Code: Select all
x = 3, y = 4, rule = B36/S125
o$2o$b2o$2bo!
Code: Select all
x = 2, y = 3, rule = B3678/S34678
2o$2o$bo!
Code: Select all
x = 3, y = 4, rule = B36/S125
o$2o$b2o$2bo!
Code: Select all
x = 2, y = 3, rule = B3678/S34678
2o$2o$bo!
Code: Select all
x = 9, y = 4, rule = B3578/S2468
bo5bo$3o3b3o$3o3b3o$bo5bo!
Code: Select all
x = 4, y = 3, rule = tlife
3o$3o$3bo!
Code: Select all
x = 3, y = 4, rule = salad
o$2o$b2o$2bo!
Code: Select all
x = 32, y = 11, rule = B2in3_S123a
15b2o$14bo12b3o$25bo5bo$13bob3o$o2bo7bo6bo$o2bo6bo2bo3bo8bo3bo$b2o7bo
2bo13b3o$13bobo12bo$2b2o10bo$bo2bo$bo2bo!
Code: Select all
x = 14, y = 14, rule = B358/S23
2b3o4$10bo$10bobo$10bo2bo$12bo3$2o2b3o$2o$5bobo$6bo!
Code: Select all
x = 5, y = 5, rule = B3678/S34678
o$b2o$bob2o$2b3o$2b2o!
Code: Select all
x = 7, y = 3, rule = B3/S12
obo3bo$obo3bo$3bo!
Code: Select all
x = 3, y = 4, rule = B35678/S13
bo$3o$2bo$b2o!
Code: Select all
x = 3, y = 4, rule = B3_S23-e4e
bo$2bo$2bo$3o!
Code: Select all
x = 0, y = 0, rule = B3_S2-i3-a4cake
b2o$2o$bo!
here you go.ygh wrote:What do I win?
Code: Select all
x = 0, y = 0, rule = B3_S2-i3-a4(cake)<--This b2o$2o$bo!
Code: Select all
x = 0, y = 0, rule = B2ce3ai_S2-i3-a5678
2bo$bo$o!
That 3 cell pattern is actually a predecessor of the gun - the lowest population phase of the gun is actually 20 bits (at 2 consecutive generations).ygh wrote:Are 3-cell guns good?Code: Select all
x = 0, y = 0, rule = B2ce3ai_S2-i3-a5678 2bo$bo$o!
Code: Select all
x = 21, y = 3, rule = B2ce3ai_S2-i3-a5678
2o17b2o$2bo15bo$2o17b2o!
Code: Select all
x = 14, y = 13, rule = B2ce3ai_S2-i3-a5678
2o$2bo$2o8$2o8b2o$2bo7bo2bo$2o8b2o!
Code: Select all
x = 20, y = 20, rule = B2ce3ai_S2-i3-a5678
16bo$15bobo$14b5o$13bobobobo$14b5o$15bobo$16bo9$b3o$obobo$bob2o$b2obo$
3bo!
Code: Select all
x = 164, y = 192, rule = B2ce3ai_S2-i3-a5678
142b2o$142bo$139b2o2bob2o$140bo2b2obo$138bo9bo$87b2o49b2o2b3o2b2o$87bo
52b2obob2o$84b2o2bob2o50bobo$85bo2b2obo19b2o30bo$83bo9bo17bo$83b2o2b3o
2b2o14b2o2bob2o$85b2obob2o17bo2b2obo$107bo9bo$64b2o19b2o3b2o15b2o2b3o
2b2o$64bo20bo5bo17b2obob2o$61b2o2bob2o16b3ob3o19bobo$62bo2b2obo19bo23b
o$60bo9bo$60b2o2b3o2b2o$62b2obob2o$60b2o7b2o$60bo9bo$60b4o3b4o$64bobo
2$63bo3bo$63b2ob2o19bobo$65bo$87bobo53bo$87b3o52bobo$86b2ob2o49b2obob
2o$86bo3bo47b2o2b3o2b2o$86b2ob2o47bo9bo$60bo79bo2b2obo$58b2ob2o22b2obo
b2o47b2o2bob2o$58bo3bo20b2o2b3o2b2o18bo29bo$83bo9bo17bobo28b2o$59bobo
23bo2b2obo17b2obob2o$55b4o3b4o18b2o2bob2o15b2o2b3o2b2o$55bo9bo21bo19bo
9bo$55b2o7b2o21b2o20bo2b2obo$57b2obob2o44b2o2bob2o41b2o$55b2o2b3o2b2o
45bo45bo$55bo9bo45b2o41b2o2bob2o$57bo2b2obo69b2o20bo2b2obo$56b2o2bob2o
69bo19bo9bo$59bo70b2o2bob2o15b2o2b3o2b2o$59b2o70bo2b2obo17b2obob2o$
129bo9bo17bobo$129b2o2b3o2b2o18bo$131b2obob2o$133bobo$92b2o40bo$92bo
20b2o$89b2o2bob2o16bo$90bo2b2obo13b2o2bob2o$88bo9bo12bo2b2obo$88b2o2b
3o2b2o10bo9bo$90b2obob2o12b2o2b3o2b2o$92bobo16b2obob2o$93bo19bobo$114b
o8$74b2o$74bo59bo$71b2o2bob2o54bobo$72bo2b2obo14bo37b2obob2o$70bo9bo
11bobo34b2o2b3o2b2o$70b2o2b3o2b2o9b2obob2o17bo14bo9bo$69bo2b2obob2o2bo
6b2o2b3o2b2o14bobo15bo2b2obo20bo$74bobo11bo9bo12b2obob2o12b2o2bob2o19b
obo$75bo14bo2b2obo12b2o2b3o2b2o13bo21b2obob2o$89b2o2bob2o12bo9bo13b2o
18b2o2b3o2b2o$92bo18bo2b2obo35bo9bo$92b2o16b2o2bob2o37bo2b2obo$113bo
40b2o2bob2o$113b2o42bo$157b2o$58b2o75b2o$58bo16bo59bo$55b2o2bob2o11bob
o15b2o18b2o18b2o2bob2o$56bo2b2obo6bo2b2obob2o2bo10bo19bo20bo2b2obo$54b
o9bo5b2o2b3o2b2o8b2o2bob2o12b2o2bob2o14bo9bo$54b2o2b3o2b2o5bo9bo9bo2b
2obo13bo2b2obo14b2o2b3o2b2o$56b2obob2o9bo2b2obo9bo9bo9bo9bo14b2obob2o$
39b2o17bobo10b2o2bob2o9b2o2b3o2b2o9b2o2b3o2b2o16bobo$39bo19bo14bo15b2o
bob2o13b2obob2o19bo$5b2o29b2o2bob2o30b2o16bobo17bobo$5bo31bo2b2obo49bo
19bo$2b2o2bob2o25bo9bo$3bo2b2obo25b2o2b3o2b2o$bo9bo12b2o11b2obob2o$b2o
2b3o2b2o12bo14bobo17bo14b2o$3b2obob2o11b2o2bob2o10b3o16bobo13bo$22bo2b
2obo27b2obob2o8b2o2bob2o$20bo9bo4bo9bo8b2o2b3o2b2o7bo2b2obo$5b3o12b2o
2b3o2b2o23bo9bo5bo9bo$19bo2b2obob2o2bo7b3o14bo2b2obo7b2o2b3o2b2o$6bo
13bo9bo8bobo13b2o2bob2o9b2obob2o$20bo2b2ob2o2bo6b2obob2o14bo15bobo16bo
$6bo12bobo7bobo3b2o2b3o2b2o12b2o32bobo$20bo2b2ob2o2bo4bo9bo44b2obob2o$
20bo9bo6bo2b2obo25b2o9b2o6b2o2b3o2b2o14bo$19bo2b2obob2o2bo4b2o2bob2o
23bo2bo9bo2bo4bo9bo13bobo21bo$20b2o2b3o2b2o8bo27b2o13b2o6bo2b2obo13b2o
bob2o18bobo$20bo9bo8b2o48b2o2bob2o11b2o2b3o2b2o14b2obob2o$22bo2b2obo
63bo15bo9bo12b2o2b3o2b2o$21b2o2bob2o27b2o16bobo15b2o16bo2b2obo14bo9bo$
24bo31bo15b2obob2o30b2o2bob2o16bo2b2obo$24b2o27b2o2bob2o9b2o2b3o2b2o
31bo19b2o2bob2o$54bo2b2obo9bo9bo31b2o21bo$52bo9bo9bo2b2obo56b2o$52b2o
2b3o2b2o8b2o2bob2o$38b2o14b2obob2o13bo$38bo35b2o30b2o17b2o20b2o$22b2o
11b2o2bob2o13bobo29b2o16bo18bo21bo$22bo13bo2b2obo14bo14b2o14bo14b2o2bo
b2o11b2o2bob2o14b2o2bob2o$6bo12b2o2bob2o7bo9bo27bo12b2o2bob2o11bo2b2ob
o12bo2b2obo15bo2b2obo$2o9b2o7bo2b2obo7b2o2b3o2b2o9bo5bo8b2o2bob2o9bo2b
2obo9bo9bo8bo9bo11bo9bo$o2bo5bo2bo5bo9bo7b2obob2o11bo5bo9bo2b2obo7bo9b
o7b2o2b3o2b2o8b2o2b3o2b2o11b2o2b3o2b2o$b2o7b2o6b2o2b3o2b2o9bobo13bo5bo
7bo9bo5b2o2b3o2b2o9b2obob2o12b2obob2o15b2obob2o$bo9bo8b2obob2o12bo28b
2o2b3o2b2o7b2obob2o13bobo16bobo19bobo$3b2obob2o60b2obob2o11bobo16bo18b
o21bo$2bo2b3o2bo43bo5bo11bobo14bo$2b2o5b2o12bo30bo5bo12bo$4b2ob2o14bo
30bo5bo$4bo3bo30bo33bo$6bo31bobo16bo31bo$5b2o13b2obob2o9b2obob2o13bobo
$18b2o2b3o2b2o5b2o2b3o2b2o28bo15bo$18bo9bo5bo9bo9b2obob2o$20bo2b2obo9b
o2b2obo9b2o2b3o2b2o10bo$19b2o2bob2o8b2o2bob2o9bo9bo9bobo$22bo15bo15bo
2b2obo9b2obob2o12bo$22b2o14b2o13b2o2bob2o7b2o2b3o2b2o9bobo$56bo11bo9bo
7b2obob2o$56b2o12bo2b2obo7b2o2b3o2b2o$69b2o2bob2o7bo9bo12bo$72bo13bo2b
2obo13bobo17bo$50b2o20b2o11b2o2bob2o11b2obob2o14bobo$50bo37bo13b2o2b3o
2b2o10b2obob2o$47b2o2bob2o33b2o12bo9bo8b2o2b3o2b2o$48bo2b2obo49bo2b2ob
o10bo9bo$46bo9bo46b2o2bob2o12bo2b2obo18bo$46b2o2b3o2b2o49bo15b2o2bob2o
17bobo$48b2obob2o21b2o28b2o17bo19b2obob2o$50bobo23bo48b2o16b2o2b3o2b2o
$51bo21b2o2bob2o62bo9bo$74bo2b2obo64bo2b2obo$72bo9bo61b2o2bob2o$72b2o
2b3o2b2o64bo$74b2obob2o66b2o$76bobo$77bo17$51bo$50bobo$48b2obob2o$46b
2o2b3o2b2o$46bo9bo$48bo2b2obo$47b2o2bob2o$50bo26bo$50b2o24bobo$74b2obo
b2o$72b2o2b3o2b2o$72bo9bo$74bo2b2obo$73b2o2bob2o$76bo$76b2o!
Even if it isn't, though, the standard (2,1)c/3 signal should still function, correct?Sphenocorona wrote: The lack of blocks makes building hive conduits somewhat harder, but I have a feeling that something similar should still be possible.
Code: Select all
x = 3, y = 3, rule = B2e3-a_S23
b2o$2o$bo!
Code: Select all
x = 28, y = 28, rule = B01346/S0123
13bobo$13b3o$13b2o$13b2o$13b2o8$2o$b4o18b5o$5o18b4o$26b2o8$13b2o$13b2o
$13b2o$12b3o$12bobo!
Code: Select all
x = 32, y = 32, rule = B013468/S23
15bobo$15b3o$15b2o$15b2o$15b2o10$2o$b4o22b5o$5o22b4o$30b2o10$15b2o$15b
2o$15b2o$14b3o$14bobo!
Code: Select all
x = 22, y = 28, rule = B013468/S0123
10bobo$10b3o$10b2o$10b2o$10b2o8$2o$b4o12b5o$5o12b4o$20b2o8$10b2o$10b2o
$10b2o$9b3o$9bobo!
Code: Select all
x = 28, y = 28, rule = B013468/S0123
13bobo$13b3o$13b2o$13b2o$13b2o8$2o$b4o18b5o$5o18b4o$26b2o8$13b2o$13b2o
$13b2o$12b3o$12bobo!
Code: Select all
x = 60, y = 60, rule = B01346/S23
29bobo$29b3o$29b2o$29b2o$29b2o24$2o$b4o50b5o$5o50b4o$58b2o24$29b2o$29b
2o$29b2o$28b3o$28bobo!
Code: Select all
x = 50, y = 50, rule = B01346/S23
24bobo$24b3o$24b2o$24b2o$24b2o19$2o$b5o38b6o$6o38b5o$48b2o19$24b2o$24b
2o$24b2o$23b3o$23bobo!
Code: Select all
x = 62, y = 62, rule = B01346/S023
30bobo$30b3o$30b2o$30b2o$30b2o25$2o$b5o50b6o$6o50b5o$60b2o25$30b2o$30b
2o$30b2o$29b3o$29bobo!
Code: Select all
x = 100, y = 100, rule = B01346/S023
49bobo$49b3o$49b2o$49b2o$49b2o44$2o$b4o90b5o$5o90b4o$98b2o44$49b2o$49b
2o$49b2o$48b3o$48bobo!
Code: Select all
x = 58, y = 58, rule = B013468/S123
28bobo$28b3o$28b2o$28b2o$28b2o2$26bo4bo4$28b2o2$26bo4bo$27bo2bo$28b2o
5$27bo2bo4$27bo2bo$26b6o$26b6o$6bo5bo11b10o11bo5bo$2o11bo5bo3b12o3bo5b
o$b4o5bo3bo9b10o9bo3bo5b5o$5o5bo3bo9b10o9bo3bo5b4o$13bo5bo3b12o3bo5bo
11b2o$6bo5bo11b10o11bo5bo$26b6o$26b6o$27bo2bo4$27bo2bo5$28b2o$27bo2bo$
26bo4bo2$28b2o4$26bo4bo2$28b2o$28b2o$28b2o$27b3o$27bobo!
Code: Select all
x = 58, y = 60, rule = B013468/S123
28bobo$28b3o$28b2o$28b2o$28b2o24$2o$b4o48b5o$5o48b4o$56b2o24$28b2o$28b
2o$28b2o$27b3o$27bobo!
Code: Select all
x = 210, y = 210, rule = B013468/S123
104bobo$104b3o$104b2o$104b2o$104b2o99$2o$b4o200b5o$5o200b4o$208b2o99$
104b2o$104b2o$104b2o$103b3o$103bobo!
Code: Select all
x = 28, y = 28, rule = B01346/S123
13bobo$13b3o$13b2o$13b2o$13b2o8$2o$b4o18b5o$5o18b4o$26b2o8$13b2o$13b2o
$13b2o$12b3o$12bobo!
Code: Select all
x = 78, y = 76, rule = B01346/S123
38bobo$38b3o$38b2o$38b2o$38b2o32$2o$b4o68b5o$5o68b4o$76b2o32$38b2o$38b
2o$38b2o$37b3o$37bobo!
Code: Select all
x = 32, y = 32, rule = B013468/S023
15bobo$15b3o$15b2o$15b2o$15b2o10$2o$b4o22b5o$5o22b4o$30b2o10$15b2o$15b
2o$15b2o$14b3o$14bobo!
Code: Select all
x = 40, y = 44, rule = B013468/S023
19bobo$19b3o$19b2o$19b2o$19b2o$19b2o15$2o$b5o28b6o$6o28b5o$38b2o15$19b
2o$19b2o$19b2o$19b2o$18b3o$18bobo!
Code: Select all
x = 142, y = 144, rule = B013468/S023
70bobo$70b3o$70b2o$70b2o$70b2o66$2o$b4o132b5o$5o132b4o$140b2o66$70b2o$
70b2o$70b2o$69b3o$69bobo!
Code: Select all
x = 7, y = 2, rule = B01346/S2
o2bo2bo$o2bo2bo!
Code: Select all
x = 4, y = 4, rule = B37/S23-i4q5an
obo$o2bo$o2bo$2bo!
Two glider synthesis:_zM wrote:It's not as common, but there is this 4c/1292 forward rake in B37/S23-i4q5an.Code: Select all
x = 4, y = 4, rule = B37/S23-i4q5an obo$o2bo$o2bo$2bo!
Code: Select all
x = 7, y = 4, rule = B37/S23-i4q5an
5b2o$bo2b2o$b2o3bo$obo!
Code: Select all
x = 8, y = 8, rule = B37/S23-i4q5an
2bo$b2o$2o4$6b2o$6b2o!
Code: Select all
x = 5, y = 3, rule = B01234678/S0346
2bo$o3bo$2obo!
Code: Select all
x = 4, y = 5, rule = B0136/S0
obo$b2o$b3o$3o$b3o!
Actually p136.shouldsee wrote:p252Code: Select all
x = 5, y = 3, rule = B01234678/S0346 2bo$o3bo$2obo!
Code: Select all
x = 4, y = 4, rule = B01345/S1235
b2o$4o$4o$b2o!
Code: Select all
x = 2, y = 2, rule = B0134/S0125
2o$2o!
Wow. Maybe a pretty smooth rule.shouldsee wrote:p384Code: Select all
x = 4, y = 4, rule = B01345/S1235 b2o$4o$4o$b2o!
LOL I have actually mostly abandoned the idea of smoothness.Bullet51 wrote:Wow. Maybe a pretty smooth rule.shouldsee wrote:p384Code: Select all
x = 4, y = 4, rule = B01345/S1235 b2o$4o$4o$b2o!
I'm not sure what does it mean. Does it mean counting the cells with B0..B8 and computing the covariance of those numbers?shouldsee wrote:
And the current idea is to detect covariance between proportion of different neighborhood through time. The idea is that, assume there is cooperative behavior, the number of cells under one neighborhood would co-vary with that in another neighborhood. This algorithm comes out to be the most useful one at the very moment.
Yes. When you are counting you have to take account into the current state of the central cell. This would attribute a neighborhood index to each cell. And by monitoring covariance between counts of different index values, we can identify the strength of tangling between neighorhoods.Bullet51 wrote:I'm not sure what does it mean. Does it mean counting the cells with B0..B8 and computing the covariance of those numbers?shouldsee wrote:
And the current idea is to detect covariance between proportion of different neighborhood through time. The idea is that, assume there is cooperative behavior, the number of cells under one neighborhood would co-vary with that in another neighborhood. This algorithm comes out to be the most useful one at the very moment.