Fixed, thanks for reporting!ColorfulGalaxy wrote: ↑July 22nd, 2020, 9:53 pmClick "Show in viewer", then the gear at the corner, then "Pattern", then "Identify".
Next, mouse over the "0 | 44 | 44".
Pattern viewer for forum threads
Re: What??? An oscillator with no rotor cells???
LifeViewer https://lazyslug.com/lifeviewer
Re: Pattern viewer for forum threads
You can now append L for triangular grid with custom neighbourhoods. Note the neighbourhood specified needs to be for the triangle pointing down. It will be automatically flipped based on the checkerboard.
LifeViewer https://lazyslug.com/lifeviewer
-
- Posts: 344
- Joined: January 24th, 2020, 7:39 am
- Location: 小红点 (if you know where that is)
Re: Pattern viewer for forum threads
Can arbitary weighted neighbourhoods be supported?
Perhaps we could do something like CoordCA but in decimal and convert to base64. Then put it with N$ as suggested by bubblegum.
But how would you do negative weights and weights >9?
Also for named weighted neighbourhoods could the gaussian weighted neighbourhood be supported via something like NG?
and so on.
As for other INT neighbourhoods, they will be identified like this "B2n3/S23-q/FC" or "B2n3/S23-q/NFC" or "B2n3/S23-q/XFC".
The other possible INT neighbourhoods to be added would be
Far Corners same notation as R1 Moore
Far Edges same notation as R1 Moore
R2 Cross INT
Use letters acehijnopqrtuvw
R2 Knight INT
Letters used would be also be acehijnopqrtuvw. Some will need to be removed.
Perhaps we could do something like CoordCA but in decimal and convert to base64. Then put it with N$ as suggested by bubblegum.
But how would you do negative weights and weights >9?
Also for named weighted neighbourhoods could the gaussian weighted neighbourhood be supported via something like NG?
Code: Select all
1,2,3,2,1
2,4,6,4,2
3,6,9,6,3
2,4,6,4,2
1,2,3,2,1
Code: Select all
1,2,3,4,3,2,1
2,4,6,8,6,4,2
3,6,9,12,9,6,3
4,8,12,16,12,8,4
3,6,9,12,9,6,3
2,4,6,8,6,4,2
1,2,3,4,3,2,1
As for other INT neighbourhoods, they will be identified like this "B2n3/S23-q/FC" or "B2n3/S23-q/NFC" or "B2n3/S23-q/XFC".
The other possible INT neighbourhoods to be added would be
Far Corners same notation as R1 Moore
Code: Select all
1,0,0,0,1
0,0,1,0,0
0,1,0,1,0
0,0,1,0,0
1,0,0,0,1
Code: Select all
0,0,0,1,0,0,0
0,0,0,0,0,0,0
0,0,1,0,1,0,0
1,0,0,0,0,0,1
0,0,1,0,1,0,0
0,0,0,0,0,0,0
0,0,0,1,0,0,0
Code: Select all
x = 53, y = 95, rule = B/S012345678History
.3C3.2C4.3C3.3C3.C.C3.3C3.3C3.3C3.3C$.C.C4.C6.C5.C3.C.C3.C5.C7.C3.C.C
$.C.C4.C4.3C3.3C3.3C3.3C3.3C5.C3.3C$.C.C4.C4.C7.C5.C5.C3.C.C5.C3.C.C$
.3C3.3C3.3C3.3C5.C3.3C3.3C5.C3.3C2$2.D5.D5.D5.D5.D5.C5.C5.C5.C$2.D5.C
5.C5.C5.C5.D5.D5.D5.C$2D.2D.2D.2D.2D.CD.2D.CD.DC.CD.2C.DC.2C.DC.2C.2C
.2C.2C$2.D5.D5.D5.C5.C5.D5.C5.C5.C$2.D5.D5.D5.D5.D5.C5.C5.C5.C2$8.C5.
D5.C5.D5.D5.C5.D$8.D5.C5.C5.C5.D5.D5.C$6.2D.2D.2D.2D.2D.CD.DC.CD.2C.D
C.2C.2C.2C.2C$8.D5.C5.D5.D5.C5.D5.C$8.D5.D5.D5.C5.C5.C5.C2$14.C5.D5.D
5.C5.D$14.C5.C5.C5.D5.D$12.2D.2D.2D.CD.2C.CD.2C.DC.2C.2C$14.D5.D5.D5.
C5.C$14.D5.C5.D5.D5.C2$14.D5.D5.C5.C5.C$14.C5.C5.C5.D5.D$12.2D.DC.CD.
2D.DC.CD.DC.2C.2C.CD$14.D5.C5.D5.D5.C$14.D5.D5.D5.C5.C2$14.D5.C5.D5.D
5.C$14.C5.C5.C5.D5.D$12.2D.2D.2D.2D.CD.CD.2C.2C.2C.2C$14.D5.C5.D5.D5.
C$14.C5.D5.C5.C5.D2$14.C5.D5.D5.C5.D$14.D5.C5.C5.D5.C$12.2D.DC.CD.2D.
CD.2C.DC.2C.2C.CD$14.D5.D5.D5.C5.C$14.D5.C5.D5.D5.C2$14.C5.D5.C5.C5.D
$14.D5.C5.C5.D5.C$12.2D.2D.CD.DC.CD.CD.DC.CD.2C.2C$14.D5.D5.D5.C5.C$14.
C5.D5.D5.C5.D2$20.C5.C5.D$20.C5.C5.D$18.CD.2D.2D.2C.DC.2C$20.D5.D5.C$
20.D5.D5.C2$20.C5.D5.D$20.D5.C5.C$18.CD.DC.CD.DC.DC.CD$20.D5.C5.C$20.
D5.D5.C2$26.C$26.C$24.2D.2D$26.C$26.C2$26.C$26.C$24.CD.2D$26.C$26.D2$
26.C$26.C$24.CD.DC$26.D$26.D2$26.D$26.C$24.CD.DC$26.D$26.C2$26.C$26.C
$24.CD.2D$26.D$26.C2$26.C$26.D$24.CD.DC$26.D$26.C!
R2 Knight INT
Code: Select all
x = 47, y = 103, rule = LifeHistory
.2C5.3C4.3C4.C.C4.3C4.3C4.3C$2.C7.C6.C4.C.C4.C6.C8.C$2.C5.3C4.3C4.3C4.3C4.3C6.C$2.C5.C8.C6.C6.C4.C.C6.C$.3C4.3C4.3C6.C4.3C4.3C3$.D.D4.C.D4.C.C4.C.C4.D.D4.D.C4.C.C$C3.D2.C3.D2.C3.D2.C3.C2.D3.C2.D3.C2.D3.C2$D3.D2.D3.D2.D3.D2.D3.D2.C3.C2.C3.C2.C3.C$.D.D4.D.D4.D.D4.D.D4.C.C4.C.C4.C.C3$8.D.C4.C.D4.C.C4.D.C4.C.D$7.C3.D2.C3.C2.C3.D2.D3.D2.D3.C2$7.D3.D2.D3.D2.D3.C2.C3.C2.C3.C$8.D.D4.D.D4.D.D4.C.C4.C.C3$8.D.D4.C.D4.C.C4.D.C4.C.C$7.C3.C2.C3.D2.C3.D2.D3.C2.D3.D2$7.D3.D2.D3.C2.D3.D2.C3.D2.C3.C$8.D.D4.D.D4.D.C4.C.C4.C.C3$8.D.D4.D.C4.C.C4.C.D4.C.C$7.C3.D2.C3.D2.C3.D2.D3.C2.D3.C2$7.D3.C2.D3.C2.D3.D2.C3.D2.C3.D$8.D.D4.D.D4.C.D4.C.C4.C.C3$8.D.D4.D.C4.C.C4.C.D4.C.C$7.C3.D2.C3.D2.C3.D2.D3.C2.D3.C2$7.D3.D2.D3.D2.C3.D2.C3.C2.C3.C$8.D.C4.D.C4.D.D4.C.D4.C.D3$8.D.D4.D.C4.C.D4.C.D4.C.C$7.C3.D2.C3.D2.C3.C2.D3.C2.D3.C2$7.C3.D2.C3.D2.D3.C2.D3.C2.D3.C$8.D.D4.D.D4.D.D4.C.C4.C.C3$15.D.D4.C.D4.C.C$14.C3.C2.C3.C2.D3.D2$14.C3.D2.D3.D2.D3.C$15.D.D4.D.C4.C.C3$22.C.D$21.C3.C2$21.D3.D$22.C.D3$22.C.D$21.C3.D2$21.D3.C$22.D.C3$22.D.C$21.C3.D2$21.D3.C$22.C.D3$22.D.C$21.C3.D2$21.C3.C$22.D.D3$22.D.C$21.C3.D2$21.C3.D$22.D.C3$22.D.C$21.C3.C2$21.C3.D$22.D.D3$22.D.D$21.C3.C2$21.C3.C$22.D.D!
Download CAViewer: https://github.com/jedlimlx/Cellular-Automaton-Viewer
Supports:
BSFKL, Extended Generations, Regenerating Generations, Naive Rules, R1 Moore, R2 Cross and R2 Von Neumann INT
And some others...
Supports:
BSFKL, Extended Generations, Regenerating Generations, Naive Rules, R1 Moore, R2 Cross and R2 Von Neumann INT
And some others...
Re: Pattern viewer for forum threads
I disagree with the removal of k, y, and z. Hensel notation have them - I don't see a reason to remove them.lemon41625 wrote: ↑July 23rd, 2020, 8:30 pmLetters used would be also be acehijnopqrtuvw. Some will need to be removed.
BTW, I like how LeapLife is being used as an example of an INT rule (here), interesting stable rule, rule of an example textcensus page, default rule of a search tool, and much more.
Re: Pattern viewer for forum threads
Does this mean that HROT could now support triangular as one of its possible neighbourhood types (perhaps only up to range 250 rather than 500, due to how it's handled)? I'd like to see that added as a possible choice to round off the new neighbourhood types for HROT that have been added over the past months.
Code: Select all
x = 1, y = 1, rule = B123456789XYZ/S0123456789XYZLHistory
E!
[[ AUTOSTART AUTOFIT GRID GPS 1 THEME Blues ]]
Also on the topic of triangular rules, since we can simulate PCA on a square grid could similar such support be added for triangular PCA - for example the ReversibleLife rules which can be found on the Rule Table Repository
Help wanted: How can we accurately notate any 1D replicator?
Re: Pattern viewer for forum threads
Yes, that's the plan.
Possibly at some stage. I'll take a look.
LifeViewer https://lazyslug.com/lifeviewer
Re: Pattern viewer for forum threads
On the topic of PCA, another thing that's been bothering me for a good half a year now: a rule called PCA_13 was posted back in january, but I have no idea how to actually figure out its PCA rulestring and have it added to the list of aliases. To further complicate things this rulestring has "border" cells, which no other PCA rule has, so I'm not sure if this new cell type should ship with LifeViewer's default PCA implementation for compatibility purposes.
Help wanted: How can we accurately notate any 1D replicator?
Re: Pattern viewer for forum threads
When run with identify shouldn't this display a mod a quarter of its period, or is it actually different at each turn?
Also the PCA aliases aren't sorted alphabetically
Code: Select all
x = 6, y = 7, rule = PCA_4
5.H3$H.L.D3$5.B!
Help wanted: How can we accurately notate any 1D replicator?
Re: Pattern viewer for forum threads
A few (and hopefully final for now) ideas for neighbourhoods: (the range values might be a bit weird though, so implement how you personally see fit)
Aligned checkerboard (Nb):
Triangle neighbourhood on a hex grid (NT):
Hexagram neighbourhood (N6):
Triangle neighbourhood on a triangular grid (ND):
Odd range values(?) (here R1, R3, R5?) would be as follows:
Even range values(?) (here R2, R4, R6?) would use the following:
Aligned checkerboard (Nb):
Code: Select all
x = 17, y = 7, rule = bshistory
10.A.A.A.A$4.A.A.A2.A.A.A$A.A2.A.A2.A.A.A.A$.E2.A.E.A2.A.E.A$A.A2.A.A
2.A.A.A.A$4.A.A.A2.A.A.A$10.A.A.A.A!
[[ VIEWONLY GRID THEME Blues ]]
Code: Select all
x = 23, y = 10, rule = bshhistory
13.A$13.2A$5.A7.3A$5.2A6.4A$A4.3A5.5A$2A3.4A4.6A$AEA2.2AE2A3.3AE3A$4A
.6A2.8A$5.7A.9A$13.10A!
[[ VIEWONLY GRID THEME Blues ]]
Code: Select all
x = 24, y = 13, rule = bshhistory
14.A$14.2A$6.A7.3A$6.2A3.10A$.A2.7A.9A$4A.6A2.8A$.AEA2.2AE2A3.3AE3A$.
4A.6A2.8A$3.A2.7A.9A$9.2A3.10A$10.A7.3A$19.2A$20.A!
[[ VIEWONLY GRID THEME Blues ]]
Odd range values(?) (here R1, R3, R5?) would be as follows:
Code: Select all
x = 31, y = 8, rule = bslhistory
16.15A$5.9A3.13A$AEA3.3AE3A5.5AE5A$.A5.5A7.9A$8.3A9.7A$9.A11.5A$22.3A
$23.A!
[[ VIEWONLY GRID THEME Blues ]]
Code: Select all
x = 44, y = 11, rule = bslhistory
$25.19A$10.13A3.17A$.7A3.11A5.15A$2.2AE2A5.4AE4A7.6AE6A$3.3A7.7A9.11A
$4.A9.5A11.9A$15.3A13.7A$16.A15.5A$33.3A$34.A!
[[ VIEWONLY GRID THEME Blues ]]
Help wanted: How can we accurately notate any 1D replicator?
Re: Pattern viewer for forum threads
I've gotten around to adding aliases for 2-state rules without them now.
Here's the raw data from my Notepad instance:
Here's the raw data from my Notepad instance:
Code: Select all
Bigship - B2ei3eiqry4ny5ajkr/S23ajkr4jnry5inq
WolfVN-W50_B14_S34V - B2an3cjr4acij5nqy6ak/S2cn3cqy4cny5e
B2ex3-lS23 - B2en3-a/S23
randomnn - MAPA1Az8wMAqgAAUADAAAAAAAAAgMAAAIAAgICAwAAAgAAAAAAAiACqAAAAAAAAAAAAAACAAIgAgACAgIAAAACAAA
water - MAPABAbrwAA//8AQltdAAD+/8Aa/f8AAP//YgD//wAA//8AAP//QAD//wBA//8AAP/fAgD3+wKA//8AIPZ/AAD//w
B45_S034_N21 - B2ei3-ce4cny/S02-cn3cinqy4c
HexLife (Saka) - B3o/S234-o6
rules6 - MAPAgl/+0Ug/fVAIv/9AADdPwDi9/uAQft5qIDtlQgA/b8gAP//AAD//wAQv/8AAP7+AhD/+gAA/f8EAv//AID//w
x-rule - MAPBSB64CCTqARFBImEADAGBSCTgICTSIAAADCFCSTAAAANAMEUBCKEBchCE00YAE3IACSFACCIQQDIIF4UIIAGSA
pentagonhood - MAPEWYRZmaIZogRZhFmZohmiGaIZoiIAIgAZohmiIgAiAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAB
B578_S4567_N31 - B3-ce4aikqtwz5e/S2-cn3-ce4cny5e
Notes:
B45_S034_N21 was anisotropic as a .rule file, but intended to be isotropic.
The original name of HexLife (Saka) was just HexLife.
B578_S4567_N31 simply did not work as intended. The inferred rule preserves everything described except the r-pentomino, which should just be an error in the original. I don't know.
Each day is a hidden opportunity, a frozen waterfall that's waiting to be realised, and one that I'll probably be ignoring
anythingsonata wrote:July 2nd, 2020, 8:33 pmconwaylife signatures are amazing[citation needed]
Re: Pattern viewer for forum threads
Thank you for using LVEnhanceBot! Here are LifeViewer's newest bugs and suggestions:
S1) Could Ctrl+Space be made to work like Shift+Space so there'd be no silly jump-ahead and translate upwards when using Ctrl+Space?
B1) This is such an absurd bug: Go to this link and open the viewer there. Gain control, then Ctrl+A Ctrl+Space. Nothing happens. Oh and now move your cursor.
B2) Continuation of the previous: Now press Enter to confirm, it starts playing according to the play/pause button but not according to the T menu. (If you opened the T menu while setting the previous one up, you can see the timer freezes at 0.02.) By this point LifeViewer is frozen and won't accept clicks but will keys.
B3) Continuation of the previous: Escape out, then click the "Show in Viewer" link again. Now it opens at T=1, and when these three steps are performed again, it remains at T=1. Even if generations are advanced normally, it stays at T=1.
1 and 3 happen due to the history. If you go down to the B2ae/S codebox and change the rule to B2ae/SHistory then proceed to do the same steps, half of 1 works (the nothing happens part) and so does 3, but the selection does not disappear, and as a consequence of that, 2 does not work either.
S1) Could Ctrl+Space be made to work like Shift+Space so there'd be no silly jump-ahead and translate upwards when using Ctrl+Space?
B1) This is such an absurd bug: Go to this link and open the viewer there. Gain control, then Ctrl+A Ctrl+Space. Nothing happens. Oh and now move your cursor.
B2) Continuation of the previous: Now press Enter to confirm, it starts playing according to the play/pause button but not according to the T menu. (If you opened the T menu while setting the previous one up, you can see the timer freezes at 0.02.) By this point LifeViewer is frozen and won't accept clicks but will keys.
B3) Continuation of the previous: Escape out, then click the "Show in Viewer" link again. Now it opens at T=1, and when these three steps are performed again, it remains at T=1. Even if generations are advanced normally, it stays at T=1.
1 and 3 happen due to the history. If you go down to the B2ae/S codebox and change the rule to B2ae/SHistory then proceed to do the same steps, half of 1 works (the nothing happens part) and so does 3, but the selection does not disappear, and as a consequence of that, 2 does not work either.
Each day is a hidden opportunity, a frozen waterfall that's waiting to be realised, and one that I'll probably be ignoring
anythingsonata wrote:July 2nd, 2020, 8:33 pmconwaylife signatures are amazing[citation needed]
Re: Pattern viewer for forum threads
Thanks for the report. Advance Selection only currently works for 2-state Life-like rules. I should probably disable it for the other rule types until it's implemented.
LifeViewer https://lazyslug.com/lifeviewer
Re: Pattern viewer for forum threads
Can you figure out these three? They've been unknown for quite a while now: viewtopic.php?p=99255#p99255
Help wanted: How can we accurately notate any 1D replicator?
Re: Pattern viewer for forum threads
Why not. More raw data:musik wrote: ↑July 30th, 2020, 9:11 amCan you figure out these three? They've been unknown for quite a while now: viewtopic.php?p=99255#p99255
Code: Select all
LogicRule - B2ae/S
Sierpinski - MAPT48PDw
Snowflakes (MCell) - MAPBTBogCKlgABMQ4AUYkgAACWogADgtwAAEpgAABwzAABMOIAAGUgGAO0FAAAVpQAAEkYAAMIzAAClRQCADbeASA
Each day is a hidden opportunity, a frozen waterfall that's waiting to be realised, and one that I'll probably be ignoring
anythingsonata wrote:July 2nd, 2020, 8:33 pmconwaylife signatures are amazing[citation needed]
Re: Pattern viewer for forum threads
Is Sync supposed to be on by default?
edit: ah yes it is, it tells you to disable sync when sync is disabled
edit: ah yes it is, it tells you to disable sync when sync is disabled
Each day is a hidden opportunity, a frozen waterfall that's waiting to be realised, and one that I'll probably be ignoring
anythingsonata wrote:July 2nd, 2020, 8:33 pmconwaylife signatures are amazing[citation needed]
Re: Pattern viewer for forum threads
Thank you for using LVEnhanceBot! Here are LifeViewer's newest bugs and suggestions:
B1) Going to a tab of the settings and exiting out with M leaves the buttons on-screen.
B1) Going to a tab of the settings and exiting out with M leaves the buttons on-screen.
Each day is a hidden opportunity, a frozen waterfall that's waiting to be realised, and one that I'll probably be ignoring
anythingsonata wrote:July 2nd, 2020, 8:33 pmconwaylife signatures are amazing[citation needed]
Re: Pattern viewer for forum threads
Fixed, thanks for reporting!
LifeViewer https://lazyslug.com/lifeviewer
Re: Pattern viewer for forum threads
Build 549 is now live on the Forums and LifeWiki
Please note: you will need to refresh your browser to use the new build (Ctrl-F5 on Chrome)
Enhancements since the last released build:
Comments, feedback, suggestions and bug reports welcome!
Please note: you will need to refresh your browser to use the new build (Ctrl-F5 on Chrome)
Enhancements since the last released build:
- Neighbourhoods
- new LtL/HROT neighbourhoods - see examples
- L2 - specify with N2
- Hexagonal - specify with NH
- Tripod - specify with N3
- Asterisk - specify with NA
- Checkerboard - specify with NB
- Hash - specify with N#
- Triangular - specify with NL
- Custom - specify with N@ and then hex digits (CoordCA format without leading 1)
- can specify a postfix of H for hexagonal or L for triangular grid
- hotkey Ctrl+B converts a pattern selection to a CoordCA neighbourhood definition and copies it to the external clipboard
- selection must be square and have an odd side length from 3 to 99
- added support for all new neighbourhoods for Generations LtL/HROT rules
- new range-1 neighbourhoods
- Triangular Inner - specify with LI
- Triangular Outer - specify with LO
- Tripod - specify with HT
- new LtL/HROT neighbourhoods - see examples
- Randomize
- new script command [[ RANDOMIZE ]] will generate a random pattern on start
- improved random rule choice for HROT rules
- UI
- setting focus with "Click to control" now doesn't show controls during [[ AUTOHIDEGUI ]]
- can now drag background during [[ AUTOHIDEGUI ]]
- Waypoints now do not lock controls if there are no camera commands
- clicking or dragging the pattern during Waypoint playback (when controls are locked) will pause playback
- added hotkey Ctrl+Shift+O to open clipboard as pattern on some browsers
- external and internal clipboard Sync is now enabled by default (to make Cut and Copy more intuitive)
- disable Sync for faster Cut and Copy using the internal clipboards only
- Display
- improved text wrapping in Help->Aliases for some rule types
- clipboard buttons tooltip now contains cell count
- General
- added more aliases
- fix ignored touch events on iPad
- don't randomize pattern if rule is invalid
- disabled Alt Gridlines button should be off
- display "New pattern" if there are only state 0 cells
- fixed "New pattern" message for non-RLE format patterns
- playback controls were not being reset after rule change from reversible rule
- fixed some Margolus Identify issues
- Identify works better with multi-state rules
- hex display was incorrect from ZOOM 1x to 4x when High Quality Rendering enabled
- hotkeys b and Backspace should only step back 1 generation
- better synchronization of Annotation positions during performance throttling
- fixed Annotation position when drawing with triangular grid
- fixed an issue with Waypoint timing
- improved Goucher LtL format detection
- fixed Advance Selection for non Life-like patterns
- close Settings submenus when Settings closed with hotkey
Comments, feedback, suggestions and bug reports welcome!
LifeViewer https://lazyslug.com/lifeviewer
Re: Pattern viewer for forum threads
Thank you for using LVEnhanceBot! Here are LifeViewer's newest bugs and suggestions:
S1) I figured out the N$ format somehow. N$ specifies a custom weighted neighbourhood in Base64 with an extra negation -. The first letter is a Q for a square grid or H for hex grid or L for tri grid. (For L the neighbourhood is specified for a down-pointing cell and flipped as necessary.) Then follows a string of B64 chars representing 0 through 63, and a - is inserted before a negative weight. So say the TriSemiTot neighbourhood which I literally just invented
would be
(i mean i think hopefully maybe)
B1) possible Why does with an empty pattern switching to a square/tri grid rule set the zoom level to 32.0, a hex grid to -7.0, an [R]History one to -16.0, and an incorrectly-formatted ruletable/tree by the capitalisation of the first letter (like "evoloop") do apparently nothing and stay in the original rule but swap the rule name out for the new one and skew the cursor position away from the actual cursor position?
S1) I figured out the N$ format somehow. N$ specifies a custom weighted neighbourhood in Base64 with an extra negation -. The first letter is a Q for a square grid or H for hex grid or L for tri grid. (For L the neighbourhood is specified for a down-pointing cell and flipped as necessary.) Then follows a string of B64 chars representing 0 through 63, and a - is inserted before a negative weight. So say the TriSemiTot neighbourhood which I literally just invented
Code: Select all
#C [[ VIEWONLY ]]
#C where yellow is the centre cell and green = 1, red = 4, white = 28
x = 7, y = 5, rule = B/SLHistory
2$.CDADC$.DAEAD$2.DCD!
Code: Select all
R1,CSBwhatever,N$LcEBEcEBBEEcE
B1) possible Why does with an empty pattern switching to a square/tri grid rule set the zoom level to 32.0, a hex grid to -7.0, an [R]History one to -16.0, and an incorrectly-formatted ruletable/tree by the capitalisation of the first letter (like "evoloop") do apparently nothing and stay in the original rule but swap the rule name out for the new one and skew the cursor position away from the actual cursor position?
Each day is a hidden opportunity, a frozen waterfall that's waiting to be realised, and one that I'll probably be ignoring
anythingsonata wrote:July 2nd, 2020, 8:33 pmconwaylife signatures are amazing[citation needed]
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Re: Pattern viewer for forum threads
While preparing the post I found this similar pattern broken:GUYTU6J wrote: ↑August 3rd, 2020, 5:47 amEye-friendly mode onCode: Select all
x = 64, y = 64, rule = B13ci8/S08:T64,64 4$4b3o25b3ob3ob3o$4b3o25b3ob3ob3o$4b3o25b3ob3ob3o2$32b3o5b3o$32b3o5b3o $32b3o5b3o2$32b3ob3ob3o$32b3ob3ob3o$32b3ob3ob3o10$4b3ob3o$4b3ob3o$4b3o b3o2$4b3o$4b3o$4b3o30$60b3o$60b3o$60b3o! #C [[ STEP 4 THEME Mcell ]]
Code: Select all
x = 64, y = 64, rule = B13ci8/S08:T64,64
32b3ob3ob3o$32b3ob3ob3o$32b3ob3ob3o2$4b3o25b3o5b3o$4b3o25b3o5b3o$4b3o
25b3o5b3o2$32b3ob3ob3o$32b3ob3ob3o$32b3ob3ob3o14$4b3ob3o$4b3ob3o$4b3ob
3o2$4b3o$4b3o$4b3o30$60b3o$60b3o$60b3o!
#C [[ STEP 4 THEME Mcell ]]
EIDT: wait, the quoted pattern breaks as well at around gen 988. In Golly this doesn't happen.
熠熠种花 - Glimmering Garden
Harvest Moon
2-engine p45 gliderless HWSS gun
Small p2070 glider gun
Forgive me if I withhold my enthusiasm.
Harvest Moon
2-engine p45 gliderless HWSS gun
Small p2070 glider gun
Forgive me if I withhold my enthusiasm.
Re: Pattern viewer for forum threads
When on a triangular rule and zoomed out more than 4x, can the grid be vertically stretched somewhat so that everything doesn't look super flat?
Help wanted: How can we accurately notate any 1D replicator?
Re: Pattern viewer for forum threads
It's a bug which I'll fix soon. Thanks for reporting!
LifeViewer https://lazyslug.com/lifeviewer
Re: Pattern viewer for forum threads
This is fixed and will be in the next release. Thanks for reporting!bubblegum wrote: ↑August 2nd, 2020, 4:33 pmWhy does with an empty pattern switching to a square/tri grid rule set the zoom level to 32.0, a hex grid to -7.0, an [R]History one to -16.0, and an incorrectly-formatted ruletable/tree by the capitalisation of the first letter (like "evoloop") do apparently nothing and stay in the original rule but swap the rule name out for the new one and skew the cursor position away from the actual cursor position?
LifeViewer https://lazyslug.com/lifeviewer
Re: Pattern viewer for forum threads
Yes, this will be in the next release.
LifeViewer https://lazyslug.com/lifeviewer
Re: Pattern viewer for forum threads
New resizeable LifeViewer is here. Would much appreciate any feedback!
I'm aware there's an issue with menu controls overlapping if the window is made too narrow and the Settings button not appearing if the initial window height is too small. I'll fix in due course.
I'm aware there's an issue with menu controls overlapping if the window is made too narrow and the Settings button not appearing if the initial window height is too small. I'll fix in due course.
LifeViewer https://lazyslug.com/lifeviewer