Thread for your script-related questions

For scripts to aid with computation or simulation in cellular automata.
AlbertArmStain
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Re: Thread for your script-related questions

Post by AlbertArmStain » July 7th, 2024, 4:17 pm

Out of curiosity, does there exist a GPU accelerated version of catforce, I’m assuming not because there is currently not mention of such a script. Is someone willing to make one if necessary?

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Banananananan
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Re: Thread for your script-related questions

Post by Banananananan » July 21st, 2024, 7:54 pm

is there a python script of hacked apgsearch 1.x i can use in replit?

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Vort
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Re: Thread for your script-related questions

Post by Vort » August 10th, 2024, 7:21 am

I want to know, which guns in collection (in directory full of rle files) contain specific object (Rich's p16 for example).
Is there a program that allows to do such search?
If not, I plan to make one.

upd: Done.
Last edited by Vort on August 10th, 2024, 3:11 pm, edited 1 time in total.

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dvgrn
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Re: Thread for your script-related questions

Post by dvgrn » August 10th, 2024, 7:35 am

Vort wrote:
August 10th, 2024, 7:21 am
I want to know, which guns in collection (in directory full of rle files) contain specific object (Rich's p16 for example).
Is there a program that allows to do such search?
If not, I plan to make one.
There's some Python code in this "recognizer" folder that could be adapted to do that task fairly well -- but not particularly quickly.

A much more efficient option would be lifelib's pattern-matching functionality. Documentation for some lifelib functions is still somewhat sparse and potentially puzzling, but there are code snippets like this one available that show how it works.

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