These are the longest-lasting diehards for each population size from 1 to 17 I know about. There has to be some sort of bounding box restriction to avoid degenerate glider+blonk constructions and similar, so each pattern on this list fits into a 2Nx2N bounding box, where N is the pattern's population. Many of these can probably be improved.
1 cell --> 1 tick, trivial
2 cells --> 1 tick, trivial
3 cells --> 2 ticks, e.g. banana spark
4 cells --> 5 ticks, the four 4-cell parents of the P-pentomino
5 cells --> 8 ticks, if my math is correct, there are seven different 5-cell patterns that vanish in 8 ticks, all parents of the same heptomino (Edit: Actually I later found that there are at least 15 of such patterns, not just seven). Here is one of them:
Code: Select all
x = 5, y = 2, rule = B3/S23
2o$2b3o!
Code: Select all
x = 6, y = 3, rule = B3/S23
2bo$2o2b2o$3bo!
Code: Select all
x = 7, y = 3, rule = B3/S23
6bo$2o2bobo$bo4bo!
Code: Select all
x = 7, y = 5, rule = B3/S23
bo$2o$2bobobo$5bo$5bo!
Code: Select all
x = 7, y = 4, rule = B3/S23
3bobo$bo3b2o$2bobo$2o!
Code: Select all
x = 5, y = 7, rule = B3/S23
2bo$bo$bo$b3o$o3bo$4bo$4bo!
Code: Select all
x = 8, y = 13, rule = B3/S23
3o$2bo$2bo5$6bo$6bo$6bo$6bo$6bo$7bo!
Code: Select all
x = 7, y = 10, rule = B3/S23
6bo$4bobo$bo4bo$2o4$2bo$b3o$bo!
Code: Select all
x = 22, y = 7, rule = B3/S23
16b3o$2bo18bo$b2o18bo$21bo$19bo2$3o!
Code: Select all
x = 18, y = 9, rule = B3/S23
13bo$14bo$bo12bobo$2o13bobo$16b2o2$o$o$o!
Code: Select all
x = 19, y = 8, rule = B3/S23
8bo$8b2o$17bo$o15bobo$obo14bo$3bo$2bo2b2o$5bo!
Code: Select all
x = 22, y = 17, rule = B3/S23
16bo$16b2o5$10bo$10b3o4$2bo$2bo16b3o$2bo2$b2o$o!
Code: Select all
x = 23, y = 27, rule = B3/S23
9bo$9bo$9bo16$2o20bo$obo18bo$bo19bo$20bo$21b2o4$9b3o!