Code: Select all
x = 20, y = 33, rule = B3/S23
13bo$12bo$12b3o13$9b2o$8bobo$7bo$7bo2bo7b2o$7bo10b2o$8bobo$9b2o2$bo$bo
$obo$bo$bo$bo$bo$obo$bo$bo!
Code: Select all
x = 20, y = 33, rule = B3/S23
13bo$12bo$12b3o13$9b2o$8bobo$7bo$7bo2bo7b2o$7bo10b2o$8bobo$9b2o2$bo$bo
$obo$bo$bo$bo$bo$obo$bo$bo!
Code: Select all
x = 107, y = 73, rule = B3/S23
48bo$47bobo$47bobo24bobo2b2o$46b2ob2o8b2o12bo3bob3o$46bo3bo8b2o13bo6b
2o$44b3o3b3o22b5obo2bo$43bo2bo3bo2bo24b3o3b3o$47bobo9bobo3bobo19bo$19b
o23b2o7b2o7bo3bo12b3o3b3o$17b3o23b2o7b2o3bo11bo5b5obo2bo$16bo29bo3bo5b
o3bo5bo3bo3bo6b2o$16b2o28b2ob2o6bo11bo3bo3bob3o$30bo13b3o3b3o8bo3bo8bo
bo2b2o$28b3o13b2o5b2o6bobo3bobo$27bo11bo4bo7bo$27b2o8b3o$36bo$36b2o$
14bo$14b2o$13b4o$10b3o3b2o$10bo5bo$10bo$2b2o7bo4bo51bobo$bobo9bo2b2o
28b2ob2o18b2o$bo12bob2o29bobo19bo$2o13b2o30bobo$48bo3$17b2o$17b2o3$6b
2o$5bobo$5bo$4b2o$10b2o81bo3b3o$11bo80bobo2b5o$8b3o81bo3b2o$8bo84bo2bo
3b2obo$94b3o3b2ob3o$67b3o36bo$69bo24b3o3b2ob3o$68bo24bo2bo3b2obo$78b2o
12bo3b2o$70b2o6b2o12bobo2b5o$71b2o20bo3b3o$70bo3$70bo$69b2o$68b2o$69b
2o2b2o9bo$84b3o$87bo$84b3o$69b2o2b2o9bo$55bo12b2o$55b2o12b2o$56b2o12bo
$41bo9b2o2b2o$39b3o$38bo$39b3o$41bo9b2o2b2o$56b2o$21bo33b2o$21b2o32bo$
20bobo!
Code: Select all
x = 43, y = 25, rule = B3/S23
10b2o$2o7bobo15b2o$2o7bo17b2o$9b3o4$9b3o$9bo$9bobo$10b2o11$39b2o$18b2o
8b2o9bo$17bobo7bobo10b3o$19bo9bo12bo!
Code: Select all
x = 453, y = 29, rule = B3/S23
10b2o108b2o98b2o98b2o98b2o$2o7bobo15b2o81b2o7bobo15b2o71b2o7bobo15b2o
71b2o7bobo15b2o71b2o7bobo15b2o$2o7bo17b2o81b2o7bo17b2o71b2o7bo17b2o71b
2o7bo17b2o71b2o7bo17b2o$9b3o107b3o97b3o97b3o97b3o4$9b3o107b3o97b3o97b
3o97b3o$9bo109bo99bo99bo99bo$9bobo107bobo97bobo97bobo97bobo$10b2o108b
2o98b2o98b2o98b2o11$39b2o108b2o98b2o78b2o8b2o8b2o78b3o7b3o7b2o$39bo
109bo99bo80b2o8b2o7bo81bo9bo7bo$40b3o107b3o97b3o76bo9bo10b3o77bo9bo9b
3o$42bo83bo9bo15bo99bo99bo99bo$126b2o8b2o$14bo9bo100bobo7bobo86b3o7b3o
$14b2o8b2o200bo9bo$13bobo7bobo199bo9bo!
That could certainly be very useful! At either 9hd or 10hd -- but especially at 10hd, I think -- there are really significant improvements in efficiency available if singleton gliders can be used. Not to mention the extra elbow-op recipes you might get when you mix in the new 6hd shifted glider.codeholic wrote:In some other phases, it can eat gliders.
Code: Select all
x = 92, y = 100, rule = B3/S23
61bo3bo$49b2o9bo5bo9b2o$49b2o15bo9b2o$61bo3b2o$62b3o2$52b2obo6b3o$51bo
bobo5bo3b2o$51bo4bo9bo$51bobobo4bo5bo$52b2obo5bo3bo10$69b2o$70b2o16b2o
$69bo18bo$89b3o$91bo4$71b2o$72b2o$71bo9$50b2o$49bobo$51bo7$51b2o$52b2o
$51bo10$29b2o$30b2o$29bo6$31b2o$32b2o$31bo19$2o$b2o$o6$2bo$2b2o$bobo!
Code: Select all
x = 32, y = 50, rule = B3/S23
2bo$b3o$obobo$obobo$b3o$2bo3$2bo$b3o$obobo$obobo$b3o$2bo5bobo$6bo3bo$
6bo$5bo4bo8b2o$6bo12b2o$6bo3bo$8bobo10$10b3o$10bo$11bo6$20bo$19b2o$19b
obo8$29b2o$29bobo$29bo!
Oh, I found it: Glider pushercodeholic wrote:Does the following pattern have a name? What is the name of the class of such patterns?
It rephases the glider 1 generation and translates it over 5 pixelscodeholic wrote:Does the following pattern have a name? What is the name of the class of such patterns? Is there a summary of these patterns of different periods somewhere?I'm interested in both of those that change the lane of a glider and those that advance or delay it for certain number of generations, and especially in those patterns that perform a reaction on their edge.Code: Select all
x = 20, y = 33, rule = B3/S23 13bo$12bo$12b3o13$9b2o$8bobo$7bo$7bo2bo7b2o$7bo10b2o$8bobo$9b2o2$bo$bo $obo$bo$bo$bo$bo$obo$bo$bo!