For discussion of specific patterns or specific families of patterns, both newlydiscovered and wellknown.

thunk
 Posts: 165
 Joined: October 3rd, 2015, 8:50 pm
 Location: Central USA
Post
by thunk » November 8th, 2015, 3:51 pm
While we're standardizing nomenclature, the oneletter designation for the honey farm could be F. I'm not sure what lumps of muck should be thoughit's probably going to have to be the second letter (U or Obut the latter could be mixed up with 0.)
Reminds me of amino acids, where lysine had to be K because the letters ran out...
"What's purple and commutes?
The Evanston Express."

Extrementhusiast
 Posts: 1798
 Joined: June 16th, 2009, 11:24 pm
 Location: USA
Post
by Extrementhusiast » November 8th, 2015, 4:18 pm
thunk wrote:While we're standardizing nomenclature, the oneletter designation for the honey farm could be F. I'm not sure what lumps of muck should be thoughit's probably going to have to be the second letter (U or Obut the latter could be mixed up with 0.)
Reminds me of amino acids, where lysine had to be K because the letters ran out...
What object currently takes the L spot?
I Like My Heisenburps! (and others)

Sphenocorona
 Posts: 480
 Joined: April 9th, 2013, 11:03 pm
Post
by Sphenocorona » November 8th, 2015, 5:29 pm
Is there any situation where a LoM would be useful? Those things are really hard to sucessfully catalyze in any way other than killing them or killing half of one to make a dove, which still does not connect well to anything yet as far as I know.
...well, I guess it would be useful if there is ever a usable DtoX conduit, because there might then be several XtoLs that can be attached... but I wouldn't get any hopes up for any other LoM conduits appearing.

Kazyan
 Posts: 873
 Joined: February 6th, 2014, 11:02 pm
Post
by Kazyan » November 8th, 2015, 7:43 pm
Extrementhusiast wrote:What object currently takes the L spot?
I've seen the lightweight spaceship and the loafer both be speculatively denoted "L".
I'm inclined to say that, if no obvious letter is available for it, we should pick one with 180degree rotational symmetry, as a nod at the lumps of muck symmetry. Available letters for that are N, S, and Z.
Tanner Jacobi

Scorbie
 Posts: 1389
 Joined: December 7th, 2013, 1:05 am
Post
by Scorbie » November 8th, 2015, 7:45 pm
Extrementhusiast wrote:What object currently takes the L spot?
I think it's the LWSS... (Whoops, a little late
) That makes me wonder what the HWSS should be...
@Kazyan sounds good to me. But I think it's never late to choose that when a clean xtolom is found
Some of the letters might get used then.
Best wishes to you, Scorbie

Kazyan
 Posts: 873
 Joined: February 6th, 2014, 11:02 pm
Post
by Kazyan » November 8th, 2015, 8:01 pm
Scorbie wrote:Extrementhusiast wrote:What object currently takes the L spot?
I think it's the LWSS... (Whoops, a little late
) That makes me wonder what the HWSS should be...
@Kazyan sounds good to me. But I think it's never late to choose that when a clean xtolom is found
Some of the letters might get used then.
I'll address both of these at once: if the lightweight spaceship is L, and the middleweight spaaceship is M, then clearly the heavyweight spaceship should be N. After all, the term for longer and unstable versions of the *WSS pattern is
Overweight spaceship. (And it's common practice to omit I and O from these sorts of systems.)
Tanner Jacobi

M. I. Wright
 Posts: 372
 Joined: June 13th, 2015, 12:04 pm
Post
by M. I. Wright » November 8th, 2015, 8:14 pm
I actually think the spaceships should stick with twoletter names (LS, MS, and HS) just to distinguish them, since they're not 'normal' in/outputs for a conduit  that leaves L for LoM, H for Herschel and M for whatever.

dvgrn
 Moderator
 Posts: 5899
 Joined: May 17th, 2009, 11:00 pm
 Location: Madison, WI

Contact:
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by dvgrn » November 8th, 2015, 10:49 pm
simsim314 wrote:@dvgrn: does it means we now have some crazy amount of H>G based on this interaction? Do we have some collection of edgy HF factories?
The situation is still pretty much where it was the last time the subject came up, when
you answered the question. The only known HtoHF that I remember offhand is
Kazyan's, from back in June.
There are a couple more in your
depth1 CatForce search, but they're not edgy enough to connect to anything.

Sphenocorona
 Posts: 480
 Joined: April 9th, 2013, 11:03 pm
Post
by Sphenocorona » November 9th, 2015, 12:10 am
Can anyone restore the block using the pi and loaf that this creates? If anyone can complete it, the result would be a new HtoHF.
Code: Select all
x = 29, y = 33, rule = LifeHistory
21.2D$20.DBD$20.DBD$20.BDB$19.5B$19.5B$20.5B$19.6B$19.7B$18.8B$18.9B$
4.A13.8B$4.3A11.8B$7.A10.2BDBD3B$6.2A10.2BDBD4B$6.6B5.3B3D3B$8.5B.2B
2.8B$2A5.10B.8B$.A4.2B3C15B$.A.A5BC5BD10B$2.2A3B3C4BDBD11B$4.9BD2BD
12B$4.10B2D5B2C6B$4.17B2C6B$4.25B$4.24B$5.18B$6.16B$8.13B$7.13B$8.11B
$9.8B$11.B!
EDIT: Here's a currently unusable HtoPi with a really odd Pi placement (the pi is facing away from the reaction, so it might be usable, but it would probably only end up used in a combined HtoX)
Code: Select all
x = 27, y = 21, rule = LifeHistory
4.A$4.3A$7.A$6.2A$6.6B4.3B$8.6B.5B5.2C$2C5.13B6.C$.C4.2B3C10B2.3C$.C.
C5BC13BC$2.2C3B3C12B$4.19B$4.19B$4.15BDBD3B$4.15BDBD4B$4.15B3D3B$5.
12B.5B$6.2B.5B.B3.2B$10.4B$10.4B$10.4B$11.2B!
Last edited by
Sphenocorona on November 9th, 2015, 12:35 am, edited 1 time in total.

Scorbie
 Posts: 1389
 Joined: December 7th, 2013, 1:05 am
Post
by Scorbie » November 9th, 2015, 12:24 am
Kazyan wrote:Scorbie wrote:Extrementhusiast wrote:What object currently takes the L spot?
I think it's the LWSS... (Whoops, a little late
) That makes me wonder what the HWSS should be...
@Kazyan sounds good to me. But I think it's never late to choose that when a clean xtolom is found
Some of the letters might get used then.
I'll address both of these at once: if the lightweight spaceship is L, and the middleweight spaaceship is M, then clearly the heavyweight spaceship should be N. After all, the term for longer and unstable versions of the *WSS pattern is
Overweight spaceship. (And it's common practice to omit I and O from these sorts of systems.)
I think this is kinda brilliant >.<
M. I. Wright wrote:I actually think the spaceships should stick with twoletter names (LS, MS, and HS) just to distinguish them, since they're not 'normal' in/outputs for a conduit  that leaves L for LoM, H for Herschel and M for whatever.
I also think that's the most 'ideal' solution, but I see that the trend here is making onecharacter names. I think if one used two characters, I don't think there would be any kind of naming issues in the first place.
Last edited by
Scorbie on November 9th, 2015, 12:27 am, edited 1 time in total.
Best wishes to you, Scorbie

thunk
 Posts: 165
 Joined: October 3rd, 2015, 8:50 pm
 Location: Central USA
Post
by thunk » November 9th, 2015, 12:26 am
Scorbie wrote:Kazyan wrote:I'll address both of these at once: if the lightweight spaceship is L, and the middleweight spaceship is M, then clearly the heavyweight spaceship should be N. After all, the term for longer and unstable versions of the *WSS pattern is Overweight spaceship. (And it's common practice to omit I and O from these sorts of systems.)
Personally I thought this was kinda brilliant >.<
I agree, it's a wonderful suggestion.
"What's purple and commutes?
The Evanston Express."

Kazyan
 Posts: 873
 Joined: February 6th, 2014, 11:02 pm
Post
by Kazyan » November 9th, 2015, 4:13 am
Going back to multicharacter names is definitely an optionLife is already a very obtuse hobby.
Anyway, here's an HtoW, but it will only connect to future conduits where catalysis happens fairly early, because the W quickly runs into one of the cleanup eaters. Spartan and nonspartan versions presented:
Code: Select all
x = 55, y = 21, rule = LifeHistory
.2A$A2.A2.2A$.2A2.A.A27.2A$3.2A.B29.A$3.A2.2B28.A.AB$2A.A.BA2B.4B23.
2A5B$A2.A.A.A8B22.8B$2.2A.2A.10B20.10B$9.5B2D4B19.5B2D4B$9.4BDBD5B.BA
15.4BDBD5B.BA$7.5B2D8BA.A12.5B2D8BA.A$5.17B.2A10.17B.2A$5.2BC12B15.2B
C12B$4.3BCBC4B.5B14.3BCBC4B.5B$5.2B3C4B3.B2A15.2B3C4B3.B2A$4.5BC4B4.A
15.5BC4B4.A$3.10B6.3A11.10B6.3A$2.4B15.A10.4B15.A$.4B26.4B$4B26.4B$3B
27.3B!
Tanner Jacobi

A for awesome
 Posts: 1906
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 Location: 0x1

Contact:
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by A for awesome » November 9th, 2015, 10:21 pm
A new HtoB that may or may not connect to anything:
Code: Select all
x = 19, y = 21, rule = LifeHistory
10.2A.2A$9.A.A.A.A$9.BAB.BAB$2A8.5B$.A6.B.4B$.A.AB2.8B$2.2AB.10B$4.
13B$4.12B$5.4B2DBD2B$6.4B3D5B$7.4BD7B$7.12B$7.12B$8.2B.4B3CB$12.4BC2B
$12.2B3C2B$13.6B$13.6B$15.B.2B$18.B!
x₁=ηx
V ⃰_η=c²√(Λη)
K=(Λu²)/2
Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt)
$$x_1=\eta x$$
$$V^*_\eta=c^2\sqrt{\Lambda\eta}$$
$$K=\frac{\Lambda u^2}2$$
$$P_a=1\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$
http://conwaylife.com/wiki/A_for_all
Aidan F. Pierce

Kazyan
 Posts: 873
 Joined: February 6th, 2014, 11:02 pm
Post
by Kazyan » November 9th, 2015, 10:50 pm
Chris Cain's spartan glider eater isn't just a tubwithtail replacement. The small spark it produces is in just the right place to delete a Bheptomino's natural block with its Herschel's FNG!
Code: Select all
x = 23, y = 18, rule = LifeHistory
5.2B2.2B$3.D8B$.DBD6B2C2B$B3D5B2C4B$.D8B2C4B$3.8BC5B2.2A$5.4B.3B.2B2.
A.A$6.4B4.5BA$7.4B3.4B$8.4B2.2BAB$9.6BABAB2.B$10.4BA2BAB.B2A$11.B.2B
2A4B2A$14.6B.B$16.B.B$15.3B$15.B2AB$16.2A!
Tanner Jacobi

Sphenocorona
 Posts: 480
 Joined: April 9th, 2013, 11:03 pm
Post
by Sphenocorona » November 9th, 2015, 11:13 pm
That HtoB is pretty awesome, but there's nothing known that can put a B there

Scorbie
 Posts: 1389
 Joined: December 7th, 2013, 1:05 am
Post
by Scorbie » November 10th, 2015, 2:16 am
Kazyan wrote:Chris Cain's spartan glider eater isn't just a tubwithtail replacement. The small spark it produces is in just the right place to delete a Bheptomino's natural block with its Herschel's FNG!
Code: Select all
x = 23, y = 18, rule = LifeHistory
5.2B2.2B$3.D8B$.DBD6B2C2B$B3D5B2C4B$.D8B2C4B$3.8BC5B2.2A$5.4B.3B.2B2.
A.A$6.4B4.5BA$7.4B3.4B$8.4B2.2BAB$9.6BABAB2.B$10.4BA2BAB.B2A$11.B.2B
2A4B2A$14.6B.B$16.B.B$15.3B$15.B2AB$16.2A!
Oh wow! I wonder if there are other still life configurations that do the same thing that gives more clearance.
EDIT: Sadly, the boat from chris's eater blocks every input I can find of from the known conduits.
EDIT: Another possibility, although already a little bit bulky.
Code: Select all
x = 37, y = 32, rule = B3/S23
35bo$34bobo$34bobo$35bo2$16b2o$17b2o$16b2o$16bo6$27b2o$27b2o3$2b2o$bob
o$bo$2o9b2o3b2o5b2o$5b2o4b2o2bo2bo4bobo$4bobo8bo2bo6bo$4b2o10b2o7b2o2$
7b2o$7bo$8b3o7b2o$10bo7bo$19b3o$21bo!
Last edited by
Scorbie on November 10th, 2015, 3:15 am, edited 2 times in total.
Best wishes to you, Scorbie

biggiemac
 Posts: 504
 Joined: September 17th, 2014, 12:21 am
 Location: California, USA
Post
by biggiemac » November 10th, 2015, 2:56 am
Kazyan wrote:Chris Cain's spartan glider eater isn't just a tubwithtail replacement. The small spark it produces is in just the right place to delete a Bheptomino's natural block with its Herschel's FNG!
Code: Select all
x = 23, y = 18, rule = LifeHistory
5.2B2.2B$3.D8B$.DBD6B2C2B$B3D5B2C4B$.D8B2C4B$3.8BC5B2.2A$5.4B.3B.2B2.
A.A$6.4B4.5BA$7.4B3.4B$8.4B2.2BAB$9.6BABAB2.B$10.4BA2BAB.B2A$11.B.2B
2A4B2A$14.6B.B$16.B.B$15.3B$15.B2AB$16.2A!
That's really neat! That probably merits adding it to the conduit collection as a B>H.. I know the only B to natural H listed last I checked was a rectifier.
Physics: sophistication from simplicity.

Scorbie
 Posts: 1389
 Joined: December 7th, 2013, 1:05 am
Post
by Scorbie » November 10th, 2015, 7:36 pm
Scorbie wrote:Kazyan wrote:Chris Cain's spartan glider eater isn't just a tubwithtail replacement. The small spark it produces is in just the right place to delete a Bheptomino's natural block with its Herschel's FNG!
Code: Select all
x = 23, y = 18, rule = LifeHistory
5.2B2.2B$3.D8B$.DBD6B2C2B$B3D5B2C4B$.D8B2C4B$3.8BC5B2.2A$5.4B.3B.2B2.
A.A$6.4B4.5BA$7.4B3.4B$8.4B2.2BAB$9.6BABAB2.B$10.4BA2BAB.B2A$11.B.2B
2A4B2A$14.6B.B$16.B.B$15.3B$15.B2AB$16.2A!
Oh wow! I wonder if there are other still life configurations that do the same thing that gives more clearance.
Found a nonspartanic solution with more clearence, I think, with my thumb
Code: Select all
x = 14, y = 14, rule = B3/S23
9b2o$10b2o$9b2o$9bo3$3b2o$3bo2bob2o$2obob2obobo$o2bo4bobo$2b2ob4ob3o$
4bo4bo3bo$4bob2obo2b2o$5b2obo!
EDIT: sadly this doesn't fit with the other B inputs either.
EDIT2: This one is as far as it can be. I doubt that Bellman or drifter can report catalysts with more clearance than this one. (Well if it does, itself is a really interesting G > X, X being some distant methuselah/ spark)
Best wishes to you, Scorbie

A for awesome
 Posts: 1906
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 Location: 0x1

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by A for awesome » November 12th, 2015, 3:34 pm
A possibly new HtoB:
Code: Select all
x = 30, y = 29, rule = LifeHistory
15.C$13.3C$12.C$7.2C3.2C15.C$5.2B2CB3.B13.3C$5.4B4.4B9.C$5.15B6.2C$.B
3.16B2.5B$2CB.22B$2C23B2C$.B.22B2C$4.20B.B$5.19B$5.18B$6.16B$6.15B$5.
19B$4.2C17BDB$4.2CB.16BD$5.B2.16B2D$10.11B3CD$11.11BCDB$12.B2.5B3C2B$
14.3B2.6B$13.C2.CB.7B$13.4C4.B.4B$24.4B$13.2C10.4B$13.2C11.4B!
Actually an HtoR, but there is only one connection that I know of.
x₁=ηx
V ⃰_η=c²√(Λη)
K=(Λu²)/2
Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt)
$$x_1=\eta x$$
$$V^*_\eta=c^2\sqrt{\Lambda\eta}$$
$$K=\frac{\Lambda u^2}2$$
$$P_a=1\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$
http://conwaylife.com/wiki/A_for_all
Aidan F. Pierce

Sokwe
 Moderator
 Posts: 1480
 Joined: July 9th, 2009, 2:44 pm
Post
by Sokwe » November 12th, 2015, 5:07 pm
A for awesome wrote:A possibly new HtoB:
Code: Select all
x = 30, y = 29, rule = LifeHistory
15.C$13.3C$12.C$7.2C3.2C15.C$5.2B2CB3.B13.3C$5.4B4.4B9.C$5.15B6.2C$.B
3.16B2.5B$2CB.22B$2C23B2C$.B.22B2C$4.20B.B$5.19B$5.18B$6.16B$6.15B$5.
19B$4.2C17BDB$4.2CB.16BD$5.B2.16B2D$10.11B3CD$11.11BCDB$12.B2.5B3C2B$
14.3B2.6B$13.C2.CB.7B$13.4C4.B.4B$24.4B$13.2C10.4B$13.2C11.4B!
Actually an HtoR, but there is only one connection that I know of.
The boat and loaf variants of the R>B work equally well here. Unfortunately, the only B>X that connects to the output seems to be BBx187H. Even this only works in a limited number of cases. e.g.,
Code: Select all
x = 80, y = 58, rule = LifeHistory
51.2A$B49.B2AB$2B49.2B$3B47.2B$4B38.2A5.4B$.4B36.B2AB2.10B$2.4B29.A2B
4.15B$3.4B27.ABAB5.13B2A$4.4B26.A2BAB2.15B2A$5.4B26.2A2B2.14B.B$6.4B
26.19B$7.4B7.A7.2A9.4BD13B$8.4B6.3A6.A9.4B3D11B2.2A$9.4B8.A5.A.AB6.5B
D14BA.A$10.4B6.2A6.A.AB.B3.19B3.A$11.4B5.6B3.A3B2A3.18B3.2A$12.4B6.5B
.3B.B2A2.19B$13.4B4.9B3.B4.17B$14.4B2.11B7.17B$15.18B2.20B$16.22BD15B
$12.2A3.21BDBD4B.7B$13.A4.20B3D4B2.6B$13.A.AB.21B2D2BDB3.6B$14.2A24B
3D2B5.4B$15.17B.5B.2BD4B3.B2A2B$17.30B3.2A.B2A$8.A10.16B.12B5.BA.A$8.
3A8.15B3.12B7.A$11.A7.14B5.7B.4B6.2A$10.2A3.B3.13B7.6B2.4B$10.8B.12B
8.7B2.4B$12.18B9.7B3.4B$12.17B10.8B.6B22.B$11.17B11.16B20.3D$9.18B12.
17B19.BDB$7.19B13.18B17.2B3D$7.2BE15B15.18B16.5B$6.3BEBE4B.9B17.11B.
4B14.7B$7.2B3E4B2.7B17.13B.4B5.2A5.8B$6.5BE4B4.5B16.20B3.B2AB3.8B$5.
10B3.5B16.B.21B3.3B2.9B$4.4B10.2A15.2A.2A23B3.B2.4B.6B$4.3B12.A16.A.A
.B.30B.7B$2.4B10.3A15.A.A.A.A38B$2.2A12.A17.2A3.2A.B.35B$3.A39.32B2A
3B$3A40.32B2A2B$A41.36B$40.A35B$38.3A2.7B.22B2.2B$37.A5.7B3.7B.8B.2B
2.B2AB$37.2A4.7B4.5B5.6B5.2A$43.5B6.4B8.4B$41.2AB.2B7.4B7.B2A2B$40.A.
AB10.B2AB8.2A$40.A14.2A$39.2A!
Matthias Merzenich

Extrementhusiast
 Posts: 1798
 Joined: June 16th, 2009, 11:24 pm
 Location: USA
Post
by Extrementhusiast » November 12th, 2015, 9:55 pm
Apparently new PitoH:
Code: Select all
x = 32, y = 45, rule = LifeHistory
15.3D$16.D$16.3D16$17.2A$17.2A2$24.A.2A$8.2A14.2A.A$7.A.A$8.A10$2.2A$
.A.A$.A13.3C$2A13.C.C9.2A$5.2A8.C.C7.A2.A$4.A.A18.3A$4.A23.3A$3.2A20.
2A.A2.A$26.A.A.A$26.A2.A$27.2A!
I Like My Heisenburps! (and others)

Sphenocorona
 Posts: 480
 Joined: April 9th, 2013, 11:03 pm
Post
by Sphenocorona » November 12th, 2015, 9:59 pm
Sokwe wrote:Unfortunately, the only B>X that connects to the output seems to be BBx187H.
There's also the Snarkassisted composite BF137H conduit:
Code: Select all
x = 78, y = 53, rule = LifeHistory
15.A10.2A$13.3A10.A2.2A$12.A14.A.A.A.2A16.2A$7.2A3.2A12.2A.A.A.A18.A$
5.2B2AB3.B13.B.A.A2.A4.A11.A$5.4B4.4B9.2ABA2.A.A4.3A9.2A$5.15B6.2A2.A
.2A8.A9.B$.B3.16B2.5B.2A10.2A9.3B19.4B$2AB.22B4.A10.5B5.6B16.5B$2A23B
2A3.A.AB9.4B3.10B11.7B$.B.22B2A4.2AB.3B4.6B2.11B3.2B2.10B$4.20B.B7.7B
.9BD3B2A15BD6B$5.19B9.17B2D2B2A15BDBD4B$5.18B11.17B2D18B3D4B$6.16B11.
18BD21BD4B$6.15B10.19BD26B$5.21B2.19B.B3.13B.4B$4.2A6BD10BD7BD13B7.7B
.B4.4B$4.2AB.4B2D10BD6BDBD4B.6B19.4B$5.B2.3B2D11B2D5B3D4B2.B.5B16.4B$
10.11B3CD8BD4B7.2A15.4B$10.12BCD13B8.A15.4B$8.12B3C7B16.3A11.4B$6.2BA
6B.B2.10B19.A10.4B$6.BABAB8.10B29.4B$6.A2BA9.11B27.4B$7.2A11.11B25.4B
$20.12B23.4B$19.6B.7B21.4B$19.7B.7B19.4B$18.8B2.7B6.A10.4B$17.9B3.7B
5.3A7.4B$16.10B4.7B7.A5.4B$15.12B4.7B5.2A4.4B$15.11B6.7B4.9B$13.2A2B.
9B6.7B5.6B$12.A.A3.9B7.7B2.8B$12.A4.10B8.18B$11.2A4.3B2A5B5.B3.2B.14B
$16.4B2A5B4.2AB.3B2.13B$16.11B4.2A3BA4.10B.B2A$11.2A.A7BD4B5.B.BA.A5.
3B2AB3.BA.A$11.A.2A2.4B3DB10.BA.A4.3B2AB6.A$18.2B2D2BD13.A6.4B6.2A$
20.3B15.2A5.3B$20.2B20.AB.2B$41.A.AB2AB$41.A.ABABAB$38.2A.A.A.A.A2.A$
38.A2.A2.2A.4A$40.2A4.A$46.A.A$47.2A!
It's even uglier, but it works.
The eater 3 acting as a snake in the input conduit is just because I thought it was a cool coincidence  it's perfectly fine to just use an eater 5 or probably even a normal eater. Ignore that last bit in red, I edited this post because the trick I tried to do didn't work.
Extrementhusiast wrote:Apparently new PitoH:
That's awesome! Looks like it should fit pretty well with the normal isolated Pi outputs (Haven't checked yet though)
Last edited by
Sphenocorona on November 12th, 2015, 11:05 pm, edited 1 time in total.

Extrementhusiast
 Posts: 1798
 Joined: June 16th, 2009, 11:24 pm
 Location: USA
Post
by Extrementhusiast » November 12th, 2015, 10:39 pm
Sphenocorona wrote:The eater 3 acting as a snake in the input conduit is just because I thought it was a cool coincidence  it's perfectly fine to just use an eater 5 or probably even a normal eater.
It would be a coincidence if it worked in the first place; the block renders the snake unusable.
Relatively useless HtoB:
Code: Select all
x = 31, y = 21, rule = LifeHistory
27.2A$2A25.A$.A23.A.A$.A.A21.2A$2.2A2$26.A$7.D.2D14.A.A$7.3D15.A.A$8.
D13.2A.A.A.2A$22.2A.A2.A.A$26.A.A$22.2A.2A.2A$23.A.A$23.A.A$24.A$8.3C
$9.C8.2A$9.3C6.A$19.3A$21.A!
The reason why I'm posting this is that it showcases a catalysis that I found.
I Like My Heisenburps! (and others)

Sphenocorona
 Posts: 480
 Joined: April 9th, 2013, 11:03 pm
Post
by Sphenocorona » November 12th, 2015, 11:03 pm
Extrementhusiast wrote:It would be a coincidence if it worked in the first place; the block renders the snake unusable.
Oh, oops... I thought I had checked to make sure it did
I'm fixing it now.