Re: Lifeviewer Bugs
Posted: August 1st, 2024, 6:08 am
Code: Select all
x = 5, y = 5, rule = ColourisedLife27s
3o$o$bo!
[[ T 1 COLOR 1 0 0 255 ]]
[[ T 100 COLOR 1 255 0 0 ]]
I already answered this in another thread.Citation needed wrote: ↑August 1st, 2024, 6:09 amThe glider should turn red gradually, but an error message came up.Code: Select all
x = 5, y = 5, rule = ColourisedLife27s 3o$o$bo! [[ T 1 COLOR 1 0 0 255 ]] [[ T 100 COLOR 1 255 0 0 ]]
Will this bug be fixed in the future?Citation needed wrote: ↑August 1st, 2024, 6:09 amThe glider should turn red gradually, but an error message came up.Code: Select all
x = 5, y = 5, rule = ColourisedLife27s 3o$o$bo! [[ T 1 COLOR 1 0 0 255 ]] [[ T 100 COLOR 1 255 0 0 ]]
I'll put it on the backlog. It's not high priority so it may be a long time before it's added.
Code: Select all
x = 1, y = 1, rule = HMtest
!
@RULE HMtest
@TABLE
n_states:7
neighborhood:hexagonal
symmetries:none
var a={0,1,2,3,4,5,6}
var s=a
var d=a
var f=a
var g=a
var h=a
#m birth
1,a,s,6,5,d,f,5
2,4,6,a,s,d,f,6
3,a,s,d,f,5,4,4
#m die
4,a,s,3,5,d,f,2
5,1,6,a,s,d,f,3
6,a,s,d,f,2,4,1
#else m sur...
1,a,s,d,f,g,h,2
2,a,s,d,f,g,h,3
3,a,s,d,f,g,h,1
4,a,s,d,f,g,h,5
5,a,s,d,f,g,h,6
6,a,s,d,f,g,h,4
@COLORS
0 0 0 0
1 127 127 127
2 74 74 74
3 74 74 74
4 0 255 0
5 0 205 0
6 0 155 0
confocaloid wrote: ↑August 6th, 2024, 12:27 am[...]Code: Select all
x = 55, y = 57, rule = LifeHistory 8.D3.D.D3.D2.3D3.3D2.5D3.D4.3D5.D$8.2D2.D.D3.D.D3.D.D7.D4.2D3.D3.D3. 2D$8.D.D.D.D3.D5.D.D7.D5.D3.D3.D2.D.D$8.D2.2D.D.D.D4.D2.4D4.D5.D4.3D 2.D2.D$8.D3.D.D.D.D3.D3.D3.D3.D5.D3.D3.D.5D$8.D3.D.2D.2D2.D4.D3.D3.D 5.D3.D3.D4.D$8.D3.D.D3.D.5D2.3D4.D4.3D3.3D5.D5$4B$.4B$2.4B$3.4B$4.4B$ 5.4B$6.4B$7.4B$8.4B7.A$9.4B6.3A$10.4B8.A$11.4B6.2A$12.4B5.6B12.A$13. 4B6.5B9.3A$14.4B4.7B7.A9.2A$15.4B2.8B7.2A8.A.A$16.14B2.2B.3B3.2A5.A$ 17.21B.BA.AB3.2A.2A$13.2A3.22B2A2B2.B.A.A$14.A4.25B.3A2.A$14.A.AB.23B .BAB2.2A$15.2A22B4.B4A$16.17B.4B5.B.B.A$18.19B7.2A.A.A$9.A10.16B9.A2. 2A$9.3A8.15B8.A.A$12.A7.14B9.2A$11.2A3.B3.13B$11.8B.12B$13.18B$13.17B $12.17B$10.18B$8.19B$8.2BC15B$7.3BCBC4B.9B$8.2B3C4B2.7B$7.5BC4B4.5B$ 6.10B3.5B$5.4B10.2A$5.3B12.A$3.4B10.3A$3.2A12.A$4.A$.3A$.A!
Fixed in build 1186. Thanks for reporting!confocaloid wrote: ↑August 6th, 2024, 12:34 amIn build 1185, when selecting some area, future events can depend on the direction in which the selection was performed.
Which browser and device are you using?
It's probably related to the "general errors" that have been appearing on the forums recently.Citation needed wrote: ↑August 12th, 2024, 7:58 pmCodd suddenly stopped working. Also, I kept getting signed out of LifeWiki just now.
Code: Select all
R2,C0,S1,6-7,B,N@54422a|R2,C0,S1-8,B1,4-7,N@54422a
CARuler wrote: ↑August 20th, 2024, 6:46 pmThis is the best rule of its kind that I could find:Edit:Code: Select all
x = 255, y = 186, rule = R2,C2,S,B0,2-3,8,NW0101010001000001000101010 [...]
oscillator:Edit2:Code: Select all
x = 3, y = 4, rule = R2,C2,S,B0,2-3,8,NW0101010001000001000101010 o$2bo$o$2bo!
this rule certainly has engineering potentialCode: Select all
x = 5, y = 4, rule = R2,C2,S,B0,2-3,8,NW0101010001000001000101010 o3bo$bo2$4bo!
confocaloid wrote: ↑August 20th, 2024, 6:59 pm[...] When evolving the original pattern in LifeViewer build 1191, I believe the following rules are actually followed:
- for odd generations, use B14567/S12345678;
- for even generations, use B/S167.
TL,DR: so far it seems to be a LifeViewer bug. When fixed, the rulestring you specified will no longer be interpreted to refer to the same cellular automaton, and the patterns will no longer work the same way. It seems like your CA can be equivalently defined in the following way:Code: Select all
x = 60, y = 60, rule = R2,C0,S1,6-7,B,N@54422a|R2,C0,S1-8,B1,4-7,N@54422a 20bo3bo10bo3bo2$21bo16bo6$20bo18bo12$o7bo42bo7bo$2bo54bo3$o58bo11$o58b o3$2bo54bo$o7bo42bo7bo12$20bo18bo6$21bo16bo2$20bo3bo10bo3bo!
Code: Select all
R2,C0,S1,6-7,B,N@54422a|R2,C0,S1-8,B1,4-7,N@54422a
In case fixing this appears to be too complicated at the moment, could you please temporarily disable support for CA with both B0 and weighted neighbourhood (NW), until this is corrected? The reason is that people are unknowingly posting patterns which rely on an incorrect interpretation of a rulestring with B0 and NW.confocaloid wrote: ↑August 20th, 2024, 7:55 pmCrossposting what appears to be a LifeViewer bug (build 1191).
The rulestring "R2,C2,S,B0,2-3,8,NW0101010001000001000101010" appears to be translated into an alternating CA:which doesn't match how the strobing CA with B0 but not Smax is supposed to work, and doesn't match how it works in Golly 4.3.Code: Select all
R2,C0,S1,6-7,B,N@54422a|R2,C0,S1-8,B1,4-7,N@54422a
[...]
Can you disable emulation on B0 NW rules? They will only work on bounded grids.confocaloid wrote: ↑August 24th, 2024, 4:02 pmIn case fixing this appears to be too complicated at the moment, could you please temporarily disable support for CA with both B0 and weighted neighbourhood (NW), until this is corrected? The reason is that people are unknowingly posting patterns which rely on an incorrect interpretation of a rulestring with B0 and NW.confocaloid wrote: ↑August 20th, 2024, 7:55 pmCrossposting what appears to be a LifeViewer bug (build 1191).
The rulestring "R2,C2,S,B0,2-3,8,NW0101010001000001000101010" appears to be translated into an alternating CA:which doesn't match how the strobing CA with B0 but not Smax is supposed to work, and doesn't match how it works in Golly 4.3.Code: Select all
R2,C0,S1,6-7,B,N@54422a|R2,C0,S1-8,B1,4-7,N@54422a
[...]
Done.confocaloid wrote: ↑August 24th, 2024, 4:02 pmcould you please temporarily disable support for CA with both B0 and weighted neighbourhood (NW), until this is corrected?
Can rowett allow B0 NW rules on finite grids (without emulation)?confocaloid wrote: ↑August 20th, 2024, 7:55 pmCrossposting what appears to be a LifeViewer bug (build 1191).
The rulestring "R2,C2,S,B0,2-3,8,NW0101010001000001000101010" appears to be translated into an alternating CA:which doesn't match how the strobing CA with B0 but not Smax is supposed to work, and doesn't match how it works in Golly 4.3.Code: Select all
R2,C0,S1,6-7,B,N@54422a|R2,C0,S1-8,B1,4-7,N@54422a
Changing to use custom neighbourhood (N@) instead of weighted neighbourhood also changes evolution of the patterns in LifeViewer build 1191.
CARuler wrote: ↑August 20th, 2024, 6:46 pmThis is the best rule of its kind that I could find:Edit:Code: Select all
x = 255, y = 186, rule = R2,C2,S,B0,2-3,8,NW0101010001000001000101010 [...]
oscillator:Edit2:Code: Select all
x = 3, y = 4, rule = R2,C2,S,B0,2-3,8,NW0101010001000001000101010 o$2bo$o$2bo!
this rule certainly has engineering potentialCode: Select all
x = 5, y = 4, rule = R2,C2,S,B0,2-3,8,NW0101010001000001000101010 o3bo$bo2$4bo!
confocaloid wrote: ↑August 20th, 2024, 6:59 pm[...] When evolving the original pattern in LifeViewer build 1191, I believe the following rules are actually followed:
- for odd generations, use B14567/S12345678;
- for even generations, use B/S167.
TL,DR: so far it seems to be a LifeViewer bug. When fixed, the rulestring you specified will no longer be interpreted to refer to the same cellular automaton, and the patterns will no longer work the same way. It seems like your CA can be equivalently defined in the following way:Code: Select all
x = 60, y = 60, rule = R2,C0,S1,6-7,B,N@54422a|R2,C0,S1-8,B1,4-7,N@54422a 20bo3bo10bo3bo2$21bo16bo6$20bo18bo12$o7bo42bo7bo$2bo54bo3$o58bo11$o58b o3$2bo54bo$o7bo42bo7bo12$20bo18bo6$21bo16bo2$20bo3bo10bo3bo!
Code: Select all
R2,C0,S1,6-7,B,N@54422a|R2,C0,S1-8,B1,4-7,N@54422a
Why are you repeatedly posting unnecessary ridiculously long quotes, followed by short replies?
Probably not. I don't like the strobing.unname4798 wrote: ↑August 26th, 2024, 7:35 amCan rowett allow B0 NW rules on a finite grid (without emulation)?
Code: Select all
# [[ SQUARECELLS ICONS ]]
x = 41, y = 32, rule = H3LLcircuit
2.BA.AB.2B3AB2AB3.B.A3.3BAB2.A.B.A$B4.A2B.B2.AB2.BA2B.BAB.A.B2A4.A.2B
.AB$4.BA3.A.AB.A5.A.A2.2BAB2.4A.2A2.B$A.AB.A.B4A.ABAB.4A.BAB2.A.A3BA2.
A2B$2B3.3A2B.B3.2BA.2A.3B2.ABA.2A.B.BA3B$B3.B.B2.AB2.B2.B4.B2A.B2.B.B
.2B2.B3.A$B2.B2A.B2.B.2B2.2B.A.2A.B2.A2B3.B2.B$BA.A6.B.B8.2B3.B.AB.3A
2.A2.2A$3A2.B3.B3.A.A.2A3.2BA2.3A.AB.3A.2B$A2.A.2B.2B.A.A.BA2.2A.A3.B
4A2B.B2.AB$A2.A.2B.2A.B.BA2.A.BAB2.B2A2.AB5.B2.BA$AB.A.B.BA4.A.B3.B4.
A.B.2A.2BA.A.2A2B$B.BA.A3.BAB2.2A.A2.A.B.A2B2.BA.3A.2ABA$B2A.AB.A.2B2A
2B.A3.B.BA2.2A2.AB.AB4.A$2A.A.A2.A.BABAB.2BA2B.B4.B.A3.AB.2AB.A$4B.B6.
2AB.2B.2BA2.A.A.B3.2B2.B2.B$4B2A2.A2.A2.B.BA2BA3.A3.ABA3.B.A3.B$AB7.B
.A2.A2.BAB.2A3.B2.B2.A2.2A3.B$2.3A.A.2B.A6.A4.AB.2B5.B.2B2.2B$A2B.A.A
B4.AB2.B3.B.2B.2A2.B.2AB5.2A$AB.5B.2B2.B.A3.A.A5.B.BA.2A.2AB$4.BA6.2B
2.B4.A.B.BAB.B2AB3.2ABAB$.3B2.A3BAB.ABA.2A.A2B.2A.BA.B2A2.BABA2B$4.BA
B2.A3.B2.AB2.AB.AB4.B2.A2.AB.2A$2B2AB.9A5.B7.A2BA3BA2.BAB$2AB.A3.B.A.
B5.2A.A3.B2.A3.2B.A2.BA$.A.A.A2B.2B.2AB.B2A.B2ABA3.A3.B.A.A2.A$3.A9.B
A2.A3B3.2A2.BA.B2A6.B$.BA2.B2A.3A.A3.A.2B2.A2.A.A.A2.B6.A$.3B.BA.BA4.
4B.2B.A5.A.A.2B4.2B$B3.A2.B.A.2B5.A2.A.2A2B.3BA.B3.A$.2B4.A.A2B3.BAB2A
.A.B2.B.BA.B2A.B3AB!
confocaloid wrote: ↑August 31st, 2024, 5:32 amWhat are known explored CA with negatively-weighted neighbours?
The NW... neighbourhood format allows to specify negative weights ("[...] The hexadecimal representation has the MSB as the sign bit [...]"). However, there seems to be little evidence of people actually using that feature.