Code: Select all

```
x = 7, y = 13, rule = B36i/S23
b2ob2o$bo3bo$2bobo$b2ob2o$o5bo$b5o$2bo$b5o$o5bo$b2ob2o$2bobo$bo3bo$b2o
b2o!
```

Code: Select all

```
x = 6, y = 7, rule = B37e/S23
2o2b2o$o4bo$b4o$2bo$b4o$o4bo$2o2b2o!
```

B36i/S23:
B37e/S23

Code: Select all

```
x = 7, y = 13, rule = B36i/S23
b2ob2o$bo3bo$2bobo$b2ob2o$o5bo$b5o$2bo$b5o$o5bo$b2ob2o$2bobo$bo3bo$b2o
b2o!
```

Code: Select all

```
x = 6, y = 7, rule = B37e/S23
2o2b2o$o4bo$b4o$2bo$b4o$o4bo$2o2b2o!
```

Last edited by wwei23 on July 10th, 2017, 4:15 pm, edited 2 times in total.

@Hunting so we're making a referential signature chain?

- toroidalet
**Posts:**1181**Joined:**August 7th, 2016, 1:48 pm**Location:**My computer-
**Contact:**

improvements:
(I also simplified the rules)
EDIT:
@83bismuth38 B34-air/S234-air doesn't seem very near-life due to 20 extra transitions.

Code: Select all

```
x = 7, y = 11, rule = B36i/S23
3bo$2bobo$3bo2$b5o$obo3bo$b5o2$3bo$2bobo$3bo!
```

Code: Select all

```
x = 6, y = 9, rule = B37e/S23
b2o$b2o2$b4o$obo2bo$b4o2$3b2o$3b2o!
```

Code: Select all

```
x = 13, y = 43, rule = B34c/S23
3b2o3b2o$3b2o3b2o21$2bo7bo$2ob2o3b2ob2o2$3bobobobo$bo3bobo3bo$bo2b2ob
2o2bo$2b3o3b3o$3bo5bo12$3b2o3b2o$3b2o3b2o!
```

Code: Select all

```
x = 6, y = 6, rule = B3/S23-k
4b2o$5bo$2bo$2b2o$2o$2o!
```

Code: Select all

```
x = 4, y = 4, rule = B3/S23-e
2o$o$bobo$2bo!
```

Code: Select all

```
x = 10, y = 8, rule = B2i3/S23
2o6b2o$obo4bobo$2bo4bo$2b3ob2o2$2b6o$2bo2bo2bo$7b2o!
```

Code: Select all

```
x = 11, y = 11, rule = B2i3/S23
4b3o$3bo3bo2$bo7bo$o9bo$o9bo$o9bo$bo7bo2$3bo3bo$4b3o!
```

Code: Select all

```
x = 5, y = 5, rule = B3/S234w
2bo$bobo$o3bo$bobo$2bo!
```

Code: Select all

```
x = 5, y = 3, rule = B34z/S23
bob2o$2obo$2b2o!
```

Code: Select all

```
x = 33, y = 33, rule = B35y/S23
7b2ob2o12b2ob2o$7b2obobo4b2o4bobob2o$10bo2bobo4bobo2bo$10b3o10b3o$2o
11b2o6b2o$2o10bo2b6o2bo$12b2o8b2o7b2o$4o27b2o$o2bo$bobob2o22b4o$2bobob
o22bo2bo$4bo21b2obobo$2bo2bo9b3o8bobobo$5bo8bo3bo9bo$bo3bo7bo5bo7bo2bo
$bo3bo6bo7bo6bo$5bo6bo7bo6bo3bo$2bo2bo6bo7bo6bo3bo$4bo8bo5bo7bo$2bobob
o7bo3bo8bo2bo$bobob2o8b3o10bo$o2bo22bobobo$4o22b2obobo$29bo2bo$2o27b4o
$2o$9b2o8b2o10b2o$9bo2b6o2bo10b2o$10b2o6b2o$7b3o10b3o$7bo2bobo4bobo2bo
$4b2obobo4b2o4bobob2o$4b2ob2o12b2ob2o!
```

Code: Select all

```
x = 11, y = 6, rule = B34w/S23
bo2bobo2bo$o9bo$o9bo$o9bo$bo2bobo2bo$2b3ob3o!
```

Last edited by toroidalet on July 9th, 2017, 1:05 pm, edited 1 time in total.

"I'm sure we all agree that we ought to love one another, and I know there are people in the world who do not love their fellow human beings, and I *hate* people like that!"

-Tom Lehrer

-Tom Lehrer

- 83bismuth38
**Posts:**476**Joined:**March 2nd, 2017, 4:23 pm**Location:**Still sitting around in Sagittarius A...-
**Contact:**

all of these:

Code: Select all

```
x = 51, y = 36, rule = B34-air/S234-air
14b2o15b2o$9b2o3bobo13bobo$2bo6b2o4bo15bo7bo$2bo14b3o7b3o6bo3bo$16bo3b
o5bo3bo5bo3b2o$3bo12bo3bo5bo3bo9bo$3b3o10bo3bo5bo3bo9b3o$3b3o11b3o7b3o
5bo4b2o$4b3o8bo15bo4bobob2o$b2o5b2o4bobo13bobo$b2o11b2o15b2o4$28b2o16b
2o$7b2o3b2o15bo16bo$6bobo3bobo14b2o14b2o$5bo2b2ob2o2bo$5b3obobob3o9bo
24bo$7b2o3b2o11b3o20b3o$2b2o13b2o8bo7b6o7bo$bobo13bobo14bo2b2o2bo$o2b
2o2bobobobo2b2o2bo14b6o$3obo11bob3o$2b2o3bobobobo3b2o$10bo$2b2o3bobobo
bo3b2o$3obo11bob3o14b6o$o2b2o2bobobobo2b2o2bo13bo2b2o2bo$bobo13bobo7bo
7b6o7bo$2b2o13b2o6b3o20b3o$7b2o3b2o11bo24bo$5b3obobob3o$5bo2b2ob2o2bo
13b2o14b2o$6bobo3bobo14bo16bo$7b2o3b2o14b2o16b2o!
```

Code: Select all

```
x = 56, y = 44, rule = B34-air/S234-air
32bobobobo$31bo7bo$19b2obo9bo5bo$18bobob3o7bobobobo$5bobobo8bob3o2bo7b
o3bo$3b4ob4o5b4ob4o7b5o$3bo7bo7bo3bo$4b3ob3o6b4ob4o7b5o$6bobo8bo2b3obo
8bo3bo$18b3obobo7bobobobo$20bob2o8bo5bo$31bo7bo$32bobobobo3$27bo$20b2o
4bobo$19bo$22bo3b3o$21bobo16b2o$21bobo2b3o11bobob2o8b2o$22bo22bo4b2o3b
o$2o24bobo11bobobo5bobobo$obo24bo11bo$bo2bo7b2o25b2obobo7bobo$5bo5bo
31b2o8b2o$2bobobo4bo9bo$3bo8b2o5b3o4b2o$4bo2bo9bo2bo4b7o$6bobo7bo2bo9b
2o$7b2o8bo3$10b2o7b2o$10bobo5bobo$11bo7bo2$15bo$14b3o$15bo2$11bo7bo$
10bobo5bobo$10b2o7b2o!
```

Code: Select all

```
x = 8, y = 10, rule = B3/S23
3b2o$3b2o$2b3o$4bobo$2obobobo$3bo2bo$2bobo2bo$2bo4bo$2bo4bo$2bo!
```

These unloopable RROs:

Code: Select all

```
x = 4, y = 3, rule = tlife
b3o$b3o$o!
```

Code: Select all

```
x = 4, y = 3, rule = B36ce7c_S23-y
2o$obo$2b2o!
```

Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!

Can we limit the results to single-neighbourhood changes (i.e. 5y, -3k, etc)? Because -otherwise- there will just be a huge list.

- 83bismuth38
**Posts:**476**Joined:**March 2nd, 2017, 4:23 pm**Location:**Still sitting around in Sagittarius A...-
**Contact:**

oh, ok. i can do thaaa--ehhhh... if i have to...mrrhm...--t:[0!][/0!]

Code: Select all

```
x = 11, y = 11, rule = B2i3/S23
4bobo$3bo3bo$3bo3bo$b2ob3ob2o$o2bo3bo2bo$3bo3bo$o2bo3bo2bo$b2ob3ob2o$
3bo3bo$3bo3bo$4bobo!
```

Code: Select all

```
x = 9, y = 4, rule = B03/S23
3o$bo5b2o$bo5b2o$3o!
```

Code: Select all

```
x = 8, y = 10, rule = B3/S23
3b2o$3b2o$2b3o$4bobo$2obobobo$3bo2bo$2bobo2bo$2bo4bo$2bo4bo$2bo!
```

- glider_rider
**Posts:**88**Joined:**February 20th, 2013, 5:41 pm**Location:**CA

Code: Select all

```
x = 98, y = 137, rule = B34w/S23
4bo$4b3o$7bo$6b2o$2o15b2o$bo15bo$bobo11bobo$2b2o11b2o$8b3o2$8bobo$9bo
14$9bo$8bobo2$8b3o6$10b3o2$10bobo$2b2o7bo$bobo$bo$2o11$11bo$10bobo2$
10b3o$4b2o11b2o$3bobo11bobo$3bo15bo$2b2o15b2o$13b2o$13bo$14b3o$16bo11$
15bo$13b3o$12bo32bo$12b2o31b3o$b2o15b2o28bo$2bo15bo28b2o$2bobo11bobo
22b2o15b2o$3b2o11b2o24bo15bo$42bobo11bobo$43b2o11b2o5$8bo3bo$9b3o$48bo
3bo$49b3o6$11b3o35b3o$10bo3bo33bo3bo$3b2o$2bobo$2bo$b2o3$5b2o11b2o23b
2o11b2o14b2o$4bobo11bobo21bobo11bobo12bo2bo8b2o$4bo15bo21bo15bo12bo2bo
7bo2bo7bo2bo$3b2o15b2o19b2o15b2o33bo3bo$9b2o41b2o27bo4bo6b2ob2o$10bo
41bo29b4o$7b3o43b3o$7bo47bo26b4o$81bo4bo2$82bo2bo$83b2o5$63bo6bo$63b3o
4b3o$66bo6bo$65b2o5b2o8b2o$82bo$80bobo$80b2o$68bo6bo$67b2o6b2o$68bo6bo
$62b2o$61bobo$61bo$60b2o8b2o5b2o$70bo6bo$71b3o4b3o$73bo6bo!
```

Code: Select all

```
x = 97, y = 55, rule = B34t/S23
33bo$33bo$33b2o2$34b2o$18bo2bo13bo$18bo2b4o10bo$18bo2bo10$74b2o$74b2o
2$86bo$84b3o$66b2o15bo$66b2o15b2o$74bob2o12b2o$71b2o5bo11b2o$29bo44bo$
27b3o32b2o7bo2bo2bo$26bo36bo8b5o$26b2o35bobo$33b2o29b2o$33b2o$95b2o$
14b3o78b2o$15bo$2o27bobo$2o26bo2bo41b3o$10bo9bo7bo45bo$10b2o7b2o7b3obo
5b2o19b2o$10bo9bo7bo9b2o19b2o$28bo3bo36bo9bo$29bo2bo36b2o7b2o10b2o$31b
o37bo9bo10bobo$5b2o85bo$5b2o85b2o$12b2o$13bo50b2o$10b3o51b2o$10bo60b2o
15b2o$72bo15b2o$69b3o$69bo2$80b2o$80b2o!
```

Code: Select all

```
x = 125, y = 47, rule = B34k/S23
7b2o$7b2o$bo14bo$2b2o3b4o3b2o$2o4bo4bo4b2o$2bo3b2o2b2o3bo7$3bo10bo$4b
2o6b2o$3b2o8b2o4$4bo8bo$3bobo6bobo$4b2o6b2o2$104b2o3b2o3b2o3b2o$103bo
2bobo2bobo2bobo2bo$4b2o6b2o90bo5bo3bo5bo$3bobo6bobo86bo2bo5bo3bo5bo2bo
$4bo8bo86bob2o7b3o7b2obo$81b2o3b2o12bo5b3o7b3o5bo$80bo2bobo2bo12bo3bo
3bo5bo3bo3bo$49b2o15b2o13bo5bo17bo3bo5bo3bo$3b2o8b2o33bo2bo13bo2bo9bo
2bo5bo2bo10bo3bo3bo5bo3bo3bo$4b2o6b2o20b2o13bo14bo2bo9bob2o7b2obo8bo5b
3o7b3o5bo$3bo10bo18b3o10bo2bo3bo9bo13bo5b3o5bo8bob2o7b3o7b2obo$33bo3bo
7bob2o5bo7bo15bo3bo3bo3bo10bo2bo5bo3bo5bo2bo$33bo3bo7bo5b2obo7bobo17bo
3bo17bo5bo3bo5bo$35b3o8bo3bo2bo9bo14bo3bo3bo3bo10bo2bo5bo3bo5bo2bo$35b
2o13bo26bo5b3o5bo8bob2o7b3o7b2obo$48bo2bo25bob2o7b2obo8bo5b3o7b3o5bo$
49b2o27bo2bo5bo2bo10bo3bo3bo5bo3bo3bo$2bo3b2o2b2o3bo65bo5bo17bo3bo5bo
3bo$2o4bo4bo4b2o62bo2bobo2bo12bo3bo3bo5bo3bo3bo$2b2o3b4o3b2o65b2o3b2o
12bo5b3o7b3o5bo$bo14bo83bob2o7b3o7b2obo$9b2o90bo2bo5bo3bo5bo2bo$9b2o
93bo5bo3bo5bo$103bo2bobo2bobo2bobo2bo$104b2o3b2o3b2o3b2o!
```

Code: Select all

```
x = 56, y = 74, rule = B34c/S23
5$26b2ob2o$26bo3bo7b4o2b4o$41bo2bo$5bob2o17bo3bo10bo2bo$3b2o3bo17b2ob
2o$3bo5bo2$3bo5bo$4bo3b2o$4b2obo3$37b2o$37b2o9$37b2o$38b2o$10b2o27b2o$
10b2o9$10b2o$11b2o$12b2o3$37b2o$38b2o$39b2o4$12b2o$12b2o10$37b2o$38b2o
$39b2o9$39b2o$39b2o!
```

Code: Select all

```
x = 50, y = 35, rule = B2i3/S23
3$39bo2bo$39b4o3$35b2o8b2o$36bo8bo$8bobo8bobobobo10bo8bo$18bo7bo8b2o8b
2o$8bo2bo6bo7bo$10b2o7bobobobo$39b4o$39bo2bo6$7b3ob3o$10bo$5bo9bo10bo$
5bo9bo9b2o$5bo9bo6b2o$6bo7bo8bo3bo$5bo9bo11b2o$5bo9bo8b2o$5bo9bo8bo$
10bo$7b3ob3o!
```

Code: Select all

```
x = 32, y = 28, rule = B3-n/S23
$14bo$13bobo$23bo2bo$12bobo8bo2bo$21bobo2bobo$11bobo7b2o4b2o$12bo3$23b
o2bo$23bo2bo$20bo2bo2bo2bo$21b2o4b2o6$7b3o13bobo$3b2o7b2o9bob2obo$3b2o
7b2o8bo6bo$7b3o13bob2obo$23bobo!
```

Code: Select all

```
x = 73, y = 20, rule = B3-r/S23
37bo5bo15bo6bo$37bo5bo15bo6bo$37bo5bo15bo6bo$38bobobo17bo4bo2$37bo5bo
15bo6bo$31b3o2bob5obo2b3o3b3o2bob6obo2b3o$14b2o2b3o13bo2bo5bo2bo9bo2bo
6bo2bo$14b2o2b3o16bo2bo2bo15bo2b2o2bo$14b2o18bo2bobobobo2bo12bobo2bobo
$37bo2bo2bo15bobo2bobo$19b2o13bo2bo5bo2bo12bo2b2o2bo$6o8b3o2b2o10b3o2b
ob5obo2b3o6bo2bo6bo2bo$14b3o2b2o16bo5bo9b3o2bob6obo2b3o$59bo6bo$38bobo
bo$37bo5bo16bo4bo$37bo5bo15bo6bo$37bo5bo15bo6bo$59bo6bo!
```

Code: Select all

```
x = 17, y = 17, rule = B3/S23-k
7bob2o$7b2obo2$7b3o$6bo3bo$6bo3bo$2o2b2o5b2o$o2bo9bob2o$bobo9bobo$2obo
9bo2bo$4b2o5b2o2b2o$6bo3bo$6bo3bo$7b3o2$6bob2o$6b2obo!
```

Code: Select all

```
x = 17, y = 5, rule = B3/S234w
2bo$bobo10bo$o3bo9b2o$bobo11b2o$2bo!
```

Code: Select all

```
x = 61, y = 37, rule = B35a/S23
50b3o4b3o2$49bo2bo4bo2bo$49b3o6b3o5$36b2o$24b2o9bo2bo$23bo2bo7bo$22bo
4bo6bo3bo$22bo4bo6bo3bo$23bo2bo7bo$24b2o9bo2bo$36b2o5$49b3o6b3o$49bo2b
o4bo2bo2$50b3o4b3o4$6bo$7bo$2bo3b3o$b2o$3o$2bo2$8b2o$7bo2bo$8b2o!
```

Code: Select all

```
x = 10, y = 10, rule = B35y/S23
4bo$4b2o$4bo2$bo5b3o$3o5bo2$5bo$4b2o$5bo!
```

Code: Select all

```
x = 39, y = 9, rule = B3/S235e
4bo$3bobo$16bobo$bo2bo2bo8bo2bo7bo6bo2b2o$o2bobo2bo5b2obo2bo2b2obobo4b
obo2bo$bo2bo2bo8bo2bo4bob2o6b2obo$14bo8bo2bobo4bobob2o$3bobo9bobo5b2o
2bo6bo$4bo11bo!
```

Code: Select all

```
x = 76, y = 23, rule = B2i3/S2-i3
43bo$42bob2o$41bo2bo$40bo6bo$41b2o3b2o$41bo6bo$44bo2bo$43b2obo$45bo22b
o$66bo3bo$27b3o36bo3bo$26bo3bo34bo5bo$11b2o12bo5bo32bo2bobo2bo$2o8bo2b
o10bo7bo29b2o3bobo3b2o$o2bo19bo9bo31b2o3b2o$10bo2bo8bo5bo5bo11b3o12bo
13bo$bobo18bo4bobo4bo8b3o19b2o3b2o$10bo2bo8bo5bo5bo11b3o13b2o3bobo3b2o
$23bo9bo9b3o18bo2bobo2bo$10bo2bo10bo7bo32bo5bo$11b2o12bo5bo34bo3bo$26b
o3bo35bo3bo$27b3o38bo!
```

Code: Select all

```
x = 93, y = 37, rule = B34k/S23
2$72bo15bo$72b3o11b3o$75bo9bo$7b2o65b2o9b2o$7b2o$6bo31bo$8bo23b2o3b2o
7b2o9bo$4bo3bo23b2o4bo7b2o8bobo$2b2o52bobo$2b2ob2o49bo20b3ob3o$55b2obo
$32b2o4bo7b2o7bo2bo18bobobobo$13b2ob2o14b2o3b2o7b2o8b2o20bo3bo$16b2o
20bo$11bo3bo$11bo$13bo$11b2o$11b2o65bo3bo$77bobobobo2$77b3ob3o6$74b2o
9b2o$75bo9bo$72b3o11b3o$72bo15bo!
```

Nico Brown

We could make another post for tabulations of 1 transition away from life, 2 transitions away from life... so on.Rhombic wrote:Can we limit the results to single-neighbourhood changes (i.e. 5y, -3k, etc)? Because -otherwise- there will just be a huge list.

@Hunting so we're making a referential signature chain?

Look what happened!

Code: Select all

```
x = 4, y = 4, rule = B34w/S234kqw
bo$b2o$ob2o$bo!
```

Last edited by wwei23 on July 12th, 2017, 7:35 pm, edited 1 time in total.

@Hunting so we're making a referential signature chain?

#1 9 transitions away:toroidalet wrote:@83bismuth38 B34-air/S234-air doesn't seem very near-life due to 20 extra transitions.

Code: Select all

```
x = 10, y = 10, rule = B34cjqtwy/S234nqw
8b2o$bo6b2o$bo2$2bo$2b3o$2b3o$3b3o$2o5b2o$2o!
```

Code: Select all

```
x = 19, y = 11, rule = B34cw/S234n
2o15b2o$obo13bobo$bo15bo$3b3o7b3o$2bo3bo5bo3bo$2bo3bo5bo3bo$2bo3bo5bo
3bo$3b3o7b3o$bo15bo$obo13bobo$2o15b2o!
```

Code: Select all

```
x = 8, y = 7, rule = B34jknwz/S234qtwyz
4bo$bo3bo$bo3b2o$5bo$5b3o$o4b2o$bobob2o!
```

Code: Select all

```
x = 21, y = 21, rule = B34cetw/S234-aijry
7b2o3b2o$6bobo3bobo$5bo2b2ob2o2bo$5b3obobob3o$7b2o3b2o$2b2o13b2o$bobo
13bobo$o2b2o2bobobobo2b2o2bo$3obo11bob3o$2b2o3bobobobo3b2o$10bo$2b2o3b
obobobo3b2o$3obo11bob3o$o2b2o2bobobobo2b2o2bo$bobo13bobo$2b2o13b2o$7b
2o3b2o$5b3obobob3o$5bo2b2ob2o2bo$6bobo3bobo$7b2o3b2o!
```

Code: Select all

```
x = 26, y = 22, rule = B34cjknqw/S234qtwyz
3b2o16b2o$4bo16bo$4b2o14b2o2$o24bo$3o20b3o$2bo7b6o7bo$9bo2b2o2bo$10b6o
5$10b6o$9bo2b2o2bo$2bo7b6o7bo$3o20b3o$o24bo2$4b2o14b2o$4bo16bo$3b2o16b
2o!
```

Last edited by wwei23 on July 12th, 2017, 6:45 pm, edited 3 times in total.

@Hunting so we're making a referential signature chain?

1 transition from Life:

Code: Select all

```
x = 4, y = 2, rule = B34w/S23
4o$b2o!
```

@Hunting so we're making a referential signature chain?

1 transition away:
And amazingly...

Code: Select all

```
x = 4, y = 3, rule = B3/S23-i
bo$b3o$bobo!
```

Code: Select all

```
x = 3, y = 5, rule = B3/S23-n
b2o$b2o2$2o$2o!
```

Code: Select all

```
x = 3, y = 8, rule = B3/S23-q
bo$obo$obo$bo$bo$obo$obo$bo!
```

Code: Select all

```
x = 37, y = 44, rule = B34c/S23
31b2o$30bobo2$28bobo2$15b2o9bobo$15bo$16bobo5bobobobo2$18bobobobo5bobo
2$20bobo5bobobobo2$20bobobobobo5bobo$35b2o$18bobo3bobo2$16bobo7bobo$
16b2o9b2o7$4b2o10b2o$2o3bo6b2o3bo$obobo7bobobo2$2bobobo7bobobo$bo15b2o
$b2o3bobo3bobo2$8bobobo2$6bobobo2$4bobo3bobo3b2o$2o15bo$obobo7bobobo2$
2bobobo7bobobo$bo3b2o6bo3b2o$b2o10b2o!
```

Currently taking a little break, but still hanging around on the Discord server.

Add your computer to the Table of Lifeenthusiast Computers!

Add your computer to the Table of Lifeenthusiast Computers!

- toroidalet
**Posts:**1181**Joined:**August 7th, 2016, 1:48 pm**Location:**My computer-
**Contact:**

1 transition:
2 transitions:

Code: Select all

```
x = 24, y = 24, rule = B34t/S23
10bo$8bobo$7bobo$6bo2bo$7bobo$8bobo$3bo6bo$2bobo$bo3bo$2b3o$2o3b2o3$
17b2o3b2o$19b3o$18bo3bo$19bobo$13bo6bo$13bobo$14bobo$14bo2bo$14bobo$
13bobo$13bo!
```

Code: Select all

```
x = 25, y = 21, rule = B36n/S23
o$3o$3bo$2b2o7$14b3o$13bo2bo$12bo3bo$12bo2bo$12b3o3$21b2o$21bo$22b3o$
24bo!
```

Code: Select all

```
x = 5, y = 5, rule = B2n3/S23
2o$o2bo2$bo2bo$3b2o!
```

Code: Select all

```
x = 5, y = 5, rule = B34c/S23
2ob2o$o3bo2$o3bo$2ob2o!
```

Code: Select all

```
x = 14, y = 14, rule = B3-n/S23
8bo$8b3o$11bo$9bo2bo$9b2obo$6b2o4b2o$5bo2bo$6bobo$2o5bo$bob2o$bo2bo$2b
o$3b3o$5bo!
```

Code: Select all

```
x = 6, y = 6, rule = B3/S23-e
b2ob2o$o3b2o$o2bo$2bo$2o$2o!
```

Code: Select all

```
x = 6, y = 6, rule = B2n34w/S23
2o$2o$2bo$3bo$4b2o$4b2o!
```

Code: Select all

```
x = 22, y = 7, rule = B36ci/S23
8b2o$8bobo$8b2o$2b2o14b2o$bobo14bobo$bo18bo$2o18b2o!
```

Code: Select all

```
x = 5, y = 5, rule = B34c/S234q
2ob2o$2ob2o2$2ob2o$2ob2o!
```

Code: Select all

```
x = 5, y = 5, rule = B2n3-j/S23
2o$2o2$3b2o$3b2o!
```

Code: Select all

```
x = 7, y = 7, rule = B38/S236n
3bo$bo3bo$2bobo$o2bo2bo$2bobo$bo3bo$3bo!
```

"I'm sure we all agree that we ought to love one another, and I know there are people in the world who do not love their fellow human beings, and I *hate* people like that!"

-Tom Lehrer

-Tom Lehrer

Let's also include spaceships, as I did before:

1 transition from Life:
2 transitions from Life:

1 transition from Life:

Code: Select all

```
x = 5, y = 5, rule = B3/S234w
o$2o$3o$2b2o$2b3o!
```

Code: Select all

```
x = 5, y = 4, rule = B35y/S23
2bo$bobo$bobo$2ob2o!
```

Code: Select all

```
x = 5, y = 4, rule = B35y/S234i
2bo$b3o$bobo$2ob2o!
```

@Hunting so we're making a referential signature chain?

1:83bismuth38 wrote:Code: Select all

`x = 56, y = 44, rule = B34-air/S234-air 32bobobobo$31bo7bo$19b2obo9bo5bo$18bobob3o7bobobobo$5bobobo8bob3o2bo7b o3bo$3b4ob4o5b4ob4o7b5o$3bo7bo7bo3bo$4b3ob3o6b4ob4o7b5o$6bobo8bo2b3obo 8bo3bo$18b3obobo7bobobobo$20bob2o8bo5bo$31bo7bo$32bobobobo3$27bo$20b2o 4bobo$19bo$22bo3b3o$21bobo16b2o$21bobo2b3o11bobob2o8b2o$22bo22bo4b2o3b o$2o24bobo11bobobo5bobobo$obo24bo11bo$bo2bo7b2o25b2obobo7bobo$5bo5bo 31b2o8b2o$2bobobo4bo9bo$3bo8b2o5b3o4b2o$4bo2bo9bo2bo4b7o$6bobo7bo2bo9b 2o$7b2o8bo3$10b2o7b2o$10bobo5bobo$11bo7bo2$15bo$14b3o$15bo2$11bo7bo$ 10bobo5bobo$10b2o7b2o!`

Code: Select all

```
x = 3, y = 9, rule = B34e/S23
bo$obo2$3o2$3o2$obo$bo!
```

Code: Select all

```
x = 7, y = 7, rule = B34c/S23
b2o$bobob2o$6bo$bobobo$o$2obobo$4b2o!
```

Code: Select all

```
x = 6, y = 6, rule = B34c/S23
4b2o$2o3bo$obobo2$2bobo$3b2o!
```

Code: Select all

```
x = 6, y = 5, rule = B3/S234jn
5bo$3b3o$bo2bo$o2bo$bo!
```

Code: Select all

```
x = 7, y = 3, rule = B34w/S234z
b2o$7o$4b2o!
```

Code: Select all

```
x = 13, y = 18, rule = B34w/S234z
b2o$7o$4b2o5$b2o4b2o$10o$4b2o6$b2o4b2o$13o$4b2o4b2o!
```

Code: Select all

```
x = 9, y = 9, rule = B34c/S234n
2o$obo$bo2bo$5bo$2bobobo$3bo$4bo2bo$6bobo$7b2o!
```

Code: Select all

```
x = 5, y = 6, rule = B34j/S234knt
b2o$o$3bo$2bobo$2bobo$3bo!
```

Code: Select all

```
x = 9, y = 13, rule = B34jkn/S234wy
bobobobo$o7bo$bo5bo$bobobobo$2bo3bo$2b5o2$2b5o$2bo3bo$bobobobo$bo5bo$o
7bo$bobobobo!
```

Code: Select all

```
x = 9, y = 5, rule = B34wy/S234jtz
2bobobo$4ob4o$o7bo$b3ob3o$3bobo!
```

Code: Select all

```
x = 11, y = 11, rule = B34cenw/S234nq
2o7b2o$obo5bobo$bo7bo2$5bo$4b3o$5bo2$bo7bo$obo5bobo$2o7b2o!
```

Code: Select all

```
x = 9, y = 9, rule = B34cjn/S234cjtz
2b2obo$bobob3o$bob3o2bo$4ob4o$2bo3bo$4ob4o$o2b3obo$b3obobo$3bob2o!
```

8:

Code: Select all

```
x = 9, y = 9, rule = B34cjn/S234cjtwz
2b2obo$bobob3o$bob3o2bo$4ob4o$2bo3bo$4ob4o$o2b3obo$b3obobo$3bob2o!
```

@Hunting so we're making a referential signature chain?

1 by evolution:

Code: Select all

```
x = 5, y = 5, rule = B2n3/S23
2o$2o2$3b2o$3b2o!
```

@Hunting so we're making a referential signature chain?

I finished the tabulations!wwei23 wrote:We could make another post for tabulations of 1 transition away from life, 2 transitions away from life... so on.Rhombic wrote:Can we limit the results to single-neighbourhood changes (i.e. 5y, -3k, etc)? Because -otherwise- there will just be a huge list.

@Hunting so we're making a referential signature chain?

Not strictly an oscillator, but can be trivially made one:

Code: Select all

```
x = 8, y = 6, rule = B38/S23
o2bo$5bo$o3bob2o$o3bo$ob2o$obo!
```

Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!

CHECK THIS OUT!

Code: Select all

```
x = 7, y = 4, rule = B3/S23-a
b2o$2o$b2o$2bo3bo!
```

@Hunting so we're making a referential signature chain?

This is well known and can be found on the B-heptomino pagewwei23 wrote:CHECK THIS OUT!Code: Select all

`x = 7, y = 4, rule = B3/S23-a b2o$2o$b2o$2bo3bo!`

Currently taking a little break, but still hanging around on the Discord server.

Add your computer to the Table of Lifeenthusiast Computers!

Add your computer to the Table of Lifeenthusiast Computers!

- toroidalet
**Posts:**1181**Joined:**August 7th, 2016, 1:48 pm**Location:**My computer-
**Contact:**

1 transition:

Oscillators:
Spaceships:
2 transitions:

oscillators:
Spaceships:

Oscillators:

Code: Select all

```
x = 10, y = 7, rule = B3/S23-e
o7b2o$3o3bo2bo$3bo2b3o$2bobo$3bo2b3o$3o3bo2bo$o7b2o!
```

Code: Select all

```
x = 38, y = 38, rule = B3/S237e
29bo$27b3o$18bo7bo$16b3o7b2o$15bo$15b2o3$2o$bo$bobo$2b2o4$32b2o$32bobo
$34bo$34b2o$2b2o11bo$3bo10b3o$3bobo7b2o2bo$4b2o6bo3b2o$11b2o$10b3o$11b
2o$12bo3b2o16b2o$13b2o2bo16bobo$14b3o19bo$15bo20b2o3$21b2o$22bo$10b2o
7b3o$11bo7bo$8b3o$8bo!
```

Code: Select all

```
x = 6, y = 8, rule = B34z/S23
b2o$o2bo$b3o$b2o$3bo$3b3o$2bo2bo$3b2o!
```

Code: Select all

```
x = 5, y = 5, rule = B34k/S23
2b2o$bo2bo$o2bo$o$o!
```

Code: Select all

```
x = 6, y = 3, rule = B34k/S23
3b2o$o3b2o$2obo!
```

Code: Select all

```
x = 9, y = 6, rule = B35y/S23
3o3b3o$3bobo2$4bo$b3ob3o$b2o3b2o!
```

Code: Select all

```
x = 6, y = 6, rule = B3/S23-k
bo$b2o$o$bo2b2o$5bo$3bobo!
```

oscillators:

Code: Select all

```
x = 4, y = 4, rule = B34k/S2-i3
2bo$2obo$o$b3o!
```

Code: Select all

```
x = 4, y = 4, rule = B3/S234y5y
b2o$3bo$o$3o!
```

Code: Select all

```
x = 5, y = 5, rule = B2n3/S23-q
b3o$o3bo$o3bo$o3bo$b3o!
```

Code: Select all

```
x = 7, y = 7, rule = B2k3/S23-i
bo$bo$o$2bo$3bo$5b2o$4bo!
```

Code: Select all

```
x = 4, y = 5, rule = B34t5c/S23
2bo$2obo$3bo2$3o!
```

Code: Select all

```
x = 6, y = 4, rule = B3-r4n/S23
4bo$3o2bo$2bo2bo$4bo!
```

Code: Select all

```
x = 5, y = 5, rule = B2n34n/S23
4bo$4bo$2bobo2$3o!
```

Code: Select all

```
x = 3, y = 4, rule = B2k3-e/S23
2bo2$3o$bo!
```

"I'm sure we all agree that we ought to love one another, and I know there are people in the world who do not love their fellow human beings, and I *hate* people like that!"

-Tom Lehrer

-Tom Lehrer

- Hdjensofjfnen
**Posts:**1622**Joined:**March 15th, 2016, 6:41 pm**Location:**r cis θ

Oscillators from B2n3-j/S23: (2 transitions away)
(Third one is kind of an extension of the second one)

EDIT: A fourth and a fifth:

Code: Select all

```
x = 4, y = 4, rule = B2n3-j/S23
x = 41, y = 9, rule = B2n3-j/S23
4bo$4bo$2bobobo25b2o$16b3o13bo$3o3b3o7bo2bo12bo2bo$19bo13b3o$2bobobo
11b2o$4bo34b2o$4bo34b2o!
```

EDIT: A fourth and a fifth:

Code: Select all

```
x = 17, y = 6, rule = B2n3-j/S237
2b2o11bo$bobo10bobo$b2o11b2o$obo$2o9bo$11b2o!
```

Code: Select all

```
x = 5, y = 9, rule = B3-jqr/S01c2-in3
3bo$4bo$o2bo$2o2$2o$o2bo$4bo$3bo!
```

Code: Select all

```
x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!
```

- Hdjensofjfnen
**Posts:**1622**Joined:**March 15th, 2016, 6:41 pm**Location:**r cis θ

B34cet/S234jkwyz, 8 transitions away. Two versions of the same oscillator:

Code: Select all

```
x = 11, y = 9, rule = B34cet/S234jkwyz
bo5bo$bo5bo$obo3bobo$bo5bo2$bo7bo$obo5bobo$bo7bo$bo7bo!
```

Code: Select all

```
x = 5, y = 9, rule = B3-jqr/S01c2-in3
3bo$4bo$o2bo$2o2$2o$o2bo$4bo$3bo!
```

Code: Select all

```
x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!
```

Two blocks:Hdjensofjfnen wrote:Oscillators from B2n3-j/S23: (2 transitions away)(Third one is kind of an extension of the second one)Code: Select all

`x = 4, y = 4, rule = B2n3-j/S23 x = 41, y = 9, rule = B2n3-j/S23 4bo$4bo$2bobobo25b2o$16b3o13bo$3o3b3o7bo2bo12bo2bo$19bo13b3o$2bobobo 11b2o$4bo34b2o$4bo34b2o!`

EDIT: A fourth and a fifth:

Code: Select all

`x = 17, y = 6, rule = B2n3-j/S237 2b2o11bo$bobo10bobo$b2o11b2o$obo$2o9bo$11b2o!`

Code: Select all

```
x = 12, y = 12, rule = B2n3-j/S23
2o$2o4$3b2o$3bo$3bo2bo$4b3o2$10b2o$10b2o!
```

The first one works in B2n3/S23.

@Hunting so we're making a referential signature chain?

1 transition:Hdjensofjfnen wrote:B34cet/S234jkwyz, 8 transitions away. Two versions of the same oscillator:Code: Select all

`x = 11, y = 9, rule = B34cet/S234jkwyz bo5bo$bo5bo$obo3bobo$bo5bo2$bo7bo$obo5bobo$bo7bo$bo7bo!`

Code: Select all

```
x = 11, y = 9, rule = B34e/S23
bo5bo$bo5bo$obo3bobo$bo5bo2$bo7bo$obo5bobo$bo7bo$bo7bo!
```

@Hunting so we're making a referential signature chain?