FireClouds

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otismo
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Re: FireClouds

Post by otismo » July 15th, 2024, 7:23 pm

P76 SpaceShip Emerges from FireCloud in 440 Generations

Code: Select all

x = 14, y = 11, rule = B35cj6ce7/S34-cry5-jnr6ci78
9b2o$8b3obo$8b4o$b4obobob4o$2bobob2ob5o$4ob3o$2bobob2ob5o$b4obobob4o$
8b4o$8b3obo$9b2o!
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d/dx
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Re: FireClouds

Post by d/dx » July 22nd, 2024, 9:04 am

thank you otismo!! i really didn't think that it would make such an impact on you

firecloud for you

Code: Select all

x = 8, y = 12, rule = B3/S23
7bo$5b3o$4bo$4b2o6$3o$obo$obo!
after a little time this makes a pi and some junk behind it, this junk does not touch the pi for a long while despite being really close

and in the end, lwss emerges!!!

edit: do not give the nobel prize to me, give it to my computer because it generated the soup
my shtuffs

xkcd.com/626/


DieciFseis when?

,

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d/dx
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Re: FireClouds

Post by d/dx » August 4th, 2024, 5:22 pm

This firecloud

Code: Select all

x = 18, y = 13, rule = B3/S23
9b2o$8bo$8bo$8bo$b3o$o2bo5$15b3o$14bo2bo$14b2o!
my shtuffs

xkcd.com/626/


DieciFseis when?

,

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rutabaga
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Re: FireClouds

Post by rutabaga » September 7th, 2024, 4:43 pm

Code: Select all

x = 3, y = 3, rule = 2-a358/2-ak34crz78/3
.A$A.A$.A!
beautiful firecloud from just 4 cells lasts for 72000 generations, leaving only p68 in its wake

Code: Select all

x = 3, y = 3, rule = 2-a34q57c8/2-ak34j78/3
.A$A.A$.A
edit: this firecloud is a failed replicator that lasts for 150000+ generations

Code: Select all

x = 3, y = 3, rule = 2-a35-j8/2-ak34n5i78/3
.A$A.A$.A!
unadjustable p24150

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otismo
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Re: FireClouds

Post by otismo » September 12th, 2024, 8:11 pm

rutabaga wrote:
September 7th, 2024, 4:43 pm

Code: Select all

x = 3, y = 3, rule = 2-a358/2-ak34crz78/3
.A$A.A$.A!
beautiful firecloud from just 4 cells lasts for 72000 generations, leaving only p68 in its wake

Code: Select all

x = 3, y = 3, rule = 2-a34q57c8/2-ak34j78/3
.A$A.A$.A
edit: this firecloud is a failed replicator that lasts for 150000+ generations
Beautiful FCs. Thank You for Posting. Have you Object Stamps for these RULEs ?

This OSC is a FC all by itself

Code: Select all

x = 15, y = 16, rule = 2-a358/2-ak34crz78/3
5$5.3A$4.2A.B2A$4.A.A.BA$4.AB.3A$5.AB3A$5.4A!
"One picture is worth 1000 words; but one thousand words, carefully crafted, can paint an infinite number of pictures."
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rutabaga
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Re: FireClouds

Post by rutabaga » September 18th, 2024, 10:54 am

Code: Select all

x = 3, y = 3, rule = 2-a356i7e8/2-ak34aen78/4
.A$A.A$.A
p286 is a firecloud by itself. tubs often make great fireclouds

Code: Select all

x = 12, y = 8, rule = 2-a356i7e8/2-ak34aen78/4
3.A.2A2.A.A$2A3.7A$A.2A.A.5A$.A.A3.2A2.A$4A2.A.3A$3.2A.A2.A$.A2.A.A.3A
$3A2.3A!
look what happens here!

Code: Select all

x = 3, y = 3, rule = 2-a356i7e8/2-ak34aez78/4
.A$A.A$.A
that was unexpected

Code: Select all

x = 3, y = 3, rule = 2-a35-j8/2-ak34n5i78/3
.A$A.A$.A!
unadjustable p24150

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rutabaga
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Re: FireClouds

Post by rutabaga » September 19th, 2024, 7:06 pm

Tubnuke (Tub FireCloud) compilation, all in similar rules:

Code: Select all

x = 3, y = 3, rule = 2-a357c8/2-ak34k78/3
.A$A.A$.A

Code: Select all

#C at first I thought this would be a slow replicator, but then the center refused to die, and everything shattered...
x = 3, y = 3, rule = 2-a357c8/2-ak34q78/3
.A$A.A$.A

Code: Select all

#C some of these just yearn to be oscillators...
x = 3, y = 3, rule = 2-a357c8/2-ak34z78/3
.A$A.A$.A

Code: Select all

#C oh there we go. p3926.
x = 3, y = 3, rule = 2-a357c8/2-ak35c78/3
.A$A.A$.A

Code: Select all

#C unexpected diehard
x = 3, y = 3, rule = 2-a357c8/2-ak35i78/3
.A$A.A$.A

Code: Select all

#C craziest failed replicator featuring p192's
x = 3, y = 3, rule = 2-a357c8/2-ak35n78/3
.A$A.A$.A

Code: Select all

#C idk
x = 3, y = 3, rule = 2-a357c8/2-ak35r78/3
.A$A.A$.A

Code: Select all

#C p2183. Almost such a satisfying number but 1 short...
x = 3, y = 3, rule = 2-a357c8/2-ak36c78/3
.A$A.A$.A

Code: Select all

#C figured this would happen lol
x = 3, y = 3, rule = 2-a357c8/2-ak36i78/3
.A$A.A$.A

Code: Select all

#C p194 but still a firecloud. Actually I think it's my favorite one
x = 3, y = 3, rule = 2-a357c8/2-ak34an78/4
.A$A.A$.A

Code: Select all

#C p450 I'm done for now lol
x = 3, y = 3, rule = 2-a357c8/2-ak34act78/4
.A$A.A$.A

Code: Select all

x = 3, y = 3, rule = 2-a35-j8/2-ak34n5i78/3
.A$A.A$.A!
unadjustable p24150

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otismo
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Re: FireClouds

Post by otismo » October 19th, 2024, 1:39 pm

DieHards are getting to be my FAV FireClouds

1410gens-DieHard-15X19-21cells-calcyman

Code: Select all

x = 19, y = 15, rule = B3/S23
o$2o$bo4$10bo$10b2o$17b2o$18bo$18bo$16b2o$4b2o9b2o$5b2o8bo$6bo!
here is why

Code: Select all

x = 54, y = 140, rule = PrintLife2
4.A18B$4.2A17B$4.BA17B$4.19B$4.19B$4.19B$4.10BA8B$4.10B2A7B$4.17B2A$
4.18BA$4.18BA$4.16B2AB$4.4B2A9B2A2B$4.5B2A8BA3B$4.6BA12B19$.D47.D2.D$
3.D44.D4.D$D4$2.D$3.D19.D.D2.D2.D2.D2.D2.D2.D2.D$2.D.D17.D.D4.2D4.2D
4.2D4.D$5.D15.D$3.D2.D13.D$2.D4.D11.D2.D$8.D9.D4.D$9.D7.D$10.D5.D$7.
2D2.D3.D$12.D.D2.2D$13.E$13.F$16.D$12.D4.D$13.D69$2.D17.D$3.D15.D4$2.
2D5$21.D4.2D4.2D4.2D4.2D4.D$22.D2.D2.D2.D2.D2.D2.D2.D2.D2.D2$D52.D$.D
50.D$5.D11.D$6.D9.D!
"One picture is worth 1000 words; but one thousand words, carefully crafted, can paint an infinite number of pictures."
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hth3
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Re: FireClouds

Post by hth3 » February 16th, 2025, 9:28 am

Otismo firecloud

Code: Select all

x = 22, y = 3, rule = B3/S23
3ob3obob2ob2ob2ob3o$obo2bo2bob2obobobobobo$3o2bo2bob2obo3bob3o!

Code: Select all

x = 22, y = 5, rule = B3/S23
3ob3obob2ob2ob2ob3o$obo2bo2bobo2bobobobobo$obo2bo2bob2obo3bobobo$obo2b
o2bo2bobo3bobobo$3o2bo2bob2obo3bob3o!
Fishhook/eater firecloud

Code: Select all

x = 15, y = 15, rule = B3/S23
2bo$2o$bo2$12b3o$12bo$12b3o6$8b3o$8bobo$8bobo!
The actual reaction

Code: Select all

x = 13, y = 17, rule = B3/S23
5b3o2b3o3$3o$3o$4b2o$3b2ob2o$2b2ob4o$2b2obo2b2o$2b3o3b3o$4b3obo4$2o$2o
6b2o$8b2o!
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hth3
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Re: FireClouds

Post by hth3 » February 23rd, 2025, 7:04 am

Sorry for multipost
VeryLongBoat firecloud:

Code: Select all

x = 17, y = 15, rule = B3/S23
4bo$3bob2o$3bob2o$5b2o$b2obo$bobobo4bo$11bo$2o3b2o4bo4bo$3o4b2obo3bo$
6b2obo4bo$6b3o4bo$12b3o$13bo$14b2o$14b2o!
Paperclip firecloud:

Code: Select all

x = 15, y = 15, rule = B3/S23
2bo$2o$bo2$13b2o$12b2o$13b2o6$8b3o$8bobo$8bobo!
Moose antlers firecloud with cleanup:

Code: Select all

x = 11, y = 29, rule = B3/S23
9b2o$9b2o2$7bo$7bo$7bo7$3b2o$2bob2o$b2o3bo$2bobo$3b4o10$b2o$obo$bo!
Can't trust someone who misspells typset as typeset.
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rutabaga
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Re: FireClouds

Post by rutabaga » April 19th, 2025, 5:41 pm

Code: Select all

x = 3, y = 3, rule = 2-a35-j8/2-ak34c5i6a78/3
.A$A.A$.A!
thought this failed replicator looked pretty nice.

Code: Select all

x = 3, y = 3, rule = 2-a35-j8/2-ak34n5i78/3
.A$A.A$.A!
unadjustable p24150

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otismo
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Re: FireClouds

Post by otismo » April 20th, 2025, 11:39 am

rutabaga wrote:
April 19th, 2025, 5:41 pm

Code: Select all

x = 3, y = 3, rule = 2-a35-j8/2-ak34c5i6a78/3
.A$A.A$.A!
thought this failed replicator looked pretty nice.
Thanks to All for Posting

FCs in OCA can be pretty Spectacular

Like this oscillator from rutabaga in another thread

Code: Select all

x = 3, y = 3, rule = 2-a35-q8/2-ak34a6k78/4
CAC$A.A$CAC!
I love when FCs make a clean anything in the Conway Universe

Moose Antlers from hth

Code: Select all

x = 11, y = 29, rule = B3/S23
9b2o$9b2o2$7bo$7bo$7bo7$3b2o$2bob2o$b2o3bo$2bobo$3b4o10$b2o$obo$bo!
boiling this down to the bare essentials we have a 5X9BB containing 12cells comprising

TLpredecessor Blonk BanannaSpark DominoSpark

= MA in 18gens

Code: Select all

x = 5, y = 9, rule = B3/S23
3bo$3bo$2bobo2$2obo$bo2bo$4bo2$2b2o!
"One picture is worth 1000 words; but one thousand words, carefully crafted, can paint an infinite number of pictures."
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rutabaga
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Re: FireClouds

Post by rutabaga » May 3rd, 2025, 8:24 pm

128337M pseudo-diehard:

Code: Select all

x = 3, y = 3, rule = 2-a356n7/2-ak34w78/3
bo$obo$bo!
it would be a diehard if it hadn't ejected 8 copies of this c/19d in total, but that's fine because they look kinda cool

Code: Select all

x = 13, y = 13, rule = 2-a356n7/2-ak34w78/3
2.B.B$.4A.B2.A$BA.A3.5A$.2ABABA2.B.2A$BA.2A2.B2A.2B$3.B2.A4.2B$.B.A.2A
B2A.2A$2.A.B.2B2.2A$2.A.A.A.B.2A$.2ABA.A3.A$2.A4.4A$2.2A2B3A$3.A2BA!
55725M actual diehard:

Code: Select all

x = 3, y = 3, rule = 2-a356n7/2-ak36k78/3
bo$obo$bo!
edit: 16779M diehard that i thought was gonna be an oscillator:

Code: Select all

x = 3, y = 3, rule = 2-a356n7/2-ak36n78/3
bo$obo$bo!

Code: Select all

x = 3, y = 3, rule = 2-a35-j8/2-ak34n5i78/3
.A$A.A$.A!
unadjustable p24150

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otismo
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Re: FireClouds

Post by otismo » September 3rd, 2025, 8:53 am

FireClouds in another RULE make a clean noteworthy P24 Ocsillator

Code: Select all

x = 147, y = 9, rule = B2in3-ce4ej5y6an8/S23-ac4inr5ckr6c
8bo$6b2o$3bo69bo67b2o$b3o5bo61b3o66bo2b2o$2o6bo61b2o68bo3bo$b4obo64b4o
66bobo$2bo69bo68b2ob2o$144bobo$145b2o!
the one in the center is the most interesting; the FC persists for 300gens;

the resulting P24 Oscillator has a MaxPop of 69cells, minimum of four, a "tub";

the initial FCstring is 11cells, which seems irreducible ( I did try - for a while )...

Cheers !
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otismo
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Re: FireClouds

Post by otismo » September 19th, 2025, 7:51 am

Exploding Ship Predecessor FireString

Code: Select all

#C [[ AUTOSTART AUTOHIDEGUI ZOOM 32 GPS 2 NEIGHBOR LOOP 13 TITLE "Exploding Ship Predecessor FireString" ]]
x = 6, y = 8, rule = B3/S23
2b2o$bo3bo$o4bo$3b3o$3bo$4b2o2$3bo!
color test
"One picture is worth 1000 words; but one thousand words, carefully crafted, can paint an infinite number of pictures."
- autonomic writing
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otismo
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Re: FireClouds

Post by otismo » November 26th, 2025, 9:32 am

FireCloud Predecessor Challenge

here is a 85gen Eater2 FC

Code: Select all

x = 9, y = 10, rule = B3/S23
bo$obo$2b2o$o3bo$2ob2o2$4bobo$2bo5bo$2bo3b2o$2bo!
"One picture is worth 1000 words; but one thousand words, carefully crafted, can paint an infinite number of pictures."
- autonomic writing
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TigerCub414
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Re: FireClouds

Post by TigerCub414 » November 26th, 2025, 10:25 pm

Long-lived glider ( Viro? ) predecessor:

Code: Select all

#C [[ THEME FIRE ]]
x = 5, y = 5, rule = B3/S23
3bo$4bo$bo2bo$obo$b2o!

Code: Select all

x = 32, y = 32, rule = B3aijkr5j/S2aek3-acy4iz6c
8b3o$7bo2bo$7bo2bo$7b3o4$28b3o$28bo2bo$28bo2bo$29b3o11$3o$o2bo$o2bo$b
3o4$22b3o$21bo2bo$21bo2bo$21b3o!

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otismo
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Re: FireClouds

Post by otismo » November 27th, 2025, 5:31 pm

TigerCub414 wrote:
November 26th, 2025, 10:25 pm
Long-lived glider ( Viro? ) predecessor:

Code: Select all

#C [[ THEME FIRE ]]
x = 5, y = 5, rule = B3/S23
3bo$4bo$bo2bo$obo$b2o!
eight cells, five by five bounding box, a Boat and a Banana Spark, 102 generations Glider Predecessor

This Looks Like The Standing Record - Thank You For Posting !

<3
"One picture is worth 1000 words; but one thousand words, carefully crafted, can paint an infinite number of pictures."
- autonomic writing
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hth3
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Re: FireClouds

Post by hth3 » December 7th, 2025, 1:19 pm

Carrier making soup:

Code: Select all

x = 12, y = 12, rule = B3/S23
bob2o4bobo$3b6o2bo$obob2ob2obo$b3ob2obobo$b5o3bobo$2o3bobob3o$b3ob2ob
2o$b6obo$o7bo2bo$obobobo3b2o$bo2bob2o2bo$5ob2obo!
Extracted firecloud 1:

Code: Select all

x = 15, y = 11, rule = B3/S23
3b2o$2b2obo$2o3b3o$5ob2o4b2o$o3b3obo4b2o$b4o2b2o3bo$o3bo$2b2obo$bo3bo
$2bo$5bo!
Extracted firecloud 2:

Code: Select all

x = 18, y = 10, rule = B3/S23
b3o$2ob2o5bo4b2o$2obob3o8b2o$2bo2bo5b3obo$2bo6bo3bo$8b3obo$4bobob3o$4b
obobo$2bobo3bo$6bo!
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R2INT
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Re: FireClouds

Post by R2INT » March 19th, 2026, 7:22 pm

Unusually long-lived pattern that gives rise to a camelship:

Code: Select all

x = 3, y = 2, rule = B2cen3in6c/S12e3n5j6k
b2o$o!
EDIT: failedrake

Code: Select all

x = 3, y = 2, rule = B2cen3in6c/S12e3n5ij6ik
b2o$o!
Range-2 INT
R2INT's Rule Collection

Currently missing OCA catalyst search software and OCA conduit search software (the one I have is hardcoded to B3/S23-a5)

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