The Hunting of the Spark Conduits

For discussion of specific patterns or specific families of patterns, both newly-discovered and well-known.
qqd
Posts: 424
Joined: September 10th, 2022, 4:24 pm

The Hunting of the Spark Conduits

Post by qqd » September 30th, 2022, 7:12 am

I was thinking of making conduits that only accept sparks as input and output sparks, maybe with intermediate objects in between. Of course this will require a lot of transparent objects, but even a few of these working conduits can make a lot of 'spark tracks' (or whatever you call them) that can send signals across the Life plane, since we already did a lot of work on elementary conduits. There are four reasons why I think these are notable enough to require its own thread:
1. These conduits are drastically different from normal elementary conduits, so they don't quite fit that description.
2. Sparks are very common in Life, though sometimes they don't have a lot of clearance. This already classifies many conduits as having a spark output.
3. These collection of conduits can allow Heisenburps for a greater variety of spaceships to be built (not a strong reason, but still a reason).
4. These can allow faster user-interfaces because the user can just add a few cells in order to do something on the interface. A dot spark input would be most preferable for this reason.
Here are three examples:
Domino-to-G

Code: Select all

x = 22, y = 32, rule = LifeHistory
.D$2DB$DBDB$.4B$2.4B$3.4B$4.4B$5.4B$6.4B$2A5.4B6.2A$.A5.4B6.A$.A.AB.
2B2C3B.BA.A$2.2AB.7B.B2A$4.3BA7B$4.2BABA6B$4.2BABA6B$.B.4BA6B$2AB.10B
$2A13B$.2B.12B$4.11B$6.9B$8.9B3.D$9.4B2A4BDBD$10.2BA2BA3BDBD$12.BABA
4BD$13.BA4B$14.4B$14.2B$15.AB$14.A.A$14.2A!
Unknown Spark-to-H

Code: Select all

x = 26, y = 17, rule = LifeHistory
4.A$4.3A$7.A5.2C$6.2A4.B.B$6.5B3C$8.8B.B$.2A4.16B$.A.A2.5B2A11BD$3.A
2.5B2A9B3DB$3.3A16BDBD$.2A2.BA.14BD$A2.4A2B.2B3.2B2.2B$2A.A.4B$3.A.2A
$3.A.A$2.2A.A.A$6.2A!
Domino-to-G, derived from 45-degree MWSS-to-G

Code: Select all

x = 26, y = 25, rule = LifeHistory
8.2D$7.2D2B$8.BD2B$9.4B$10.4B$11.4B$12.4B$13.4B$7.2A5.4B6.2A$4.A3.A5.
4B6.A$3.A.A2.A.AB.B2C4B.BA.A$3.A.A3.2AB.7B.B2A$.3A.2A4.5BA5B$A4.B5.4B
ABA4B$.3AB2AB.6BABA4B$3.A.2AB.7BA3B$7.12B$6.13B$2A2.2A13B$A2.A.A12B$.
A.A.B.2B.2B2.6B$2A.2A13.2A$3.A14.A$3.A.A13.3A$4.2A15.A!
Each of these has its own disadvantages, the first produces a stray beehive, the second requires a very specific spark, and the third releases the glider in the input direction. Therefore, we need to find more useful conduits.
The last reason is what most motivated me to start this thread. Finally, we can make something in Life that we can interact with like a normal computer.
Quantize away!
Last edited by qqd on December 24th, 2023, 1:40 pm, edited 3 times in total.
My new p2p:

Code: Select all

x = 20, y = 13, rule = B3/S23
4bo5b2obo$2b3o5bob2o$bo14b2o$bo2b3o4b3o2bobo$2obo3bo2bo3bobobo$3bo3b4o
3bobob2o$3bo3bo2bo3bobobo$4b3o4b3o2bobo$16b2o$4b3o4b3o$4bo2bo3bo2bo$6b
obo4bobo$7bo6bo!

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Entity Valkyrie 2
Posts: 1758
Joined: February 26th, 2019, 7:13 pm
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Re: The Hunting of the Spark Conduits

Post by Entity Valkyrie 2 » September 30th, 2022, 8:08 am

There are lots and lots of conduits that take sparks as input in StateInvestigator, such as these:

Code: Select all

x = 355, y = 145, rule = StateInvestigator
5.A19.A19.A223.A$7.DE18.DE18.DE19.E202.DC$5.CD2.DE14.CD2.DE14.CD2.DE
218.CD$31.E19.E217.2E$7.E19.E4.E14.E4.E215.CD.DEC$8.E19.E19.E13.A204.
ED3.DE$9.E19.E19.E12.A204.D5.D$30.E31.3A201.2E5.2E$48.E15.A201.C.C3.C
.C$48.D11.E204.CD.DC.CD.DC$47.ED3.E111.CEDE2.EDE2.EDE2.EDE2.EDE3.EDE
70.ED3.DED3.DE$51.B109.C2.ED3.CD3.CD3.CD3.CD4.CD72.D5.D5.D$46.E114.D
2.D4.D4.D4.D4.D4.CD73.E5.E2.E.E$46.B2E113.DE4.E4.E4.E4.E4.E84.C.C$
159.E2.CED2.E.D2.E.D2.E.D2.E.D2.E.CD3.2E70.E.E3.CD.DC58.EDE3.EDE$157.
E5.ECD2.ECD2.ECD2.ECD2.ECD2.E.CD4.DE68.C.C2.ED3.DE45.EDE3.EDE2.CD4.CD
$157.D5.D.ED3.ED3.ED3.ED3.ED4.EDECD2.DE3.C61.CD.DC.D5.D.EDE3.EDE30.ED
E.CD4.CD2.ECD3.ECD3.E$157.ED3.DE2.DE3.DE3.DE3.DE3.DE13.E62.ED3.D2E5.E
CD4.CD27.EDE.CD.ECD3.ECD$158.CD.DC33.E67.D5.D2.E2.CED3.ECD6.EDE14.EDE
.CD.ECD14.ECD3.ECD5.DC$159.C.C35.E66.E5.E5.DE10.E.CD5.EDE3.EDE.CD.ECD
7.ECD3.ECD5.CD4.CD2.CD$159.E.E36.E68.E7.D2.D3.ECD4.CD5.CD4.CD.ECD7.EC
D4.CD4.CD5.EDE3.ED3E$157.E5.E100.C.C8.C2.ED4.CD8.ECD3.ECD7.ECD4.CD4.E
DE3.EDE11.CD.DEC$157.D5.D35.E7.AD54.CD.DC10.CEDE3.EDE.CD14.ECD4.CD4.E
DE4.EDEC.E11.ED3.DE$157.ED3.DE43.AD52.CED3.DE21.CD2.ECD3.ECD4.CD4.EDE
11.DE2.C10.D5.D$158.CD.DC36.E62.D5.D22.EDE2.CD4.CD4.EDE13.E3.D2.D10.E
5.E$159.C.C99.D6.E28.EDE3.EDE23.ED14.E$159.E.E101.2E56.CD5.DEC2.E12.C
.C$156.E5.E36.E60.C.C60.DC2.DCE5.E9.CD.DC$156.D5.D15.E80.CD.DC25.EDE
31.3EDE.D5.D8.ED3.DE$156.ED3.DE14.B21.E58.ED3.DE18.EDE2.CD30.CED.DC3.
ED3.DE8.D5.D$157.CD.DC15.D16.DED61.D5.D17.CD2.ECD31.ED3.DE3.CD.DC9.E
5.E$158.C.C16.E28.E51.E5.E11.CED2ECD9.E27.D5.D4.C.C13.E$5.A39.A99.A
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95.C.C12.D2.D4.CD5.CD4.DC26.E.E4.E5.E11.CD.DC$5.CD38.CD98.CD9.D5.D45.
E48.CD.DC12.DE4.E.CD5.EDECD28.C.C4.D5.D10.ED3.DE$5.2E38.2E98.2E9.ED3.
DE93.ED3.DE11.CED6.EDE6.2E27.CD.DC3.ED3.DE10.D5.D$4.ED.DEC34.ED.DEC
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5.E$3.ED3.DE33.ED3.DE93.ED3.DE8.C.C95.E5.E14.EDE4.DC3.DCD3.DE19.EDE.D
5.D5.3EDE12.E$.DED5.DE32.D5.D93.D5.D8.E.E39.E.E56.E19.DC4.DC3.DE4.D
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5.E9.EC15.C5.DEC2.E5.CD5.DC2.DC6.CD.DC$.E9.E130.C.C3.C.C5.D5.D92.CD.D
C5.E8.DC5.E3.D4.DC2.2E.D15.D6.ED16.E3.DC4.ED3.DE$11.D33.E2.E92.CD.DC.
CD.DC4.ED3.DE91.ED3.DE4.D3.E4.3E3.D3.DC.E.DC5.D2.E11.E2.D4.D2.D10.E3.
D6.EDE.D5.D$11.E33.D2.D91.ED3.DED3.DE4.CD.DC92.D5.D3.E3.E2.CED.DC2.DC
.EDE2.EDE6.E3.E9.E3.E3.DE2.C13.DC.E2.DC2.DCE5.E$C.E38.D2EDE2.EDE89.D
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C2.DC4.DEC2.E$40.2E4.2E4.2ED85.E5.E5.E5.E.E18.ED76.E7.D5.D4.2EDE.CD3.
CD9.E15.E18.ED2E3.EDE6.ED$8.E28.D2ED4.D2.D3.D88.E.E5.E.E4.E5.E14.ED2.
DC71.C.C6.E.C6.E3.ED3.D4.D5.C41.DC5.DC4.D2.D$5.D.E21.EDE4.E4.2ED2E2.E
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2.DE2.C$27.E3.D.ED2E3.DE.EDE6.D2ED.E82.CD.DC3.CD.DC3.ED3.DE12.E4.E16.
E54.ED3.DE15.DE5.D4.D4.D2.E49.EDEC$4.2E20.ED4.E4.D2ED5.D7.D2.D81.ED3.
DE.ED3.DE3.CD.DEC16.E17.AD53.D5.D3.E10.D2.D4.CD.E.CD3.E3.E30.EDE2.E3.
DCE4.DC$26.D.2EDE4.DE3.2E4.2EDE3.E2.E59.EDE3.EDE3.EDE3.EDE.D5.D.D5.D.
ED3E18.E18.AD52.2E5.2E7.E5.C2.ED.E2.EDE2.EDE2.D3.E31.DC.E2.DC5.DC$25.
E2.E2.ED2EDE3.ED.D2ED4.2EDE64.DC4.DC4.DC4.DCE5.E.E5.ECD2.CD5.CE10.E
20.E52.C.C3.C.C3.E3.D8.CEDE12.E36.DC2.DE4.EDE$25.D2.D11.D3.DE4.D4.ED
59.E3.DCE3.DCE3.DCE3.DEC2.E5.E2.CED5.DC88.CD.DC.CD.DC3.E3.E63.D.C$28.
EDE8.E5.D2.EDE3.DE83.ED11.DE14.2A28.E50.ED3.DED3.DE3.E2.D17.EDE2.C28.
EDE2.E3.DCE$26.2E2.DE7.D5.E2.ED2.EDE58.CD5.DCE3.DCE3.DCE3.D2.D9.D2.D
3.E8.A2.A78.D5.D5.D5.D17.CD4.D30.DC.E2.DC$27.D3.2D15.D2.E63.DC2.DC4.D
C4.DC4.DE2.C9.C2.ED12.A.A31.R46.E5.E2.E2.E5.C.E14.CD3.ED2.E25.E3.DC2.
DE$27.ED3.EDE4.E3.E4.E2.D63.3EDE3.EDE3.EDE3.EDEC15.CEDE11.A90.E6.E2.D
10.EDE6.E3.E31.D.C$28.ED7.2ED8.E2.E60.CED.DC34.E2.E12.E2.E79.E.E4.CD.
DC17.CD2.CD5.D24.CD5.DCE$29.DE.D3.D.DE2.E5.D.2E60.ED3.DE36.A17.E2.DE
73.C.C3.ED3.DE6.E8.CD4.CD4.E26.DC2.DC$30.D2.D3E2.E2.D5.2E.DE59.D5.D
35.A.A.E15.CD2.DE70.CD.DC2.D5.D.E10.EDE7.EDE29.3EDE$30.E2.E2.E2.D3.E
5.D2.D59.E5.E35.A2.A91.ED3.DE.E5.2ED3.E5.CD2.CD34.CED.DC$33.EDED12.E
2.E61.E.E38.2A19.E72.D5.D6.ECE3.E5.CD4.CD32.2ED3.DE$31.ED.EDE5.D9.E
61.C.C41.E18.E71.E5.E8.D2.E3.EDE7.EDE6.C.E21.ED5.D.EDE$32.E2.2E5.E7.E
D.E59.CD.DC60.E71.E.E7.ED3.D4.CD2.CD12.E.D5.E17.2E5.ECD$32.D2.2D5.E7.
D2.D58.ED3.DE40.E90.C.C8.D.E.CE2.CD4.CD12.D2.E2.E21.E2.CED3.E$32.E3.E
5.D7.E2.E58.D5.D41.C88.CD.DC13.DE7.EDE10.E3.E26.DE$34.2E6.E10.ED57.E
5.E30.E10.D38.E10.E37.ED3.DE10.CD2.CD19.D28.D2.D5.DC$31.ED.E.D8.D5.ED
.E59.E.E31.E10.D2.E85.D5.D5.CEDE.D4.CD18.E28.C2.ED2.CD$31.D2.D7.DE7.E
2.E59.C.C14.BDE13.E4.E6.E3.E84.E.E3.E2.C2.ED2.E6.EDE48.CED3E$31.E2.E.
E6.E2.E4.D2.D58.CD.DC12.E16.D3.E8.D3.E83.C.C5.CD2.D4.D59.CD.DEC$31.E
4.D5.E2.DE4.E2.E57.ED3.DE27.E3.E9.E14.E32.R38.CD.DC4.E.DE3.E.CD5.CEDE
48.ED3.DE$30.D.DE.E6.D9.E59.D5.D27.D2.E96.ED3.DE4.3ED5.EDEC2.ED17.E
32.D5.D$29.E2.E2.D7.D7.D.D58.E5.E28.D55.E2.ED4EDE32.D5.D5.D.CD4.3ED2.
D4.E17.E28.E5.E$29.D2.2ED9.D2EDE2.E2.E59.E.E30.C59.B4DB33.2E.E2.ED3.D
E2.EDE6.DE4.ED3.E12.E19.E12.E$32.D16.D2E2.D59.C.C62.E25.E41.C.C3.CD.D
C11.ECED3.E3.E3.C6.E2.E8.E10.E10.C.C$31.E19.D61.CD.DC30.E57.E2.2A35.C
D.DC4.E7.E6.E.CD2.D2.E44.CD.DC$32.D13.D2E3.E59.ED3.DE90.2A34.ED3.DE5.
E5.D5.2D2.D3.D44.2ED3.DE$33.EDE15.D60.D5.D126.D5.D5.D5.ED3.DE3.C3.C6.
E37.ED5.D$42.E6.DE61.E5.E61.ED6.E56.E.E3.ED3.DE3.C.DCD.DC49.E3.DE5.E$
43.ED.EDE65.E.E64.D6.E56.C.C4.CD.DC10.C51.E3.E$114.C.C71.DE54.CD.DC4.
C5.E3.E9.CEDE43.E2.D2.E$113.CD.DC72.E52.ED3.DE3.E.E3.D5.DC3.C2.ED8.E
7.E30.D.E$112.ED3.DE67.E56.D5.D5.D3.ED3.DE4.D2.D9.D38.C$112.D5.D69.E
54.E.E3.ED3.DE4.CD.DC6.DE5.EDECE3.E$112.E5.E71.E52.C.C4.CD.DEC5.E.C4.
2E.CED3.CD3.D2.E$116.E.C13.D58.E50.CD.DC4.2E4.E3.E.E.E5.E.ED8.D$116.E
.D13.E108.ED3.DE3.CD4.D5.D.D5.D2.D.ECD2.E.C$117.D2.E11.D108.D5.D.EDE.
DC3.D3.DE.ED3.DE2.C3.ED.E4.E$117.E3.E27.E2A41.C47.E5.ECD2.E5.CD.DEC.C
ED.DE8.EDEC3.D3.E$118.D3.E27.2DE.E88.E2.CED3.E6.2E7.2E3.C4.2ECD3.E3.E
$118.E5.E.E2.E.E35.E78.DE8.EDECD7.D2EDE2.C.C2.ED2.ED2.E$140.E104.D2.D
3.E2.CD2.E.DC3.CD4.D2.DED2.D5.D$119.E125.C2.ED2.ECED11.C5.ED.E.DE6.C$
5.A39.A94.E15.R91.CEDE.DE6.E7.E2.DECE.ECED3.E$7.DC38.DE.C67.C132.ED2.
D15.DE5.E.ED$5.CD38.CD3.E.D81.E117.C2.ED2.E.DC7.DED5.D2.EDE$5.2E39.E
2.D.DE202.CEDECD8.CD2ED3.DE$4.ED.DEC38.D3.DE79.E125.2E8.E3.CD.DEC$3.E
D3.DE36.CE5.DE69.2A52.E79.CD.DEC10.2E$3.D5.D38.D5.DE68.2D10.E120.ED3.
DE.EDE3.EDECD$3.E5.E37.DED5.DE200.D5.DCD4.CD4.DC$5.E.E41.ED5.DE199.E
5.ED3.ECD3.E$5.C.C42.ED5.DE202.E12.E$4.CD.DC42.ED5.DE115.R86.ECD3.ECD
$3.ED3.DE42.ED5.DE203.CD4.CD$3.D5.D43.ED5.DE109.E93.EDE3.EDE$3.E5.E
44.ED5.DE$5.E.E47.ED5.DE$5.C.C48.ED5.DE$4.CD.DC48.ED5.DE$3.ED3.DE48.E
D5.DE$3.D5.D49.ED5.DE$3.E5.E50.ED5.DE$5.E.E53.ED5.DE$5.C.C54.ED5.DE$
4.CD.DC54.ED5.DE$3.ED3.DE54.ED5.DE$3.D5.D55.ED5.DE$3.E5.E56.ED5.DE$5.
E.E59.ED5.DE.ED$5.C.C60.ED5.DE2.3E10.C$4.CD.DC60.ED5.DE.D2.D4.2DE$3.E
D3.DE60.ED5.DE3.DE3.EA3.E$3.D5.D61.ED5.DC3.C2.ED$3.E5.E62.ED5.D2.DE.E
D10.E$5.E.E65.ED5.D2.2ED9.D.E$5.C.C66.ED4.E2.DE$4.CD.DC66.ED4.CD2.D9.
E$3.ED3.DE66.EDE3.E2.ED7.E$3.D5.D75.2ED$3.E5.E74.D2.ED$5.E.E81.EDE$5.
C.CE$4.CD.DC$3.ED3.DE$.DED5.DE$.DA7.D$.E9.E$11.D$11.E$C.E2$8.E$5.D.E
2$4.2E!
However, all of them work due to the usage of "signal wires" that are resistant to damage due to perma-on and perma-off cells, and in Life there doesn't seem to be an easy way to turn a 2c/3 or 5c/9 signal, let alone convert a spark to one.
The only spark-to-glider converters in Life that I know are the following:

Code: Select all

x = 144, y = 27, rule = B3/S23
81b2o$17b2o32b2o28b2o$17b2o32b2o$8b2o129bo$7bo2bo57b2o67b3o$7bobo57bo
2bo52b2o11bo$8bo59b2o54bo11b2o$2b2o120bobo$bobo2b2o9b2o48bo18b2o37b2o$
bo15bobo66bobo$2o17bo68bo$19b2o67b2o$134bo$133bobo$133bobo$134bo$127b
2o11b2o$126bobo3b2o6bobo$126bo15bo$125b2o15b2o4$65b2o$65bo$66b3o$68bo!
but they are not very accessible. There is also this banana-to-G, but it leaves an extra beehive in the direction of the spark:

Code: Select all

x = 25, y = 8, rule = B3/S23
10bo$2o7bobo11b2o$2o7bo2bo9bobo$10b2o11bo2$12bo$12bo$11bo!
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calcyman
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Re: The Hunting of the Spark Conduits

Post by calcyman » September 30th, 2022, 11:45 am

qqd wrote:
September 30th, 2022, 7:12 am
Here are three examples:
Domino-to- G

[...]

Each of these has its own disadvantages, the first produces a stray beehive
That's not really a disadvantage, because a beehive is easy enough to suppress using a block. As a bonus, it emits another spark on the boundary:

Code: Select all

x = 24, y = 32, rule = LifeHistory
.D$2DB$DBDB$.4B$2.4B$3.4B$4.4B$5.4B$6.4B$2A5.4B6.2A$.A5.4B6.A$.A.AB.
2B2C3B.BA.A$2.2AB.7B.B2A$4.3BA7B$4.2BABA6B$4.2BABA6B$.B.4BA6B$2AB.10B
$2A13B$.2B.12B3.2A$4.11B4.2A$6.9B$8.9B3.D2.D$9.4B2A4BDBD$10.2BA2BA3BD
BD$12.BABA4BD$13.BA4B$14.4B$14.2B$15.AB$14.A.A$14.2A!
For completeness, Guam found these two spark-to-glider(s) devices several years ago ... EDIT by dvgrn and for clarity, these are two of the three known spark-to-X converters posted by Entity Valkyrie in the middle pattern above.

Code: Select all

x = 83, y = 36, rule = LifeHistory
44.3B14.A$44.4B11.3A$45.4B9.A$46.4B8.2A$47.4B2.2B.4B$48.4B.5B$48.11B$
19.3B23.14B.2B$18.4B22.19B$17.4B22.20B$16.4B24.20B$15.4B25.21B$14.4B
26.21B$13.4B27.22B$12.4B3.2A22.24B$2A6.2B.4B4.A23.24B14.2A$.A5.8B.BA.
A23.23B3.B11.A$.A.AB.2C7B.B2A23.32B4.BA.A$2.2AB.11B24.19BC16B.B2A$4.
4BA8B25.37B$4.3BABA7B25.19B2A16B$4.3BA2BA4B27.18BA2BA15B$4.4B2A5B.2B
24.19B2A14B$4.13B2A22.28B5.B.B$3.12B.B2A23.2B2A7B2.14B4.3B$4.10B3.B
25.B2A8B5.8B6.B2AB$5.3B2.2B31.12B4.6B9.2A$44.6B2.4B4.4B$46.4B3.4B$54.
4B$55.4B$56.4B$57.4B$58.4B$59.4B$60.3B!
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qqd
Posts: 424
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Re: The Hunting of the Spark Conduits

Post by qqd » September 30th, 2022, 3:08 pm

The well known two pond and two block reaction can actually move two dot sparks to different locations (i.e. it's a dot transreceiver)

Code: Select all

x = 14, y = 13, rule = LifeHistory
4.2B$3.2A2BD$.2B2A3B$.8B$2.6B.3B$2.B2A4B2A2BC$.BA2BA2BA2BAB$.BA2BA2BA
2BAB$C2B2A4B2AB$2.3B.6B$5.8B$6.3B2A2B$6.D2B2A!
Perhaps we can find other 'spark eaters' which recover after interacting with sparks, and rule out those that don't give sparks, and those whose sparks are very inaccessible?
Last edited by qqd on October 1st, 2022, 11:07 am, edited 1 time in total.
My new p2p:

Code: Select all

x = 20, y = 13, rule = B3/S23
4bo5b2obo$2b3o5bob2o$bo14b2o$bo2b3o4b3o2bobo$2obo3bo2bo3bobobo$3bo3b4o
3bobob2o$3bo3bo2bo3bobobo$4b3o4b3o2bobo$16b2o$4b3o4b3o$4bo2bo3bo2bo$6b
obo4bobo$7bo6bo!

AlbertArmStain
Posts: 1257
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Location: Planet Z

Re: The Hunting of the Spark and Factory Activated Conduits

Post by AlbertArmStain » September 30th, 2022, 3:25 pm

Well, it would make sense to change it to "The Hunting of the Spark and Factory Activated Conduits" because there's a lot more options for factories.

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EvinZL
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Re: The Hunting of the Spark Conduits

Post by EvinZL » September 30th, 2022, 7:56 pm

The "unknown spark" to H can be reduced

Code: Select all

x = 22, y = 16, rule = LifeHistory
A$3A$3.A5.2C$2.2A4.B.B$2.5B3C$4.8B.B$3.16B$2.5B2A11BD$2.5B2A9B3DB$4.14B
DBD$6.12BD$4.4B3.2B2.2B$4.2A$5.A$2.3A$2.A!

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Entity Valkyrie 2
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Re: The Hunting of the Spark Conduits

Post by Entity Valkyrie 2 » September 30th, 2022, 10:16 pm

qqd wrote:
September 30th, 2022, 7:12 am
Domino-to-G, derived from 45-degree MWSS-to-G

Code: Select all

x = 26, y = 25, rule = LifeHistory
8.2D$7.2D2B$8.BD2B$9.4B$10.4B$11.4B$12.4B$13.4B$7.2A5.4B6.2A$4.A3.A5.
4B6.A$3.A.A2.A.AB.B2C4B.BA.A$3.A.A3.2AB.7B.B2A$.3A.2A4.5BA5B$A4.B5.4B
ABA4B$.3AB2AB.6BABA4B$3.A.2AB.7BA3B$7.12B$6.13B$2A2.2A13B$A2.A.A12B$.
A.A.B.2B.2B2.6B$2A.2A13.2A$3.A14.A$3.A.A13.3A$4.2A15.A!
As I have mentioned, the out-of-the-way eater2/verylonghouse catalyst pair can just be replaced by an eater 1 in this case.

Code: Select all

x = 21, y = 17, rule = B3/S23
2b2o15b2o$3bo15bo$3bobo3b2o6bobo$4b2o11b2o$11bo$10bobo$10bobo$11bo4$2b
2o$bobo$bo11b2o$2o11bo$14b3o$16bo!
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confocaloid
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Re: The Hunting of the Spark Conduits

Post by confocaloid » September 30th, 2022, 11:34 pm

qqd wrote:
September 30th, 2022, 7:12 am
...
4. These can allow faster user-interfaces because the user can just add a few cells in order to do something on the interface. A dot spark input would be most preferable for this reason.
...
The last reason is what most motivated me to start this thread. Finally, we can make something in Life that we can interact with like a normal computer.
Quantize away!
Here is a big slow useless stable dot-to-glider (a smaller beehive-based dot-to-G is already posted above). This one uses CFx115D, DNE4T67, two Snarks, bronco and the "single-lane" 180-degree reflector:

Code: Select all

x = 111, y = 94, rule = LifeHistory
57.4B$56.4B$55.4B$54.4B$53.4B$52.4B$51.4B$50.4B$49.4B$48.4B$47.4B48.
2A$46.4B48.B2AB$45.7B47.3B$45.8B45.B.B8.2A$32.A11.10B44.5B6.A$31.A.A
7.13B44.6B2.BA.A$31.A.A6.16B37.11B2.B2A$29.3A.2A4.17B35.2A14B$28.A4.B
5.17B25.2A5.3B2A15B$29.3AB2A3.17B27.A4.20B$31.A.2A3.10B2D5B5.2A20.A.A
20B.B2A$33.15B2D5B5.A15.A6.2A19B2.BA.A$34.20B3.BA.A15.3A6.19B5.A$23.A
10.22B.B2A19.A5.19B5.2A$23.3A8.24B20.2A5.21B$26.A3.28B20.B6.23B$25.2A
3.27B19.3B6.20B2A2B$25.3B.7BC21B16.6B4.21B2A2B$27.33B11.10B2.25B$24.B
.11B2C24B2.2B3.11B.26B$23.A2B.10BCBC19BD15B2A3BD25B$22.A.A13B2C17BDBD
15B2A2B2D25B$23.AB.26B.4B3D18B2D27B$26.25B2.4BD21BD27B$26.16B.9B2.26B
D26B$26.12B2.12B9.4B.14B5.22B$26.12B2.13B9.4B4.B.7B7.19B$27.11B2.13B
10.4B7.4B9.18B$29.9B3.13B10.4B5.4B11.7B.9B$23.B2.B2.9B3.14B10.4B3.4B
10.6B4.8B$22.6B2.8B4.13B11.4B.4B11.2A8.9B$21.18B3.13B12.7B13.A8.10B$
13.2A6.18B3.13B13.5B11.3A8.12B.B$14.A5.19B4.11B14.5B11.A10.13B2A$14.A
.AB2.11BD8B27.7B22.12B2A$15.2AB.11BDBD7B26.4B.4B20.2A9B2.B$17.12BD2BD
6B26.4B3.4B14.2A2.A2BA5B2.2B$17.12BDBD7B25.4B5.4B10.A2.A3.BABA.2B3.B
2A$19.10B2D8B24.4B7.4B8.A.A.A.4BA8.A.A$9.A9.16B.2B24.4B9.4B8.A2.A.2AB
8.A.A.3A$9.3A8.15B26.4B11.4B10.A.BAB8.2A5.A$12.A8.13B26.4B13.4B10.A4.
A12.2A$11.2A7.14B25.4B15.4B10.5A$11.5B3.15B24.4B17.4B$13.3B2.4B.11B
23.4B19.4B10.A$3.2A7.9B3.10B22.4B21.4B8.A.A4.2A.A$3.A8.8B4.10B21.4B
23.4B8.A4.A2.2A$2A.A.B3.10B8.9B18.4B25.4B13.A$A2.3AB.2B2A7B8.10B16.4B
27.4B9.3A.2A.A$.2A2.BA3B2A7B10.8B15.4B24.2A3.4B7.A2.A.A.2A$3.4A12B10.
9B13.4B26.A4.4B5.B2A3B$3.A.2B3.7B.B2A8.9B12.4B27.A.AB.5B4.4B$4.3AB2.
7B.BA.A7.9B11.4B29.2AB.11B$7.A4.4B5.A7.8B11.4B32.11BA2B$2.5A5.4B5.2A
6.7B11.4B33.10BABAB$2.A10.4B12.7B10.4B35.9BA2BA$4.A9.4B9.2A.6B9.4B36.
10B2AB$3.2A10.4B8.A3.4B9.4B37.13B$16.4B5.A.A4.3B8.4B36.2A.10B.B2A$17.
4B4.2A15.4B38.A.8B3.BA.A$18.4B19.4B39.A.2A3.5B4.A$19.4B10.A6.4B37.2A.
AB2A6.2A4.2A$20.4B7.3A5.4B38.A.A2.B7.A$21.4B5.A7.4B41.A.2A.A6.3A$22.
4B4.2A5.4B41.A.A2.2A8.A$23.9B4.4B42.A2.A$24.6B5.4B44.2A$24.8B2.4B$22.
15B$22.14B$22.13B$20.2AB.10B$19.A.AB3.B2A3B$19.A6.B2A3B$18.2A6.4B$27.
3B$28.2B.BA$27.B2ABA.A$26.BABABA.A$24.A2.A.A.A.A.2A$24.4A.2A2.A2.A$
28.A4.2A$26.A.A$26.2A!
EvinZL wrote:
September 30th, 2022, 7:56 pm
The "unknown spark" to H can be reduced

Code: Select all

x = 22, y = 16, rule = LifeHistory
A$3A$3.A5.2C$2.2A4.B.B$2.5B3C$4.8B.B$3.16B$2.5B2A11BD$2.5B2A9B3DB$4.14B
DBD$6.12BD$4.4B3.2B2.2B$4.2A$5.A$2.3A$2.A!
Here is a compatible way to create the spark from the output of 12x12-1G-octohash/find-octohash-Python3.py:

Code: Select all

x = 18, y = 24, rule = LifeHistory
15.A.A$15.2A$16.A$8.A$6.3A5.2A$5.A7.A.A$5.2A6.A$12.2A$A$3A$3.A5.2D$2.
2A$7.3D3$7.2A$7.2A4$4.2A$5.A$2.3A$2.A!
127:1 B3/S234c User:Confocal/R (isotropic CA, incomplete)
Unlikely events happen.
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GUYTU6J
Posts: 2200
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Re: The Hunting of the Spark Conduits

Post by GUYTU6J » September 30th, 2022, 11:39 pm

To make this spark-transporting-between-stable-catalysts idea less unlikely (to me at least, given the scarcity of existing devices with good input clearance and well-exposed transparent objects), I would also like to import the drifter signal/fizzle system to the scheme. Some previous research is summarized in 1998 eater stamp collection and signal-turns-and-fizzles.

A related question I asked before:
GUYTU6J wrote:
March 31st, 2021, 11:43 am
In the currently explored drifter world, what's the flow matrix like with the following plausible signal types?
  1. glider,
  2. single-length 2c/3 signal,
  3. double-length 2c/3 signal,
  4. 5c/9 signal,
  5. the first stage of an acting TWIT eater (i.e. what shows before the block participates),
  6. grin spark,
  7. thumb spark,
  8. a three-cell surface that basically acts like an eater 1 but has another essential one-dot spark
For example, the following rediscovery from 1998-eater-stamp-collection —
Kazyan wrote:
December 14th, 2020, 6:35 pm
Here is a complicated glider eater interaction:

Code: Select all

x = 20, y = 16, rule = B3/S23
8bo2bo2b2o$8b4o2bo2b2o$15bobo$6b6o2b2obo$6bo5bo3bo$8b2obob3o$9bobobo$
9bobo6b2o$b2o3bo3b2o6bo$bo3bobo8bobo$2bo3b2o7bobo$3bo7b2o3bo$bob5o3b2o
$obo4bo8b2o$obo2bo10bobo$bo3b2o9bo!
What interests me is that the glider is first eaten by a TWIT mechanism, but the reaction is relayed over to a second TWIT. These can't be strung into a long chain, sadly, but maybe someone experienced with drifter can find an actual chainable signal like this.
— shows a chain of 1→5→6→5 conversions, while this —
Scorbie wrote:
January 23rd, 2015, 1:00 am
2c/3 signal to a weak diagonal thumb. I think the starting reaction can vary, as there are more than one way to trigger that.

Code: Select all

x = 27, y = 16, rule = B3/S23
18b2o$12b2o4bo2bo2bo$11bobo6b5o$11bo5bo7b2o$10b2o5b5obobo$23bobo$3b2o
10b5obobob2o$3bo2bob2o5bo5bobobo$2obob2obobo5b3o2bobobo$o2bo4bobo2bo5b
obo2bo$2b2ob4ob4o4bo2bo$4bo4bo9b2o$4bobo2bob3o$5b2o3bobo$14bo$13b2o!
...
EDIT2: This pond reaction might yield a p34, if someone can coax the eater2 in the honey thieves to something similar. In some cases, this can trigger the reaction too.

Code: Select all

x = 19, y = 18, rule = B3/S23
7b2o$8bo$7bo$7b2o2$14b2o$9b2obo2bo$8bobob2obob2o$o2bobo2bobo4bo2bo$b2o
2b4ob4ob2o$9bo4bo$b5ob2o2b2obo$bo4b2o4bobob2o$4bo4bo2bobob2o$4b6o3bo2$
6b2o$6b2o!
— proves 2→8→7 and 6→7, and this —
calcyman wrote:
January 25th, 2015, 11:40 am
...

Your diagonal thumb can also be glider-activated (which gives a 32-gen eater, possibly the maximum known), but you probably already knew that:

Code: Select all

x = 37, y = 20, rule = B3/S23
2obo6b2obo11bo$ob2o6bob2o12bob2ob2obo$4b2o8b2o8b3o2bobob2o$4bo9bo14bob
o$5bo9bo14b2o$4b2o8b2o6b2o$2obo6b2obo8bo2bob2o6b2o$ob2o6bob2o10b2obo8b
o$4b2o2b2o15bobo5b3o$4bo3bo15bo2b3o3bo$5bo3bo15b2o3bo$4b2o2b2o17b4o$2o
bo6b2obo13bo$ob2o6bob2o10b2obob2o$24bo2bobo$25b2o4bo$27b5o$27bo$29bo$
28b2o!
— is 1→8→7. 30P6.1 demonstrates 6→6 in two orientations, and various devices between 1,2,3, and 4 can be found in stable signal converters thread.
calcyman wrote:
March 31st, 2021, 1:41 pm

2--6--7 and 2--3--8--7:

Code: Select all

x = 112, y = 62, rule = B3/S23
77b2o$72b2obo2bo$72b2ob3o2$72b6o$71bo6bo$71bobob4o$69bobobo7bo$69b2o2b
o2b6o$8b2o63bobo$3b2obo2bo62b2obo2b6o$3b2ob3o66bobo6bo$75bobo2b5o$3b6o
67b2obo7bo$2bo6bo69bo2b6o$2bobob4o69bobo$obobo7bo65b2obo2b6o$2o2bo2b6o
68bobo6bo$4bobo74bobo2b5o$3b2obo2b6o67b2obo7bo$6bobo6bo69bo2b6o$6bobo
2b5o69bobo$7b2obo7bo65b2obo2b6o$10bo2b6o68bobo6bo3b2o$10bobo74bobo2b5o
2bo2bo$9b2obo2b6o67b2obo7b3obo$12bobo6bo69bo2b5o3bobob2o$12bobo2b5o69b
obo6bo3bobo$13b2obo7bo65b2obo2b6o2bobo$16bo2b6o68bobo6bobobobo$16bobo
74bobo2b4obo2b2obo$15b2obo2b6o67b2obo3bobobo3bo$18bobo6bo69bobo3bobob
2ob2o$18bobo2b5o66b3obob4obo2bobo$19b2obo7bo63bo3bo7bobo2bo$22bo2b6o
67b8o2b3o$22bobo12b2ob2ob2o60bobo$21b2obo2b6o5bobo3bo51b7o2bob2o$24bob
o6bob3o3b3o33b2o13b2obo7bob2o2bo$24bobo2b5obo40bo2bo12b2ob6o2bo4b2o$
25b2obo10b3o34bo2bo6b2o13bobo$28bo2b4o3bo3bo34b2o6bobo4b7o2bob2o$28bob
o4bo2b2ob2o42bo5bo7bobo$25b2obobo2b2obobo45b2o5b6o2bobo$26bobobobo3bo
3b3o54bob2o$26bobobobob2ob3o2bo34b2o10b6o2bo$27bobobobobobo2bo36bo2bob
2o5bo5bobo$29bo3bobo4b2o32b2obob2obobo5b3o2bob2o$28b2o2bo2bo38bo2bo4bo
bo2bo5bobo$33b2o12b2o27b2ob4ob4o4bo2bo$42b2obo2bo29bo4bo9b2o$41bobob2o
bob2o26bobo2bob3o$34b2o2bo2bobo4bo2bo27b2o3bobo$34b2o2b4ob4ob2o38bo$
42bo4bo39b2o$34b5ob2o2b2obo$34bo4b2o4bobob2o$37bo4bo2bobob2o$37b6o3bo
2$39b2o$39b2o!

qqd
Posts: 424
Joined: September 10th, 2022, 4:24 pm

Re: The Hunting of the Spark Conduits

Post by qqd » October 1st, 2022, 10:00 am

The sparking eaters produce a strong and accessible dot spark, which can serve as a G-to-dot

Code: Select all

x = 10, y = 10, rule = LifeHistory
.C$2BC$3CB2.2BD$.8B$4B2A2B2A$BAB2.A.B2A$.4A3.B2$.2A$.2A!
Any more ideas on creating new sparking eaters?
My new p2p:

Code: Select all

x = 20, y = 13, rule = B3/S23
4bo5b2obo$2b3o5bob2o$bo14b2o$bo2b3o4b3o2bobo$2obo3bo2bo3bobobo$3bo3b4o
3bobob2o$3bo3bo2bo3bobobo$4b3o4b3o2bobo$16b2o$4b3o4b3o$4bo2bo3bo2bo$6b
obo4bobo$7bo6bo!

User avatar
hotcrystal0
Posts: 2199
Joined: July 3rd, 2020, 5:32 pm
Location: United States

Re: The Hunting of the Spark Conduits

Post by hotcrystal0 » October 1st, 2022, 4:16 pm

qqd wrote:
October 1st, 2022, 10:00 am

Any more ideas on creating new sparking eaters?
I suspect a sparking eater could be made with a specific still life: xs15_253gv146.

Proof of concept:

Code: Select all

#C 1 shows a few reactions between a glider, the still life, and another still life. 2 shows sparks that can turn the block back into a boat.
x = 79, y = 35, rule = LifeHistory
$9.A17.A17.A$10.A17.A17.A$8.3A15.3A15.3A$2.D11.2A16.2A16.2A.2A$.2D11.
A.A15.A.A15.A3.A$2.D12.2A16.A.A15.3A$2.D9.A17.A3.2A12.A4.A.A$.3D7.A.A
15.A.A15.A.A4.A.A$11.2A16.2A16.2A6.A$15.A17.A17.A$11.5A13.5A13.5A$11.
A17.A17.A$13.A17.A17.A$12.2A16.2A16.2A8$13.A.A$11.7A8.2A$13.3A10.3A$.
3D23.2A$3.D9.2A9.A$.3D9.2A9.2A$.D15.A10.A$.3D9.5A6.5A$13.A10.A$15.A10.
A$14.2A9.2A!

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

Jormungant
Posts: 610
Joined: May 27th, 2016, 1:01 am

Re: The Hunting of the Spark Conduits

Post by Jormungant » October 1st, 2022, 5:08 pm

I do not think there is any issue finding (g-to-spark)s that have good clearance, but that's basically altering stable circuits to just render a spark in some way like this:

Code: Select all

x = 85, y = 149, rule = LifeHistory
3$70.B$69.3D$69.BDB$68.3D2B$68.5B$67.6B$67.6B$68.5B$68.6B$67.6B$67.7B
$68.6B$68.6B$68.6B$67.8B$66.8B$66.9B$66.9B$65.10B$65.3B2A5B$64.4B2A5B
$64.11B$59.2A.A7BD4B$59.A.2A2.4B3DB$66.2B2D2BD4.2A$68.3B.B4.A$56.A11.
2B2.B.BA.A$56.3A13.B.B2A$59.A12.3B$58.2A12.2B$58.5B9.2B$60.5B7.B4.B$
58.7B7.B.B.2BA$55.AB.6B7.C5BA.A$54.A.A8B5.C.C3B.BA$54.2A.7B.2B3.C.C3B
$59.9BD2.C4B$59.3BD6B3.3B$58.3B3D5B$59.2BD6BD$58.B.8B$57.9B$55.11B$
55.10B$54.12B$53.14B$53.17B$25.2A.2A24.15B2A$26.A.A25.15B2A$21.2A.A5.
A.2A19.17B$20.A.A.2A3.2A.A.A15.16B$19.A2.B2.BA.AB2.B2.A13.16B$19.7AB.
B7A13.16B$23.3B.B.3B16.16B$21.3AB.3B.B3A13.20B$15.B4.A.BA3BA3BAB.A12.
20B$15.2B3.2A3.BABAB3.2A13.20B$15.2BA7.BABAB10.B6.22B$15.ABAB6.2BA2B.
B8.29B$16.2A2B6.B.B.5B3.30B$17.4B2.22BD13B.10B$18.27BDBD4B.7B2.2B4.2A
$19.15B2A9B3D4B2.3B.B4.B4.A$20.14B2A11BD4B4.2B2A3.2A4.3A$21.30B4.BA2.
A4.A6.A$22.9B2.B2.3B.8B8.3A5.A.A$23.9B7.8B18.2A$16.2A5.9B6.4B14.3A$
16.A.A4.9B5.B2AB15.A2.A$18.A4.2B2A3B.B2A2.3BA18.2A$18.3A.2BA2BA2B.BA.
AB3A$16.2A2.BA3BABAB5.ABAB$15.A2.4A4BA4B2.B2AB$15.2A.A.4B5.2A.4B$18.A
.2A7.A.4B$18.A.A9.3AB$17.2A.A.A6.3BA$21.2A5.4B$27.4B$26.4B$25.4B$24.
4B$23.4B19$15.2A.2A$16.A.A$11.2A.A5.A.2A$10.A.A.2A3.2A.A.A15.2B$9.A2.
B2.BA.AB2.B2.A13.5B$9.7AB.B7A12.7B$13.3B.B.3B15.8B$11.3AB.3B.B3A13.9B
$5.B4.A.BA3BA3BAB.A12.10B$5.2B3.2A3.BABAB3.2A13.8BA$5.2BA7.BABAB10.B
6.8BABA$5.ABAB6.2BA2B.B8.15BABA$6.2A2B6.B.B.5B3.18BAB$7.4B2.22BD11B$
8.27BDBD9B$9.15B2A9B3D7B$10.14B2A11BD7B$11.30B2.B$12.9B2.B2.3B.8B$13.
9B7.8B4.C$6.2A5.9B6.4B8.C.C$6.A.A4.9B5.B2AB10.2C$8.A4.2B2A3B.B2A2.3BA
$8.3A.2BA2BA2B.BA.AB3A$6.2A2.BA3BABAB5.ABAB$5.A2.4A4BA4B2.B2AB$5.2A.A
.4B5.2A.4B$8.A.2A7.A.4B$8.A.A9.3AB$7.2A.A.A6.3BA$11.2A5.4B$17.4B$16.
4B$15.4B$14.4B$13.4B!
The real issue is that there is way too many such g-to-spark, and the diversity of "sparks" is large, so that cataloging interesting spark x still-life could become quite exhaustive. And a spark is found to be compatible with the Spark-to-H that was originally posted or anything else that recovers the initial still life in a timely fashion, then I guess it would become a stable circuit...

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calcyman
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Re: The Hunting of the Spark Conduits

Post by calcyman » October 1st, 2022, 6:24 pm

qqd wrote:
October 1st, 2022, 10:00 am
The sparking eaters produce a strong and accessible dot spark, which can serve as a G-to-dot

Code: Select all

x = 10, y = 10, rule = LifeHistory
.C$2BC$3CB2.2BD$.8B$4B2A2B2A$BAB2.A.B2A$.4A3.B2$.2A$.2A!
Any more ideas on creating new sparking eaters?
There's an example by Kazyan from 2015: viewtopic.php?f=2&t=576&p=21575#p21575
What do you do with ill crystallographers? Take them to the mono-clinic!

qqd
Posts: 424
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Re: The Hunting of the Spark Conduits

Post by qqd » October 2nd, 2022, 9:03 am

So far I summarize:
Spark-to-Spark: Spark catalysts that produce sparks
Other signals-to-Spark: Sparking catalysts (Their spark is NOT for catalysis but is rather an output signal)
Spark-to-Other signals: The hunt is mostly for this type of conduit, specifically those with good input clearance
Other signals-to-Other signals: Already covered by elementary conduits
So, I conclude that this will definitely require many sparking catalysts that produce accessible sparks, and we definitely need to discover more conduits of the Spark-to-Other signals type with good input clearance.
My new p2p:

Code: Select all

x = 20, y = 13, rule = B3/S23
4bo5b2obo$2b3o5bob2o$bo14b2o$bo2b3o4b3o2bobo$2obo3bo2bo3bobobo$3bo3b4o
3bobob2o$3bo3bo2bo3bobobo$4b3o4b3o2bobo$16b2o$4b3o4b3o$4bo2bo3bo2bo$6b
obo4bobo$7bo6bo!

qqd
Posts: 424
Joined: September 10th, 2022, 4:24 pm

Re: The Hunting of the Spark Conduits

Post by qqd » October 5th, 2022, 1:04 pm

The regenerative loop can act as an eater 1 substitute that produces grin sparks

Code: Select all

x = 31, y = 11, rule = B3/S23
o19bo$o2bo16bo2bo2b2o$b3o17b3o3bo$27bob2o$4b2o18b2obo2bo$4bo20bob2o$5b
3o9b2o3b3o$7bo9b2o2bo$21bob2o$22bo2bo$24b2o!
However, it doesn't work in some circumstances where an eater 1 does because of its size

Code: Select all

x = 31, y = 11, rule = B3/S23
2o18b2o$o2bo16bo2bo2b2o$b3o17b3o3bo$27bob2o$4b2o18b2obo2bo$4bo20bob2o$
5b3o9b2o3b3o$7bo9b2o2bo$21bob2o$22bo2bo$24b2o!
I think we can make sparky substitutes for many catalysts. Any ideas for boat, snake, tub, ship, or even more complex catalysts?
EDIT: Now, come to think of it, edge shootable domino sparkers would be most preferable, as we have high input clearance for those types of conduits, especially the beehive-to-LoM-to-beehive-and-glider-plus-debris variants.
My new p2p:

Code: Select all

x = 20, y = 13, rule = B3/S23
4bo5b2obo$2b3o5bob2o$bo14b2o$bo2b3o4b3o2bobo$2obo3bo2bo3bobobo$3bo3b4o
3bobob2o$3bo3bo2bo3bobobo$4b3o4b3o2bobo$16b2o$4b3o4b3o$4bo2bo3bo2bo$6b
obo4bobo$7bo6bo!

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hotcrystal0
Posts: 2199
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Location: United States

Re: The Hunting of the Spark Conduits

Post by hotcrystal0 » May 18th, 2023, 9:44 pm

qqd wrote:
October 5th, 2022, 1:04 pm
The regenerative loop can act as an eater 1 substitute that produces grin sparks

Code: Select all

x = 31, y = 11, rule = B3/S23
o19bo$o2bo16bo2bo2b2o$b3o17b3o3bo$27bob2o$4b2o18b2obo2bo$4bo20bob2o$5b
3o9b2o3b3o$7bo9b2o2bo$21bob2o$22bo2bo$24b2o!
However, it doesn't work in some circumstances where an eater 1 does because of its size

Code: Select all

x = 31, y = 11, rule = B3/S23
2o18b2o$o2bo16bo2bo2b2o$b3o17b3o3bo$27bob2o$4b2o18b2obo2bo$4bo20bob2o$
5b3o9b2o3b3o$7bo9b2o2bo$21bob2o$22bo2bo$24b2o!
I think we can make sparky substitutes for many catalysts. Any ideas for boat, snake, tub, ship, or even more complex catalysts?
EDIT: Now, come to think of it, edge shootable domino sparkers would be most preferable, as we have high input clearance for those types of conduits, especially the beehive-to-LoM-to-beehive-and-glider-plus-debris variants.
Similarly, there exists a “sparky substitute” for the drifty eater 3 that produces a thumb spark:

Code: Select all

 x = 32, y = 15, rule = B3/S23
23b2o$22bo2bo$bo14bo5bo2bo$2bo14bo5b2o$3o12b3o3$11b2o13b2o$6b2obo2bo8b
2obo2bo2bo$5bobob3o8bobob2obobobo$2bo2bobo9bo2bobo4bo2bo$2b4ob3o7b4ob
4obo$6bo3bo10bo4bo$4bobo2b2o8bobo2bo$4b2o13b2o3b2o!

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

qqd
Posts: 424
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Re: The Hunting of the Spark Conduits

Post by qqd » October 7th, 2023, 12:16 pm

Found this almost spark-to-H while trying to do something with the spark from 94P53, hoping to turn it into a gun:

Code: Select all

x = 12, y = 16, rule = B3/S23
2bo$2b3o$5bo$4b2o4b2o$10b2o3$7b2o$7b2o3$6b3o$2b2o2b3o$3bo4bo$3o$o!
My new p2p:

Code: Select all

x = 20, y = 13, rule = B3/S23
4bo5b2obo$2b3o5bob2o$bo14b2o$bo2b3o4b3o2bobo$2obo3bo2bo3bobobo$3bo3b4o
3bobob2o$3bo3bo2bo3bobobo$4b3o4b3o2bobo$16b2o$4b3o4b3o$4bo2bo3bo2bo$6b
obo4bobo$7bo6bo!

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hotcrystal0
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Location: United States

Re: The Hunting of the Spark Conduits

Post by hotcrystal0 » October 10th, 2023, 4:11 pm

AlbertArmStain wrote:
October 10th, 2023, 3:52 pm
yoleo wrote:
October 9th, 2023, 10:19 pm
Recent finds from running barrister on the start of the speed tunnel:
top row: G-to-octomino, a few G-to-edgy-beehive (with the known one for comparison), and a G-to-2 blocks.
middle row: near misses on a stable reflector. Two where the glider crashes into a catalyst, and one where there's a block left behind.
bottom row: G-to-driftiness. Maybe a G-to-wire-signal with a bit more work.

Code: Select all

x = 149, y = 113, rule = LifeHistory
138.A5.2A$21.2A115.3A3.A2.2A$20.A2.A117.A3.2A.A$20.A.2A116.2A4.A$18.B
2A119.3B.B.A$9.D5.B.2B3.2A20.3B5.2A21.2B8.2A48.2B5.2BA.A.A$8.3D8B3A2.
A18.4B5.A21.4B7.A48.B2DB3.2BA.A.2A$7.BDBD6B.BA2.A.A18.5B.BA.A20.7B2.B
A.A47.2B2D6BA.A$7.3B2D7B2.A.A19.5B.B2A19.9B2.B2A46.12B.2A$7.12B3.A11.
B8.7B14.B4.15B8.3D15.2A2.3D13.12B$6.14B13.3B6.8B13.3B.3B2D11B9.D17.A
5.D10.5B2D9B$5.14B4.A.A7.4B4.8B4.2A8.6BD2BD10B9.D14.A3.3A2.D9.6B2D8B$
4.15B3.A.2A8.15B3.A.A9.6B2D9B11.D8.3B3.4A3.A.D9.14B$.18B3.A11.2D13B3.
A11.16B12.D7.2D5B3.B.A.A.D9.13B$2.18B.2A10.D2BD13B.2A11.16B12.D6.D2BD
6B2AB2A2.D9.14B$2.19B13.2D15B14.16B11.D5.2B2D7B2A5.D9.15B$4.17B3.2A9.
16B3.2A11.14B11.D5.11B3.2A2.D10.14B$9.3BC8B.B2.A13.3BC8B.B2.A13.3BC8B
11.D6.3BC6B4.A2.D11.4BC8B$9.4BC8B3A15.3BC8B3A14.4BC6B12.D7.3BC5B3.A3.
D11.5BC6B$9.2B3C6B.BA18.3C6B.BA17.B3C6B12.D8.3C6B2.2A2.D12.2B3C6B$10.
10B3.2A16.9B3.2A16.9B12.D8.9B6.D13.10B$11.9B4.A16.9B4.A16.9B12.D8.9B
6.D14.9B$11.2B2A3B.B2A2.A.2A13.2B2A3B.B2A2.A.2A13.2B2A3B.B2A10.D8.2B
2A3B.B2A4.D14.2B2A3B.B2A$9.3BA2BA2B.BA.A.A.2A11.3BA2BA2B.BA.A.A.2A11.
3BA2BA2B.BA.A9.D6.3BA2BA2B.BA.A3.D12.3BA2BA2B.BA.A$8.2A3BABAB5.A.A13.
2A3BABAB5.A.A13.2A3BABAB5.A9.D5.2A3BABAB5.A3.D11.2A3BABAB5.A$4.2A.A.A
B.2BA4B3.A.A9.2A.A.AB.2BA4B3.A.A12.A.AB.2BA4B3.2A8.D.2A.A.AB.2BA4B3.
2A2.D10.A.AB.2BA4B3.2A$5.A.A.2B6.2A4.A11.A.A.2B6.2A4.A13.A.2B6.2A13.D
2.A.A.2B6.2A7.D10.A.2B6.2A$4.A2.2AB7.A16.A2.2AB7.A17.A.2AB7.A14.D.A2.
2AB7.A8.D8.A.2AB7.A$5.2A2.B8.3A14.2A2.B8.3A13.A.A2.B8.3A11.D2.2A2.B8.
3A5.D7.A.A2.B8.3A$7.2A11.A16.2A11.A13.A2.2A11.A11.D4.2A11.A5.D7.A2.2A
11.A$7.A29.A27.A.A24.D4.A18.D8.A.A$8.A29.A25.2A2.A23.D5.A17.D7.2A2.A$
7.2A28.2A28.2A23.D4.2A17.D10.2A$92.3D19.3D8$7.A13.2A$7.3A10.A2.A15.2A
$10.A9.A.2A16.A5.2A16.2A$9.2A3.2D2.B2A17.A8.A17.A$9.4BDBD.2B3.2A14.5A
.3A18.A.A15.A$.B9.4BD3B3A2.A6.B10.A.A21.2A13.3A$.2B7.7B.BA2.A.A6.2B5.
2A2.BA36.A$.3B6.9B2.A.A7.3B5.A2.3B35.2A$.4B5.9B3.A8.4B4.A.A5B30.5B$2.
4B4.10B12.4B4.2A6B29.3B$3.16B4.A.A7.4B5.2B3DB5.2A18.2D.6B$.B2.15B3.A.
2A8.4B4.2BD3B4.A.A18.DBD7B$2AB.15B3.A12.4B3.3BD2B4.A20.D9B$2A18B.2A
13.4B2.8B.2A21.9B3.2A$.20B16.14B13.B3.14B3.A.A$.20B3.2A12.13B3.2A7.2A
B.15B3.A$3.B5.3BC8B.B2.A13.3BC8B.B2.A7.2A7BC10B.2A$10.3BC8B3A15.3BC8B
3A9.9BC10B$11.3C6B.BA18.3C6B.BA11.7B3C10B3.2A$11.9B3.2A16.9B3.2A11.B
5.4B2D6B.B2.A$11.9B4.A16.9B4.A18.3B2D7B3A$11.2B2A3B.B2A2.A.2A13.2B2A
3B.B2A2.A.2A16.9B.BA$9.3BA2BA2B.BA.A.A.2A11.3BA2BA2B.BA.A.A.2A16.9B3.
2A$8.2A3BABAB5.A.A13.2A3BABAB5.A.A19.9B4.A2.A$4.2A.A.AB.2BA4B3.A.A9.
2A.A.AB.2BA4B3.A.A19.2B2A3B.B2A2.A.A.A$5.A.A.2B6.2A4.A11.A.A.2B6.2A4.
A18.3BA2BA2B.BA.A.A.A.A$4.A2.2AB7.A16.A2.2AB7.A23.2A3BABAB5.A.A.2A$5.
2A2.B8.3A14.2A2.B8.3A16.2A.A.AB.2BA4B3.2A$7.2A11.A16.2A11.A17.A.A.2B
6.2A$7.A29.A29.A2.2AB7.A$8.A29.A29.2A2.B8.3A$7.2A28.2A31.2A11.A$70.A$
71.A$70.2A$25.2A$26.A$18.2A2.A.A$16.A2.4A.2A$12.A.4A7.B$12.2A4.3A4.4B
2.2A$15.2A3.AB2.2B2ABA2.A$10.5A2.3A2B.2BABAB3A$10.A3.A.A2.3BAB.A.A$
11.A2.BABAB.B.4A.3A$10.2A3.BA3B.B4.A3.A$16.4B2.3A.A2.A$14.5B4.A2.A.A$
13.5B3.A3.A.A$12.7B2.2A3.A$8.B2.8B$5.14B$4.15B$4.16B$4.17B$2.2AB2.14B
$.A.AB4.3BC8B$.A8.3BC6B$2A9.3C6B$11.9B$11.9B$11.2B2A3B.B2A$9.3BA2BA2B
.BA.A$8.2A3BABAB5.A$4.2A.A.AB.2BA4B3.2A$5.A.A.2B6.2A$4.A2.2AB7.A$5.2A
2.B8.3A$7.2A11.A$7.A$8.A$7.2A!
I don't think I've seen the bottom drifter before, here's a reduction to it:

Code: Select all

x = 33, y = 37, rule = LifeHistory
25.2A$26.A$15.A2.2A2.A.A$14.A.A2.4A.2A$14.A.2A7.B$12.3A3.3A4.4B2.2A$11.
A3.2A3.AB2.2B2ABA2.A$12.3A2.3A2B.2BABAB3A$14.A.A2.3BAB.A.A$14.BABAB.B
.4A.3A$15.BA3B.B4.A3.A$16.4B2.3A.A2.A$14.5B4.A2.A.A$13.5B3.A3.A.A$12.
7B2.2A3.A$8.B2.8B$5.14B$4.15B$4.16B$4.17B$2.2AB2.14B$.A.AB4.3BC8B$.A8.
3BC6B$2A9.3C6B$11.9B$11.9B$11.2B2A3B.B2A$9.3BA2BA2B.BA.A$8.2A3BABAB5.
A$4.2A.A.AB.2BA4B3.2A$5.A.A.2B6.2A$4.A2.2AB7.A$5.2A2.B8.3A$7.2A11.A$7.
A$8.A$7.2A!
Of course, this means there’s a sparky version:

Code: Select all

x = 37, y = 46, rule = LifeHistory
7$31.2C$30.C2.C$23.A6.C2.C$18.A3.A.A6.2C$17.A.A2.A.A$17.A.4A.2A$15.3A
7.B$11.2A.A3.3A4.4B2.2A$11.A3.2A3.AB2.2B2ABA2.A2.A$12.3A2.3A2B.2BABAB
2A.A.A.A$14.A.A2.3BAB.A.A4.A2.A$14.BABAB.B.4A.4A.A$15.BA3B.B4.A4.A$16.
4B2.3A.A2.A$14.5B4.A.A3.2A$13.5B3.A$12.7B2.2A$8.B2.8B$5.14B$4.15B$4.16B
$4.17B$2.2AB2.14B$.A.AB4.3BC8B$.A8.3BC6B$2A9.3C6B$11.9B$11.9B$11.2B2A
3B.B2A$9.3BA2BA2B.BA.A$8.2A3BABAB5.A$4.2A.A.AB.2BA4B3.2A$5.A.A.2B6.2A
$4.A2.2AB7.A$5.2A2.B8.3A$7.2A11.A$7.A$8.A$7.2A!

Code: Select all

x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!

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HerscheltheHerschel
Posts: 589
Joined: September 4th, 2023, 5:23 am

Re: The Hunting of the Spark Conduits

Post by HerscheltheHerschel » October 27th, 2023, 3:06 am

Are there any phi spark conduits?
superstrings, fuses, waves, wicks, and agars are cool
30P5H2V0 IS A BAD, UNMEMORIZABLE NAME
moved to new account hth

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dvgrn
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Re: The Hunting of the Spark Conduits

Post by dvgrn » October 27th, 2023, 9:10 am

HerscheltheHerschel wrote:
October 27th, 2023, 3:06 am
Are there any phi spark conduits?
A real complete symmetrical phi spark? Or does it count to have just an accessible V-spark like the last part of half of a phi spark? If so, then I'm not an expert on this but I think there are several known conduits; the one I found first is this R-to-V-spark.

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HerscheltheHerschel
Posts: 589
Joined: September 4th, 2023, 5:23 am

Re: The Hunting of the Spark Conduits

Post by HerscheltheHerschel » October 27th, 2023, 9:45 am

dvgrn wrote:
October 27th, 2023, 9:10 am
HerscheltheHerschel wrote:
October 27th, 2023, 3:06 am
Are there any phi spark conduits?
A real complete symmetrical phi spark? Or does it count to have just an accessible V-spark like the last part of half of a phi spark? If so, then I'm not an expert on this but I think there are several known conduits; the one I found first is this R-to-V-spark.
Yes. A real complete symmetrical phi spark.
superstrings, fuses, waves, wicks, and agars are cool
30P5H2V0 IS A BAD, UNMEMORIZABLE NAME
moved to new account hth

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confocaloid
Posts: 2951
Joined: February 8th, 2022, 3:15 pm

Re: The Hunting of the Spark Conduits

Post by confocaloid » October 27th, 2023, 1:05 pm

HerscheltheHerschel wrote:
October 27th, 2023, 3:06 am
Are there any phi spark conduits?
HerscheltheHerschel wrote:
October 27th, 2023, 9:45 am
Yes. A real complete symmetrical phi spark.
Here are three arguably useless examples:

Code: Select all

x = 137, y = 69, rule = LifeHistory
40.2A.A$40.A.2A2$41.5A$36.2A2.A4.A$36.A2.A2.A$37.A.A.2A$36.2A.A5.A$
39.A4.A.A$39.2A2.A2.A$44.2A9$52.2A$52.2A4$123.D$122.D.D$121.D3.D$121.
D2.D$42.2A22.2A$43.A21.A2.A$40.3A23.2A$40.A2$132.2A$111.2A.A17.2A$
111.A.2A2$49.2A82.2A$50.A82.A$47.3A84.3A$47.A88.A$48.2A58.2A$49.A59.A
$49.A.A57.A.A$50.2A58.2A17.2A.2A.A$129.2A.A.2A5$74.2A$C49.C23.2A34.C$
C.C3.2A42.C.C57.C.C18.2A$3C3.2A42.3C57.3C18.2A$2.C49.C59.C4$108.A3.2A
$43.2A62.A.A3.A$44.A19.2D40.A.A3.A11.2A$41.3A19.D42.A4.A12.A$41.A20.D
42.2A5.3A10.3A$63.D.D48.A12.A$64.D2$93.2A$94.2A$93.A!
127:1 B3/S234c User:Confocal/R (isotropic CA, incomplete)
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HerscheltheHerschel
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Re: The Hunting of the Spark Conduits

Post by HerscheltheHerschel » January 7th, 2024, 5:27 am

I need a banana spark to H.
superstrings, fuses, waves, wicks, and agars are cool
30P5H2V0 IS A BAD, UNMEMORIZABLE NAME
moved to new account hth

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dvgrn
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Re: The Hunting of the Spark Conduits

Post by dvgrn » January 7th, 2024, 7:16 am

HerscheltheHerschel wrote:
January 7th, 2024, 5:27 am
I need a banana spark to H.
I'm pretty confident that nobody is going to take up that challenge without a little bit more information. You won't be able to use a "banana spark to H" unless it has the specific clearance for ... whatever you need it for. Can you post a template pattern? What conduit or active reaction is the banana spark coming from, and what is its orientation?

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HerscheltheHerschel
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Re: The Hunting of the Spark Conduits

Post by HerscheltheHerschel » January 7th, 2024, 8:32 am

dvgrn wrote:
January 7th, 2024, 7:16 am
HerscheltheHerschel wrote:
January 7th, 2024, 5:27 am
I need a banana spark to H.
I'm pretty confident that nobody is going to take up that challenge without a little bit more information. You won't be able to use a "banana spark to H" unless it has the specific clearance for ... whatever you need it for. Can you post a template pattern? What conduit or active reaction is the banana spark coming from, and what is its orientation?
There is a B-turner eater which makes a banana spark and I want to make a B-turner to H.
superstrings, fuses, waves, wicks, and agars are cool
30P5H2V0 IS A BAD, UNMEMORIZABLE NAME
moved to new account hth

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