There may be further issues with Copy As MAP. Using it on this:
Code: Select all
x = 2, y = 2, rule = pentagonhood
bo$o!
@RULE pentagonhood
Uploaded by 83bismuth#8499 on Discord
> B2/S2 in a pentagonal neighborhood
@ICONS
XPM
/* width height num_colors chars_per_pixel */
"31 31 2 1"
/* colors */
". c #000000"
"B c #FFFFFF"
/* icon for state 1 */
".....BB........................"
"....BBBBB......................"
"...BBBBBBBB...................."
"..BBBBBBBBBBB.................."
".BBBBBBBBBBBBBB................"
"BBBBBBBBBBBBBBBBB.............."
"BBBBBBBBBBBBBBBBBBB............"
".BBBBBBBBBBBBBBBBBBBB.........."
".BBBBBBBBBBBBBBBBBBBBBB........"
"..BBBBBBBBBBBBBBBBBBBBB........"
"..BBBBBBBBBBBBBBBBBBBBBB......."
"...BBBBBBBBBBBBBBBBBBBBB......."
"...BBBBBBBBBBBBBBBBBBBBBB......"
"....BBBBBBBBBBBBBBBBBBBBB......"
"....BBBBBBBBBBBBBBBBBBBBBB....."
".....BBBBBBBBBBBBBBBBBBBBB....."
".....BBBBBBBBBBBBBBBBBBBBBB...."
"......BBBBBBBBBBBBBBBBBBBBB...."
"......BBBBBBBBBBBBBBBBBBBBBB..."
".......BBBBBBBBBBBBBBBBBBBBB..."
".......BBBBBBBBBBBBBBBBBBBBBB.."
"........BBBBBBBBBBBBBBBBBBBBB.."
"........BBBBBBBBBBBBBBBBBBBBBB."
"..........BBBBBBBBBBBBBBBBBBBB."
"............BBBBBBBBBBBBBBBBBBB"
"..............BBBBBBBBBBBBBBBBB"
"................BBBBBBBBBBBBBB."
"..................BBBBBBBBBBB.."
"....................BBBBBBBB..."
"......................BBBBB...."
"........................BB....."
XPM
/* width height num_colors chars_per_pixel */
"15 15 2 1"
/* colors */
". c #000000"
"B c #FFFFFF"
/* icon for state 1 */
"...BB.........."
"..BBBBB........"
".BBBBBBBB......"
"BBBBBBBBBBB...."
"BBBBBBBBBBBB..."
".BBBBBBBBBBB..."
".BBBBBBBBBBBB.."
"..BBBBBBBBBBB.."
"..BBBBBBBBBBBB."
"...BBBBBBBBBBB."
"...BBBBBBBBBBBB"
"....BBBBBBBBBBB"
"......BBBBBBBB."
"........BBBBB.."
"..........BB..."
XPM
/* width height num_colors chars_per_pixel */
"7 7 2 1"
/* colors */
". c #000000"
"B c #FFFFFF"
/* icon for state 1 */
".BB...."
"BBBBB.."
"BBBBBB."
".BBBBB."
".BBBBBB"
"..BBBBB"
"....BB."
@TABLE
n_states:2
neighborhood:hexagonal
symmetries:none
var a={0,1}
var b=a
var c=a
var d=a
var e=a
var f=a
var g=a
var h=a
0,1,1,0,0,0,0,1
0,1,0,1,0,0,0,1
0,1,0,0,1,0,0,1
0,1,0,0,0,1,0,1
0,0,1,1,0,0,0,1
0,0,1,0,1,0,0,1
0,0,1,0,0,1,0,1
0,0,0,1,1,0,0,1
0,0,0,1,0,1,0,1
0,0,0,0,1,1,0,1
1,1,1,0,0,0,0,1
1,1,0,1,0,0,0,1
1,1,0,0,1,0,0,1
1,1,0,0,0,1,0,1
1,0,1,1,0,0,0,1
1,0,1,0,1,0,0,1
1,0,1,0,0,1,0,1
1,0,0,1,1,0,0,1
1,0,0,1,0,1,0,1
1,0,0,0,1,1,0,1
1,a,b,c,d,e,f,0
Observing the dynamics, things in the ruletable appear to travel up and to the left, and in the generated rule string things travel down and to the left, so this could be a simple rotation issue.