Re: Thread for basic questions
Posted: April 27th, 2022, 6:00 am
What does Blockspam exactly mean?
Forums for Conway's Game of Life
https://conwaylife.com/forums/
Yes. See Chapter 9, Section 9.1.1 ("A Sliding Block Register"), or more generally sliding block memory on LifeWiki.
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x = 34, y = 27, rule = LifeHistory
2.C19.C2.C$C.C13.C4.C6.5C$.2C13.C.C2.C3.C2.C4.C$16.2C3.4C3.C$4.C8.2A14.
C3.C$5.C6.A.A16.C$3.3C6.A$7.2A.A.A$7.2A.2A2$7.2A.2A$8.A.2A$2.A5.A$2.3A
2.2A$2A3.A$.A2.A.5A.2A$.A.A2.A3.A.A.A$2.A3.A.2A2.A.A$7.A.A.A.A$11.A$4.
3C3.2A$4.C2.C$4.C$4.C3.C$4.C3.C$4.C$5.C.C! [[ ZOOM 15 ]]There seems to be an unstated assumption here, that the eater has to be a connected strict still life. Otherwise you might have preferredsquareroot12621 wrote: ↑April 30th, 2022, 1:38 pmIs there an eater that can eat many common things?
For example, this... can eat all standard spaceships.
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x = 61, y = 12, rule = B3/S23
b6o9b5o8b4o16bo6b2ob2o$o5bo8bo4bo7bo3bo17bo6bob2o$6bo13bo11bo15b3o6bo$
o4bo9bo3bo8bo2bo22b2obo$2b2o13bo37bob2o$55bo4bo$56b2ob2o$57bobo$52b2o
3bobo$44b3o6bo4bo$46bo3b3o$45bo4bo!Code: Select all
x = 38, y = 25, rule = B3/S23
30b2o2bob2o$29bo2bo2b2o$30bobo$31bo$18bo2bo15bo$12bo4bo6b5o6b3o$12bobo
2bo3bo2bo4bo4bo$12b2o3b4o3bo10bo$9b2o14bo3bo6b2o$8bobo16bo$2bo5bo$2b3o
2b2o$2o3bo$bo2bob5ob2o$bobo2bo3bobobo$2bo3bob2o2bobo$7bobobobo$11bo$4b
3o3b2o$4bo2bo$4bo$4bo3bo$4bo3bo$4bo$5bobo!Okay, thanks! I would have preferred strict/pseudo still lifes, but that works too. I wanted the Eater 2 because it's one of the "standard" eaters.dvgrn wrote: ↑April 30th, 2022, 4:02 pm[…]You can weld a regular fishhook onto that one-piece HWSS eater more cheaply than that eater2 variant, and it still eats lots of things:
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x = 38, y = 25, rule = B3/S23 30b2o2bob2o$29bo2bo2b2o$30bobo$31bo$18bo2bo15bo$12bo4bo6b5o6b3o$12bobo 2bo3bo2bo4bo4bo$12b2o3b4o3bo10bo$9b2o14bo3bo6b2o$8bobo16bo$2bo5bo$2b3o 2b2o$2o3bo$bo2bob5ob2o$bobo2bo3bobobo$2bo3bob2o2bobo$7bobobobo$11bo$4b 3o3b2o$4bo2bo$4bo$4bo3bo$4bo3bo$4bo$5bobo!
dvgrn wrote: ↑September 7th, 2019, 6:01 pmCode: Select all
x = 38, y = 151, rule = LifeHistory 20.2A$17.2A2.A$15.3A.2A$14.A4.B$15.3AB2AB$7.2A8.A.2AB.B$8.A10.6B$8.A. AB9.4B$9.2AB.3B4.6B9.3B$11.7B.8B7.4B$11.17B5.4B$12.15B5.4B$11.16B4.4B $9.17B4.4B$7.20B2.4B$7.2BA22B$6.3BABA4B.14B$7.2B3A4B2.12B$6.5BA4B2. 12B$5.10B4.12B$4.4B10.12B$4.3B12.9B$2.4B13.8B$2.2A16.6B$3.A14.7B$3A 15.2A4.2B$A18.A3.B2A$16.3A5.2A$16.A7$20.2A$17.2A2.A$8.A6.3A.2A$7.A.A 4.A4.B$7.A.A5.3AB2AB$5.3A.2A6.A.2AB.B$4.A14.6B$5.3A.2AB9.4B$7.A.2AB. 3B4.6B9.3B$11.7B.8B7.4B$11.17B5.4B$12.15B5.4B$11.16B4.4B$9.17B4.4B$7. 20B2.4B$7.2BC22B$6.3BCBC4B.14B$7.2B3C4B2.12B$6.5BC4B2.12B$5.10B4.12B$ 4.4B10.12B$4.3B12.9B$2.4B13.8B$2.2A16.6B$3.A14.7B$3A15.2A4.2B$A18.A3. B2C$16.3A5.2C$16.A2$31.2A$31.A.A$31.A8$20.2A$17.2A2.A$8.A6.3A.2A$7.A. A4.A4.B$7.A.A5.3AB2AB$5.3A.2A6.A.2AB.B$4.A14.6B$5.3A.2AB9.4B$7.A.2AB. 3B4.6B9.3B$11.7B.8B7.4B$11.17B5.4B$12.15B5.4B$11.16B4.4B$9.17B4.4B$7. 20B2.4B$7.2BD22B$6.3BDBD4B.14B$7.2B3D4B2.12B$6.5BD4B2.12B$5.10B4.12B$ 4.4B10.12B$4.3B12.9B$2.4B13.8B$2.2A16.6B$3.A14.7B$3A15.2A4.2B$A18.A3. B2D$16.3A5.2D$16.A2$31.2A$31.A.A$31.A8$20.2A$17.2A2.A$8.A6.3A.2A$7.A. A4.A4.B$7.A.A5.3AB2AB$5.3A.2A6.A.2AB.B$4.A14.6B$5.3A.2AB9.4B$7.A.2AB. 3B4.6B9.3B$11.7B.8B7.4B$11.17B5.4B$12.15B5.4B$11.16B4.4B$9.17B4.4B$7. 20B2.4B$7.2BC22B$6.3BCBC4B.14B$7.2B3C4B2.12B$6.5BC4B2.12B$5.10B4.12B$ 4.4B10.12B$4.3B12.9B$2.4B13.8B$2.2A16.6B$3.A14.7B$3A15.2A4.2B$A18.A3. B2D4B$16.3A4.B2D5B$16.A6.8B$21.A9B$19.3A2.3B3CB$18.A5.4BC2B$18.2A4.2B 3C2B$25.6B$25.5B$27.B!
There's a really good option if you only need output gliders, and just a two-way toggle -- see the circuit on the right side:AlbertArmStain wrote: ↑May 3rd, 2022, 5:53 pmIs there a circuit that can be toggled to change the output? So whenever it is toggled, the conduit releases a glider of a different lane/direction.
I need one of these for a computer.
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x = 168, y = 129, rule = LifeSuper
18.2G11.G$18.2G10.G.G$30.G.G2.2G3.G$29.2G.2G2.G2.G.G21.2G$33.G.G3.G.G
21.2G$29.2G.G2.4G.G$29.2G.G.G3.G13.G$33.G.G3.G12.3G$34.G.G3.G3.G10.G$
35.G3.2G3.3G7.2G$47.G$46.2G$50.2G$26.2G22.2G$26.2G$11.2G$10.G2.G66.2G
$9.G.2G66.G2.G$9.G70.2G$8.2G$3.2G18.2G$4.G18.G$2.G21.3G58.2G$2.5G14.
3G2.G10.2G46.G.G$7.G13.G2.G11.G.G47.2G$4.3G12.G.G2.2G10.G$3.G15.2G14.
2G10.2G28.2G$3.4G41.G28.2G85.4H$.2G3.G3.2G33.3G$G2.3G4.2G33.G$2G.G$3.
G$3.2G3$11.2G64.2G$12.G45.2G17.G$9.3G42.G3.2G15.G.G$9.G43.G.G19.2G$
52.G.G$52.G69.2pA17.2pA8.4B$51.2G70.pA16.B2pA2B5.4B$62.2G46.pA11.pA
18.4B4.4B$63.G46.3pA9.2pA16.6B2.4B$60.3G50.pA9.B15.7B.4B$60.G39.2pA
10.2pA9.3B12.12B$65.2G3.2G29.pA10.5B5.6B9.12B$66.G3.G30.pA.pAB9.4B3.
10B6.9B2HB$63.3G5.3G17.G10.2pAB.3B4.6B2.11B3.11B2HB$63.G9.G15.3G12.7B
.13B2pA22B3.2pA$88.G15.21B2pA21B3.pA2.pA2.2pA$88.2G15.44B2.pA.pA4.pA
2.pA$73.2G29.44B4.pA5.pA.pA.pA$74.G27.44B9.2pA.pA2.pA$74.G.2G22.18B.B
3.13B.8B10.pA2.pA$75.G2.G21.2BM13B7.7B.B8.4B8.pA4.pA$76.2G21.3BMBM4B.
6B36.5pA$91.2G7.2B3M4B2.B.5B$91.2G6.5BM4B7.2pA36.pA$9.G88.10B8.pA36.pA
.pA$9.3G87.2B16.3pA34.pA$12.G86.3B17.pA$11.2G87.pA2B.2pA$99.pA.pA2B.pA
$98.pA.pAB2.pA$3.2G89.2pA.pA.pA3.pA22.4H$3.G90.2pA.pA2.4pA.pA$2G.G94.
pA.pA3.pA.pA3.M$G2.3G4.2G82.2pA.2pA2.pA2.pA.pA3.3M$.2G3.G3.2G83.pA.pA
2.2pA3.pA7.M$3.4G76.2G10.pA.pA14.2M$3.G15.2G62.2G11.pA$4.3G12.G.G$7.G
13.G82.2M$2.5G14.2G81.M$2.G98.2M.M$4.G96.M2.3M4.2M$3.2G97.2M3.M3.2M$
104.4M$104.M15.2M$105.3M12.M.M$108.M13.M$103.5M14.2M$103.M$105.M$104.
2M17$66.2G$67.G$67.G.G$57.G10.2G$55.3G$54.G$54.2G$39.2G48.2G$40.G48.
2G$40.G.2G24.M.M$41.G2.G22.M3.M$42.2G23.M4.M$57.2G8.M4.M$57.2G9.M3.M$
68.M2.M3$66.G3.2G$65.G.G3.G$64.G.G3.G$60.2G.G.G3.G$60.2G.G2.4G.G$64.G
.G3.G.G$60.2G.2G2.G2.G.G7.2G$61.G.G2.2G3.G8.2G$49.2G10.G.G$49.2G11.G!
No, I mean like something simular to a permanent switch, but instead of cleanly absorbing signals and not allowing them to pass when switched, it redirects the signals.dvgrn wrote: ↑May 4th, 2022, 11:31 amThere's a really good option if you only need output gliders, and just a two-way toggle -- see the circuit on the right side:AlbertArmStain wrote: ↑May 3rd, 2022, 5:53 pmIs there a circuit that can be toggled to change the output? So whenever it is toggled, the conduit releases a glider of a different lane/direction.
I need one of these for a computer.
For the more general case where you want to cycle between N output signals, just string together a period multiplier that allows one out of every N signals to escape, make a signal splitter that produces N signals, and put a period multiplier on every output -- with each multiplier in a different phase.Code: Select all
x = 168, y = 129, rule = LifeSuper 18.2G11.G$18.2G10.G.G$30.G.G2.2G3.G$29.2G.2G2.G2.G.G21.2G$33.G.G3.G.G 21.2G$29.2G.G2.4G.G$29.2G.G.G3.G13.G$33.G.G3.G12.3G$34.G.G3.G3.G10.G$ 35.G3.2G3.3G7.2G$47.G$46.2G$50.2G$26.2G22.2G$26.2G$11.2G$10.G2.G66.2G $9.G.2G66.G2.G$9.G70.2G$8.2G$3.2G18.2G$4.G18.G$2.G21.3G58.2G$2.5G14. 3G2.G10.2G46.G.G$7.G13.G2.G11.G.G47.2G$4.3G12.G.G2.2G10.G$3.G15.2G14. 2G10.2G28.2G$3.4G41.G28.2G85.4H$.2G3.G3.2G33.3G$G2.3G4.2G33.G$2G.G$3. G$3.2G3$11.2G64.2G$12.G45.2G17.G$9.3G42.G3.2G15.G.G$9.G43.G.G19.2G$ 52.G.G$52.G69.2pA17.2pA8.4B$51.2G70.pA16.B2pA2B5.4B$62.2G46.pA11.pA 18.4B4.4B$63.G46.3pA9.2pA16.6B2.4B$60.3G50.pA9.B15.7B.4B$60.G39.2pA 10.2pA9.3B12.12B$65.2G3.2G29.pA10.5B5.6B9.12B$66.G3.G30.pA.pAB9.4B3. 10B6.9B2HB$63.3G5.3G17.G10.2pAB.3B4.6B2.11B3.11B2HB$63.G9.G15.3G12.7B .13B2pA22B3.2pA$88.G15.21B2pA21B3.pA2.pA2.2pA$88.2G15.44B2.pA.pA4.pA 2.pA$73.2G29.44B4.pA5.pA.pA.pA$74.G27.44B9.2pA.pA2.pA$74.G.2G22.18B.B 3.13B.8B10.pA2.pA$75.G2.G21.2BM13B7.7B.B8.4B8.pA4.pA$76.2G21.3BMBM4B. 6B36.5pA$91.2G7.2B3M4B2.B.5B$91.2G6.5BM4B7.2pA36.pA$9.G88.10B8.pA36.pA .pA$9.3G87.2B16.3pA34.pA$12.G86.3B17.pA$11.2G87.pA2B.2pA$99.pA.pA2B.pA $98.pA.pAB2.pA$3.2G89.2pA.pA.pA3.pA22.4H$3.G90.2pA.pA2.4pA.pA$2G.G94. pA.pA3.pA.pA3.M$G2.3G4.2G82.2pA.2pA2.pA2.pA.pA3.3M$.2G3.G3.2G83.pA.pA 2.2pA3.pA7.M$3.4G76.2G10.pA.pA14.2M$3.G15.2G62.2G11.pA$4.3G12.G.G$7.G 13.G82.2M$2.5G14.2G81.M$2.G98.2M.M$4.G96.M2.3M4.2M$3.2G97.2M3.M3.2M$ 104.4M$104.M15.2M$105.3M12.M.M$108.M13.M$103.5M14.2M$103.M$105.M$104. 2M17$66.2G$67.G$67.G.G$57.G10.2G$55.3G$54.G$54.2G$39.2G48.2G$40.G48. 2G$40.G.2G24.M.M$41.G2.G22.M3.M$42.2G23.M4.M$57.2G8.M4.M$57.2G9.M3.M$ 68.M2.M3$66.G3.2G$65.G.G3.G$64.G.G3.G$60.2G.G.G3.G$60.2G.G2.4G.G$64.G .G3.G.G$60.2G.2G2.G2.G.G7.2G$61.G.G2.2G3.G8.2G$49.2G10.G.G$49.2G11.G!
Ah, OK. There are mechanisms that can be combined to build something that matches that description. Here's an old thread that might help, for example. I don't recall that anyone has built a modernized version of calcyman's example pattern recently, but it's not quite what you want anyway. Quite a few options show up as you read down the thread.AlbertArmStain wrote: ↑May 4th, 2022, 4:53 pmNo, I mean like something simular to a permanent switch, but instead of cleanly absorbing signals and not allowing them to pass when switched, it redirects the signals.
1) Is the beehive accepted as a 6-cell solution using this 2G synthesis?Herschel of Ostropol wrote: ↑May 5th, 2022, 11:58 amWhat is the largest object that can be destroyed with its glider synthesis?
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x = 57, y = 33, rule = LifeHistory
.A$2.A$3A$55.A$54.A$54.3A15$21.A$22.A$20.3A$35.A$34.A$34.3A5$28.2D$
27.D2.D$28.2D!
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x = 205, y = 95, rule = LifeHistory
92.A109.A$92.A.A107.A.A$92.2A108.2A19$181.A$71.A109.A.A$69.2A110.2A$
70.2A22$48.D4.D104.D4.D$46.2D.4D.2D100.2D.4D.2D$48.D4.D104.D4.D19$23.
A$23.2A$22.A.A106.3A$29.3A101.A$31.A100.A5.2A$30.A108.2A$138.A17$3A
107.3A$2.A109.A$.A5.2A102.A5.2A$8.2A108.2A$7.A109.A!
There isn't any "largest object", I suspect. It should always be possible to find new objects with that property, that are bigger than whatever the current biggest known object is.Herschel of Ostropol wrote: ↑May 5th, 2022, 11:58 amWhat is the largest object that can be destroyed with its glider synthesis?
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x = 192, y = 76, rule = LifeHistory
67.A.A106.A.A$67.2A107.2A$16.A51.A56.A51.A$17.A108.A$15.3A47.A58.3A
47.A$64.A108.A$64.3A106.3A2$20.A108.A$21.A56.A51.A56.A$19.3A56.A.A47.
3A56.A.A$78.2A107.2A7$A108.A$.2A107.2A$2A107.2A2$22.A108.A$23.2A107.
2A$22.2A37.A69.2A37.A$59.2A107.2A$47.A12.2A94.A12.2A$47.A.A106.A.A$
47.2A107.2A5$41.2C.2C104.2D.2D$42.C.C106.D.D$42.C.C106.D.D$35.C3.2C.C
.C.2C96.D3.2D.D.D.2D$34.C.C.C.C.C.C.C.C94.D.D.D.D.D.D.D.D$34.C.C.C.C.
C.C.C.C94.D.D.D.D.D.D.D.D$35.2C.C.C.2C3.C96.2D.D.D.2D3.D$38.C.C106.D.
D$38.C.C106.D.D$37.2C.2C104.2D.2D5$34.2A107.2A$33.A.A106.A.A$21.2A12.
A94.2A12.A$22.2A107.2A$21.A37.2A69.A37.2A$58.2A107.2A$60.A108.A2$81.
2A107.2A$80.2A107.2A$82.A108.A7$3.2A107.2A$2.A.A56.3A47.A.A56.3A$4.A
56.A51.A56.A$62.A108.A2$16.3A106.3A$18.A108.A$17.A47.3A58.A47.3A$65.A
108.A$14.A51.A56.A51.A$14.2A107.2A$13.A.A106.A.A!Code: Select all
x = 29, y = 16, rule = 1c2c3cq4nqr5jkn6ak/1c2c3kq4ajz5ijn6a/5
.A.A.A.A.A3.A.A.A.D3.A3.B$A.A7.A.A3.A.A3.A.2DA2D$5.A.A5.A.A.A.A.A.C$B
.A.A.A.A.C.A.C3.A3.B.B2.DB$3.A.A3.A.D.D.A3.A.A.A.2A.B$A.B3.A.A.C2D.A.
B.A8.A$.A.A.A.A.D.A3.C.A.A.2D5.A$D3.A.D.D.B4.C2.A.A.2C.A.A$.D.DA.AD.C
.AC.D4.A.AC2B.C.A$.D3.A.D.C.D.A.A2.A.B.CD.A.A$A.D3.A.C.C.A3.A2.2B2D2B
$.A.C.A.A.A.A.A.A3.A2B.B.A.A$A7.A.A.A.A.A.2AB3.A.A.A$.A.A.A.A3.A3.A.A
.A.A.A$A.A.A.A.D3.A.A5.A.A.A.A.A$5.A3.A.A3.A.A.A3.A.A.A!
Let's see, a sample or two of these "river" patterns got discussed recently for inclusion in Golly's pattern collection.
I don't think it would be possible to use just a block as bait, no. It just pulls the block (2, 1) without doing much that can generate signals. If you use multiple objects there's plenty of things that can produce an output signal, then you just have to add a bunch of duplicators and reflectors that reconstruct the block plus whatever other object gets caught in the crossfire. Something like this but probably with a Herschel output, but I think there's Pi-based conduits that would work fine:AlbertArmStain wrote: ↑May 5th, 2022, 5:39 pmIs there a highway robber that uses a block for a bait?
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x = 6, y = 10, rule = B3/S23
4bo$3bobo$2bo2bo$3b2o3$4b2o$o3b2o$b2o$2o!
Sure, there might be some ash you could put behind a switch engine, that happens to catalyze a switch engine's self-destruction in such a way as to start a new switch engine after a while, with the same ash in the same position behind it... unlikely, for sure, especially given that we haven't seen it in Catagolue yet, but it would be mighty hard to prove that it doesn't exist.Herschel of Ostropol wrote: ↑May 6th, 2022, 3:21 pmA pattern with a forward-moving mechanism which completes 1.00 or more cycles but is then overtaken by its ash. The forward moving mechanism subsequently emerges from the ash and the process repeats. Could such an object exist?
Nope.
I think that it's a boat puffer used in earlier versions of the RCT. Not sure though.
Code: Select all
x = 14, y = 37, rule = LifeHistory
F4$F4$F4$F2$6.2A$6.A.A$F5.A5.A$11.2A$11.A.A2$F4$F4$F4$F4$F!Code: Select all
x = 17, y = 26, rule = TapeLife
.2B$4B$.2B$4B$4B$.2B$4B$4B$.2B$4B$4B$.2B6.2A$4B5.A.A$4B5.A5.A$.2B11.
2A$4B10.A.A$4B$.2B$4B$4B$.2B$4B$4B$.2B$B2.B$.2B!