Not a lot of changes in this version. Mainly just a rebuild so it supports the new Super algorithm and the new LtL support for HROT rules and the new neighborhoods (thanks to Chris Rowett).
What model iPad are you using? Editing works fine in the two simulators I've tested (an iPad Air 4th gen, and an iPad Pro 11in 2nd gen) but I can't test Golly on my old iPad thanks to Apple's unwillingness to support backward compatibility. If and when I get my hands on a newer model iPad I'll take another look, but unlikely to happen any time soon.
iPad Air 2 running iPadOS 14.4.2, from what I'm aware.Andrew wrote: ↑April 20th, 2021, 9:17 pmWhat model iPad are you using? Editing works fine in the two simulators I've tested (an iPad Air 4th gen, and an iPad Pro 11in 2nd gen) but I can't test Golly on my old iPad thanks to Apple's unwillingness to support backward compatibility. If and when I get my hands on a newer model iPad I'll take another look, but unlikely to happen any time soon.
I've also tested this with newly pasted rules just to confirm that I wasn't actually dealing with a blank rule file and can confirm that they don't show up either.
- The nothing loading issue for rules also appears to happen for pattern files.
- Could the text box used for defining the rule be changed to another type of text box which autocorrect cannot interact with? On countless occasions I've had transitions and rule names changed by it because I'm apparently illiterate.
- In an older version of Golly saved patterns were alphabetically sorted. This is no longer the case and makes looking for patterns very difficult.
On the "nothing loading" issue: this seems to arise for basically anything that brings up editable text, be it ruletables, pattern files or the info button.
Another observation I've made that is probably a bug is that exiting out of the app via the home button and reentering makes text larger in menus like the one depicted above for algorithm info. This persists until the menu is closed, and reopening it will reset the text size.
And a final bug: entering full screen mode and then exiting it will put a white line above the bar at the bottom, which persists until the app is reset. Further experimentation reveals that there's actually a white line below the top menu I didn't take notice of that is there from the start but is absent when this bug is activated, so perhaps both of these lines are a bug and should be removed.
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For the former: wouldn't it be better to collectively work on a standard [R]Extended specification for the Super algorithm?
The only real workaround to this is to use Split View to run Safari and Golly at the same time (thereby keeping Golly active without interruptions), but as soon as I close Golly from here, the problems return and the unsaved content is gone once again...
Edit: I have since discovered that having the "Open pattern" menu open when launching another app will somehow prevent the app from restarting (the "This is Golly 1.2 for iOS." text does not appear, and any unsaved patterns remain accessible), which leads me to believe that the troublesome code might be related to rendering the grid itself.
(Side note: the "This is Golly 1.2 for iOS." label actually appears in Golly 1.3, this isn't a case of me not updating Golly or anything.)
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x = 35, y = 5, rule = B3/S23 4b2o3b2o3bo3b2ob2o3b2ob2o$2o2bobo3bo2bobobobobobobobobobo$obobo2bo2bob o2bobo2bo2bobo3bobo$2bobo3bobobobo2bo5bobo3bobob2o$b2ob2o3b2ob2o3b2o3b 2ob2o3b2ob2o!
Also, opening patterns from Files would be nice. (I have been unable to open the downloaded patterns (of the Book) using Golly on iPad. )
https://catagolue.hatsya.com/census/b3a ... a4ity6c/C1
Working on a spaceship search program…
Stop turning this forum into a place for politics. Please.
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