Thread For Your Useless Discoveries

For discussion of specific patterns or specific families of patterns, both newly-discovered and well-known.
MathAndCode
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Re: Thread For Your Useless Discoveries

Post by MathAndCode » April 13th, 2021, 12:05 pm

wwei47 wrote:
April 13th, 2021, 10:12 am
Synthesis base?

Code: Select all

x = 13, y = 13, rule = B3/S23
2b3o$bo3bo$o5bo$o5bo$o5bo$bo3bo$2b3o3b3o2$6bo5bo$6bo5bo$6bo5bo2$8b3o!
That looks promising. While I was working on it, I accidentally switched the timing of the honey farm predecessor and found a (brief) trio of beacons.

Code: Select all

x = 11, y = 12, rule = B3/S23
b2o$o2bo$3o3$6b3o2$4bo5bo$4bo5bo$4bo5bo2$6b3o!


Edit: I managed to extract them.

Code: Select all

x = 19, y = 19, rule = B3/S23
16bo$15bo$15b3o5$9b2o$8bo2bo$8b3o3$14b3o2$12bo5bo$b2o9bo5bo$obo9bo5bo$2bo$14b3o!


Another edit: I just found this.

Code: Select all

x = 21, y = 23, rule = B3/S23
17bo$17bobo$17b2o$14bo$12b2o$13b2o6$19b2o$18b2o$13bo6bo$4bo7b2o$4bo7b
obo$4bo2$3o3b3o2$4bo$4bo$4bo!
However, the reaction looks somewhat familiar, so it might already be known.
I have historically worked on conduits, but recently, I've been working on glider syntheses and investigating SnakeLife.

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yujh
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Re: Thread For Your Useless Discoveries

Post by yujh » April 13th, 2021, 6:56 pm

MathAndCode wrote:
April 13th, 2021, 12:05 pm


Edit: I managed to extract them.

Code: Select all

x = 19, y = 19, rule = B3/S23
16bo$15bo$15b3o5$9b2o$8bo2bo$8b3o3$14b3o2$12bo5bo$b2o9bo5bo$obo9bo5bo$2bo$14b3o!


Another edit: I just found this.

Code: Select all

x = 21, y = 23, rule = B3/S23
17bo$17bobo$17b2o$14bo$12b2o$13b2o6$19b2o$18b2o$13bo6bo$4bo7b2o$4bo7b
obo$4bo2$3o3b3o2$4bo$4bo$4bo!
However, the reaction looks somewhat familiar, so it might already be known.
Unluckily, all these have been found with similar reaction that cost less gliders! :)

MathAndCode
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Re: Thread For Your Useless Discoveries

Post by MathAndCode » April 14th, 2021, 12:49 pm

Code: Select all

x = 36, y = 31, rule = LifeHistory
17.A$17.3A$20.A$19.2A2$22.2A$3.A17.A.A$2.A.A16.2A$3.A6.A$9.A.A$.5A4.A
$A4.A$A.A$.2A3$2.3D29.2A$2.D31.2A$2.2D.D$4.2D7$23.3C$14.2A8.C$15.A6.3C
$12.3A$12.A!
I have historically worked on conduits, but recently, I've been working on glider syntheses and investigating SnakeLife.

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Re: Thread For Your Useless Discoveries

Post by Entity Valkyrie 2 » April 15th, 2021, 1:47 am

MathAndCode wrote:
April 14th, 2021, 12:49 pm

Code: Select all

x = 36, y = 31, rule = LifeHistory
17.A$17.3A$20.A$19.2A2$22.2A$3.A17.A.A$2.A.A16.2A$3.A6.A$9.A.A$.5A4.A
$A4.A$A.A$.2A3$2.3D29.2A$2.D31.2A$2.2D.D$4.2D7$23.3C$14.2A8.C$15.A6.3C
$12.3A$12.A!
I've never seen the object on the left catalyze in any way other than a glider eater.
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MathAndCode
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Re: Thread For Your Useless Discoveries

Post by MathAndCode » April 15th, 2021, 9:48 am

Entity Valkyrie 2 wrote:
April 15th, 2021, 1:47 am
I've never seen the object on the left catalyze in any way other than a glider eater.
Here's an example of it deleting a traffic light predecessor:

Code: Select all

x = 9, y = 12, rule = B3/S23
8bo$4bo3bo$4bobo$4bo$b2o$obo$o4bo$b5o2$3bo$2bobo$3bo!
I have historically worked on conduits, but recently, I've been working on glider syntheses and investigating SnakeLife.

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wwei47
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Re: Thread For Your Useless Discoveries

Post by wwei47 » April 15th, 2021, 10:15 am

Code: Select all

x = 25, y = 41, rule = B3/S23
o$b2o$2o2$23bo$22bo$22b3o6$20b2o$20b2o$14b2o$14b2o$10bo$9bobo2b2o$8bo
bobo2bo4b2o$7bo2bo2b2o5b2o$8b2ob2o$10bo2b2o5b2o$10bobo2bo4b2o$11bo2b2o
2$14b2o$14b2o$20b2o$20b2o5$23bo$22b2o$22bobo3$3o$2bo$bo!
EDIT:

Code: Select all

x = 46, y = 37, rule = B3/S23
8bo20bo$6bobo20bobo$7b2o20b2o2$35bo$33b2o$34b2o2$37bo$4b3o9b2o19bobo$
6bo9b2o19b2o$5bo$16b2o$12b2obob3o$13bobo4bo$12bo2bo3bo$13b2o3bob3o$17b
obo2bo$11bo4bo2bo2bob2o$11b3o3b2ob3ob2o$14bo4bo$13b2o4bob2ob2o$20bobo
b2o6$3o$2bo$bo$6bo30b2o4b2o$6b2o29bobo3bobo$5bobo29bo5bo$16b2o$15bobo
$17bo!
Edit 2: Help

Code: Select all

x = 13, y = 16, rule = B3/S23
2bo$2bobo$4bo$3bob2o4bo$2bobo6bo$bo2bo2bo3b2o$ob2ob5o2bo$bo2bo3b2o$2b
obob2o3bo$3bobobo2bo$4bo2b2obo$7bo$6b2o$4b3o2$6bo!
Edit 3: P3 from that sparker in the new P57 gun:

Code: Select all

x = 10, y = 13, rule = B3/S23
9bo$7b3o$6bo$7bo$4bo2bo$3bo$4bobo$o2bob2o$4o$4b3o$2b2o2bo$bobo$2bo!
Edit 4: I like how one of the eaters in a Snark can bounce a glider into the other eater.

Code: Select all

#C Seeds of Destruction
#C "1 G polyester"
#C (Puzzle derived from Snark Reflector)
x = 45, y = 58, rule = LifeHistory
42.A$42.A.A$42.2A$37.B$36.2B$35.3B$34.4B$33.4B$32.4B$31.4B$
30.4B$29.4B$28.4B$27.4B$26.4B$25.4B$24.4B$9.A13.4B$9.3A10.4B
$12.A8.4B$11.2A7.4B$11.5B3.4B$13.3B2.4B$3.2A7.9B$3.A8.8B$2A.
A.B3.10B$A2.3AB.2B2A7B$.2A2.BA3B2A7B$3.4A12B$3.A.2B3.7B.B2A$
4.3AB2.7B.BA.A$7.A4.4B5.A$2.5A5.4B5.2A$.A2.A8.4B$.2A11.4B$
15.4B$16.4B$17.4B$18.4B$19.4B$20.4B$21.4B$22.4B$23.4B$24.4B$
25.4B$26.4B$27.4B$28.4B$29.4B$30.4B$31.4B$32.4B$33.4B$34.4B$
35.3B$36.2B$37.B!

Code: Select all

x = 19, y = 17, rule = Symbiosis
11.A$9.2A.A$3.A$2.3A3.A6.A$.A2.A3.2A5.A$A7.A.3A2.2A$A.3A4.A.4A.3A$.2A
2.B3.A4.A$B.B8.2A$13.A$12.2A$7.B3.2A4.2B$8.2A.A5.A$10.A3.A$9.2AB.B$8.
A2.2B4.B$8.B9.A!

MathAndCode
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Re: Thread For Your Useless Discoveries

Post by MathAndCode » April 16th, 2021, 10:24 am

Here's an eight-cell diehard that is probably already known and useless either way:

Code: Select all

x = 7, y = 3, rule = B3/S23
bo2bo$2ob2o$3bo2bo!


Edit: Here's another:

Code: Select all

x = 3, y = 6, rule = B3/S23
3o$2bo$2bo2$obo$bo!
I have historically worked on conduits, but recently, I've been working on glider syntheses and investigating SnakeLife.

Jormungant
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Re: Thread For Your Useless Discoveries

Post by Jormungant » April 16th, 2021, 1:24 pm

some weird co-incidence:

Code: Select all

x = 93, y = 169, rule = LifeHistory
8$7.BAB$7.ABA$7.ABAB.BA4B$7.BAB2.ABA.2B$12.ABAB.BA4B$12.BAB2.ABA.2B$
4.B3.2B2.B3.BABAB.BA5B$4.2B.3B2.2B.3BAB2.ABA.3B$4.6B2.6B3.BABA2.2B$9.
2B.7B.3BAB2.2B$9.14B3.3B$12.12B.4B$14.15B$17.12B$22.7B$22.7B$22.7B$
22.7B2$28.B2$28.B2$28.B2$28.B$42.4B$43.4B$44.4B$45.4B$46.3B2A$47.2B2A
B$46.2BD4B$45.3BD4B$45.3BD3AB$45.3BDA2BAB$45.3BDA3B2D$45.4BA3BA$45.4B
A2B3D$45.5BABAB$47.5B$48.4B4$43.3A$42.A2BA$42.3BAB$42.3BAB$42.ABA2B$
44.3B$44.B3$48.B$48.B$48.B$48.B8$49.B$49.B$49.B$48.3BD3AB$48.3BDA2BAB
$48.3BDA3B2D$48.4BA3BA$48.4BA2B3D$48.5BABAB$50.5B$51.4B4$46.3A$45.A2B
A$45.3BAB$45.3BAB$45.ABA2B$47.3B$47.B3$51.B$51.B$51.B$51.B8$52.B$52.B
$52.B$51.3BD3AB$51.3BDA2BAB$51.3BDA3B2D$51.4BA3BA$51.4BA2B3D$51.5BABA
B$53.5B$54.4B4$49.3A$48.A2BA$48.3BAB$48.3BAB$48.ABA2B$50.3B$50.B3$54.
B$54.B$54.B$54.B8$55.B$55.B$55.B$55.2BD3AB$54.3BDA2BA$54.3BDA3B$54.4B
A3B$54.4BA2BD$54.5BABA$56.5B$57.4B4$52.3A$51.A2BA$51.3BAB$51.3BAB$51.
ABA2B!

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bibunsekibun
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Re: Thread For Your Useless Discoveries

Post by bibunsekibun » April 17th, 2021, 8:22 pm

Possibility of T-Nose variant

Code: Select all

x = 5, y = 5, rule = B3/S23
3o$bo2$3o$2bobo!
I'm sleepy
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muzik
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Re: Thread For Your Useless Discoveries

Post by muzik » April 22nd, 2021, 9:54 pm

5G G:

Code: Select all

x = 39, y = 48, rule = B3/S23
11$bobo23bo$2b2o12bo10bobo$2bo11bobo5bobo2b2o$15b2o5b2o$23bo21$28b3o$
28bo$29bo!

MathAndCode
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Re: Thread For Your Useless Discoveries

Post by MathAndCode » April 22nd, 2021, 10:22 pm

muzik wrote:
April 22nd, 2021, 9:54 pm
5G G
Here's a one-glider reduction:

Code: Select all

x = 30, y = 28, rule = B3/S23
obo12bobo$b2o13b2o$bo14bo9$26b2o$25b2o$27bo12$27b3o$27bo$28bo!
I have historically worked on conduits, but recently, I've been working on glider syntheses and investigating SnakeLife.

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muzik
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Re: Thread For Your Useless Discoveries

Post by muzik » April 27th, 2021, 5:27 am

4G long boat:

Code: Select all

x = 30, y = 13, rule = B3/S23
27bo$27bobo$27b2o7$7bobo9bo$o7b2o9bobo$2bo5bo10b2o$3o!
The constellation also functions as a messy one time reflector,

Code: Select all

x = 30, y = 15, rule = B3/S23
27bo$27bobo$27b2o9$7bobo9bo$o7b2o9bobo$2bo5bo10b2o$3o!
3G tub:

Code: Select all

x = 17, y = 14, rule = B3/S23
11bobo$11b2o$bo10bo$2bo$3o7$14b2o$14bobo$14bo!
Honey farm pull reaction:

Code: Select all

x = 172, y = 171, rule = B3/S23
159bo$158bo$158b3o9$138bo$137bo$137b3o9$117bo$116bo$116b3o9$96bo$95bo$
95b3o9$75bo$74bo$74b3o9$54bo$53bo$53b3o9$33bo$32bo$32b3o10$obo$b2o$bo
3$11b2o$11bobo$11bo5$15b2o$15bobo4b2o$15bo6bobo$22bo9$43b2o$43bobo$43b
o9$64b2o$64bobo$64bo9$85b2o$85bobo$85bo9$106b2o$106bobo$106bo9$127b2o$
127bobo$127bo9$148b2o$148bobo$148bo9$169b2o$169bobo$169bo!
Dirty fuse thing:

Code: Select all

x = 141, y = 5, rule = B3/S23
18bo21bo21bo21bo21bo21bo$2o4b3o9bo9b3o9bo9b3o9bo9b3o9bo9b3o9bo9b3o9bo
9b3o$obo15bo21bo21bo21bo21bo21bo$obo$bo!
More fuse stuff:

Code: Select all

x = 87, y = 7, rule = B3/S23
6bo9bo9bo9bo9bo9bo9bo9bo9bo$6bo3b3o3bo3b3o3bo3b3o3bo3b3o3bo3b3o3bo3b3o
3bo3b3o3bo3b3o3bo$o5bo9bo9bo9bo9bo9bo9bo9bo9bo$2o$o5bo9bo9bo9bo9bo9bo
9bo9bo9bo$6bo3b3o3bo3b3o3bo3b3o3bo3b3o3bo3b3o3bo3b3o3bo3b3o3bo3b3o3bo$
6bo9bo9bo9bo9bo9bo9bo9bo9bo!

Code: Select all

x = 15, y = 29, rule = B3/S23
bo$3o4bo$6bobo$6bobo$7bo5$9bo$8bobo$b3o4bobo$9bo5$11bo$10bobo$3b3o4bob
o$11bo5$13bo$12bobo$5b3o4bobo$13bo!

Code: Select all

x = 39, y = 17, rule = B3/S23
2bo$2ob2o$2ob2o$2ob2o31b3o$2bo2$6b3o2$30b3o3$12b3o2$24b3o3$18b3o!
Seems to crystallise internally slightly:

Code: Select all

x = 7, y = 7, rule = B3/S23
o$obo$3o3$4b3o$4b3o!

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wwei47
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Re: Thread For Your Useless Discoveries

Post by wwei47 » April 27th, 2021, 9:31 am

muzik wrote:
April 27th, 2021, 5:27 am
The constellation also functions as a messy one time reflector,
Here's a way to make it make more gliders:

Code: Select all

x = 35, y = 47, rule = B3/S23
27bo$4b2o21bobo$4b2o21b2o9$7bobo9bo$o7b2o9bobo$2bo5bo10b2o11b2o$3o22b
2o5bobo$25b2o6bo5$29b2o$29b2o11$13bo$12bobo$13bo9$4b2o3b2o$4b2o3b2o$24b
2o$24b2o!
Those beehives are really far apart.

Code: Select all

x = 35, y = 47, rule = B3/S23
27bo$4b2o21bobo$4b2o21b2o9$7bobo9bo$o7b2o9bobo$2bo5bo10b2o11b2o$3o22b
2o5bobo$25b2o6bo5$29b2o$29b2o11$13bo$12bobo$13bo2$6b2o$6b2o6$9b2o$9b2o
$24b2o$24b2o!
Ooh transparent block yay

Code: Select all

x = 19, y = 12, rule = B3/S23
15b3o$17bo$16b3o2$3b2o2b2o$3b2o2b2o3$2b2o$3bo$3o$o!
R-pentomino burns blocks, enters late into the R-sequence.

Code: Select all

x = 13, y = 64, rule = B3/S23
2b3o$4bo$4b2obo$5b3o$6bo2$11b2o$11b2o6$2o$2o6$11b2o$11b2o6$2o$2o6$11b
2o$11b2o6$2o$2o6$11b2o$11b2o6$2o$2o6$11b2o$11b2o!

Code: Select all

x = 19, y = 17, rule = Symbiosis
11.A$9.2A.A$3.A$2.3A3.A6.A$.A2.A3.2A5.A$A7.A.3A2.2A$A.3A4.A.4A.3A$.2A
2.B3.A4.A$B.B8.2A$13.A$12.2A$7.B3.2A4.2B$8.2A.A5.A$10.A3.A$9.2AB.B$8.
A2.2B4.B$8.B9.A!

hotdogPi
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Re: Thread For Your Useless Discoveries

Post by hotdogPi » April 27th, 2021, 10:02 am

wwei47 wrote:
April 27th, 2021, 9:31 am
Those beehives are really far apart.

Code: Select all

x = 35, y = 47, rule = B3/S23
27bo$4b2o21bobo$4b2o21b2o9$7bobo9bo$o7b2o9bobo$2bo5bo10b2o11b2o$3o22b
2o5bobo$25b2o6bo5$29b2o$29b2o11$13bo$12bobo$13bo2$6b2o$6b2o6$9b2o$9b2o
$24b2o$24b2o!
It's your typical butterfly.

MathAndCode
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Re: Thread For Your Useless Discoveries

Post by MathAndCode » April 27th, 2021, 11:11 am

muzik wrote:
April 27th, 2021, 5:27 am
Seems to crystallise internally slightly:

Code: Select all

x = 7, y = 7, rule = B3/S23
o$obo$3o3$4b3o$4b3o!
I've done some work on stabilizing it. Here are two partial stabilizations that I found:

Code: Select all

x = 85, y = 27, rule = B3/S23
4bo70bo$5bo67bobo$3b3o68b2o$82bo$11bo70bobo$9b2o71b2o$10b2o$14bobo$14b
2o$15bo61bo$5bo70bo$4bo70b3o$3b3o$17b3o$17bo62bo$8bo9bo60bobo$7bobo62b
obo4bobo$obo4bobo63b2o5bo$b2o5bo64bo$bo4$76b3o$4b3o71bo$6bo70bo$5bo!
I have historically worked on conduits, but recently, I've been working on glider syntheses and investigating SnakeLife.

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Re: Thread For Your Useless Discoveries

Post by GUYTU6J » April 30th, 2021, 11:03 am

Previously there was a bunch of posts about someone's posting behaviour. They have since been moved to the sandbox.

32-cell 35×46 50458M adapted from 50752M by rliston, if you don't mind the missing FNG in the final census:

Code: Select all

x = 35, y = 46, rule = B3/S23
18bo$18bo$6bo11bo$6bo$bo4bo$2o4$14bo18bo$13bobo17b2o$13b2o4$8b3o$6b3o
25$21bo$22bo$18b2o2bo$19b3o$20bo!
EDIT by dvgrn: Thanks for fixing this, and sorry about the mess. One editing task that I can't really do (even if I wanted to) is to split up somebody's post into two posts, and put the two halves in different places.
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In the drama The Peony Pavilion, Tang Xianzu wrote: 原来姹紫嫣红开遍,似这般都付与断井颓垣。
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Midst broken fountains, mouldering walls.)
I'm afraid there's arrival but no departure.
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MathAndCode
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Re: Thread For Your Useless Discoveries

Post by MathAndCode » April 30th, 2021, 11:10 am

GUYTU6J wrote:
April 30th, 2021, 11:03 am
32-cell 35×46 50458M adapted from 50752M by rliston, if you don't mind the missing FNG in the final census:

Code: Select all

x = 35, y = 46, rule = B3/S23
18bo$18bo$6bo11bo$6bo$bo4bo$2o4$14bo18bo$13bobo17b2o$13b2o4$8b3o$6b3o
25$21bo$22bo$18b2o2bo$19b3o$20bo!
Here's a smaller version that lasts three generations longer:

Code: Select all

x = 35, y = 45, rule = B3/S23
$17b3o2$5b3o$bo$2o4$14bo18bo$13bobo17b2o$13b2o3$8bo$7b3o$7bo$7bo24$21b
o$21bo$18b3obo$21bo!
I have historically worked on conduits, but recently, I've been working on glider syntheses and investigating SnakeLife.

shuich01
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Re: Thread For Your Useless Discoveries

Post by shuich01 » April 30th, 2021, 8:14 pm

Code: Select all

x = 156, y = 91, rule = B3/S23
100bo$100bobo$100b2o5$86bobo$86b2o$87bo$102b3o$82b3o17bo$82bo20bo$78bo
4bo$76bobo$77b2o8$79b2o$80b2o$79bo10$126b2o$125b2o$127bo9$127b2o$126b
2o$128bo33$2o$b2o$o5$154b2o$153b2o$155bo!
Just for the life...

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Entity Valkyrie 2
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Re: Thread For Your Useless Discoveries

Post by Entity Valkyrie 2 » May 13th, 2021, 1:52 am

BL177B:

Code: Select all

x = 32, y = 41, rule = B3/S23
2o$obo$2bo22bo$2b2o19b3o$22bo$22b2o$30b2o$30bo$28bobo$bo3b2o21b2o$b2o
2b2o$2b2o$b2o8$19bo$18bobo$17b2obo5$10b2o$10bo$7b2obo$7bo2b2o13b2o$8b
2o4bo8bo2bo$10b5o8b3o$10bo4b2o$11b2o2bo7b2obob2o$13bobo8bob2obo$13bobo
bo2bo3bo$14b2ob4o2b2o$16bo$16bobo$17b2o!
#C [[ STOP 177 ]]
B to beacon:

Code: Select all

x = 32, y = 36, rule = B3/S23
2o$obo$2bo22bo$2b2o19b3o$22bo$22b2o$30b2o$30bo$28bobo$bo3b2o21b2o$b2o
2b2o$2b2o$b2o8$20b2o$18bobo$23bobo$22b2o7$12b2o$11bobo$11bo9b2o$10b2o
9bo$22b3o$24bo!
If we had a P14 sparker that produces this spark, we could have a P14 gun:

Code: Select all

x = 15, y = 18, rule = B3/S23
3bo$3bo$bobo$5bo$4bo2bo$b2o5bo$o8bo3b2o$o8bo3b2o$bob2ob3o$5b2o2$5b2o$b
ob2ob3o$o8bo3b2o$o8bo3b2o$b2o5bo$4bo2bo$5bo!
Failed P40:

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x = 23, y = 31, rule = B3/S23
11b2o$11bo$13bo$9b5o$9bo$12b4o$12bo2bo3$4b2o$4b2o5$9b3o$8bo3bo$7bo5bo
4b2o$7bo5bo5bo$7bo5bo5bob2o$3b2o3bo3bo5b2o2bo$3bo2bo2b3o3bo4b2o$4b3o8b
5o$13b2o4bo$2obob2o7bo2b2o$ob2obo8bobo$5bo3bo2bobobo$5b2o2b4ob2o$13bo$
11bobo$11b2o!
#C [[ STOP 40 ]]
Bx222 IS MY WORST ENEMY.

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User avatar
wwei47
Posts: 641
Joined: February 18th, 2021, 11:18 am

Re: Thread For Your Useless Discoveries

Post by wwei47 » Yesterday, 9:57 am

A long boat tie long boat just happens to be in this partial's ash.

Code: Select all

#C depth = 71
#C breadth = 25
#CLL state-numbering golly
x = 27, y = 27, rule = B3/S23
9bo$7bo2bo$7bo3bo$6b2o3bo$5bo4bo$4bo3bo$3bo3b3o$b3o2bo2bobo4bo$5b
2o5b3o2bo$o5b2o4bo3b2o3bo$bo2bo12b6o$2b2o3bo4bo2bobobobobo$8b2obo
4b2obo$8bo11b2o4bo$8bo11b2obobo$11bo10bo$7bobo2bo6bobo$8b5o5b2obo$
10bo6b2o2bo$10b3o3b2obo$10bo2b2o$9b3ob2ob3o$10bo4bo$11bo2bo2$14bo$
13bo!

Code: Select all

x = 19, y = 17, rule = Symbiosis
11.A$9.2A.A$3.A$2.3A3.A6.A$.A2.A3.2A5.A$A7.A.3A2.2A$A.3A4.A.4A.3A$.2A
2.B3.A4.A$B.B8.2A$13.A$12.2A$7.B3.2A4.2B$8.2A.A5.A$10.A3.A$9.2AB.B$8.
A2.2B4.B$8.B9.A!

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