var q={10,11,12,13,14,15}
var a1={0,1,2,3,4,5,6,7,8,9,q}
var a2=a1
var a3=a1
var a4=a1
var e={2,6}
var s={3,7}
var w={4,8}
var n={5,9}
var c0={0,6,7,8,9}
var d0={2,3,4,5}
var c1={1,2,3,4,5}
var d1={6,7,8,9}
#
c0,s,a2,n,a4,0
c0,a1,w,a3,e,0
c0,a1,w,n,a4,0
c0,s,w,a3,a4,0
c0,s,a2,a3,e,0
c0,a1,a2,n,e,0
c0,s,w,n,a4,0
c0,s,w,a3,e,0
c0,s,a2,n,e,0
c0,a1,w,n,e,0
c0,s,w,n,e,0
#
c1,s,a2,n,a4,1
c1,a1,w,a3,e,1
c1,a1,w,n,a4,1
c1,s,w,a3,a4,1
c1,s,a2,a3,e,1
c1,a1,a2,n,e,1
c1,s,w,n,a4,1
c1,s,w,a3,e,1
c1,s,a2,n,e,1
c1,a1,w,n,e,1
c1,s,w,n,e,1
#
c0,s,a2,a3,a4,2
c0,a1,w,a3,a4,3
c0,a1,a2,n,a4,4
c0,a1,a2,a3,e,5
c1,s,a2,a3,a4,8
c1,a1,w,a3,a4,9
c1,a1,a2,n,a4,6
c1,a1,a2,a3,e,7
#
2,a1,q,a3,a4,5
3,a1,a2,q,a4,2
4,a1,a2,a3,q,3
5,q,a2,a3,a4,4
6,a1,q,a3,a4,9
7,a1,a2,q,a4,6
8,a1,a2,a3,q,7
9,q,a2,a3,a4,8
#
d0,a1,a2,a3,a4,10
10,a1,a2,a3,a4,11
11,a1,a2,a3,a4,12
12,a1,a2,a3,a4,1
d1,a1,a2,a3,a4,13
13,a1,a2,a3,a4,14
14,a1,a2,a3,a4,15
15,a1,a2,a3,a4,0
``````

Code: Select all

``````x = 2, y = 4, rule = Ant rl/3r
2A2\$2A\$B!
@RULE Ant rl/3r
@COLORS
1 255 255 255
@TABLE
n_states:16
neighborhood:vonNeumann
symmetries:none
#
var q={10,11,12,13,14,15}
var a1={0,1,2,3,4,5,6,7,8,9,q}
var a2=a1
var a3=a1
var a4=a1
var e={2,6}
var s={3,7}
var w={4,8}
var n={5,9}
var c0={0,6,7,8,9}
var d0={2,3,4,5}
var c1={1,2,3,4,5}
var d1={6,7,8,9}
#
c0,s,a2,n,a4,0
c0,a1,w,a3,e,0
c0,a1,w,n,a4,0
c0,s,w,a3,a4,0
c0,s,a2,a3,e,0
c0,a1,a2,n,e,0
c0,s,w,n,a4,0
c0,s,w,a3,e,0
c0,s,a2,n,e,0
c0,a1,w,n,e,0
c0,s,w,n,e,0
#
c1,s,a2,n,a4,1
c1,a1,w,a3,e,1
c1,a1,w,n,a4,1
c1,s,w,a3,a4,1
c1,s,a2,a3,e,1
c1,a1,a2,n,e,1
c1,s,w,n,a4,1
c1,s,w,a3,e,1
c1,s,a2,n,e,1
c1,a1,w,n,e,1
c1,s,w,n,e,1
#
c0,s,a2,a3,a4,2
c0,a1,w,a3,a4,3
c0,a1,a2,n,a4,4
c0,a1,a2,a3,e,5
c1,s,a2,a3,a4,8
c1,a1,w,a3,a4,9
c1,a1,a2,n,a4,6
c1,a1,a2,a3,e,7
#
2,a1,q,a3,a4,5
3,a1,a2,q,a4,2
4,a1,a2,a3,q,3
5,q,a2,a3,a4,4
6,a1,q,a3,a4,9
7,a1,a2,q,a4,6
8,a1,a2,a3,q,7
9,q,a2,a3,a4,8
#
d0,a1,a2,a3,a4,10
10,a1,a2,a3,a4,11
11,a1,a2,a3,a4,12
12,a1,a2,a3,a4,1
d1,a1,a2,a3,a4,13
13,a1,a2,a3,a4,14
14,a1,a2,a3,a4,15
15,a1,a2,a3,a4,0
``````

pifricted
Posts: 296
Joined: May 25th, 2024, 10:26 am
Location: In the FuseArt universe

### Re: pifricted's Sandbox

Code: Select all

``````@RULE Lifep
0 0   1 1   2 2   3 3   4 -1   5 -2
@COLORS
1 255 255 255
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
#
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,1,1,5,0,0,0,1
#
1,b,s,d,f,g,h,j,k,0``````
There are 2,3,-1 or -2 lives in one cell.
And I need a good name for this rule.

b-engine
Posts: 2001
Joined: October 26th, 2023, 4:11 am
Location: Somewhere on earth

### Re: pifricted's Sandbox

pifricted wrote:
June 1st, 2024, 5:15 am

Code: Select all

``````@RULE Lifep
``````
There are 2,3,-1 or -2 lives in one cell.
And I need a good name for this rule.

Code: Select all

``````x = 50, y = 3, rule = Lifep
5.2A13.2A12.2A12.2A\$B3.2A9.C3.2A8.D3.2A8.E3.2A\$5.A14.A13.A13.A!

@RULE Lifep
0 0   1 1   2 2   3 3   4 -1   5 -2
@COLORS
1 255 255 255
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
#
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,1,1,5,0,0,0,1
#
1,b,s,d,f,g,h,j,k,0``````
b-rules100th post: 18 November 2023 1000th post: 8 March 2024 10000th post:

pifricted
Posts: 296
Joined: May 25th, 2024, 10:26 am
Location: In the FuseArt universe

### Re: pifricted's Sandbox

Code: Select all

``````#Some small patterns
x = 25, y = 23, rule = Lifep
3E\$2.E12.A\$3E6.C5.C\$E15.CA\$3E4\$3E5.A2.A6.A2.A\$2.E5.AB2.A4.A2.BA\$2.E8.
A6.A\$2.E5.AB2.A4.A2.BA\$2.E5.A2.A6.A2.A4\$8.A\$E.E6.C2.C6.AB.BA\$E.E11.A3.
A5.A\$3E15.AB3.BA\$2.E6.C2.C\$2.E10.A6.B.B\$10.A!
@RULE Lifep
0 0   1 1
2 2   3 3   4 -1   5 -2
@COLORS
1 255 255 255
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
#
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
#
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
#
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
#
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,1,1,5,0,0,0,1
#
1,b,s,d,f,g,h,j,k,0
``````

pifricted
Posts: 296
Joined: May 25th, 2024, 10:26 am
Location: In the FuseArt universe

### Re: pifricted's Sandbox

Code: Select all

``````x = 216, y = 67, rule = Lifep
2.B19.B19.B19.B19.B19.B19.B19.B19.B19.B20.B4\$3A18.3A18.3A18.3A18.3A18.
3A18.3A18.3A18.3A18.3A19.3A\$A20.A20.A20.A20.A20.A20.A20.A20.A20.A21.A
\$.A20.A20.A20.A20.A20.A20.A20.A20.A20.A21.A14\$2.B19.B19.B19.B19.B19.B
19.B19.B19.B20.B4\$2.A21.A20.A20.A20.A20.A20.A20.A20.A21.A\$.2A20.2A19.
2A19.2A19.2A19.2A19.2A19.2A19.2A20.2A\$.A.A19.A.A18.A.A18.A.A18.A.A18.
A.A18.A.A18.A.A18.A.A19.A.A14\$2.B19.B19.B19.B19.B19.B19.B19.B19.B20.B
20.B4\$.2A19.2A19.2A19.2A19.2A19.2A19.2A19.2A19.2A20.2A20.2A\$.A.A18.A.
A18.A.A18.A.A18.A.A18.A.A18.A.A18.A.A18.A.A19.A.A19.A.A\$.A20.A20.A20.
A20.A20.A20.A20.A20.A21.A21.A14\$2.B19.B19.B19.B19.B19.B19.B19.B19.B19.
B19.B4\$.2A19.2A19.2A19.2A19.2A19.2A19.2A19.2A19.2A19.2A19.2A\$2A19.2A19.
2A19.2A19.2A19.2A19.2A19.2A19.2A19.2A19.2A\$2.A20.A20.A20.A20.A20.A20.
A20.A20.A20.A20.A!
@RULE Lifep
0 0   1 1
2 2   3 3   4 -1   5 -2
@COLORS
1 255 255 255
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
#
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
#
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
#
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
#
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,1,1,5,0,0,0,1
#
1,b,s,d,f,g,h,j,k,0
``````

Code: Select all

``````x = 216, y = 67, rule = Lifep
2.C19.C19.C19.C19.C19.C19.C19.C19.C19.C20.C4\$3A18.3A18.3A18.3A18.3A18.
3A18.3A18.3A18.3A18.3A19.3A\$A20.A20.A20.A20.A20.A20.A20.A20.A20.A21.A
\$.A20.A20.A20.A20.A20.A20.A20.A20.A20.A21.A14\$2.C19.C19.C19.C19.C19.C
19.C19.C19.C20.C4\$2.A21.A20.A20.A20.A20.A20.A20.A20.A21.A\$.2A20.2A19.
2A19.2A19.2A19.2A19.2A19.2A19.2A20.2A\$.A.A19.A.A18.A.A18.A.A18.A.A18.
A.A18.A.A18.A.A18.A.A19.A.A14\$2.C19.C19.C19.C19.C19.C19.C19.C19.C20.C
20.C4\$.2A19.2A19.2A19.2A19.2A19.2A19.2A19.2A19.2A20.2A20.2A\$.A.A18.A.
A18.A.A18.A.A18.A.A18.A.A18.A.A18.A.A18.A.A19.A.A19.A.A\$.A20.A20.A20.
A20.A20.A20.A20.A20.A21.A21.A14\$2.C19.C19.C19.C19.C19.C19.C19.C19.C19.
C19.C4\$.2A19.2A19.2A19.2A19.2A19.2A19.2A19.2A19.2A19.2A19.2A\$2A19.2A19.
2A19.2A19.2A19.2A19.2A19.2A19.2A19.2A19.2A\$2.A20.A20.A20.A20.A20.A20.
A20.A20.A20.A20.A!
@RULE Lifep
0 0   1 1
2 2   3 3   4 -1   5 -2
@COLORS
1 255 255 255
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
#
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
#
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
#
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
#
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,1,1,5,0,0,0,1
#
1,b,s,d,f,g,h,j,k,0
``````

Code: Select all

``````x = 216, y = 67, rule = Lifep
2.D19.D19.D19.D19.D19.D19.D19.D19.D19.D20.D4\$3A18.3A18.3A18.3A18.3A18.
3A18.3A18.3A18.3A18.3A19.3A\$A20.A20.A20.A20.A20.A20.A20.A20.A20.A21.A
\$.A20.A20.A20.A20.A20.A20.A20.A20.A20.A21.A14\$2.D19.D19.D19.D19.D19.D
19.D19.D19.D20.D4\$2.A21.A20.A20.A20.A20.A20.A20.A20.A21.A\$.2A20.2A19.
2A19.2A19.2A19.2A19.2A19.2A19.2A20.2A\$.A.A19.A.A18.A.A18.A.A18.A.A18.
A.A18.A.A18.A.A18.A.A19.A.A14\$2.D19.D19.D19.D19.D19.D19.D19.D19.D20.D
20.D4\$.2A19.2A19.2A19.2A19.2A19.2A19.2A19.2A19.2A20.2A20.2A\$.A.A18.A.
A18.A.A18.A.A18.A.A18.A.A18.A.A18.A.A18.A.A19.A.A19.A.A\$.A20.A20.A20.
A20.A20.A20.A20.A20.A21.A21.A14\$2.D19.D19.D19.D19.D19.D19.D19.D19.D19.
D19.D4\$.2A19.2A19.2A19.2A19.2A19.2A19.2A19.2A19.2A19.2A19.2A\$2A19.2A19.
2A19.2A19.2A19.2A19.2A19.2A19.2A19.2A19.2A\$2.A20.A20.A20.A20.A20.A20.
A20.A20.A20.A20.A!
@RULE Lifep
0 0   1 1
2 2   3 3   4 -1   5 -2
@COLORS
1 255 255 255
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
#
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
#
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
#
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
#
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,1,1,5,0,0,0,1
#
1,b,s,d,f,g,h,j,k,0
``````

pifricted
Posts: 296
Joined: May 25th, 2024, 10:26 am
Location: In the FuseArt universe

### Re: pifricted's Sandbox

Code: Select all

``````#More small patterns
x = 49, y = 60, rule = Lifep
3E\$2.E12.A\$3E12.C8.A\$E15.CA5.CA\$3E\$22.AC\$22.A5\$3E\$2.E15.A2.A.A2.A\$3E6.
C8.C2.ABA2.C\$2.E\$3E\$19.A.ABA.A\$21.A.A4\$8.A\$E.E6.C2.C6.AB.BA7.A\$E.E11.
A5.A.A9.B\$3E17.ABA6.A3.A\$2.E6.C2.C17.C\$2.E10.A6.B.B6.A.A\$10.A4\$3E\$E\$3E
12.C.E\$2.E\$3E8.E.C5\$12.2A\$12.AC.2A\$3E12.2A.2A\$E10.2A5.CA4.A\$3E8.2A10.
A.B\$E.E14.2A5.B.A\$3E7.AC5.2A4.B.A\$10.2A.2A\$13.2A.CA\$16.2A5\$28.A.A3.A.
A\$3E5.A2.A6.A2.A6.C3.B3.C8.C2.B\$2.E5.AB2.A4.A2.BA5.A9.A\$2.E8.A6.A\$2.E
5.AB2.A4.A2.BA8.A.B.A13.C\$2.E5.A2.A6.A2.A9.A.A!
@RULE Lifep
0 0   1 1
2 2   3 3   4 -1   5 -2
@COLORS
1 255 255 255
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
#
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
#
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
#
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
#
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,1,1,5,0,0,0,1
#
1,b,s,d,f,g,h,j,k,0
``````

tommyaweosme
Posts: 1156
Joined: January 15th, 2024, 9:37 am
Location: platformer mode
Contact:

### Re: pifricted's Sandbox

name it cellmath
its catchy and makes people think its something its not
im back

pifricted
Posts: 296
Joined: May 25th, 2024, 10:26 am
Location: In the FuseArt universe

### Re: pifricted's Sandbox

tommyaweosme wrote:
June 1st, 2024, 8:48 pm
name it cellmath
its catchy and makes people think its something its not
Thanks!

Code: Select all

``````#P24!
x = 4, y = 10, rule = cellmath
A2.A\$C2.C7\$C2.C\$A2.A!
@RULE cellmath
0 0   1 1
2 2   3 3   4 -1   5 -2
@COLORS
1 255 255 255
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
#
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
#
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
#
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
#
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,1,1,5,0,0,0,1
#
1,b,s,d,f,g,h,j,k,0
``````

pifricted
Posts: 296
Joined: May 25th, 2024, 10:26 am
Location: In the FuseArt universe

### Re: pifricted's Sandbox

Code: Select all

``````#More small patterns
x = 49, y = 92, rule = cellmath
3E\$2.E6.A\$3E6.C8.A\$E9.CA5.CA\$3E\$16.AC\$16.A5\$3E\$2.E15.A2.A.A2.A7.A\$3E6.
C8.C2.ABA2.C6.A.B\$2.E31.B\$3E34.B\$19.A.ABA.A10.B.A\$21.A.A13.A4\$8.A\$E.E
6.C2.C6.AB.BA7.A\$E.E11.A5.A.A9.B\$3E17.ABA6.A3.A\$2.E6.C2.C17.C\$2.E10.A
6.B.B6.A.A\$10.A4\$3E\$E26.A\$3E12.C.E7.B\$2.E24.B\$3E8.E.C10.A.B.A\$27.A4\$12.
2A\$12.AC.2A\$3E12.2A.2A\$E10.2A5.CA4.A8.BA\$3E8.2A10.A.B6.B3.A\$E.E14.2A5.
B.A5.A2.B\$3E7.AC5.2A4.B.A8.B.A\$10.2A.2A18.A.A\$13.2A.CA\$16.2A5\$28.A.A3.
A.A\$3E5.A2.A6.A2.A6.C3.B3.C8.C2.B\$2.E5.AB2.A4.A2.BA5.A9.A\$2.E8.A6.A\$2.
E5.AB2.A4.A2.BA8.A.B.A13.C\$2.E5.A2.A6.A2.A9.A.A6\$3E6.C.C\$E.E5.C3.C\$3E
\$E.E\$3E5.C3.C\$9.C.C5\$12.A.2A.A\$E.3E7.AB2.BA\$E3.E\$E3.E\$E3.E\$E3.E7\$3E.E
.E3.AC6.CA\$2.E.E.E\$3E.3E\$E5.E3.AC6.CA\$3E3.E!
@RULE cellmath
0 0   1 1
2 2   3 3   4 -1   5 -2
@COLORS
1 255 255 255
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,1,1,5,0,0,0,1
#
1,b,s,d,f,g,h,j,k,0
``````

tommyaweosme
Posts: 1156
Joined: January 15th, 2024, 9:37 am
Location: platformer mode
Contact:

### Re: pifricted's Sandbox

this is a design i made to break any object into elementary shreds (i.e. blocks and beehives)

Code: Select all

``````x = 16, y = 12, rule = cellmath
4.A8.A\$5.A7.A.A\$A4.A7.2A\$.5A4.E2\$8.E.B.E2\$10.E\$13.2A\$7.3A2.2A\$7.A.A3.
A\$7.A.A!
``````
im back

pifricted
Posts: 296
Joined: May 25th, 2024, 10:26 am
Location: In the FuseArt universe

### Re: pifricted's Sandbox

tommyaweosme wrote:
June 1st, 2024, 9:54 pm
this is a design i made to break any object into elementary shreds (i.e. blocks and beehives)

Code: Select all

``````x = 16, y = 12, rule = cellmath
4.A8.A\$5.A7.A.A\$A4.A7.2A\$.5A4.E2\$8.E.B.E2\$10.E\$13.2A\$7.3A2.2A\$7.A.A3.
A\$7.A.A!
``````
LWSS to glider or mess

Code: Select all

``````x = 32, y = 85, rule = cellmath
.A.A5.E11.A.A6.E\$4.A19.A\$A3.A15.A3.A\$.4A16.4A17\$.A.A17.A.A\$4.A4.E14.A
6.E\$A3.A15.A3.A\$.4A16.4A17\$.A.A17.A.A\$4.A19.A\$A3.A4.E10.A3.A5.E\$.4A16.
4A17\$.A.A17.A.A\$4.A19.A\$A3.A15.A3.A\$.4A4.E11.4A6.E17\$.A.A17.A.A\$4.A19.
A\$A3.A15.A3.A\$.4A16.4A\$9.E20.E!
@RULE cellmath
0 0   1 1
2 2   3 3   4 -1   5 -2
@COLORS
1 255 255 255
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,1,1,5,0,0,0,1
#
1,b,s,d,f,g,h,j,k,0
``````

pifricted
Posts: 296
Joined: May 25th, 2024, 10:26 am
Location: In the FuseArt universe

### Re: pifricted's Sandbox

tommyaweosme wrote:
June 1st, 2024, 9:54 pm
this is a design i made to break any object into elementary shreds (i.e. blocks and beehives)

Code: Select all

``````x = 16, y = 12, rule = cellmath
4.A8.A\$5.A7.A.A\$A4.A7.2A\$.5A4.E2\$8.E.B.E2\$10.E\$13.2A\$7.3A2.2A\$7.A.A3.
A\$7.A.A!
``````
-1 and -2 like the eater

Code: Select all

``````x = 47, y = 37, rule = cellmath
8.2A\$6.A4.A\$12.A\$6.A5.A4.D.CA10.D.CA4.2A\$7.6A15.A11.2A.D.CA\$27.3A10.A
\$29.A6\$8.A2.A\$12.A\$7.A4.A3.D.CA\$8.5A8\$32.D2\$9.A.A15.3A\$12.A16.A3.D.CA
\$8.A3.A2.D.CA8.3A\$9.4A\$32.D7\$AC.D!
@RULE cellmath
0 0   1 1
2 2   3 3   4 -1   5 -2
@COLORS
1 255 255 255
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,1,1,5,0,0,0,1
#
1,b,s,d,f,g,h,j,k,0
``````

pifricted
Posts: 296
Joined: May 25th, 2024, 10:26 am
Location: In the FuseArt universe

### Re: pifricted's Sandbox

Code: Select all

``````x = 13, y = 21, rule = cellmath
3B.3B.3B\$B.B3.B3.B\$3B.3B.3B\$B5.B.B\$B3.3B.3B5\$5.D3.E4\$.E2.3A5.D\$4.A.A\$
4.A.A2\$.D10.E3\$4.E3.D!
@RULE cellmath
0 0   1 1
2 2   3 3   4 -1   5 -2
@COLORS
1 255 255 255
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,1,1,5,0,0,0,1
#
1,b,s,d,f,g,h,j,k,0
``````

pifricted
Posts: 296
Joined: May 25th, 2024, 10:26 am
Location: In the FuseArt universe

### Re: pifricted's Sandbox

P96

Code: Select all

``````x = 13, y = 33, rule = cellmath
2.D5.D2\$11.D\$D\$6.3A\$6.A.A\$6.A.A2\$11.D\$D2\$3.D5.D2\$5.2A\$5.2A7\$4.D5.D2\$.
D\$6.3A3.D\$8.A\$6.3A3\$.D\$12.D2\$3.D5.D!
@RULE cellmath
0 0   1 1
2 2   3 3   4 -1   5 -2
@COLORS
1 255 255 255
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,1,1,5,0,0,0,1
#
1,b,s,d,f,g,h,j,k,0
``````
EDIT:p64

Code: Select all

``````x = 13, y = 33, rule = cellmath
2.D5.D2\$11.D\$D\$6.3A\$6.A.A\$6.A.A2\$11.D\$D2\$3.D5.D2\$5.2A\$5.2A7\$4.D5.D2\$.
D\$12.D2\$7.A.A\$7.A.A\$7.3A\$.D\$12.D2\$3.D5.D!
@RULE cellmath
0 0   1 1
2 2   3 3   4 -1   5 -2
@COLORS
1 255 255 255
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,1,1,5,0,0,0,1
#
1,b,s,d,f,g,h,j,k,0
``````

pifricted
Posts: 296
Joined: May 25th, 2024, 10:26 am
Location: In the FuseArt universe

### Re: pifricted's Sandbox

Code: Select all

``````#More more small patterns
x = 58, y = 151, rule = cellmath
3E\$2.E6.A\$3E6.C8.A\$E9.CA5.CA\$3E\$16.AC\$16.A5\$3E\$2.E15.A2.A.A2.A7.A\$3E6.
C8.C2.ABA2.C6.A.B\$2.E31.B\$3E34.B\$19.A.ABA.A10.B.A\$21.A.A13.A4\$49.A.A3.
A.A\$8.A29.B2.B2.B5.B5.B\$E.E6.C2.C6.AB.BA7.A8.A.A9.A.A\$E.E11.A5.A.A9.B
6.A3.A5.A7.A\$3E17.ABA6.A3.A4.B5.B5.B2.B2.B\$2.E6.C2.C17.C8.A3.A5.A7.A\$
2.E10.A6.B.B6.A.A8.A.A9.A.A\$10.A27.B2.B2.B5.B5.B\$49.A.A3.A.A4\$3E\$E26.
A\$3E12.C.E7.B\$2.E24.B\$3E8.E.C10.A.B.A\$27.A4\$12.2A\$12.AC.2A\$3E12.2A.2A
\$E10.2A5.CA4.A8.BA8.2A\$3E8.2A10.A.B6.B3.A4.B.B\$E.E14.2A5.B.A5.A2.B4.2A
.2A\$3E7.AC5.2A4.B.A8.B.A6.A.A\$10.2A.2A18.A.A8.2A.2A\$13.2A.CA27.B.B\$16.
2A26.2A5\$28.A.A3.A.A11.2A5.2A\$3E5.A2.A6.A2.A6.C3.B3.C4.C2.B4.B.B.B.B\$
2.E5.AB2.A4.A2.BA5.A9.A13.A.A\$2.E8.A6.A32.A.A\$2.E5.AB2.A4.A2.BA8.A.B.
A16.ABA\$2.E5.A2.A6.A2.A9.A.A17.A.A6\$3E6.C.C\$E.E5.C3.C\$3E\$E.E\$3E5.C3.C
\$9.C.C4\$E.E.E\$E.E.E7.A.A\$E.3E6.A.B.A\$E3.E6.A3.A\$E3.E7.A.A\$9.AB.A.A.BA
\$9.A.A3.A.A3\$12.A.2A.A\$E.3E7.AB2.BA\$E3.E\$E3.E\$E3.E\$E3.E7\$3E.E.E3.AC6.
CA\$2.E.E.E\$3E.3E\$E5.E3.AC6.CA\$3E3.E4\$3E.3E6.D2.D\$2.E3.E19.D5.D\$3E.3E\$
2.E.E30.D\$3E.3E2.D5.3A2.D3.D\$15.A.A12.3A\$15.A.A12.A.A\$9.D10.D9.A.A\$15.
A.A\$15.A.A12.A.A2.D\$24.D5.A.A\$13.D2.D13.2A\$27.D5.D5\$3E.E.E26.D5.D\$E3.
E.E4.D5.D\$3E.3E23.D5.2A\$E.E3.E6.2A5.D15.A.A2.D\$3E3.E2.D2.A.A12.2A2.2A
5.A\$12.A5.2A7.2A.A5.A.A\$12.A.A5.A10.2A3.2A\$13.2A3.2A\$30.D\$20.D20.D\$9.
D\$32.D5.D\$12.D5.D4\$33.D5.D\$11.D5.D\$30.D5.2A\$20.D15.A.A2.D\$3E.3E2.D5.3A
9.2A2.2A5.A\$E.E.E9.A3.A8.2A.A5.A.A\$3E.3E7.2A.2A12.2A3.2A\$2.E.E.E\$3E.3E
23.D\$20.D20.D\$9.D4.A.A\$14.A.A15.D5.D\$12.D2.A2.D!
@RULE cellmath
0 0   1 1
2 2   3 3   4 -1   5 -2
@COLORS
1 255 255 255
@TABLE
n_states:6
neighborhood:Moore
symmetries:permute
var a={0,1}
var b={a,2,3,4,5}
var s=b
var d=b
var f=b
var g=b
var h=b
var j=b
var k=b
a,1,1,1,0,0,0,0,0,1
a,2,1,0,0,0,0,0,0,1
a,3,0,0,0,0,0,0,0,1
a,1,3,4,0,0,0,0,0,1
a,2,2,4,0,0,0,0,0,1
a,1,1,2,4,0,0,0,0,1
a,1,1,1,1,4,0,0,0,1
a,2,3,4,4,0,0,0,0,1
a,1,2,2,4,4,0,0,0,1
a,1,1,3,4,4,0,0,0,1
a,1,1,1,2,4,4,0,0,1
a,1,1,1,1,1,4,4,0,1
a,2,3,5,0,0,0,0,0,1
a,1,2,2,5,0,0,0,0,1
a,1,1,3,5,0,0,0,0,1
a,1,1,1,2,5,0,0,0,1
a,1,1,1,1,1,5,0,0,1
#
1,2,0,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,1
1,3,4,0,0,0,0,0,0,1
1,1,2,4,0,0,0,0,0,1
1,1,1,1,4,0,0,0,0,1
1,2,2,5,0,0,0,0,0,1
1,1,3,5,0,0,0,0,0,1
1,1,1,2,5,0,0,0,0,1
1,1,1,1,1,5,0,0,0,1
#
1,b,s,d,f,g,h,j,k,0
``````

hotcrystal0
Posts: 2537
Joined: July 3rd, 2020, 5:32 pm
Location: United States

### Re: pifricted's Sandbox

I added the ruletable of cellmath to LifeWiki so you don’t have to append it every time: Rule:Cellmath

Code: Select all

``````x = 192, y = 53, rule = B3/S23
33\$42b4o\$41b6o\$40b2ob4o\$41b2o3\$41b2o\$39bo6bo\$38bo8bo\$38bo8bo\$38b9o3\$42b
4o\$41b6o\$40b2ob4o\$41b2o!``````

tommyaweosme
Posts: 1156
Joined: January 15th, 2024, 9:37 am
Location: platformer mode
Contact:

### Re: pifricted's Sandbox

fun fact: cellmath is omniperiodic!
im back