## Catagolue Oddities

For general discussion about Conway's Game of Life.
LaundryPizza03
Posts: 1819
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### Re: Catagolue Oddities

Two soups containing breeders misidentified as zz_LINEAR instead of the correct zz_QUADRATIC or zz_EXPLOSIVE.

Code: Select all

``````x = 16, y = 16, rule = B35n/S234t
3obobob2obo\$5ob2obobo3bo\$o3b2o2b2o2bo\$3bob2obo4b3o\$bo3bob2ob2ob2o\$2ob
2ob3ob6o\$2o5bo4bo\$2ob2o2b7obo\$2o2bo5b2o2b2o\$2o3bob5ob2o\$4bobob2o2b4o\$
4o2bo3bo4bo\$ob2obobo3bob2o\$5bobob3o2b2o\$2bobob3o3b2o\$b3o3b2ob2o!
``````

Code: Select all

``````x = 16, y = 16, rule = B35n/S234t
3b2o2bob5obo\$3ob2o4bob2o\$o2bob2obobo2b2o\$b2o2bobo2b3o2bo\$bo2b2obob4o2b
o\$ob2o2bo2bo2b3o\$3ob3o3b3ob2o\$b3obobob3obo\$o2b2o2b2obo2b2o\$3o6bob5o\$4b
o4b4o2bo\$6ob5o2b2o\$2bo5b7o\$2o5b2o2bobo\$o2b4ob3obobo\$obobobo5b4o!
``````

Code: Select all

``````x = 4, y = 3, rule = B3-q4z5y/S234k5j
2b2o\$b2o\$2o!
``````
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creeperman7002
Posts: 299
Joined: December 4th, 2018, 11:52 pm

### Re: Catagolue Oddities

Some ov_p2s have apparently appeared in the C1 census. However, the soups that produce the "p2" are just completely normal soups. I suspect this is a separation issue that treats normal ash as a single object.
B2n3-jn/S1c23-y is an interesting rule. It has a replicator, a fake glider, an OMOS and SMOS, a wide variety of oscillators, and some signals. Also this rule is omniperiodic.
viewtopic.php?f=11&t=4856

Ian07
Posts: 808
Joined: September 22nd, 2018, 8:48 am

### Re: Catagolue Oddities

creeperman7002 wrote:
January 19th, 2022, 12:05 am
Some ov_p2s have apparently appeared in the C1 census. However, the soups that produce the "p2" are just completely normal soups. I suspect this is a separation issue that treats normal ash as a single object.
In both soups, there are points in their evolution where the soup is entirely stabilized except for a single glider which collides with something and reignites it.

Code: Select all

``````x = 16, y = 16, rule = B3/S23
obbbbobboboobbbb\$
bbbboobboooooooo\$
oobobboobbooooob\$
oobobbbbbobbbbob\$
oooooboboboobbob\$
bbooooobbbobobbb\$
oboooobboobbobob\$
obbbobobobbboobb\$
oooobbobobbobboo\$
bbbbbbbbooooobbo\$
bbboooooooobboob\$
obobooobbboboobo\$
bbbobbooboobooob\$
oboboobobbbbboob\$
bbbbbbbobobobooo\$
bbbbooboobbobbbo!``````

Code: Select all

``````x = 16, y = 16, rule = B3/S23
obooobbobbbobobb\$
boobboooboobobbo\$
obbbbboboboooobb\$
bbbobbbboobbooob\$
oooooobbbboboboo\$
obbobobobooooobb\$
bbooobobbboobobo\$
oobbbbbobbooooob\$
bboooooooboobooo\$
bobobobbbooobbbb\$
boooobooobobobbo\$
bobboobooobbbboo\$
boobbobooobobbbo\$
boboobbobboboobo\$
ooobbbobbobobobb\$
oobboooobbooboob!``````
EDIT: This issue was reportedly fixed in v5.32.
Last edited by Ian07 on January 19th, 2022, 9:30 pm, edited 1 time in total.

mniemiec
Posts: 1452
Joined: June 1st, 2013, 12:00 am

### Re: Catagolue Oddities

creeperman7002 wrote:
January 19th, 2022, 12:05 am
Some ov_p2s have apparently appeared in the C1 census. However, the soups that produce the "p2" are just completely normal soups. I suspect this is a separation issue that treats normal ash as a single object.
Ian07 wrote:
January 19th, 2022, 1:40 pm
In both soups, there are points in their evolution where the soup is entirely stabilized except for a single glider which collides with something and reignites it. ...
That may be so, but it's logically incorrect to separate out gliders or other spaceships, unless they are at an outside edge, far enough away that it's impossible for them to collide with anything else.

LaundryPizza03
Posts: 1819
Joined: December 15th, 2017, 12:05 am
Location: Unidentified location "https://en.wikipedia.org/wiki/Texas"

### Re: Catagolue Oddities

The xq37886 in this rule is repeatedly misidentified as yl4362.

Code: Select all

``````x = 16, y = 16, rule = B2kn3-cj4jrt5e6ein7e/S2aek3ijnqr4cein5acin6ckn78
o2bo2bo2bo\$b2ob2ob7obo\$4obo3bob5o\$3obo3bobob2obo\$3b2obob5obo\$o2bobo2bo
b3ob2o\$b2obo2b4ob4o\$2bob2obob2o4bo\$2b2o2b2obo2bobo\$bob2o3bobobo2bo\$bob
2ob2obo2b2o\$b2ob2o3b2obobo\$2bobo2bob5o\$2o3bo2bo2b3obo\$o3b2o5b3o\$2ob2ob
o2bobobo!
``````

Code: Select all

``````x = 4, y = 3, rule = B3-q4z5y/S234k5j
2b2o\$b2o\$2o!
``````
LaundryPizza03 at Wikipedia

The latest edition of new-gliders.db.txt and oscillators.db.txt have 35296 spaceships and 1451 oscillators from outer-totalistic rules. You are invited to help!

yujh
Posts: 2863
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### Re: Catagolue Oddities

LaundryPizza03 wrote:
March 5th, 2022, 2:36 pm
The xq37886 in this rule is repeatedly misidentified as yl4362.

Code: Select all

``````x = 16, y = 16, rule = B2kn3-cj4jrt5e6ein7e/S2aek3ijnqr4cein5acin6ckn78
o2bo2bo2bo\$b2ob2ob7obo\$4obo3bob5o\$3obo3bobob2obo\$3b2obob5obo\$o2bobo2bo
b3ob2o\$b2obo2b4ob4o\$2bob2obob2o4bo\$2b2o2b2obo2bobo\$bob2o3bobobo2bo\$bob
2ob2obo2b2o\$b2ob2o3b2obobo\$2bobo2bob5o\$2o3bo2bo2b3obo\$o3b2o5b3o\$2ob2ob
o2bobobo!
``````
wow, that is a bit wild. I can see the reason why apgsearch did that, maybe it needs to check for more than 4 cycles(in case of a failed rro) but might increase the search time. and 6 for hexagonal rules.
Nothing to apgsearch? Try b38s23/C1!

B34kz5e7c8/S23-a4ityz5k!!!

b2n3-q5y6cn7s23-k4c8

B3-kq6cn8/S2-i3-a4ciyz8

B3-kq4z5e7c8/S2-ci3-a4ciq5ek6eik7

Rule modifier

If you need someone to apgsearch, or if you want to search for an explosive rule, contact me on discord!

Bored of Conway's Game of Life? Try Pedestrian Life -- not pedestrian at all!

LaundryPizza03
Posts: 1819
Joined: December 15th, 2017, 12:05 am
Location: Unidentified location "https://en.wikipedia.org/wiki/Texas"

### Re: Catagolue Oddities

The xq13386 in this rule is sometimes misidentified as "yl429_1_-3_840ae4d79b0bce1dd50b1f250c01b483". It consists of a c/3d wickstretcher connected to a slightly faster fuse that burns at 48c/143d. I have not seen this in other rules with similar high-period spaceships.

Code: Select all

``````x = 16, y = 16, rule = B2kn3aeiry4kz5j6kn8/S2-ci3-ac4aijwyz5ajr6-i7c8
b2ob2o3b4o2bo\$3obob3ob2ob3o\$obo3b4o2b2o\$4obob4o2b2o\$2o2bobo3bo2bo\$ob2o
2b3o3b3o\$b2o2b2ob2o2b4o\$2bobo4bo2b3o\$o2bobob3o4b2o\$b2obob5obob2o\$obobo
3bobobo2bo\$2b2o4bobo2b2o\$6o2b2obobo\$b2o4b3o4b2o\$3b2obob2obobo\$2bo2b2o
3bob2obo!
``````

Code: Select all

``````x = 4, y = 3, rule = B3-q4z5y/S234k5j
2b2o\$b2o\$2o!
``````
LaundryPizza03 at Wikipedia

The latest edition of new-gliders.db.txt and oscillators.db.txt have 35296 spaceships and 1451 oscillators from outer-totalistic rules. You are invited to help!

GUYTU6J
Posts: 1850
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Contact:

### Re: Catagolue Oddities

LaundryPizza03 wrote:
March 5th, 2022, 2:36 pm
The xq37886 in this rule is repeatedly misidentified as yl4362.

Code: Select all

``````x = 16, y = 16, rule = B2kn3-cj4jrt5e6ein7e/S2aek3ijnqr4cein5acin6ckn78
...
``````
My theory is that if apgsearch starts identifying the spaceship after a certain time limit, then it detects that the "rotating puffer" has a population that increases with a period of 4362 and 2 types of difference (4 and 6 due to the two phases of the p2) that sum to 10 cells.
LaundryPizza03 wrote:
March 11th, 2022, 11:18 pm
The xq13386 in this rule is sometimes misidentified as "yl429_1_-3_840ae4d79b0bce1dd50b1f250c01b483". It consists of a c/3d wickstretcher connected to a slightly faster fuse that burns at 48c/143d. ....
Similarly, the pattern's population appears to decrease with a period of 429 and only 1 type of difference at -3 cells. Certainly interesting.

---

The latter synthesis is not reduced after the former is submitted as the second to last step:

Code: Select all

``````#C [[ GRID MAXGRIDSIZE 14 THEME Catagolue ]]
#CSYNTH xs19_4a9jwcczx1qm costs 9 gliders (pseudo).
#CLL state-numbering golly
x = 167, y = 89, rule = B3/S23
166bo\$164b2o\$165b2o17\$84bo\$82bobo\$83b2o40\$123bo\$121b2o\$122b2o2\$
113bo\$113b2o\$112bobo2bobo\$117b2o\$118bo7\$37bobo\$38b2o\$38bo2\$47bo\$bo
45bo58b3o5b3o\$2bo36b2o6bo\$3o35bobo77bo\$40bo2b3o3b3o66bo\$4b3o111bo\$
6bo40bo\$5bo41bo66b3o\$47bo!``````

Code: Select all

``````#C [[ GRID MAXGRIDSIZE 14 THEME Catagolue ]]
#CSYNTH xs15_4a9jzx1qm costs 11 gliders (true).
#CLL state-numbering golly
x = 221, y = 72, rule = B3/S23
116bo\$117b2o\$116b2o14\$166bo\$167b2o4bo\$166b2o4bo\$172b3o\$219bo\$218bo
\$62bo98bobo10bo43b3o\$bo60bo98b2o11bo\$2bo59bo94bo4bo11bo40b2o\$3o34b
o118bobo56b2o\$38b2o7b3o8b3o3b3o89bobo11b3o3b3o30bob2o\$4b3o30b2o4bo
3bo109bo51b2obo\$6bo36b2o3bo13bo111bo38b2o2b2o\$5bo36bobo17bo89b2o
20bo40bo2bo\$62bo89b2o20bo40bobo\$216bo38\$97b3o\$99bo\$98bo!``````
EDIT: this issue seems to be solved half a day later.
Why do most natural OCA rules tend to get a diminishing span of interest and go into oblivion, like a lost civilization leaving little records for its beauty and power?

I have been focusing on this rule, now in industrial era: