bubblegum's lv bugs site

Has something gone haywire? Let us know about it!
Post Reply
bubblegum
Posts: 281
Joined: August 25th, 2019, 11:59 pm
Location: click here to do nothing

bubblegum's lv bugs site

Post by bubblegum » May 3rd, 2020, 8:24 pm

because I feel like I'm reporting too many minor bugs in lifeviewer.

Anyways, the star of this post is the following:

Code: Select all

#C there is still nothing special about this
x = 7, y = 7, rule = B3/S23
obobobo$bobobo$obobobo$bobobo$obob3o$bobobo$obobobo!
(for your convenience)

Selecting from top-left to bottom-right and nudging it works fine. Selecting from any other corner deletes the selected pattern instead. Rotating the selection first fixes it, while flipping does not.
Each day is a hidden opportunity, a frozen waterfall that's waiting to be realised, and one that I'll probably be ignoring
bubblegum wrote:
July 2nd, 2020, 8:33 pm
conwaylife signatures are amazing[citation needed]
part-time stator reducer

User avatar
rowett
Moderator
Posts: 2162
Joined: January 31st, 2013, 2:34 am
Location: UK
Contact:

Re: bubblegum's lv bugs site

Post by rowett » May 4th, 2020, 12:31 am

bubblegum wrote:
May 3rd, 2020, 8:24 pm
Selecting from top-left to bottom-right and nudging it works fine. Selecting from any other corner deletes the selected pattern instead.
This has been fixed. Thanks for reporting!

bubblegum
Posts: 281
Joined: August 25th, 2019, 11:59 pm
Location: click here to do nothing

Re: bubblegum's lv bugs site

Post by bubblegum » May 5th, 2020, 1:07 pm

Code: Select all

#C why would there be anything special about this
x = 10, y = 2, rule = LifeHistory
2B2D2E2A2C$2B2D2E2A2C!
Selecting "draw with state 2" gives some interesting results. For one: it is impossible to overwrite state 4 cells. For two (does anyone say that?): starting with the state 4 patch and holding to the right gives states 4, 4, 2, 4 respectively. (It's transitioning to the off cell for each of them.)

[possibly-or-probably-already-known]
Also I believe the state 5 (mark-start) cells turn into state 4 (mark-off) cells, but those can only turn into state 3 (mark-on) cells.
So par exemple, (why do i do this) this:

Code: Select all

x = 26, y = 11, rule = LifeHistory
.E3.E10.2E$2E3.2E4.2E2.2E.E5.2E$E.E.E.E4.2E3.E.E5.2E$2.E.E13.E$.2E.2E
14.E$.E3.E$20.E$18.E$11.2E3.E.E5.2E$11.2E2.2E.E5.2E$16.2E!
in 14 generations becomes this:

Code: Select all

x = 26, y = 11, rule = LifeHistory
.C3.C10.2C$2C3.2C4.EC2.2C.C5.CE$C.C.C.C4.EC3.C.C5.CE$2.C.C13.C$.2C.2C
14.C$.C3.C$20.C$18.C$11.EC3.C.C5.CE$11.EC2.2C.C5.CE$16.2C!
[/possibly-or-probably-already-known]
Each day is a hidden opportunity, a frozen waterfall that's waiting to be realised, and one that I'll probably be ignoring
bubblegum wrote:
July 2nd, 2020, 8:33 pm
conwaylife signatures are amazing[citation needed]
part-time stator reducer

bubblegum
Posts: 281
Joined: August 25th, 2019, 11:59 pm
Location: click here to do nothing

Re: bubblegum's lv bugs site

Post by bubblegum » May 13th, 2020, 11:18 pm

aand is there a way to stop killgliders doing this or is it unavoidable

Code: Select all

#C in no way would there be anything special about this
#C [[ KILLGLIDERS ]]
x = 18, y = 9, rule = B3/S23
8b3o$10bo$9bo6$18o!
Each day is a hidden opportunity, a frozen waterfall that's waiting to be realised, and one that I'll probably be ignoring
bubblegum wrote:
July 2nd, 2020, 8:33 pm
conwaylife signatures are amazing[citation needed]
part-time stator reducer

User avatar
rowett
Moderator
Posts: 2162
Joined: January 31st, 2013, 2:34 am
Location: UK
Contact:

Re: bubblegum's lv bugs site

Post by rowett » May 15th, 2020, 8:17 am

bubblegum wrote:
May 13th, 2020, 11:18 pm
aand is there a way to stop killgliders doing this or is it unavoidable
What is the issue? KILLGLIDERS is, erm, killing the glider.

bubblegum
Posts: 281
Joined: August 25th, 2019, 11:59 pm
Location: click here to do nothing

Re: bubblegum's lv bugs site

Post by bubblegum » May 15th, 2020, 3:52 pm

rowett wrote:
May 15th, 2020, 8:17 am
bubblegum wrote:
May 13th, 2020, 11:18 pm
aand is there a way to stop killgliders doing this or is it unavoidable
What is the issue? KILLGLIDERS is, erm, killing the glider.
Well it's working, but is there a way to not kill the glider if it's going to interact with the line of cells below?

On second thought this just seems like a compromise. It's fine
Each day is a hidden opportunity, a frozen waterfall that's waiting to be realised, and one that I'll probably be ignoring
bubblegum wrote:
July 2nd, 2020, 8:33 pm
conwaylife signatures are amazing[citation needed]
part-time stator reducer

lemon41625
Posts: 264
Joined: January 24th, 2020, 7:39 am
Location: 小红点 (if you know where that is)

Re: bubblegum's lv bugs site

Post by lemon41625 » May 19th, 2020, 10:01 pm

bubblegum wrote:
May 3rd, 2020, 8:24 pm
because I feel like I'm reporting too many minor bugs in lifeviewer.

Anyways, the star of this post is the following:

Code: Select all

#C there is still nothing special about this
x = 7, y = 7, rule = B3/S23
obobobo$bobobo$obobobo$bobobo$obob3o$bobobo$obobobo!
(for your convenience)

Selecting from top-left to bottom-right and nudging it works fine. Selecting from any other corner deletes the selected pattern instead. Rotating the selection first fixes it, while flipping does not.
When copying the pattern into the clipboard, selecting from top-left to bottom-right works. However, selecting from any other corner and copying to clipboard results in something like

Code: Select all

x = -5, y = 7, rule = B3/S23
!
Download CAViewer: https://github.com/jedlimlx/Cellular-Automaton-Viewer

Supports:
BSFKL, Extended Generations, Regenerating Generations, Naive Rules, R1 Moore, R2 Cross and R2 Von Neumann INT
And some others...

bubblegum
Posts: 281
Joined: August 25th, 2019, 11:59 pm
Location: click here to do nothing

Re: bubblegum's lv bugs site

Post by bubblegum » May 19th, 2020, 11:56 pm

lemon4l625 wrote:
May 19th, 2020, 10:01 pm
bubbelgum wrote:
May 3rd, 2020, 8:24 pm
because I feel like I'm reporting too many minor bugs in lifeviewer.

Anyways, the star of this post is the following:

Code: Select all

#C there is still nothing special about this
x = 7, y = 7, rule = B3/S23
obobobo$bobobo$obobobo$bobobo$obob3o$bobobo$obobobo!
(for your convenience)

Selecting from top-left to bottom-right and nudging it works fine. Selecting from any other corner deletes the selected pattern instead. Rotating the selection first fixes it, while flipping does not.
When copying the pattern into the clipboard, selecting from top-left to bottom-right works. However, selecting from any other corner and copying to clipboard results in something like

Code: Select all

x = -5, y = 7, rule = B3/S23
!

Code: Select all

#C even though coords are negative still not special
x = -4, y = -2, rule = B3/S23
!
something to do with dimension calculation (bottom-right to top-left)
Each day is a hidden opportunity, a frozen waterfall that's waiting to be realised, and one that I'll probably be ignoring
bubblegum wrote:
July 2nd, 2020, 8:33 pm
conwaylife signatures are amazing[citation needed]
part-time stator reducer

User avatar
rowett
Moderator
Posts: 2162
Joined: January 31st, 2013, 2:34 am
Location: UK
Contact:

Re: bubblegum's lv bugs site

Post by rowett » May 21st, 2020, 1:02 pm

lemon41625 wrote:
May 19th, 2020, 10:01 pm
When copying the pattern into the clipboard, selecting from top-left to bottom-right works. However, selecting from any other corner and copying to clipboard results in something like

Code: Select all

x = -5, y = 7, rule = B3/S23
!
This has been fixed. Note it was only an issue when copying to the external clipboard. Thanks for reporting!

bubblegum
Posts: 281
Joined: August 25th, 2019, 11:59 pm
Location: click here to do nothing

Re: bubblegum's lv bugs site

Post by bubblegum » May 29th, 2020, 7:58 pm

NEW ERROR!

actually group of errors

There seem to be a few instances where LifeViewer complains about a "u" character in the pattern (opening an extendedlife pattern which was meant to be in extendedlifefancy then swapping to it, loading a pattern from a different LifeViewer, etc.)

Also for some reason if the load pattern feature actually works it makes all the buttons and text and sliders small

or maybe it's not always that, it's my first time trying to use it
Each day is a hidden opportunity, a frozen waterfall that's waiting to be realised, and one that I'll probably be ignoring
bubblegum wrote:
July 2nd, 2020, 8:33 pm
conwaylife signatures are amazing[citation needed]
part-time stator reducer

User avatar
rowett
Moderator
Posts: 2162
Joined: January 31st, 2013, 2:34 am
Location: UK
Contact:

Re: bubblegum's lv bugs site

Post by rowett » May 31st, 2020, 3:26 am

bubblegum wrote:
May 29th, 2020, 7:58 pm
There seem to be a few instances where LifeViewer complains about a "u" character in the pattern
This has been fixed. Thanks for reporting!
bubblegum wrote:
May 29th, 2020, 7:58 pm
Also for some reason if the load pattern feature actually works it makes all the buttons and text and sliders small
I can't reproduce this. Please let me know which browser you use and also if you have an example that shows this issue.

bubblegum
Posts: 281
Joined: August 25th, 2019, 11:59 pm
Location: click here to do nothing

Re: bubblegum's lv bugs site

Post by bubblegum » May 31st, 2020, 4:12 pm

rowatt wrote:
May 31st, 2020, 3:26 am
bubbelgum wrote:
May 29th, 2020, 7:58 pm
Also for some reason if the load pattern feature actually works it makes all the buttons and text and sliders small
I can't reproduce this. Please let me know which browser you use and also if you have an example that shows this issue.
chrome

checked on edge, does the same
Attachments
opening
opening
Screenshot (15).png (122.24 KiB) Viewed 1586 times
saving
saving
Screenshot (16).png (227 KiB) Viewed 1586 times
loading
loading
Screenshot (17).png (87.5 KiB) Viewed 1586 times
Each day is a hidden opportunity, a frozen waterfall that's waiting to be realised, and one that I'll probably be ignoring
bubblegum wrote:
July 2nd, 2020, 8:33 pm
conwaylife signatures are amazing[citation needed]
part-time stator reducer

User avatar
yujh
Posts: 1447
Joined: February 27th, 2020, 11:23 pm
Location: China

Re: bubblegum's lv bugs site

Post by yujh » August 25th, 2020, 8:38 pm

Sorry)

Code: Select all

x = 49, y = 21, rule = LifeHistory
22.2C.2E$22.CE.CE17$.2A43.2A$A.A43.A.A$2.A43.A!
Old bug, i think.
B34kz5e7c8/S23-a4ityz5k!!!
Mission: find a rule with 2-5ob,7-15d,3-5o ships and 4 sparky hp osc.
B2ikn35j6i/S23-a8
B2ck3ar4ac5e6c7/S1e2-an3ejnr4air5iy6c7c8

User avatar
dvgrn
Moderator
Posts: 7153
Joined: May 17th, 2009, 11:00 pm
Location: Madison, WI
Contact:

Re: bubblegum's lv bugs site

Post by dvgrn » August 25th, 2020, 9:55 pm

yujh wrote:
August 25th, 2020, 8:38 pm
Sorry)

Code: Select all

x = 49, y = 21, rule = LifeHistory
22.2C.2E$22.CE.CE17$.2A43.2A$A.A43.A.A$2.A43.A!
Old bug, i think.
That one is more like a "deliberate minor difference" between the way LifeViewer works and the way the rule table works.

It turns out to be a lot easier to have the two "marked" colors be static extra layers of information, than to have state-5 yellow do the trick that it does in Golly of never going back to 5 after it gets to 4.

Post Reply