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Pause state persists after drawing

Posted: June 21st, 2019, 5:53 pm
by Gamedziner
If your cursor is not moving when you release the left click button, the viewer will remain paused until you move your cursor or press a button on your keyboard (scrolling does not have an effect).

Re: Pause state persists after drawing

Posted: June 23rd, 2019, 2:53 pm
by rowett
Gamedziner wrote:If your cursor is not moving when you release the left click button, the viewer will remain paused until you move your cursor or press a button on your keyboard (scrolling does not have an effect).
This was fixed in Build 350. Thanks for reporting!

Re: Pause state persists after drawing

Posted: June 24th, 2019, 7:01 am
by Gamedziner
rowett wrote:
Gamedziner wrote:If your cursor is not moving when you release the left click button, the viewer will remain paused until you move your cursor or press a button on your keyboard (scrolling does not have an effect).
This was fixed in Build 350. Thanks for reporting!
It still occurs. (I am using the Microsoft Edge browser, if that helps with debugging)

Re: Pause state persists after drawing

Posted: June 24th, 2019, 7:53 am
by rowett
Gamedziner wrote:It still occurs. (I am using the Microsoft Edge browser, if that helps with debugging)
Please confirm which build you are using (click Help at the top right of the LifeViewer window).

Re: Pause state persists after drawing

Posted: June 25th, 2019, 8:08 am
by Gamedziner
rowett wrote:
Gamedziner wrote:It still occurs. (I am using the Microsoft Edge browser, if that helps with debugging)
Please confirm which build you are using (click Help at the top right of the LifeViewer window).
Build 352. The pause state ends if you move the cursor even one pixel.

Re: Pause state persists after drawing

Posted: June 25th, 2019, 11:21 am
by rowett
Gamedziner wrote:The pause state ends if you move the cursor even one pixel.
I can't reproduce it (even on Microsoft Edge). Here is what I've tried:
  1. Open a pattern in LifeViewer
  2. Go into Draw mode (by clicking on the Pencil icon)
  3. Starting playback (by clicking on the Play icon)
  4. Holding down the left mouse button and dragging over the grid (pauses playback and draws a line of cells)
  5. Releasing the left mouse button (playback resumes)
Are you saying that for you the final step isn't working?

Re: Pause state persists after drawing

Posted: June 25th, 2019, 3:37 pm
by Macbi
I managed to duplicate the same bug in Chrome on my Android phone, version 352. Pressing play and then drawing with my finger, the evolution of the pattern would sometimes resume when I lifted my finger off the screen and sometimes wouldn't. Obviously it's harder to tell where the "cursor" is and how it's moving.

Re: Pause state persists after drawing

Posted: June 25th, 2019, 7:08 pm
by Gamedziner
I'm using a trackpad rather than a mouse. Could that have anything to do with this?

Re: Pause state persists after drawing

Posted: June 26th, 2019, 6:10 am
by rowett
Hopefully this is now fixed in build 353. I tested it on Microsoft Edge on Windows and Chrome on Android. Please let me know if it works for you.