Code: Select all
x = 20, y = 23, rule = B3/S23
15bo$2bo10b2o$bobo10b2o$o2bo$b2o3$3b3o$3bo$4bo$9bo$8bo8b2o$8b3o6bobo$
4b3o10bo$4bo$5bo5$3o$o$bo!
Code: Select all
x = 20, y = 23, rule = B3/S23
15bo$2bo10b2o$bobo10b2o$o2bo$b2o3$3b3o$3bo$4bo$9bo$8bo8b2o$8b3o6bobo$
4b3o10bo$4bo$5bo5$3o$o$bo!
Code: Select all
x = 73, y = 26, rule = B3/S23
63b2o$63bobo$61b2o2bo$42bo19bobo$29bo10b2o19bo2b2o$28bobo10b2o18b2o$
27bo2bo39bo$28b2o40bobo$59bo10b2o$10bo47bobo5b2o$9bo20b3o25bobo5bobo$
9b3o18bo28bo8bo$31bo24bo11b3o$36bo19b2o13bo$35bo8b2o9bobo12b2o$35b3o6b
obo$31b3o10bo$31bo$32bo$67bo$b2o64bo$obo64bo$2bo$27b3o34b2o$27bo35bobo
$28bo36bo!
Code: Select all
x = 9, y = 9, rule = B3/S23
6bo$6bobo$6b2o$2o$obo$2bo$2b3o$5bo$4b2o!
Code: Select all
x = 29, y = 20, rule = B3/S23
24bo$11bo10b2o$10bobo10b2o$9bo2bo$10b2o3$12b3o$12bo$13bo$18bo$17bo8b2o
$17b3o6bobo$13b3o10bo$13bo$14bo2$bo$b2o$obo!
This is an improvement. In my database was 13G.biggiemac wrote:That can be reduced to 8, but I also haven't checked Bob Shemyakin's results, which could contain a 5 or 6.Edit: verified, Bob's table doesn't contain 14-121 in 4G, 5G or 6G. I think that means this 8 is the best known.Code: Select all
x = 29, y = 20, rule = B3/S23 24bo$11bo10b2o$10bobo10b2o$9bo2bo$10b2o3$12b3o$12bo$13bo$18bo$17bo8b2o $17b3o6bobo$13b3o10bo$13bo$14bo2$bo$b2o$obo!
Yes, like this:Scorbie wrote:Kazyan: "Bellman, can you turn a B-heptomino's natural block into a beehive?"
Me: "What were you looking for? Can that beehive in that position be turned into a B-heptomino in the same spot? (triggered by a glider?)"
Code: Select all
x = 15, y = 18, rule = B3/S23
obo$b2o$bo8$8b2o$7bo2bo$8b2o2$12bo$11bobo$11bo2bo$12b2o!
Code: Select all
x = 19, y = 15, rule = B3/S23
17b2o$17bo$15bobo$15b2o3$9bo$10bo$bo6b3o$obo$2o$15b2o$9b2o4bobo$9b2o6b
o$17b2o!
As this consumes two objects, and produces two others in a different position, it doesn't really come anywhere near qualifying as a catalyst. The only thing that recovers is the eater, which is only 1/3 of whole thing.gmc_nxtman wrote:While trying to find a stable glider pusher, I found this weird eater catalyst:
Hehe I think he is talking about the peculiar eater reaction on the top right... I'm pretty sure he knows the pattern itself is not useful. And yes, that kinda thing occasionally happens as a pleasant surprise in ptbsearch and Catgl. In a similar note, I've found a boat catalysis of a pi in which the boat is transformed into a tub and recovers to a boat again. (I am not talking about the p8 pi-to-HWSS factory, which exhibits similar behavior:) )mniemiec wrote:As this consumes two objects, and produces two others in a different position, it doesn't really come anywhere near qualifying as a catalyst. The only thing that recovers is the eater, which is only 1/3 of whole thing.gmc_nxtman wrote:While trying to find a stable glider pusher, I found this weird eater catalyst:
Code: Select all
x = 11, y = 10, rule = B3/S23
7bo$6bo$6b3o2$4b2o$3bobo$b3obobo$o3bo2b3o$2o2bobo3bo$3b2ob2ob2o!
Code: Select all
x = 18, y = 15, rule = B3/S23
16bo$15bobo$9bo5b2o$7bobo$8b2o$11b2o$10bo2bo$5b2o4b2o$2o2bo2bo$2o2bo2b
o$5b2o3$5b2o$5b2o!
Code: Select all
x = 50, y = 46, rule = B3/S23
47bo$47bobo$47b2o3$42bo$41bo$41b3o4$36bo$22b2o5b2o5bobo$22bo7bo5b2o$
23b3ob3o$25bobo$26bo4bo$30bo$30b3o6$17b2o9b2o$18b2o7b2o$17bo6b2o3bo$
23bobo$25bo$12bo21bo$12b2o19b2o$11bobo19bobo$18b3o$20bo$19bo$6b2o31b2o
$7b2o29b2o$6bo6b2o25bo$12bobo$14bo$bo43bo$b2o41b2o$obo41bobo$7b3o$9bo$
8bo!
Code: Select all
x = 99, y = 78, rule = B3/S23
67b2o5b2o$63b2o2b2o5b2o2b2o$63b2o13b2o6$68bo5bo$67b3o3b3o$67bob2ob2obo
$69b2ob2o$69b2ob2o$69b2ob2o11$69bo$68bo$54b2o5b2o5b3o$54bo7bo$29b2o5bo
18b3ob3o$29b2o4bobo19bobo$34bo3bo18bobo$34bo3bo19bo13b2ob2o$33b3ob3o
15bo15bo5bo$34bo3bo16b2o$34b2ob2o15bobo13bo7bo$35bobo32bo2bobo2bo$36bo
33b3o3b3o5$31bo3bo$31bo3bo$72b2ob2o$43b2o21b2o5bobo$28b2obo3bob2o5b2o
19b2o6bobo20b2o$29b3o3b3o5bo6b2o15bo6bo21b2o$b2o27bo5bo12bobo$b2o48bo
31bo$13bo68b2o13b2o$12b2o8b2o32bo24b2o14b2o$2o9b3obo5bo2bo29bo3b2o9b2o
11b2o2b2o$2o8b2o8b2ob3o27b2obob2o9bobo$11b2o8b2obo27b2o6bo10bo$12bo10b
o29b2obob2o9b3o$54bo3b2o22b2o2b2o$12bo43bo24b2o14b2o$11b2o69b2o13b2o$
2o8b2o13b2o11b3o28b3o11bo$2o9b3obo9b2o13bo11b2o17bo$12b2o25bo12b2o15bo
bo24b2o$13bo55b2o25b2o$b2o$b2o$22b2obo$17b3o2b2o2bo$18b2o6bo$6bo12b3o
3b2o3b3o3bo$4b3o13bo3bo3b5o2bobo$3bo23b2o3b2o3bo$4b3o13bo3bo3b2o3bo2bo
$6bo12b3o3b2o2bo3b3o$18b2o6bo$17b3o2b2o2bo2bo3b3o$22b2obo2b2o3bo2bo$
27b2o3b2o3bo12b2o$28b5o2bobo12b2o$30b3o3bo!
Code: Select all
x = 24, y = 17, rule = B3/S23
2b2o16b2o$bo2bo14bo2bo$bobo8b3o5bobo$2ob2o14b2ob2o$10bo5bo$2ob2o5bo5bo
2b2ob2o$bobo6bo5bo3bobo$bobo8b3o5bo2bo$2ob2o16b2o$bobo8b3o$bobo6bo5bo$
2ob2o5bo5bo2bo$10bo5bobobo$2ob2o14bo$bobo8b3o$bo2bo$2b2o!
Code: Select all
x = 7, y = 8, rule = B3/S23
6bo$4b3o$3bo$3b2o2$2o$b2o$bo!
Code: Select all
x = 24, y = 11, rule = B3/S23
ob3obo$bo5b2o$2bob2o2bo$o3b5o$bob3ob2o$4b2o2bo$4obob3o$2bo3bo$bobobobo
bo$3o2b3o14b2o$22b2o!
Code: Select all
x = 7, y = 24, rule = B3/S23
5bo$4bo$4b3o3$bobo$2b2o$2bo2$b2o$o2bo$2obo$3bob2o$3bo2bo$4b2o2$4bo$3b
2o$3bobo3$3o$2bo$bo!
Code: Select all
x = 10, y = 10, rule = B3/S23
6bo$6bo$6bo$2bo4b3o$bobo$o2bo$b2ob2o$3bo2bo$3bobo$4bo!
Code: Select all
x = 7, y = 9, rule = B3/S23
5bo$4bobo$4bobo$5bo2$2o$2o2b2o$3b2o$5bo!
Code: Select all
x = 8, y = 4, rule = B3/S23
5b3o$5bobo$2o2bo2bo$2o2b2o!
Code: Select all
x = 29, y = 22, rule = LifeHistory
3.2D$4.D$3.D$3.2D6$25.2A$25.A$26.3A$28.A5$11.3C7.2A$12.C8.A.A$.2C9.3C
8.A$C2.C19.2A$.2C!
Code: Select all
x = 29, y = 13, rule = B3/S23
7bo17bo$3bob3o13bob3o$3b2o16b2o$6b2o16b2o$b5ob3o9b5ob3o$bo8bo8bo8bo$4b
2ob3o12b2ob3o$4b2obo14b2obo$b2o$obo19bo$2bo18bobo$21bobo$22bo!
Whoa, indeed! I'll have to remember this one; it would have been handy in a few corner-case reactions.A for awesome wrote:Whoa!Code: Select all
x = 29, y = 13, rule = B3/S23 7bo17bo$3bob3o13bob3o$3b2o16b2o$6b2o16b2o$b5ob3o9b5ob3o$bo8bo8bo8bo$4b 2ob3o12b2ob3o$4b2obo14b2obo$b2o$obo19bo$2bo18bobo$21bobo$22bo!
But a single block can't eat a glider, and a regular eater 2 can't eat a beehive.codeholic wrote:A single block eats a beehive basically the same way.
nutshell • tlife • Discord 'Conwaylife Lounge'gamer54657 wrote:God save us all.
God save humanity.
hgkhjfgh
For a moment I thought that it might actually finally make this a functional H->Pi conduit:codeholic wrote:A single block eats a beehive basically the same way.
Code: Select all
x = 16, y = 24, rule = LifeHistory
13.3D$15.D$8.2C3.3D$8.2C17$3C7.2C$.C8.C.C$.3C8.C$12.2C!
Code: Select all
x = 13, y = 10, rule = B3/S23
9bobo$9b2o$10bo2$2obob2o3b2o$ob2obo4bobo$5bobo3bo$5b2obo$8bo$8b2o!
Code: Select all
x = 48, y = 31, rule = Life
20bo$18b2o$19b2o2$11bo$9bobo$10b2o3$44b2o$44b2o4$17bo29bo$17bo29bo$17b
o29bo$11b2o28b2o$10bo2bo26bo2bo$11b2o2b3o23b2o2b3o$15bo29bo$16bo29bo7$
b2o28b2o$obo27bobo$2bo29bo!
Which database are you looking at? 13.217 takes 5 gliders, and 17.2203 takes 7 gliders. Both are made the same way - 3 gliders for a hat, then 2 gliders to add an eater head on one or both sides. That mechanism has been well known for a long time, and the raw synthesis files I have date back to 2000, and that was the last time they were edited. I am curious where a 9-glider synthesis came from.BlinkerSpawn wrote:Was firing gliders into a hive + blinker constellation that had come up while playing with catalysts when I stumbled across this.
The 13-bitter is in mniemiec's database as a 9G object, and I can't find a count for the 17-bit SL.Code: Select all
x = 48, y = 31, rule = Life 20bo$18b2o$19b2o2$11bo$9bobo$10b2o3$44b2o$44b2o4$17bo29bo$17bo29bo$17b o29bo$11b2o28b2o$10bo2bo26bo2bo$11b2o2b3o23b2o2b3o$15bo29bo$16bo29bo7$ b2o28b2o$obo27bobo$2bo29bo!
Code: Select all
x = 31, y = 10, rule = B3/S23
2bobo$3b2o$3bo2$b2o21b2o$obo21bo$2bo3b2ob2o14b3ob2o$7bobo17bobo$7bobo
17bobo$8bo19bo!
Sokwe wrote:This was first found by Gabriel Nivasch in October 2002. It's included in the jslife oscillator collection, supported by jams:Bullet51 wrote:A useless p18 from Randagar
and is extensibleCode: Select all
x = 80, y = 96, rule = B3/S23 11$33b2o$32bo2bo$33bobo$29b2o3bo$30bob2o$32bo$32bo5bo$37bo2bo$18b2o11b 5o4bo6bo$17bo2bo12b2o5bo5b2o$18bobo7b5o7bobo$14b2o3bo13bo6bobob3o2bo$ 15bob2o8bo5bo3b3ob2o3bobobo$17bo10bo4b3obo3b2o4bo2bo$17bo5bo13bo4bo5b 2o$22bo2bo3bo4bo$16b5o4bo3b2o3bob3o4bo$18b2o5bo3b2ob3o3bo5bo$13b5o7bob obobo6bo$18bo6bobobobo7b5o$12bo5bo3b3ob2o3bo5b2o$13bo4b3obo3b2o3bo4b5o 5bo$22bo4bo3bo2bo10bo2bo$7b2o5bo4bo13bo5b5o4bo6bo$6bo2bo4b2o3bob3o4bo 12b2o5bo5b2o$6bobobo3b2ob3o3bo5bo6b5o7bobo$7bo2b3obobo6bo17bo6bobob3o 2bo$14bobo7b5o6bo5bo3b3ob2o3bobobo$9b2o5bo5b2o12bo4b3obo3b2o4bo2bo$9bo 6bo4b5o5bo13bo4bo5b2o$16bo2bo10bo2bo3bo4bo$18bo5b5o4bo3b2o3bob3o4bo$ 26b2o5bo3b2ob3o3bo5bo$21b5o7bobobobo6bo$26bo6bobobobo7b5o$20bo5bo3b3ob 2o3bo5b2o$21bo4b3obo3b2o3bo4b5o$30bo4bo3bo2bo$15b2o5bo4bo13bo5bo$14bo 2bo4b2o3bob3o4bo10bo$14bobobo3b2ob3o3bo5bo8b2obo$15bo2b3obobo6bo13bo3b 2o$22bobo7b5o7bobo$17b2o5bo5b2o12bo2bo$17bo6bo4b5o11b2o$24bo2bo$26bo5b o$32bo$31b2obo$30bo3b2o$29bobo$29bo2bo$30b2o!
What was the purpose of this post?hought99 wrote:Sokwe wrote:This was first found by Gabriel Nivasch in October 2002. It's included in the jslife oscillator collection, supported by jams:Bullet51 wrote:A useless p18 from Randagar
and is extensibleCode: Select all
x = 80, y = 96, rule = B3/S23 11$33b2o$32bo2bo$33bobo$29b2o3bo$30bob2o$32bo$32bo5bo$37bo2bo$18b2o11b 5o4bo6bo$17bo2bo12b2o5bo5b2o$18bobo7b5o7bobo$14b2o3bo13bo6bobob3o2bo$ 15bob2o8bo5bo3b3ob2o3bobobo$17bo10bo4b3obo3b2o4bo2bo$17bo5bo13bo4bo5b 2o$22bo2bo3bo4bo$16b5o4bo3b2o3bob3o4bo$18b2o5bo3b2ob3o3bo5bo$13b5o7bob obobo6bo$18bo6bobobobo7b5o$12bo5bo3b3ob2o3bo5b2o$13bo4b3obo3b2o3bo4b5o 5bo$22bo4bo3bo2bo10bo2bo$7b2o5bo4bo13bo5b5o4bo6bo$6bo2bo4b2o3bob3o4bo 12b2o5bo5b2o$6bobobo3b2ob3o3bo5bo6b5o7bobo$7bo2b3obobo6bo17bo6bobob3o 2bo$14bobo7b5o6bo5bo3b3ob2o3bobobo$9b2o5bo5b2o12bo4b3obo3b2o4bo2bo$9bo 6bo4b5o5bo13bo4bo5b2o$16bo2bo10bo2bo3bo4bo$18bo5b5o4bo3b2o3bob3o4bo$ 26b2o5bo3b2ob3o3bo5bo$21b5o7bobobobo6bo$26bo6bobobobo7b5o$20bo5bo3b3ob 2o3bo5b2o$21bo4b3obo3b2o3bo4b5o$30bo4bo3bo2bo$15b2o5bo4bo13bo5bo$14bo 2bo4b2o3bob3o4bo10bo$14bobobo3b2ob3o3bo5bo8b2obo$15bo2b3obobo6bo13bo3b 2o$22bobo7b5o7bobo$17b2o5bo5b2o12bo2bo$17bo6bo4b5o11b2o$24bo2bo$26bo5b o$32bo$31b2obo$30bo3b2o$29bobo$29bo2bo$30b2o!
Code: Select all
x = 42, y = 34, rule = B3/S23
o$b2o$2o2$30bo$29bo$29b3o4bobo$36b2o$37bo14$21b2o$21b2o2$15bobo$3b2o
11b2o$2bobo11bo$4bo$16b2o$15bobo$17bo22bo$39b2o$39bobo!