B3-cq6ce7c/S2-ik3-eky

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muzik
Posts: 3513
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

B3-cq6ce7c/S2-ik3-eky

Post by muzik » August 3rd, 2017, 11:04 am

This is the minimum requirement rule for the 2c/8 spaceship seen in some exploding Life-related rules.

Ships:

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x = 26, y = 6, rule = B3-cq6ce7c/S2-ik3-eky
21b2o$b2o17bo2bo$3o18b2o$obo11bo9b2o$bo10bobo8bobo$13b2o8b2o!
p28:

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x = 4, y = 3, rule = B3-cq6ce7c/S2-ik3-eky
b2o$ob2o$b2o!
p12:

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x = 4, y = 4, rule = B3-cq6ce7c/S2-ik3-eky
2o$b2o$2b2o$3bo!
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!

muzik
Posts: 3513
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

Re: B3-cq6ce7c/S2-ik3-eky

Post by muzik » August 3rd, 2017, 11:05 am

Ruletable:

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@RULE B3-cq6ce7c_S2-ik3-eky

*** File autogenerated by saverule. ***


This is a two state, isotropic, non-totalistic rule on the Moore neighbourhood.
The notation used to define the rule was originally proposed by Alan Hensel.
See http://www.ibiblio.org/lifepatterns/neighbors2.html for details


@TABLE


n_states:2
neighborhood:Moore
symmetries:rotate4reflect

var a={0,1}
var b={0,1}
var c={0,1}
var d={0,1}
var e={0,1}
var f={0,1}
var g={0,1}
var h={0,1}

# Birth
0,1,1,1,0,0,0,0,0,1
0,1,1,0,1,0,0,0,0,1
0,1,1,0,0,1,0,0,0,1
0,1,1,0,0,0,0,1,0,1
0,1,1,0,0,0,0,0,1,1
0,1,0,1,0,1,0,0,0,1
0,1,0,1,0,0,1,0,0,1
0,1,0,0,1,0,1,0,0,1
0,1,1,1,1,1,0,1,0,1
0,1,1,1,1,0,1,0,1,1
0,1,1,1,1,1,1,1,0,1

# Survival
1,1,1,0,0,0,0,0,0,1
1,1,0,1,0,0,0,0,0,1
1,0,1,0,1,0,0,0,0,1
1,0,1,0,0,0,1,0,0,1
1,1,1,1,0,0,0,0,0,1
1,1,1,0,1,0,0,0,0,1
1,1,1,0,0,1,0,0,0,1
1,1,1,0,0,0,1,0,0,1
1,1,1,0,0,0,0,1,0,1
1,1,1,0,0,0,0,0,1,1
1,0,1,0,1,0,1,0,0,1

# Death
1,a,b,c,d,e,f,g,h,0


@COLORS



@ICONS

circles
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!

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glider_rider
Posts: 88
Joined: February 20th, 2013, 5:41 pm
Location: CA

Re: B3-cq6ce7c/S2-ik3-eky

Post by glider_rider » August 3rd, 2017, 10:46 pm

Some oscillators and a spaceship:

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x = 88, y = 86, rule = B3-cq6ce7c/S2-ik3-eky
25b3o2bo$25bo3b2o$25bo5bo$29bo$26bobo$25b2o$27bo9$38b2o29b4o13bo$38b2o
28b2o2b2o11bobo$68bo4bo9bo2bo$34b3o8bo8b2o3b2o7bo4bo9bo$35bo8bobo7b2o
4bo7bo4bo10bo$45bo11bo10bo4bo6b2obo$48bo5b2o4bo7b2o2b2o8bo$36bo10b2o5b
2o3b2o8b4o6bo$31b2o45bobo$31b2o46bo6$58b2o$10bo4bo17b3o22b2o$8b2o2b2o
2b2o13bo2bo25bo14bo$9bo6bo13bo5b2o28b2o2b3obobo$6b2o2bo4bo2b2o16b2o16b
2o3bo6bobob3o2b2o$6b2o10b2o9bo24b2o2b2o7bo$29b2o25bo$29bo$31b2o$31b2o
18$6bo3bo25bo3bo$7bobo27bobo$8bo29bo$o15bo13bo15bo$2o13b2o13b2o13b2o$o
15bo13bo15bo7$38bo$38bobo$36b2ob2o$38bobo$38bo7$30bo15bo$30b2o13b2o$
30bo15bo$38bo$37bobo$36bo3bo!
Nico Brown

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