## Spaceships made up of other spaceships (SMOS)

For discussion of other cellular automata.
Saka
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### Spaceships made up of other spaceships (SMOS)

The SMOS collection is a collection of spaceships that are made up of other spaceships, usually gliders. The ships will collide and the mess they have created will respawn the ships.
Here are some:
11c/77

Code: Select all

x = 3, y = 19, rule = B2k3-ckqy4ej5q6in7e/S2aek3-acqy4iqty5cejk6c7c8
bo$2bo$3o14$3o$2bo$bo! 5c/47 Code: Select all x = 3, y = 9, rule = B2k3-ekry4centyz5ikry6aei7c/S02aen3ijnr4aijrty5iy6an8 bo$2bo$3o4$3o$2bo$bo!

2c/25

Code: Select all

x = 3, y = 9, rule = B2n3-cqr4-ijkrw5-acny6cei7c/S2-ik3ijknr4aei5nqr6ak
bo$2bo$3o4$3o$2bo$bo! 3c/66 Code: Select all x = 3, y = 9, rule = B2n3aijn4ntwz5acek6ikn7e/S2-k3-cy4ajrwyz5ac6c7c bo$2bo$3o4$3o$2bo$bo!

3c/53

Code: Select all

x = 3, y = 9, rule = B2n3-kr4ejq5aei6-ak7c8/S02ace3-ei4cijnrz5aikq6aik7e
bo$2bo$3o4$3o$2bo$bo!  6c/137 Code: Select all x = 3, y = 9, rule = B2k3-eky4cejkntz5aeikq6-c7e/S2ae3-acek4acij5ceq6ik7 bo$2bo$3o4$3o$2bo$bo!

4c/17

Code: Select all

x = 3, y = 9, rule = B3acijn4-aijkr5ir6aci7c/S2ae3ijknr4aceijqy5ckr6ekn
bo$2bo$3o4$3o$2bo$bo!  Currently taking a little break, but still hanging around on the Discord server. Add your computer to the Table of Lifeenthusiast Computers! toroidalet Posts: 1174 Joined: August 7th, 2016, 1:48 pm Location: My computer Contact: ### Re: Spaceships made up of other spaceships (SMOS) From this thread Code: Select all x = 9, y = 9, rule = B2ce3aiy/S12aei3r 8bo$6bobo$8bo4$bo2$3o!  Code: Select all x = 9, y = 10, rule = B2ce3aiy/S12aei3r 3o2$bo5$7bo$7b2o$7bo!  both c/63 diagonal. Code: Select all x = 10, y = 14, rule = B2ce3aiy/S12aei3r 7b3o2$8bo3$bobo$bobo$o3bo2$2bo2$3bo$2bobo$2bobo! c/47 orthogonal. "I'm sure we all agree that we ought to love one another, and I know there are people in the world who do not love their fellow human beings, and I hate people like that!" -Tom Lehrer Saka Posts: 3606 Joined: June 19th, 2015, 8:50 pm Location: somewhere Contact: ### Re: Spaceships made up of other spaceships (SMOS) toroidalet wrote:From this thread Code: Select all x = 9, y = 9, rule = B2ce3aiy/S12aei3r 8bo$6bobo$8bo4$bo2$3o!  Code: Select all x = 9, y = 10, rule = B2ce3aiy/S12aei3r 3o2$bo5$7bo$7b2o$7bo!  both c/63 diagonal. Code: Select all x = 10, y = 14, rule = B2ce3aiy/S12aei3r 7b3o2$8bo3$bobo$bobo$o3bo2$2bo2$3bo$2bobo$2bobo! c/47 orthogonal. Oh yeah, forgot about those. I'm not sure if the last one counts, it's a rake-based ship but the rake itself is made of gliders. Currently taking a little break, but still hanging around on the Discord server. Add your computer to the Table of Lifeenthusiast Computers! dvgrn Moderator Posts: 7366 Joined: May 17th, 2009, 11:00 pm Location: Madison, WI Contact: ### Re: Spaceships made up of other spaceships (SMOS) I've been thinking of making one of these in plain-vanilla Life, but it would need... um... a few more gliders. -- Aha, see, only one paragraph! ... But the linked message has five paragraphs, right in line with the prediction, and the message that that message links to is even worse. Drat. Saka Posts: 3606 Joined: June 19th, 2015, 8:50 pm Location: somewhere Contact: ### Re: Spaceships made up of other spaceships (SMOS) dvgrn wrote:I've been thinking of making one of these in plain-vanilla Life, but it would need... um... a few more gliders. I love the idea of that. Have any prototypes been made? dvgrn wrote:-- Aha, see, only one paragraph! ... But the linked message has five paragraphs, right in line with the prediction, and the message that that message links to is even worse. Drat. I AM A PSYCHIIIIIIIC Anyway, has anyone tried using different glider formations or even different spaceships? Currently taking a little break, but still hanging around on the Discord server. Add your computer to the Table of Lifeenthusiast Computers! muzik Posts: 3923 Joined: January 28th, 2016, 2:47 pm Location: Scotland ### Re: Spaceships made up of other spaceships (SMOS) I tried (really stupid and brief) searches using lwsses and tlife ts. Nothing. Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace! dvgrn Moderator Posts: 7366 Joined: May 17th, 2009, 11:00 pm Location: Madison, WI Contact: ### Re: Spaceships made up of other spaceships (SMOS) Saka wrote: dvgrn wrote:I've been thinking of making one of these in plain-vanilla Life, but it would need... um... a few more gliders. I love the idea of that. Have any prototypes been made? Well, it's definitely a work in progress. More in the blueprint stage for the moment, though. Usually in these macro-ships the first construction plan turns out to be a lot bigger and more complicated than necessary, so it's worth kicking around different designs for quite a while before committing to one. The original plan I posted in Basic Questions was pretty detailed, but it involved a long thin memory loop that was parallel to the incoming stream of gliders. Macbi's suggestion yesterday uses a memory loop perpendicular to the gliders. The next stage might be to plot out whether one of these designs is a lot easier to implement than the other, for whatever reason. Macbi has also questioned my math, showing that there might be even less space in a Cordership-generated memory loop than I thought -- but it's still possible that I was more or less right. However, it may turn out that the idea of a Lone Parallel Glider will turn into Two Parallel Salvos, somewhat analogous to the Gemini. Why waste all that time reaching way over to the side to build a big enough memory loop, when there could be another cooperating salvo over there already, building its half of two loops? Then each salvo would use one of the loops to get itself back from haploid to diploid again, after which both loops self-destruct and we move on to the all-gliders stage in the next cycle. Further bulletins as events warrant (probably mostly in the Self-Synthesizing Spaceship thread.) EDIT: First blueprint. Saka Posts: 3606 Joined: June 19th, 2015, 8:50 pm Location: somewhere Contact: ### Re: Spaceships made up of other spaceships (SMOS) muzik wrote:I tried (really stupid and brief) searches using lwsses and tlife ts. Nothing. I tried T-ships, 1M and nothing too. 4c/28 Code: Select all x = 9, y = 3, rule = B2kn3aijnq4jt5iry6ain7c/S2aek3-ae4inry5cei6cn7c bo5bo$2bo3bo$3o3b3o!  6c/47 Code: Select all x = 3, y = 9, rule = B2k3-ckr4eknty5i6-ae/S02ae3ajnr4cnqz5cejr6en8 bo$2bo$3o4$3o$2bo$bo!

Currently taking a little break, but still hanging around on the Discord server.

toroidalet
Posts: 1174
Joined: August 7th, 2016, 1:48 pm
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### Re: Spaceships made up of other spaceships (SMOS)

3c/76 T-ship:

Code: Select all

x = 3, y = 8, rule = B34eijktz5ainq6-ci7c/S2-in3-cjkq4ijyz5k6akn7e8
3o$bo4$3o$3o$bo!

5c/63:

Code: Select all

x = 3, y = 8, rule = B34cknqrw5cikr6-k7e/S2ace3-cjkq5y
3o$bo4$3o$3o$bo!

c/20:

Code: Select all

x = 3, y = 8, rule = B3-k4einqtz5cinr6in/S2ac3-cjkn4w5er6ae
3o$bo4$3o$3o$bo!

(HINT: If the 2 ts are in the same phase, the search will go nowhere. I leave this to the reader to figure out.)
"I'm sure we all agree that we ought to love one another, and I know there are people in the world who do not love their fellow human beings, and I hate people like that!"

-Tom Lehrer

muzik
Posts: 3923
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

### Re: Spaceships made up of other spaceships (SMOS)

Well, the symmetries would clearly stop it from being a spaceship in any isotropic rule, assuming they're hitting head on. They probably could be a spaceship if they collided at 90 degree angles in the same phase.
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!

A for awesome
Posts: 2157
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### Re: Spaceships made up of other spaceships (SMOS)

muzik wrote:They probably could be a spaceship if they collided at 90 degree angles in the same phase.
Here's an example of that (c/60 diagonal):

Code: Select all

x = 6, y = 6, rule = B2n3-kn4ejrtz5-aeiy6k7/S2-i3-cn4eijqrwy5aen6en7e8
5bo$4b2o$5bo2$bo$3o!

EDIT: c/53 diagonal:

Code: Select all

x = 6, y = 6, rule = B2in3-kn4kryz5iknr6ek7c/S2-ei3-cr4cjkqy5-aikr
5bo$4b2o$5bo2$bo$3o!

c/34 diagonal:

Code: Select all

x = 6, y = 6, rule = B2n3-cq4cejrwz5cjnr6ei7/S2ace3-qr4cnry5cknry6ak8
5bo$4b2o$5bo2$bo$3o!

Same:

Code: Select all

x = 5, y = 5, rule = B3-cknq4cnr5nr6k/S2acn3-c4iknqry5-ei6-ck7c
4bo$3b2o$4bo$bo$3o!

c/18 diagonal:

Code: Select all

x = 5, y = 5, rule = B3-c4eijnwz6ek7e/S2ac3aceiy4cijrz5acjy6-ac7e
4bo$3b2o$4bo$bo$3o!

6c/122 diagonal:

Code: Select all

x = 5, y = 5, rule = B3-cknq4enr5qry6aei8/S2-ik3-c4cejqrwy5-eijk6-ac
4bo$3b2o$4bo$bo$3o!

praosylen#5847 (Discord)

x₁=ηx
V*_η=c²√(Λη)
K=(Λu²)/2
Pₐ=1−1/(∫^∞_t₀(p(t)ˡ⁽ᵗ⁾)dt)

$$x_1=\eta x$$
$$V^*_\eta=c^2\sqrt{\Lambda\eta}$$
$$K=\frac{\Lambda u^2}2$$
$$P_a=1-\frac1{\int^\infty_{t_0}p(t)^{l(t)}dt}$$

Saka
Posts: 3606
Joined: June 19th, 2015, 8:50 pm
Location: somewhere
Contact:

### Re: Spaceships made up of other spaceships (SMOS)

Yay!
So, the keys to finding one are:
1. Make diagonals collide on an orthogonal axis, and make orthogonals collide on a diagonal axis.
2. If doing step 1, make ships the same phase.
3. Try doing different phases.
4. Try messing with spacing.
5. Be patient, most dont show up until more than 100k rules.
Currently taking a little break, but still hanging around on the Discord server.

Saka
Posts: 3606
Joined: June 19th, 2015, 8:50 pm
Location: somewhere
Contact:

### Re: Spaceships made up of other spaceships (SMOS)

2c/45d

Code: Select all

x = 7, y = 7, rule = B2i3-cq4ery5-ae6n8/S2-i3-jnr4ejknqry5eknqy6ikn7e8
6bo$5b2o$6bo3$bo$3o!

EDIT:
Awesome 4c/60!

Code: Select all

x = 3, y = 17, rule = B2n3-ckq4-aceir5-aejy6-in7c8/S2ace3-jqr4cnz5ekny6k7e8
bo$3o$3o11$bo$obo2$3o!  A different glider formation 3c/43 Code: Select all x = 9, y = 9, rule = B3aijn4w5ce6ce7c/S2-n3-aq4aeqrtw5-ce6ai7c bo$2bo$3o4$6b2o$6bobo$6bo!

2c/54

Code: Select all

x = 9, y = 9, rule = B2i3-ekq4acejkwy5ery6-kn7c8/S2-c3-a4ijnt5aeqry6-ai
bo$2bo$3o4$6b2o$6bobo$6bo!  Couldn't find an LWSS SMOS ANOTHER EDIT: New ship that's super quick: 3c/38 Code: Select all x = 7, y = 3, rule = B2cen6e7e/S12-in3ijy4kqrt5jkqr6-ik7 bo3bo$bo3bo$o5bo!  2c/51 Code: Select all x = 7, y = 3, rule = B2-ai3q4ceryz5cjnqr6-ik7e8/S12-in3a4eijrz5aik6-en7e bo3bo$bo3bo$o5bo!  4c/34 Code: Select all x = 7, y = 3, rule = B2cen3aceky4cinrtz5ijr6ein7e8/S12aek3ei4knqr5a6ai7e bo3bo$bo3bo$o5bo!  c/10 Code: Select all x = 7, y = 3, rule = B2ce3e4iy7c/S12-n3acein4acjnqr5-iknr6ek7c bo3bo$bo3bo$o5bo!  c/11 Code: Select all x = 7, y = 3, rule = B2cek3ay4ijz5aekn6cei7/S12-ci3acnq4nqyz5cnry6i7c bo3bo$bo3bo$o5bo!  4c/34, different spacing Code: Select all x = 9, y = 3, rule = B2ce6in/S12-in3acekn4cjnqy5aiy6ek8 bo5bo$bo5bo$o7bo!  Yet more edits: c/21d with an old classic ship Code: Select all x = 7, y = 7, rule = B3aij4a6c/S12ei3-cny4-jy5-cen6e7c8 3b4o$4b2o2$o$2o$2o$o!

2c/30d

Code: Select all

x = 7, y = 7, rule = B2ik3-ckq4-jrwz5-cjny6-e7e8/S01e2i3aci4aknqrw5jk7e
3b4o$4b2o2$o$2o$2o$o!  EDIT: This post is huge! Another new spaceship, 3c/22d Code: Select all x = 7, y = 7, rule = B2ek3-cjnq4akz5k6-ac7e/S1c2-in3ejq4kry5enqry6i 5b2o$5bo$5b2o3$3o$obo!  2c/12d Code: Select all x = 7, y = 7, rule = B2en3ceijy4ae5ekn6an7c8/S2-in3i5c 5b2o$5bo$5b2o3$3o$obo!  c/55d Code: Select all x = 7, y = 7, rule = B2eik3-ckny4cjkqwy5ekqr6ik7c/S2-in3k5j6a7c 5b2o$5bo$5b2o3$3o$obo!  c/44d Code: Select all x = 7, y = 7, rule = B2en3ijkqr4cnqrt5acnq6en7/S2-in3ijkr4ejtwy5cjqy6-ei7e8 5b2o$5bo$5b2o3$3o$obo!  Currently taking a little break, but still hanging around on the Discord server. Add your computer to the Table of Lifeenthusiast Computers! Hdjensofjfnen Posts: 1615 Joined: March 15th, 2016, 6:41 pm Location: r cis θ ### Re: Spaceships made up of other spaceships (SMOS) Does this count? Code: Select all x = 10, y = 10, rule = B2-a/S12 2bo$2o6$8b2o$8bo$8bo! Last edited by Hdjensofjfnen on September 3rd, 2017, 2:28 pm, edited 1 time in total. Code: Select all x = 5, y = 9, rule = B3-jqr/S01c2-in3 3bo$4bo$o2bo$2o2$2o$o2bo$4bo$3bo!

Code: Select all

x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!


muzik
Posts: 3923
Joined: January 28th, 2016, 2:47 pm
Location: Scotland

### Re: Spaceships made up of other spaceships (SMOS)

That doesn't count, since the spaceships aren't being regenerated to collide with each other repeatedly.
Bored of using the Moore neighbourhood for everything? Introducing the Range-2 von Neumann isotropic non-totalistic rulespace!

Hdjensofjfnen
Posts: 1615
Joined: March 15th, 2016, 6:41 pm
Location: r cis θ

### Re: Spaceships made up of other spaceships (SMOS)

(deleted)
Last edited by Hdjensofjfnen on September 3rd, 2017, 5:32 pm, edited 1 time in total.

Code: Select all

x = 5, y = 9, rule = B3-jqr/S01c2-in3
3bo$4bo$o2bo$2o2$2o$o2bo$4bo$3bo! Code: Select all x = 7, y = 5, rule = B3/S2-i3-y4i 4b3o$6bo$o3b3o$2o$bo!  Hdjensofjfnen Posts: 1615 Joined: March 15th, 2016, 6:41 pm Location: r cis θ ### Re: Spaceships made up of other spaceships (SMOS) So they have to be SMOShed together to count? Code: Select all x = 5, y = 9, rule = B3-jqr/S01c2-in3 3bo$4bo$o2bo$2o2$2o$o2bo$4bo$3bo!

Code: Select all

x = 7, y = 5, rule = B3/S2-i3-y4i
4b3o$6bo$o3b3o$2o$bo!


toroidalet
Posts: 1174
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### Re: Spaceships made up of other spaceships (SMOS)

c/26 diagonal:

Code: Select all

x = 7, y = 8, rule = B3-cknq5kr6c/S2ac3-r4ceiknyz5cjnr6ikn7e8
3o$bo4$6bo$5b2o$6bo!

6c/71 diagonal:

Code: Select all

x = 10, y = 11, rule = B3-ckq5ay7e/S2-i3aeiky4eijknqr5acjky6ei
3o$bo7$9bo$8b2o$9bo!

c/27 diagonal:

Code: Select all

x = 6, y = 7, rule = B2in3-knq4cejknty5-ceqr6aci7c/S2ack3-cjr4-akntz5acejn6en7c8
3o$bo3$5bo$4b2o$5bo!

"I'm sure we all agree that we ought to love one another, and I know there are people in the world who do not love their fellow human beings, and I hate people like that!"

-Tom Lehrer

Hdjensofjfnen
Posts: 1615
Joined: March 15th, 2016, 6:41 pm
Location: r cis θ

### Re: Spaceships made up of other spaceships (SMOS)

Hdjensofjfnen wrote:So they have to be SMOShed together to count?
Sometimes I at my own jokes...
And sometimes I think they're stupid.

Code: Select all

x = 5, y = 9, rule = B3-jqr/S01c2-in3
3bo$4bo$o2bo$2o2$2o$o2bo$4bo$3bo! Code: Select all x = 7, y = 5, rule = B3/S2-i3-y4i 4b3o$6bo$o3b3o$2o$bo!  toroidalet Posts: 1174 Joined: August 7th, 2016, 1:48 pm Location: My computer Contact: ### Re: Spaceships made up of other spaceships (SMOS) Hdjensofjfnen wrote:Sometimes I at my own jokes... And sometimes I think they're stupid. Just stop posting (or make posts relevant). It was annoying to log on only to find out that you had just posted a ton of (mostly) useless comments about other things. really sparky 2c/31: Code: Select all x = 3, y = 11, rule = B2n3-ckry4aiqyz5akry6ei7e/S2ace3-acqy4ijnry5acin6e7 2bo$obo$b2o6$b2o$obo$2bo!

[off-topic]This ship can delete gliders from afar:

Code: Select all

x = 19, y = 11, rule = B2n3-ckry4aiqyz5akry6ei7e/S2ace3-acqy4ijnry5acin6e7
17bo$16bo$bo14b3o$2bo$3o4$3o$2bo$bo!  [/off-topic] "I'm sure we all agree that we ought to love one another, and I know there are people in the world who do not love their fellow human beings, and I hate people like that!" -Tom Lehrer Saka Posts: 3606 Joined: June 19th, 2015, 8:50 pm Location: somewhere Contact: ### Re: Spaceships made up of other spaceships (SMOS) Oh. My. God 9c/168 Code: Select all x = 11, y = 3, rule = B2cen3cy4-ainq5cejnr6aik8/S12-in3ejq4rwz5j7c8 bo7bo$bo7bo$o9bo!  It qualifies a lot of criteria for a pattern I consider "Utterly Amazing": >Is a spaceship >Is a SMOS >Far glider seperation >Seems like an explosive soup (AKA. "Reaction ships") >"Irregular" speed >Odd numerator >Natural reflection reaction >Endemic (Only works in 1 rule) Just missing "odd denominator", "uber sparky", and "oblique", but "oblique" is not possible with this design. EDIT: 3c/31d Code: Select all x = 8, y = 8, rule = B2eik3-cjk4-ijqtz5-iry6ae7c8/S2-i3jnr4aew5y6aek7 6b2o$6bo$6b2o4$3o$obo!  4c/53, different spacing Code: Select all x = 3, y = 10, rule = B2kn3aeijn4-krt5iqr6ace7e8/S2aei3aijnr4cr5y7c bo$2bo$3o5$3o$2bo$bo!

2c/26

Code: Select all

x = 3, y = 10, rule = B3-kry4q5q6ck/S02aen3-ckqy4acinqw5eijq6en78
bo$2bo$3o5$3o$2bo$bo!  5c/30 Code: Select all x = 3, y = 10, rule = B2kn3-cer4acejkqw5cjkqy6ack7/S02-k3-ai4atw5jky6eik7c bo$2bo$3o5$3o$2bo$bo!

A different 2c/33 that's really non-monotonic

Code: Select all

x = 3, y = 10, rule = B3aijnq4a5k6a/S2-ci3ajnqr4arw6ack
bo$2bo$3o5$3o$2bo$bo!  4c/28 Code: Select all x = 3, y = 10, rule = B2k3aijny4a/S02aen3ijnr4cejnty5jn6ik7e bo$2bo$3o5$3o$2bo$bo!

2c/155

Code: Select all

x = 3, y = 10, rule = B2kn3-cekr4aintwyz5-eikn6-en7c8/S2aei3jnr4acejrw5i6in
bo$2bo$3o5$3o$2bo$bo!  Last edited by Saka on September 7th, 2017, 7:15 am, edited 1 time in total. Currently taking a little break, but still hanging around on the Discord server. Add your computer to the Table of Lifeenthusiast Computers! Saka Posts: 3606 Joined: June 19th, 2015, 8:50 pm Location: somewhere Contact: ### Re: Spaceships made up of other spaceships (SMOS) New formation, c/65d. Code: Select all x = 7, y = 7, rule = B2cei3ae4cijtwz5aenqr6cei78/S123jk4aqrwy5cq6cei7c 2bo$2o3$6bo$5bo$5bo!  I have devised a (terrible) scoring system: s = separation of gliders by cells ts = time for separation after collided (First touching/interacting) in gens (First touch is not counted) p = period bonus points (BP): -Sparky (Has interactable sparks) -Shows interesting reactions (Reflection etc.) -Wrong direction (Only for orthogonals made of diagonals and diagonals made of orthogonals) S_Score = (s/ts + ((s/ts) * BP))*p So for example, the ship above has s = 5 (See gen 58), ts = 51 (Gen 7 to 58), p = 65, and 1 bonus point (Sparky), shown below: Code: Select all x = 9, y = 12, rule = B2cei3ae4cijtwz5aenqr6cei78/S123jk4aqrwy5cq6cei7c 8bo$6b2o4$2bo$2o3$6bo$5bo$5bo!  So this gives (5/51 + 5/51)*65 = (10/51)*65 = 12.35 The ship has an S_Score of 12.35 If somebody has a better score system then please do. Another example: Code: Select all x = 3, y = 19, rule = B2k3-ckqy4ej5q6in7e/S2aek3-acqy4iqty5cejk6c7c8 bo$2bo$3o14$3o$2bo$bo!

s = 13
ts = 52
p = 77
BP = 0
13/52*77 = 19.25
Currently taking a little break, but still hanging around on the Discord server.

Saka
Posts: 3606
Joined: June 19th, 2015, 8:50 pm
Location: somewhere
Contact:

### Re: Spaceships made up of other spaceships (SMOS)

3c/63d

Code: Select all

x = 7, y = 7, rule = B2-a3cq4eijqy5kry6ae7/S12aek3a5j
2bo$2o3$6bo$5bo$5bo!

s = 3
ts = 58
p = 63
BP = 0
3/58*63 = 3.26
Currently taking a little break, but still hanging around on the Discord server.

toroidalet
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### Re: Spaceships made up of other spaceships (SMOS)

Saka wrote: 9c/168
[snip]
>Odd denominator
[snip]
Just missing "odd numerator"
FYI, it has an odd numerator, not denominator.
4c/52:

Code: Select all

x = 4, y = 9, rule = B2ci3aijky4iz5cejq8/S1c2aei3-ey4cqrtyz5iknry6cn7c
o2bo$b3o6$b3o$o2bo!  "I'm sure we all agree that we ought to love one another, and I know there are people in the world who do not love their fellow human beings, and I hate people like that!" -Tom Lehrer Saka Posts: 3606 Joined: June 19th, 2015, 8:50 pm Location: somewhere Contact: ### Re: Spaceships made up of other spaceships (SMOS) Back in business!! 4c/55o Code: Select all x = 3, y = 11, rule = B2k3-eqry4cez5akqy6-ae78/S02aei3-cy4aijqy5jr6-ce7c8 bo$2bo$3o6$3o$2bo$bo!

Currently taking a little break, but still hanging around on the Discord server.