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Stickman.. with the most important extremities

Posted: November 5th, 2009, 5:02 pm
by simlei
Hi there,
today was my first time I ever toyed around with the game of life.
I drew random figures in an application named "Golly", and after about 20 minutes I saw a figure creating itself from my pattern, which was so funny, I had to share it.

Look yourself:

http://www.youtube.com/watch?v=Gxp6HU1MiwM
It's definetely mine, and you shouldn't be able to find this pattern somewhere on the net ;) i added a note in the video at the very and with a link to this post.
What do you think about it? ^^

Re: Stickman.. with the most important extremities

Posted: November 5th, 2009, 5:27 pm
by Extrementhusiast
Welcome to the board!

Interesting, but maybe a bit inappropriate?

Basic stick:

Code: Select all

x = 16, y = 14, rule = B3/S23
2$6b3o$6bobo$6bobo4$7bo$6bobo$7bo!
Visuals:

Code: Select all

OOO
O.O
O.O
...
...
...
.O.
O.O
.O.

Re: Stickman.. with the most important extremities

Posted: November 5th, 2009, 10:26 pm
by simlei
1) Its just my first try
2) my stickman is better
3) its not about the penus, just about hte coincidence, to have a working pattern after 10min ;)

no offense, but i dont want to read the rules..

Re: Stickman.. with the most important extremities

Posted: November 6th, 2009, 1:14 am
by H. V. McIntosh
It is a little boy's game, to write new words they have just learned on the outhouse walls.

Re: Stickman.. with the most important extremities

Posted: November 6th, 2009, 4:03 am
by calcyman
And misspelt, for that matter.


When I said that people are looking for a pattern that can reproduce, I think that you've taken it too literally. :lol:

Re: Stickman.. with the most important extremities

Posted: November 6th, 2009, 8:47 am
by simlei
=)
i just toyed around with it, producing symmetric patterns which freezed after a while. And then this came up, just astounding. Just wanted to share it.

Sorry for misspelling words, I'm not a native english writer.

Re: Stickman.. with the most important extremities

Posted: January 22nd, 2011, 12:06 am
by Extrementhusiast
You might like this then:

Code: Select all

x = 5, y = 6, rule = extendedlife
.A.A$A.F.A$AF.FA$.A.A$.A.A$2.A!
It's in a different rule though, but you can get the rule elsewhere on this forum.

Re: Stickman.. with the most important extremities

Posted: January 22nd, 2011, 5:46 am
by Lewis
Extrementhusiast wrote:You might like this then:

Code: Select all

x = 5, y = 6, rule = extendedlife
.A.A$A.F.A$AF.FA$.A.A$.A.A$2.A!
If you remove the bottom cell from that pattern, it evolves into an interesting p26 oscillator, which resembles the evolution of a Pi-Heptomino in some generations.

Code: Select all

x = 5, y = 5, rule = extendedlife
.A.A$A.F.A$AF.FA$.A.A$.A.A!