How did I even miss that event? That is totally a "Small" Spaceship Synthesis (Not syntheses)Entity Valkyrie 2 wrote: ↑January 26th, 2020, 7:09 amGosh! (Period = 11040, Bounding box = 15426×15954, Population = 263246)
User:Entity Valkyrie 2/Period11040 spider gun
Small Spaceship Syntheses
Re: Small Spaceship Synthesis*
A 13 year old guy that have useless discoveries about life and other rules.
Code: Select all
x = 13, y = 20, rule = B3/S23
11b2o$11b2o4$8b2o$8b2o2$2o$2o3$3b2o$3b2o2$11b2o$10b2o$12bo$3b2o$3b2o!
 Moosey
 Posts: 3177
 Joined: January 27th, 2019, 5:54 pm
 Location: A house, or perhaps the OCA board. Or [click to not expand]
 Contact:
Re: Small Spaceship Syntheses
"Syntheses" is the plural form of synthesis; since this thread is not dedicated to a single synthesis, "Syntheses" is correct.
I am a prolific creator of many rather pathetic googological functions
My CA rules can be found here
Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"
My CA rules can be found here
Also, the tree game
Bill Watterson once wrote: "How do soldiers killing each other solve the world's problems?"
Re: Small Spaceship Syntheses
Well I'm talking about that synthesis of Spider and that spelling confused me.
A 13 year old guy that have useless discoveries about life and other rules.
Code: Select all
x = 13, y = 20, rule = B3/S23
11b2o$11b2o4$8b2o$8b2o2$2o$2o3$3b2o$3b2o2$11b2o$10b2o$12bo$3b2o$3b2o!
Re: Small Spaceship Syntheses
This soup for xs24_rb88brz011dd does something interesting:
There are 212 soups for this still life. If one of them can be made into a synthesis with an accessible twoblocks area, it could sharply shorten the weekender synthesis.
EDIT: We could also check soups for xs32_j9c88gzdlllldz641 and then damage one of the sides to turn one side into two blocks.
Code: Select all
x = 48, y = 38, rule = LifeHistory
4.A$3.A2.A$3.A2.A3.3A$5.A$14.A$14.A$4.2A8.A$3.A2.A$3.A$8.A$4.C4.A34.C
$4.2C3.A34.2C$6.C.A3.A33.C$2.3C6.A.A28.3C$.C3.C5.2A28.C3.C$.6C34.6C2$
.2C2.2C34.2C2.2C$2.C2.C36.C2.C$3.2C38.2C$7.A$3.A4.A$4.A3.A32.2A$8.A
32.A.3A$3.A$45.3A$.2A3.A$6.A$A5.A$.2A.A.A$3.3A5$6.A$5.A.A$6.2A!
EDIT: We could also check soups for xs32_j9c88gzdlllldz641 and then damage one of the sides to turn one side into two blocks.
Tanner Jacobi
Re: Small Spaceship Syntheses
That isn't a spaceship.Kazyan wrote: ↑January 31st, 2020, 1:08 amThis soup for xs24_rb88brz011dd does something interesting:
There are 212 soups for this still life. If one of them can be made into a synthesis with an accessible twoblocks area, it could sharply shorten the weekender synthesis.Code: Select all
x = 48, y = 38, rule = LifeHistory 4.A$3.A2.A$3.A2.A3.3A$5.A$14.A$14.A$4.2A8.A$3.A2.A$3.A$8.A$4.C4.A34.C $4.2C3.A34.2C$6.C.A3.A33.C$2.3C6.A.A28.3C$.C3.C5.2A28.C3.C$.6C34.6C2$ .2C2.2C34.2C2.2C$2.C2.C36.C2.C$3.2C38.2C$7.A$3.A4.A$4.A3.A32.2A$8.A 32.A.3A$3.A$45.3A$.2A3.A$6.A$A5.A$.2A.A.A$3.3A5$6.A$5.A.A$6.2A!
EDIT: We could also check soups for xs32_j9c88gzdlllldz641 and then damage one of the sides to turn one side into two blocks.
A 13 year old guy that have useless discoveries about life and other rules.
Code: Select all
x = 13, y = 20, rule = B3/S23
11b2o$11b2o4$8b2o$8b2o2$2o$2o3$3b2o$3b2o2$11b2o$10b2o$12bo$3b2o$3b2o!
 Entity Valkyrie 2
 Posts: 495
 Joined: February 26th, 2019, 7:13 pm
 Location: Hijuatl, Zumaland
 Contact:
Re: Small Spaceship Syntheses
But it can lead to one through synthesisJP21 wrote: ↑January 31st, 2020, 4:52 amThat isn't a spaceship.Kazyan wrote: ↑January 31st, 2020, 1:08 amThis soup for xs24_rb88brz011dd does something interesting:
There are 212 soups for this still life. If one of them can be made into a synthesis with an accessible twoblocks area, it could sharply shorten the weekender synthesis.Code: Select all
x = 48, y = 38, rule = LifeHistory 4.A$3.A2.A$3.A2.A3.3A$5.A$14.A$14.A$4.2A8.A$3.A2.A$3.A$8.A$4.C4.A34.C $4.2C3.A34.2C$6.C.A3.A33.C$2.3C6.A.A28.3C$.C3.C5.2A28.C3.C$.6C34.6C2$ .2C2.2C34.2C2.2C$2.C2.C36.C2.C$3.2C38.2C$7.A$3.A4.A$4.A3.A32.2A$8.A 32.A.3A$3.A$45.3A$.2A3.A$6.A$A5.A$.2A.A.A$3.3A5$6.A$5.A.A$6.2A!
EDIT: We could also check soups for xs32_j9c88gzdlllldz641 and then damage one of the sides to turn one side into two blocks.
The ENEERGy of the EVAD is watching.
The 70th NAIve guy is watching.
Please see User:Entity Valkyrie 2 for my own pages.
Please see User:Entity Valkyrie 2/StateInvestigator. Expect me to post StateInvestigator patterns in ExtendedLife threads.
The 70th NAIve guy is watching.
Please see User:Entity Valkyrie 2 for my own pages.
Please see User:Entity Valkyrie 2/StateInvestigator. Expect me to post StateInvestigator patterns in ExtendedLife threads.
Re: Small Spaceship Syntheses
I should have clarified, yes. With an observation from Blinkerspawn to combine steps:
Code: Select all
x = 663, y = 57, rule = B3/S23
bo$2bo$3o$46bo$45bo$45b3o4$44bo$43bo$43b3o593bo$637bobo$bo636b2o$2bo
645bo$3o644bo$647b3o10bo$243bo414b2o$241bobo415b2o$242b2o399bo5bo$389b
o251bobo6bo$245b2o140b2o243bo9b2o4b3o$9b3o4bo13bo4b3o207bobo140b2o243b
2o$11bo5bo11bo5bo209bo386b2o$10bo4b3o11b3o4bo$197bobo91b2o45b2o49b2o$
197b2o93bo46bo50bo$15b3o11b3o166bo48b3o41bo46bo50bo6bo232bo$17bo11bo
172bo40bo3bo42bo46bo50bo5b2o231b2o$16bo13bo60b2ob2o45b2ob2o44b2ob2o7bo
bo34b2obobo3bo37b2obo43b2obo12bo34b2obo7b2o34b2ob2o7b2o38b2ob2o38b2ob
2o46b2ob2o46b2o12b2ob2o14b2o$90bobob2o44bobob2o43bobob2o3b2o2b2o34bobo
b2o41bobob2o5bobo33bobob2o5bo3b2o34bobob2o41bobobobob2o3bobo36bobobobo
b2o33bobobobob2o41bobobobob2o55bobobobob2o9b2o$90bobo47bobo7bo38bobo5b
2o39bobo9bo34bobo8b2o34bobo6b2o5b2o33bobo3bo40bobo3bobobo2bo38bobo3bob
2o33bobo3bob2o41bobo3bob2o55bobo3bob2o11bo$22bobo64b2obo46b2obo5b2o38b
2obo7bo37b2obo8b2o33b2obo9bo33b2obo7b2o38b2obo3bo39b2obo3bo2bo41b2obo
3bo35b2obo3bo43b2obo3bo46bo10b2obo3bo$22b2o63bo2bobob2o41bo2bobob2o3b
2o2b2o31bo2bobob2o40bo2bobob2o5bobo30bo2bobob2o38bo2bobob2o42bo2bobob
2o38bo2bobobobo42bo2bobobobo33bo2bobobobo41bo2bobobobo46b2o7bo2bobobob
o$23bo63b2o2b2ob2o41b2o2b2ob2o7bobo30b2o2b2obobo39b2o2b2obobo37b2o2b2o
bobo3bo33b2o2b2obo43b2o2b2obo39b2o2b2ob2o43b2o2b2ob2o34b2o2b2ob2o42b2o
2b2ob2o14bo31bobo7b2o2b2ob2o$26b3o124bo40bo48bo46bo3bo42bo6b2o42bo205b
2o$26bo122bo144b3o41bo4b2o44bo87bo61bo55b2o$17bo9bo120b2o189bo5bo44bo
87bo43b2o13b2o34b2o11bo51b2o11bo$17b2o129bobo187b2o49b2o85b3o3bo39bobo
13b2o33bobo10b3o49bobo10b3o4b3o$16bobo462b2o40bo50bo14bo49bo14bo3bo$
292bo188bobo104b2o63bo5bo$292bobo93b2o150b2o111b2o$292b2o94bobo149bobo
99b2o$388bo151bo100bobo$289b2o300b3o36b2o11bo$288bobo300bo39b2o$290bo
301bo37bo$45b2o540b3o51bo5b3o$44b2o543bo50b2o5bo9bo$46bo541bo51bobo5bo
7b2o$656bobo2$647bo$647b2o$635b2o9bobo$636b2o$635bo!
Tanner Jacobi
Re: Small Spaceship Syntheses
If I count correctly, that is 59 gliders. Congrats for the smaller synthesis.Kazyan wrote: ↑January 31st, 2020, 10:50 amI should have clarified, yes. With an observation from Blinkerspawn to combine steps:
Code: Select all
x = 663, y = 57, rule = B3/S23 bo$2bo$3o$46bo$45bo$45b3o4$44bo$43bo$43b3o593bo$637bobo$bo636b2o$2bo 645bo$3o644bo$647b3o10bo$243bo414b2o$241bobo415b2o$242b2o399bo5bo$389b o251bobo6bo$245b2o140b2o243bo9b2o4b3o$9b3o4bo13bo4b3o207bobo140b2o243b 2o$11bo5bo11bo5bo209bo386b2o$10bo4b3o11b3o4bo$197bobo91b2o45b2o49b2o$ 197b2o93bo46bo50bo$15b3o11b3o166bo48b3o41bo46bo50bo6bo232bo$17bo11bo 172bo40bo3bo42bo46bo50bo5b2o231b2o$16bo13bo60b2ob2o45b2ob2o44b2ob2o7bo bo34b2obobo3bo37b2obo43b2obo12bo34b2obo7b2o34b2ob2o7b2o38b2ob2o38b2ob 2o46b2ob2o46b2o12b2ob2o14b2o$90bobob2o44bobob2o43bobob2o3b2o2b2o34bobo b2o41bobob2o5bobo33bobob2o5bo3b2o34bobob2o41bobobobob2o3bobo36bobobobo b2o33bobobobob2o41bobobobob2o55bobobobob2o9b2o$90bobo47bobo7bo38bobo5b 2o39bobo9bo34bobo8b2o34bobo6b2o5b2o33bobo3bo40bobo3bobobo2bo38bobo3bob 2o33bobo3bob2o41bobo3bob2o55bobo3bob2o11bo$22bobo64b2obo46b2obo5b2o38b 2obo7bo37b2obo8b2o33b2obo9bo33b2obo7b2o38b2obo3bo39b2obo3bo2bo41b2obo 3bo35b2obo3bo43b2obo3bo46bo10b2obo3bo$22b2o63bo2bobob2o41bo2bobob2o3b 2o2b2o31bo2bobob2o40bo2bobob2o5bobo30bo2bobob2o38bo2bobob2o42bo2bobob 2o38bo2bobobobo42bo2bobobobo33bo2bobobobo41bo2bobobobo46b2o7bo2bobobob o$23bo63b2o2b2ob2o41b2o2b2ob2o7bobo30b2o2b2obobo39b2o2b2obobo37b2o2b2o bobo3bo33b2o2b2obo43b2o2b2obo39b2o2b2ob2o43b2o2b2ob2o34b2o2b2ob2o42b2o 2b2ob2o14bo31bobo7b2o2b2ob2o$26b3o124bo40bo48bo46bo3bo42bo6b2o42bo205b 2o$26bo122bo144b3o41bo4b2o44bo87bo61bo55b2o$17bo9bo120b2o189bo5bo44bo 87bo43b2o13b2o34b2o11bo51b2o11bo$17b2o129bobo187b2o49b2o85b3o3bo39bobo 13b2o33bobo10b3o49bobo10b3o4b3o$16bobo462b2o40bo50bo14bo49bo14bo3bo$ 292bo188bobo104b2o63bo5bo$292bobo93b2o150b2o111b2o$292b2o94bobo149bobo 99b2o$388bo151bo100bobo$289b2o300b3o36b2o11bo$288bobo300bo39b2o$290bo 301bo37bo$45b2o540b3o51bo5b3o$44b2o543bo50b2o5bo9bo$46bo541bo51bobo5bo 7b2o$656bobo2$647bo$647b2o$635b2o9bobo$636b2o$635bo!
A 13 year old guy that have useless discoveries about life and other rules.
Code: Select all
x = 13, y = 20, rule = B3/S23
11b2o$11b2o4$8b2o$8b2o2$2o$2o3$3b2o$3b2o2$11b2o$10b2o$12bo$3b2o$3b2o!

 Posts: 440
 Joined: June 27th, 2009, 10:58 am
 Location: Germany
Re: Small Spaceship Syntheses
Without taking a closer look, the synthesis for 30P4H2V0.4 might profit from the newly available tools. Did anyone try to improve the synthesis for pushalong 1?
 Hdjensofjfnen
 Posts: 1487
 Joined: March 15th, 2016, 6:41 pm
 Location: r cis θ
Re: Small Spaceship Syntheses
The spider synthesis was discovered a while back by Extrementhusiast and has been greatly reduced since then.
"A man said to the universe:
'Sir, I exist!'
'However,' replied the universe,
'The fact has not created in me
A sense of obligation.'" Stephen Crane
'Sir, I exist!'
'However,' replied the universe,
'The fact has not created in me
A sense of obligation.'" Stephen Crane
Code: Select all
x = 7, y = 5, rule = B3/S2i3y4i
4b3o$6bo$o3b3o$2o$bo!
 Entity Valkyrie 2
 Posts: 495
 Joined: February 26th, 2019, 7:13 pm
 Location: Hijuatl, Zumaland
 Contact:
Re: Small Spaceship Syntheses
p/6 predecessor and possible start:
Code: Select all
x = 58, y = 14, rule = B3/S23
3bo16bo17bo14bo$o2bo2bobo6bobo2bo2bo12b3o14b3o$o4b3o8b3o4bo11bo8bo2bo
8bo$o2b4o3b4o3b4o2bo11bo2b3o3b4o3b3o2bo$3bo6b4o6bo13b2obo2bo10bo2bob2o
$5b2o3bo2bo3b2o18bo6b4o6bo$10bo2bo23b2o4bo4bo4b2o$4b2o2b2o4b2o2b2o23b
2o2b2o$4b3o2b2o2b2o2b3o24bo2bo$4b3o4b2o4b3o19b2obo6bob2o$5bo3bob2obo3b
o20bob10obo$6b2o2b4o2b2o$11b2o30b2o2b2o$8bo6bo27b2o2b2o!
The ENEERGy of the EVAD is watching.
The 70th NAIve guy is watching.
Please see User:Entity Valkyrie 2 for my own pages.
Please see User:Entity Valkyrie 2/StateInvestigator. Expect me to post StateInvestigator patterns in ExtendedLife threads.
The 70th NAIve guy is watching.
Please see User:Entity Valkyrie 2 for my own pages.
Please see User:Entity Valkyrie 2/StateInvestigator. Expect me to post StateInvestigator patterns in ExtendedLife threads.
 Entity Valkyrie 2
 Posts: 495
 Joined: February 26th, 2019, 7:13 pm
 Location: Hijuatl, Zumaland
 Contact:
Re: Small Spaceship Syntheses
Neither is my P142 big A, P154 loafer, P930 10inarow Cordership, P240 crab, P690 27P4H1V1, P120 space rake alternating, and P11040 spider guns in the collection. Are my guns just not notable? These guns are in my user page.dvgrn wrote: ↑November 4th, 2017, 1:31 pm
Jumping back to a topic from a few months ago, it looks like Nathaniel's p960 Big A gun and Sokwe's p144 version aren't in gmc_nxtman's collection.
The ENEERGy of the EVAD is watching.
The 70th NAIve guy is watching.
Please see User:Entity Valkyrie 2 for my own pages.
Please see User:Entity Valkyrie 2/StateInvestigator. Expect me to post StateInvestigator patterns in ExtendedLife threads.
The 70th NAIve guy is watching.
Please see User:Entity Valkyrie 2 for my own pages.
Please see User:Entity Valkyrie 2/StateInvestigator. Expect me to post StateInvestigator patterns in ExtendedLife threads.
Re: Small Spaceship Syntheses
Entity Valkyrie 2 wrote: ↑February 4th, 2020, 4:51 pmp/6 predecessor and possible start:Code: Select all
x = 58, y = 14, rule = B3/S23 3bo16bo17bo14bo$o2bo2bobo6bobo2bo2bo12b3o14b3o$o4b3o8b3o4bo11bo8bo2bo 8bo$o2b4o3b4o3b4o2bo11bo2b3o3b4o3b3o2bo$3bo6b4o6bo13b2obo2bo10bo2bob2o $5b2o3bo2bo3b2o18bo6b4o6bo$10bo2bo23b2o4bo4bo4b2o$4b2o2b2o4b2o2b2o23b 2o2b2o$4b3o2b2o2b2o2b3o24bo2bo$4b3o4b2o4b3o19b2obo6bob2o$5bo3bob2obo3b o20bob10obo$6b2o2b4o2b2o$11b2o30b2o2b2o$8bo6bo27b2o2b2o!
Bullet51 wrote: ↑October 30th, 2019, 8:07 amMy two cents:Code: Select all
x = 56, y = 41, rule = b3s23 o3b2o4b2o6b2o3bo8bo4bo4b2o6bo4bo$o2bob2o10b2obo2bo8bo3b3o10b3o3bo$o2bo b2o3b4o3b2obo2bo8bo2b4o3b4o3b4o2bo$4b3o2bo4bo2b3o15bob2o2bo4bo2b2obo$ 4b2o3b2o2b2o3b2o16b2o3b2o2b2o3b2o$3b3o4bo2bo4b3o14b3o4bo2bo4b3o$3b2obo bo6bobob2o14b2obobo6bobob2o$7b10o22b10o2$3bob3o3b2o3b3obo14bob3o3b2o3b 3obo$3bo16bo14bo16bo2$5b3o8b3o18b3o8b3o$4b6o4b6o16b6o4b6o$3bob3o8b3obo 14bob3o8b3obo10$13b2o$4bo7b2o5bo$2o2bo7b2o5bo2b2o$4obo12bob4o$3bob2o3b 4o3b2obo$o4bo3bo4bo3bo4bo$9b2o2b2o$4b2o4bo2bo4b2o$2bobobobo6bobobobo$ 7b10o2$2bo2b4ob4ob4o2bo$2bobo14bobo$6bo3b2o5bo$14bo$5b2obo6bob2o$4b2o 2b2o5bo2b2o!
Still drifting.
Re: Small Spaceship Syntheses
You've done quite a bit of notable gunbuilding work recently, it seems to me. I sometimes feel like your guns' layout "ought" to be more efficient in some way or other. But honestly, a decision not to play the Pointless Optimization Game is a perfectly honorable one, and saves a lot of wasted time.Entity Valkyrie 2 wrote: ↑February 7th, 2020, 4:54 amNeither is my P142 big A, P154 loafer, P930 10inarow Cordership, P240 crab, P690 27P4H1V1, P120 space rake alternating, and P11040 spider guns in the collection. Are my guns just not notable? These guns are in my user page.
After all, calcyman refused to play the Pointless Optimization Game for many of his megaconstructions a decade ago, and half of them probably wouldn't have gotten built at all if he'd gotten sidetracked by obsessive packing problems all the time.
Anyway, your guns aren't in that collection simply because the collection hasn't been actively maintained recently. Looks like gmc_nxtman posted the collection with a request to be notified if anything was missing. You might try a PM to see if gmc_nxtman is still interested in adding new guns, and/or you could offer to take over the maintenance work, and make an updated version yourself.
 Goldtiger997
 Posts: 590
 Joined: June 21st, 2016, 8:00 am
Re: Small Spaceship Syntheses
The bottom part of the spaceship seems quite hard. Here's my best idea so far.
Code: Select all
x = 28, y = 18, rule = B3/S23
14b2o$14b2o2$12b4o$11bo4bo$11b2o2b2o$6b2o4bo2bo4b2o$6bobobo6bobobo$9b
10o2$7b4ob4ob4o$b2o3bo2bob2o2b2obo2bo3b2o$obo3b2o12b2o3bobo$2bo7bo6bo
7bo$5bo16bo$4bob4o8b4obo$6b2o2bo6bo2b2o$5bo3bo8bo3bo!
Code: Select all
x = 36, y = 16, rule = LifeHistory
18.2A$18.2A2$16.4A$15.A4.A$15.2A2.2A$10.2A4.A2.A4.2A$10.A.A.A6.A.A.A$
13.10A2$11.4A.4A.4A$2.2A.2A3.A.2DA.A2.A.A2D.A3.2A.2A$3.A.2A3.2A3.A4.A
3.2A3.2A.A$A2.A3.A20.A3.A2.A$A2.A2.2A7.6A7.2A2.A2.A$A.A3.A7.2A4.2A7.A
3.A.A!
Code: Select all
x = 20, y = 12, rule = B3/S23
7b2o2b2o$2b2o4bo2bo4b2o$2bobobo6bobobo$5b10o$o18bo$5b2ob4ob2o$obo2b2ob
o2bob2o2bobo$obo14bobo$3bo12bo$3b2o2b6o2b2o$2b16o$bobo2b8o2bobo!
Code: Select all
x = 20, y = 14, rule = B3/S23
7b2o2b2o$2b2o4bo2bo4b2o$2bobobo6bobobo$5b10o$o18bo$5b2ob4ob2o$obo2b2ob
o2bob2o2bobo$obo6b2o6bobo$3bo5b2o5bo$3b2o10b2o$2b3o10b3o$bobo5b3o4bobo
$7b7o$9b3o!
Re: Small Spaceship Syntheses
Some ideas for the top part:
Left: Possible base still life.
Middle: Predecessor series 1. There're multiple predecessors in this group, shown in the lower part by moving two cells from where they used to be. There're lots of ways to complete the predecessor such that the blinker is in the right place.
Right: Predecessor series 2. There're fewer ways to complete it (estimated by JLS), and one of them is shown in the lower portion.
A possible justification for the base still life:
EDIT: More ideas.
I'm sure the 1step predecessor shown in the left (i.e. the four identical patterns at t=1) is useful.
Code: Select all
x = 79, y = 41, rule = LifeHistory
39.D25.3D$38.2D24.D3.D$37.D.D28.D$39.D28.D$39.D27.D$39.D26.D$39.D25.D
$37.5D22.5D5$36.2E5.A.A17.2E5.A5.A$36.2E25.2E7.A.2A$44.A.A.A22.A3.3A$
36.4E3.2A.A16.4E3.2A3.A$35.E4.E2.A2.A15.E4.E2.A2.A.A$35.2E2.2E21.2E2.
2E$6.2E22.2E4.E2.E4.2E11.2E4.E2.E4.2E$6.2E22.E.E.E6.E.E.E.A9.E.E.E6.E
.E.E.A$33.10E17.10E$6.4E3.2C.C$5.E4.E2.C.2C18.2E.2E.4E17.2E.2E.4E$5.
2E2.2E24.2E.2E.E2.E17.2E.2E.E2.E$2E4.E2.E4.2EC$E.E.E6.E.E.E2.C$3.10E
4.2C2$5.2E.2E.4E61.2A$5.2E.2E.E2.E21.2E5.A.A17.2E5.A7.A$36.2E8.A16.2E
7.A.3A$44.A.D.A22.A3.2A.A$36.4E3.2A.A16.4E3.2A3.A.A$35.E4.E2.A2.A15.E
4.E2.A2.A.A.A$35.2E2.2E21.2E2.2E$30.2E4.E2.E4.2E11.2E4.E2.E4.2E$30.E.
E.E6.E.E.EAD9.E.E.E6.E.E.E.A$33.10E17.10E2$35.2E.2E.4E17.2E.2E.4E$35.
2E.2E.E2.E17.2E.2E.E2.E!
Middle: Predecessor series 1. There're multiple predecessors in this group, shown in the lower part by moving two cells from where they used to be. There're lots of ways to complete the predecessor such that the blinker is in the right place.
Right: Predecessor series 2. There're fewer ways to complete it (estimated by JLS), and one of them is shown in the lower portion.
A possible justification for the base still life:
Code: Select all
x = 64, y = 12, rule = LifeHistory
6.2E21.3D13.2E5.A.A$6.2E15.D4.D3.D12.2E8.A.A2.A$23.D7.D21.A.2A2.A$6.
4E3.2C.C4.5D4.D14.4E3.2E.2E.3A$5.E4.E2.C.2C.A4.D5.D14.E4.E2.E9.A$5.2E
2.2E7.A4.D4.5D2.D8.2E2.2E6.E4.A.A$2E4.E2.E4.2E20.D2.2E4.E2.E4.2E$E.E.
E6.E.E.E5.17D.E.E.E6.E.E.E$3.10E23.D5.10E4.A$35.D$5.2E.2E.4E29.2E.2E.
4E$5.2E.2E.E2.E29.2E.2E.E2.E!
Code: Select all
x = 69, y = 31, rule = B3/S23
59bobob2ob2o$10bo19bo28bobo3b2o$2b2o5b2o11b2o5b2o22b2o6b3o4bo$2b2o5b2o
bo2bo6b2o5b2obo20b2o5bo2b2o2b2o$8bobo2b2o13bobo2b3o23bo2bo3b2o$2b4o3b
3o2bo7b4o3b3o2bobo16b4o3b2o4b2o$bo4bo14bo4bo25bo4bo$b2o2b2o14b2o2b2o
25b2o2b2o$2bo2bo4b2o10bo2bo4b2o21bo2bo4b2o$o6bobobo8bo6bobobo19bo6bobo
bo$9o4bo6b9o4bo17b9o2$2o2b2ob4o9b2o2b2ob4o20b2o2b2ob4o$2o2b2obo2bo9b2o
2b2obo2bo20b2o2b2obo2bo5$9b2o18bo$2b2o5b2o11b2o5b2o$2b2o4b3obo2bo6b2o
4b3o4bo$10bo2b2o15bob3o$2b4o3b3o2bo7b4o3b3obo2bo$bo4bo14bo4bo$b2o2b2o
14b2o2b2o$2bo2bo4b2o10bo2bo4b2o$o6bobobo8bo6bobobo$9o4bo6b9o4bo2$2o2b
2ob4o9b2o2b2ob4o$2o2b2obo2bo9b2o2b2obo2bo!
Last edited by Bullet51 on February 11th, 2020, 6:19 am, edited 2 times in total.
Still drifting.
 Goldtiger997
 Posts: 590
 Joined: June 21st, 2016, 8:00 am
Re: Small Spaceship Syntheses
Here's a working predecessor for the bottom that should be "relatively" easy to implement. It doesn't seem to protrude too much to the north so it seems fairly plausible that this is compatible with Bullet51's ideas for the top:
The fuses look complicated but they can be created quite simply like this:
Edit: Here's a proofofconcept implementation of the above predecessor with gliders:
Code: Select all
x = 28, y = 24, rule = B3/S23
14b2o$14b2o2$12b4o$11bo4bo$11b2o2b2o$6b2o4bo2bo4b2o$6bobobo6bobobo$9b
10o2$5bo3b2ob4ob2o3bo$2bo2bo4bobo2bobo4bo2bo$4b2o3bo3b2o3bo3b2o$2bo5bo
10bo5bo$7bo5bo6bo$6bo6bo7bo$5b2o5b3o6b2o$3bo2bo14bo2bo$6bo14bo$3bobo7b
o8bobo$2b3o8b2o8b3o$o2bo20bo2bo$o2bo20bo2bo$3o22b3o!
Code: Select all
x = 13, y = 16, rule = B3/S23
11b2o$12bo$11bo$10bo$9bo$8bo$7bo$6bo$5bo$4bo$3bo$2bo$bo$o2bo$3bo$bo!
Code: Select all
x = 76, y = 52, rule = B3/S23
38b2o$20bo17b2o15bo$14bo6bo32bo6bo$12bobo4b3o14b4o14b3o4bobo$13b2o20bo
4bo20b2o$35b2o2b2o$30b2o4bo2bo4b2o$30bobobo6bobobo$33b10o2$33b2ob4ob2o
$34bobo2bobo$33bo3b2o3bo$32bo10bo$8b2o21bo12bo21b2o$6b2ob2o19bo14bo19b
2ob2o$6b4o19bo16bo19b4o$7b2o19bo18bo19b2o$27bo20bo$26bo22bo$25bo24bo$
24bo12b2o12bo$23bo12bo2bo12bo$22bo13bo2bo13bo$21bo15b2o15bo$20bo34bo$
19bo36bo$18bo38bo$17bo11b2o27bo$16bo11bobo28bo$15bo14bo29bo$14bo46bo$
13bo48bo$12bo50bo$11bo52bo$10bo54bo$9bo56bo$6bobo58bobo$2o4b2o60b2o4b
2o$b2o70b2o$o74bo2$11bo52bo$10b2o52b2o$10bobo50bobo$4b2o64b2o$5b2o62b
2o$4bo66bo2$5b2o62b2o$5bobo60bobo$5bo64bo! [[ STOP 42 ]]
 Entity Valkyrie 2
 Posts: 495
 Joined: February 26th, 2019, 7:13 pm
 Location: Hijuatl, Zumaland
 Contact:
Re: Small Spaceship Syntheses
Example pred:
Code: Select all
x = 30, y = 31, rule = B3/S23
16bo$14b2o$15b2o$8b2o4b2o4b2o$2bo2b2o6b2o8b2o2bo$10bo2b2o4bo$2bobobo3b
o8bo3bobobo$3bo3b3o3b4o3b3o3bo$8bo3bo4bo3bo$12b2o2b2o$7b2o4bo2bo4b2o$
6b2obobo6bobob2o$10b10o2$10b2ob4ob2o$7b3o10b3o$4b2obo2bob2o2b2obo2bob
2o$7bo14bo$11bo4bobo$8bobo2bobo3bobo$14b2o$4bo20bo$3b3obo7b3o4bob3o$2b
o3b2o6bobo5b2o3bo$b2o2b2o7b2o7b2o2b2o$3obo20bob3o$5o20b5o$o2b2o20b2o2b
o$bobo22bobo$b3o22b3o!
The ENEERGy of the EVAD is watching.
The 70th NAIve guy is watching.
Please see User:Entity Valkyrie 2 for my own pages.
Please see User:Entity Valkyrie 2/StateInvestigator. Expect me to post StateInvestigator patterns in ExtendedLife threads.
The 70th NAIve guy is watching.
Please see User:Entity Valkyrie 2 for my own pages.
Please see User:Entity Valkyrie 2/StateInvestigator. Expect me to post StateInvestigator patterns in ExtendedLife threads.
Re: Small Spaceship Syntheses
What are all those decorations at the bottom for? The ship flies off just as well without any of last dozen rows.Entity Valkyrie 2 wrote: ↑February 14th, 2020, 8:40 pmExample pred:Code: Select all
x = 30, y = 31, rule = B3/S23 16bo$14b2o$15b2o$8b2o4b2o4b2o$2bo2b2o6b2o8b2o2bo$10bo2b2o4bo$2bobobo3b o8bo3bobobo$3bo3b3o3b4o3b3o3bo$8bo3bo4bo3bo$12b2o2b2o$7b2o4bo2bo4b2o$ 6b2obobo6bobob2o$10b10o2$10b2ob4ob2o$7b3o10b3o$4b2obo2bob2o2b2obo2bob 2o$7bo14bo$11bo4bobo$8bobo2bobo3bobo$14b2o$4bo20bo$3b3obo7b3o4bob3o$2b o3b2o6bobo5b2o3bo$b2o2b2o7b2o7b2o2b2o$3obo20bob3o$5o20b5o$o2b2o20b2o2b o$bobo22bobo$b3o22b3o!
I guess this is just T = {something} from Goldtiger997's most recent posting, with some edits magically made so that the ship works? It doesn't seem like this kind of example will be useful, unless you say what the {something} is and explain what changes you made, and whether those changes can be made by adding gliders. (?)
 Entity Valkyrie 2
 Posts: 495
 Joined: February 26th, 2019, 7:13 pm
 Location: Hijuatl, Zumaland
 Contact:
Re: Small Spaceship Syntheses
The changes are different ways to create the top part.dvgrn wrote: ↑February 14th, 2020, 10:48 pmWhat are all those decorations at the bottom for? The ship flies off just as well without any of last dozen rows.Entity Valkyrie 2 wrote: ↑February 14th, 2020, 8:40 pmExample pred:Code: Select all
x = 30, y = 31, rule = B3/S23 16bo$14b2o$15b2o$8b2o4b2o4b2o$2bo2b2o6b2o8b2o2bo$10bo2b2o4bo$2bobobo3b o8bo3bobobo$3bo3b3o3b4o3b3o3bo$8bo3bo4bo3bo$12b2o2b2o$7b2o4bo2bo4b2o$ 6b2obobo6bobob2o$10b10o2$10b2ob4ob2o$7b3o10b3o$4b2obo2bob2o2b2obo2bob 2o$7bo14bo$11bo4bobo$8bobo2bobo3bobo$14b2o$4bo20bo$3b3obo7b3o4bob3o$2b o3b2o6bobo5b2o3bo$b2o2b2o7b2o7b2o2b2o$3obo20bob3o$5o20b5o$o2b2o20b2o2b o$bobo22bobo$b3o22b3o!
I guess this is just T = {something} from Goldtiger997's most recent posting, with some edits magically made so that the ship works? It doesn't seem like this kind of example will be useful, unless you say what the {something} is and explain what changes you made, and whether those changes can be made by adding gliders. (?)
The ENEERGy of the EVAD is watching.
The 70th NAIve guy is watching.
Please see User:Entity Valkyrie 2 for my own pages.
Please see User:Entity Valkyrie 2/StateInvestigator. Expect me to post StateInvestigator patterns in ExtendedLife threads.
The 70th NAIve guy is watching.
Please see User:Entity Valkyrie 2 for my own pages.
Please see User:Entity Valkyrie 2/StateInvestigator. Expect me to post StateInvestigator patterns in ExtendedLife threads.
Re: Small Spaceship Syntheses
gmc_nxtman wrote: ↑June 11th, 2017, 10:50 pmI tried to make a collection of all the smallest and lowestperiod guns for all nonstandard spaceships. If anyone knows of guns I missed, or optimizations to the guns already in the collection, notify me.
Here's an updated ZIP file adapted from a collection Entity Valkyrie sent me, including all of the abovementioned patterns. I've added the p120 alternating space rake gun and the two bigA guns. Have also edited in basic comments to all of EV's patterns, which were unattributed in the original ZIP file.Entity Valkyrie 2 wrote: ↑February 7th, 2020, 4:54 amNeither is my P142 big A, P154 loafer, P930 10inarow Cordership, P240 crab, P690 27P4H1V1, P120 space rake alternating, and P11040 spider guns in the collection.dvgrn wrote: ↑November 4th, 2017, 1:31 pm
Jumping back to a topic from a few months ago, it looks like Nathaniel's p960 Big A gun and Sokwe's p144 version aren't in gmc_nxtman's collection.
A Plaintive Plea to Potential Patterncollectors
A quick hopeful reminder to anyone who puts together pattern collections: it's really really helpful if the comments to each pattern include a link that would let someone track down where the pattern came from. It's usually quite easy to collect a link like this at the moment when a pattern is copied out from whereveritis. And it potentially saves other people a lot of puzzlement and painful research work a few years down the line, when the topic is no longer fresh in anyone's mind.
EDIT: found a missing file and reuploaded 2/24/2020. There are still a dozen or so patterns with no links or references.
 Entity Valkyrie 2
 Posts: 495
 Joined: February 26th, 2019, 7:13 pm
 Location: Hijuatl, Zumaland
 Contact:
Re: Small Spaceship Syntheses
I've updated your comments in gunsnonstandard. Please refer to me in the forums as Entity Valkyrie 2, and the 2018 version of me as Entity Valkyrie 1.
The ENEERGy of the EVAD is watching.
The 70th NAIve guy is watching.
Please see User:Entity Valkyrie 2 for my own pages.
Please see User:Entity Valkyrie 2/StateInvestigator. Expect me to post StateInvestigator patterns in ExtendedLife threads.
The 70th NAIve guy is watching.
Please see User:Entity Valkyrie 2 for my own pages.
Please see User:Entity Valkyrie 2/StateInvestigator. Expect me to post StateInvestigator patterns in ExtendedLife threads.
 Goldtiger997
 Posts: 590
 Joined: June 21st, 2016, 8:00 am
Re: Small Spaceship Syntheses
Here are some more ideas for the wings of the c/6 spaceship inspired by LLS and JLS:
Here's a pile of less promising ideas:
Code: Select all
x = 30, y = 25, rule = B3/S23
4bobo16bobo$7bo14bo$7bo14bo$4bo2bo14bo2bo$5b3o14b3o3$bobo3bo14bo5bo$3b
o4bobo8bobo4bobo$2b2o4b3o8b3o3b2o$3bo$3b2o10b2o8b2o$2bob2o3bo5b2o3bo3b
4o$3bobo2bobo8bobo2bo$8b2o3b4o3b2o$12bo4bo$12b2o2b2o$7b2o4bo2bo4b2o$7b
obobo6bobobo$10b10o$2ob2o20b2ob2o$bo2bo3b4o2b2o2b4o3bo2bo$4bo3bo2bo2b
2o2bo2bo3bo$4b2o18b2o$4bo20bo!
[[ STOP 7 ]]
Code: Select all
x = 34, y = 18, rule = B3/S23
2o5b2o4b3o2b3o4b2o5b2o$3o8b4o4b4o8b3o$3o3bo3bobo8bobo3bo3b3o$2obobobob
o14bobobobob2o$4b2ob2o8b2o6b2ob2o$6bo4b2o4b2o2b2o$10bobo8bobo3bo$10b2o
3b4o3b2o$14bo4bo$14b2o2b2o$9b2o4bo2bo4b2o$9bobobo6bobobo$12b10o$2b2ob
2o20b2ob2o$3bo2bo3b4o2b2o2b4o3bo2bo$6bo3bo2bo2b2o2bo2bo3bo$6b2o18b2o$
6bo20bo! [[ STOP 7 ]]
Code: Select all
x = 45, y = 25, rule = B3/S23
o$bo3bo12bo6bo$o2b2ob2o8b2o4b2obo9b2obobo$3b2o3b2o7bobo3bo11b2o6bo$5bo
14b3o15bo3bo$2o3b2o2bo8b2o18bobo2b2o$obo2b3o9bobo5bo13b2obo$b2o13bobo
2b3obo9b2o4bobo$17bo17bobo$36b2o7$4bo$b2o3bo31b2o$b2o2b2o10b2o2bo16b2o
2bo$2bo5bo6bob2o2bo13b2o2b2o$16bo4bo11bo2b2o2bo$bo2b5o13b2o8bobobo$obo
13bo2bob2o9bobob3obo$b2o12bobo3bo11b2ob3obo$16b2o!
 Goldtiger997
 Posts: 590
 Joined: June 21st, 2016, 8:00 am
Re: Small Spaceship Syntheses
I eventually found a way of achieving one of the "ideas" from my previous post:
It leaves a fairly reasonable amount of room for the bottom to be done. Unfortunately there isn't quite room for the current only way I've found of making the bottom (last pattern in my secondmost recent post in this thread). Here's an alternate idea for the bottom which involves activating beacons instead of long snakes which has some promise:
To be able to fit the above, the southernpart of the activation of the pythons (see the first pattern in this post) will probably have to be modified. Here's a list of a few ways that the pythons can be activated:
Edit: Nice synthesis for the bottom found with assistance from LLS. It easily fits with the top but unfortunately activating the pythons isn't so easy. It should be possible though especially if the insertion of the phispark predecessor doesn't require gliders coming from the south:
For example, turning the red cells on at generation 55 (and clearing some of the junk in the north) would result in a working final synthesis for 56P6H1V0:
Code: Select all
x = 64, y = 81, rule = B3/S23
35b2o$35b3o$34bob2o$34b3o$35bo5$43bo$41b2o$33bobo6b2o$16bo15bo$14bobo
15bo$15b2o15bo2bo$32b3o3$13bobo23bo8bobo$14b2o8bo13bobo7b2o$14bo9b2o
13b2o8bo$24b2o$12b2o11bo24b2o$11bobo36bobo$13bo36bo2$15bo7bo16bo7bo$
15b2o5bobo14bobo5b2o$14bobo5bobo14bobo5bobo$23bo16bo10$13b2o3b2o24b2o
3b2o$13b2o3b2o3bo16bo3b2o3b2o$22bobo5bo8bobo$23bobo3bobo6bobo$19bo5bo
4bo7bo5bo$19bo5bobo3b3o2bobo5bo$19bo6b2o5bo2b2o6bo2$30b2o$21b2o3bo3b2o
5bo3b2o$20bobo2bobo8bobo2bobo$19bo5b2o3b4o3b2o5bo$18bo10bo4bo10bo$17bo
11b2o2b2o11bo$17b2o5b2o4bo2bo4b2o5b2o$24bobobo6bobobo$2o25b10o25b2o$b
2o58b2o$o26b2ob4ob2o26bo$4b3o21bobo2bobo21b3o$6bo18bo5b2o5bo18bo$5bo
19b2o10b2o19bo7$b3o17b2o37b3o$3bo19bo36bo$2bo4b2o11bo34b2o4bo$8b2o11b
2o31b2o$7bo48bo3$7b3o44b3o$9bo44bo$8bo46bo2$9bo23b2o$9b2o23b2o$8bobo
22bo! [[ STOP 60 ]]
Code: Select all
x = 28, y = 16, rule = B3/S23
11b2o2b2o$6b2o4bo2bo4b2o$6bobobo6bobobo$9b10o2$bo2bo4b2ob4ob2o4bo2bo$
2bobo5bobo2bobo5bobo$o4bobo5b2o5bobo4bo$3bo3b2o10b2o3bo2$14bo4b2o$6b2o
5b3o6bo$5bo2b2o2bobobo3bo$9bo2bobobo4bo$13b3o$14bo! [[ STOP 9 ]]
Code: Select all
x = 21, y = 13, rule = B3/S23
2b2o9b2ob2o$2bobobo6b2obobobo$o4b2o4bo7b2o8$2b2o$obobobo$5b2o!
Code: Select all
x = 38, y = 40, rule = B3/S23
2o3b2o24b2o3b2o$2o3b2o3bo16bo3b2o3b2o$9bobo5bo8bobo$10bobo3bobo6bobo$
6bo5bo4bo7bo5bo$6bo5bobo3b3o2bobo5bo$6bo6b2o5bo2b2o6bo2$17b2o$8b2o3bo
3b2o5bo3b2o$7bobo2bobo8bobo2bobo$6bo5b2o3b4o3b2o5bo$5bo10bo4bo10bo$4bo
11b2o2b2o11bo$4b2o2b2ob2o4bo2bo4b2ob2o2b2o$8b2obobobo6bobobob2o$14b10o
2$12b3o2b4o2b3o$11bo2bo2bo2bo2bo2bo$12bo5b2o5bo$13b5o2b5o$11bobo3bo2bo
3bobo$11b2o3bo4bo3b2o$15bo6bo$14bo8bo$3b2o8bo10bo8b2o$2bo2bo6bo12bo6bo
2bo$2bobo7b2o10b2o7bobo$3bo30bo2$b2o13bo18b2o$obo12b2o18bobo$2bo12b2o
18bo$15bo2$19b2o$8b3o7bobo$10bo9bo$9bo! [[ STOP 38 ]]
Code: Select all
x = 64, y = 84, rule = LifeHistory
35.2A$35.3A$34.A.2A$34.3A$35.A5$43.A$41.2A$33.A.A6.2A$16.A15.A$14.A.A
15.A$15.2A15.A2.A$32.3A3$13.A.A23.A8.A.A$14.2A8.A13.A.A7.2A$14.A9.2A
13.2A8.A$24.2A$12.2A11.A24.2A$11.A.A36.A.A$13.A36.A2$15.A7.A16.A7.A$
15.2A5.A.A14.A.A5.2A$14.A.A5.A.A14.A.A5.A.A$23.A16.A10$13.2A3.2A24.2A
3.2A$13.2A3.2A3.A16.A3.2A3.2A$22.A.A5.A8.A.A$23.A.A3.A.A6.A.A$19.A5.A
4.A7.A5.A$19.A5.A.A3.3A2.A.A5.A$19.A6.2A5.A2.2A6.A2$30.2A$21.2A3.A3.
2A5.A3.2A$20.A.A2.A.A8.A.A2.A.A$19.A5.2A3.4A3.2A5.A$18.A10.A4.A10.A$
17.A11.2A2.2A11.A$17.2A2.2A.2A4.A2.A4.2A.2A2.2A$21.2A.A.A.A6.A.A.A.2A
$2A17.D7.10A7.D17.2A$.2A58.2A$A24.3A2.4A2.3A24.A$4.3A17.A2.A2.A2.A2.A
2.A17.3A$6.A18.A5.2A5.A18.A$5.A20.5A2.5A20.A$24.A.A3.A2.A3.A.A$24.2A
3.A4.A3.2A$28.A6.A$27.A8.A$16.2A8.A10.A8.2A$15.A2.A6.A12.A6.A2.A$.3A
11.A.A7.2A10.2A7.A.A11.3A$3.A12.A30.A12.A$2.A58.A$28.2A$30.A$27.A$28.
2A3$8.2A44.2A$9.2A42.2A$8.A46.A3$16.A9.2A$16.2A9.2A$15.A.A8.A!
 Goldtiger997
 Posts: 590
 Joined: June 21st, 2016, 8:00 am
Re: Small Spaceship Syntheses
Final step for 56P6H1V0! Over on the Discord, Kazyan found the key step of "activating" the pythons and with a bit of help with the cleanup from others I was able to put together this final step:
The base stilllife is pretty huge but I suspect its synthesis should be fairly easy in comparison with the task of finding the final step.
Code: Select all
x = 136, y = 101, rule = B3/S23
60bobo$63bo$59bo3bo$63bo$60bo2bo$61b3o2$71b2o$71b3o$70bob2o$70b3o$71bo
2$101bo$100bo$100b3o$38bo40bo$39bo37b2o$37b3o29bobo6b2o$52bo15bo34bo$
50bobo15bo33bo$51b2o15bo2bo30b3o$28bo39b3o$29bo$27b3o$33bo15bobo23bo8b
obo$34bo15b2o8bo13bobo7b2o$32b3o15bo9b2o13b2o8bo$60b2o$48b2o11bo24b2o
10bo$27bobo17bobo36bobo8bo$28b2o19bo36bo10b3o$28bo$51bo7bo16bo7bo$51b
2o5bobo14bobo5b2o$50bobo5bobo14bobo5bobo$59bo16bo8$49bo$48bobo$48bo2bo
2b2o7b2o15b2o3b2o$49b2o3b2o3bo4bo11bo3b2o3b2o$58bobo3bobo8bobo$59bobo
3bobo6bobo$55bo5bo4bo7bo5bo$55bo5bobo3b3o2bobo5bo$55bo6b2o5bo2b2o6bo2$
66b2o$57b2o3bo3b2o5bo3b2o$56bobo2bobo8bobo2bobo$55bo5b2o3b4o3b2o5bo$
54bo10bo4bo10bo$53bo11b2o2b2o11bo$53b2o3bob2o4bo2bo4b2obo3b2o$57bob2ob
obo6bobob2obo$36b2o19bo5b10o5bo19b2o$37b2o12b2o3b2o20b2o3b2o12b2o$36bo
14b2o8b3o2b4o2b3o8b2o14bo$40b3o17bo2bo2bo2bo2bo2bo17b3o$42bo18bo5b2o5b
o18bo$41bo20b5o2b5o20bo$60bobo3bo2bo3bobo$60b2o3bo4bo3b2o$64bo6bo$63bo
8bo$52b2o8bo10bo8b2o$51bo2bo6bo12bo6bo2bo$36bo14bobo7b2o10b2o7bobo14bo
$36b2o14bo30bo14b2o$35bobo60bobo$64b2o$66bo$35bo27bo36bo$35b2o27b2o33b
2o$34bobo62bobo2$44b2o44b2o$45b2o42b2o$44bo46bo$33b2o66b2o$19b2o11bobo
66bobo11b2o$18bobo13bo17bo9b2o37bo13bobo$20bo31b2o9b2o50bo$51bobo8bo$b
2o130b2o$obo130bobo$2bo130bo4$18b2o96b2o$17bobo10b2o72b2o10bobo$19bo9b
obo72bobo9bo$31bo72bo!