## Problems with rule tables

Has something gone haywire? Let us know about it!
toroidalet
Posts: 1019
Joined: August 7th, 2016, 1:48 pm
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### Problems with rule tables

This is a general thread for reporting problems with rule tables. This may belong in other cellular automata, but I don't know. What is wrong with this rule?

Code: Select all

``````@RULE Repklife
@TABLE
n_states: 5
neighborhood:Moore
symmetries:none
var a={0,1,2,3,4}
var b=a
var c=a
var d=a
var e=a
var f=a
var g=a
var h=a
var i=a
var aa={0,3}
var ab=aa
var ac=aa
var ae=aa
var af=aa
var ag=aa
var ah=aa
var ba={0,4}
var bb=ba
var bc=ba
var bd=ba
var be=ba
var bf=ba
var bg=ba
var bh=ba
1,1,1,0,0,0,0,0,0,2
1,1,0,1,0,0,0,0,0,2
1,1,0,0,1,0,0,0,0,2
1,1,0,0,0,1,0,0,0,2
1,1,0,0,0,0,1,0,0,2
1,1,0,0,0,0,0,1,0,2
1,1,0,0,0,0,0,0,1,2
1,0,1,1,0,0,0,0,0,2
1,0,1,0,1,0,0,0,0,2
1,0,1,0,0,1,0,0,0,2
1,0,1,0,0,0,1,0,0,2
1,0,1,0,0,0,0,1,0,2
1,0,1,0,0,0,0,0,1,2
1,0,0,1,1,0,0,0,0,2
1,0,0,1,0,1,0,0,0,2
1,0,0,1,0,0,1,0,0,2
1,0,0,1,0,0,0,1,0,2
1,0,0,1,0,0,0,0,1,2
1,0,0,0,1,1,0,0,0,2
1,0,0,0,1,0,1,0,0,2
1,0,0,0,1,0,0,1,0,2
1,0,0,0,1,0,0,0,1,2
1,0,0,0,0,1,1,0,0,2
1,0,0,0,0,1,0,1,0,2
1,0,0,0,0,1,0,0,1,2
1,0,0,0,0,0,1,1,0,2
1,0,0,0,0,0,1,0,1,2
1,0,0,0,0,0,0,1,1,2