For example, this is a dove eater by qqd based on my dove-to-beehive factory:
Code: Select all
x = 12, y = 17, rule = B3/S23
2o$2o5$9b2o$9b2o6$3b3o4b2o$2bo2bo4b2o$bo2bo$2b2o!
Code: Select all
x = 12, y = 17, rule = B3/S23
2o$2o5$9b2o$9b2o6$3b3o4b2o$2bo2bo4b2o$bo2bo$2b2o!
Code: Select all
x = 66, y = 32, rule = LifeHistory
11$45.2A$7.A4.A32.A.A4.A$6.A.A2.A.A33.A3.A.A$7.A4.2A33.2A3.2A$18.2A
38.2A$18.2A38.2A6$12.3E4.2A31.3E4.2A$11.E2.E4.2A30.E2.E4.2A$10.E2.E
36.E2.E$11.2E38.2E!Code: Select all
x = 15, y = 16, rule = B3/S23
2o$bo$bobo8b3o$2b2o8b3o$11bobo$11b2o7$5b2o$6bo$3b3o$3bo!
Code: Select all
x = 46, y = 19, rule = LifeHistory
4$10.2A$10.2A2$3A27.3A$2.A29.A$3A27.3A$38.2A$10.2A26.A.A$10.2A28.A$
34.2A4.2A$34.A$35.3A$37.A!Code: Select all
x = 194, y = 25, rule = LifeHistory
7$50.2A$12.A4.A32.A.A4.A39.A34.A51.A$11.A.A2.A.A33.A3.A.A33.2A2.A.A
33.3A39.2A6.3A$12.A4.2A33.2A3.2A33.A4.2A36.A8.2A28.A.A4.A$90.A.A41.2A
8.A30.A5.2A$90.2A50.A.A$142.2A5$17.3E4.2A31.3E4.2A31.3E4.2A31.3E4.2A
31.3E4.2A$16.E2.E4.2A30.E2.E4.2A30.E2.E4.2A30.E2.E4.2A30.E2.E4.2A$15.
E2.E36.E2.E36.E2.E36.E2.E36.E2.E$16.2E38.2E38.2E38.2E38.2E!
Code: Select all
x = 7, y = 8, rule = B3/S23
5bo$bo2b2o$obo2b2o$bo3$5b2o$5b2o!
Smaller:HerscheltheHerschel wrote: ↑November 13th, 2023, 12:48 pmR-pentomino eaterCode: Select all
x = 7, y = 8, rule = B3/S23 5bo$bo2b2o$obo2b2o$bo3$5b2o$5b2o!
Code: Select all
x = 10, y = 8, rule = B3/S23
8bo$7b2o$8b2o2$2b2o$bobo$bo$2o!Code: Select all
x = 192, y = 53, rule = B3/S23
33$42b4o$41b6o$40b2ob4o$41b2o3$41b2o$39bo6bo$38bo8bo$38bo8bo$38b9o3$42b
4o$41b6o$40b2ob4o$41b2o!Code: Select all
x = 18, y = 7, rule = B3/S23
7bo$9bo6b2o$6b2o2b3o3b2o$2b2o$bobo$bo$2o!
Code: Select all
x = 8, y = 9, rule = LifeHistory
2A$.A$.A.A$2.2A2$4.2A$4.A$5.3A$7.A!
I think HtH's intention was to find eaters for common/any active regions. (Feel free to correct me, HtH.)
Code: Select all
x = 36, y = 9, rule = B3/S23
23bobo$21bo3bo$13bo7bo$12b4o4bo4bo8b2o$11b2obobo4bo12b2o$2o8b3obo2bo3b
o3bo$2o9b2obobo6bobo$12b4o$13bo!
[[ STEP 30 ]]Code: Select all
x = 9, y = 3, rule = B3/S23
5b3o$2o2bo3bo$2o3b4o!
Code: Select all
x = 11, y = 4, rule = B3/S23
5b2o2b2o$6b2ob2o$2o3b2o$2o3bo!
Code: Select all
x = 4, y = 10, rule = B3/S23
b2o$b2o4$b3o$o2bo$o$o$bo!
Code: Select all
x = 4, y = 8, rule = B3/S23
2o$2o4$2o$obo$2b2o!
Code: Select all
x = 34, y = 12, rule = B3/S23
2b2o$2b2o3$32b2o$32bo$30bobo$11b2o17b2o$2b3o6b2o13b3o$bo2bo20bo2bo$o2b
o20bo2bo$b2o22b2o!
Code: Select all
x = 9, y = 5, rule = B3/S23
2bo4b2o$2bo4b2o$2bo$2o$2o!
Code: Select all
x = 22, y = 13, rule = LifeHistory
14.A3.A$14.A.5A$.2C6.3A2.A6.A$.C.C5.A2.A2.A5.A$3.C5.4A.2A4.A$3.3C7.2A
4.A$.2C3.C5.2A$C2.4C11.2A$2C.C14.2A$3.C.2C4.2A$3.C.C5.2A$2.2C.C.C$6.
2C!
#C [[ STOP 22 ]]Code: Select all
x = 4, y = 4, rule = B2e3j/S0
o2bo$4b$o2bo$b2ob!Code: Select all
#CXRLE Pos=7,7
x = 15, y = 15, rule = B37/S1234
15o$o13bo$ob5ob5obo$obobobobobobobo$obobobobobobobo$obobobobobobobo$ob
obobobobobobo$o13bo$ob5ob5obo$obo3bobo3bobo$ob5ob5obo$o5bo5bobo$ob5ob
5obo$o13bo$15o!Based upon that, a memory device:
Code: Select all
x = 0, y = 0, rule = LifeHistory
2E28.2E$.E10.2B17.E10.2B$.E.EB5.2B3EB15.E.EB5.2B3EB$2.2EB.6B3EB16.2EB
.6B3EB$4.7BEBEB19.7BEBEB$5.6B2E3B19.6B2E3B$5.12B18.12B$6.11B.B17.11B$
6.15B15.11B$6.15B15.11B$7.14B16.10B$5.3B.12B14.3B.8B.2B$5.2E2.13B13.
2E2.10B2E$6.E5.10B14.E5.5B.B2E$3.3E7.9B11.3E7.4B2.B$3.E9.8B12.E9.4B$
14.3B27.4B$45.4B$46.4B$47.3B$48.2B$48.2E$49.E$48.E$48.2E!
Code: Select all
x = 13, y = 13, rule = LifeSuper
#C [[ NOGUI NOSOURCE HEIGHT 100 WIDTH 100 ]]
3A.3A.5A$A.A3.A$A.A.3A.A.A.A$A7.A3.A$A.5M.A.A.A$A9.A.A$A.5M.3A.A$A.M$
A.M.3M.D.D.D$2.M3.M3.D$3M.3M4D.D$M11.D$10M.2D!
Can you post the pattern that you are referring to, so other people can see what catalyst is needed to complete it?Mimila99 wrote: ↑November 3rd, 2025, 12:29 amPlease help me: I'm trying to make a traffic light hassler and formations that come out of it cut barges to the size of a tub that I tried to place to stop it. there is no eater I have tried that recovers.
thanks
Code: Select all
x = 4, y = 4, rule = B2e3j/S0 o2bo$4b$o2bo$b2ob!
Code: Select all
x = 32, y = 32, rule = B3aijkr5j/S2aek3-acy4iz6c
8b3o$7bo2bo$7bo2bo$7b3o4$28b3o$28bo2bo$28bo2bo$29b3o11$3o$o2bo$o2bo$b
3o4$22b3o$21bo2bo$21bo2bo$21b3o!
Don't blame me If I'm way off because I'm very new to GOLTigerCub414 wrote: ↑November 4th, 2025, 10:16 pmCan you post the pattern that you are referring to, so other people can see what catalyst is needed to complete it?Mimila99 wrote: ↑November 3rd, 2025, 12:29 amPlease help me: I'm trying to make a traffic light hassler and formations that come out of it cut barges to the size of a tub that I tried to place to stop it. there is no eater I have tried that recovers.
thanks
Code: Select all
x = 4, y = 4, rule = B2e3j/S0 o2bo$4b$o2bo$b2ob!
Code: Select all
x = 15, y = 17, rule = Life
bo6b2o$obo5b2o$bobo$2bo2$8b3o$8bo$8b3o2$4b3o$6bo$4b3o2$12bo$11bobo$5b
2o5bobo$5b2o6bo!Code: Select all
#CXRLE Pos=7,7
x = 15, y = 15, rule = B37/S1234
15o$o13bo$ob5ob5obo$obobobobobobobo$obobobobobobobo$obobobobobobobo$ob
obobobobobobo$o13bo$ob5ob5obo$obo3bobo3bobo$ob5ob5obo$o5bo5bobo$ob5ob
5obo$o13bo$15o!You are on the right track, but the pattern is uncertain to be useful to make a hassler. A hassler has an active region that reappears in the same place over and over again, while in this pattern, it dies fairly quickly. Search programs are typically used to make arrangements of catalysts for hasslers.Mimila99 wrote: ↑November 5th, 2025, 7:48 pm
Don't blame me If I'm way off because I'm very new to GOLMaybe I need sparkers to keep the cycle aliveCode: Select all
x = 15, y = 17, rule = Life bo6b2o$obo5b2o$bobo$2bo2$8b3o$8bo$8b3o2$4b3o$6bo$4b3o2$12bo$11bobo$5b 2o5bobo$5b2o6bo!
Code: Select all
x = 39, y = 17, rule = B3/S23
20b2o$bo2b2o4b2o2bo5b2o$o3b3o2b3o3bo$bo2b2o4b2o2bo2$20b3o$20bo$20b3o2$
16b3o$18bo$16b3o2$24bo2b2o4b2o2bo$23bo3b3o2b3o3bo$17b2o5bo2b2o4b2o2bo
$17b2o!
Code: Select all
x = 32, y = 32, rule = B3aijkr5j/S2aek3-acy4iz6c
8b3o$7bo2bo$7bo2bo$7b3o4$28b3o$28bo2bo$28bo2bo$29b3o11$3o$o2bo$o2bo$b
3o4$22b3o$21bo2bo$21bo2bo$21b3o!
Code: Select all
#CXRLE Pos=7,7
x = 15, y = 15, rule = B37/S1234
15o$o13bo$ob5ob5obo$obobobobobobobo$obobobobobobobo$obobobobobobobo$ob
obobobobobobo$o13bo$ob5ob5obo$obo3bobo3bobo$ob5ob5obo$o5bo5bobo$ob5ob
5obo$o13bo$15o!Dove eaters.Tawal wrote: ↑November 12th, 2023, 12:58 pmTwo more Dove eaters :Code: Select all
x = 66, y = 32, rule = LifeHistory 11$45.2A$7.A4.A32.A.A4.A$6.A.A2.A.A33.A3.A.A$7.A4.2A33.2A3.2A$18.2A 38.2A$18.2A38.2A6$12.3E4.2A31.3E4.2A$11.E2.E4.2A30.E2.E4.2A$10.E2.E 36.E2.E$11.2E38.2E!
Code: Select all
#CXRLE Pos=7,7
x = 15, y = 15, rule = B37/S1234
15o$o13bo$ob5ob5obo$obobobobobobobo$obobobobobobobo$obobobobobobobo$ob
obobobobobobo$o13bo$ob5ob5obo$obo3bobo3bobo$ob5ob5obo$o5bo5bobo$ob5ob
5obo$o13bo$15o!