## Execution of Old Guns by Variable-Speed Firing Squad

For discussion of specific patterns or specific families of patterns, both newly-discovered and well-known.
chris_c
Posts: 909
Joined: June 28th, 2014, 7:15 am

### Re: Execution of Old Guns by Variable-Speed Firing Squad

I updated the script to deal with oscillators and to deal with multi-adjustable loops. The new formula for area is:

Code: Select all

        add_x = (max(d - x_slack, 0) + x_trips - 1) // x_trips
add_y = (max(d - y_slack, 0) + y_trips - 1) // y_trips

where x_trips and y_trips are fields specified in the RLE that specify if a glider makes more than one "trip" along a particular axis. Examples of its use are for the p739 and p765.

I also added the p464, p520, p640 (p8 tech, all Dave Greene), the p415 (p5) and p399 (p7). I also had the following idea for a p8N gun. The base period is p608:

Code: Select all

x = 82, y = 65, rule = B3/S23
28bo11b2o$27bobo10b2o$19bo3b2o2bobo$10b2o6bobo2bo2b2ob2o$10b2o6bobo3bo
bo$19bob4o2bob2o$21bo3bobob2o20b2o$20bo3bobo24b2obo$19bo3bobo29bo8bo$19b2o3bo27bo9b3o$53bob2o4bo$55b2o4b2o2$32b2o25bo$32b2o16b2o6bobo$47b2o
2bo7b2o2b2o$46bo2b2o12b2o$47bo$2o46b3o$2o49bo$35b2o13b2o$36bo$33b3o$
21b2o10bo$21bobob2o39b2o$23bobobo38bobo$23bo2bobo5b2o30bo$22b2o4bo4bob
o24b2o$24b4ob2o2bo19b2o5bobo$24bo2bobobob2o18b2o7bo$27bobobobo28b2o$
28b2obobo$32bo16bo22bo$48bobob2o17bobo$18b2o28bobobobo16bo2bo$19bo7b2o
18b2obobobo2bo15bo$19bobo5b2o19bo2b2ob4o$20b2o24bobo4bo4b2o17b2o$46b2o 5bobo2bo17bo2bo$54bobobo17bobo$55b2obobo16bo$48bo10b2o12b3o$46b3o24b2o$45bo$30b2o13b2o$30bo49b2o$31b3o46b2o$34bo$17b2o12b2o2bo$17b2o2b2o7bo
2b2o$21bobo6b2o16b2o$22bo25b2o2$19b2o4b2o$20bo4b2obo$17b3o9bo27bo3b2o$
17bo8bo29bobo3bo$27bob2o24bobo3bo$29b2o20b2obobo3bo$51b2obo2b4obo5b2o$
55bobo3bobo5bo$51b2ob2o2bo2bobo2b3o$52bobo2b2o3bo3bo13bo$40b2o10bobo 26bo$40b2o11bo25b3o!

This one actually sets a new record at p640 but is not as good dvgrn's p640+8n for larger periods. Here is a record p80 based on the p640 loop that is actually a bit smaller than the area predicted by my script. The central Snarks have been adjusted and my script is not clever enough (and never will be) to realise that.

Code: Select all

x = 86, y = 65, rule = B3/S23
28bo11b2o$27bobo10b2o$19bo3b2o2bobo$10b2o6bobo2bo2b2ob2o$10b2o6bobo3bo
bo26b2o$19bob4o2bob2o22b2obo$21bo3bobob2o26bo8bo$20bo3bobo27bo9b3o$19b
o3bobo11b3o15bob2o4bo$19b2o3bo12bo2bo16b2o4b2o$36bo2b2o$36b2o3b2o18bo$
40bo2bo16bobo$23bo16bo2bo17b2o2b2o$23b2o15bo2bo6b2o13b2o$22b3o11b2o3b 2o4b2o2bo$17bobo2bo13bo2b2o5bo2b2o$17bobob2o14bo2bo6bo$2o15b3o17b3o8b
3o$2o49bo$35b2o13b2o$36bo$7b2o24b3o$6b3o12b2o10bo18b2o$4bo16bobo27bo2b
o15b2o$3bobo17bo6b2o20bobo15bobo$2bo2bo17b2o5bobo5b2o12b3o15bo$3b2o27b o4bobo20b2o$28b4ob2o2bo22bobo$8bo19bo2bobobob2o23bo$7bo2bo20bobobobo
24b2o$8bobo21b2obobo$9bo26bo12bo26bo$48bobob2o21bobo$22b2o24bobobobo
20bo2bo$23bo23b2obobobo2bo19bo$23bobo22bo2b2ob4o$24b2o20bobo4bo27b2o$
15bo15b3o12b2o5bobo5b2o17bo2bo$13bobo15bobo20b2o6bo17bobo$14b2o15bo2bo
27bobo16bo$32b2o18bo10b2o12b3o$50b3o24b2o$49bo$34b2o13b2o$34bo49b2o$
35b3o8b3o17b3o15b2o$38bo6bo2bo14b2obobo$35b2o2bo5b2o2bo13bo2bobo$34bo 2b2o4b2o3b2o11b3o$19b2o13b2o6bo2bo15b2o$19b2o2b2o17bo2bo16bo$23bobo16b
o2bo$24bo18b2o3b2o$45b2o2bo$21b2o4b2o16bo2bo12bo3b2o$22bo4b2obo15b3o
11bobo3bo$19b3o9bo27bobo3bo$19bo8bo26b2obobo3bo$29bob2o22b2obo2b4obo5b 2o$31b2o26bobo3bobo5bo$55b2ob2o2bo2bobo2b3o$56bobo2b2o3bo3bo13bo$44b2o 10bobo26bo$44b2o11bo25b3o!

Going further along these lines I added a triple adjustable p1072 and p1070:

Code: Select all

x = 140, y = 154, rule = B3/S23
28bo11b2o18b2o54b2o$27bobo10b2o18bobo52bobo$19bo3b2o2bobo32bo4b2o40b2o
4bo$10b2o6bobo2bo2b2ob2o27b4ob2o2bo2bo36bo2bo2b2ob4o$10b2o6bobo3bobo
31bo2bobobobob2o36b2obobobobo2bo$19bob4o2bob2o30bobobobo42bobobobo$21b
o3bobob2o31b2obobo42bobob2o$20bo3bobo39bo44bo$19bo3bobo$19b2o3bo27b2o 70b2o$53bo7b2o52b2o7bo$53bobo5b2o52b2o5bobo$54b2o66b2o$32b2o$32b2o$47b 2o$46bo2bo$47b2obo$2o48bo$2o48b2o12b2o46b2o$35b2o27bo48bo$36bo28b3o42b 3o$33b3o31bo42bo12b2o$21b2o10bo89bobo$21bobo99bo$23bo$23b2o4$129bo$
128bobo$128bo2bo$130bo2$134b2o$114b2o17bo2bo$115bo17bobo$115bobo16bo$105bo10b2o12b3o$28bo42bo31b3o24b2o$26b3o42b3o28bo$25bo48bo27b2o$25b2o 46b2o12b2o48b2o$88bo48b2o$88bob2o$89bo2bo$90b2o$105b2o$105b2o$15b2o66b
2o$14bobo5b2o52b2o5bobo$14bo7b2o52b2o7bo$13b2o70b2o27bo3b2o$113bobo3bo
$27bo44bo39bobo3bo$23b2obobo42bobob2o31b2obobo3bo$22bobobobo42bobobobo 30b2obo2b4obo5b2o$19bo2bobobobob2o36b2obobobobo2bo31bobo3bobo5bo$19b4o b2o2bo2bo36bo2bo2b2ob4o27b2ob2o2bo2bobo2b3o$23bo4b2o40b2o4bo32bobo2b2o
3bo3bo13bo$21bobo52bobo18b2o10bobo26bo$21b2o54b2o18b2o11bo25b3o27$28bo 11b2o15b2o3b2o$27bobo10b2o15b2o2bob3o$19bo3b2o2bobo31bo4bo38b2o$10b2o
6bobo2bo2b2ob2o26b4ob2o2bo38b2obo$10b2o6bobo3bobo30bo2bobobob2o41bo8bo$19bob4o2bob2o29bobobobo39bo9b3o$21bo3bobob2o30b2obobo40bob2o4bo$20bo
3bobo38bo43b2o4b2o$19bo3bobo$19b2o3bo26b2o60bo$52bo7b2o50bobo$52bobo5b
2o51b2o2b2o$53b2o62b2o$32b2o$32b2o$47b2o$46bo2bo$47b2obo$2o48bo$2o48b
2o11b2o$35b2o26bo$36bo27b3o$33b3o30bo$21b2o10bo$21bobo100b2o$23bo100bo
bo$23b2o99bo6$130bo$129bobo$129bo2bo$131bo2$135b2o$115b2o17bo2bo$116bo
17bobo$116bobo16bo$106bo10b2o12b3o$73bo30b3o24b2o$73b3o27bo$76bo26b2o$
75b2o11b2o48b2o$89bo48b2o$89bob2o$90bo2bo$91b2o$106b2o$106b2o$21b2o62b 2o$21b2o2b2o51b2o5bobo$25bobo50b2o7bo$26bo60b2o26bo3b2o$114bobo3bo$23b
2o4b2o43bo38bobo3bo$24bo4b2obo40bobob2o30b2obobo3bo$21b3o9bo39bobobobo
29b2obo2b4obo5b2o$21bo8bo41b2obobobo2bo30bobo3bobo5bo$31bob2o38bo2b2ob
4o26b2ob2o2bo2bobo2b3o$33b2o38bo4bo31bobo2b2o3bo3bo13bo$74b3obo2b2o15b
2o10bobo26bo$76b2o3b2o15b2o11bo25b3o!  Both of these guns can be made to work at lower periods but it seems like the area actually has to increase. For example here is a p920: Code: Select all x = 121, y = 77, rule = B3/S23 86b2o$86b2obo$90bo8bo$87bo9b3o$88bob2o4bo$90b2o4b2o2$94bo$93bobo$94b2o 2b2o$98b2o3$28bo11b2o$27bobo10b2o$19bo3b2o2bobo25b2o3b2o$10b2o6bobo2bo
2b2ob2o24b2o2bob3o$10b2o6bobo3bobo32bo4bo$19bob4o2bob2o24b4ob2o2bo$21b o3bobob2o24bo2bobobob2o$20bo3bobo31bobobobo$19bo3bobo33b2obobo$19b2o3b
o38bo41b2o$105bobo$49b2o54bo$50bo7b2o$32b2o16bobo5b2o$32b2o17b2o$47b2o
$46bo2bo$47b2obo60bo$2o48bo59bobo$2o48b2o58bo2bo$35b2o75bo$36bo24b2o$33b3o25bo54b2o$21b2o10bo28b3o31b2o17bo2bo$21bobo40bo32bo17bobo$23bo32b
o40bobo16bo$23b2o31b3o28bo10b2o12b3o$59bo25b3o24b2o$58b2o24bo$84b2o$69b2o48b2o$70bo48b2o$70bob2o$71bo2bo$72b2o$68b2o17b2o$61b2o5bobo16b2o$
61b2o7bo$70b2o2$57bo38bo3b2o$56bobob2o33bobo3bo$56bobobobo31bobo3bo$55b2obobobo2bo24b2obobo3bo$56bo2b2ob4o24b2obo2b4obo5b2o$56bo4bo32bobo 3bobo5bo$57b3obo2b2o24b2ob2o2bo2bobo2b3o$59b2o3b2o25bobo2b2o3bo3bo13bo$79b2o10bobo26bo$79b2o11bo25b3o3$21b2o$21b2o2b2o$25bobo$26bo$29b3o$23b 2o3bo$24bo3bo3bo$21b3o4bo2bobo$21bo8bobo2bo$31bo3bo$35bo$32b3o!  I think this kind of gun sets a record close to p1000 but there should be few enough cases to do by hand. The number of variable guns that set record at the moment is 673. Add in the tentative guns and we are very close to 700. EDIT: Here is the Top 20 "Hall of Shame" for guns of period above 100. Maybe it gives hints about which guns to look for next. Code: Select all 583 (13861, 'fixed') 493 (13680, 'p00698_36') 986 (13680, 'p00698_36') 977 (13024, 'p00673_38') 541 (12615, 'fixed') 607 (12558, 'fixed') 961 (12556, 'p00673_36') 953 (12325, 'p00673_35') 636 (11934, 'fixed') 461 (11808, 'p00698_28') 929 (11644, 'p00673_32') 463 (11495, 'p00702_28') 926 (11495, 'p00702_28') 599 (11473, 'fixed') 559 (11388, 'fixed') 757 (11312, 'p00557_25') 913 (11200, 'p00673_30') 151 (11151, 'fixed') 604 (11130, 'fixed') 749 (11100, 'p00557_24') dvgrn Moderator Posts: 5897 Joined: May 17th, 2009, 11:00 pm Location: Madison, WI Contact: ### Re: Execution of Old Guns by Variable-Speed Firing Squad chris_c wrote:Going further along these lines I added a triple adjustable p1072 and p1070... Both of these guns can be made to work at lower periods but it seems like the area actually has to increase. For example here is a p920... Does a variation along these lines do any good? Code: Select all #C sample p824+8N gun, with some slack in the SE x = 109, y = 74, rule = B3/S23 75bo$74bobo$73bo3bo$74bo3bo8bo$75bo3bo5b3o$76bo3bo3bo$77bobo4b2o$78bo$82bo$81bobo$82b2o2b2o$38b2o3b2o41b2o$38b2o2bob3o$42bo4bo$38b4ob2o2bo$
15b2o3b2o16bo2bobobob2o$15b2o2bob3o17bobobobo$19bo4bo17b2obobo$15b4ob 2o2bo21bo$15bo2bobobob2o$18bobobobo7b2o$19b2obobo8bo7b2o$23bo9bobo5b2o$34b2o56b3o$9b2o81bo$10bo7b2o73bo$10bobo5b2o$11b2o3$44b2o$44bo54bo$45b 3o52b2o$47bo51b3o$21b2o$21bo$22b3o79b2o$24bo59b2o17bo2bo$27b2o56bo19bo$27b2o2b2o52bobo13bo2bo$31bobo41bo10b2o12bo$32bo2b2o36b3o$72bo$29b2o2b
o3bo34b2o$30bo2bo4bo18b2o48b2o$27b3o5bobobo18bo48b2o$27bo8bobobo17bob 2o$23b2o12bo4bo16bo2bo$23bo14bo3bo17b2o$21bobo51b2o$21b2o10bo5b2o34b2o$33b3o$36bo$35b2o$2o48b2o32bo3b2o$2o48bo32bobo3bo$47b2obo31bobo3bo$46b
o2bo28b2obobo3bo$47b2o29b2obo2b4obo5b2o$32b2o48bobo3bobo5bo$32b2o44b2o b2o2bo2bobo2b3o$79bobo2b2o3bo3bo$67b2o10bobo26bo$67b2o11bo25bobo$19b2o 3bo82b2o$19bo3bobo$20bo3bobo$21bo3bobob2o$19bob4o2bob2o$10b2o6bobo3bob
o$10b2o6bobo2bo2b2ob2o$19bo3b2o2bobo$27bobo10b2o$28bo11b2o!
EDIT: It certainly improves the p848:

Code: Select all

#C p832__2
#C [[ AUTOSTART STEP 8 THEME 5 LOOP 1696 ]]
x = 111, y = 59, rule = B3/S23
15b2o3b2o12b2o3b2o29b2o3b2o12b2o3b2o$15b2o2bob3o10b2o2bob3o25b3obo2b2o 10b3obo2b2o$19bo4bo13bo4bo23bo4bo13bo4bo$15b4ob2o2bo9b4ob2o2bo23bo2b2o b4o9bo2b2ob4o$15bo2bobobob2o8bo2bobobob2o21b2obobobo2bo8b2obobobo2bo$18bobobobo12bobobobo23bobobobo12bobobobo$19b2obobo13b2obobo23bobob2o
13bobob2o$23bo18bo25bo18bo2$9b2o17b2o51b2o17b2o$10bo7b2o9bo7b2o33b2o7b o9b2o7bo$10bobo5b2o9bobo5b2o33b2o5bobo9b2o5bobo$11b2o17b2o47b2o17b2o6$
95b2o$21b2o17b2o27b2o17b2o5bobo$21bo18bo29bo18bo5bo$22b3o16b3o23b3o16b 3o$24bo18bo23bo18bo$27b2o53b2o$27b2o2b2o45b2o2b2o$31bobo43bobo$32bo45b
o22bo$35b3o35b3o24bobo$29b2o3bo41bo3b2o18bo2bo$30bo3bo3bo33bo3bo3bo21b o$27b3o4bo2bobo31bobo2bo4b3o$27bo8bobo2bo27bo2bobo8bo22b2o$23b2o12bo3b
o27bo3bo12b2o17bo2bo$23bo17bo27bo17bo17bobo$21bobo14b3o29b3o14bobo16bo
$21b2o10bo43bo10b2o12b3o$33b3o39b3o24b2o$36bo37bo$35b2o37b2o$2o48b2o7b 2o48b2o$2o48bo9bo48b2o$47b2obo9bob2o$46bo2bo11bo2bo$47b2o13b2o$32b2o
43b2o$32b2o43b2o4$19b2o3bo61bo3b2o$19bo3bobo59bobo3bo$20bo3bobo57bobo
3bo$21bo3bobob2o49b2obobo3bo$19bob4o2bob2o49b2obo2b4obo5b2o$10b2o6bobo 3bobo57bobo3bobo5bo$10b2o6bobo2bo2b2ob2o49b2ob2o2bo2bobo2b3o$19bo3b2o 2bobo51bobo2b2o3bo3bo13bo$27bobo10b2o27b2o10bobo26bo$28bo11b2o27b2o11b o25b3o! I've used up all the slack to get to p848 from p832, so now the adjustments are relatively simple -- you add one row for every two columns. chris_c Posts: 909 Joined: June 28th, 2014, 7:15 am ### Re: Execution of Old Guns by Variable-Speed Firing Squad dvgrn wrote: Does a variation along these lines do any good? Code: Select all #C sample p824+8N gun, with some slack in the SE That gun is smaller than your p640 at periods from 824 up to 888 and it sets an outright record at p848, but actually your p640 starts to win again after that. The reason is because your p640 has so much slack to take advantage of. For example here is a p912 = ( 640 + 34 * 8 ) that has exactly the same height as the basic p640: Code: Select all x = 134, y = 66, rule = B3/S23 23b2o$118bo$21bo3bo23b2o66b3o$21bo4bo22b2obo63bob3o$23bobobo8bo16bo8bo 43bo8bo3bo$24bobobo5b3o13bo9b3o43b3o5bo3bo$25bo4bo2bo17bob2o4bo49bo3b 3obo$26bo3bo2b2o18b2o4b2o47b2o4b3o$115bo$27b2o2bo25bo53bo$30bobo23bobo 51bobo$31b2o2b2o20b2o2b2o43b2o2b2o$35b2o24b2o43b2o8$123b2o5b2o$9bo113b 2o5bo$9b3o116bobo$12bo115b2o$11b2o111b2o$124bobo$125bo$2ob2o$2obo124b
2o$3bo44b2o78b2obo$3b3o4b2o32b2o2b2o82bo$b2o3bo3b2o31bobo20bo62bo$o2b
4o37bo19b3o63bob2o$2obo15b2o19bo22bo68b2o$bo2b3o12bobo17b3o4b2o6b2o7b
2o$bo5bo13bo16bob3o3bo8bo$2b5o14b2o14bo3bo5b3obobo$4bo31bo3bo9b2ob2o 20bo$35b3obo7b2o24b3o$36b3o3bo4bob3ob2o17bo$37bo4b3o6bob2o17b2o$45bo$
32bo11b2o$30b3o36b2o$29bo38bo2bo$29b2o38b2o$14b2o$15bo60bo$15bob2o57b
2o$16bo2bo55bobo$17b2o$32b2o$32b2o23b2o$57bo40b2o$58b3o33b2o2b2o$60bo 32bobo$41bo3b2o43bo3bo$40bobo3bo43b2o$39bobo3bo43b2obo3b2o$35b2obobo3b o43bo2b3o2bo$35b2obo2b4obo40bobobo5b3o$39bobo3bobo38bobobo8bo$35b2ob2o
2bo2bobo36b3o2bo$36bobo2b2o3bo32bo5bob2o$24b2o10bobo41bo5b2o$24b2o11bo 40b3o6bo!  With the p824 I think once you extend by 10 cells you have taken up all the slack. After that every 2 increases in the width need 1 increase in the height. In the case of the p640 you can extend by 34 cells by only adjusting the width as shown above. After that every 3 increases in the width require 1 increase in the height. I only just realised this fact now and pushed a new patch. Unfortunately I had made a mistake with the exact bounding box in the previous p640 so some records have been lost. EDIT: Just noticed your edit. It seems we agree on the behaviour of the p824. When looking at the p640 in more detail the fact that the bounding box grows in the ratio 3:1 was quite a surprise for me. EDIT2: Oh, no. There are bunch more reflectors in that second gun. What is the base gun you are proposing here? And how does it grow? EDIT3: OK, in the form you posted it that gun grows in 2:1 ratio but if the figure eights are liberated on to the other side of the syringe input lane you get something like this which should grow in a 4:1 ratio. This stuff is just way too confusing! Code: Select all x = 199, y = 69, rule = B3/S23 25b2o3b2o48b2o3b2o25b2o3b2o48b2o3b2o$25b2o2bob3o44b3obo2b2o25b2o2bob3o
44b3obo2b2o$29bo4bo42bo4bo33bo4bo42bo4bo$25b4ob2o2bo42bo2b2ob4o25b4ob
2o2bo42bo2b2ob4o$25bo2bobobob2o40b2obobobo2bo25bo2bobobob2o40b2obobobo 2bo$28bobobobo42bobobobo31bobobobo42bobobobo$29b2obobo42bobob2o33b2obo bo42bobob2o$33bo44bo41bo44bo2$19b2o70b2o13b2o70b2o$20bo7b2o52b2o7bo15b
o7b2o52b2o7bo$20bobo5b2o52b2o5bobo15bobo5b2o52b2o5bobo$21b2o66b2o17b2o
66b2o7$31b2o46b2o37b2o46b2o$31bo48bo37bo48bo$32b3o42b3o39b3o42b3o$34bo
42bo43bo42bo20$23b2o149b2o$23bo151bo$21bobo151bobo$21b2o10bo131bo10b2o
$33b3o127b3o$36bo5bo119bo$35b2o4bo120b2o$2o39b3o6b2o95b2o48b2o$2o48bo 97bo48b2o$47b2obo97bob2o$46bo2bo99bo2bo$47b2o101b2o$32b2o131b2o$32b2o
131b2o2$71b2o53b2o$71b2o2b2o45b2o2b2o$19b2o3bo50bobo43bobo50bo3b2o$19b
o3bobo50bo45bo50bobo3bo$20bo3bobo53bo37bo53bobo3bo$21bo3bobob2o42b2o4b
3o35b3o4b2o42b2obobo3bo$19bob4o2bob2o43bo3b3obo33bob3o3bo43b2obo2b4obo 5b2o$10b2o6bobo3bobo44b3o5bo3bo31bo3bo5b3o44bobo3bobo5bo$10b2o6bobo2bo 2b2ob2o40bo8bo3bo29bo3bo8bo40b2ob2o2bo2bobo2b3o$19bo3b2o2bobo51bob3o
27b3obo51bobo2b2o3bo3bo$27bobo10b2o40b3o29b3o40b2o10bobo$28bo11b2o41bo
31bo41b2o11bo!


dvgrn
Moderator
Posts: 5897
Joined: May 17th, 2009, 11:00 pm
Contact:

### Re: Execution of Old Guns by Variable-Speed Firing Squad

chris_c wrote:I updated the script to deal with oscillators and to deal with multi-adjustable loops.

EDIT: Here is the Top 20 "Hall of Shame" for guns of period above 100. Maybe it gives hints about which guns to look for next.
Thanks -- that will make it easy to tackle them a few at a time... a good substitute for crossword puzzles.

Here's p926 = p870__5, for example -- just a rebuild of the p640 without any oscillators, so it has some slack... but the Snarks are bigger, so there isn't much:

Code: Select all

x = 133, y = 67, rule = B3/S23
32b2o3b2o21b2o3b2o$30b3obo2b2o19b3obo2b2o$29bo4bo22bo4bo$29bo2b2ob4o 18bo2b2ob4o$28b2obobobo2bo17b2obobobo2bo$29bobobobo21bobobobo$29bobob
2o22bobob2o$30bo27bo2$43b2o26b2o$34b2o7bo18b2o7bo29b2o3b2o$34b2o5bobo
18b2o5bobo29b2o2bob3o$41b2o26b2o34bo4bo$101b4ob2o2bo$101bo2bobobob2o$
43bo60bobobobo$43b3o59b2obobo$46bo62bo$9bo35b2o$9b3o19b2o26b2o34b2o$12bo19bo27bo35bo7b2o$11b2o16b3o25b3o36bobo5b2o17bo$29bo27bo39b2o22b3o$
120bo$2ob2o115b2o$2obo51b2o$3bo44b2o5bobo$3b3o4b2o36b2o7bo70b2ob2o$b2o 3bo3b2o45b2o70bob2o$o2b4o100b2o20bo$2obo15b2o23bo62bo13b2o4b3o$bo2b3o
12bobo21bobob2o59b3o10b2o3bo3b2o$bo5bo13bo21bobobobo20bo39bo15b4o2bo$
2b5o14b2o17b2obobobobo2bo15b3o39bob2o15bob2o$4bo35bo2bo2b2ob4o14bo40b 2obobo12b3o2bo$42b2o4bo9b2o7b2o39bo2bo13bo5bo$48bobo8bo50b2o14b5o$49b
2o4bobo70bo$53b3ob2o20bo$52bo24b3o$46bo6b3ob2o17bo$46b3o6bob2o17b2o$49bo$36bo11b2o49bo$34b3o36b2o24b3o$33bo38bo2bo26bo$33b2o38b2o26b2o$18b
2o$19bo60bo$19bob2o57b2o$20bo2bo55bobo$21b2o$36b2o$36b2o23b2o48b2o$61b o42b2o5bobo$62b3o39b2o7bo$64bo48b2o$45bo3b2o$44bobo3bo49bo$43bobo3bo
49bobob2o$39b2obobo3bo50bobobobo$39b2obo2b4obo47b2obobobo2bo$43bobo3bo bo47bo2b2ob4o$39b2ob2o2bo2bobo47bo4bo$40bobo2b2o3bo32bo16b3obo2b2o$28b
2o10bobo41bo17b2o3b2o$28b2o11bo40b3o! #C [[ AUTOSTART ZOOM 3 STEP 8 ]] Doesn't look like the version without the east loop would improve anything -- that would be p678+8N, or a little less with some welding. I've built a few silly speculative loops like the following, as well, but they don't appear to reduce anything either: Code: Select all #C p728+8N, sending a glider through the G-to-H x = 92, y = 91, rule = B3/S23 60b2o3b2o$60b2o2bob3o$64bo4bo$60b4ob2o2bo$60bo2bobobob2o$63bobobobo$43b2o3b2o14b2obobo$41b3obo2b2o18bo$40bo4bo$40bo2b2ob4o4b2o$39b2obobobo 2bo5bo7b2o$40bobobobo8bobo5b2o17bo$40bobob2o10b2o22b3o$41bo37bo$79b2o$
54b2o$34bo10b2o7bo$32b3o10b2o5bobo32b2ob2o$31bo20b2o34bob2o$30bobo33b
2o20bo$30bobo33bo13b2o4b3o$31bo35b3o10b2o3bo3b2o$69bo15b4o2bo$69bob2o
15bob2o$67b2obobo12b3o2bo$42b2o23bo2bo13bo5bo$15b2o26bo25b2o14b5o$15b
2o23b3o44bo$40bo$62bo$62b3o$35b2o28bo$35bobo26b2o$37bo$28b2o7b2o$28b2o
2$18bob2o$16b3ob2o$15bo58b2o$16b3ob2o45b2o5bobo$18b2o2bo44b2o7bo$21bob
o52b2o$17bob2obobo$17b2obo2bo16b2o21bo$20bo19bo21bobob2o$20b2o16bobo
21bobobobo$18b2o2bobo13b2o21b2obobobo2bo$17bo2bo2b2o37bo2b2ob4o$18b2o 42bo4bo$42bo20b3obo2b2o$41bobo21b2o3b2o$41bobo$40b2ob2o2$40b2ob2o$40b 2obo2bo$45b2o2$27b2o$17b2o7bobo$16bobo7bo$18bo6b2o2$4bo$2b5o14b2o23b2o
$bo5bo13bo24bobo$bo2b3o12bobo26bo$2obo15b2o27b2o$o2b4o$b2o3bo3b2o24bo$
3b3o4b2o23bobo$3bo31bobo$2obo32bo$2ob2o35b2o$40bobo$42bo$11b2o29b2o$12bo11b2o$9b3o8b2o2b2o$9bo9bobo$16bo3bo$16b2o$15b2obo3b2o$14bo2b3o2bo$
13bobobo5b3o$12bobobo8bo$10b3o2bo$11bob2o28bo$12b2o30bo$13bo28b3o! #C [[ AUTOSTART ZOOM 3 STEP 8 ]] EDIT: It just occurred to me that guns with internal signal crossings that are being doubled by semi-Snarks have a lot more adjustability than I'm used to. Alternate signals can be moved to anywhere where they don't collide with anything, because they're just being used to reset the semi-Snark anyway. Not sure if this will end up fixing any tentative guns, but it might be worth a try sometimes. EDIT 2: Some of the Hall of Shame are going to be easy to improve at least a little bit. Here's a p1014+8N, a quick rebuild of the p358+8N to add plenty of slack: Code: Select all x = 120, y = 80, rule = B3/S23 58bo11b2o$57bobo10b2o$49bo3b2o2bobo$40b2o6bobo2bo2b2ob2o$40b2o6bobo3bo bo31b2o3b2o$49bob4o2bob2o27b2o2bob3o$51bo3bobob2o31bo4bo$50bo3bobo31b
4ob2o2bo$49bo3bobo32bo2bobobob2o$49b2o3bo36bobobobo$92b2obobo$96bo2$62b2o18b2o$62b2o19bo7b2o$77b2o4bobo5b2o17bo$76bo2bo4b2o22b3o$77b2obo 26bo$30b2o48bo26b2o$30b2o48b2o$65b2o$66bo48b2ob2o$63b3o50bob2o$51b2o 10bo30b2o20bo$51bobo40bo13b2o4b3o$53bo41b3o10b2o3bo3b2o$18b2o3b2o28b2o
42bo15b4o2bo$18b2o2bob3o70bob2o15bob2o$22bo4bo21bo45b2obobo12b3o2bo$18b4ob2o2bo19b3o45bo2bo13bo5bo$18bo2bobobob2o17bo50b2o14b5o$21bobobobo 18b2o44bo22bo$22b2obobo64b3o$26bo68bo$54b2ob2o35b2o$12b2o41bob2o6bo$
13bo7b2o32bo7b5o14b2o$13bobo5b2o24b2o4b3o6bo5bo13bo$14b2o31b2o3bo3b2o
4bo2b3o12bobo$52b4o2bo2b2obo9b2o4b2o$38b2o15bob2o2bo2b4o6b3o$37bobo12b 3o2bo4b2o3bo3b2o2bo28b2o$37bo13bo5bo6b3o4b2o24b2o5bobo$36b2o14b5o7bo 32b2o7bo$54bo6b2obo41b2o$24b2o35b2ob2o$24bo68bo$25b3o52bo11bobob2o$4bo
22bo44b2o5bobo10bobobobo$2b5o14b2o50bo5bo2bo8b2obobobo2bo$bo5bo13bo2bo
45b3o8bo10bo2b2ob4o$bo2b3o12bobob2o45bo21bo4bo$2obo15b2obo62b2o6b3obo
2b2o$o2b4o15bo42b2o17bo2bo7b2o3b2o$b2o3bo3b2o10b3o41bo17bobo$3b3o4b2o 13bo40bobo16bo$3bo20b2o30bo10b2o12b3o$2obo50b3o24b2o$2ob2o48bo$53b2o$
38b2o48b2o$11b2o26bo48b2o$12bo26bob2o$9b3o22b2o4bo2bo$9bo17b2o5bobo4b
2o$27b2o7bo19b2o$36b2o18b2o2$23bo$22bobob2o$22bobobobo36bo3b2o$21b2obo
bobo2bo32bobo3bo$22bo2b2ob4o31bobo3bo$22bo4bo31b2obobo3bo$23b3obo2b2o 27b2obo2b4obo5b2o$25b2o3b2o31bobo3bobo5bo$59b2ob2o2bo2bobo2b3o$60bobo
2b2o3bo3bo13bo$48b2o10bobo26bo$48b2o11bo25b3o!
#C [[ AUTOSTART ZOOM 3 STEP 8 ]]
The Snarks in the center can probably be welded to save a few rows, but it already makes a p583 that's at least somewhat nicer:

Code: Select all

x = 139, y = 80, rule = B3/S23
58bo11b2o20b2o3b2o$57bobo10b2o20b2o2bob3o$49bo3b2o2bobo36bo4bo$40b2o6b obo2bo2b2ob2o31b4ob2o2bo$40b2o6bobo3bobo35bo2bobobob2o$49bob4o2bob2o 34bobobobo$51bo3bobob2o35b2obobo$50bo3bobo43bo$49bo3bobo$49b2o3bo31b2o$87bo7b2o$87bobo5b2o$88b2o$62b2o$62b2o$51b2o24b2o$50b3o23bo2bo$46b2o4b o24b2obo$30b2o14bo2b2o29bo$30b2o15b2o31b2o16b2o$48bo16b2o31bo$66bo32b 3o$63b3o35bo$51b2o10bo$51bobo$53bo$18b2o3b2o28b2o74bo$18b2o2bob3o100b 3o$22bo4bo21bo76bo$18b4ob2o2bo19b3o76b2o$18bo2bobobob2o17bo$21bobobobo 18b2o$22b2obobo106b2ob2o$26bo108bob2o$54b2ob2o76bo$12b2o41bob2o6bo61b 2o4b3o$13bo7b2o32bo7b5o14b2o43b2o3bo3b2o$13bobo5b2o24b2o4b3o6bo5bo13bo 49b4o2bo$14b2o31b2o3bo3b2o4bo2b3o12bobo35b2o15bob2o$52b4o2bo2b2obo9b2o 4b2o35bobo12b3o2bo$38b2o15bob2o2bo2b4o6b3o40bo13bo5bo$37bobo12b3o2bo4b 2o3bo3b2o2bo40b2o14b5o$37bo13bo5bo6b3o4b2o61bo$36b2o14b5o7bo$54bo6b2ob
o$24b2o35b2ob2o$24bo82bo$25b3o52bo26b3o$4bo22bo44b2o5bobo28bo$2b5o14b 2o50bo5bo2bo26b2o$bo5bo13bo2bo45b3o8bo$bo2b3o12bobob2o45bo$2obo15b2obo
62b2o$o2b4o15bo42b2o17bo2bo$b2o3bo3b2o10b3o41bo17bobo$3b3o4b2o13bo40bo bo16bo$3bo20b2o30bo10b2o12b3o35b2o$2obo50b3o24b2o29b2o5bobo$2ob2o48bo
58b2o7bo$53b2o66b2o$38b2o48b2o$11b2o26bo48b2o18bo$12bo26bob2o64bobob2o
$9b3o22b2o4bo2bo63bobobobo$9bo17b2o5bobo4b2o63b2obobobo2bo$27b2o7bo19b 2o49bo2b2ob4o$36b2o18b2o49bo4bo$108b3obo2b2o$23bo86b2o3b2o$22bobob2o$
22bobobobo36bo3b2o$21b2obobobo2bo32bobo3bo$22bo2b2ob4o31bobo3bo$22bo4b o31b2obobo3bo$23b3obo2b2o27b2obo2b4obo5b2o$25b2o3b2o31bobo3bobo5bo$59b
2ob2o2bo2bobo2b3o$60bobo2b2o3bo3bo13bo$48b2o10bobo26bo$48b2o11bo25b3o! #C [[ AUTOSTART ZOOM 3 STEP 8 ]] Quite possibly there will turn out to be a better fold with a double-twisted loop on just one side. chris_c Posts: 909 Joined: June 28th, 2014, 7:15 am ### Re: Execution of Old Guns by Variable-Speed Firing Squad dvgrn wrote:Here's p926 = p870__5, for example Cool. I added that one. It also sets new records at p894 and p942. I increased the slack up to 23 with some welding but that doesn't have any effect before p1000 anyway. I also added your recent p848 and a related p752. Together they set quite a few records and obsolete your p640 and p824. dvgrn wrote:It just occurred to me that guns with internal signal crossings that are being doubled by semi-Snarks have a lot more adjustability than I'm used to. Alternate signals can be moved to anywhere where they don't collide with anything, because they're just being used to reset the semi-Snark anyway. Not sure if this will end up fixing any tentative guns, but it might be worth a try sometimes. At first I thought you were right but then I realised that the above argument only applies when there are an even number of signals in the loop! Unfortunately that is not the case in any of the period doubled tentative guns. dvgrn wrote:..it already makes a p583 that's at least somewhat nicer: There was already a better p583 lurking in the tentative section as p01038_16: Code: Select all x = 151, y = 67, rule = B3/S23 28bo11b2o26b2o54b2o$27bobo10b2o26bobo52bobo$19bo3b2o2bobo40bo4b2o40b2o 4bo$10b2o6bobo2bo2b2ob2o35b4ob2o2bo2bo36bo2bo2b2ob4o$10b2o6bobo3bobo 39bo2bobobobob2o36b2obobobobo2bo$19bob4o2bob2o38bobobobo42bobobobo$21b o3bobob2o39b2obobo42bobob2o$20bo3bobo47bo44bo$19bo3bobo$19b2o3bo35b2o
70b2o$61bo7b2o52b2o7bo$61bobo5b2o52b2o5bobo$62b2o66b2o$32b2o$32b2o$47b
2o$46bo2bo$47b2obo$2o48bo$2o48b2o20b2o46b2o$35b2o35bo48bo$36bo36b3o42b
3o$7b2o24b3o39bo42bo$6b3o12b2o10bo$4bo16bobo$3bobo17bo$2bo2bo17b2o110b 2o$3b2o130bobo$135bo$8bo$7bo2bo$8bobo$9bo2$141bo$140bobo$140bo2bo$142b o$15bo$13bobo130b2o$14b2o110b2o17bo2bo$127bo17bobo$127bobo16bo$117bo 10b2o12b3o$32bo42bo39b3o24b2o$30b3o42b3o36bo$29bo48bo35b2o$29b2o46b2o 20b2o48b2o$100bo48b2o$100bob2o$101bo2bo$102b2o$117b2o$117b2o$19b2o66b
2o$18bobo5b2o52b2o5bobo$18bo7b2o52b2o7bo$17b2o70b2o35bo3b2o$125bobo3bo
$31bo44bo47bobo3bo$27b2obobo42bobob2o39b2obobo3bo$26bobobobo42bobobobo 38b2obo2b4obo5b2o$23bo2bobobobob2o36b2obobobobo2bo39bobo3bobo5bo$23b4o b2o2bo2bo36bo2bo2b2ob4o35b2ob2o2bo2bobo2b3o$27bo4b2o40b2o4bo40bobo2b2o
3bo3bo13bo$25bobo52bobo26b2o10bobo26bo$25b2o54b2o26b2o11bo25b3o!

Next job is to keep better track of the minimal form of tentative guns and to try to add recent guns from the Kazyan/simsim collections.

EDIT: I added a confirmed guns directory to keep track of the minimal functioning form of tentatively suggested guns. It turns out that the tentative suggestion of p250 as a semi-snark doubled p125 is no longer a record when the necessary tweaks have been made.

Here is the updated hall of shame (the format is period, period mod 8, (area, description)).

Code: Select all

493 5 (13680, 'p00698_36')
986 2 (13680, 'p00698_36')
636 4 (11934, 'fixed')
461 5 (11808, 'p00698_28')
541 5 (11664, 'p01042_5')
463 7 (11495, 'p00702_28')
757 5 (11312, 'p00557_25')
977 1 (11248, 'p00673_38')
151 7 (11151, 'fixed')
604 4 (11130, 'fixed')
749 5 (11100, 'p00557_24')
995 3 (11040, 'fixed')
993 1 (11039, 'fixed')
471 7 (11016, 'fixed')
961 1 (10950, 'p00673_36')
549 5 (10908, 'fixed')
741 5 (10890, 'p00557_23')
997 5 (10857, 'p00765_29')
607 7 (10833, 'p01038_22_p00607')
799 7 (10829, 'p00623_22')

Note that p151, p463 and p471 have tentative suggestions. I don't know if they work or not.

Code: Select all

*************
Tentative guns
*************
119 (5544, 'p00595_0')
127 (5859, 'p00595_5')
141 (7182, 'p00673_4')
143 (6592, 'p00595_15')
149 (7497, 'p00673_9')
151 (7236, 'p00595_20')
157 (7936, 'p00673_14')
159 (7797, 'p00595_25')
189 (6804, 'p00567osc7_0')
201 (5607, 'p00595_1')
222 (7812, 'p00673x2_13')
266 (7564, 'p00577x2_11')
272 (5670, 'p00520osc8b_3')
280 (5796, 'p00520osc8b_5')
298 (7560, 'p00673x2_9')
314 (8000, 'p00673x2_14')
384 (6901, 'p00752osc8_2')
447 (8643, 'p00870_3')
463 (8911, 'p00870_7')
471 (9045, 'p00870_9')

So we need concrete implementations of these tentative guns or entirely new gun families that solve the guns without crossing issues.

dvgrn
Moderator
Posts: 5897
Joined: May 17th, 2009, 11:00 pm
Contact:

### Re: Execution of Old Guns by Variable-Speed Firing Squad

chris_c wrote:
dvgrn wrote:It just occurred to me that guns with internal signal crossings that are being doubled by semi-Snarks have a lot more adjustability than I'm used to...
At first I thought you were right but then I realised that the above argument only applies when there are an even number of signals in the loop! Unfortunately that is not the case in any of the period doubled tentative guns.
Hmm, another good reminder that I shouldn't post any sudden new ideas that I have after 10pm. Note to self: if the number of signals is even, you just take out half of the signals and save a semi-Snark...
chris_c wrote:Note that p151, p463 and p471 have tentative suggestions. I don't know if they work or not.
p151 is no problem. I'll leave the other ones for someone else, but they're 99.9% sure to be workable. Just possibly the p151 could be made a little smaller with a double-crossing loop to the north instead of the west, but I don't want to think about it.

Code: Select all

#C p151 gun based on p00595__20
x = 108, y = 70, rule = B3/S23
22b2o$22bobo$24bo4b2o$20b4ob2o2bo2bo$20bo2bobobobob2o$23bobobobo$24b2o
bobo$28bo56b2o$84bobo$14b2o62b2o4bo$15bo7b2o51bo2bo2b2ob4o$15bobo5b2o 51b2obobobobo2bo$16b2o61bobobobo$79bobob2o$80bo2$93b2o$84b2o7bo$84b2o 5bobo$26b2o63b2o$26bo$27b3o$3b2o24bo$4bo34bo$2bo37b2o$2b5o14b2o16b2o$7bo13bo59b2o$4b3o12bobo60bo$3bo15b2o58b3o$3b4o72bo12b2o$b2o3bo3b2o80bo bo$o2b3o4b2o80bo$2obo$3bo$3b2o13b3o$18bo$19bo$11b2o85bo$12bo84bobo$9b
3o85bo2bo$9bo89bo2$103b2o$55bobo25b2o17bo2bo$55b2o27bo17bobo$56bo27bob o16bo$74bo10b2o12b3o$40bo31b3o24b2o$40b3o28bo$43bo27b2o$42b2o12b2o48b
2o$57bo48b2o$57bob2o$58bo2bo$59b2o$63b2o2b2o$62b3o2b3o$52b2o9b2obo3bo$
45b2o5bobo11b5obo$45b2o7bo11bo5bo$54b2o10bo2b2obo10bo3b2o$67bo4bo9bobo 3bo$41bo29b2o8bobo3bo$40bobob2o21b3obo5b2obobo3bo$40bobobobo20bo9b2obo
2b4obo5b2o$37b2obobobobo2bo18b2o11bobo3bobo5bo$37bo2bo2b2ob4o27b2ob2o
2bo2bobo2b3o$39b2o4bo32bobo2b2o3bo3bo13bo$45bobo18b2o10bobo26bo$46b2o 18b2o11bo25b3o! [[ AUTOSTART STEP 8 ZOOM 4 LOOP 1510 ]] Code: Select all ************* Tentative guns ************* 119 (5544, 'p00595_0') 127 (5859, 'p00595_5') ... I'm going to give up on the p119, on the grounds that it requires an improbable weld between an eater in a Snark and the beehive-with-tail: #C [[ VIEWONLY ZOOM 7 ]] x = 88, y = 63, rule = LifeHistory 65.2A$64.A.A$58.2A4.A$56.A2.A2.2A.4A$56.2A.A.A.A.A2.A$59.A.ABABAB$59. A.AB2AB$60.AB.2B$63.3B$63.4B6.2A$61.3B2AB6.A$20.2A39.3B2AB3.BA.A$20.A .A36.10B.B2A$22.A4.2A29.13B$18.4A.2A2.A2.A26.14B$18.A2.A.A.A.A.2A25. 15B$20.BABABA.A27.4B2.8B$21.B2ABA.A26.4B5.6B$22.2B.BA26.4B4.9B$21.3B 28.4B5.2A4.4B$12.2A6.4B27.4B7.A5.4B$13.A6.B2A3B24.4B5.3A7.4B$13.A.AB 3.B2A3B23.4B6.A10.2B2A$14.2AB.10B20.4B19.BABA$16.13B18.4B21.A3B$16. 14B16.4B23.4B$16.15B14.4B25.4B$18.8B2.4B12.4B27.4B$18.6B5.4B10.4B29. 4B$17.9B4.4B8.4B30.4B$16.4B4.2A5.4B6.4B31.2BA2B$3.2A10.4B5.A7.4B4.4B 31.2BABA4B$4.A9.4B7.3A5.4B2.4B32.2BA2BA3B$2.A10.4B10.A6.8B33.4BA4B$2. 5A5.4B5.2A12.6B33.10B$7.A4.4B5.A2.A11.4B33.10B2A$4.3AB2.7B.BA.A.2A10. 6B22.2A8.9BA2BA$3.A.2B3.7B.B2A.A11.8B22.A9.8BABA$3.4A12B3.A10.4B2.4B 21.A.AB4.11BA$.2A2.BA3B2A7B3.3A7.4B4.4B10.A10.2AB.10B3A2B$A2.3AB.2B2A 7B6.A5.4B6.4B7.3A12.12B2A3B$2A.A.B3.10B5.2A4.4B.D.D.D2.4B5.A15.17B$3. A8.8B4.9B10.4B4.2A15.17B.B$3.2A7.9B5.6B.D2.2A3.D2.9B14.19B2A$13.3B2. 4B2.8B5.A7.6B14.19B.B2A$11.5B3.12BD2B3.A.2A2.D2.6B3.B2.2B2.20B4.B$11. 2A7.14B2D2.A2.A4.36B$12.A8.10BD2BD.D2.2AB.D.27B.9B$9.3A10.10B.B2AD3. 14B2A16B2.7B$9.A14.3B2AB.D.BA.CD3.2BD10B2A16B2.7B$24.3B2AB6.A5.29B4. 6B$26.4B3.D2.2A3.D17B.B.2B10.7B$26.3B14.15B4.3B10.6B$23.AB.2B7.D.D.D 3.15B5.A2B.2A6.7B$22.A.AB2AB15.13B5.A.A2B.A7.5B$22.A.ABABAB16.13B2.A. AB2.A8.6B$19.2A.A.A.A.A2.A13.8B4.2A.A.A3.A7.9B$19.A2.A2.2A.4A13.6B6. 2ABA2.4A.A5.2A.7B$21.2A4.A17.5B8.B2.A.A3.A.A5.A5.4B$27.A.A15.B.B9.2A. 2A2.A2.A.A2.3A7.4B$28.2A16.3B9.A.A2.2A3.A3.A10.3BA$45.B2AB9.A.A23.3BA $46.2A11.A25.3A! The p127 can be cleaned up at the cost of four extra rows at the top -- still definitely an improvement: Code: Select all #C p127 gun x = 93, y = 67, rule = LifeHistory 66.2A$65.A.A$59.2A4.A$57.A2.A2.2A.4A$57.2A.A.A.A.A2.A$60.A.ABABAB$60. A.AB2AB$61.AB.2B$64.3B$64.4B6.2A$20.2A40.3B2AB6.A$20.A.A39.3B2AB3.BA.
A$22.A4.2A31.10B.B2A$18.4A.2A2.A2.A28.13B$18.A2.A.A.A.A.2A27.14B$20.B
ABABA.A29.15B$21.B2ABA.A28.4B2.8B$22.2B.BA28.4B5.6B$21.3B30.4B4.9B$
12.2A6.4B29.4B5.2A4.4B$13.A6.B2A3B26.4B7.A5.4B$13.A.AB3.B2A3B25.4B5.
3A7.4B$14.2AB.10B22.4B6.A10.4B$16.13B20.4B19.4B$16.14B18.4B21.4B$16.
15B16.4B23.4B$18.8B2.4B14.ABAB25.2B2A$18.6B5.4B12.B2AB27.BABA$17.9B4. 4B10.3BA29.A3B$16.4B4.2A5.4B8.4B31.4B$3.2A10.4B5.A7.4B6.4B33.4B$4.A9.
4B7.3A5.4B4.4B35.4B$2.A10.4B10.A6.2BAB2.4B37.4B$2.5A5.4B5.2A12.2B2A4B
38.4B$7.A4.4B5.A14.2A4B39.2BA2B$4.3AB2.7B.BA.A15.4B39.2BABA4B$3.A.2B 3.7B.B2A15.6B38.2BA2BA3B$3.4A12B16.8B37.4BA4B$.2A2.BA3B2A7B4.A10.4B2. 4B35.10B$A2.3AB.2B2A3B3AB4.3A7.4B4.4B33.10B2A$2A.A.B3.6BA3B7.A5.4B6. 4B22.2A8.9BA2BA$3.A8.4BA3B5.2A4.4B8.4B22.A9.8BABA$3.2A7.9B4.9B10.4B 21.A.AB4.11BA$13.3B2.4B5.6B12.4B10.A10.2AB.10B3A2B$11.5B3.4B2.8B13.4B 7.3A12.12B2A3B$11.2A7.15B12.4B5.A15.17B$12.A8.14B13.4B4.2A15.17B.B$9.
3A10.13B6.2A6.9B14.19B2A$9.A13.10B.B2A5.A7.6B14.19B.B2A$25.3B2AB3.BA.
C4.A.2A5.6B3.B2.2B2.20B4.B$25.3B2AB6.A5.A2.A4.36B$27.4B6.2A5.2AB3.27B
.9B$27.3B15.32B2.7B$24.AB.2B17.14BA16B2.7B$23.A.AB2AB17.12B3A14B4.6B$
23.A.ABABAB16.9B3AB2A2B.B.2B10.7B$20.2A.A.A.A.A2.A15.8BA6B4.3B10.6B$
20.A2.A2.2A.4A15.15B5.A2B.2A6.7B$22.2A4.A20.13B5.A.A2B.A7.5B$28.A.A
20.13B2.A.AB2.A8.6B$29.2A19.8B4.2A.A.A3.A7.9B$50.6B6.2ABA2.4A.A5.2A.
7B$50.5B8.B2.A.A3.A.A5.A5.4B$50.B.B9.2A.2A2.A2.A.A2.3A7.4B$51.3B9.A.A 2.2A3.A3.A10.3BA$50.B2AB9.A.A23.3BA$51.2A11.A25.3A! [[ AUTOSTART STEP 8 ZOOM 4.5 LOOP 1270 ]] chris_c Posts: 909 Joined: June 28th, 2014, 7:15 am ### Re: Execution of Old Guns by Variable-Speed Firing Squad dvgrn wrote: The p127 can be cleaned up at the cost of four extra rows at the top -- still definitely an improvement. Thanks for this one. I added quite a few more guns. The smallest being a p532 which actually provides a smaller p151 without crossings. Code: Select all #C p532 + 8n gun x = 80, y = 72, rule = B3/S23 27b2o3b2o$27b2o2bob3o$31bo4bo$27b4ob2o2bo$27bo2bobobob2o$30bobobobo$31b2obobo$35bo2$21b2o$22bo7b2o$22bobo5b2o$23b2o5$41bo$39bobo$9b2o6bo 15b2o5b2o$9b2o5bobo14bo$17bo16b3o$36bo3$2o$2o3$22b2o$22bo$23b3o$26bo4b
o11b2o25bo$23b2obo3bobo10b2o23b3o$22bobob2o2bobo34bo$21bo2bobo2b2ob2o 33b2o$21bobo3bobo$3b2o17bob4o2bob2o$4bo19bo3bobob2o41b2ob2o$b3o19bo3bo bo46bob2o$bo20bo3bobo47bo$22b2o3bo40b2o4b3o$68b2o3bo3b2o$73b4o2bo$59b
2o15bob2o$35b2o21bobo12b3o2bo$35b2o16b2o3bo13bo5bo$50b2o2bo2b2o14b5o$
49bo2b2o21bo$50bo$51b3o$54bo$4b2o32b2o13b2o$4b2o33bo$10b2o24b3o$10b2o 24bo3$8b2o$8b2o5b2o46b2o$15b2o39b2o5bobo$56b2o7bo$65b2o2$52bo$51bobob
2o$51bobobobo$50b2obobobo2bo$51bo2b2ob4o$45bo5bo4bo$46bo5b3obo2b2o$44b
3o7b2o3b2o!

Other guns added are p529, p737, p730, p740 and p954. The "Hall of Shame" is now:

Code: Select all

757 5 (11312, 'p00557_25')
749 5 (11100, 'p00557_24')
995 3 (11040, 'fixed')
993 1 (11039, 'fixed')
471 7 (11016, 'fixed')
741 5 (10890, 'p00557_23')
997 5 (10857, 'p00765_29')
607 7 (10833, 'p01038_22_p00607')
799 7 (10829, 'p00623_22')
979 3 (10792, 'p00739_30')
989 5 (10780, 'p00765_28')
977 1 (10744, 'p00737_30')
971 3 (10716, 'p00739_29')
599 7 (10695, 'p01038_20_p00599')
733 5 (10682, 'p00557_22')
437 5 (10488, 'p00698_22')
725 5 (10476, 'p00557_21')
961 1 (10452, 'p00737_28')
461 5 (10439, 'p00730_24_p00461')
955 3 (10425, 'p00739_27')


dvgrn
Moderator
Posts: 5897
Joined: May 17th, 2009, 11:00 pm
Contact:

### Re: Execution of Old Guns by Variable-Speed Firing Squad

chris_c wrote:The "Hall of Shame" is now:

Code: Select all

757 5 (11312, 'p00557_25')
749 5 (11100, 'p00557_24')
741 5 (10890, 'p00557_23')
733 5 (10682, 'p00557_22')
725 5 (10476, 'p00557_21')
...

Well, there are some easy targets in the Hall of Shame still. When the p557 is adjusted that far out, you can easily dent in a corner of the loop and at least keep the bounding box below 10K. Here's p701+8N adjusted to make p749 and p757, and of course the other three would work equally well:
#C [[ THUMBNAIL HEIGHT 240 ZOOM 1.5 STOP 757 ]] x = 411, y = 79, rule = B3/S23 33b2o3b2o143b2o3b2o143b2o3b2o$33b2o2bob3o141b2o2bob3o141b2o2bob3o$37bo 4bo144bo4bo144bo4bo34b2o3b2o$33b4ob2o2bo140b4ob2o2bo33b2o3b2o100b4ob2o 2bo34b2o2bob3o$33bo2bobobob2o139bo2bobobob2o32b2o2bob3o98bo2bobobob2o 37bo4bo$36bobobobo143bobobobo37bo4bo100bobobobo34b4ob2o2bo$37b2obobo 144b2obobo33b4ob2o2bo101b2obobo34bo2bobobob2o$41bo149bo34bo2bobobob2o 104bo38bobobobo$229bobobobo145b2obobo$27b2o41b2o3b2o100b2o51b2obobo91b 2o56bo$28bo7b2o32b2o2bob3o99bo7b2o46bo93bo7b2o$28bobo5b2o36bo4bo98bobo 5b2o140bobo5b2o33b2o$29b2o39b4ob2o2bo99b2o39b2o107b2o41bo7b2o$70bo2bob obob2o140bo7b2o141bobo5b2o$73bobobobo141bobo5b2o142b2o$74b2obobo142b2o 177bo$78bo171bo148b3o$248b3o147bo$64b2o181bo150b2o$39b2o24bo7b2o114b2o 56b2o90b2o$39bo25bobo5b2o114bo149bo$40b3o23b2o122b3o147b3o40b2o21b2ob 2o$42bo51bo97bo39b2o21b2ob2o82bo40bo23bob2o$92b3o137bo23bob2o124b3o20b o$65bo25bo123bo17b3o20bo108bo20bo12b2o4b3o$63b3o25b2o120b3o19bo12b2o4b 3o106b3o33b2o3bo3b2o$62bo149bo35b2o3bo3b2o103bo41b4o2bo$62b2o148b2o39b 4o2bo102b2o26b2o15bob2o$76b2o21b2ob2o135b2o15bob2o129bobo12b3o2bo$76bo 23bob2o134bobo12b3o2bo130bo13bo5bo$77b3o20bo137bo13bo5bo129b2o14b5o$79bo12b2o4b3o136b2o14b5o148bo$92b2o3bo3b2o152bo$97b4o2bo$52b2o29b2o15b ob2o98b2o148b2o$51bobo5b2o21bobo12b3o2bo98bobo5b2o140bobo5b2o$51bo7b2o 21bo13bo5bo98bo7b2o140bo7b2o$4bo45b2o29b2o14b5o52bo45b2o102bo45b2o$2b 5o14b2o76bo52b5o14b2o129b5o14b2o$bo5bo13bo16bo11b2o12bo86bo5bo13bo16bo 11b2o12bo86bo5bo13bo16bo11b2o12bo$bo2b3o7bo4bobo15bobo10b2o8b2obobo85b o2b3o7bo4bobo15bobo10b2o8b2obobo85bo2b3o7bo4bobo15bobo10b2o8b2obobo$2o bo9bobo3b2o4bo3bo3b2o2bobo19bobobobo84b2obo9bobo3b2o4bo3bo3b2o2bobo19b obobobo84b2obo9bobo3b2o4bo3bo3b2o2bobo19bobobobo$o2b4o5bo3bo6b3o2bobo 2bo2b2ob2o15bo2bobobobob2o81bo2b4o5bo3bo6b3o2bobo2bo2b2ob2o15bo2bobobo bob2o81bo2b4o5bo3bo6b3o2bobo2bo2b2ob2o15bo2bobobobob2o$b2o3bo5bo3bo5bo 5bobo3bobo19b4ob2o2bo2bo82b2o3bo5bo3bo5bo5bobo3bobo19b4ob2o2bo2bo82b2o 3bo5bo3bo5bo5bobo3bobo19b4ob2o2bo2bo$3b3o6bo3bo5b2o5bob4o2bob2o19bo4b 2o86b3o6bo3bo5b2o5bob4o2bob2o19bo4b2o86b3o6bo3bo5b2o5bob4o2bob2o19bo4b 2o$3bo9bobo15bo3bobob2o17bobo92bo9bobo15bo3bobob2o17bobo92bo9bobo15bo 3bobob2o17bobo$2obo10bo15bo3bobo21b2o90b2obo10bo15bo3bobo21b2o90b2obo 10bo15bo3bobo21b2o$2ob2o24bo3bobo114b2ob2o24bo3bobo114b2ob2o24bo3bobo$ 29b2o3bo144b2o3bo144b2o3bo2$11b2o148b2o148b2o$12bo149bo149bo$9b3o30b2o 115b3o30b2o115b3o30b2o$9bo32b2o16b2o97bo32b2o16b2o97bo32b2o16b2o$20bo 36b2o2bo108bo36b2o2bo108bo36b2o2bo$20bobo33bo2b2o109bobo33bo2b2o109bob o33bo2b2o$22bo34bo114bo34bo114bo34bo$10b2o46b3o99b2o46b3o99b2o46b3o$10b2o49bo98b2o49bo98b2o49bo$45b2o13b2o133b2o13b2o133b2o13b2o$46bo149bo 149bo$17b2o24b3o121b2o24b3o121b2o24b3o$16bo2bo11b2o10bo122bo2bo11b2o 10bo122bo2bo11b2o10bo$14bo16bobo130bo16bobo130bo16bobo$14bo18bo130bo 18bo130bo18bo$13bo7b2o10b2o128bo7b2o10b2o128bo7b2o10b2o$13bo9bo46b2o 91bo9bo46b2o91bo9bo46b2o$14bo48b2o5bobo91bo48b2o5bobo91bo48b2o5bobo$17bo45b2o7bo94bo45b2o7bo94bo45b2o7bo$18b2o2bo49b2o94b2o2bo49b2o94b2o2b o49b2o$19bobo147bobo147bobo$59bo149bo149bo$58bobob2o144bobob2o144bobob 2o$58bobobobo143bobobobo143bobobobo$57b2obobobo2bo139b2obobobo2bo139b 2obobobo2bo$58bo2b2ob4o140bo2b2ob4o140bo2b2ob4o$24bo33bo4bo110bo33bo4b o110bo33bo4bo$25bo33b3obo2b2o107bo33b3obo2b2o107bo33b3obo2b2o$23b3o35b 2o3b2o105b3o35b2o3b2o105b3o35b2o3b2o! calcyman Posts: 2097 Joined: June 1st, 2009, 4:32 pm ### Re: Execution of Old Guns by Variable-Speed Firing Squad Some recent guns which seem to be missing from any repo: Code: Select all #C p20 true-period gun x = 78, y = 43, rule = B3/S23 25bo14bo$24bobo12bobob2o$23bo2bo2b2o7bo2bobobob2o$23bob2obobo8b3o3bobo
$22b2o2bobo14bobobo2bo$24b2obo2bo8b3o3bobobobo$24bo2bo10bo2b3o3bobobo$
21b2obo2bo3bo6b2o2bo2b3ob2o$22bob2obo3bo10bobo$22bo4bo14bo$23b3o2bobo 13b3ob2o$25bo2bobo14b2obo2bo$29b3o12bo3bob2o$28b2o2b2o6b2o2bo2bobo$30b ob2o6bobob4obo4bo6b2o$31b2o11bo3bo4bobo4bo2bo2bo4b2o$26b2o5b2o6bobob3o 4bo2bo4bobo3b3o2bobo2b2o$15b2o5b2obobo4b3o6bo3bo6b4ob2obo2b3o3bobo2bo
2bo$5b2o4bo2bo2bo3bobobobob2o8b2o3bo12bobobobo2bo2bob2obobo$2o2bobo2b
3o3bobo3bo3bo2b2ob2o6b2obo11b2o3bob2o3bo3b2o2bob2o$o2bo2bobo3b3o2bob2o b4o4b2o2bo5bo2bo9bo3bo4bo2bo3bo3b2o$bobob2obo2bo2bobobobo9bobobo6b3o9b
2o7bob2obobo2bobo$2obo4bo2bo4b2o3b3o7bo2b2o3b3o8bob3obobo3bobob2ob5o$
3bob2o3bo3bo2bo6bo14bo12bobobobob2o2bo3bo$3bo4bobobo2b2o2bobo2b3o16bo 4bo4b2obobobo3bo3bo2bo$4b5ob2obobo2b2obobob2o15bo8b2o3b2obo2bob2o3b3o$9bo3bo2b2o4bo4bo13bo2bo3bo2b3obo3bob2o$6bo2bo3bo3bobobob2o3bo13bo8b2o
3b2obo2bob2o3b3o$6b3o3b2obo2bob2o2bo3bo6bo7bo4bo4b2obobobo3bo3bo2bo$
15b2obo4bo4bo4b2ob2o2bo11bobobobob2o2bo3bo$6b3o3b2obo2bob2o2bo3bo6bo5b o8bob3obobo3bobob2ob5o$6bo2bo3bo3bobobob2o3bo10b3o11b2o7bob2obobo2bobo
$9bo3bo2b2o4bo4bo25bo3bo4bo2bo3bo3b2o$4b5ob2obobo2b2obobob2o27b2o3bob
2o3bo3b2o2bob2o$3bo4bobobo2b2o2bobo2b3o18bo11bobobobo2bo2bob2obobo$3bo
b2o3bo3bo2bo6bo8b4o9bo5b4ob2obo2b3o3bobo2bo2bo$2obo4bo2bo4b2o3b3o8b6o 6b3o5bo2bo4bobo3b3o2bobo2b2o$bobob2obo2bo2bobobobo11bo4bo15bobo4bo2bo
2bo4b2o$o2bo2bobo3b3o2bob2ob4o7bo2bo17bo6b2o$2o2bobo2b3o3bobo4bo2bo5bo
bo2bobo11bo$5b2o4bo2bo2bo4bobo6b2o4b2o12bo$15b2o6bo25b3o!

Code: Select all

#C Doubled to p40:
x = 78, y = 48, rule = B3/S23
25bo14bo$24bobo12bobob2o$23bo2bo2b2o7bo2bobobob2o$23bob2obobo8b3obobob o$22b2o4bo13b4obo2bo$24b2o2b2o9b3o5bobobo$24bo3b3o7bo4b2o2bobobo$21b2o bo3b3o7b2o2bo3b2ob2o$22bob2o2b3o11b3o2bo$22bo5b3o12b2ob2o$23b3o2b2o15b
2ob2o$25bo22bo2bo$29b2obo12bo2bob2o$29bo2bo7b2ob2o4bo$29bo2bo7bo4b3obo
4bo6b2o$31b2o8bo6bo4bobo4bo2bo2bo4b2o$26b2o5b2o8bob3o4bo2bo4bobo3b3o2b
obo2b2o$15b2o5b2obobo5bo7b5o6b4ob2obo2b3o3bobo2bo2bo$5b2o4bo2bo2bo3bob
obobobobo8bobo14bobobobo2bo2bo2bobobo$2o2bobo2b3o3bobo3bo3bo2b2o9b2obo 11bobo4bobob2o2bobo2bob2o$o2bo2bobo3b3o2bob2ob4o4b2ob2o7b2o9bobo6bob2o
2b2ob2obo$bobob2ob2obo2bobobobo9bo4bo5b2o12bobo3b2obo2bobo4bo$2obo5b3o
4bobo2b3o7bo6bobo10b2o6bo2bobob2ob5o$3bo3bo2bo6b2ob2o2bo7bob2o3bo11b2o 3bobob2o2bo3bo$3bo4bobob2ob3obo2b2o2bo24bo2bobobobo3bo3bo2bo$4b5ob2obo bo2b2obobo3bo17b3o3bo4b2obo2bob2o3b3o$9bo3bo2b2obobo3b3o17b2o3bo2bobo
3bob2o$6bo2bo3bo3bobobob2o2b2o2b2o4bo7b3o3bo4b2obo2bob2o3b3o$6b3o3b2ob
o2bob2o2bo2b3obobo4b2o11bo2bobobobo3bo3bo2bo$15b2obo3b3o2b3o3bo3b2o12b 2o3bobob2o2bo3bo$6b3o3b2obo2bob2o2bo2b3obobo17b2o6bo2bobob2ob5o$6bo2bo 3bo3bobobob2o2b2o2b2o22bobo3b2obo2bobo4bo$9bo3bo2b2obobo3b3o14bo10bobo
6bob2o2b2ob2obo$4b5ob2obobo2b2obobo3bo15b2o9bobo4bobob2o2bobo2bob2o$3b
o4bobob2ob3obo2b2o2bo7b2o6b2o13bobobobo2bo2bo2bobobo$3bo3bo2bo6b2ob2o 2bo7bo4bo14b4ob2obo2b3o3bobo2bo2bo$2obo5b3o4bobo2b3o8bo4bo14bo2bo4bobo
3b3o2bobo2b2o$bobob2ob2obo2bobobobo11bo4bo9bo5bobo4bo2bo2bo4b2o$o2bo2b
obo3b3o2bob2ob4o7bo2bo11b2o4bo6b2o$2o2bobo2b3o3bobo4bo2bo5bobo2bobo8b 2o$5b2o4bo2bo2bo4bobo6b2o4b2o$15b2o6bo$52bo$43b2o8b2o$39b2obo2bob2o3b
2o$39bo4bo2b2o$43bo$40bobo! What do you do with ill crystallographers? Take them to the mono-clinic! Sokwe Moderator Posts: 1480 Joined: July 9th, 2009, 2:44 pm ### Re: Execution of Old Guns by Variable-Speed Firing Squad calcyman wrote:Some recent guns which seem to be missing from any repo... Karel Suhajda reduced their size using alternate p5 sparkers: Code: Select all #C p20 true-period gun x = 70, y = 44, rule = B3/S23 21bo14bo$20bobo12bobob2o$19bo2bo2b2o7bo2bobobob2o$19bob2obobo8b3o3bobo
$18b2o2bobo14bobobo2bo$20b2obo2bo8b3o3bobobobo$20bo2bo10bo2b3o3bobobo$
17b2obo2bo3bo6b2o2bo2b3ob2o$18bob2obo3bo10bobo$18bo4bo14bo$19b3o2bobo 13b3ob2o$21bo2bobo14b2obo2bo$25b3o12bo3bob2o3b2obo$24b2o2b2o6b2o2bo2bo
bo4bobob3o11b2o$26bob2o6bobob4obo3bo2bo4bo9bobo$15bob2o8b2o11bo3bo5b3o
3bo3bo2b2o2bo$2o11b3obobo2b2o5b2o6bobob3o11bob6o3b2o$obo9bo4bo2bo2bo4b
3o6bo3bo6b8o4b3o$2bo3bo4bobo3b3o3bob2o8b2o3bo7bo7b3o2bo2bob2o$2b2ob2o
5bobo9b2ob2o6b2obo11bo2b2o2b2o3b5obo$5bob4o3b8o4b2o2bo5bo2bo9b2o4bo5bo 6bo$2b2o4b6o3bo3bo4bobobo6b3o9bo4b2o6b6o$bob2obo7bobob2o7bo2b2o3b3o12b o3bobo6bo$bo6bo3bo3b2ob2o14bo10b2o2b2obo2bobo2bo4b2o$2b6o8bo4bo8b2o7bo 5bo4bob2o4bo2b2o3b2o$6bo5bobo4b4o14bo2bo4bo3bobo2b4o$2b2o4bo2bo2bobob 2ob2o7b3o2b3ob3o3bo3bo3bo$2b2o3b2o2bo4b2ob2obo13bobobo4bo3bobo2b4o$12b 4o2bo3bo3b3o5b6o5bo4bob2o4bo2b2o3b2o$16b2o2bobo4b2o5bo3bo7b2o2b2obo2bo
bo2bo4b2o$12b4o2bo3bo3b3o5bo15bo3bobo6bo$2b2o3b2o2bo4b2ob2obo15bo10bo
4b2o6b6o$2b2o4bo2bo2bobob2ob2o8b2o6bo9b2o4bo5bo6bo$6bo5bobo4b4o14b3o
10bo2b2o2b2o3b5obo$2b6o8bo4bo26bo7b3o2bo2bob2o$bo6bo3bo3b2ob2o8bo2bo
15b8o4b3o$bob2obo7bobob2o7bo2b2o2bo8bo11bob6o3b2o$2b2o4b6o3bo3bo5bo2b
2o2bo9bo5b3o3bo3bo2b2o2bo$5bob4o3b8o7b4o9b3o4bo2bo4bo9bobo$2b2ob2o5bob
o12bobo2bobo15bobob3o11b2o$2bo3bo4bobo3b3o7b2o4b2o16b2obo$obo9bo4bo2bo
27bo$2o11b3obobo29bo$15bob2o28b3o!

Code: Select all

#C Doubled to p40:
x = 70, y = 46, rule = B3/S23
21bo14bo$20bobo12bobob2o$19bo2bo2b2o7bo2bobobob2o$19bob2obobo8b3o3bobo$18b2o2bobo14bobobo2bo$20b2obo2bo8b3o3bobobobo$20bo2bo10bo2b3o3bobobo$17b2obo2bo3bo6b2o2bo2b3ob2o$18bob2obo3bo10bobo$18bo4bo14bo$19b3o2bobo
13b3ob2o$21bo2bobo14b2obo2bo$25b3o12bo3bob2o3b2obo$24b2o2b2o6b2o2bo2bo bo4bobob3o11b2o$26bob2o6bobob4obo3bo2bo4bo9bobo$15bob2o8b2o11bo3bo5b3o 3bobo4bo3bo$2o11b3obobo2b2o5b2o6bobob3o11bobo5b2ob2o$obo9bo4bo2bo2bo4b 3o6bo3bo6b8o3b4obo$2bo3b2obo3bo3b3o3bob2o8b2o3bo7bo3bo3b6o4b2o$2b2o7b 2obo9b2ob2o6b2obo11b2obobo7bob2obo$4bobo7b8o4b2o2bo5bo2bo9b2ob2o3bo3bo
6bo$2b2obo3b3obo7bo4bobobo6b3o8bo4bo8b6o$bobob4o2bo2b2o3bo7bo2b2o3b3o
9b4o4bobo5bo$bo6bo4b2obo2b2o14bo6b2o3b2ob2obobo2bo2bo4b2o$2b6o5bobo4bo
20b3o3bob2ob2o4bo2b2o3b2o$6bo5b2ob2ob3o18b2obo4bo3bo2b4o$2b2o4bo5b3o2b
2o2bo15b2o6bobo2b2o$2b2o3b2o2bo4bo3bo3b2o3bo9b2obo4bo3bo2b4o$12b4o2bob
o2b2o5b2o3bo5b3o3bob2ob2o4bo2b2o3b2o$16b2o2b2ob3o3b3o4bo5b2o3b2ob2obob o2bo2bo4b2o$12b4o2bobo2b2o5b2o2b3o10b4o4bobo5bo$2b2o3b2o2bo4bo3bo3b2o 3bo18bo4bo8b6o$2b2o4bo5b3o2b2o2bo25b2ob2o3bo3bo6bo$6bo5b2ob2ob3o19bo9b 2obobo7bob2obo$2b6o5bobo4bo9bo10bo6bo3bo3b6o4b2o$bo6bo4b2obo2b2o10bo7b 3o6b8o3b4obo$bobob4o2bo2b2o3bo7bobo25bobo5b2ob2o$2b2obo3b3obo7bo5b2obo 19b3o3bobo4bo3bo$4bobo7b8o3b2o3bo18bo2bo4bo9bobo$2b2o7b2obo9bo2b2obo 19bobob3o11b2o$2bo3b2obo3bo3b3o4b2obo23b2obo$obo9bo4bo2bo6bo10bo$2o11b
3obobo7b2o4b3ob2o2b2o$15bob2o14b4o4b2o7bo$37b2o12bo$49b3o! -Matthias Merzenich chris_c Posts: 909 Joined: June 28th, 2014, 7:15 am ### Re: Execution of Old Guns by Variable-Speed Firing Squad I've been doing some more work on the gun collection. Before the appearance of the Syringe there were over 300 guns in the range p100-p1000 that had bounding box above 10,000 cells. Now (according to my script at least) this p549 is the only one: Code: Select all x = 164, y = 62, rule = B3/S23 37b2o42b2o$37bobo40bobo27b2o11bo$39bo4b2o28b2o4bo29b2o10bobo$35b4ob2o
2bo2bo24bo2bo2b2ob4o37bobo2b2o3bo$35bo2bobobobob2o24b2obobobobo2bo36b 2ob2o2bo2bobo$38bobobobo30bobobobo43bobo3bobo$39b2obobo30bobob2o40b2ob o2b4obo$43bo32bo44b2obobo3bo$125bobo3bo15b2o$29b2o58b2o35bobo3bo14bo$30bo7b2o40b2o7bo37bo3b2o12bobo$30bobo5b2o40b2o5bobo51b2o2b2o$31b2o54b 2o52b2o2$118b2o$118b2o$103b2o48b2o$102bo2bo47b2o7b2o$101bob2o57bo$41b 2o34b2o22bo58bobo$32b2o7bo36bo21b2o58b2o$31bobo8b3o30b3o37b2o$33bo10bo
30bo39bo$116b3o$118bo10b2o$128bobo$128bo$127b2o23bo$151bobob2o6bo$14b 2o133b3obobo5bobo$14b2o132bo3bo4bo4b2o$149bo2bob4o$141b2o7bobobo$141b 2o8bo3b3o$157bo$28b2o$28bo$26bobo$26b2o10bo$38b3o41bo30bo$2o39bo38b3o
30b3o7bo$2o38b2o37bo36bo6bobo$55b2o22b2o34b2o6b2o$55bo$52b2obo$51bo2bo$52b2o$37b2o$37b2o$69b2o54b2o$14b2o52bobo5b2o40b2o5bobo$10b2o2b2o52bo 7b2o40b2o7bo$9bobo12b2o3bo37b2o58b2o$9bo14bo3bobo$8b2o15bo3bobo49bo32b
o$26bo3bobob2o41b2obobo30bobob2o$24bob4o2bob2o40bobobobo30bobobobo$23b obo3bobo41bo2bobobobob2o24b2obobobobo2bo$23bobo2bo2b2ob2o37b4ob2o2bo2b
o24bo2bo2b2ob4o$24bo3b2o2bobo42bo4b2o28b2o4bo$32bobo10b2o28bobo40bobo$33bo11b2o28b2o42b2o!  The current Hall of Shame is Code: Select all ******************************* Hall of Shame (p100 or greater) ******************************* 549 (10168, 'p00954_18_p00549') (5 mod 8) 541 (9882, 'p00954_16_p00541') (5 mod 8) 991 (9768, 'fixed') (7 mod 8) 955 (9676, 'p00755_25') (3 mod 8) 693 (9672, 'p00557_17') (5 mod 8) 893 (9600, 'p00765_16') (5 mod 8) 947 (9594, 'p00755_24') (3 mod 8) 437 (9590, 'p00730_18_p00437') (5 mod 8) 885 (9525, 'p00765_15') (5 mod 8) 685 (9476, 'p00557_16') (5 mod 8) 913 (9471, 'p00737b_22') (1 mod 8) 967 (9452, 'p00815_19') (7 mod 8) 877 (9450, 'p00765_14') (5 mod 8) 445 (9450, 'fixed') (5 mod 8) 890 (9450, 'fixed') (2 mod 8) 931 (9430, 'p00755_22') (3 mod 8) 997 (9424, 'p00901_12') (5 mod 8) 905 (9394, 'p00737b_21') (1 mod 8) 869 (9375, 'p00765_13') (5 mod 8) 923 (9348, 'p00755_21') (3 mod 8)  Full details at https://github.com/ceebo/glider_guns. simeks Posts: 369 Joined: March 11th, 2015, 12:03 pm Location: Sweden ### Re: Execution of Old Guns by Variable-Speed Firing Squad P549 from P557: Code: Select all x = 86, y = 75, rule = B3/S23 29b2o3b2o$29b2o2bob3o$33bo4bo$29b4ob2o2bo$29bo2bobobob2o$32bobobobo$33b2obobo$37bo2$23b2o$24bo7b2o$24bobo5b2o$25b2o7$35b2o$35bo$36b3o$38bo
11$4bo$2b5o14b2o$bo5bo13bo16bo11b2o$bo2b3o7bo4bobo15bobo10b2o24bo$2obo 9bobo3b2o4bo3bo3b2o2bobo34b3o$o2b4o5bo3bo6b3o2bobo2bo2b2ob2o32bo$b2o3b o5bo3bo5bo5bobo3bobo36b2o$3b3o6bo3bo5b2o5bob4o2bob2o$3bo9bobo15bo3bobo b2o$2obo10bo15bo3bobo44b2ob2o$2ob2o24bo3bobo46bob2o$29b2o3bo47bo$74b2o 4b3o$11b2o49b2o10b2o3bo3b2o$12bo50bo15b4o2bo$9b3o30b2o17bobob2o15bob2o
$9bo32b2o16bobobobo12b3o2bo$20bo36b2o2bo2bo13bo5bo$20bobo33bo2b2o3bo 14b5o$22bo34bo3b3o17bo$10b2o46b3o$10b2o49bo$45b2o13b2o$46bo$17b2o24b3o$16bo2bo11b2o10bo$14bo16bobo$14bo18bo$13bo7b2o10b2o$13bo9bo46b2o$14bo 48b2o5bobo$17bo45b2o7bo$18b2o2bo49b2o$19bobo$59bo$58bobob2o$58bobobobo$57b2obobobo2bo$58bo2b2ob4o$24bo33bo4bo$25bo33b3obo2b2o$23b3o35b2o3b2o
!


chris_c
Posts: 909
Joined: June 28th, 2014, 7:15 am

### Re: Execution of Old Guns by Variable-Speed Firing Squad

simeks wrote:P549 from P557:
Very funky weld, thanks! I'll have to check if that can be used in any other guns.

dvgrn
Moderator
Posts: 5897
Joined: May 17th, 2009, 11:00 pm
Contact:

### Re: Execution of Old Guns by Variable-Speed Firing Squad

From the Why-Didn't-I-See-This-Last Time department --

Looking again at the p119 that I gave up on a while back, it's perfectly obvious that the loop and the singleton Snark should simply be swapped. That produces a p571+8N gun family that sets various records:

Code: Select all

x = 86, y = 60, rule = B3/S23
55b2o$55bobo$57bo4b2o$53b4ob2o2bo2bo$53bo2bobobobob2o$56bobobobo$57b2o
bobo$61bo$66bo$47b2o17b3o$48bo7b2o11bo$28b2o18bobo5b2o10bobo$27bobo19b
2o17bobo$21b2o4bo41bo$19bo2bo2b2ob4o$19b2obobobobo2bo$22bobobobo$22bob ob2o$23bo60b2o$59b2o23b2o$36b2o21bo$27b2o7bo23b3o$9bo17b2o5bobo25bo$9b 3o22b2o26bob2o$12bo47b2obobo$11b2o47bo2bo$62b2o7b2o$71b2o$3b2o$3bo75b 2obo$2obo20b2o53b2ob3o$o2b3o4b2o13bo59bo$b2o3bo3b2o10b3o54b2ob3o$3b4o 15bo55bo2b2o$3bo15b2obo54bobo$4b3o12bobob2ob2o31bo16bobob2obo$7bo13bo
2bobo32b3o15bo2bob2o$2b5o14b3o3bo34bo17bo$2bo21b3o34b2o16b2o$4bo18bo 52bobo2b2o$3b2o18b2o51b2o2bo2bo$81b2o3$45b3o34b2o$45bo36bo$46bo33bobo$13b2o65b2o$12bobo5b2o$12bo7b2o32b2o$11b2o40bo$54bobo5b2o$25bo29bo6b2o$21b2obobo35bo$20bobobobo32b2o$17bo2bobobobob2o28bo2bo$17b4ob2o2bo2bo
28bobo$21bo4b2o31bo25bo$19bobo44b2o15bobo$19b2o45b2o16b2o! [[ AUTOSTART STEP 8 LOOP 1713 ]] Here it is configured to produce p119, for example: Code: Select all x = 89, y = 63, rule = B3/S23 55b2o$55bobo$57bo4b2o$53b4ob2o2bo2bo$53bo2bobobobob2o$56bobobobo$57b2o bobo$61bo2$47b2o$48bo$28b2o18bobo6bo11bo$27bobo19b2o5b3o10b3o$21b2o4bo 27b5o12bo$19bo2bo2b2ob4o22b2o3b2o10bobo$19b2obobobobo2bo23b5o11bobo$
22bobobobo27b3o13bo$22bobob2o29bo$23bo$59b2o$36b2o21bo$27b2o7bo23b3o 24b2o$9bo17b2o5bobo25bo24b2o$9b3o22b2o$12bo$11b2o8bo$19b2o46b2o8b2o$20b2o44bobo8b2o$3b2o61bo7bo$3bo61b2o7b2o$2obo20b2o47bo2bo$o2b3o4b2o13b o48bobo$b2o3bo3b2o10b3o49b2o6b2obo$3b4o15bo59b2ob3o$3bo15b2obo65bo$4b 3o12bobob2ob2o54b2ob3o$7bo13bo2bobo54bo2b2o$2b5o14b3o3bo52bobo$2bo21b
3o35bo16bobob2obo$4bo18bo38b3o15bo2bob2o$3b2o18b2o5b2o33bo17bo$29bobo 32b2o16b2o$31bo47bobo2b2o$79b2o2bo2bo$84b2o3$13b2o33b3o34b2o$12bobo5b
2o26bo36bo$12bo7b2o27bo33bobo$11b2o70b2o2$25bo31b2o$21b2obobo29bo$20bo bobobo30bobo5b2o$17bo2bobobobob2o28bo6b2o$17b4ob2o2bo2bo35bo$21bo4b2o
34b2o$19bobo39bo2bo$19b2o40bobo$62bo25bo$69b2o15bobo$69b2o16b2o! [[ AUTOSTART STEP 8 LOOP 1190 ]] EDIT: Looks like two copies of this G-to-2G in this orientation make a record-setting 718+8N gun family as well: Code: Select all x = 98, y = 60, rule = B3/S23 29b2o36b2o$28bobo36bobo$22b2o4bo40bo4b2o$20bo2bo2b2ob4o32b4ob2o2bo2bo$20b2obobobobo2bo32bo2bobobobob2o$23bobobobo38bobobobo$23bobob2o40b2obo bo$24bo48bo$19bo58bo$17b3o17b2o20b2o17b3o$16bo11b2o7bo22bo7b2o11bo$15b
obo10b2o5bobo22bobo5b2o10bobo$15bobo17b2o24b2o17bobo$16bo64bo5$2o94b2o$2o23b2o44b2o23b2o$26bo44bo$23b3o46b3o$23bo50bo$20b2obo50bob2o$20bobob 2o46b2obobo$22bo2bo46bo2bo$13b2o7b2o50b2o7b2o$13b2o68b2o2$3bob2o84b2ob o$b3ob2o84b2ob3o$o96bo$b3ob2o84b2ob3o$3b2o2bo82bo2b2o$6bobo80bobo$2bob 2obobo16bo44bo16bobob2obo$2b2obo2bo15b3o44b3o15bo2bob2o$5bo17bo50bo17b o$5b2o16b2o48b2o16b2o$3b2o2bobo78bobo2b2o$2bo2bo2b2o78b2o2bo2bo$3b2o 88b2o3$57b3o34b2o$57bo36bo$58bo33bobo$92b2o$3b2o$3b2o61b2o$65bo$66bobo 5b2o$67bo6b2o$74bo$71b2o$70bo2bo$70bobo$71bo25bo$18b2o58b2o15bobo$18b 2o58b2o16b2o! [[ AUTOSTART STEP 8 LOOP 1436 ]] This last one just has 2-for-1 adjustability, no actual slack, so it probably won't affect too many gun periods. chris_c Posts: 909 Joined: June 28th, 2014, 7:15 am ### Re: Execution of Old Guns by Variable-Speed Firing Squad dvgrn wrote:a p571+8N gun family that sets various records dvgrn wrote:a record-setting 718+8N gun family Thanks. A nice number of records between those two. I particularly like this new p250 == p718_4. It looks like a juggler at high speed. Code: Select all x = 102, y = 62, rule = B3/S23 31b2o36b2o$30bobo36bobo$24b2o4bo40bo4b2o$22bo2bo2b2ob4o32b4ob2o2bo2bo$22b2obobobobo2bo32bo2bobobobob2o$25bobobobo38bobobobo$25bobob2o40b2obo bo$26bo48bo2$39b2o20b2o$19bo10b2o7bo22bo7b2o10bo$17b3o10b2o5bobo22bobo 5b2o10b3o$16bo20b2o24b2o20bo$15bobo66bobo$15bobo52bo13bobo$16bo53b2o 13bo$69bobo3$27b2o44b2o$2o26bo44bo26b2o$2o23b3o46b3o23b2o$25bo50bo3$10b3o7b2o58b2o$20bobo56bobo$11bobo8bo56bo$13bo8b2o54b2o7b2o$13b2o72b2o$12bo$3bob2o88b2obo$b3ob2o88b2ob3o$o100bo$b3ob2o88b2ob3o$3b2o2bo86bo2b 2o$6bobo84bobo$2bob2obobo16bo48bo16bobob2obo$2b2obo2bo15b3o48b3o15bo2b
ob2o$5bo17bo54bo17bo$5b2o16b2o52b2o16b2o$3b2o2bobo82bobo2b2o$2bo2bo2b
2o82b2o2bo2bo$3b2o92b2o3$61b3o34b2o$61bo36bo$62bo33bobo$96b2o$3b2o$3b 2o65b2o$69bo$70bobo5b2o$71bo6b2o$78bo$75b2o$74bo2bo$74bobo$75bo25bo$
18b2o62b2o15bobo$18b2o62b2o16b2o!  dvgrn Moderator Posts: 5897 Joined: May 17th, 2009, 11:00 pm Location: Madison, WI Contact: ### Re: Execution of Old Guns by Variable-Speed Firing Squad chris_c wrote: simeks wrote:P549 from P557: Very funky weld, thanks! I'll have to check if that can be used in any other guns. Based on the latest checkin, apparently you did, and they could. And speaking of that, and of funky welds, I had to really scrape the bottom to knock p991 out of the Hall of Shame. I didn't know (or remember, anyway) that mirror-image Snarks could stand to be quite this close together: Code: Select all x = 141, y = 65, rule = B3/S23 65b2o$65b2o12b2o$25b2o3b2o47bo17b2o$23b3obo2b2o45bobo17bo$22bo4bo49b2o 19bo11bo$22bo2b2ob4o11b2o3b2o47b2o9b3o$21b2obobobo2bo11b2o2bob3o55bo$
22bobobobo6b2o10bo4bo54b2o10b2o$22bobob2o8bo6b4ob2o2bo66bo$23bo10bo8bo
2bobobob2o5b2o56bobo$34b2o10bobobobo6b2o20bo35b2o13b2o$36bo10b2obobo
26b2o14bo36b2o$27b2o7bo14bo26b2o14b2o$9bo17b2o5bobob2o37bo$9b3o22b2o2b o39b5o55b2o$12bo25bo7b2o31bo58b2o$11b2o24b2obo5b2o12bo73b2o$36bo2b2o
18bobo72b2o$36b2o22bo$2ob2o79b2o$2obo80bo18b2o$3bo20b2o59b3o16bo34b2o$3b3o4b2o13bo43b2o16bo13b3o35b2o$b2o3bo3b2o10b3o44bobo29bo$o2b4o15bo26b 2o20bo$2obo15b2obo26bo21b2o22b2o11bo$bo2b3o12bobob2o25b3o42b2o10bobo$b
o5bo13bo2bo21bo5bo54bobo2b2o3bo$2b5o14b2o23b3o57b2ob2o2bo2bobo$4bo44bo
60bobo3bobo$28bo19b2o56b2obo2b4obo$26b3o77b2obobo3bo$25bo84bobo3bo$25b
2o84bobo3bo$112bo3b2o3$58b2o$51b2o5bobo42b2o$51b2o7bo24b2o16b2o35bo$15b2o43b2o23bo2b2o48bobo$14bobo5b2o62b2o2bo48b2o$14bo7b2o23bo41bo$13b
2o31bobob2o34b3o$46bobobobo32bo$27bo17b2obobobo2bo29b2o13b2o9b2o21b2o$23b2obobo17bo2b2ob4o44bo9bobo21b2o$22bobobobo17bo4bo49b3o6bo17b2o$19bo 2bobobob2o17b3obo2b2o40b2o5bo5b2o17b2o$19b4ob2o2bo20b2o3b2o40b2o$23bo 4bo$19b2o2bob3o102b2o$19b2o3b2o49b2o46b2o5b2o$74bobo5b2o39b2o$74bo7b2o$73b2o2$87bo$83b2obobo$82bobobobo$79bo2bobobob2o$79b4ob2o2bo$83bo4bo$79b2o2bob3o$79b2o3b2o!
[[ AUTOSTART STEP 20 ZOOM 3 HEIGHT 300 LOOP 1982 ]]
Only two fixed guns left in the Hall of Shame now. Mind you, with all the guns below 10K cells, the Hall of Shame doesn't seem so shameful now -- we can declare victory and go home any time.

Will have to try something a little different to take care of p967, the other remaining 7 mod 8. Let's see...

EDIT: (whew, under ten minutes): here's a p935+8N with some slack at the left:

Code: Select all

x = 134, y = 67, rule = B3/S23
58b2o$58b2o12b2o$72bo17b2o$70bobo17bo$70b2o19bo11bo$90b2o9b3o$100bo$100b2o10b2o$112bo$52b2o56bobo$52b2o20bo35b2o13b2o$72b2o14bo36b2o$71b2o
14b2o$70bo$71b5o55b2o$72bo58b2o$19b2o3b2o27bo73b2o$19b2o2bob3o24bobo 72b2o$23bo4bo24bo$19b4ob2o2bo48b2o$19bo2bobobob2o47bo18b2o$22bobobobo 49b3o16bo34b2o$23b2obobo33b2o16bo13b3o35b2o$27bo34bobo29bo$64bo$13b2o 49b2o22b2o11bo$14bo7b2o35b2o27b2o10bobo$14bobo5b2o35bobo38bobo2b2o3bo$
15b2o44bo4b2o31b2ob2o2bo2bobo$57b4ob2o2bo2bo33bobo3bobo$57bo2bobobobob
2o29b2obo2b4obo$60bobobobo32b2obobo3bo$61b2obobo36bobo3bo$65bo38bobo3b o$105bo3b2o$25b2o24b2o$25bo26bo7b2o$26b3o23bobo5b2o$28bo24b2o41b2o$4bo 73b2o16b2o35bo$2b5o14b2o55bo2b2o48bobo$bo5bo13bo2bo27bo26b2o2bo48b2o$b
o2b3o12bobob2o25b3o29bo$2obo15b2obo26bo29b3o$o2b4o15bo26b2o27bo$b2o3bo 3b2o10b3o38b2o13b2o13b2o9b2o21b2o$3b3o4b2o13bo37bo29bo9bobo21b2o$3bo 20b2o38b3o27b3o6bo17b2o$2obo62bo22b2o5bo5b2o17b2o$2ob2o84b2o$36b2o$36b o2b2o82b2o$11b2o24b2obo5b2o20b2o46b2o5b2o$12bo25bo7b2o19bobo5b2o39b2o$
9b3o22b2o2bo28bo7b2o$9bo17b2o5bobob2o26b2o$27b2o7bo14bo$36b4o7b2obobo 27bo$39bo6bobobobo23b2obobo$23bo14bo4bo2bobobob2o21bobobobo$22bobob2o
10b2o3b4ob2o2bo19bo2bobobob2o$22bobobobo18bo4bo19b4ob2o2bo$21b2obobobo
2bo11b2o2bob3o24bo4bo$22bo2b2ob4o11b2o3b2o22b2o2bob3o$22bo4bo44b2o3b2o
$23b3obo2b2o$25b2o3b2o!
[[ AUTOSTART STEP 20 ZOOM 3 HEIGHT 300 LOOP 1870 ]]

Freywa
Posts: 589
Joined: June 23rd, 2011, 3:20 am
Location: Singapore
Contact:

### Re: Execution of Old Guns by Variable-Speed Firing Squad

dvgrn wrote:EDIT: (whew, under ten minutes): here's a p935+8N with some slack at the left:
There's a redundant block just before the syringe entrance. Must have been left there in haste.

Code: Select all

x = 134, y = 67, rule = LifeHistory
58.2A$57.B2A2B10.2A$58.4B10.A17.2A$56.7B6.BA.A17.A$56.8B.3B.B2A19.A
11.A$56.14B20.2A9.3A$56.14B20.B9.A$56.13B19.3B9.2A10.2A$53.2B.14B16.
6B5.5B10.A$52.2A18B11.10B3.4B9.BA.A$52.2AB.18BA2.2B3.11B2.6B4.3B.B2A
13.2A$53.B2.16B2A14BA13B.7B14.B2AB$57.7B.6B2A14B2A21B15.2B$56.8B.5BA 38B17.2B3.B$56.7B2.6B5A34B15.4B.B2A$56.7B3.6BA39B11.8B2A$19.2A3.2A27.
AB.6B11.4B.13B3.B.19B2.2B2.6B2AB.B$19.2A2.A.3A24.A.A7B12.3B5.B.7B7. 29B2A$23.A4.A24.A8B13.4B19.6B.24B$19.4A.2A2.A25.B.6B15.2A17.5B.B2.28B$19.A2.A.A.A.2A27.5B15.A18.2A7.28B$21.BABABA.A27.6B16.3A16.A8.26B2A$
22.B2ABA.A26.5B.B2A16.A13.3A16.4B.14B2A$23.2B.BA26.4B3.BA.A29.A19.4B 2.11B.B$22.3B28.4B7.A50.4B2.10B$13.2A6.4B27.4B8.2A22.2A11.A14.14B$14.
A6.B2A3B24.4B4.2A26.B2AB9.A.A14.14B$14.A.AB3.B2A3B23.4B5.A.A26.3B9.A. A2.2A3.A6.13B$15.2AB.10B20.4B8.A4.2A19.B.B9.2A.2A2.A2.A.A5.13B$17.13B 18.4B5.4A.2A2.A2.A17.5B8.B2.A.A3.A.A5.8B.2B$17.14B16.4B6.A2.A.A.A.A.
2A17.6B6.2ABA2.4A.A6.8B$17.15B14.4B9.BABABA.A20.8B4.2A.A.A3.A8.9B$19.
8B2.4B12.4B11.B2ABA.A21.13B2.A.AB2.A7.10B$19.6B5.4B10.4B13.2B.BA20. 13B5.A.A2B.A5.7B.4B$18.9B4.4B8.4B13.3B22.15B5.A2B.2A4.8B2.4B$17.4B4. 2A5.4B6.4B5.2A6.4B22.15B4.3B7.8B4.4B$16.4B5.A7.4B4.4B7.A6.B2A3B19.17B
.B.2B7.9B5.4B$15.4B7.3A5.4B2.4B8.A.AB3.B2A3B19.32B.6B5.4B$14.4B10.A6.
8B10.2AB.10B16.13B2A17B.7B6.4B$4.A8.4B19.6B13.13B10.2A2.14B2A16B2.6B 8.3BA$2.5A5.4B5.2A14.4B14.14B9.A2.2AB3.27B.7B9.ABA$.A5.A4.4B5.A2.A11. 6B10.A2.15B9.2AB.A4.35B9.2A$.A2.3AB2.7B.BA.A.2A10.8B7.3A4.8B2.4B11.A
5.6B3.B2.2B2.19B10.B$2A.A.2B3.7B.B2A.A11.4B2.4B5.A7.6B5.4B7.3A5.6B13. 18B$A2.4A12B3.A10.4B4.4B4.2A5.9B4.4B5.A7.9B11.18B3.B$.2A2.BA3B2A7B3. 3A7.4B6.9B4.4B4.2A5.4B4.2A5.4B4.2A9.2AB3.15B.B2A$3.3AB.2B2A7B6.A5.4B
8.6B5.4B5.A7.9B4.4B5.A9.A.AB2.18B2A$3.A.B3.10B5.2A4.4B9.8B2.4B7.3A5. 6B5.4B7.3A6.A5.12B2A3B.B$2A.A8.8B4.9B8.15B10.A5.8B2.4B3.2A5.A5.2A6.
11B2A2B$2A.2A7.9B5.6B9.14B15.15B4.2A19.10B2.2B$13.3B2.4B2.8B4.2A3.13B
16.14B28.B.6B3.2B$11.5B3.15B2.A2.2AB.10B17.13B33.4B2.B2AB$11.2A7.14B
3.2A.AB3.B2A3B17.2AB.10B33.B2A2B3.2A$12.A8.13B4.A6.B2A3B16.A.AB3.B2A 3B36.2A$9.3A10.10B.B2A2.A6.4B18.A6.B2A3B$9.A14.3B2AB3.BA.A.2A6.3B17. 2A6.4B$24.3B2AB6.A10.2B.BA23.3B$26.4B6.4A6.B2ABA.A23.2B.BA$26.3B10.A
5.BABABA.A22.B2ABA.A$23.AB.2B10.A4.A2.A.A.A.2A20.BABABA.A$22.A.AB2AB
9.2A3.4A.2A2.A19.A2.A.A.A.2A$22.A.ABABAB17.A4.A19.4A.2A2.A$21.2A.A.A.
A2.A11.2A2.A.3A24.A4.A$22.A2.2A.4A11.2A3.2A22.2A2.A.3A$22.A4.A44.2A3.
2A$23.3A.A2.2A$25.2A3.2A!
Princess of Science, Parcly Taxel

A for awesome
Posts: 1904
Joined: September 13th, 2014, 5:36 pm
Location: 0x-1
Contact:

### Re: Execution of Old Guns by Variable-Speed Firing Squad

dvgrn wrote:And speaking of that, and of funky welds, I had to really scrape the bottom to knock p991 out of the Hall of Shame. I didn't know (or remember, anyway) that mirror-image Snarks could stand to be quite this close together:

Code: Select all

x = 141, y = 65, rule = B3/S23
65b2o$65b2o12b2o$25b2o3b2o47bo17b2o$23b3obo2b2o45bobo17bo$22bo4bo49b2o
19bo11bo$22bo2b2ob4o11b2o3b2o47b2o9b3o$21b2obobobo2bo11b2o2bob3o55bo$22bobobobo6b2o10bo4bo54b2o10b2o$22bobob2o8bo6b4ob2o2bo66bo$23bo10bo8bo 2bobobob2o5b2o56bobo$34b2o10bobobobo6b2o20bo35b2o13b2o$36bo10b2obobo 26b2o14bo36b2o$27b2o7bo14bo26b2o14b2o$9bo17b2o5bobob2o37bo$9b3o22b2o2b
o39b5o55b2o$12bo25bo7b2o31bo58b2o$11b2o24b2obo5b2o12bo73b2o$36bo2b2o 18bobo72b2o$36b2o22bo$2ob2o79b2o$2obo80bo18b2o$3bo20b2o59b3o16bo34b2o$
3b3o4b2o13bo43b2o16bo13b3o35b2o$b2o3bo3b2o10b3o44bobo29bo$o2b4o15bo26b
2o20bo$2obo15b2obo26bo21b2o22b2o11bo$bo2b3o12bobob2o25b3o42b2o10bobo$b o5bo13bo2bo21bo5bo54bobo2b2o3bo$2b5o14b2o23b3o57b2ob2o2bo2bobo$4bo44bo 60bobo3bobo$28bo19b2o56b2obo2b4obo$26b3o77b2obobo3bo$25bo84bobo3bo$25b 2o84bobo3bo$112bo3b2o3$58b2o$51b2o5bobo42b2o$51b2o7bo24b2o16b2o35bo$
15b2o43b2o23bo2b2o48bobo$14bobo5b2o62b2o2bo48b2o$14bo7b2o23bo41bo$13b 2o31bobob2o34b3o$46bobobobo32bo$27bo17b2obobobo2bo29b2o13b2o9b2o21b2o$
23b2obobo17bo2b2ob4o44bo9bobo21b2o$22bobobobo17bo4bo49b3o6bo17b2o$19bo
2bobobob2o17b3obo2b2o40b2o5bo5b2o17b2o$19b4ob2o2bo20b2o3b2o40b2o$23bo
4bo$19b2o2bob3o102b2o$19b2o3b2o49b2o46b2o5b2o$74bobo5b2o39b2o$74bo7b2o
$73b2o2$87bo$83b2obobo$82bobobobo$79bo2bobobob2o$79b4ob2o2bo$83bo4bo$
79b2o2bob3o$79b2o3b2o! [[ AUTOSTART STEP 20 ZOOM 3 HEIGHT 300 LOOP 1982 ]] A slightly better weld: Code: Select all x = 141, y = 65, rule = B3/S23 65b2o$65b2o12b2o$25b2o3b2o47bo17b2o$23b3obo2b2o45bobo17bo$22bo4bo49b2o 19bo11bo$22bo2b2ob4o11b2o3b2o47b2o9b3o$21b2obobobo2bo11b2o2bob3o55bo$
22bobobobo18bo4bo54b2o10b2o$22bobob2o15b4ob2o2bo66bo$23bo19bo2bobobob
2o5b2o56bobo$37bo8bobobobo6b2o20bo35b2o13b2o$36bobo8b2obobo26b2o14bo
36b2o$27b2o7bo2bo11bo26b2o14b2o$9bo17b2o5bobob2o37bo$9b3o22b2o2bo39b5o 55b2o$12bo25bo7b2o31bo58b2o$11b2o24b2obo5b2o12bo73b2o$36bo2b2o18bobo
72b2o$36b2o22bo$2ob2o79b2o$2obo80bo18b2o$3bo20b2o59b3o16bo34b2o$3b3o4b 2o13bo43b2o16bo13b3o35b2o$b2o3bo3b2o10b3o44bobo29bo$o2b4o15bo26b2o20bo$2obo15b2obo26bo21b2o22b2o11bo$bo2b3o12bobob2o25b3o42b2o10bobo$bo5bo
13bo2bo21bo5bo54bobo2b2o3bo$2b5o14b2o23b3o57b2ob2o2bo2bobo$4bo44bo60bo
bo3bobo$28bo19b2o56b2obo2b4obo$26b3o77b2obobo3bo$25bo84bobo3bo$25b2o
84bobo3bo$112bo3b2o3$58b2o$51b2o5bobo42b2o$51b2o7bo24b2o16b2o35bo$15b 2o43b2o23bo2b2o48bobo$14bobo5b2o62b2o2bo48b2o$14bo7b2o23bo41bo$13b2o
31bobob2o34b3o$46bobobobo32bo$27bo17b2obobobo2bo29b2o13b2o9b2o21b2o$23b2obobo17bo2b2ob4o44bo9bobo21b2o$22bobobobo17bo4bo49b3o6bo17b2o$19bo 2bobobob2o17b3obo2b2o40b2o5bo5b2o17b2o$19b4ob2o2bo20b2o3b2o40b2o$23bo 4bo$19b2o2bob3o102b2o$19b2o3b2o49b2o46b2o5b2o$74bobo5b2o39b2o$74bo7b2o$73b2o2$87bo$83b2obobo$82bobobobo$79bo2bobobob2o$79b4ob2o2bo$83bo4bo$79b2o2bob3o$79b2o3b2o!

x₁=ηx
V ⃰_η=c²√(Λη)
K=(Λu²)/2
Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt)

$$x_1=\eta x$$
$$V^*_\eta=c^2\sqrt{\Lambda\eta}$$
$$K=\frac{\Lambda u^2}2$$
$$P_a=1-\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$

http://conwaylife.com/wiki/A_for_all

Aidan F. Pierce

simeks
Posts: 369
Joined: March 11th, 2015, 12:03 pm
Location: Sweden

### Re: Execution of Old Guns by Variable-Speed Firing Squad

simeks wrote:P549 from P557:
Noticed now even P541 is possible the same way:

Code: Select all

x = 85, y = 74, rule = B3/S23
28b2o3b2o$28b2o2bob3o$32bo4bo$28b4ob2o2bo$28bo2bobobob2o$31bobobobo$
32b2obobo$36bo2$22b2o$23bo7b2o$23bobo5b2o$24b2o7$34b2o$34bo$35b3o$37bo 10$4bo$2b5o14b2o$bo5bo13bo16bo11b2o$bo2b3o7bo4bobo15bobo10b2o$2obo9bob
o3b2o4bo3bo3b2o2bobo35bo$o2b4o5bo3bo6b3o2bobo2bo2b2ob2o32b3o$b2o3bo5bo
3bo5bo5bobo3bobo35bo$3b3o6bo3bo5b2o5bob4o2bob2o31b2o$3bo9bobo15bo3bobo
b2o$2obo10bo15bo3bobo$2ob2o24bo3bobo44b2ob2o$29b2o3bo46bob2o$81bo$11b 2o47b2o11b2o4b3o$12bo47bo12b2o3bo3b2o$9b3o30b2o17bo16b4o2bo$9bo32b2o
16b2o2b2o15bob2o$20bo36b2o2bobobo12b3o2bo$20bobo33bo2b2o2bo13bo5bo$22b o34bo3b3o14b5o$10b2o46b3o19bo$10b2o49bo$45b2o13b2o$46bo$17b2o24b3o$16b o2bo11b2o10bo$14bo16bobo$14bo18bo$13bo7b2o10b2o$13bo9bo46b2o$14bo48b2o
5bobo$17bo45b2o7bo$18b2o2bo49b2o$19bobo$59bo$58bobob2o$58bobobobo$57b 2obobobo2bo$58bo2b2ob4o$24bo33bo4bo$25bo33b3obo2b2o$23b3o35b2o3b2o!  dvgrn Moderator Posts: 5897 Joined: May 17th, 2009, 11:00 pm Location: Madison, WI Contact: ### Re: Execution of Old Guns by Variable-Speed Firing Squad chris_c wrote:I've been doing some more work on the gun collection. Before the appearance of the Syringe there were over 300 guns in the range p100-p1000 that had bounding box above 10,000 cells. Now... 541 (9882, 'p00954_16_p00541') ( 5 mod 8 ) When I try to reconstitute a p541 as a base for looking for something better, I can't seem to reduce the area below 162x63 = 10206: Code: Select all x = 162, y = 63, rule = B3/S23 38b2o42b2o$38bobo40bobo$40bo4b2o28b2o4bo$36b4ob2o2bo2bo24bo2bo2b2ob4o$36bo2bobobobob2o24b2obobobobo2bo$39bobobobo30bobobobo$40b2obobo30bobob 2o26b2o11bo$44bo32bo30b2o10bobo$120bobo2b2o3bo$30b2o58b2o27b2ob2o2bo2b
obo$31bo7b2o40b2o7bo32bobo3bobo$31bobo5b2o40b2o5bobo28b2obo2b4obo$32b 2o54b2o29b2obobo3bo$123bobo3bo15b2o$124bobo3bo14bo$125bo3b2o12bobo$139b2o2b2o$139b2o2$42b2o34b2o36b2o$42bo36bo36b2o$32b2o9b3o30b3o22b2o 48b2o$31bobo11bo30bo23bo2bo47b2o7b2o$33bo65bob2o57bo$99bo58bobo$98b2o 58b2o$113b2o$113bo$114b3o$116bo10b2o$14b2o110bobo$14b2o110bo$125b2o23b
o$149bobob2o6bo$147b3obobo5bobo$146bo3bo4bo4b2o$28b2o117bo2bob4o$28bo 110b2o7bobobo$26bobo110b2o8bo3b3o$26b2o10bo116bo$38b3o43bo30bo$2o39bo 40b3o30b3o$2o38b2o39bo36bo$55b2o24b2o34b2o$55bo$52b2obo65bo$51bo2bo66b
obo$52b2o67b2o$37b2o$37b2o$71b2o54b2o$14b2o54bobo5b2o40b2o5bobo$10b2o
2b2o54bo7b2o40b2o7bo$9bobo12b2o3bo39b2o58b2o$9bo14bo3bobo$8b2o15bo3bob o51bo32bo$26bo3bobob2o43b2obobo30bobob2o$24bob4o2bob2o42bobobobo30bobo bobo$23bobo3bobo43bo2bobobobob2o24b2obobobobo2bo$23bobo2bo2b2ob2o39b4o b2o2bo2bo24bo2bo2b2ob4o$24bo3b2o2bobo44bo4b2o28b2o4bo$32bobo10b2o30bob o40bobo$33bo11b2o30b2o42b2o!
[[ AUTOSTART HEIGHT 300 ZOOM 3 STEP 8 LOOP 1623 ]]
Am I missing a trick here?

chris_c
Posts: 909
Joined: June 28th, 2014, 7:15 am

### Re: Execution of Old Guns by Variable-Speed Firing Squad

dvgrn wrote: When I try to reconstitute a p541 as a base for looking for something better, I can't seem to reduce the area below 162x63 = 10206. Am I missing a trick here?
Just quickly: shift the right hand Syringe NE by 4 cells; shift the northern Snarks SE by 2 cells; shift the left hand Syringe east by 4 cells. That knocks 2 cells off the height and leaves the glider loop the same length overall.

All of these guns exist concretely in the "confirmed" directory. e.g. p00954_16_p00541.

To everyone else: thanks for the welding tricks. I will try to get a proper update done tomorrow.

dvgrn
Moderator
Posts: 5897
Joined: May 17th, 2009, 11:00 pm
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### Re: Execution of Old Guns by Variable-Speed Firing Squad

chris_c wrote:... shift the right hand Syringe NE by 4 cells; shift the northern Snarks SE by 2 cells; shift the left hand Syringe east by 4 cells. That knocks 2 cells off the height and leaves the glider loop the same length overall.
Ah, of course. Can't see a degree of freedom that's right under my nose sometimes.

Speaking of unseen possibilities, here's p725+8N, a reconfiguration of p549+8N with quite a bit of slack, improving on later stages of p701+8N:

Code: Select all

x = 107, y = 71, rule = B3/S23
54b2o3b2o$54b2o2bob3o$58bo4bo$54b4ob2o2bo$54bo2bobobob2o$57bobobobo$
58b2obobo$62bo2$48b2o$49bo7b2o$49bobo5b2o$25b2o3b2o18b2o$23b3obo2b2o$22bo4bo$22bo2b2ob4o$21b2obobobo2bo$22bobobobo$22bobob2o$23bo36b2o$60bo$36b2o23b3o$27b2o7bo26bo$9bo17b2o5bobo$9b3o22b2o$12bo$11b2o3$2ob2o$2ob o$3bo20b2o6b2o25bo11b2o$3b3o4b2o13bo6bobo23bobo10b2o24bo$b2o3bo3b2o10b
3o7bo13bo3bo3b2o2bobo34b3o$o2b4o15bo21b3o2bobo2bo2b2ob2o32bo$2obo15b2o
bo20bo5bobo3bobo36b2o$bo2b3o12bobob2ob2o15b2o5bob4o2bob2o$bo5bo13bo2bo
bo25bo3bobob2o$2b5o14b3o3bo23bo3bobo44b2ob2o$4bo19b3o23bo3bobo46bob2o$23bo26b2o3bo47bo$23b2o70b2o4b3o$83b2o10b2o3bo3b2o$84bo15b4o2bo$63b2o 17bobob2o15bob2o$63b2o16bobobobo12b3o2bo$41bo36b2o2bo2bo13bo5bo$41bobo
33bo2b2o3bo14b5o$13b2o28bo34bo3b3o17bo$12bobo5b2o9b2o46b3o$12bo7b2o9b 2o49bo$11b2o53b2o13b2o$67bo$25bo12b2o24b3o$21b2obobo10bo2bo11b2o10bo$
20bobobobo8bo16bobo$17bo2bobobob2o7bo18bo$17b4ob2o2bo7bo7b2o10b2o$21bo 4bo7bo9bo46b2o$17b2o2bob3o9bo48b2o5bobo$17b2o3b2o14bo45b2o7bo$39b2o2bo
49b2o$40bobo$80bo$79bobob2o$79bobobobo$78b2obobobo2bo$79bo2b2ob4o$45bo 33bo4bo$46bo33b3obo2b2o$44b3o35b2o3b2o! [[ AUTOSTART ZOOM 4 LOOP 1450 STEP 8 ]] Looks like there are still some gains to be made with loops that are more Herschel and less glider, too. Herschel loops are bulkier than Snarks, but Herschels travel slower than gliders, so for the high-period loops it comes out about even: Code: Select all #C p803+8N x = 107, y = 73, rule = B3/S23 17b2o3b2o$17b2o2bob3o$21bo4bo32bo$17b4ob2o2bo23b2o5b3o$17bo2bobobob2o 22b2o4bo18bo$20bobobobo29b2o15b3o11bo$21b2obobo45bo14b3o$25bo46b2o16bo
14bo$89b2o12b3o$11b2o89bo$12bo7b2o70b2o8b2o$12bobo5b2o63bobo$13b2o72bo$101b2o$83bo3b2o12b2o$83bobob2o$86bo3$23b2o$23bo$4bo19b3o58b2o$2b5o14b 3o3bo37b2o19bo$bo5bo13bo2bobo38bobo15b3o$bo2b3o12bobob2ob2o39bo15bo$2o
bo15b2obo32b2obo8b2o19b2o$o2b4o15bo32b2ob3o28bo$b2o3bo3b2o10b3o36bo24b
3o$3b3o4b2o13bo29b2ob3o25bo$3bo20b2o30bobo$2obo52bobo$2ob2o52bo2$106bo$11b2o91bobo$12bo92b2o$9b3o22b2o$9bo17b2o5bobo$27b2o7bo$36b2o2$23bo$22bobob2o68b2o$22bobobobo58b2o7b2o$21b2obobobo2bo56bo$22bo2b2ob4o56bob
o$22bo4bo55b2o4b2o$23b3obo2b2o52bo20b2o$25b2o3b2o35b2o15bobo18bo$67b2o
5bo10b2o16bobo$72b3o28b2o$71bo$71b2o$56b2o$57bo$57bob2o$58bo2bo$59b2o$74b2o$74b2o2$97b2o$97b2o2b2o$83bo3b2o12bobo$82bobo3bo14bo$81bobo3bo15b 2o$77b2obobo3bo$77b2obo2b4obo$81bobo3bobo$77b2ob2o2bo2bobo$78bobo2b2o
3bo$66b2o10bobo$66b2o11bo!
[[ AUTOSTART ZOOM 4 LOOP 1606 STEP 8 ]]
P825+8N gets the three 1-mod-8 periods out of the Hall of Shame -- temporarily at least:

Code: Select all

#C p825+8N
x = 121, y = 62, rule = B3/S23
50b2o11bo$50b2o10bobo$62bobo2b2o3bo$61b2ob2o2bo2bobo$65bobo3bobo12b2o$61b2obo2b4obo13bo$61b2obobo3bo13bobo$65bobo3bo12b2o$25b2o3b2o34bobo3bo
30b2o$23b3obo2b2o35bo3b2o30b2o5b2o$22bo4bo82b2o$22bo2b2ob4o$21b2obobob
o2bo$22bobobobo29b2o29b2o17b2o$22bobob2o30b2o30bo17b2o$23bo19b2o45bobo 21b2o$42bo2bo45b2o21b2o$36b2o3bob2o$27b2o7bo4bo$9bo17b2o5bobo3b2o$9b3o
22b2o19b2o$12bo42bo$11b2o43b3o24b2o$51b2o5bo11b2o11b2o$51b2o18bo$2ob2o 63b3o44bo$2obo64bo44b3o$3bo20b2o86bo$3b3o4b2o13bo61b2o23b2o$b2o3bo3b2o 10b3o63bo$o2b4o15bo62b3o$2obo15b2obo62bo$bo2b3o12bobob2ob2o36bo15b2o$b o5bo13bo2bobo36bobo15bo$2b5o14b3o3bo35bobo15bobo$4bo19b3o35b2ob3o14b2o$23bo44bo$23b2o37b2ob3o$62b2obo8b2o$74bo44b2o$72bobo44b2o$72b2o3$13b2o
99b2o$12bobo5b2o92b2o$12bo7b2o96b2o$11b2o48bo56b2o$60bobo$25bo35b2o$
21b2obobo30b3ob2o20b2o27b2o$20bobobobo30b5o21b2o11b2o14b2o$17bo2bobobo
b2o30bo3bo33bo$17b4ob2o2bo30b3o37b3o$21bo4bo72bo$17b2o2bob3o$17b2o3b2o
2$63b2o$57b2o4bo20bo$57b2o5b3o18bo$66bo16b3o!
[[ AUTOSTART ZOOM 3.5 LOOP 1650 STEP 8 ]]
Here's a smaller p652+8N, using a catalyst of codeholic's to produce a fairly compact G-to-3G:

Code: Select all

#C p652+8N
x = 88, y = 68, rule = B3/S23
56bo11b2o$55bobo10b2o$47bo3b2o2bobo$46bobo2bo2b2ob2o$15b2o29bobo3bobo$16bo30bob4o2bob2o$16bobo30bo3bobob2o$17b2o12b2o15bo3bobo$32bo14bo3bobo
$32bobo12b2o3bo$33b2o2b2o$37b2o2$60b2o$12b2o46b2o$12b2o61b2o$74bo2bo$
75b2obo$11b2o65bo$10bo2bo64b2o$11bobo49b2o18b2o$9bobobobo48bo18bo$8bob obobobo44b3o21bo$9bo2bo2bo33b2o10bo2b3o14b5o$10b2ob2o34bobo11bo2bo13bo$11bobo37bo10b2o2bobo12b3o$11bobo37b2o14b2o3b2o10bo$12bo58bob2o6b4o$43b2o26bo3bo5bo3b2o$9bo33bo28b3o7b3o2bo$9b3o32b3o26bo10bob2o$12bo24b2o
7bo37bo$11b2o24b2o44b2o3$3b2o44b2o24b2o$3bo37bo7b2o24bo$2obo37b3o32b3o
$o2b3o4b2o32bo33bo$b2o3bo3b2o31b2o$3b4o68bo$3bo15b2o14b2o37bobo$4b3o 12bobo2b2o10bo37bobo$7bo13bo2bo11bobo34b2ob2o$2b5o14b3o2bo10b2o33bo2bo 2bo$2bo21b3o44bobobobobo$4bo18bo48bobobobo$3b2o18b2o49bobo$8b2o64bo2bo$9bo65b2o$9bob2o$10bo2bo$11b2o61b2o$26b2o46b2o$26b2o2$49b2o$49b2o2b2o$
35bo3b2o12bobo$34bobo3bo14bo$33bobo3bo15b2o$29b2obobo3bo$29b2obo2b4obo
$33bobo3bobo$29b2ob2o2bo2bobo$30bobo2b2o3bo34bo$18b2o10bobo43bo$18b2o 11bo42b3o! [[ AUTOSTART ZOOM 5 LOOP 1304 STEP 8 ]] Lots more mileage to be gotten out of that G-to-3G, I would think. chris_c Posts: 909 Joined: June 28th, 2014, 7:15 am ### Re: Execution of Old Guns by Variable-Speed Firing Squad Thanks for all those guns. Some nice improvements there. After those additions I ran Hersrch on the Hall of Shame and it managed to find 5 reductions. Here is the current list: Code: Select all ******************************* Hall of Shame (p100 or greater) ******************************* 693 (9672, 'p00541_19') (5 mod 8) 685 (9476, 'p00541_18') (5 mod 8) 997 (9424, 'p00901_12') (5 mod 8) 551 (9295, 'p01038_8_p00551') (7 mod 8) 677 (9282, 'p00541_17') (5 mod 8) 967 (9246, 'p00935_4') (7 mod 8) 989 (9211, 'p00901_11') (5 mod 8) 955 (9198, 'p00803_19') (3 mod 8) 959 (9179, 'p00935_3') (7 mod 8) 991 (9165, 'p00991_0') (7 mod 8) 947 (9125, 'p00803_18') (3 mod 8) 669 (9090, 'p00541_16') (5 mod 8) 893 (9088, 'p00717_22') (5 mod 8) 509 (9086, 'p00954_8_p00509') (5 mod 8) 471 (9045, 'p00870_9_p00471') (7 mod 8) 942 (9045, 'p00870_9') (6 mod 8) 543 (9024, 'p01038_6_p00543') (7 mod 8) 981 (9000, 'p00901_10') (5 mod 8) 993 (8988, 'p00921_9') (1 mod 8) 931 (8979, 'p00803_16') (3 mod 8) The most desirable gun to go for next would be a 5 mod 8 gun that improves periods 669, 677, 685 and 693. simeks Posts: 369 Joined: March 11th, 2015, 12:03 pm Location: Sweden ### Re: Execution of Old Guns by Variable-Speed Firing Squad Moving the fold in P701 improves it slightly, but also allows it to go all the way back to P661: Code: Select all x = 88, y = 85, rule = B3/S23 50b2o3b2o$48b3obo2b2o$47bo4bo$47bo2b2ob4o$46b2obobobo2bo$47bobobobo$47bobob2o$48bo2$61b2o$61bo4b2o$59bobo4b2o$51b3o5b2o$50bo3bo19b2o$49bo
5bo16b2o2bo$50bo3bo$51b3o17bo$70bo6bo$70bo7bo$49b2o20bo6b2o$50bo12b2o$47b3o24bo4bo$47bo4b2o10b2o8bo3bo$51bobo21bo11bo$51bo33bobo$50b2o34b2o 3$51b2o$50bo2bo2b2o$51b2o2bobo$53b2o16b2o$53bo17bo$50b2obo2bo15b3o$50b
ob2obobo16bo$54bobo$9bo21b2o3b2o13b2o2bo$9b3o19b2o2bob3o9b3ob2o$12bo
22bo4bo7bo$11b2o18b4ob2o2bo8b3ob2o$31bo2bobobob2o9bob2o$34bobobobo$2ob
2o30b2obobo20b2o$2obo35bo21b2o7b2o$3bo66bo$3b3o4b2o13b2o41bobo$b2o3bo
3b2o12bobo7b2o32b2o$o2b4o16bo2bobo5b2o$2obo15b2o2b2o2b2o$bo2b3o12bobob o$bo5bo13bo2bo23b2o$2b5o14b3o2bo21b2o$4bo19b3o$23bo$23b2o$37b2o$37bo
26bo$38b3o22bobo17bo$40bo22bo2bo14b5o$64bobo13bo5bo$59b2obobobobo12b3o
2bo$13b2o44bob3obob2o15bob2o$12bobo5b2o43bo15b4o2bo$12bo7b2o41b3o10b2o 3bo3b2o$11b2o49bo13b2o4b3o$62b2o20bo$25bo58bob2o$21b2obobo56b2ob2o$20b
obobobo$17bo2bobobob2o$17b4ob2o2bo48b2o$21bo4bo48bo$17b2o2bob3o26b2o
22b3o$17b2o3b2o27bobo5b2o17bo$51bo7b2o$50b2o2$64bo$60b2obobo$59bobobob
o$56bo2bobobob2o$56b4ob2o2bo$60bo4bo$56b2o2bob3o$56b2o3b2o!  EDIT: A P973+8n: Code: Select all x = 101, y = 85, rule = B3/S23 63b2o3b2o$61b3obo2b2o$60bo4bo$60bo2b2ob4o$59b2obobobo2bo$60bobobobo$60bobob2o$61bo2$17b2o3b2o50b2o$17b2o2bob3o48bo4b2o$21bo4bo45bobo4b2o$
17b4ob2o2bo37b3o5b2o$17bo2bobobob2o35bo3bo19b2o$20bobobobo35bo5bo16b2o
2bo$21b2obobo36bo3bo$25bo38b3o17bo$83bo6bo$11b2o70bo7bo$12bo7b2o40b2o 20bo6b2o$12bobo5b2o41bo12b2o$13b2o45b3o24bo4bo$60bo4b2o10b2o8bo3bo$64b obo21bo11bo$64bo33bobo$63b2o34b2o3$23b2o39b2o$23bo39bo2bo2b2o$4bo19b3o
37b2o2bobo$2b5o14b3o2bo39b2o16b2o$bo5bo13bo2bo41bo17bo$bo2b3o12bobo2b 2o37b2obo2bo15b3o$2obo15b2o42bob2obobo16bo$o2b4o60bobo$b2o3bo3b2o52b2o
2bo$3b3o4b2o50b3ob2o$3bo57bo$2obo58b3ob2o$2ob2o59bob2o2$74b2o$11b2o61b
2o7b2o$12bo70bo$9b3o69bobo$8bo72b2o$9b3o$11b3o$14bo$13b2o46b2o$61b2o2$2b2ob2o$2b2obo$5bo$5b3o4b2o63bo$3b2o3bo3b2o32bo29bobo17bo$2bo2b4o19b2o
14b5o27bo2bo14b5o$2b2obo15b2o4bobo13bo5bo27bobo13bo5bo$3bo2b3o12bobo2b
o2bobo12b3o2bo22b2obobobobo12b3o2bo$3bo5bo13bo2bobob2o15bob2o21bob3obo b2o15bob2o$4b5o14b3o2bo15b4o2bo27bo15b4o2bo$6bo19b3o10b2o3bo3b2o26b3o 10b2o3bo3b2o$25bo13b2o4b3o27bo13b2o4b3o$25b2o20bo27b2o20bo$47bob2o46bo
b2o$46b2ob2o45b2ob2o3$38b2o48b2o$38bo49bo$15b2o22b3o23b2o22b3o$14bobo 5b2o17bo22bobo5b2o17bo$14bo7b2o40bo7b2o$13b2o48b2o2$27bo49bo$23b2obobo 44b2obobo$22bobobobo43bobobobo$19bo2bobobob2o39bo2bobobob2o$19b4ob2o2b
o40b4ob2o2bo$23bo4bo44bo4bo$19b2o2bob3o41b2o2bob3o$19b2o3b2o43b2o3b2o!  dvgrn Moderator Posts: 5897 Joined: May 17th, 2009, 11:00 pm Location: Madison, WI Contact: ### Re: Execution of Old Guns by Variable-Speed Firing Squad chris_c wrote:Thanks for all those guns. Some nice improvements there. After those additions I ran Hersrch on the Hall of Shame and it managed to find 5 reductions. That's the most recent hacked Hersrch from a few years ago, right? There are a bunch more conduits to add now, though I suppose most of the new ones are large and slow and high-period enough that they won't help very much with this project. I decided to get a little more organized, and made the beginnings of a table of 90-degree timing adjusters -- composite conduits that can be swapped for each other to get different periods: x = 425, y = 223, rule = LifeHistory 107.D$106.B2D$105.BDBD$104.4B$103.4B$102.4B$101.4B$100.4B$99.4B$98.4B $97.4B$96.4B$95.4B$94.4B$93.4B$92.4B$91.4B$90.4B$89.4B$88.4B$87.4B$ 86.4B$85.4B$84.4B$83.4B$82.4B$81.4B$80.4B$79.4B$78.4B$77.4B$76.4B$75. 4B$74.4B$73.4B$72.4B$71.4B$70.4B$69.4B$68.4B$67.4B$66.4B$65.4B$64.4B$63.4B$62.4B$61.4B$60.4B$59.4B$58.4B$57.4B$56.4B$55.4B$54.4B$53.D3B96. D$52.B2DB96.B2D$51.BDBD96.BDBD$50.4B96.4B$49.4B96.4B$48.4B96.4B$47.4B 96.4B$46.4B96.4B138.2A3.2A$45.4B96.4B137.3A.A2.2A$44.4B96.4B137.A4.A$43.4B96.4B138.A2.2A.4A3B$42.4B96.4B138.2A.A.A.A.BA2B$41.4B96.4B140.A. ABABA4B$40.4B96.4B141.A.AB2A4B$39.4B96.4B52.2A3.2A84.AB.5B101.2A3.2A$ 38.4B96.4B51.3A.A2.2A87.4B100.3A.A2.2A$37.4B96.4B51.A4.A82.A7.5B6.2A 91.A4.A$36.4B96.4B52.A2.2A.4A76.3A6.3B2AB6.A92.A2.2A.4A$35.4B63.2A31. 4B52.2A.A.A.A2.A75.A8.4B2AB3.BA.A91.2A.A.A.A2.A$34.4B63.A.A30.4B54.A. ABABAB76.A.A6.10B.B2A93.A.ABABAB$33.4B58.2A4.A31.4B55.A.AB2AB76.BA.A 5.13B95.A.AB2AB$32.4B57.A2.A2.2A.4A26.4B57.AB.2B76.3BA5.14B96.AB.2B$31.4B58.2A.A.A.A.A2.A25.4B61.3B73.4B6.15B99.3B$30.4B62.A.ABABAB26.4B 53.A8.4B6.2A62.6B5.4B2.8B92.A8.4B6.2A$29.4B63.A.AB2AB26.4B52.3A6.3B2A B6.A62.7B4.4B5.6B90.3A6.3B2AB6.A$28.4B65.AB.2B26.4B52.A9.3B2AB3.BA.A 55.B.4B.8B2.4B4.9B88.A9.3B2AB3.BA.A$27.4B69.3B24.4B52.A.A6.10B.B2A55. 2AB.17B5.2A4.4B86.A.A6.10B.B2A$26.4B70.4B6.2A14.4B52.BA.A5.13B57.2A 18B7.A5.4B84.BA.A5.13B$25.4B69.3B2AB6.A14.4B52.3BA5.14B58.2B.16B4.3A 7.4B82.3BA5.14B$24.4B55.A14.3B2AB3.BA.A13.4B51.4B6.15B61.16B4.A10.4B 79.4B6.15B$23.4B56.3A10.10B.B2A13.4B50.6B5.4B2.8B64.15B16.4B76.6B5.4B 2.8B$22.4B60.A8.13B14.4B50.7B4.4B5.6B65.6B2.4B.B2A15.4B74.7B4.4B5.6B$21.4B60.2A7.14B13.4B44.B.4B.8B2.4B4.9B64.11B2.BA.A15.4B66.B.4B.8B2.4B 4.9B$20.3DB61.5B3.15B12.4B44.2AB.17B5.2A4.4B16.3D45.10B5.A16.4B64.2AB .17B5.2A4.4B$19.3BD64.3B2.4B2.8B13.4B45.2A18B7.A5.4B14.2B.D45.6B2A2B 5.2A16.4B63.2A18B7.A5.4B$18.3BD55.2A7.9B5.6B12.4B47.2B.16B4.3A7.4B12. 3BD46.6B2A3B23.4B63.2B.16B4.3A7.4B$17.4B56.A8.8B4.9B10.4B51.16B4.A10. 4B10.4B47.10B25.4B8.2D55.16B4.A10.4B$16.2D2B54.2A.A.B3.10B5.2A4.4B8. 4B53.15B16.4B8.4B44.A.2AB.8B26.4B6.DBD56.15B16.4B$15.DBDB55.A2.3AB.2B 2A7B6.A5.4B6.4B55.12B.B2A15.4B6.4B43.3AB2AB3.7B26.4B4.3BD57.12B.B2A 15.4B$14.3BD57.2A2.BA3B2A7B3.3A7.4B4.4B56.11B2.BA.A15.4B4.4B43.A4.B6. 6B27.4B2.4B58.11B2.BA.A15.4B2.3D$4.A8.3DB60.4A12B3.A10.4B2.4B58.10B5. 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A.A.2A74.B.17B.B79.14B86.19B$92.4A.2A2.A2.A73.2A17B.B2A79.2B4.3B90. 19B$96.A4.2A75.2A19B2A78.2B6.B92.18B$94.A.A82.18B.2B78.B2AB96.19B$94. 2A81.5B2.13B82.2A97.2A2.17B$177.2A6.9B185.A3.11B.B.2A$178.A6.9B182.3A 6.10B2.A$175.3A8.7B183.A10.8B3.3A$175.A11.5B196.7B5.A$188.6B193.8B$ 192.2A192.9B$192.A194.6B$193.3A193.5B$195.A193.3B.B2A$390.B2.BA.A$396.A$396.2A25$195.2A3.2A93.2A3.2A$193.3A.A2.2A91.3A.A2.2A$192.A4.A 94.A4.A$192.A2.2A.4A90.A2.2A.4A$191.2A.A.A.A2.A89.2A.A.A.A2.A$192.A.A BABAB92.A.ABABAB$192.A.AB2AB93.A.AB2AB$193.AB.2B95.AB.2B$196.3B97.3B$ 187.A8.4B6.2A79.A8.4B6.2A$185.3A6.3B2AB6.A78.3A6.3B2AB6.A$184.A9.3B2A B3.BA.A77.A9.3B2AB3.BA.A$183.A.A6.10B.B2A77.A.A6.10B.B2A$182.BA.A5. 13B78.BA.A5.13B$181.3BA5.14B77.3BA5.14B$179.4B6.15B75.4B6.15B$177.6B 5.4B2.8B75.6B5.4B2.8B$176.7B4.4B5.6B74.7B4.4B5.6B$169.B.4B.8B2.4B4.9B 66.B.4B.8B2.4B4.9B$168.2AB.17B5.2A4.4B15.3D46.2AB.17B5.2A4.4B$168.2A 18B7.A5.4B13.3BD46.2A18B7.A5.4B$169.2B.16B4.3A7.4B11.3BD48.2B.16B4.3A 7.4B$172.16B4.A10.4B9.4B52.16B4.A10.4B$173.15B16.4B7.4B54.15B16.4B$174.12B.B2A15.4B5.4B56.12B.B2A15.4B$174.11B2.BA.A15.4B3.4B57.11B2.BA. A15.4B$175.10B5.A16.4B.4B59.10B5.A16.4B$175.6B2A2B5.2A16.7B60.6B2A2B 5.2A16.4B11.3D$175.6B2A3B23.5B61.6B2A3B23.4B9.3BD$175.10B24.5B61.10B 25.4B7.3BD$171.A.2AB.8B23.7B56.A.2AB.8B26.4B5.4B$169.3AB2AB3.7B21.4B. 4B53.3AB2AB3.7B26.4B3.4B$168.A4.B6.6B20.4B3.4B51.A4.B6.6B27.4B.4B$ 169.3A.2A4.6B20.4B5.4B51.3A.2A4.6B29.7B$171.2A2.A4.5B19.4B7.4B52.2A2. A.8B30.5B$174.A.A.8B17.4B9.4B54.A.A.8B29.5B$170.A.2A.A.A8B8.A7.4B11. 4B49.A.2A.A.A8B8.A19.7B$170.2A.A.BA2B.6B6.3A6.4B13.4B48.2A.A.BA2B.6B 6.3A18.4B.4B$173.A2.2B2.7B4.A8.4B15.4B50.A2.2B2.7B4.A20.4B3.4B$173.2A .B3.7B4.2A6.4B17.4B49.2A.B3.7B4.2A18.4B5.4B$171.2A2.A.A2.8B.4B5.4B19. B3A46.2A2.A.A2.8B.4B17.4B7.B3A$170.A2.A2.2A2.11B6.4B21.A2B45.A2.A2.2A 2.11B18.4B9.A2B$171.2A7.12B4.4B23.A47.2A7.12B7.A8.4B11.A$180.12B3.4B 81.12B5.3A7.4B$181.11B2.4B83.11B4.A9.4B$184.7B2.4B87.7B5.2A7.4B$183. 8B.4B87.8B2.5B6.4B$182.13B87.9B.4B3.B3.4B$181.13B87.20B.4B$179.B.13B 85.B.24B$178.2A15B83.2A24B$178.2A15B83.2A23B$179.16B84.23B$177.5B2.9B .B2A80.5B2.18B$177.2A6.7B2.BA.A79.2A6.17B$178.A8.4B6.A80.A7.16B$175. 3A10.2B7.2A76.3A7.15B.B2A$175.A10.4B85.A10.14B.BA.A$186.2A99.12B4.BA$ 187.A99.10B7.2A$184.3A100.8B$184.A102.2A.2B$288.A$285.3A$285.A! [[ VIEWONLY ZOOM 1.5 HEIGHT 360 ]] The two on the bottom are color-changing turners -- can be swapped for a p5/6/7/8 reflector or a semi-Snark. All the composite turners are shown one step out from the minimum adjustment, where a three-cell weld is needed between two eaters. It would be nice if the top row included more parity-changing turners besides the Snarks-only ones. The lack of those means that I'm mostly only getting even-period guns by modifying small odd-period guns, usually by swapping out three-Snark loops. The new guns are coming out just about the same size as the old ones, but generally just a little bigger -- there tends to be a lot of wasted space in the middle. The occasional improvement has popped up: Code: Select all #C p708+8N x = 93, y = 69, rule = B3/S23 62b2o$62bobo$64bo4b2o$60b4ob2o2bo2bo$60bo2bobobobob2o$63bobobobo$27b2o 3b2o30b2obobo$25b3obo2b2o34bo$24bo4bo43bo$24bo2b2ob4o20b2o17b3o$23b2ob obobo2bo21bo7b2o11bo$24bobobobo24bobo5b2o10bobo$24bobob2o26b2o17bobo$
25bo50bo2$19bo18b2o$17b3o9b2o7bo$16bo12b2o5bobo$15bobo18b2o53b2o$15bob o48b2o23b2o$16bo49bo$67b3o$69bo$69bob2o$67b2obobo$2o24b2o39bo2bo$2o25b
o41b2o7b2o$24b3o51b2o$24bo$86b2obo$20b2o64b2ob3o$20bobo69bo$22bo63b2ob
3o$13b2o7b2o61bo2b2o$13b2o69bobo$66bo16bobob2obo$3bob2o59b3o15bo2bob2o
$b3ob2o62bo17bo$o67b2o16b2o$b3ob2o76bobo2b2o$3b2o2bo75b2o2bo2bo$6bobo 79b2o$2bob2obobo16bo$2b2obo2bo15b3o$5bo17bo28b3o34b2o$5b2o16b2o27bo36b o$3b2o2bobo43bo33bobo$2bo2bo2b2o77b2o$3b2o$61b2o$60bo$61bobo5b2o$62bo
6b2o$69bo$66b2o$65bo2bo$10b2o19b2o32bobo$10b2o19b2o33bo25bo$73b2o15bob
o$73b2o16b2o$9b2o$10bo$7b3o$7bo2$24b2o$24bo$25b3o$27bo! [[ AUTOSTART ZOOM 4 STEP 8 LOOP 1416 ]] chris_c wrote:The most desirable gun to go for next would be a 5 mod 8 gun that improves periods 669, 677, 685 and 693. Haven't turned up anything along those lines yet. The above syringe+Snark loops add 121 ticks or 139 ticks or 149 ticks (+/-8N) if you replace a three-Snark loop, and a three-Snark loop is 216+8N ticks slower than a plain Snark. So we could get a competitive p669 if we had a period 669-121 = p548 gun with an available 3-Snark loop, or a period 669-121-216=p332 with an accessible single Snark. Which... we don't. The p532 family creates p532+216+121+/-8N=p853+8N guns, though: Code: Select all x = 109, y = 75, rule = B3/S23 25b2o3b2o$25b2o2bob3o$29bo4bo$25b4ob2o2bo$25bo2bobobob2o$28bobobobo$29b2obobo$33bo2$19b2o$20bo7b2o$20bobo5b2o$21b2o$81bo$81b3o$84bo$83b2o$9b2o6bo$9b2o5bobo82bo$17bo13b2o66b3o$31bo66bo$32b3o63b2o$34bo$2o$2o44b
o29b2o19b2o$44bobo29b2o19b2o$45b2o$22b2o$22bo$23b3o$26bo4bo11b2o$23b2o bo3bobo10b2o$22bobob2o2bobo$21bo2bobo2b2ob2o70b2o$21bobo3bobo69b2o2bo
2bo$3b2o17bob4o2bob2o65bobo2b2o$4bo19bo3bobob2o50b2o16b2o$b3o19bo3bobo 55bo17bo$bo20bo3bobo53b3o15bo2bob2o$22b2o3bo54bo16bobob2obo$100bobo$101bo2b2o$102b2ob3o$35b2o71bo$35b2o16b2o47b2ob3o$50b2o2bo47b2obo$49bo
2b2o$50bo43b2o$51b3o31b2o7b2o$54bo28bo2bo$4b2o32b2o13b2o28b2obobo$4b2o 33bo45bob2o$10b2o24b3o46bo$10b2o24bo46b3o$82bo$82b2o23b2o$8b2o97b2o$8b 2o5b2o46b2o$15b2o39b2o5bobo$56b2o7bo$65b2o$92bo$52bo19b2o17bobo$51bobo b2o14bobo5b2o10bobo$51bobobobo13bo7b2o11bo$50b2obobobo2bo9b2o17b3o$51b
o2b2ob4o28bo$51bo4bo27bo$52b3obo2b2o19b2obobo$54b2o3b2o18bobobobo$76bo
2bobobob2o$76b4ob2o2bo$50bo29bo4bo$51bo24b2o2bob3o$49b3o24b2o3b2o!
[[ AUTOSTART ZOOM 4 STEP 8 LOOP 1416 ]]
The p532+216+139 and p532+216+149 families don't quite set any records, I don't think.

How else could the above composite-90-degree toolkit be extended or used? Are there more H-to-Gs that are small enough to include? Are there small G-to-2Gs where the extra glider output was the wrong color, where we might try swapping in the two color-changing turners?