Is there anything fundamentally impossible about this plan?
- Create an interpreter for some programming language in CGoL. (already done, APGsembly, but I don't know if it could support everything else)
- Implement a lifelib-style programming interface so you can run search programs on it.
- Write a search program that searches for glider collisions that produce a desired object.
- The pattern runs the script, takes the output, and turns it into an actual glider synthesis of the object, creating it in a desired place.
I actually think this would be significantly easier than the idea someone had years back about making a spaceship search program that outputs spaceships directly to the field. It's really hard to, on the fly, come up with a compatible predecessor for every spaceship, but I feel as if glider syntheses would be easier. Especially if it was a slow salvo synthesis.
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Also, in response to this:
Herschel of Ostropol wrote: ↑March 28th, 2022, 1:29 pm
Is there a still life that has a unusually large population for its commonality?
I think maybe shiptie could count, especially if you consider the double shiptie from a fleet as a single object. A single one is ~392.2x as common as the next common xs12, table on table.