X-Rule
X-Rule
X-Rule is 2D, binary with a Moore Neighborhood like Game of Life, but
is no based on birth/survival and is non-isotropic.
for more details see:
http://arxiv.org/abs/1504.01434
-
- Posts: 372
- Joined: June 13th, 2015, 12:04 pm
Re: X-Rule
Code: Select all
@RULE not-x-rule
@TABLE
To open this rule, hit 'select all', copy it, then paste into Golly
n_states:2
neighborhood:Moore
symmetries:none
# The first digit represents the current cell, the next eight its Moore neighborhood, and the final digit determines that configuration's output
1,1,1,1,1,1,1,1,1,0
1,1,1,1,1,1,1,1,0,0
1,1,1,1,1,1,1,0,1,0
1,1,1,1,1,1,1,0,0,1
1,1,1,1,1,1,0,1,1,0
1,1,1,1,1,1,0,1,0,0
1,1,1,1,1,1,0,0,1,1
1,1,1,1,1,1,0,0,0,0
1,1,1,1,1,0,1,1,1,0
1,1,1,1,1,0,1,1,0,1
1,1,1,1,1,0,1,0,1,1
1,1,1,1,1,0,1,0,0,0
1,1,1,1,1,0,0,1,1,0
1,1,1,1,1,0,0,1,0,0
1,1,1,1,1,0,0,0,1,0
1,1,1,1,1,0,0,0,0,0
1,1,1,1,0,1,1,1,1,0
1,1,1,1,0,1,1,1,0,0
1,1,1,1,0,1,1,0,1,0
1,1,1,1,0,1,1,0,0,0
1,1,1,1,0,1,0,1,1,0
1,1,1,1,0,1,0,1,0,0
1,1,1,1,0,1,0,0,1,0
1,1,1,1,0,1,0,0,0,1
1,1,1,1,0,0,1,1,1,0
1,1,1,1,0,0,1,1,0,0
1,1,1,1,0,0,1,0,1,0
1,1,1,1,0,0,1,0,0,0
1,1,1,1,0,0,0,1,1,0
1,1,1,1,0,0,0,1,0,1
1,1,1,1,0,0,0,0,1,0
1,1,1,1,0,0,0,0,0,0
1,1,1,0,1,1,1,1,1,0
1,1,1,0,1,1,1,1,0,0
1,1,1,0,1,1,1,0,1,1
1,1,1,0,1,1,1,0,0,0
1,1,1,0,1,1,0,1,1,1
1,1,1,0,1,1,0,1,0,0
1,1,1,0,1,1,0,0,1,0
1,1,1,0,1,1,0,0,0,0
1,1,1,0,1,0,1,1,1,0
1,1,1,0,1,0,1,1,0,1
1,1,1,0,1,0,1,0,1,1
1,1,1,0,1,0,1,0,0,1
1,1,1,0,1,0,0,1,1,1
1,1,1,0,1,0,0,1,0,0
1,1,1,0,1,0,0,0,1,1
1,1,1,0,1,0,0,0,0,0
1,1,1,0,0,1,1,1,1,0
1,1,1,0,0,1,1,1,0,0
1,1,1,0,0,1,1,0,1,0
1,1,1,0,0,1,1,0,0,0
1,1,1,0,0,1,0,1,1,0
1,1,1,0,0,1,0,1,0,1
1,1,1,0,0,1,0,0,1,0
1,1,1,0,0,1,0,0,0,0
1,1,1,0,0,0,1,1,1,0
1,1,1,0,0,0,1,1,0,0
1,1,1,0,0,0,1,0,1,0
1,1,1,0,0,0,1,0,0,1
1,1,1,0,0,0,0,1,1,0
1,1,1,0,0,0,0,1,0,0
1,1,1,0,0,0,0,0,1,1
1,1,1,0,0,0,0,0,0,1
1,1,0,1,1,1,1,1,1,0
1,1,0,1,1,1,1,1,0,0
1,1,0,1,1,1,1,0,1,0
1,1,0,1,1,1,1,0,0,0
1,1,0,1,1,1,0,1,1,0
1,1,0,1,1,1,0,1,0,0
1,1,0,1,1,1,0,0,1,0
1,1,0,1,1,1,0,0,0,0
1,1,0,1,1,0,1,1,1,1
1,1,0,1,1,0,1,1,0,0
1,1,0,1,1,0,1,0,1,0
1,1,0,1,1,0,1,0,0,0
1,1,0,1,1,0,0,1,1,0
1,1,0,1,1,0,0,1,0,0
1,1,0,1,1,0,0,0,1,1
1,1,0,1,1,0,0,0,0,0
1,1,0,1,0,1,1,1,1,0
1,1,0,1,0,1,1,1,0,0
1,1,0,1,0,1,1,0,1,0
1,1,0,1,0,1,1,0,0,1
1,1,0,1,0,1,0,1,1,0
1,1,0,1,0,1,0,1,0,0
1,1,0,1,0,1,0,0,1,0
1,1,0,1,0,1,0,0,0,1
1,1,0,1,0,0,1,1,1,0
1,1,0,1,0,0,1,1,0,0
1,1,0,1,0,0,1,0,1,0
1,1,0,1,0,0,1,0,0,0
1,1,0,1,0,0,0,1,1,0
1,1,0,1,0,0,0,1,0,1
1,1,0,1,0,0,0,0,1,0
1,1,0,1,0,0,0,0,0,0
1,1,0,0,1,1,1,1,1,0
1,1,0,0,1,1,1,1,0,0
1,1,0,0,1,1,1,0,1,0
1,1,0,0,1,1,1,0,0,0
1,1,0,0,1,1,0,1,1,0
1,1,0,0,1,1,0,1,0,0
1,1,0,0,1,1,0,0,1,0
1,1,0,0,1,1,0,0,0,0
1,1,0,0,1,0,1,1,1,1
1,1,0,0,1,0,1,1,0,0
1,1,0,0,1,0,1,0,1,1
1,1,0,0,1,0,1,0,0,0
1,1,0,0,1,0,0,1,1,0
1,1,0,0,1,0,0,1,0,0
1,1,0,0,1,0,0,0,1,0
1,1,0,0,1,0,0,0,0,1
1,1,0,0,0,1,1,1,1,0
1,1,0,0,0,1,1,1,0,0
1,1,0,0,0,1,1,0,1,1
1,1,0,0,0,1,1,0,0,0
1,1,0,0,0,1,0,1,1,0
1,1,0,0,0,1,0,1,0,1
1,1,0,0,0,1,0,0,1,0
1,1,0,0,0,1,0,0,0,0
1,1,0,0,0,0,1,1,1,0
1,1,0,0,0,0,1,1,0,0
1,1,0,0,0,0,1,0,1,0
1,1,0,0,0,0,1,0,0,0
1,1,0,0,0,0,0,1,1,0
1,1,0,0,0,0,0,1,0,0
1,1,0,0,0,0,0,0,1,0
1,1,0,0,0,0,0,0,0,0
1,0,1,1,1,1,1,1,1,0
1,0,1,1,1,1,1,1,0,0
1,0,1,1,1,1,1,0,1,0
1,0,1,1,1,1,1,0,0,1
1,0,1,1,1,1,0,1,1,0
1,0,1,1,1,1,0,1,0,0
1,0,1,1,1,1,0,0,1,1
1,0,1,1,1,1,0,0,0,1
1,0,1,1,1,0,1,1,1,1
1,0,1,1,1,0,1,1,0,0
1,0,1,1,1,0,1,0,1,1
1,0,1,1,1,0,1,0,0,1
1,0,1,1,1,0,0,1,1,0
1,0,1,1,1,0,0,1,0,0
1,0,1,1,1,0,0,0,1,1
1,0,1,1,1,0,0,0,0,0
1,0,1,1,0,1,1,1,1,0
1,0,1,1,0,1,1,1,0,0
1,0,1,1,0,1,1,0,1,0
1,0,1,1,0,1,1,0,0,0
1,0,1,1,0,1,0,1,1,0
1,0,1,1,0,1,0,1,0,0
1,0,1,1,0,1,0,0,1,0
1,0,1,1,0,1,0,0,0,0
1,0,1,1,0,0,1,1,1,0
1,0,1,1,0,0,1,1,0,0
1,0,1,1,0,0,1,0,1,0
1,0,1,1,0,0,1,0,0,1
1,0,1,1,0,0,0,1,1,1
1,0,1,1,0,0,0,1,0,0
1,0,1,1,0,0,0,0,1,0
1,0,1,1,0,0,0,0,0,0
1,0,1,0,1,1,1,1,1,1
1,0,1,0,1,1,1,1,0,0
1,0,1,0,1,1,1,0,1,1
1,0,1,0,1,1,1,0,0,1
1,0,1,0,1,1,0,1,1,0
1,0,1,0,1,1,0,1,0,0
1,0,1,0,1,1,0,0,1,1
1,0,1,0,1,1,0,0,0,0
1,0,1,0,1,0,1,1,1,1
1,0,1,0,1,0,1,1,0,1
1,0,1,0,1,0,1,0,1,0
1,0,1,0,1,0,1,0,0,0
1,0,1,0,1,0,0,1,1,1
1,0,1,0,1,0,0,1,0,0
1,0,1,0,1,0,0,0,1,0
1,0,1,0,1,0,0,0,0,0
1,0,1,0,0,1,1,1,1,0
1,0,1,0,0,1,1,1,0,1
1,0,1,0,0,1,1,0,1,0
1,0,1,0,0,1,1,0,0,0
1,0,1,0,0,1,0,1,1,0
1,0,1,0,0,1,0,1,0,0
1,0,1,0,0,1,0,0,1,1
1,0,1,0,0,1,0,0,0,0
1,0,1,0,0,0,1,1,1,0
1,0,1,0,0,0,1,1,0,0
1,0,1,0,0,0,1,0,1,0
1,0,1,0,0,0,1,0,0,1
1,0,1,0,0,0,0,1,1,0
1,0,1,0,0,0,0,1,0,0
1,0,1,0,0,0,0,0,1,1
1,0,1,0,0,0,0,0,0,1
1,0,0,1,1,1,1,1,1,1
1,0,0,1,1,1,1,1,0,0
1,0,0,1,1,1,1,0,1,1
1,0,0,1,1,1,1,0,0,0
1,0,0,1,1,1,0,1,1,0
1,0,0,1,1,1,0,1,0,0
1,0,0,1,1,1,0,0,1,0
1,0,0,1,1,1,0,0,0,0
1,0,0,1,1,0,1,1,1,0
1,0,0,1,1,0,1,1,0,0
1,0,0,1,1,0,1,0,1,1
1,0,0,1,1,0,1,0,0,0
1,0,0,1,1,0,0,1,1,0
1,0,0,1,1,0,0,1,0,0
1,0,0,1,1,0,0,0,1,0
1,0,0,1,1,0,0,0,0,1
1,0,0,1,0,1,1,1,1,0
1,0,0,1,0,1,1,1,0,1
1,0,0,1,0,1,1,0,1,0
1,0,0,1,0,1,1,0,0,0
1,0,0,1,0,1,0,1,1,0
1,0,0,1,0,1,0,1,0,1
1,0,0,1,0,1,0,0,1,0
1,0,0,1,0,1,0,0,0,0
1,0,0,1,0,0,1,1,1,0
1,0,0,1,0,0,1,1,0,0
1,0,0,1,0,0,1,0,1,1
1,0,0,1,0,0,1,0,0,0
1,0,0,1,0,0,0,1,1,0
1,0,0,1,0,0,0,1,0,0
1,0,0,1,0,0,0,0,1,0
1,0,0,1,0,0,0,0,0,0
1,0,0,0,1,1,1,1,1,0
1,0,0,0,1,1,1,1,0,0
1,0,0,0,1,1,1,0,1,1
1,0,0,0,1,1,1,0,0,0
1,0,0,0,1,1,0,1,1,1
1,0,0,0,1,1,0,1,0,0
1,0,0,0,1,1,0,0,1,0
1,0,0,0,1,1,0,0,0,0
1,0,0,0,1,0,1,1,1,1
1,0,0,0,1,0,1,1,0,0
1,0,0,0,1,0,1,0,1,0
1,0,0,0,1,0,1,0,0,0
1,0,0,0,1,0,0,1,1,0
1,0,0,0,1,0,0,1,0,0
1,0,0,0,1,0,0,0,1,1
1,0,0,0,1,0,0,0,0,1
1,0,0,0,0,1,1,1,1,0
1,0,0,0,0,1,1,1,0,0
1,0,0,0,0,1,1,0,1,0
1,0,0,0,0,1,1,0,0,0
1,0,0,0,0,1,0,1,1,0
1,0,0,0,0,1,0,1,0,0
1,0,0,0,0,1,0,0,1,0
1,0,0,0,0,1,0,0,0,0
1,0,0,0,0,0,1,1,1,1
1,0,0,0,0,0,1,1,0,0
1,0,0,0,0,0,1,0,1,1
1,0,0,0,0,0,1,0,0,1
1,0,0,0,0,0,0,1,1,0
1,0,0,0,0,0,0,1,0,0
1,0,0,0,0,0,0,0,1,0
1,0,0,0,0,0,0,0,0,0
0,1,1,1,1,1,1,1,1,0
0,1,1,1,1,1,1,1,0,0
0,1,1,1,1,1,1,0,1,0
0,1,1,1,1,1,1,0,0,0
0,1,1,1,1,1,0,1,1,0
0,1,1,1,1,1,0,1,0,0
0,1,1,1,1,1,0,0,1,0
0,1,1,1,1,1,0,0,0,0
0,1,1,1,1,0,1,1,1,0
0,1,1,1,1,0,1,1,0,0
0,1,1,1,1,0,1,0,1,0
0,1,1,1,1,0,1,0,0,0
0,1,1,1,1,0,0,1,1,0
0,1,1,1,1,0,0,1,0,0
0,1,1,1,1,0,0,0,1,0
0,1,1,1,1,0,0,0,0,0
0,1,1,1,0,1,1,1,1,0
0,1,1,1,0,1,1,1,0,0
0,1,1,1,0,1,1,0,1,0
0,1,1,1,0,1,1,0,0,0
0,1,1,1,0,1,0,1,1,0
0,1,1,1,0,1,0,1,0,0
0,1,1,1,0,1,0,0,1,1
0,1,1,1,0,1,0,0,0,1
0,1,1,1,0,0,1,1,1,0
0,1,1,1,0,0,1,1,0,0
0,1,1,1,0,0,1,0,1,1
0,1,1,1,0,0,1,0,0,0
0,1,1,1,0,0,0,1,1,0
0,1,1,1,0,0,0,1,0,1
0,1,1,1,0,0,0,0,1,0
0,1,1,1,0,0,0,0,0,0
0,1,1,0,1,1,1,1,1,1
0,1,1,0,1,1,1,1,0,0
0,1,1,0,1,1,1,0,1,0
0,1,1,0,1,1,1,0,0,1
0,1,1,0,1,1,0,1,1,0
0,1,1,0,1,1,0,1,0,0
0,1,1,0,1,1,0,0,1,0
0,1,1,0,1,1,0,0,0,0
0,1,1,0,1,0,1,1,1,1
0,1,1,0,1,0,1,1,0,0
0,1,1,0,1,0,1,0,1,1
0,1,1,0,1,0,1,0,0,0
0,1,1,0,1,0,0,1,1,0
0,1,1,0,1,0,0,1,0,0
0,1,1,0,1,0,0,0,1,0
0,1,1,0,1,0,0,0,0,1
0,1,1,0,0,1,1,1,1,0
0,1,1,0,0,1,1,1,0,0
0,1,1,0,0,1,1,0,1,0
0,1,1,0,0,1,1,0,0,0
0,1,1,0,0,1,0,1,1,1
0,1,1,0,0,1,0,1,0,1
0,1,1,0,0,1,0,0,1,0
0,1,1,0,0,1,0,0,0,0
0,1,1,0,0,0,1,1,1,0
0,1,1,0,0,0,1,1,0,0
0,1,1,0,0,0,1,0,1,0
0,1,1,0,0,0,1,0,0,0
0,1,1,0,0,0,0,1,1,0
0,1,1,0,0,0,0,1,0,0
0,1,1,0,0,0,0,0,1,0
0,1,1,0,0,0,0,0,0,0
0,1,0,1,1,1,1,1,1,0
0,1,0,1,1,1,1,1,0,0
0,1,0,1,1,1,1,0,1,0
0,1,0,1,1,1,1,0,0,0
0,1,0,1,1,1,0,1,1,0
0,1,0,1,1,1,0,1,0,0
0,1,0,1,1,1,0,0,1,0
0,1,0,1,1,1,0,0,0,0
0,1,0,1,1,0,1,1,1,0
0,1,0,1,1,0,1,1,0,0
0,1,0,1,1,0,1,0,1,0
0,1,0,1,1,0,1,0,0,0
0,1,0,1,1,0,0,1,1,0
0,1,0,1,1,0,0,1,0,0
0,1,0,1,1,0,0,0,1,0
0,1,0,1,1,0,0,0,0,1
0,1,0,1,0,1,1,1,1,0
0,1,0,1,0,1,1,1,0,0
0,1,0,1,0,1,1,0,1,0
0,1,0,1,0,1,1,0,0,1
0,1,0,1,0,1,0,1,1,0
0,1,0,1,0,1,0,1,0,0
0,1,0,1,0,1,0,0,1,1
0,1,0,1,0,1,0,0,0,0
0,1,0,1,0,0,1,1,1,1
0,1,0,1,0,0,1,1,0,1
0,1,0,1,0,0,1,0,1,0
0,1,0,1,0,0,1,0,0,0
0,1,0,1,0,0,0,1,1,1
0,1,0,1,0,0,0,1,0,0
0,1,0,1,0,0,0,0,1,0
0,1,0,1,0,0,0,0,0,1
0,1,0,0,1,1,1,1,1,0
0,1,0,0,1,1,1,1,0,0
0,1,0,0,1,1,1,0,1,0
0,1,0,0,1,1,1,0,0,0
0,1,0,0,1,1,0,1,1,0
0,1,0,0,1,1,0,1,0,0
0,1,0,0,1,1,0,0,1,0
0,1,0,0,1,1,0,0,0,1
0,1,0,0,1,0,1,1,1,0
0,1,0,0,1,0,1,1,0,0
0,1,0,0,1,0,1,0,1,0
0,1,0,0,1,0,1,0,0,0
0,1,0,0,1,0,0,1,1,0
0,1,0,0,1,0,0,1,0,0
0,1,0,0,1,0,0,0,1,0
0,1,0,0,1,0,0,0,0,1
0,1,0,0,0,1,1,1,1,1
0,1,0,0,0,1,1,1,0,1
0,1,0,0,0,1,1,0,1,0
0,1,0,0,0,1,1,0,0,0
0,1,0,0,0,1,0,1,1,1
0,1,0,0,0,1,0,1,0,0
0,1,0,0,0,1,0,0,1,0
0,1,0,0,0,1,0,0,0,1
0,1,0,0,0,0,1,1,1,0
0,1,0,0,0,0,1,1,0,0
0,1,0,0,0,0,1,0,1,0
0,1,0,0,0,0,1,0,0,0
0,1,0,0,0,0,0,1,1,0
0,1,0,0,0,0,0,1,0,1
0,1,0,0,0,0,0,0,1,0
0,1,0,0,0,0,0,0,0,0
0,0,1,1,1,1,1,1,1,1
0,0,1,1,1,1,1,1,0,0
0,0,1,1,1,1,1,0,1,1
0,0,1,1,1,1,1,0,0,0
0,0,1,1,1,1,0,1,1,0
0,0,1,1,1,1,0,1,0,0
0,0,1,1,1,1,0,0,1,0
0,0,1,1,1,1,0,0,0,0
0,0,1,1,1,0,1,1,1,0
0,0,1,1,1,0,1,1,0,1
0,0,1,1,1,0,1,0,1,1
0,0,1,1,1,0,1,0,0,0
0,0,1,1,1,0,0,1,1,0
0,0,1,1,1,0,0,1,0,0
0,0,1,1,1,0,0,0,1,0
0,0,1,1,1,0,0,0,0,0
0,0,1,1,0,1,1,1,1,0
0,0,1,1,0,1,1,1,0,0
0,0,1,1,0,1,1,0,1,0
0,0,1,1,0,1,1,0,0,0
0,0,1,1,0,1,0,1,1,1
0,0,1,1,0,1,0,1,0,1
0,0,1,1,0,1,0,0,1,0
0,0,1,1,0,1,0,0,0,0
0,0,1,1,0,0,1,1,1,0
0,0,1,1,0,0,1,1,0,0
0,0,1,1,0,0,1,0,1,0
0,0,1,1,0,0,1,0,0,0
0,0,1,1,0,0,0,1,1,0
0,0,1,1,0,0,0,1,0,0
0,0,1,1,0,0,0,0,1,0
0,0,1,1,0,0,0,0,0,0
0,0,1,0,1,1,1,1,1,0
0,0,1,0,1,1,1,1,0,0
0,0,1,0,1,1,1,0,1,1
0,0,1,0,1,1,1,0,0,0
0,0,1,0,1,1,0,1,1,0
0,0,1,0,1,1,0,1,0,0
0,0,1,0,1,1,0,0,1,0
0,0,1,0,1,1,0,0,0,1
0,0,1,0,1,0,1,1,1,1
0,0,1,0,1,0,1,1,0,0
0,0,1,0,1,0,1,0,1,0
0,0,1,0,1,0,1,0,0,1
0,0,1,0,1,0,0,1,1,0
0,0,1,0,1,0,0,1,0,0
0,0,1,0,1,0,0,0,1,0
0,0,1,0,1,0,0,0,0,1
0,0,1,0,0,1,1,1,1,0
0,0,1,0,0,1,1,1,0,0
0,0,1,0,0,1,1,0,1,1
0,0,1,0,0,1,1,0,0,0
0,0,1,0,0,1,0,1,1,0
0,0,1,0,0,1,0,1,0,0
0,0,1,0,0,1,0,0,1,0
0,0,1,0,0,1,0,0,0,0
0,0,1,0,0,0,1,1,1,1
0,0,1,0,0,0,1,1,0,0
0,0,1,0,0,0,1,0,1,1
0,0,1,0,0,0,1,0,0,0
0,0,1,0,0,0,0,1,1,0
0,0,1,0,0,0,0,1,0,0
0,0,1,0,0,0,0,0,1,1
0,0,1,0,0,0,0,0,0,0
0,0,0,1,1,1,1,1,1,0
0,0,0,1,1,1,1,1,0,0
0,0,0,1,1,1,1,0,1,1
0,0,0,1,1,1,1,0,0,0
0,0,0,1,1,1,0,1,1,0
0,0,0,1,1,1,0,1,0,0
0,0,0,1,1,1,0,0,1,0
0,0,0,1,1,1,0,0,0,0
0,0,0,1,1,0,1,1,1,0
0,0,0,1,1,0,1,1,0,0
0,0,0,1,1,0,1,0,1,0
0,0,0,1,1,0,1,0,0,1
0,0,0,1,1,0,0,1,1,0
0,0,0,1,1,0,0,1,0,1
0,0,0,1,1,0,0,0,1,0
0,0,0,1,1,0,0,0,0,1
0,0,0,1,0,1,1,1,1,1
0,0,0,1,0,1,1,1,0,1
0,0,0,1,0,1,1,0,1,0
0,0,0,1,0,1,1,0,0,0
0,0,0,1,0,1,0,1,1,1
0,0,0,1,0,1,0,1,0,0
0,0,0,1,0,1,0,0,1,0
0,0,0,1,0,1,0,0,0,1
0,0,0,1,0,0,1,1,1,0
0,0,0,1,0,0,1,1,0,0
0,0,0,1,0,0,1,0,1,0
0,0,0,1,0,0,1,0,0,0
0,0,0,1,0,0,0,1,1,0
0,0,0,1,0,0,0,1,0,1
0,0,0,1,0,0,0,0,1,0
0,0,0,1,0,0,0,0,0,0
0,0,0,0,1,1,1,1,1,0
0,0,0,0,1,1,1,1,0,0
0,0,0,0,1,1,1,0,1,0
0,0,0,0,1,1,1,0,0,0
0,0,0,0,1,1,0,1,1,0
0,0,0,0,1,1,0,1,0,1
0,0,0,0,1,1,0,0,1,1
0,0,0,0,1,1,0,0,0,1
0,0,0,0,1,0,1,1,1,0
0,0,0,0,1,0,1,1,0,1
0,0,0,0,1,0,1,0,1,0
0,0,0,0,1,0,1,0,0,1
0,0,0,0,1,0,0,1,1,1
0,0,0,0,1,0,0,1,0,1
0,0,0,0,1,0,0,0,1,1
0,0,0,0,1,0,0,0,0,0
0,0,0,0,0,1,1,1,1,0
0,0,0,0,0,1,1,1,0,0
0,0,0,0,0,1,1,0,1,0
0,0,0,0,0,1,1,0,0,0
0,0,0,0,0,1,0,1,1,0
0,0,0,0,0,1,0,1,0,1
0,0,0,0,0,1,0,0,1,0
0,0,0,0,0,1,0,0,0,0
0,0,0,0,0,0,1,1,1,1
0,0,0,0,0,0,1,1,0,0
0,0,0,0,0,0,1,0,1,1
0,0,0,0,0,0,1,0,0,0
0,0,0,0,0,0,0,1,1,0
0,0,0,0,0,0,0,1,0,0
0,0,0,0,0,0,0,0,1,0
0,0,0,0,0,0,0,0,0,0
Code: Select all
x = 43, y = 11, rule = not-x-rule
9b2o2b2o3b2o$8bo4b2o2bob2o5$3bo7b2o4bo23b2o$2bo7bo5bo8b2o5bo7bo$23bob
2o4bo$b2o6b2o4b2o5bo3bo4bo3bo5b2o$o7bo6b2o5bo11bo6bo!
Code: Select all
@RULE also-not-x-rule
@TABLE
n_states:2
neighborhood:Moore
symmetries:none
0,0,0,0,0,0,0,0,0,0
1,0,0,0,0,0,0,0,0,0
0,1,0,0,0,0,0,0,0,0
1,1,0,0,0,0,0,0,0,1
0,0,1,0,0,0,0,0,0,0
1,0,1,0,0,0,0,0,0,0
0,1,1,0,0,0,0,0,0,1
1,1,1,0,0,0,0,0,0,0
0,0,0,1,0,0,0,0,0,0
1,0,0,1,0,0,0,0,0,1
0,1,0,1,0,0,0,0,0,1
1,1,0,1,0,0,0,0,0,0
0,0,1,1,0,0,0,0,0,0
1,0,1,1,0,0,0,0,0,0
0,1,1,1,0,0,0,0,0,0
1,1,1,1,0,0,0,0,0,0
0,0,0,0,1,0,0,0,0,0
1,0,0,0,1,0,0,0,0,0
0,1,0,0,1,0,0,0,0,0
1,1,0,0,1,0,0,0,0,0
0,0,1,0,1,0,0,0,0,0
1,0,1,0,1,0,0,0,0,0
0,1,1,0,1,0,0,0,0,0
1,1,1,0,1,0,0,0,0,1
0,0,0,1,1,0,0,0,0,0
1,0,0,1,1,0,0,0,0,0
0,1,0,1,1,0,0,0,0,0
1,1,0,1,1,0,0,0,0,0
0,0,1,1,1,0,0,0,0,0
1,0,1,1,1,0,0,0,0,1
0,1,1,1,1,0,0,0,0,0
1,1,1,1,1,0,0,0,0,0
0,0,0,0,0,1,0,0,0,0
1,0,0,0,0,1,0,0,0,0
0,1,0,0,0,1,0,0,0,1
1,1,0,0,0,1,0,0,0,0
0,0,1,0,0,1,0,0,0,1
1,0,1,0,0,1,0,0,0,0
0,1,1,0,0,1,0,0,0,0
1,1,1,0,0,1,0,0,0,0
0,0,0,1,0,1,0,0,0,0
1,0,0,1,0,1,0,0,0,1
0,1,0,1,0,1,0,0,0,1
1,1,0,1,0,1,0,0,0,1
0,0,1,1,0,1,0,0,0,1
1,0,1,1,0,1,0,0,0,0
0,1,1,1,0,1,0,0,0,1
1,1,1,1,0,1,0,0,0,0
0,0,0,0,1,1,0,0,0,0
1,0,0,0,1,1,0,0,0,0
0,1,0,0,1,1,0,0,0,0
1,1,0,0,1,1,0,0,0,0
0,0,1,0,1,1,0,0,0,0
1,0,1,0,1,1,0,0,0,1
0,1,1,0,1,1,0,0,0,0
1,1,1,0,1,1,0,0,0,0
0,0,0,1,1,1,0,0,0,0
1,0,0,1,1,1,0,0,0,0
0,1,0,1,1,1,0,0,0,0
1,1,0,1,1,1,0,0,0,1
0,0,1,1,1,1,0,0,0,0
1,0,1,1,1,1,0,0,0,0
0,1,1,1,1,1,0,0,0,1
1,1,1,1,1,1,0,0,0,1
0,0,0,0,0,0,1,0,0,0
1,0,0,0,0,0,1,0,0,0
0,1,0,0,0,0,1,0,0,0
1,1,0,0,0,0,1,0,0,0
0,0,1,0,0,0,1,0,0,0
1,0,1,0,0,0,1,0,0,0
0,1,1,0,0,0,1,0,0,0
1,1,1,0,0,0,1,0,0,0
0,0,0,1,0,0,1,0,0,1
1,0,0,1,0,0,1,0,0,0
0,1,0,1,0,0,1,0,0,0
1,1,0,1,0,0,1,0,0,0
0,0,1,1,0,0,1,0,0,0
1,0,1,1,0,0,1,0,0,0
0,1,1,1,0,0,1,0,0,1
1,1,1,1,0,0,1,0,0,0
0,0,0,0,1,0,1,0,0,0
1,0,0,0,1,0,1,0,0,0
0,1,0,0,1,0,1,0,0,0
1,1,0,0,1,0,1,0,0,1
0,0,1,0,1,0,1,0,0,0
1,0,1,0,1,0,1,0,0,0
0,1,1,0,1,0,1,0,0,0
1,1,1,0,1,0,1,0,0,1
0,0,0,1,1,0,1,0,0,0
1,0,0,1,1,0,1,0,0,0
0,1,0,1,1,0,1,0,0,0
1,1,0,1,1,0,1,0,0,0
0,0,1,1,1,0,1,0,0,0
1,0,1,1,1,0,1,0,0,1
0,1,1,1,1,0,1,0,0,0
1,1,1,1,1,0,1,0,0,0
0,0,0,0,0,1,1,0,0,0
1,0,0,0,0,1,1,0,0,0
0,1,0,0,0,1,1,0,0,0
1,1,0,0,0,1,1,0,0,0
0,0,1,0,0,1,1,0,0,0
1,0,1,0,0,1,1,0,0,0
0,1,1,0,0,1,1,0,0,0
1,1,1,0,0,1,1,0,0,0
0,0,0,1,0,1,1,0,0,1
1,0,0,1,0,1,1,0,0,0
0,1,0,1,0,1,1,0,0,1
1,1,0,1,0,1,1,0,0,0
0,0,1,1,0,1,1,0,0,0
1,0,1,1,0,1,1,0,0,0
0,1,1,1,0,1,1,0,0,0
1,1,1,1,0,1,1,0,0,1
0,0,0,0,1,1,1,0,0,0
1,0,0,0,1,1,1,0,0,0
0,1,0,0,1,1,1,0,0,1
1,1,0,0,1,1,1,0,0,0
0,0,1,0,1,1,1,0,0,0
1,0,1,0,1,1,1,0,0,1
0,1,1,0,1,1,1,0,0,0
1,1,1,0,1,1,1,0,0,0
0,0,0,1,1,1,1,0,0,0
1,0,0,1,1,1,1,0,0,0
0,1,0,1,1,1,1,0,0,0
1,1,0,1,1,1,1,0,0,0
0,0,1,1,1,1,1,0,0,0
1,0,1,1,1,1,1,0,0,0
0,1,1,1,1,1,1,0,0,0
1,1,1,1,1,1,1,0,0,0
0,0,0,0,0,0,0,1,0,0
1,0,0,0,0,0,0,1,0,0
0,1,0,0,0,0,0,1,0,0
1,1,0,0,0,0,0,1,0,1
0,0,1,0,0,0,0,1,0,0
1,0,1,0,0,0,0,1,0,0
0,1,1,0,0,0,0,1,0,1
1,1,1,0,0,0,0,1,0,1
0,0,0,1,0,0,0,1,0,1
1,0,0,1,0,0,0,1,0,0
0,1,0,1,0,0,0,1,0,1
1,1,0,1,0,0,0,1,0,1
0,0,1,1,0,0,0,1,0,0
1,0,1,1,0,0,0,1,0,0
0,1,1,1,0,0,0,1,0,1
1,1,1,1,0,0,0,1,0,0
0,0,0,0,1,0,0,1,0,0
1,0,0,0,1,0,0,1,0,0
0,1,0,0,1,0,0,1,0,0
1,1,0,0,1,0,0,1,0,0
0,0,1,0,1,0,0,1,0,0
1,0,1,0,1,0,0,1,0,0
0,1,1,0,1,0,0,1,0,0
1,1,1,0,1,0,0,1,0,0
0,0,0,1,1,0,0,1,0,0
1,0,0,1,1,0,0,1,0,0
0,1,0,1,1,0,0,1,0,0
1,1,0,1,1,0,0,1,0,1
0,0,1,1,1,0,0,1,0,1
1,0,1,1,1,0,0,1,0,0
0,1,1,1,1,0,0,1,0,0
1,1,1,1,1,0,0,1,0,0
0,0,0,0,0,1,0,1,0,1
1,0,0,0,0,1,0,1,0,0
0,1,0,0,0,1,0,1,0,1
1,1,0,0,0,1,0,1,0,1
0,0,1,0,0,1,0,1,0,0
1,0,1,0,0,1,0,1,0,0
0,1,1,0,0,1,0,1,0,1
1,1,1,0,0,1,0,1,0,0
0,0,0,1,0,1,0,1,0,1
1,0,0,1,0,1,0,1,0,1
0,1,0,1,0,1,0,1,0,0
1,1,0,1,0,1,0,1,0,0
0,0,1,1,0,1,0,1,0,1
1,0,1,1,0,1,0,1,0,0
0,1,1,1,0,1,0,1,0,0
1,1,1,1,0,1,0,1,0,0
0,0,0,0,1,1,0,1,0,0
1,0,0,0,1,1,0,1,0,1
0,1,0,0,1,1,0,1,0,0
1,1,0,0,1,1,0,1,0,0
0,0,1,0,1,1,0,1,0,0
1,0,1,0,1,1,0,1,0,0
0,1,1,0,1,1,0,1,0,1
1,1,1,0,1,1,0,1,0,0
0,0,0,1,1,1,0,1,0,0
1,0,0,1,1,1,0,1,0,0
0,1,0,1,1,1,0,1,0,0
1,1,0,1,1,1,0,1,0,1
0,0,1,1,1,1,0,1,0,0
1,0,1,1,1,1,0,1,0,0
0,1,1,1,1,1,0,1,0,1
1,1,1,1,1,1,0,1,0,1
0,0,0,0,0,0,1,1,0,1
1,0,0,0,0,0,1,1,0,0
0,1,0,0,0,0,1,1,0,1
1,1,0,0,0,0,1,1,0,0
0,0,1,0,0,0,1,1,0,0
1,0,1,0,0,0,1,1,0,0
0,1,1,0,0,0,1,1,0,0
1,1,1,0,0,0,1,1,0,0
0,0,0,1,0,0,1,1,0,0
1,0,0,1,0,0,1,1,0,0
0,1,0,1,0,0,1,1,0,1
1,1,0,1,0,0,1,1,0,0
0,0,1,1,0,0,1,1,0,0
1,0,1,1,0,0,1,1,0,0
0,1,1,1,0,0,1,1,0,0
1,1,1,1,0,0,1,1,0,1
0,0,0,0,1,0,1,1,0,0
1,0,0,0,1,0,1,1,0,1
0,1,0,0,1,0,1,1,0,0
1,1,0,0,1,0,1,1,0,0
0,0,1,0,1,0,1,1,0,0
1,0,1,0,1,0,1,1,0,1
0,1,1,0,1,0,1,1,0,0
1,1,1,0,1,0,1,1,0,0
0,0,0,1,1,0,1,1,0,0
1,0,0,1,1,0,1,1,0,0
0,1,0,1,1,0,1,1,0,1
1,1,0,1,1,0,1,1,0,0
0,0,1,1,1,0,1,1,0,0
1,0,1,1,1,0,1,1,0,0
0,1,1,1,1,0,1,1,0,0
1,1,1,1,1,0,1,1,0,0
0,0,0,0,0,1,1,1,0,0
1,0,0,0,0,1,1,1,0,0
0,1,0,0,0,1,1,1,0,1
1,1,0,0,0,1,1,1,0,0
0,0,1,0,0,1,1,1,0,1
1,0,1,0,0,1,1,1,0,0
0,1,1,0,0,1,1,1,0,0
1,1,1,0,0,1,1,1,0,0
0,0,0,1,0,1,1,1,0,1
1,0,0,1,0,1,1,1,0,0
0,1,0,1,0,1,1,1,0,0
1,1,0,1,0,1,1,1,0,0
0,0,1,1,0,1,1,1,0,0
1,0,1,1,0,1,1,1,0,0
0,1,1,1,0,1,1,1,0,1
1,1,1,1,0,1,1,1,0,1
0,0,0,0,1,1,1,1,0,0
1,0,0,0,1,1,1,1,0,0
0,1,0,0,1,1,1,1,0,0
1,1,0,0,1,1,1,1,0,0
0,0,1,0,1,1,1,1,0,0
1,0,1,0,1,1,1,1,0,0
0,1,1,0,1,1,1,1,0,0
1,1,1,0,1,1,1,1,0,0
0,0,0,1,1,1,1,1,0,1
1,0,0,1,1,1,1,1,0,0
0,1,0,1,1,1,1,1,0,1
1,1,0,1,1,1,1,1,0,1
0,0,1,1,1,1,1,1,0,0
1,0,1,1,1,1,1,1,0,0
0,1,1,1,1,1,1,1,0,0
1,1,1,1,1,1,1,1,0,0
0,0,0,0,0,0,0,0,1,0
1,0,0,0,0,0,0,0,1,0
0,1,0,0,0,0,0,0,1,0
1,1,0,0,0,0,0,0,1,0
0,0,1,0,0,0,0,0,1,0
1,0,1,0,0,0,0,0,1,0
0,1,1,0,0,0,0,0,1,0
1,1,1,0,0,0,0,0,1,0
0,0,0,1,0,0,0,0,1,0
1,0,0,1,0,0,0,0,1,0
0,1,0,1,0,0,0,0,1,0
1,1,0,1,0,0,0,0,1,0
0,0,1,1,0,0,0,0,1,0
1,0,1,1,0,0,0,0,1,0
0,1,1,1,0,0,0,0,1,0
1,1,1,1,0,0,0,0,1,0
0,0,0,0,1,0,0,0,1,0
1,0,0,0,1,0,0,0,1,0
0,1,0,0,1,0,0,0,1,0
1,1,0,0,1,0,0,0,1,0
0,0,1,0,1,0,0,0,1,0
1,0,1,0,1,0,0,0,1,0
0,1,1,0,1,0,0,0,1,1
1,1,1,0,1,0,0,0,1,1
0,0,0,1,1,0,0,0,1,0
1,0,0,1,1,0,0,0,1,0
0,1,0,1,1,0,0,0,1,1
1,1,0,1,1,0,0,0,1,0
0,0,1,1,1,0,0,0,1,0
1,0,1,1,1,0,0,0,1,1
0,1,1,1,1,0,0,0,1,0
1,1,1,1,1,0,0,0,1,0
0,0,0,0,0,1,0,0,1,1
1,0,0,0,0,1,0,0,1,0
0,1,0,0,0,1,0,0,1,0
1,1,0,0,0,1,0,0,1,1
0,0,1,0,0,1,0,0,1,0
1,0,1,0,0,1,0,0,1,0
0,1,1,0,0,1,0,0,1,0
1,1,1,0,0,1,0,0,1,0
0,0,0,1,0,1,0,0,1,1
1,0,0,1,0,1,0,0,1,0
0,1,0,1,0,1,0,0,1,1
1,1,0,1,0,1,0,0,1,0
0,0,1,1,0,1,0,0,1,0
1,0,1,1,0,1,0,0,1,0
0,1,1,1,0,1,0,0,1,0
1,1,1,1,0,1,0,0,1,1
0,0,0,0,1,1,0,0,1,0
1,0,0,0,1,1,0,0,1,0
0,1,0,0,1,1,0,0,1,0
1,1,0,0,1,1,0,0,1,0
0,0,1,0,1,1,0,0,1,1
1,0,1,0,1,1,0,0,1,1
0,1,1,0,1,1,0,0,1,0
1,1,1,0,1,1,0,0,1,0
0,0,0,1,1,1,0,0,1,0
1,0,0,1,1,1,0,0,1,0
0,1,0,1,1,1,0,0,1,0
1,1,0,1,1,1,0,0,1,0
0,0,1,1,1,1,0,0,1,0
1,0,1,1,1,1,0,0,1,0
0,1,1,1,1,1,0,0,1,0
1,1,1,1,1,1,0,0,1,0
0,0,0,0,0,0,1,0,1,0
1,0,0,0,0,0,1,0,1,0
0,1,0,0,0,0,1,0,1,0
1,1,0,0,0,0,1,0,1,0
0,0,1,0,0,0,1,0,1,0
1,0,1,0,0,0,1,0,1,0
0,1,1,0,0,0,1,0,1,0
1,1,1,0,0,0,1,0,1,0
0,0,0,1,0,0,1,0,1,0
1,0,0,1,0,0,1,0,1,0
0,1,0,1,0,0,1,0,1,0
1,1,0,1,0,0,1,0,1,0
0,0,1,1,0,0,1,0,1,0
1,0,1,1,0,0,1,0,1,0
0,1,1,1,0,0,1,0,1,0
1,1,1,1,0,0,1,0,1,1
0,0,0,0,1,0,1,0,1,0
1,0,0,0,1,0,1,0,1,0
0,1,0,0,1,0,1,0,1,0
1,1,0,0,1,0,1,0,1,1
0,0,1,0,1,0,1,0,1,0
1,0,1,0,1,0,1,0,1,0
0,1,1,0,1,0,1,0,1,1
1,1,1,0,1,0,1,0,1,0
0,0,0,1,1,0,1,0,1,1
1,0,0,1,1,0,1,0,1,1
0,1,0,1,1,0,1,0,1,0
1,1,0,1,1,0,1,0,1,0
0,0,1,1,1,0,1,0,1,1
1,0,1,1,1,0,1,0,1,0
0,1,1,1,1,0,1,0,1,0
1,1,1,1,1,0,1,0,1,1
0,0,0,0,0,1,1,0,1,0
1,0,0,0,0,1,1,0,1,0
0,1,0,0,0,1,1,0,1,0
1,1,0,0,0,1,1,0,1,0
0,0,1,0,0,1,1,0,1,0
1,0,1,0,0,1,1,0,1,0
0,1,1,0,0,1,1,0,1,0
1,1,1,0,0,1,1,0,1,1
0,0,0,1,0,1,1,0,1,0
1,0,0,1,0,1,1,0,1,0
0,1,0,1,0,1,1,0,1,0
1,1,0,1,0,1,1,0,1,0
0,0,1,1,0,1,1,0,1,0
1,0,1,1,0,1,1,0,1,0
0,1,1,1,0,1,1,0,1,0
1,1,1,1,0,1,1,0,1,1
0,0,0,0,1,1,1,0,1,1
1,0,0,0,1,1,1,0,1,1
0,1,0,0,1,1,1,0,1,0
1,1,0,0,1,1,1,0,1,0
0,0,1,0,1,1,1,0,1,1
1,0,1,0,1,1,1,0,1,0
0,1,1,0,1,1,1,0,1,0
1,1,1,0,1,1,1,0,1,1
0,0,0,1,1,1,1,0,1,0
1,0,0,1,1,1,1,0,1,0
0,1,0,1,1,1,1,0,1,0
1,1,0,1,1,1,1,0,1,0
0,0,1,1,1,1,1,0,1,0
1,0,1,1,1,1,1,0,1,1
0,1,1,1,1,1,1,0,1,0
1,1,1,1,1,1,1,0,1,0
0,0,0,0,0,0,0,1,1,1
1,0,0,0,0,0,0,1,1,0
0,1,0,0,0,0,0,1,1,1
1,1,0,0,0,0,0,1,1,0
0,0,1,0,0,0,0,1,1,0
1,0,1,0,0,0,0,1,1,0
0,1,1,0,0,0,0,1,1,0
1,1,1,0,0,0,0,1,1,0
0,0,0,1,0,0,0,1,1,0
1,0,0,1,0,0,0,1,1,1
0,1,0,1,0,0,0,1,1,1
1,1,0,1,0,0,0,1,1,0
0,0,1,1,0,0,0,1,1,0
1,0,1,1,0,0,0,1,1,0
0,1,1,1,0,0,0,1,1,0
1,1,1,1,0,0,0,1,1,0
0,0,0,0,1,0,0,1,1,0
1,0,0,0,1,0,0,1,1,0
0,1,0,0,1,0,0,1,1,0
1,1,0,0,1,0,0,1,1,0
0,0,1,0,1,0,0,1,1,1
1,0,1,0,1,0,0,1,1,1
0,1,1,0,1,0,0,1,1,0
1,1,1,0,1,0,0,1,1,0
0,0,0,1,1,0,0,1,1,0
1,0,0,1,1,0,0,1,1,0
0,1,0,1,1,0,0,1,1,0
1,1,0,1,1,0,0,1,1,0
0,0,1,1,1,0,0,1,1,0
1,0,1,1,1,0,0,1,1,0
0,1,1,1,1,0,0,1,1,0
1,1,1,1,1,0,0,1,1,0
0,0,0,0,0,1,0,1,1,0
1,0,0,0,0,1,0,1,1,0
0,1,0,0,0,1,0,1,1,1
1,1,0,0,0,1,0,1,1,0
0,0,1,0,0,1,0,1,1,0
1,0,1,0,0,1,0,1,1,0
0,1,1,0,0,1,0,1,1,0
1,1,1,0,0,1,0,1,1,1
0,0,0,1,0,1,0,1,1,1
1,0,0,1,0,1,0,1,1,0
0,1,0,1,0,1,0,1,1,0
1,1,0,1,0,1,0,1,1,1
0,0,1,1,0,1,0,1,1,0
1,0,1,1,0,1,0,1,1,0
0,1,1,1,0,1,0,1,1,0
1,1,1,1,0,1,0,1,1,1
0,0,0,0,1,1,0,1,1,0
1,0,0,0,1,1,0,1,1,0
0,1,0,0,1,1,0,1,1,1
1,1,0,0,1,1,0,1,1,0
0,0,1,0,1,1,0,1,1,0
1,0,1,0,1,1,0,1,1,0
0,1,1,0,1,1,0,1,1,0
1,1,1,0,1,1,0,1,1,0
0,0,0,1,1,1,0,1,1,1
1,0,0,1,1,1,0,1,1,0
0,1,0,1,1,1,0,1,1,1
1,1,0,1,1,1,0,1,1,0
0,0,1,1,1,1,0,1,1,0
1,0,1,1,1,1,0,1,1,0
0,1,1,1,1,1,0,1,1,1
1,1,1,1,1,1,0,1,1,0
0,0,0,0,0,0,1,1,1,0
1,0,0,0,0,0,1,1,1,0
0,1,0,0,0,0,1,1,1,1
1,1,0,0,0,0,1,1,1,0
0,0,1,0,0,0,1,1,1,0
1,0,1,0,0,0,1,1,1,0
0,1,1,0,0,0,1,1,1,0
1,1,1,0,0,0,1,1,1,0
0,0,0,1,0,0,1,1,1,0
1,0,0,1,0,0,1,1,1,0
0,1,0,1,0,0,1,1,1,0
1,1,0,1,0,0,1,1,1,1
0,0,1,1,0,0,1,1,1,0
1,0,1,1,0,0,1,1,1,1
0,1,1,1,0,0,1,1,1,0
1,1,1,1,0,0,1,1,1,1
0,0,0,0,1,0,1,1,1,1
1,0,0,0,1,0,1,1,1,1
0,1,0,0,1,0,1,1,1,0
1,1,0,0,1,0,1,1,1,0
0,0,1,0,1,0,1,1,1,1
1,0,1,0,1,0,1,1,1,0
0,1,1,0,1,0,1,1,1,0
1,1,1,0,1,0,1,1,1,1
0,0,0,1,1,0,1,1,1,0
1,0,0,1,1,0,1,1,1,0
0,1,0,1,1,0,1,1,1,0
1,1,0,1,1,0,1,1,1,0
0,0,1,1,1,0,1,1,1,0
1,0,1,1,1,0,1,1,1,1
0,1,1,1,1,0,1,1,1,0
1,1,1,1,1,0,1,1,1,0
0,0,0,0,0,1,1,1,1,0
1,0,0,0,0,1,1,1,1,0
0,1,0,0,0,1,1,1,1,0
1,1,0,0,0,1,1,1,1,0
0,0,1,0,0,1,1,1,1,0
1,0,1,0,0,1,1,1,1,1
0,1,1,0,0,1,1,1,1,1
1,1,1,0,0,1,1,1,1,1
0,0,0,1,0,1,1,1,1,0
1,0,0,1,0,1,1,1,1,1
0,1,0,1,0,1,1,1,1,0
1,1,0,1,0,1,1,1,1,1
0,0,1,1,0,1,1,1,1,1
1,0,1,1,0,1,1,1,1,1
0,1,1,1,0,1,1,1,1,1
1,1,1,1,0,1,1,1,1,0
0,0,0,0,1,1,1,1,1,0
1,0,0,0,1,1,1,1,1,0
0,1,0,0,1,1,1,1,1,0
1,1,0,0,1,1,1,1,1,0
0,0,1,0,1,1,1,1,1,0
1,0,1,0,1,1,1,1,1,1
0,1,1,0,1,1,1,1,1,0
1,1,1,0,1,1,1,1,1,0
0,0,0,1,1,1,1,1,1,1
1,0,0,1,1,1,1,1,1,0
0,1,0,1,1,1,1,1,1,1
1,1,0,1,1,1,1,1,1,0
0,0,1,1,1,1,1,1,1,0
1,0,1,1,1,1,1,1,1,0
0,1,1,1,1,1,1,1,1,0
1,1,1,1,1,1,1,1,1,0
Code: Select all
x = 77, y = 86, rule = also-not-x-rule
31bobobobo$38bo$37b2o$36bo3$37bo$36b2o$27bobobobobo3$31bobobobo$38bo5b
o$37b2o4b2o$28bobobobobo5bo3$43bo$44bo$42bobo$43bo$42b2o$41bo5$46bo$
45b2o$34bobobobobobo2$33bobobobo3bo$40bob2o$33bobobobobo3$41bo$40b2o$
39bo$30bo5bo6bo$32bobo3bobob2o$31bobobobobobo3$39bo$38b2o3$36bobobobo$
43bo$35bo6b2o$36bo4bo$35b2o$34bo10$3bobobobobobobobobobobobobobobobobo
bobobobobobobobobobobobobobobobobobo$72bo3bo$73bob2o$obobobobobobobobo
bobobobobobobobobobobobobobobobobobobobobobobobobobobobobo7$33bo$32b2o
$3bobobobobobobobobobobobobobobo$bo$2bobobobobobobobobobobobobo$27bo$
28bo5bo$29bo3b2o$2bobobobobobobobobobobobobobobobo2$bobobobo$8bo$7b2o!
Re: X-Rule
It's a good theory. The paper really doesn't explain this well at all -- unless I'm missing seeing a little diagram somewhere that shows which neighbor (or central cell) corresponds to the first bit, which neighbor to the second bit, etc., in 111111111 through 000000000.M. I. Wright wrote:Hm... I tried to make a Golly ruletable for the X-rule based on Figure 12 in the paper, but it didn't quite work out.
I took 'descending order of neighborhood values' to mean counting down, in binary, from 111111111 to 000000000 - where the first digit represents the current cell and the remaining eight represent its Moore neighborhood - matching each row of the image to 64 numbers. (e.g. the first row, 0001001001100000000000010000010000101000011110100000010000010011, went to the neighbor counts 111111111 through 111000000.)
...
Any idea what I'm doing wrong?
There are 512 little squares in that diagram. You must have that part of the mapping right.
But there's no guarantee that they want the leftmost bit to mean the center cell. Could it be that the 1st, leftmost bit is the upper-left cell, the 5th bit is the center cell, and the 9th, rightmost bit is the lower-right cell? That's the mapping I'd bet on, if you haven't tried it.
There are a few other mappings of bits to neighbors that might make sense, like leftmost bit=center cell, then assign neighbors clockwise from the top center, or from the top left, or just left-to-right then top-to-bottom.
There's an interesting diagonal bilateral symmetry in each of the 8x8 boxes in Figure 12. I assume that corresponds to the rotations and reflections that they talk about, that reduce the space from 2^512 to 2^102.
It should be possible to use those diagonal lines of symmetry to deduce the center/neighbor mapping -- but maybe a little more trial and error will be easier!
-
- Posts: 372
- Joined: June 13th, 2015, 12:04 pm
Re: X-Rule
Whoops, I've gotten used to Golly's rule format! I'd be willing to be that it's your first suggestion, actually.dvgrn wrote:But there's no guarantee that they want the leftmost bit to mean the center cell. Could it be that the 1st, leftmost bit is the upper-left cell, the 5th bit is the center cell, and the 9th, rightmost bit is the lower-right cell? That's the mapping I'd bet on, if you haven't tried it.
There are a few other mappings of bits to neighbors that might make sense, like leftmost bit=center cell, then assign neighbors clockwise from the top center, or from the top left, or just left-to-right then top-to-bottom.
Oh shoot, I completely missed that (both the symmetry in the rule-table and the mention of rotations/reflections - I skimmed over 2.1 at first and didn't see other mentions of symmetry). It might be easier to figure out the rule format (and where the center cell lies in the transition) knowing that the precursor has rotate4reflect symmetry, although I've got nothing for now - I'll wait until jmgomez (hopefully) replies before attempting anything new with the ruletable.There's an interesting diagonal bilateral symmetry in each of the 8x8 boxes in Figure 12. I assume that corresponds to the rotations and reflections that they talk about, that reduce the space from 2^512 to 2^102.
It should be possible to use those diagonal lines of symmetry to deduce the center/neighbor mapping -- but maybe a little more trial and error will be easier!
Edit - Alternatively: Is anyone familiar with Mathematica's rule format? The note at the bottom says that X-rule was tested in the language, so it might make sense for the image to correspond with that.
This would also be easier if the website listed - http://www.ddlab.org/Xrule/ - were up...
Re: X-Rule
Yup, I think that's got it. Just had to shuffle the bits in the columns of the first rule table, in a very headache-inducing way:dvgrn wrote:But there's no guarantee that they want the leftmost bit to mean the center cell. Could it be that the 1st, leftmost bit is the upper-left cell, the 5th bit is the center cell, and the 9th, rightmost bit is the lower-right cell? That's the mapping I'd bet on, if you haven't tried it.
Code: Select all
@RULE x-rule
@TABLE
n_states:2
neighborhood:Moore
symmetries:none
# The first digit represents the current cell, the next eight its Moore neighborhood, and the final digit determines that configuration's output
# C,N,NE,E,SE,S,SW,W,NW,C'
1,1,1,1,1,1,1,1,1,0
1,1,1,1,0,1,1,1,1,0
1,1,1,1,1,0,1,1,1,0
1,1,1,1,0,0,1,1,1,1
1,1,1,1,1,1,0,1,1,0
1,1,1,1,0,1,0,1,1,0
1,1,1,1,1,0,0,1,1,1
1,1,1,1,0,0,0,1,1,0
1,1,1,0,1,1,1,1,1,0
1,1,1,0,0,1,1,1,1,1
1,1,1,0,1,0,1,1,1,1
1,1,1,0,0,0,1,1,1,0
1,1,1,0,1,1,0,1,1,0
1,1,1,0,0,1,0,1,1,0
1,1,1,0,1,0,0,1,1,0
1,1,1,0,0,0,0,1,1,0
0,1,1,1,1,1,1,1,1,0
0,1,1,1,0,1,1,1,1,0
0,1,1,1,1,0,1,1,1,0
0,1,1,1,0,0,1,1,1,0
0,1,1,1,1,1,0,1,1,0
0,1,1,1,0,1,0,1,1,0
0,1,1,1,1,0,0,1,1,0
0,1,1,1,0,0,0,1,1,1
0,1,1,0,1,1,1,1,1,0
0,1,1,0,0,1,1,1,1,0
0,1,1,0,1,0,1,1,1,0
0,1,1,0,0,0,1,1,1,0
0,1,1,0,1,1,0,1,1,0
0,1,1,0,0,1,0,1,1,1
0,1,1,0,1,0,0,1,1,0
0,1,1,0,0,0,0,1,1,0
1,1,1,1,1,1,1,0,1,0
1,1,1,1,0,1,1,0,1,0
1,1,1,1,1,0,1,0,1,1
1,1,1,1,0,0,1,0,1,0
1,1,1,1,1,1,0,0,1,1
1,1,1,1,0,1,0,0,1,0
1,1,1,1,1,0,0,0,1,0
1,1,1,1,0,0,0,0,1,0
1,1,1,0,1,1,1,0,1,0
1,1,1,0,0,1,1,0,1,1
1,1,1,0,1,0,1,0,1,1
1,1,1,0,0,0,1,0,1,1
1,1,1,0,1,1,0,0,1,1
1,1,1,0,0,1,0,0,1,0
1,1,1,0,1,0,0,0,1,1
1,1,1,0,0,0,0,0,1,0
0,1,1,1,1,1,1,0,1,0
0,1,1,1,0,1,1,0,1,0
0,1,1,1,1,0,1,0,1,0
0,1,1,1,0,0,1,0,1,0
0,1,1,1,1,1,0,0,1,0
0,1,1,1,0,1,0,0,1,1
0,1,1,1,1,0,0,0,1,0
0,1,1,1,0,0,0,0,1,0
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0,1,1,0,0,1,0,0,1,0
0,1,1,0,1,0,0,0,1,1
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1,1,0,1,1,1,1,1,1,0
1,1,0,1,0,1,1,1,1,0
1,1,0,1,1,0,1,1,1,0
1,1,0,1,0,0,1,1,1,0
1,1,0,1,1,1,0,1,1,0
1,1,0,1,0,1,0,1,1,0
1,1,0,1,1,0,0,1,1,0
1,1,0,1,0,0,0,1,1,0
1,1,0,0,1,1,1,1,1,1
1,1,0,0,0,1,1,1,1,0
1,1,0,0,1,0,1,1,1,0
1,1,0,0,0,0,1,1,1,0
1,1,0,0,1,1,0,1,1,0
1,1,0,0,0,1,0,1,1,0
1,1,0,0,1,0,0,1,1,1
1,1,0,0,0,0,0,1,1,0
0,1,0,1,1,1,1,1,1,0
0,1,0,1,0,1,1,1,1,0
0,1,0,1,1,0,1,1,1,0
0,1,0,1,0,0,1,1,1,1
0,1,0,1,1,1,0,1,1,0
0,1,0,1,0,1,0,1,1,0
0,1,0,1,1,0,0,1,1,0
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0,1,0,0,1,1,1,1,1,0
0,1,0,0,0,1,1,1,1,0
0,1,0,0,1,0,1,1,1,0
0,1,0,0,0,0,1,1,1,0
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0,1,0,0,0,1,0,1,1,1
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1,1,0,1,1,1,1,0,1,0
1,1,0,1,0,1,1,0,1,0
1,1,0,1,1,0,1,0,1,0
1,1,0,1,0,0,1,0,1,0
1,1,0,1,1,1,0,0,1,0
1,1,0,1,0,1,0,0,1,0
1,1,0,1,1,0,0,0,1,0
1,1,0,1,0,0,0,0,1,0
1,1,0,0,1,1,1,0,1,1
1,1,0,0,0,1,1,0,1,0
1,1,0,0,1,0,1,0,1,1
1,1,0,0,0,0,1,0,1,0
1,1,0,0,1,1,0,0,1,0
1,1,0,0,0,1,0,0,1,0
1,1,0,0,1,0,0,0,1,0
1,1,0,0,0,0,0,0,1,1
0,1,0,1,1,1,1,0,1,0
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0,1,0,1,1,0,1,0,1,1
0,1,0,1,0,0,1,0,1,0
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0,1,0,1,0,1,0,0,1,1
0,1,0,1,1,0,0,0,1,0
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0,1,0,0,1,1,1,0,1,0
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0,1,0,0,1,0,1,0,1,0
0,1,0,0,0,0,1,0,1,0
0,1,0,0,1,1,0,0,1,0
0,1,0,0,0,1,0,0,1,0
0,1,0,0,1,0,0,0,1,0
0,1,0,0,0,0,0,0,1,0
1,0,1,1,1,1,1,1,1,0
1,0,1,1,0,1,1,1,1,0
1,0,1,1,1,0,1,1,1,0
1,0,1,1,0,0,1,1,1,1
1,0,1,1,1,1,0,1,1,0
1,0,1,1,0,1,0,1,1,0
1,0,1,1,1,0,0,1,1,1
1,0,1,1,0,0,0,1,1,1
1,0,1,0,1,1,1,1,1,1
1,0,1,0,0,1,1,1,1,0
1,0,1,0,1,0,1,1,1,1
1,0,1,0,0,0,1,1,1,1
1,0,1,0,1,1,0,1,1,0
1,0,1,0,0,1,0,1,1,0
1,0,1,0,1,0,0,1,1,1
1,0,1,0,0,0,0,1,1,0
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1,0,1,1,1,1,1,0,1,1
1,0,1,1,0,1,1,0,1,0
1,0,1,1,1,0,1,0,1,1
1,0,1,1,0,0,1,0,1,1
1,0,1,1,1,1,0,0,1,0
1,0,1,1,0,1,0,0,1,0
1,0,1,1,1,0,0,0,1,1
1,0,1,1,0,0,0,0,1,0
1,0,1,0,1,1,1,0,1,1
1,0,1,0,0,1,1,0,1,1
1,0,1,0,1,0,1,0,1,0
1,0,1,0,0,0,1,0,1,0
1,0,1,0,1,1,0,0,1,1
1,0,1,0,0,1,0,0,1,0
1,0,1,0,1,0,0,0,1,0
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1,0,0,1,1,1,1,1,1,1
1,0,0,1,0,1,1,1,1,0
1,0,0,1,1,0,1,1,1,1
1,0,0,1,0,0,1,1,1,0
1,0,0,1,1,1,0,1,1,0
1,0,0,1,0,1,0,1,1,0
1,0,0,1,1,0,0,1,1,0
1,0,0,1,0,0,0,1,1,0
1,0,0,0,1,1,1,1,1,0
1,0,0,0,0,1,1,1,1,0
1,0,0,0,1,0,1,1,1,1
1,0,0,0,0,0,1,1,1,0
1,0,0,0,1,1,0,1,1,0
1,0,0,0,0,1,0,1,1,0
1,0,0,0,1,0,0,1,1,0
1,0,0,0,0,0,0,1,1,1
0,0,0,1,1,1,1,1,1,0
0,0,0,1,0,1,1,1,1,1
0,0,0,1,1,0,1,1,1,0
0,0,0,1,0,0,1,1,1,0
0,0,0,1,1,1,0,1,1,0
0,0,0,1,0,1,0,1,1,1
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1,0,0,1,1,1,1,0,1,0
1,0,0,1,0,1,1,0,1,0
1,0,0,1,1,0,1,0,1,1
1,0,0,1,0,0,1,0,1,0
1,0,0,1,1,1,0,0,1,1
1,0,0,1,0,1,0,0,1,0
1,0,0,1,1,0,0,0,1,0
1,0,0,1,0,0,0,0,1,0
1,0,0,0,1,1,1,0,1,1
1,0,0,0,0,1,1,0,1,0
1,0,0,0,1,0,1,0,1,0
1,0,0,0,0,0,1,0,1,0
1,0,0,0,1,1,0,0,1,0
1,0,0,0,0,1,0,0,1,0
1,0,0,0,1,0,0,0,1,1
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1,1,1,1,0,1,1,1,0,0
1,1,1,1,1,0,1,1,0,0
1,1,1,1,0,0,1,1,0,0
1,1,1,1,1,1,0,1,0,0
1,1,1,1,0,1,0,1,0,0
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1,1,1,1,0,0,0,1,0,0
1,1,1,0,1,1,1,1,0,0
1,1,1,0,0,1,1,1,0,0
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1,1,1,0,0,0,1,1,0,0
1,1,1,0,1,1,0,1,0,0
1,1,1,0,0,1,0,1,0,0
1,1,1,0,1,0,0,1,0,0
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0,0,1,1,0,1,0,0,0,0
0,0,1,1,1,0,0,0,0,0
0,0,1,1,0,0,0,0,0,0
0,0,1,0,1,1,1,0,0,1
0,0,1,0,0,1,1,0,0,0
0,0,1,0,1,0,1,0,0,1
0,0,1,0,0,0,1,0,0,0
0,0,1,0,1,1,0,0,0,0
0,0,1,0,0,1,0,0,0,0
0,0,1,0,1,0,0,0,0,1
0,0,1,0,0,0,0,0,0,0
1,0,0,1,1,1,1,1,0,0
1,0,0,1,0,1,1,1,0,0
1,0,0,1,1,0,1,1,0,1
1,0,0,1,0,0,1,1,0,0
1,0,0,1,1,1,0,1,0,0
1,0,0,1,0,1,0,1,0,0
1,0,0,1,1,0,0,1,0,0
1,0,0,1,0,0,0,1,0,0
1,0,0,0,1,1,1,1,0,0
1,0,0,0,0,1,1,1,0,0
1,0,0,0,1,0,1,1,0,0
1,0,0,0,0,0,1,1,0,1
1,0,0,0,1,1,0,1,0,0
1,0,0,0,0,1,0,1,0,1
1,0,0,0,1,0,0,1,0,0
1,0,0,0,0,0,0,1,0,1
0,0,0,1,1,1,1,1,0,1
0,0,0,1,0,1,1,1,0,1
0,0,0,1,1,0,1,1,0,0
0,0,0,1,0,0,1,1,0,0
0,0,0,1,1,1,0,1,0,1
0,0,0,1,0,1,0,1,0,0
0,0,0,1,1,0,0,1,0,0
0,0,0,1,0,0,0,1,0,1
0,0,0,0,1,1,1,1,0,0
0,0,0,0,0,1,1,1,0,0
0,0,0,0,1,0,1,1,0,0
0,0,0,0,0,0,1,1,0,0
0,0,0,0,1,1,0,1,0,0
0,0,0,0,0,1,0,1,0,1
0,0,0,0,1,0,0,1,0,0
0,0,0,0,0,0,0,1,0,0
1,0,0,1,1,1,1,0,0,0
1,0,0,1,0,1,1,0,0,0
1,0,0,1,1,0,1,0,0,0
1,0,0,1,0,0,1,0,0,0
1,0,0,1,1,1,0,0,0,0
1,0,0,1,0,1,0,0,0,1
1,0,0,1,1,0,0,0,0,1
1,0,0,1,0,0,0,0,0,1
1,0,0,0,1,1,1,0,0,0
1,0,0,0,0,1,1,0,0,1
1,0,0,0,1,0,1,0,0,0
1,0,0,0,0,0,1,0,0,1
1,0,0,0,1,1,0,0,0,1
1,0,0,0,0,1,0,0,0,1
1,0,0,0,1,0,0,0,0,1
1,0,0,0,0,0,0,0,0,0
0,0,0,1,1,1,1,0,0,0
0,0,0,1,0,1,1,0,0,0
0,0,0,1,1,0,1,0,0,0
0,0,0,1,0,0,1,0,0,0
0,0,0,1,1,1,0,0,0,0
0,0,0,1,0,1,0,0,0,1
0,0,0,1,1,0,0,0,0,0
0,0,0,1,0,0,0,0,0,0
0,0,0,0,1,1,1,0,0,1
0,0,0,0,0,1,1,0,0,0
0,0,0,0,1,0,1,0,0,1
0,0,0,0,0,0,1,0,0,0
0,0,0,0,1,1,0,0,0,0
0,0,0,0,0,1,0,0,0,0
0,0,0,0,1,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0
-
- Posts: 372
- Joined: June 13th, 2015, 12:04 pm
Re: X-Rule
Code: Select all
x = 57, y = 7, rule = x-rule
2o24b2o2b2o23b2o$bo24bo4bo23bo$6b2o12b2o15bo8bo2bo$5bo16bo13bo13bo$6b
2o12b2o15bo8bo2bo$bo24bo4bo23bo$2o24b2o2b2o23b2o!
Re: X-Rule
Code: Select all
x = 4, y = 4, rule = x-rule
o$o$bo$2b2o!
Code: Select all
x = 9, y = 9, rule = x-rule
bo$obo$obo4$6b2o$8bo$6b2o!
Code: Select all
x = 3, y = 6, rule = x-rule
b2o3$2bo$bo$bo!
Re: X-Rule
Code: Select all
x = 5, y = 5, rule = x-rule
bobo$o3bo2$o3bo$bobo!
Code: Select all
x = 55, y = 8, rule = x-rule
o7bo37bo7bo$o7bo37bo7bo4$50bo$4bo44bobo$3bobo!
Code: Select all
x = 5, y = 7, rule = x-rule
o3bo$o3bo$2bo$bobo2$o3bo$o3bo!
Code: Select all
x = 18, y = 40, rule = x-rule
2o4b2o$3bo$2bo$3bo$2o4b2o3$2o6b2o$3bo$2bo$3bo$2o6b2o3$2o8b2o$3bo$2bo$
3bo$2o8b2o3$2o10b2o$3bo$2bo$3bo$2o10b2o3$2o12b2o$3bo$2bo$3bo$2o12b2o3$
2o14b2o$3bo$2bo$3bo$2o14b2o!
Glider eater:
Code: Select all
x = 3, y = 5, rule = x-rule
2bo$2bo$o$bo$bo!
-
- Posts: 372
- Joined: June 13th, 2015, 12:04 pm
Re: X-Rule
This was mentioned in the paper.Saka wrote:Code: Select all
x = 4, y = 4, rule = x-rule o$o$bo$2b2o!
@danieldb Neat! Most soups just devolve into still-lifes and spaceships, so I was starting to think that the rule didn't have any oscillators.
By the way, I kinda doubt that guns are impossible in the isotropic X-rule predecessor... I'll make a ruletable for it soon to search around for one.
Re: X-Rule
Code: Select all
x = 12, y = 11, rule = x-rule
7bobo$8bo$o$o7$10b2o!
Re: X-Rule
Code: Select all
x = 7, y = 328, rule = x-rule
bo3bo$bo3bo$3bo$2bobo3$o5bo$o5bo9$o5bo$o5bo9$o5bo$o5bo9$o5bo$o5bo9$o5b
o$o5bo9$o5bo$o5bo9$o5bo$o5bo9$o5bo$o5bo9$o5bo$o5bo9$o5bo$o5bo9$o5bo$o
5bo9$o5bo$o5bo9$o5bo$o5bo9$o5bo$o5bo9$o5bo$o5bo9$o5bo$o5bo9$o5bo$o5bo
9$o5bo$o5bo9$o5bo$o5bo9$o5bo$o5bo9$o5bo$o5bo9$o5bo$o5bo9$o5bo$o5bo9$o
5bo$o5bo9$o5bo$o5bo9$o5bo$o5bo9$o5bo$o5bo9$o5bo$o5bo9$o5bo$o5bo9$o5bo$
o5bo9$o5bo$o5bo9$o5bo$o5bo9$o5bo$o5bo!
Re: X-Rule
I’m sorry that I’m late, I was so busy so until today I see the forum.
I’m glad that you find the relation between mapping and neighborhood!
Yes!
The X-rule mapping
correspond to the next neighborhoods:
Best Regards
-José Manuel Gómez Soto
- praosylen
- Posts: 2446
- Joined: September 13th, 2014, 5:36 pm
- Location: Pembina University, Home of the Gliders
- Contact:
Re: X-Rule
Code: Select all
x = 16, y = 27, rule = x-rule
7bobo2bobo$7bobo2bobo$6b2ob4ob2o$8bo4bo$8bo4bo$10b2o3$10b2o$9bo2bo$2bo
7b2o$bobo3b2o4b2o$5bob3o2b3o$o3b3obo4bobo$5bobo6bo$2bo7b2o2$8bo$8bo$6b
2ob2o$8bo$8bo3$9bo2$8b2o!
Code: Select all
x = 8, y = 9, rule = x-rule
bobo$o$bobo2$3bo$bo$o$bo5bo$3bo!
Code: Select all
x = 13, y = 4, rule = x-rule
bo4bo4bo$obo2bobo2bobo2$10bobo!
praosylen#5847 (Discord)
The only decision I made was made
of flowers, to jump universes to one of springtime in
a land of former winter, where no invisible walls stood,
or could stand for more than a few hours at most...
Re: X-Rule
Code: Select all
x = 4, y = 4, rule = x-rule
3bo$bo$o$bobo!
Code: Select all
x = 18, y = 11, rule = x-rule
15bo$15bo$13bo3bo2$7b3o4b3o$bo$bo2$bo6bo6bo$obo4bobo4bobo$obo4bobo4bob
o!
Re: X-Rule
X-Rule have oscillators, actually one of the is the name of rule "X".
Try with this
And of course if you put the reflector in large distances you will obtain oscillators of different periodic behavior.
Sorry I do not send Golly format.
Could somebody explain to me how put the X-Rule in Golly, I copy the .table file that publish M. I. Wright here but I don't know the next step in order that work in Golly?
Best Regards
-jm
PD: Nice oscillator Aidan F. Pierce!
Re: X-Rule
Cool we can now create spaceships and puffers:A for awesome wrote:A rake:Another:Code: Select all
x = 16, y = 27, rule = x-rule 7bobo2bobo$7bobo2bobo$6b2ob4ob2o$8bo4bo$8bo4bo$10b2o3$10b2o$9bo2bo$2bo 7b2o$bobo3b2o4b2o$5bob3o2b3o$o3b3obo4bobo$5bobo6bo$2bo7b2o2$8bo$8bo$6b 2ob2o$8bo$8bo3$9bo2$8b2o!
And another:Code: Select all
x = 8, y = 9, rule = x-rule bobo$o$bobo2$3bo$bo$o$bo5bo$3bo!
Code: Select all
x = 13, y = 4, rule = x-rule bo4bo4bo$obo2bobo2bobo2$10bobo!
Ship called "Collider":
Code: Select all
x = 34, y = 27, rule = x-rule
7bobo2bobo4bobo2bobo$7bobo2bobo4bobo2bobo$6b2ob4ob2o2b2ob4ob2o$8bo4bo
6bo4bo$8bo4bo6bo4bo$10b2o10b2o3$10b2o10b2o$9bo2bo8bo2bo$2bo7b2o10b2o7b
o$bobo3b2o4b2o4b2o4b2o3bobo$5bob3o2b3o4b3o2b3obo$o3b3obo4bobo2bobo4bob
3o3bo$5bobo6bo4bo6bobo$2bo7b2o10b2o7bo2$8bo16bo$8bo16bo$6b2ob2o12b2ob
2o$8bo16bo$8bo16bo3$9bo14bo2$8b2o14b2o!
Code: Select all
x = 35, y = 30, rule = x-rule
7bobo2bobo$7bobo2bobo$6b2ob4ob2o$8bo4bo6bobo2bobo$8bo4bo6bobo2bobo$10b
2o7b2ob4ob2o$21bo4bo$21bo4bo$10b2o11b2o$9bo2bo$2bo7b2o$bobo3b2o4b2o8b
2o$5bob3o2b3o7bo2bo$o3b3obo4bobo7b2o7bo$5bobo6bo5b2o4b2o3bobo$2bo7b2o
8b3o2b3obo$19bobo4bob3o3bo$8bo11bo6bobo$8bo14b2o7bo$6b2ob2o$8bo17bo$8b
o17bo$24b2ob2o$26bo$9bo16bo2$8b2o$25bo2$25b2o!
Code: Select all
x = 52, y = 38, rule = x-rule
37bobo2bobo$37bobo2bobo$36b2ob4ob2o$38bo4bo$38bo4bo$40b2o3$40b2o$39bo
2bo$7bobo2bobo25b2o7bo$7bobo2bobo10bobo2bobo4b2o4b2o3bobo$6b2ob4ob2o9b
obo2bobo4b3o2b3obo$8bo4bo10b2ob4ob2o2bobo4bob3o3bo$8bo4bo12bo4bo5bo6bo
bo$10b2o14bo4bo8b2o7bo$28b2o$43bo$10b2o31bo$9bo2bo15b2o11b2ob2o$2bo7b
2o15bo2bo12bo$bobo3b2o4b2o5bo7b2o13bo$5bob3o2b3o4bobo3b2o4b2o$o3b3obo
4bobo7bob3o2b3o$5bobo6bo3bo3b3obo4bobo8bo$2bo7b2o11bobo6bo$20bo7b2o12b
2o$8bo$8bo17bo$6b2ob2o15bo$8bo15b2ob2o$8bo17bo$26bo2$9bo$27bo$8b2o$26b
2o!
Code: Select all
x = 52, y = 40, rule = x-rule
37bobo2bobo$37bobo2bobo$19bobo2bobo9b2ob4ob2o$19bobo2bobo11bo4bo$18b2o
b4ob2o10bo4bo$20bo4bo14b2o$20bo4bo$22b2o$40b2o$39bo2bo$22b2o16b2o7bo$
21bo2bo12b2o4b2o3bobo$22b2o7bo5b3o2b3obo$7bobo2bobo4b2o4b2o3bobo3bobo
4bob3o3bo$7bobo2bobo4b3o2b3obo8bo6bobo$6b2ob4ob2o2bobo4bob3o3bo6b2o7bo
$8bo4bo5bo6bobo$8bo4bo8b2o7bo11bo$10b2o31bo$25bo15b2ob2o$25bo17bo$10b
2o11b2ob2o15bo$9bo2bo12bo$2bo7b2o13bo$bobo3b2o4b2o27bo$5bob3o2b3o$o3b
3obo4bobo8bo17b2o$5bobo6bo$2bo7b2o12b2o2$8bo$8bo$6b2ob2o$8bo$8bo3$9bo
2$8b2o!
Re: X-Rule
jmgomez wrote:Hello,
X-Rule have oscillators, actually one of the is the name of rule "X".
Try with this
And of course if you put the reflector in large distances you will obtain oscillators of different periodic behavior.
Sorry I do not send Golly format.
Could somebody explain to me how put the X-Rule in Golly, I copy the .table file that publish M. I. Wright here but I don't know the next step in order that work in Golly?
Best Regards
-jm
PD: Nice oscillator Aidan F. Pierce!
Check my other posts for a simplification of this
Re: X-Rule
From the third and onward, it's just a horizontal glider between two 180 deg reflectors. Every 2 ticks increases period by 8.danieldb wrote:Oscillators that follow an unknown (as of now) formula:
The paper wrote:The complete periods p are shown below. For increasing even gaps g, period p increases by +8 time-steps.
Pseudoclock is also a p2 oscillator:M. I. Wright wrote: @danieldb Neat! Most soups just devolve into still-lifes and spaceships, so I was starting to think that the rule didn't have any oscillators.
Code: Select all
x = 4, y = 4, rule = x-rule
2bo$2o$2b2o$bo!
The Evanston Express."
Re: X-Rule
Code: Select all
x = 6, y = 8, rule = x-rule
4b2o$5bo$3bo$3b2o$b2o$2bo$o$2o!
▀▀▀
Re: X-Rule
You can select dvgrn's rule table and copy, then paste, it into the Golly window (M. I. Wright's tables, as stated, are not the X-Rule). It should then say "created (directory)\x-rule". Then you can just draw in the open window, or paste other patterns in the same way.jmgomez wrote:Sorry I do not send Golly format.
Could somebody explain to me how put the X-Rule in Golly, I copy the .table file that publish M. I. Wright here but I don't know the next step in order that work in Golly?
The Evanston Express."
Re: X-Rule
I get it!!
Thank you so much!!!
-jm
-
- Posts: 372
- Joined: June 13th, 2015, 12:04 pm
Re: X-Rule
jm: Great! Golly's pattern format is just run-length encoding; 'o' stands for an ON cell, 'b' is for an OFF cell, and '$' is a newline. So this:
Code: Select all
2bo2$o3bo2$bobo$2bo!
Code: Select all
..*..
.....
*...*
.....
.*.*.
..*..
Code: Select all
@RULE <rulename>
comments can go here, or included below if preceded by a #
@TABLE
n_states:2 #number of cell states. X-rule only has two (on and off), but Golly supports up to 256
neighborhood:Moore #self-explanatory. Other neighborhoods include vonNeumann and hexagonal
Code: Select all
s,1,2,3,4,5,6,7,8,f
Code: Select all
8 1 2
7 s 3
6 5 4
Code: Select all
0,1,1,1,0,1,1,0,0,1
Code: Select all
1 1 1
0 0 1
1 1 0
Hope this clears things up! You can look in Golly's Help menu for more details.
Re: X-Rule
Andrew Wuensche and me, just explore the minimun patterns (and few more) in order to show logical universal computation in X-Rule, so they are many possibilities to explore!
You are so welcome!
Best Regards
-jm