For discussion of specific patterns or specific families of patterns, both newly-discovered and well-known.
yootaa
Posts: 35
Joined: May 26th, 2016, 1:08 am
Location: Japan

Hello. This is my first post.
Is this known? an unusual SL appeared.

Code: Select all

``````x = 138, y = 142, rule = B3/S23
2o\$2o12\$44b3o20\$86b3o33\$132bo\$133b2o\$132b2o2\$135b3o4\$21bo69bo\$21bo69bo
\$21bo69bo2\$69b3o16\$122b2o\$122b2o12\$99b2o\$99b2o4\$31b3o19\$26b3o10\$12b3o!
``````
And I think it's known.

Code: Select all

``````x = 15, y = 7, rule = B3/S23
8bo\$7bobo\$7b2o\$8bo4b2o\$13b2o\$2o\$2o!
``````

mniemiec
Posts: 1055
Joined: June 1st, 2013, 12:00 am

yootaa wrote:Hello. This is my first post. ... And I think it's known. ...
Welcome to the Life forums.
The bun-on-snake (13.224) synthesis can be reduced by 1 glider, because the rightmost block can be replaced by a glider. This was previously known. Also, there is a 4-glider synthesis of this still-life:

Code: Select all

``````x = 75, y = 30, rule = B3/S23
58bo\$58bobo\$58boo\$53bo\$52bo\$52b3o\$\$32boo21bo16boo\$31bobbo19boo15bobbo\$
31b3o12bo7bobo14b3o\$47bo\$27booboboo11b3o22boboo\$27booboobo36boobo3\$5bo
\$6boobbo\$5boobbo\$9b3o\$oo\$oo5\$17boo\$17bobo\$17bo\$28boo\$28boo!
``````
Last edited by mniemiec on July 2nd, 2016, 3:32 pm, edited 1 time in total.

muzik
Posts: 3500
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

mniemiec wrote:

Code: Select all

``````x = 75, y = 30, rule = B3/S34
58bo\$58bobo\$58boo\$53bo\$52bo\$52b3o\$\$32boo21bo16boo\$31bobbo19boo15bobbo\$
31b3o12bo7bobo14b3o\$47bo\$27booboboo11b3o22boboo\$27booboobo36boobo3\$5bo
\$6boobbo\$5boobbo\$9b3o\$oo\$oo5\$17boo\$17bobo\$17bo\$28boo\$28boo!
``````
wrong rule
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!

Posts: 1906
Joined: November 8th, 2014, 8:48 pm
Location: Getting a snacker from R-Bee's

yootaa wrote:I think it's known.

Code: Select all

``````x = 15, y = 7, rule = B3/S23
8bo\$7bobo\$7b2o\$8bo4b2o\$13b2o\$2o\$2o!
``````
This site is an excellent resource once you learn your way around it.
Here, for example, is the above synthesis with one block replaced by a glider, among other potential methods.
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

mniemiec
Posts: 1055
Joined: June 1st, 2013, 12:00 am

I wrote:... rule = B3/S34 ...
muzik wrote:wrong rule
Oops. I do most of my editing using a DOS-based Life program (much worse than Goly, but with UI semantics I have been using for decades). It exports RLE using the original format, before rule= was added. I add the rule= clause manually when posting. I usually test all patterns I paste before submission (to avoid this kind of embarrassment), but evidently I neglected to do so this time. Now fixed.

yootaa
Posts: 35
Joined: May 26th, 2016, 1:08 am
Location: Japan

mniemiec wrote:Welcome to the Life forums.
The bun-on-snake (13.224) synthesis can be reduced by 1 glider, because the rightmost block can be replaced by a glider. This was previously known. Also, there is a 4-glider synthesis of this still-life:

Code: Select all

``````x = 75, y = 30, rule = B3/S23
58bo\$58bobo\$58boo\$53bo\$52bo\$52b3o\$\$32boo21bo16boo\$31bobbo19boo15bobbo\$
31b3o12bo7bobo14b3o\$47bo\$27booboboo11b3o22boboo\$27booboobo36boobo3\$5bo
\$6boobbo\$5boobbo\$9b3o\$oo\$oo5\$17boo\$17bobo\$17bo\$28boo\$28boo!
``````
BlinkerSpawn wrote: This site is an excellent resource once you learn your way around it.
Here, for example, is the above synthesis with one block replaced by a glider, among other potential methods.
Thank you. Wow, 4-glider synthesis!
And that glider-synthesis site is great. I learned a lot.

Posts: 1906
Joined: November 8th, 2014, 8:48 pm
Location: Getting a snacker from R-Bee's

yootaa wrote:Is this known? an unusual SL appeared.

Code: Select all

``````x = 138, y = 142, rule = B3/S23
2o\$2o12\$44b3o20\$86b3o33\$132bo\$133b2o\$132b2o2\$135b3o4\$21bo69bo\$21bo69bo
\$21bo69bo2\$69b3o16\$122b2o\$122b2o12\$99b2o\$99b2o4\$31b3o19\$26b3o10\$12b3o!
``````
Synthesizable either by the messy reaction involved there (>27 gliders) or by this cheaper (13G) method:

Code: Select all

``````x = 79, y = 25, rule = B3/S23
20bo\$2bo18b2o\$obo17b2o\$b2o21bobo\$15bo8b2o24bobo\$13bobo9bo22bobobobo\$
14b2o33b2ob2o\$3o\$2bo2bobo43bo\$bo3b2o17b2o24bobo\$6bo17bobo19b2obobo16b
2o\$26bo18bobobo14b2obobo\$5b2o19bobo16bo2bobo12bobobo\$4b2o21bobo13bobo
3bo13bo2bobo\$6bo21bo13bobo17b2o3bo\$43bo3\$66b2o2b2o\$65bobo2bobo\$67bo2bo
2\$59b3o14b3o\$61bo14bo\$60bo16bo!
``````
There's likely a better way to do that.
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

gameoflifeboy
Posts: 474
Joined: January 15th, 2015, 2:08 am

It also occurred twice in Catagolue: http://catagolue.appspot.com/object/xs1 ... l5ac/b3s23

Extrementhusiast
Posts: 1797
Joined: June 16th, 2009, 11:24 pm
Location: USA

New caterpillar mechanism?

Code: Select all

``````x = 169, y = 20, rule = B3/S23
167b2o\$157b2o8b2o\$147b2o8b2o\$137b2o8b2o\$127b2o8b2o\$117b2o8b2o\$107b2o8b
2o\$97b2o8b2o\$87b2o8b2o\$77b2o8b2o\$67b2o8b2o\$57b2o8b2o\$47b2o8b2o\$37b2o8b
2o\$27b2o8b2o\$2o15b2o8b2o\$obo4b2o8b2o\$2bo4b2o\$2bo\$2o!
``````
I Like My Heisenburps! (and others)

FlameandFury
Posts: 118
Joined: May 18th, 2016, 10:07 pm

@Extremeenthusiast Only if there was a way to turn the blinkers into something useful, like *WSSes or gliders.
what is sesame oil?

Kazyan
Posts: 865
Joined: February 6th, 2014, 11:02 pm

Extrementhusiast wrote:New caterpillar mechanism?

Code: Select all

``````x = 169, y = 20, rule = B3/S23
167b2o\$157b2o8b2o\$147b2o8b2o\$137b2o8b2o\$127b2o8b2o\$117b2o8b2o\$107b2o8b
2o\$97b2o8b2o\$87b2o8b2o\$77b2o8b2o\$67b2o8b2o\$57b2o8b2o\$47b2o8b2o\$37b2o8b
2o\$27b2o8b2o\$2o15b2o8b2o\$obo4b2o8b2o\$2bo4b2o\$2bo\$2o!
``````
Oooh.

Well, maybe. The fuse is reburnable, but there doesn't seem to be a way to get rid of the excess blinker, from quick experiments. The blocks from a second trail can eat them, but that just pushes the problem down the line. Anyone else have ideas?
Tanner Jacobi

dvgrn
Moderator
Posts: 5888
Joined: May 17th, 2009, 11:00 pm
Contact:

Kazyan wrote:The fuse is reburnable, but there doesn't seem to be a way to get rid of the excess blinker, from quick experiments. The blocks from a second trail can eat them, but that just pushes the problem down the line. Anyone else have ideas?
My idea is that this is unlikely to produce a new oblique Caterpillar, though it might result in new entertaining agars or indefinitely reburnable weird patterns on a torus, if the blinker output problem can be solved.

The main limitation is that the blocks are spaced so closely together that there are no open glider lanes, or even LWSS lanes, between them. Seems like that would be pretty close to a minimum requirement for a workable Caterpillar track. Even if there were an interaction between two of these oblique climbers that magically suppressed both sets of blinkers somehow, any output gliders would be likely to appear between the two lines of blocks, and then they couldn't get out to do anything useful.

Or if gliders appeared on one side or the other, you couldn't have additional helper tracks on that side -- unless you could destroy and rebuild them very easily, but that seems fairly unlikely to work out.

muzik
Posts: 3500
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

Looks like c/9 diagonal could finally be within our grasp, as the first diagonal caterpillar?

Code: Select all

``````x = 9, y = 9, rule = LifeHistory
``````
One major flaw here is that the spark of the reaction destroys the created blinker, so we'd have to somehow move the blinker after the spark dies or something. So this thing would be biiiiiiiig.

Code: Select all

``````x = 9, y = 11, rule = B3/S23
6b3o\$bo\$3o\$2bo5\$bo\$bo\$bo!
``````
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!

biggiemac
Posts: 504
Joined: September 17th, 2014, 12:21 am
Location: California, USA

There's no room for anything to go through the tracks so I struggle to see how this will ever be more than a reburnable fuse. Also, it is c/12 and not c/9, and I don't know if it being c/12 diagonal will kill off all your interest.

It might have some nice combinations with corderships and switch engines though!

Edit: best I have is this cute little agar.

Code: Select all

``````x = 84, y = 84, rule = B3/S23:T84,84
2b2o66b2o\$48b3o3bo15bo4bo\$48bo2bo2bo6bo8bo\$31bobo12bo5bobo5b3o8bo2bo\$
9b3o19bo14bo5bo9bo9b2o\$23b3o5bo5bo8bo4bo\$9bo26b2o11bo20b3o\$21b2o14b2o\$
2o3bo11bo3bo4bo56bo\$2bo2bo6bo8bo61bo\$3bobo5b3o8bo2bo40bobo12bo\$3bo9bo
9b2o19b3o19bo14bo\$2bo55b3o5bo5bo8bo\$o20b3o20bo26b2o\$56b2o14b2o\$34b3o3b
o11bo3bo4bo\$34bo2bo2bo6bo8bo\$17bobo12bo5bobo5b3o8bo2bo\$17bo14bo5bo9bo
9b2o19b3o\$9b3o5bo5bo8bo4bo\$22b2o11bo20b3o20bo\$7b2o14b2o\$7bo4bo56b3o3bo
\$7bo61bo2bo2bo6bo\$8bo2bo40bobo12bo5bobo5b3o\$9b2o19b3o19bo14bo5bo9bo\$
44b3o5bo5bo8bo4bo\$7b3o20bo26b2o11bo\$42b2o14b2o\$20b3o3bo11bo3bo4bo\$20bo
2bo2bo6bo8bo\$3bobo12bo5bobo5b3o8bo2bo\$3bo14bo5bo9bo9b2o19b3o\$3bo5bo8bo
4bo55b3o\$8b2o11bo20b3o20bo\$9b2o66b2o\$55b3o3bo11bo3bo4bo\$55bo2bo2bo6bo
8bo\$38bobo12bo5bobo5b3o8bo2bo\$16b3o19bo14bo5bo9bo9b2o\$30b3o5bo5bo8bo4b
o\$16bo26b2o11bo20b3o\$28b2o14b2o\$6b3o3bo11bo3bo4bo\$6bo2bo2bo6bo8bo\$4bo
5bobo5b3o8bo2bo40bobo\$4bo5bo9bo9b2o19b3o19bo\$4bo4bo55b3o5bo5bo\$7bo20b
3o20bo26b2o\$63b2o14b2o\$41b3o3bo11bo3bo4bo\$41bo2bo2bo6bo8bo\$24bobo12bo
5bobo5b3o8bo2bo\$2b3o19bo14bo5bo9bo9b2o\$16b3o5bo5bo8bo4bo\$2bo26b2o11bo
20b3o\$14b2o14b2o\$10bo3bo4bo56b3o3bo\$5bo8bo61bo2bo2bo\$4b3o8bo2bo40bobo
12bo5bobo\$6bo9b2o19b3o19bo14bo5bo\$51b3o5bo5bo8bo4bo\$14b3o20bo26b2o11bo
\$49b2o14b2o\$27b3o3bo11bo3bo4bo\$27bo2bo2bo6bo8bo\$10bobo12bo5bobo5b3o8bo
2bo\$10bo14bo5bo9bo9b2o19b3o\$2b3o5bo5bo8bo4bo\$15b2o11bo20b3o20bo\$2o14b
2o\$o4bo56b3o3bo11bo\$o61bo2bo2bo6bo\$bo2bo40bobo12bo5bobo5b3o\$2b2o19b3o
19bo14bo5bo9bo\$37b3o5bo5bo8bo4bo\$3o20bo26b2o11bo\$35b2o14b2o\$13b3o3bo
11bo3bo4bo\$13bo2bo2bo6bo8bo\$11bo5bobo5b3o8bo2bo40bobo\$11bo5bo9bo9b2o
19b3o19bo\$2bo8bo4bo55b3o5bo\$b2o11bo20b3o20bo!
``````
Physics: sophistication from simplicity.

wildmyron
Posts: 1274
Joined: August 9th, 2013, 12:45 am

I tried to stabilise the c/12 diagonal r-pentomino fuse. The best I could do are these four, none of them look promising as they only keep going as long as they do due to luck rather than a repeating backend stabilising the reaction. It seems very unlikely to me that there's a reburnable fuse in there, despite the tantalising blinker debris.

Code: Select all

``````x = 694, y = 100, rule = B3/S23
9b2o191bo206b2o192bo\$9b2o190bo2bo203bobo191bobo\$200b2o2bo3bo200bo192bo
bo\$200b2o6bo394bo\$200b2obo\$202bo\$2ob2o396bo\$2ob2o210b3o182bobo\$400bo2b
o197bo\$204bo196b2o197bobo\$203bobo9b3o200b3o179bobo\$18b3o182bobo207bo
187bo\$13bo190bo10bo196b3o201b3o\$12b3o399bo6b3o187bo\$14bo6b3o187bo11b3o
384b3o\$211bo6bo393bo6b3o\$211bo5b3o204b3o\$24b3o192bo6b3o\$413bo208b3o\$
13bo399bo13b3o\$13bo13b3o199b3o181bo197bo\$13bo402bo194bo13b3o\$16bo201bo
197bo13b3o178bo\$16bo13b3o185bo13b3o181bo197bo\$16bo201bo200bo194bo13b3o
\$19bo201bo197bo13b3o178bo\$19bo13b3o185bo13b3o181bo197bo\$19bo201bo200bo
194bo13b3o\$22bo201bo197bo13b3o178bo\$22bo13b3o185bo13b3o181bo197bo\$22bo
201bo200bo194bo13b3o\$25bo201bo197bo13b3o178bo\$25bo13b3o185bo13b3o181bo
197bo\$25bo201bo200bo194bo13b3o\$28bo201bo197bo13b3o178bo\$28bo13b3o185bo
13b3o181bo197bo\$28bo201bo200bo194bo13b3o\$31bo201bo197bo13b3o178bo\$31bo
13b3o185bo13b3o181bo197bo\$31bo201bo200bo194bo13b3o\$34bo201bo197bo13b3o
178bo\$34bo13b3o185bo13b3o181bo197bo\$34bo201bo200bo194bo13b3o\$37bo201bo
197bo13b3o178bo\$37bo13b3o185bo13b3o181bo197bo\$37bo201bo200bo194bo13b3o
\$40bo201bo197bo13b3o178bo\$40bo13b3o185bo13b3o181bo197bo\$40bo201bo200bo
194bo13b3o\$43bo201bo197bo13b3o178bo\$43bo13b3o185bo13b3o181bo197bo\$43bo
201bo200bo194bo13b3o\$46bo201bo197bo13b3o178bo\$46bo13b3o185bo13b3o181bo
197bo\$46bo201bo200bo194bo13b3o\$49bo201bo197bo13b3o178bo\$49bo13b3o185bo
13b3o181bo197bo\$49bo201bo200bo194bo13b3o\$52bo201bo197bo13b3o178bo\$52bo
13b3o185bo13b3o181bo197bo\$52bo201bo200bo194bo13b3o\$55bo201bo197bo13b3o
178bo\$55bo13b3o185bo13b3o181bo197bo\$55bo201bo200bo194bo13b3o\$58bo201bo
197bo13b3o178bo\$58bo13b3o185bo13b3o181bo197bo\$58bo201bo200bo194bo13b3o
\$61bo201bo197bo13b3o178bo\$61bo13b3o185bo13b3o181bo197bo\$61bo201bo200bo
194bo13b3o\$64bo201bo197bo13b3o178bo\$64bo13b3o185bo13b3o181bo197bo\$64bo
201bo200bo194bo13b3o\$67bo201bo197bo13b3o178bo\$67bo13b3o185bo13b3o181bo
197bo\$67bo201bo200bo194bo13b3o\$70bo201bo197bo13b3o178bo\$70bo13b3o185bo
13b3o181bo197bo\$70bo201bo200bo194bo13b3o\$73bo201bo197bo13b3o178bo\$73bo
13b3o185bo13b3o181bo197bo\$73bo201bo200bo194bo13b3o\$76bo201bo197bo13b3o
178bo\$76bo13b3o185bo13b3o181bo197bo\$76bo201bo200bo194bo13b3o\$79bo201bo
197bo13b3o178bo\$79bo13b3o185bo13b3o181bo197bo\$79bo201bo200bo194bo13b3o
\$82bo201bo197bo194bo\$82bo201bo13b3o181bo197bo\$82bo201bo200bo194bo\$85bo
201bo197bo194bo\$85bo201bo197bo197bo\$85bo201bo200bo194bo\$88bo201bo197bo
194bo\$88bo201bo197bo197bo\$88bo201bo395bo\$293bo392bo\$293bo\$293bo!``````
@biggiemac I like the agar, in particular how there are two out of phase copies of the reaction which support each other.
The latest version of the 5S Project contains over 221,000 spaceships. Tabulated pages up to period 160 are available on the LifeWiki.

gmc_nxtman
Posts: 1147
Joined: May 26th, 2015, 7:20 pm

Not too rare, but I found it by hand.

Code: Select all

``````x = 21, y = 20, rule = LifeHistory
.3A\$.A.A\$A2.A\$2A14\$19.2A\$18.2A\$20.A!
``````

Posts: 1906
Joined: November 8th, 2014, 8:48 pm
Location: Getting a snacker from R-Bee's

Well, it doesn't break any records...

Code: Select all

``````x = 59, y = 54, rule = B3/S23
o\$b2o\$2o4\$57bo\$56bo\$56b3o26\$22b3o\$22bobo\$21bo2bo\$21b2o14\$40b2o\$39b2o\$
41bo!
``````
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

mniemiec
Posts: 1055
Joined: June 1st, 2013, 12:00 am

gmc_nxtman wrote:Not too rare, but I found it by hand. ...
BlinkerSpawn wrote:Well, it doesn't break any records...
Actually, this mechanism for 10.9 was discovered before. I'm not sure when or by whom, but it wasn't in the 1990s version of my web site, but is there now, as the rightmost synthesis on the top row (and it's wrong - the before and after images are too close, so they interact fatally). Here are the old and new mechanisms side by side so you can compare them. The top cleanup is different, but the core mechanism and bottom cleanup are the same.

Code: Select all

``````x = 179, y = 77
104bobo\$105boo\$105bo22\$160bo\$160bobo\$160boo3\$72booboo95booboo\$28bo43bo
boobbo93boboobbo\$29boo46boo98boo\$28boo\$36bo\$37boo\$36boo\$\$34boo\$33bobo\$
35bo105bo\$141boo\$140bobo\$\$144boo\$143bobo\$145bo6\$oo\$boo\$o4\$64boo108bo\$
63boo108boo\$65bo107bobo15\$boo108boo\$obo107bobo\$bbo109bo!
``````

BobShemyakin
Posts: 214
Joined: June 15th, 2014, 6:24 am

mniemiec wrote:
gmc_nxtman wrote:Not too rare, but I found it by hand. ...
BlinkerSpawn wrote:Well, it doesn't break any records...
Actually, this mechanism for 10.9 was discovered before. I'm not sure when or by whom, but it wasn't in the 1990s version of my web site, but is there now, as the rightmost synthesis on the top row (and it's wrong - the before and after images are too close, so they interact fatally). Here are the old and new mechanisms side by side so you can compare them. The top cleanup is different, but the core mechanism and bottom cleanup are the same.

Code: Select all

``````x = 179, y = 77
104bobo\$105boo\$105bo22\$160bo\$160bobo\$160boo3\$72booboo95booboo\$28bo43bo
boobbo93boboobbo\$29boo46boo98boo\$28boo\$36bo\$37boo\$36boo\$\$34boo\$33bobo\$
35bo105bo\$141boo\$140bobo\$\$144boo\$143bobo\$145bo6\$oo\$boo\$o4\$64boo108bo\$
63boo108boo\$65bo107bobo15\$boo108boo\$obo107bobo\$bbo109bo!
``````
Cheaper way to synthesis 10.9:

Code: Select all

``````x = 40, y = 12, rule = B3/S23
\$17bo\$16bo\$10bo5b3o13b2ob2o\$9bo20bo2b2obo\$9b3o18b2o\$2b2o3bo\$bobo2b2o\$
3bo2bobo!
``````
BobS hemyakin

Extrementhusiast
Posts: 1797
Joined: June 16th, 2009, 11:24 pm
Location: USA

I seem to have found a small new P12:

Code: Select all

``````x = 12, y = 14, rule = B3/S23
3bo3b2o\$2bobo2bo\$3b2o3bo\$5b3obo\$3b2o4bo\$2bo3bobo\$o2b2o4b3o\$3o3b3o2bo\$
3b3o3bo\$2bo4b2o\$2bob3o\$3bo3b2o\$4bo2bobo\$3b2o3bo!
``````
I Like My Heisenburps! (and others)

wildmyron
Posts: 1274
Joined: August 9th, 2013, 12:45 am

Extrementhusiast wrote:I seem to have found a small new P12:

Code: Select all

``````x = 12, y = 14, rule = B3/S23
3bo3b2o\$2bobo2bo\$3b2o3bo\$5b3obo\$3b2o4bo\$2bo3bobo\$o2b2o4b3o\$3o3b3o2bo\$
3b3o3bo\$2bo4b2o\$2bob3o\$3bo3b2o\$4bo2bobo\$3b2o3bo!
``````
Except the pattern you posted is p10...
The latest version of the 5S Project contains over 221,000 spaceships. Tabulated pages up to period 160 are available on the LifeWiki.

Extrementhusiast
Posts: 1797
Joined: June 16th, 2009, 11:24 pm
Location: USA

wildmyron wrote:
Extrementhusiast wrote:I seem to have found a small new P12:

Code: Select all

``````x = 12, y = 14, rule = B3/S23
3bo3b2o\$2bobo2bo\$3b2o3bo\$5b3obo\$3b2o4bo\$2bo3bobo\$o2b2o4b3o\$3o3b3o2bo\$
3b3o3bo\$2bo4b2o\$2bob3o\$3bo3b2o\$4bo2bobo\$3b2o3bo!
``````
Except the pattern you posted is p10...
No wonder I couldn't find it in among the P12s!
I Like My Heisenburps! (and others)

Gamedziner
Posts: 796
Joined: May 30th, 2016, 8:47 pm
Location: Milky Way Galaxy: Planet Earth

So I was messing around with a flotilla containing a long OWSS escorted by two HWSS's, and this slightly sparky flotilla resulted:

Code: Select all

``4b4o\$3b6o\$2b2ob4o\$3b2o2\$7b2o\$bo\$o8bo\$o8bo\$9o3\$4b4o\$3b6o\$2b2ob4o\$3b2o``
The flotilla's period is 20, which I consider interesting.

Code: Select all

``````x = 81, y = 96, rule = LifeHistory
58.2A\$58.2A3\$59.2A17.2A\$59.2A17.2A3\$79.2A\$79.2A2\$57.A\$56.A\$56.3A4\$27.
A\$27.A.A\$27.2A21\$3.2A\$3.2A2.2A\$7.2A18\$7.2A\$7.2A2.2A\$11.2A11\$2A\$2A2.2A
\$4.2A18\$4.2A\$4.2A2.2A\$8.2A!
``````

toroidalet
Posts: 1019
Joined: August 7th, 2016, 1:48 pm
Location: my computer
Contact:

Gamedziner wrote:So I was messing around with a flotilla containing a long OWSS escorted by two HWSS's, and this slightly sparky flotilla resulted:

Code: Select all

``4b4o\$3b6o\$2b2ob4o\$3b2o2\$7b2o\$bo\$o8bo\$o8bo\$9o3\$4b4o\$3b6o\$2b2ob4o\$3b2o``
The flotilla's period is 20, which I consider interesting.
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muzik
Posts: 3500
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

Found by extreme boredom: barges can be used to simulate linear alkanes. Assuming the live cells represent hydrogen, and the dead cells inside represent carbon.

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``````x = 18, y = 18, rule = B3/S23
bo\$obo\$bo\$4bo\$3bobo\$4bobo\$5bo\$8bo\$7bobo\$8bobo\$9bobo\$10bo\$13bo\$12bobo\$
13bobo\$14bobo\$15bobo\$16bo!
``````
Tub: methane (CH4)
Barge: ethane (C2H6)
Long barge: propane (C3H8)
Long long barge: butane (C4H10)

Come to think of it, naming the longness of patterns like these in a similar fashion to hydrocarbons might be interesting.
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!