For discussion of specific patterns or specific families of patterns, both newly-discovered and well-known.
gmc_nxtman
Posts: 1147
Joined: May 26th, 2015, 7:20 pm

### Re: Thread For Your Useless Discoveries

Something very suspicious (about T = 30-T=35)

Code: Select all

``````x = 19, y = 15, rule = B3/S23
16bo\$16bobo\$16b2o9\$o\$obo\$3o\$2bo!
``````
And an almost LWSS

Code: Select all

``````x = 9, y = 7, rule = LifeHistory
.A\$2.A\$3A2\$3.A3.A\$2.A.A.A.A\$3.2A.2A!
``````
A few eater2-based components:

Code: Select all

``````x = 68, y = 14, rule = LifeHistory
9.A.A25.A.A25.A.A\$4.2A3.A.A20.2A3.A.A20.2A3.A.A\$4.2A3.3A20.2A3.3A20.
2A3.3A3\$2A.2A26.2A26.2A\$.A.A27.A27.A\$A2.A.A.2A24.A.2A24.A.2A\$2A2.2A.
2A23.2A.2A23.2A.2A\$59.A\$4.2A.2A23.2A.2A23.2A.2A\$5.A.A25.A.A25.A.A\$5.A
.A25.A.A23.A.A2.A\$6.A27.A24.2A2.2A!
``````
EDIT: Useless transparent reaction:

Code: Select all

``````x = 7, y = 6, rule = LifeHistory
2A2.A.A\$2A2.2A\$5.A2\$2A.2A\$2A.2A!
``````

muzik
Posts: 3497
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

### Re: Thread For Your Useless Discoveries

Glider eats pheonix: it just melts right through it

Code: Select all

``````x = 13, y = 12, rule = B3/S23
3bo\$3bobo\$bo\$6b2o\$2o\$6bo\$2bobo\$4bo2\$10b3o\$10bo\$11bo!
``````
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!

codeholic
Moderator
Posts: 1142
Joined: September 13th, 2011, 8:23 am
Location: Hamburg, Germany

### Re: Thread For Your Useless Discoveries

Well, it not quite eats it: the output glider is misplaced and rephased.
Ivan Fomichev

gmc_nxtman
Posts: 1147
Joined: May 26th, 2015, 7:20 pm

### Re: Thread For Your Useless Discoveries

Oops...

Code: Select all

``````x = 107, y = 26, rule = LifeHistory
56.A\$54.3A\$53.A\$53.2A35.A\$90.3A\$93.A\$9.A71.A10.2A\$9.3A25.A43.3A\$12.A
24.3A44.A\$A10.2A27.A42.2A\$3A36.2A\$3.A\$2.2A53.2A\$57.2A2\$103.2A\$82.A20.
A.A\$38.A43.A.A20.A\$26.2A10.A.A41.3A20.2A\$.A24.A.A9.3A43.A11.2A\$.A.A
24.A11.A55.A\$.3A24.2A67.3A\$3.A11.2A35.2A45.A\$15.A36.A\$16.3A34.3A\$18.A
36.A!
``````
Snake:

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``````x = 22, y = 21, rule = LifeHistory
19.A\$17.3A\$A15.A\$3A13.2A\$3.A\$2.2A16.2A\$20.2A6\$.A\$.A.A\$.3A\$3.A2\$15.2A\$
15.A\$16.3A\$18.A!
``````
Loaf with tail:

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``````x = 24, y = 17, rule = LifeHistory
A\$3A\$3.A\$2.2A6\$20.2A\$.A18.A.A\$.A.A18.A\$.3A18.2A\$3.A11.2A\$15.A\$16.3A\$
18.A!
``````
Whatever this is:

Code: Select all

``````x = 26, y = 11, rule = LifeHistory
24.2A\$17.A.A4.2A\$18.2A\$2.2A14.A\$3.A\$3A15.2C\$A17.2C3\$6.2A\$6.2A!
``````
Useless transparency:

Code: Select all

``````x = 19, y = 19, rule = LifeHistory
.2A\$B2AB\$5B\$.5B\$.6B7.2B\$2.6B5.3B\$3.15B\$3.16B\$3.16B\$3.16B\$3.16B\$2.5B3C
8B\$2.5BCBC7B\$3.3BC2BC6B\$3.3B2C8B\$2.14B\$3.13B\$4.5B.5B\$7.B3.B!
``````
And an extremely strange beehive catalyst:

Code: Select all

``````x = 8, y = 9, rule = LifeHistory
5.2A\$4.A2.A\$5.2A\$.A.A\$A2.A\$A2.2A\$.A\$2A\$A!
``````

drc
Posts: 1664
Joined: December 3rd, 2015, 4:11 pm
Location: creating useless things in OCA

### Re: Thread For Your Useless Discoveries

5th gen is weird:

Code: Select all

``````x = 12, y = 5, rule = Life
2b2o2b2obo\$2bo2b2o2b2o\$ob2o2b2obo\$3ob2ob2o2bo\$2ob2ob6o!
``````
Also, found this while playing around:

Code: Select all

``````x = 5, y = 5, rule = b3/s23
2obo\$o\$2o\$ob3o\$b4o!
``````
Pretty sure that's minimal.
This post was brought to you by the letter D, for dishes that Andrew J. Wade won't do. (Also Daniel, which happens to be me.)
Current rule interest: B2ce3-ir4a5y/S2-c3-y

Posts: 1905
Joined: November 8th, 2014, 8:48 pm
Location: Getting a snacker from R-Bee's

### Re: Thread For Your Useless Discoveries

gmc_nxtman wrote:Whatever this is:

Code: Select all

``````x = 26, y = 11, rule = LifeHistory
24.2A\$17.A.A4.2A\$18.2A\$2.2A14.A\$3.A\$3A15.2C\$A17.2C3\$6.2A\$6.2A!
``````
Leads to a one-glider reduction (and increase in clearance!) of the eater-head to eater-head-siamese-snake component in Niemiec's database:

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``````x = 73, y = 34, rule = B3/S23
14b2o\$15bo22bo\$15bobo19bo\$16b2o19b3o4\$67bo\$68b2o\$67b2o\$71bo\$70bo\$61b2o
7b3o\$62bo\$62bobo\$63b2o3bo\$68bobo\$14bo4bo48b2o\$14b2ob2o\$13bobo2b2o48b2o
\$67bobo\$69bo\$63b2o\$64b2o\$63bo\$69b2o\$68b2o\$23bo46bo\$22b2o\$22bobo2\$2o\$b
2o\$o!
``````
For example, the old method couldn't work on moose antlers.
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

AbhpzTa
Posts: 475
Joined: April 13th, 2016, 9:40 am
Location: Ishikawa Prefecture, Japan

### Re: Thread For Your Useless Discoveries

gmc_nxtman wrote:Whatever this is:

Code: Select all

``````x = 26, y = 11, rule = LifeHistory
24.2A\$17.A.A4.2A\$18.2A\$2.2A14.A\$3.A\$3A15.2C\$A17.2C3\$6.2A\$6.2A!
``````
Leads to a one-glider reduction (and increase in clearance!) of the eater-head to eater-head-siamese-snake component in Niemiec's database:

Code: Select all

``````x = 73, y = 34, rule = B3/S23
14b2o\$15bo22bo\$15bobo19bo\$16b2o19b3o4\$67bo\$68b2o\$67b2o\$71bo\$70bo\$61b2o
7b3o\$62bo\$62bobo\$63b2o3bo\$68bobo\$14bo4bo48b2o\$14b2ob2o\$13bobo2b2o48b2o
\$67bobo\$69bo\$63b2o\$64b2o\$63bo\$69b2o\$68b2o\$23bo46bo\$22b2o\$22bobo2\$2o\$b
2o\$o!
``````
For example, the old method couldn't work on moose antlers.
Reduced:

Code: Select all

``````x = 21, y = 30, rule = B3/S23
10b2o\$11bo\$11bobo\$12b2o14\$10bo4bo\$10b2ob2o\$9bobo2b2o8\$2o17bo\$b2o15b2o\$
o17bobo!``````
Iteration of sigma(n)+tau(n)-n [sigma(n)+tau(n)-n : OEIS A163163] (e.g. 16,20,28,34,24,44,46,30,50,49,11,3,3, ...) :
965808 is period 336 (max = 207085118608).

mniemiec
Posts: 1055
Joined: June 1st, 2013, 12:00 am

### Re: Thread For Your Useless Discoveries

AbhpzTa wrote:
gmc_nxtman wrote:Whatever this is: ...
Leads to a one-glider reduction (and increase in clearance!) of the eater-head to eater-head-siamese-snake component in Niemiec's database: ... For example, the old method couldn't work on moose antlers.
Reduced: ...
Very nice! Thanks guys. (Unfortunately, whenever new converts like this show up, it takes me a long time to update the database, because they can have repercussions on many syntheses, sometimes even hundreds.)

Posts: 1905
Joined: November 8th, 2014, 8:48 pm
Location: Getting a snacker from R-Bee's

### Re: Thread For Your Useless Discoveries

gmc_nxtman wrote:Almost a synthesis of boats siamese fumarole:

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``````x = 11, y = 26, rule = LifeHistory
.A\$2.A\$3A\$4.A\$4.A.A\$4.2A4\$9.2A\$8.2A\$2.2A6.A\$.A2.A\$.A2.A\$2.2A6.A\$8.2A\$
9.2A4\$4.2A\$4.A.A\$4.A\$3A\$2.A\$.A!
``````
11G:

Code: Select all

``````x = 18, y = 26, rule = B3/S23
bo\$2bo\$3o\$4bo\$4bobo\$4b2o4\$9b2o\$8b2o\$2b2o6bo4bo\$bo2bo10bobo\$bo2bo10b2o\$
2b2o8b2o\$8bo3bobo\$7bobo2bo\$7b2o3\$4b2o\$4bobo\$4bo\$3o\$2bo\$bo!
``````
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

gmc_nxtman
Posts: 1147
Joined: May 26th, 2015, 7:20 pm

### Re: Thread For Your Useless Discoveries

Hook with claw:

Code: Select all

``````x = 29, y = 12, rule = LifeHistory
24.2A\$24.2A\$.A\$2.2A\$3.2A\$5.A2.2C\$5A3.2C\$3.A\$25.2A\$25.A.A\$27.A\$27.2A!
``````

AbhpzTa
Posts: 475
Joined: April 13th, 2016, 9:40 am
Location: Ishikawa Prefecture, Japan

### Re: Thread For Your Useless Discoveries

gmc_nxtman wrote:Almost a synthesis of boats siamese fumarole:

Code: Select all

``````x = 11, y = 26, rule = LifeHistory
.A\$2.A\$3A\$4.A\$4.A.A\$4.2A4\$9.2A\$8.2A\$2.2A6.A\$.A2.A\$.A2.A\$2.2A6.A\$8.2A\$
9.2A4\$4.2A\$4.A.A\$4.A\$3A\$2.A\$.A!
``````
11G:

Code: Select all

``````x = 18, y = 26, rule = B3/S23
bo\$2bo\$3o\$4bo\$4bobo\$4b2o4\$9b2o\$8b2o\$2b2o6bo4bo\$bo2bo10bobo\$bo2bo10b2o\$
2b2o8b2o\$8bo3bobo\$7bobo2bo\$7b2o3\$4b2o\$4bobo\$4bo\$3o\$2bo\$bo!
``````
9G:

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``````x = 48, y = 49, rule = B3/S23
40bobo\$40b2o\$41bo3\$29bobo\$29b2o\$30bo6bo\$35b2o\$4bo31b2o\$5bo\$3b3o20\$40b
2o\$40bobo\$b2o37bo\$obo\$2bo4\$39b3o\$39bo\$40bo4b3o\$45bo\$46bo3\$8bo\$8b2o\$7bo
bo!``````
Iteration of sigma(n)+tau(n)-n [sigma(n)+tau(n)-n : OEIS A163163] (e.g. 16,20,28,34,24,44,46,30,50,49,11,3,3, ...) :
965808 is period 336 (max = 207085118608).

gmc_nxtman
Posts: 1147
Joined: May 26th, 2015, 7:20 pm

### Re: Thread For Your Useless Discoveries

Herschel conduit converts block to ship:

Code: Select all

``````x = 16, y = 39, rule = LifeHistory
14.2A\$14.2A13\$4.2A\$5.A\$5.A.A\$6.2A3\$A\$3A\$3.A\$2.2A7\$.A\$.A.A\$.3A\$3.A2\$
10.2A\$11.A\$8.3A\$8.A!
``````
EDIT: Tub with tail:

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``````x = 32, y = 22, rule = LifeHistory
2A18.A\$.A16.3A\$.A.A13.A\$2.2A13.2A5\$20.2A\$20.2A\$2.A\$2.A.A\$2.3A\$4.A\$30.
2A\$30.A\$28.A.A\$28.2A3\$5.2A\$5.2A!
``````
Twin hat:

Code: Select all

``````x = 30, y = 39, rule = LifeHistory
14.2A\$14.A.A\$15.A12.2A\$28.A\$26.A.A\$26.2A6\$2A\$.A\$.A.A\$2.2A\$26.2A\$26.A\$
27.3A\$29.A3\$2.E\$2.E.E\$2.3E\$4.E5\$6.A\$5.A.A\$6.A\$19.2A\$19.2A2\$8.2A\$7.A.A
\$7.A\$6.2A!
``````
Probably useless.

mtve
Posts: 22
Joined: April 19th, 2016, 4:59 pm
Contact:

### Re: Thread For Your Useless Discoveries

D8-symmetric Garden-of-Eden, bounding box is 11x11, orphan size is 93, number of on-cells is 65.

Code: Select all

``````x = 11, y = 11, rule = B3/S23
4bobo\$bobobobobo\$2b7o\$b4ob4o\$ob3ob3obo\$b2o2bo2b2o\$ob3ob3obo\$b4ob4o\$2b
7o\$bobobobobo\$4bobo!
``````
orphan is with corners cut off:

Code: Select all

``````????X.X????
?X.X.X.X.X?
?.XXXXXXX.?
?XXXX.XXXX?
X.XXX.XXX.X
.XX..X..XX.
X.XXX.XXX.X
?XXXX.XXXX?
?.XXXXXXX.?
?X.X.X.X.X?
????X.X????
``````
it's worse then current record of orphan size by one (Garden_of_Eden_6 is 92).

gmc_nxtman
Posts: 1147
Joined: May 26th, 2015, 7:20 pm

### Re: Thread For Your Useless Discoveries

Strange HWSS flyby thing:

Code: Select all

``````x = 8, y = 12, rule = LifeHistory
.6A\$A5.A\$6.A\$A4.A\$2.2A2\$6.A\$4.3A\$3.A\$2.A.A\$2.A2.A.A\$.2A3.2A!
``````
EDIT: Any way to convert the following fuse into a NW or SW glider?

Code: Select all

``````x = 32, y = 8, rule = LifeHistory
.2A.2A.2A.2A.2A.2A.2A.2A.2A.2A.A\$2A.2A.2A.2A.2A.2A.2A.2A.2A.2A.2A5\$4.
2A7.2A7.2A\$4.2A7.2A7.2A!
``````

FractalFusion
Posts: 40
Joined: March 27th, 2009, 2:07 pm

### Re: Thread For Your Useless Discoveries

mtve wrote:D8-symmetric Garden-of-Eden, bounding box is 11x11, orphan size is 93, number of on-cells is 65.

Code: Select all

``````x = 11, y = 11, rule = B3/S23
4bobo\$bobobobobo\$2b7o\$b4ob4o\$ob3ob3obo\$b2o2bo2b2o\$ob3ob3obo\$b4ob4o\$2b
7o\$bobobobobo\$4bobo!
``````
orphan is with corners cut off:

Code: Select all

``````????X.X????
?X.X.X.X.X?
?.XXXXXXX.?
?XXXX.XXXX?
X.XXX.XXX.X
.XX..X..XX.
X.XXX.XXX.X
?XXXX.XXXX?
?.XXXXXXX.?
?X.X.X.X.X?
????X.X????
``````
it's worse then current record of orphan size by one (Garden_of_Eden_6 is 92).
What is the program you used to verify this orphan, and others like it? I'm interested in knowing.

By the way, I think either of these two threads is more suitable for posting things about Gardens of Eden or orphans:
viewtopic.php?f=11&t=1035&p=7850&hilit=orphan#p7850
viewtopic.php?f=2&t=797&p=5901&hilit=orphan#p5901

mtve
Posts: 22
Joined: April 19th, 2016, 4:59 pm
Contact:

### Re: Thread For Your Useless Discoveries

Hello again, FractalFusion!
FractalFusion wrote:What is the program you used to verify this orphan, and others like it? I'm interested in knowing.
it's some custom made bruteforcer with backtracking and some optimizations, a bit too dirty to publish it as is.
you just gave me an idea to re-verify it with SAT generator i've used before that.
FractalFusion wrote:By the way, I think either of these two threads is more suitable for posting things about Gardens of Eden or orphans
yep, seen it, thought it's too old.
i've also found GoE with 45 on-cells in 11x11 box, same as current record but D8, will post it soon.

biggiemac
Posts: 504
Joined: September 17th, 2014, 12:21 am
Location: California, USA

### Re: Thread For Your Useless Discoveries

Slow salvo synthesis for still life in the small MWSS-to-G. What's silly but useless about it is that the catalyst does a catalysis immediately after forming.

Code: Select all

``````x = 21, y = 29, rule = B3/S23
\$8bo\$7bobo\$7bobo9bo\$8bo3b2o4bobo\$12b2o4bobo\$19bo4\$11b2o\$11b2o2\$4b2o\$3b
obo\$5bo6\$6b2o\$6b2o!
``````
It'd be cool if there was a bait still life that left a block in the right place.

Code: Select all

``````x = 25, y = 9, rule = B3/S23
6b2o\$ob2obobo\$2obobo\$4b2o\$22bo\$20bo3bo\$b2o16bo\$b2o16bo4bo\$19b5o!
``````
Physics: sophistication from simplicity.

Posts: 1905
Joined: November 8th, 2014, 8:48 pm
Location: Getting a snacker from R-Bee's

### Re: Thread For Your Useless Discoveries

mtve wrote:D8-symmetric Garden-of-Eden, bounding box is 11x11, orphan size is 93, number of on-cells is 65.

Code: Select all

``````x = 11, y = 11, rule = B3/S23
4bobo\$bobobobobo\$2b7o\$b4ob4o\$ob3ob3obo\$b2o2bo2b2o\$ob3ob3obo\$b4ob4o\$2b
7o\$bobobobobo\$4bobo!
``````
orphan is with corners cut off:

Code: Select all

``````????X.X????
?X.X.X.X.X?
?.XXXXXXX.?
?XXXX.XXXX?
X.XXX.XXX.X
.XX..X..XX.
X.XXX.XXX.X
?XXXX.XXXX?
?.XXXXXXX.?
?X.X.X.X.X?
????X.X????
``````
it's worse then current record of orphan size by one (Garden_of_Eden_6 is 92).
If you go to the paper linked to from the Garden of Eden 6 wiki page, this orphan appears as one of their almost-record results. The paper was wrotten three years ago, so this GoE is around that old,
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

glider_rider
Posts: 88
Joined: February 20th, 2013, 5:41 pm
Location: CA

### Re: Thread For Your Useless Discoveries

Completely useless sort-of-eater, though the eater+block catalysis is nice.

Code: Select all

``````x = 19, y = 19, rule = B3/S23
5b2o3b2o\$5b2o3b2o\$2o\$bo\$bobo13b2o\$2b2o13bo\$15bobo\$15b2o\$9bobo\$10b2o\$
10bo\$15b2o\$9b2o4bobo\$9b2o6bo\$17b2o3\$10b2o\$10b2o!
``````
Nico Brown

Hdjensofjfnen
Posts: 1338
Joined: March 15th, 2016, 6:41 pm
Location: r cis θ

### Re: Thread For Your Useless Discoveries

R-pentomino synthesis:

Code: Select all

``````x = 7, y = 5, rule = B3/S23
bo5b\$o6b\$3ob3o\$4bo2b\$5bob!
``````
"A man said to the universe:
'Sir, I exist!'
'However,' replied the universe,
'The fact has not created in me
A sense of obligation.'" -Stephen Crane

Code: Select all

``````x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o\$6bo\$o3b3o\$2o\$bo!
``````

biggiemac
Posts: 504
Joined: September 17th, 2014, 12:21 am
Location: California, USA

### Re: Thread For Your Useless Discoveries

Hdjensofjfnen wrote:R-pentomino synthesis:

Code: Select all

``````x = 7, y = 5, rule = B3/S23
bo5b\$o6b\$3ob3o\$4bo2b\$5bob!
``````

Unfortunately the gliders couldn't have gotten to that point without interacting first. Try moving them both back 8 generations (2 cells) to see for yourself.

The best R synthesis is 3 gliders, though in many cases only 2 need to be synchronized.
Physics: sophistication from simplicity.

mtve
Posts: 22
Joined: April 19th, 2016, 4:59 pm
Contact:

### Re: Thread For Your Useless Discoveries

BlinkerSpawn wrote:If you go to the paper linked to from the Garden of Eden 6 wiki page, this orphan appears as one of their almost-record results. The paper was wrotten three years ago, so this GoE is around that old,
argh, "what an impact from the classics", i totally miss this although i was in fact inspired by that paper. thank you very much for pointing this out, useless discovery indeed!

Bullet51
Posts: 536
Joined: July 21st, 2014, 4:35 am

### Re: Thread For Your Useless Discoveries

I have done some (silly) component mining, and the most interesting result:

Code: Select all

``````#C Converts a table to a 15-cell component.
x = 26, y = 16, rule = B3/S23
6bo\$2b3o\$o3bo2bo3b2o\$bo3bo8bo\$4bo7bo2bo\$7bo2b3obo\$bo2bob2o\$obo4bo4bo\$
6bob3obo\$2o2bobo2bo3bo\$o5bobo\$8bo3bob2o5b2ob2o\$bobo5bob2obo7bobo\$bo3bo
bo14bobo\$o8b2o2bo7b2ob2o\$ob2o7bo!
``````
And a soup reported as a +cap component, which indeed swallows the bi-table and make a table+cap elsewhere:

Code: Select all

``````x = 26, y = 16, rule = B3/S23
3bo6bo\$12bo\$bo13bo\$ob2o6bo4bo\$2bo2bobobobo2b2o\$obo3bo8bo\$3o3bo8bo\$3bo
2b2obo\$2bob2o2b2o5bo\$b2o5bo\$4bo2bo5bobo\$5bo3b2obo2bo5b2ob2o\$2bo6bobo2b
o7bobo\$5obo5b2o8bobo\$4bo2bo6bo6b2ob2o\$3bo2bo3bobo!
``````
Still drifting.

gmc_nxtman
Posts: 1147
Joined: May 26th, 2015, 7:20 pm

### Re: Thread For Your Useless Discoveries

A pi-splitter can function as a Lom-to-D:

Code: Select all

``````x = 19, y = 14, rule = B3/S23
14bo\$13bobo\$13bobo\$12b2ob2o\$11bo2bo2bo\$2b3o5bobobobobo\$2o2bo6bobobobo\$
o2b2o8bobo\$3o10bo2bo\$14b2o3\$13b2o\$13b2o!
``````
And a reaction to turn a herschel into an eater:

Code: Select all

``````x = 23, y = 27, rule = LifeHistory
6.A\$5.A.A\$5.A.A\$6.A8\$C18.2A\$C.C16.A.A\$3C18.A\$2.C18.2A4\$18.2A\$17.A.A\$
18.A3\$9.2A\$10.A\$7.3A\$7.A!
``````
EDIT: Almost a g-to-beehive:

Code: Select all

``````x = 19, y = 18, rule = LifeHistory
.A\$.3A\$4.A\$3.2A4\$8.A3.2A\$9.2A.2A\$8.2A\$15.2A\$15.A.A\$3.A.2A10.A\$.3A.A
11.2A\$A4.A.A\$A.A.A.A.A\$.2A.A2.A\$5.2A!
``````

muzik
Posts: 3497
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

### Re: Thread For Your Useless Discoveries

Multiple blinkers fuse to become large still life:

Code: Select all

``````x = 43, y = 7, rule = B3/S23
3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3o3\$2b3ob3ob3ob3ob3ob3ob3ob3ob3ob3o3\$3ob
3ob3ob3ob3ob3ob3ob3ob3ob3ob3o!
``````

Stable one: (is eater)

Code: Select all

``````x = 66, y = 28, rule = B3/S23
21b3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3o3\$19b3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob
3ob3o3\$21b3ob3ob3ob3ob3ob3ob3ob3ob3ob3ob3o19\$b2o\$obo\$2bo!
``````
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!