If you go to this link, it has a pattern in B3/S23 comprised of long^2 beehives with y=8191.
For some reason, the pattern dies at T=1. Patterns drawn very close to the fuse also disappear on T=1, but patterns far enough away from it evolve normally. A pattern in this sense is a polyplet.
The threshold seems to be 4 or 5, and any patterns within the threshold extend it to the xpos of the new pattern.
(Or maybe I'm hallucinating. Who knows?)
"Die-hard" bug
"Die-hard" bug
Each day is a hidden opportunity, a frozen waterfall that's waiting to be realised, and one that I'll probably be ignoring
anythingsonata wrote:July 2nd, 2020, 8:33 pmconwaylife signatures are amazing[citation needed]
Re: "Die-hard" bug
No, you've just found the feature of LifeViewer that cleans up spaceships when they hit the pattern boundary, thus avoiding the weird edge-effect junk that you sometimes get otherwise, bouncing back toward the center and doing things that would never happen on an infinite grid.bubblegum wrote: ↑March 20th, 2020, 7:16 pmIf you go to this link, it has a pattern in B3/S23 comprised of long^2 beehives with y=8191.
For some reason, the pattern dies at T=1. Patterns drawn very close to the fuse also disappear on T=1, but patterns far enough away from it evolve normally. A pattern in this sense is a polyplet.
The threshold seems to be 4 or 5, and any patterns within the threshold extend it to the xpos of the new pattern.
(Or maybe I'm hallucinating. Who knows?)
The default DELETERANGE is 3. If you add #C [[ DELETERANGE 1 ]] to that pattern, it will only clear cells that directly touch cells on the edge of the pattern, so the top and bottom will stabilize more or less normally. Or probably a better solution is to add #C [[ MAXGRIDSIZE 14 ]], so that the edges of the pattern aren't close to the edges of the LifeViewer grid any more.
- gameoflifemaniac
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Re: "Die-hard" bug
Wow, that's strange (i'm the poster of this post)bubblegum wrote: ↑March 20th, 2020, 7:16 pmIf you go to this link, it has a pattern in B3/S23 comprised of long^2 beehives with y=8191.
For some reason, the pattern dies at T=1. Patterns drawn very close to the fuse also disappear on T=1, but patterns far enough away from it evolve normally. A pattern in this sense is a polyplet.
The threshold seems to be 4 or 5, and any patterns within the threshold extend it to the xpos of the new pattern.
(Or maybe I'm hallucinating. Who knows?)
I was so socially awkward in the past and it will haunt me for the rest of my life.
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4bobo3bobo5bo5bo3bobo$o3bobo3bobo5bo6b4o$b3o3b3o2bo5bo9bobo$24b4o!