## Perfect Orthogonal Speeds in Life-like CA

For discussion of other cellular automata.
Saka
Posts: 3409
Joined: June 19th, 2015, 8:50 pm
Location: In the kingdom of Sultan Hamengkubuwono X
Contact:

### Re: Perfect Orthogonal Speeds in Life-like CA

But for reals, I don't see the "torus spaceships". I am not good at one dimensionals. Can someone point out the "spaceship"?

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``````o3b2ob2obo3b2o2b2o\$bo3b2obob3o3bo2bo\$2bo2b3o5b3ob4o\$3o3bo2bo2b3o3b3o\$
4bo4bobo4bo\$2o2b2o2b4obo2bo3bo\$2ob4o3bo2bo2bo2bo\$b2o3bobob2o\$3bobobo5b
obobobo\$3bobobob2o3bo2bobo!
``````
(Check gen 3)

Posts: 1964
Joined: November 8th, 2014, 8:48 pm
Location: Getting a snacker from R-Bee's

### Re: Perfect Orthogonal Speeds in Life-like CA

wwei23 wrote: c/19542:

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``````x = 32 , y = 1 , rule = B3/S23:T32,1
bobbobobbbbbbbbbobbbbboobbbboooo``````
Check it out in LifeViewer and you'll get "Life ended at generation 172".
LifeWiki: Like Wikipedia but with more spaceships. [citation needed]

muzik
Posts: 3782
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

### Re: Perfect Orthogonal Speeds in Life-like CA

I wish finding regular life ships was that easy
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!

Saka
Posts: 3409
Joined: June 19th, 2015, 8:50 pm
Location: In the kingdom of Sultan Hamengkubuwono X
Contact:

### Re: Perfect Orthogonal Speeds in Life-like CA

wwei23 wrote: c/19542:

Code: Select all

``````x = 32 , y = 1 , rule = B3/S23:T32,1
bobbobobbbbbbbbbobbbbboobbbboooo``````
Check it out in LifeViewer and you'll get "Life ended at generation 172".
wwei23 wrote: Never mind, Oscar can be inaccurate. Still, there may be some good spaceships.

Code: Select all

``````o3b2ob2obo3b2o2b2o\$bo3b2obob3o3bo2bo\$2bo2b3o5b3ob4o\$3o3bo2bo2b3o3b3o\$
4bo4bobo4bo\$2o2b2o2b4obo2bo3bo\$2ob4o3bo2bo2bo2bo\$b2o3bobob2o\$3bobobo5b
obobobo\$3bobobob2o3bo2bobo!
``````
(Check gen 3)

wwei23
Posts: 950
Joined: May 22nd, 2017, 6:14 pm
Location: The (Life?) Universe

### Re: Perfect Orthogonal Speeds in Life-like CA

wwei23 wrote: c/19542:

Code: Select all

``````x = 32 , y = 1 , rule = B3/S23:T32,1
bobbobobbbbbbbbbobbbbboobbbboooo``````
Check it out in LifeViewer and you'll get "Life ended at generation 172".
I'm gonna need a peer review.

wwei23
Posts: 950
Joined: May 22nd, 2017, 6:14 pm
Location: The (Life?) Universe

### Re: Perfect Orthogonal Speeds in Life-like CA

Saka wrote:
A for awesome wrote:All speeds of the form c/(2n+1):

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``````x = 9, y = 31, rule = B2c3aj4nrt5i6c78/S1c23enr4aet5-iq67
o3bo\$4o\$o3bo5\$o4bo\$5o\$o4bo5\$o5bo\$6o\$o5bo5\$o6bo\$7o\$o6bo5\$o7bo\$8o\$o7bo!
``````
Now every c/n orthogonal speed is known to exist at the minimal period in a 2-state isotropic rule in the range-1 Moore neighborhood.

GUYTU6J
Posts: 1068
Joined: August 5th, 2016, 10:27 am
Location: 中国

### Re: Perfect Orthogonal Speeds in Life-like CA

Bump
A simpler c/46

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``````x = 5, y = 4, rule = B2ik3aeikr4ceijqrw78/S23-a4city78
2bo\$bobo\$o3bo\$2bo!
``````
Glimmering Garden是怎么回事呢？各向同性非总和性细胞自动机相信大家都很熟悉，但是Glimmering Garden是怎么回事呢，下面就让GUYTU6J带大家一起了解吧。
---
Someone please find a use for this:

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``````x = 9, y = 7, rule = B3/S23
6bo\$6bobo\$5bo2bo\$b2o3b2o\$o2bo\$bobo\$2bo!
``````